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-rw-r--r--layout/tables/nsTableCellFrame.cpp51
-rw-r--r--layout/tables/nsTableColFrame.cpp8
-rw-r--r--layout/tables/nsTableColGroupFrame.cpp8
-rw-r--r--layout/tables/nsTableFrame.cpp286
-rw-r--r--layout/tables/nsTableFrame.h95
-rw-r--r--layout/tables/nsTableRowFrame.cpp57
-rw-r--r--layout/tables/nsTableRowFrame.h5
-rw-r--r--layout/tables/nsTableRowGroupFrame.cpp39
8 files changed, 253 insertions, 296 deletions
diff --git a/layout/tables/nsTableCellFrame.cpp b/layout/tables/nsTableCellFrame.cpp
index 64e7d2cfe..9c715d999 100644
--- a/layout/tables/nsTableCellFrame.cpp
+++ b/layout/tables/nsTableCellFrame.cpp
@@ -461,14 +461,14 @@ nsTableCellFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
new (aBuilder) nsDisplayBoxShadowOuter(aBuilder, this));
}
+ nsRect bgRect = GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this);
+
// display background if we need to.
if (aBuilder->IsForEventDelivery() ||
!StyleBackground()->IsTransparent() ||
StyleDisplay()->mAppearance) {
- nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder,
- this,
- GetRectRelativeToSelf(),
- aLists.BorderBackground());
+ nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
+ aBuilder, this, bgRect, aLists.BorderBackground());
}
// display inset box-shadows if we need to.
@@ -487,16 +487,49 @@ nsTableCellFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
"TableCellSelection",
nsDisplayItem::TYPE_TABLE_CELL_SELECTION));
}
+
+ // This can be null if display list building initiated in the middle
+ // of the table, which can happen with background-clip:text and
+ // -moz-element.
+ nsDisplayTableBackgroundSet* backgrounds =
+ aBuilder->GetTableBackgroundSet();
+ if (backgrounds) {
+ // Compute bgRect relative to reference frame, but using the
+ // normal (without position:relative offsets) positions for the
+ // cell, row and row group.
+ bgRect = GetRectRelativeToSelf() + GetNormalPosition();
+
+ nsTableRowFrame* row = GetTableRowFrame();
+ bgRect += row->GetNormalPosition();
+
+ nsTableRowGroupFrame* rowGroup = row->GetTableRowGroupFrame();
+ bgRect += rowGroup->GetNormalPosition();
+
+ bgRect += backgrounds->TableToReferenceFrame();
+
+ // Create backgrounds items as needed for the column and column
+ // group that this cell occupies.
+ nsTableColFrame* col = backgrounds->GetColForIndex(ColIndex());
+ nsTableColGroupFrame* colGroup = col->GetTableColGroupFrame();
+
+ Maybe<nsDisplayListBuilder::AutoBuildingDisplayList> buildingForColGroup;
+ nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
+ aBuilder, colGroup, bgRect, backgrounds->ColGroupBackgrounds(), false,
+ nullptr, colGroup->GetRect() + backgrounds->TableToReferenceFrame(),
+ this, &buildingForColGroup);
+
+ Maybe<nsDisplayListBuilder::AutoBuildingDisplayList> buildingForCol;
+ nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
+ aBuilder, col, bgRect, backgrounds->ColBackgrounds(), false, nullptr,
+ col->GetRect() + colGroup->GetPosition() +
+ backgrounds->TableToReferenceFrame(),
+ this, &buildingForCol);
+ }
}
// the 'empty-cells' property has no effect on 'outline'
DisplayOutline(aBuilder, aLists);
- // Push a null 'current table item' so that descendant tables can't
- // accidentally mess with our table
- nsAutoPushCurrentTableItem pushTableItem;
- pushTableItem.Push(aBuilder, nullptr);
-
nsIFrame* kid = mFrames.FirstChild();
NS_ASSERTION(kid && !kid->GetNextSibling(), "Table cells should have just one child");
// The child's background will go in our BorderBackground() list.
