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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef nsMsgProtocol_h__
+#define nsMsgProtocol_h__
+
+#include "mozilla/Attributes.h"
+#include "nsIStreamListener.h"
+#include "nsIInputStream.h"
+#include "nsIOutputStream.h"
+#include "nsIChannel.h"
+#include "nsIURL.h"
+#include "nsIThread.h"
+#include "nsILoadGroup.h"
+#include "nsIFile.h"
+#include "nsCOMPtr.h"
+#include "nsIInterfaceRequestor.h"
+#include "nsIInterfaceRequestorUtils.h"
+#include "nsIProgressEventSink.h"
+#include "nsITransport.h"
+#include "nsIAsyncOutputStream.h"
+#include "nsIAuthModule.h"
+#include "nsStringGlue.h"
+#include "nsWeakReference.h"
+
+class nsIMsgWindow;
+class nsIPrompt;
+class nsIMsgMailNewsUrl;
+class nsMsgFilePostHelper;
+class nsIProxyInfo;
+
+#undef IMETHOD_VISIBILITY
+#define IMETHOD_VISIBILITY NS_VISIBILITY_DEFAULT
+
+// This is a helper class used to encapsulate code shared between all of the
+// mailnews protocol objects (imap, news, pop, smtp, etc.) In particular,
+// it unifies the core networking code for the protocols. My hope is that
+// this will make unification with Necko easier as we'll only have to change
+// this class and not all of the mailnews protocols.
+class NS_MSG_BASE nsMsgProtocol : public nsIStreamListener
+ , public nsIChannel
+ , public nsITransportEventSink
+{
+public:
+ nsMsgProtocol(nsIURI * aURL);
+
+ NS_DECL_THREADSAFE_ISUPPORTS
+ // nsIChannel support
+ NS_DECL_NSICHANNEL
+ NS_DECL_NSIREQUEST
+
+ NS_DECL_NSISTREAMLISTENER
+ NS_DECL_NSIREQUESTOBSERVER
+ NS_DECL_NSITRANSPORTEVENTSINK
+
+ // LoadUrl -- A protocol typically overrides this function, sets up any local state for the url and
+ // then calls the base class which opens the socket if it needs opened. If the socket is
+ // already opened then we just call ProcessProtocolState to start the churning process.
+ // aConsumer is the consumer for the url. It can be null if this argument is not appropriate
+ virtual nsresult LoadUrl(nsIURI * aURL, nsISupports * aConsumer = nullptr);
+
+ virtual nsresult SetUrl(nsIURI * aURL); // sometimes we want to set the url before we load it
+ void ShowAlertMessage(nsIMsgMailNewsUrl *aMsgUrl, nsresult aStatus);
+
+ // Flag manipulators
+ virtual bool TestFlag (uint32_t flag) {return flag & m_flags;}
+ virtual void SetFlag (uint32_t flag) { m_flags |= flag; }
+ virtual void ClearFlag (uint32_t flag) { m_flags &= ~flag; }
+
+protected:
+ virtual ~nsMsgProtocol();
+
+ // methods for opening and closing a socket with core netlib....
+ // mscott -okay this is lame. I should break this up into a file protocol and a socket based
+ // protocool class instead of cheating and putting both methods here...
+
+ // open a connection with a specific host and port
+ // aHostName must be UTF-8 encoded.
+ virtual nsresult OpenNetworkSocketWithInfo(const char * aHostName,
+ int32_t aGetPort,
+ const char *connectionType,
+ nsIProxyInfo *aProxyInfo,
+ nsIInterfaceRequestor* callbacks);
+ // helper routine
+ nsresult GetFileFromURL(nsIURI * aURL, nsIFile **aResult);
+ virtual nsresult OpenFileSocket(nsIURI * aURL, uint32_t aStartPosition, int32_t aReadCount); // used to open a file socket connection
+
+ nsresult GetTopmostMsgWindow(nsIMsgWindow **aWindow);
+
+ virtual const char* GetType() {return nullptr;}
+ nsresult GetQoSBits(uint8_t *aQoSBits);
+
+ // a Protocol typically overrides this method. They free any of their own connection state and then
+ // they call up into the base class to free the generic connection objects
+ virtual nsresult CloseSocket();
+
+ virtual nsresult SetupTransportState(); // private method used by OpenNetworkSocket and OpenFileSocket
+
+ // ProcessProtocolState - This is the function that gets churned by calls to OnDataAvailable.
