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Diffstat (limited to 'layout/xul/nsIScrollbarMediator.h')
-rw-r--r-- | layout/xul/nsIScrollbarMediator.h | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/layout/xul/nsIScrollbarMediator.h b/layout/xul/nsIScrollbarMediator.h new file mode 100644 index 000000000..87b82e3d9 --- /dev/null +++ b/layout/xul/nsIScrollbarMediator.h @@ -0,0 +1,91 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsIScrollbarMediator_h___ +#define nsIScrollbarMediator_h___ + +#include "nsQueryFrame.h" +#include "nsCoord.h" + +class nsScrollbarFrame; +class nsIFrame; + +class nsIScrollbarMediator : public nsQueryFrame +{ +public: + NS_DECL_QUERYFRAME_TARGET(nsIScrollbarMediator) + + /** + * The aScrollbar argument denotes the scrollbar that's firing the notification. + * aScrollbar is never null. + * aDirection is either -1, 0, or 1. + */ + + /** + * When set to ENABLE_SNAP, additional scrolling will be performed after the + * scroll operation to maintain the constraints set by CSS Scroll snapping. + * The additional scrolling may include asynchronous smooth scrolls that + * continue to animate after the initial scroll position has been set. + */ + enum ScrollSnapMode { DISABLE_SNAP, ENABLE_SNAP }; + + /** + * One of the following three methods is called when the scrollbar's button is + * clicked. + * @note These methods might destroy the frame, pres shell, and other objects. + */ + virtual void ScrollByPage(nsScrollbarFrame* aScrollbar, int32_t aDirection, + ScrollSnapMode aSnap = DISABLE_SNAP) = 0; + virtual void ScrollByWhole(nsScrollbarFrame* aScrollbar, int32_t aDirection, + ScrollSnapMode aSnap = DISABLE_SNAP) = 0; + virtual void ScrollByLine(nsScrollbarFrame* aScrollbar, int32_t aDirection, + ScrollSnapMode aSnap = DISABLE_SNAP) = 0; + /** + * RepeatButtonScroll is called when the scrollbar's button is held down. When the + * button is first clicked the increment is set; RepeatButtonScroll adds this + * increment to the current position. + * @note This method might destroy the frame, pres shell, and other objects. + */ + virtual void RepeatButtonScroll(nsScrollbarFrame* aScrollbar) = 0; + /** + * aOldPos and aNewPos are scroll positions. + * The scroll positions start with zero at the left edge; implementors that want + * zero at the right edge for RTL content will need to adjust accordingly. + * (See ScrollFrameHelper::ThumbMoved in nsGfxScrollFrame.cpp.) + * @note This method might destroy the frame, pres shell, and other objects. + */ + virtual void ThumbMoved(nsScrollbarFrame* aScrollbar, + nscoord aOldPos, + nscoord aNewPos) = 0; + /** + * Called when the scroll bar thumb, slider, or any other component is + * released. + */ + virtual void ScrollbarReleased(nsScrollbarFrame* aScrollbar) = 0; + virtual void VisibilityChanged(bool aVisible) = 0; + + /** + * Obtain the frame for the horizontal or vertical scrollbar, or null + * if there is no such box. + */ + virtual nsIFrame* GetScrollbarBox(bool aVertical) = 0; + /** + * Show or hide scrollbars on 2 fingers touch. + * Subclasses should call their ScrollbarActivity's corresponding methods. + */ + virtual void ScrollbarActivityStarted() const = 0; + virtual void ScrollbarActivityStopped() const = 0; + + virtual bool IsScrollbarOnRight() const = 0; + + /** + * Returns true if the mediator is asking the scrollbar to suppress + * repainting itself on changes. + */ + virtual bool ShouldSuppressScrollbarRepaints() const = 0; +}; + +#endif + |