diff --git a/layout/tables/nsTableColFrame.cpp b/layout/tables/nsTableColFrame.cpp
index 659f0fd35..6723f4701 100644
--- a/layout/tables/nsTableColFrame.cpp
+++ b/layout/tables/nsTableColFrame.cpp
@@ -112,7 +112,13 @@ void
nsTableColFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
- nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists);
+ // Per https://drafts.csswg.org/css-tables-3/#global-style-overrides:
+ // "All css properties of table-column and table-column-group boxes are
+ // ignored, except when explicitly specified by this specification."
+ // CSS outlines and box-shadows fall into this category, so we skip them
+ // on these boxes.
+
+ MOZ_ASSERT_UNREACHABLE("Cols don't paint themselves");
}
int32_t nsTableColFrame::GetSpan()
diff --git a/layout/tables/nsTableColGroupFrame.cpp b/layout/tables/nsTableColGroupFrame.cpp
index 732783428..be5b71bb2 100644
--- a/layout/tables/nsTableColGroupFrame.cpp
+++ b/layout/tables/nsTableColGroupFrame.cpp
@@ -387,7 +387,13 @@ void
nsTableColGroupFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
- nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists);
+ // Per https://drafts.csswg.org/css-tables-3/#global-style-overrides:
+ // "All css properties of table-column and table-column-group boxes are
+ // ignored, except when explicitly specified by this specification."
+ // CSS outlines and box-shadows fall into this category, so we skip them
+ // on these boxes.
+
+ MOZ_ASSERT_UNREACHABLE("Colgroups don't paint themselves");
}
nsTableColFrame * nsTableColGroupFrame::GetFirstColumn()
diff --git a/layout/tables/nsTableFrame.cpp b/layout/tables/nsTableFrame.cpp
index 57b249fb3..59a6d0f1a 100644
--- a/layout/tables/nsTableFrame.cpp
+++ b/layout/tables/nsTableFrame.cpp
@@ -1166,113 +1166,7 @@ nsDisplayTableBorderCollapse::Paint(nsDisplayListBuilder* aBuilder,
static_cast<nsTableFrame*>(mFrame)->PaintBCBorders(*drawTarget, mVisibleRect - pt);
}
-/* static */ void
-nsTableFrame::GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame,
- const nsDisplayListSet& aLists)
-{
- // This is similar to what nsContainerFrame::BuildDisplayListForNonBlockChildren
- // does, except that we allow the children's background and borders to go
- // in our BorderBackground list. This doesn't really affect background
- // painting --- the children won't actually draw their own backgrounds
- // because the nsTableFrame already drew them, unless a child has its own
- // stacking context, in which case the child won't use its passed-in
- // BorderBackground list anyway. It does affect cell borders though; this
- // lets us get cell borders into the nsTableFrame's BorderBackground list.
- for (nsIFrame* kid : aFrame->GetChildList(kColGroupList)) {
- aFrame->BuildDisplayListForChild(aBuilder, kid, aLists);
- }
-
- for (nsIFrame* kid : aFrame->PrincipalChildList()) {
- aFrame->BuildDisplayListForChild(aBuilder, kid, aLists);
- }
-}
-
-static void
-PaintRowBackground(nsTableRowFrame* aRow,
- nsIFrame* aFrame,
- nsDisplayListBuilder* aBuilder,
- const nsDisplayListSet& aLists,
- const nsPoint& aOffset = nsPoint())
-{
- // Compute background rect by iterating over all cell frames.