+ // As data arrives on the socket, OnDataAvailable calls ProcessProtocolState.
+
+ virtual nsresult ProcessProtocolState(nsIURI * url, nsIInputStream * inputStream,
+ uint64_t sourceOffset, uint32_t length) = 0;
+
+ // SendData -- Writes the data contained in dataBuffer into the current output stream.
+ // It also informs the transport layer that this data is now available for transmission.
+ // Returns a positive number for success, 0 for failure (not all the bytes were written to the
+ // stream, etc).
+ // aSuppressLogging is a hint that sensitive data is being sent and should not be logged
+ virtual nsresult SendData(const char * dataBuffer, bool aSuppressLogging = false);
+
+ virtual nsresult PostMessage(nsIURI* url, nsIFile* aPostFile);
+
+ virtual nsresult InitFromURI(nsIURI *aUrl);
+
+ nsresult DoNtlmStep1(const char *username, const char *password, nsCString &response);
+ nsresult DoNtlmStep2(nsCString &commandResponse, nsCString &response);
+
+ nsresult DoGSSAPIStep1(const char *service, const char *username, nsCString &response);
+ nsresult DoGSSAPIStep2(nsCString &commandResponse, nsCString &response);
+ // Ouput stream for writing commands to the socket
+ nsCOMPtr<nsIOutputStream> m_outputStream; // this will be obtained from the transport interface
+ nsCOMPtr<nsIInputStream> m_inputStream;
+
+ // Ouput stream for writing commands to the socket
+ nsCOMPtr<nsITransport> m_transport;
+ nsCOMPtr<nsIRequest> m_request;
+
+ bool m_socketIsOpen; // mscott: we should look into keeping this state in the nsSocketTransport...
+ // I'm using it to make sure I open the socket the first time a URL is loaded into the connection
+ uint32_t m_flags; // used to store flag information
+ //uint32_t m_startPosition;
+ int32_t m_readCount;
+
+ nsCOMPtr<nsIFile> m_tempMsgFile; // we currently have a hack where displaying a msg involves writing it to a temp file first
+
+ // auth module for access to NTLM functions
+ nsCOMPtr<nsIAuthModule> m_authModule;
+
+ // the following is a catch all for nsIChannel related data
+ nsCOMPtr<nsIURI> m_originalUrl; // the original url
+ nsCOMPtr<nsIURI> m_url; // the running url
+ nsCOMPtr<nsIStreamListener> m_channelListener;
+ nsCOMPtr<nsISupports> m_channelContext;
+ nsCOMPtr<nsILoadGroup> m_loadGroup;
+ nsLoadFlags mLoadFlags;
+ nsCOMPtr<nsIProgressEventSink> mProgressEventSink;
+ nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
+ nsCOMPtr<nsISupports> mOwner;
+ nsCString mContentType;
+ nsCString mCharset;
+ int64_t mContentLength;
+ nsCOMPtr<nsILoadInfo> m_loadInfo;
+
+ nsCString m_lastPasswordSent; // used to prefill the password prompt
+
+ // private helper routine used by subclasses to quickly get a reference to the correct prompt dialog
+ // for a mailnews url.
+ nsresult GetPromptDialogFromUrl(nsIMsgMailNewsUrl * aMsgUrl, nsIPrompt ** aPromptDialog);
+
+ // if a url isn't going to result in any content then we want to suppress calls to
+ // OnStartRequest, OnDataAvailable and OnStopRequest
+ bool mSuppressListenerNotifications;
+};
+
+
+// This is is a subclass of nsMsgProtocol extends the parent class with AsyncWrite support. Protocols like smtp
+// and news want to leverage aysnc write. We don't want everyone who inherits from nsMsgProtocol to have to
+// pick up the extra overhead.
+class NS_MSG_BASE nsMsgAsyncWriteProtocol : public nsMsgProtocol
+ , public nsSupportsWeakReference
+{
+public:
+ NS_DECL_ISUPPORTS_INHERITED
+
+ NS_IMETHOD Cancel(nsresult status) override;
+
+ nsMsgAsyncWriteProtocol(nsIURI * aURL);
+
+ // temporary over ride...
+ virtual nsresult PostMessage(nsIURI* url, nsIFile *postFile) override;
+
+ // over ride the following methods from the base class
+ virtual nsresult SetupTransportState() override;
+ virtual nsresult SendData(const char * dataBuffer, bool aSuppressLogging = false) override;
+ nsCString mAsyncBuffer;
+
+ // if we suspended the asynch write while waiting for more data to write then this will be TRUE
+ bool mSuspendedWrite;
+ nsCOMPtr<nsIRequest> m_WriteRequest;
+ nsCOMPtr<nsIAsyncOutputStream> mAsyncOutStream;
+ nsCOMPtr<nsIOutputStreamCallback> mProvider;
+ nsCOMPtr<nsIThread> mProviderThread;
+
+ // because we are reading the post data in asychronously, it's possible that we aren't sending it
+ // out fast enough and the reading gets blocked. The following set of state variables are used to
+ // track this.
+ bool mSuspendedRead;
+ bool mInsertPeriodRequired; // do we need to insert a '.' as part of the unblocking process
+
+ nsresult ProcessIncomingPostData(nsIInputStream *inStr, uint32_t count);
+ nsresult UnblockPostReader();
+ nsresult UpdateSuspendedReadBytes(uint32_t aNewBytes, bool aAddToPostPeriodByteCount);
+ nsresult PostDataFinished(); // this is so we'll send out a closing '.' and release any state related to the post
+
+
+ // these two routines are used to pause and resume our loading of the file containing the contents
+ // we are trying to post. We call these routines when we aren't sending the bits out fast enough
+ // to keep up with the file read.
+ nsresult SuspendPostFileRead();
+ nsresult ResumePostFileRead();
+ nsresult UpdateSuspendedReadBytes(uint32_t aNewBytes);
+ void UpdateProgress(uint32_t aNewBytes);
+ nsMsgFilePostHelper * mFilePostHelper; // needs to be a weak reference
+protected:
+ virtual ~nsMsgAsyncWriteProtocol();
+
+ // the streams for the pipe used to queue up data for the async write calls to the server.
+ // we actually re-use the same mOutStream variable in our parent class for the output
+ // stream to the socket channel. So no need for a new variable here.
+ nsCOMPtr<nsIInputStream> mInStream;
+ nsCOMPtr<nsIInputStream> mPostDataStream;
+ uint32_t mSuspendedReadBytes; // remaining # of bytes we need to read before
+ // the input stream becomes unblocked
+ uint32_t mSuspendedReadBytesPostPeriod; // # of bytes which need processed after we insert a '.' before
+ // the input stream becomes unblocked.
+ int64_t mFilePostSize; // used for determining progress on posting files.
+ uint32_t mNumBytesPosted; // used for deterimining progress on posting files
+ bool mGenerateProgressNotifications; // set during a post operation after we've started sending the post data...
+
+ virtual nsresult CloseSocket() override;
+};
+
+#undef IMETHOD_VISIBILITY
+#define IMETHOD_VISIBILITY NS_VISIBILITY_HIDDEN
+
+#endif /* nsMsgProtocol_h__ */