- for (nsTableCellFrame* cell = aRow->GetFirstCell(); cell; cell = cell->GetNextCell()) {
- if (!cell->ShouldPaintBackground(aBuilder)) {
- continue;
- }
-
- auto cellRect = cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset;
- if (!aBuilder->GetDirtyRect().Intersects(cellRect)) {
- continue;
- }
- nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, cellRect,
- aLists.BorderBackground(),
- true, nullptr,
- aFrame->GetRectRelativeToSelf(),
- cell);
- }
-}
-
-static void
-PaintRowGroupBackground(nsTableRowGroupFrame* aRowGroup,
- nsIFrame* aFrame,
- nsDisplayListBuilder* aBuilder,
- const nsDisplayListSet& aLists)
-{
- for (nsTableRowFrame* row = aRowGroup->GetFirstRow(); row; row = row->GetNextRow()) {
- if (!aBuilder->GetDirtyRect().Intersects(nsRect(row->GetNormalPosition(),
- row->GetSize()))) {
- continue;
- }
- PaintRowBackground(row, aFrame, aBuilder, aLists, row->GetNormalPosition());
- }
-}
-
-static void
-PaintRowGroupBackgroundByColIdx(nsTableRowGroupFrame* aRowGroup,
- nsIFrame* aFrame,
- nsDisplayListBuilder* aBuilder,
- const nsDisplayListSet& aLists,
- const nsTArray<uint32_t>& aColIdx,
- const nsPoint& aOffset)
-{
- MOZ_DIAGNOSTIC_ASSERT(!aColIdx.IsEmpty(),
- "Must be painting backgrounds for something");
- for (nsTableRowFrame* row = aRowGroup->GetFirstRow(); row; row = row->GetNextRow()) {
- auto rowPos = row->GetNormalPosition() + aOffset;
- if (!aBuilder->GetDirtyRect().Intersects(nsRect(rowPos, row->GetSize()))) {
- continue;
- }
- for (nsTableCellFrame* cell = row->GetFirstCell(); cell; cell = cell->GetNextCell()) {
-
- uint32_t curColIdx = cell->ColIndex();
- if (!aColIdx.Contains(curColIdx)) {
- if (curColIdx > aColIdx.LastElement()) {
- // We can just stop looking at this row.
- break;
- }
- continue;
- }
-
- if (!cell->ShouldPaintBackground(aBuilder)) {
- continue;
- }
-
- auto cellPos = cell->GetNormalPosition() + rowPos;
- auto cellRect = nsRect(cellPos, cell->GetSize());
- if (!aBuilder->GetDirtyRect().Intersects(cellRect)) {
- continue;
- }
- nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, cellRect,
- aLists.BorderBackground(),
- true, nullptr,
- aFrame->GetRectRelativeToSelf(),
- cell);
- }
- }
-}
-
-static inline bool FrameHasBorder(nsIFrame* f)
-{
+static inline bool FrameHasBorder(nsIFrame* f) {
if (!f->StyleVisibility()->IsVisible()) {
return false;
}
@@ -1284,8 +1178,7 @@ static inline bool FrameHasBorder(nsIFrame* f)
return false;
}
-void nsTableFrame::CalcHasBCBorders()
-{
+void nsTableFrame::CalcHasBCBorders() {
if (!IsBorderCollapse()) {
SetHasBCBorders(false);
return;
@@ -1303,8 +1196,9 @@ void nsTableFrame::CalcHasBCBorders()
return;
}
- nsTableColGroupFrame *colGroup = static_cast<nsTableColGroupFrame*>(f);
- for (nsTableColFrame* col = colGroup->GetFirstColumn(); col; col = col->GetNextCol()) {
+ nsTableColGroupFrame* colGroup = static_cast<nsTableColGroupFrame*>(f);
+ for (nsTableColFrame* col = colGroup->GetFirstColumn(); col;
+ col = col->GetNextCol()) {
if (FrameHasBorder(col)) {
SetHasBCBorders(true);
return;
@@ -1321,13 +1215,15 @@ void nsTableFrame::CalcHasBCBorders()
return;
}
- for (nsTableRowFrame* row = rowGroup->GetFirstRow(); row; row = row->GetNextRow()) {
+ for (nsTableRowFrame* row = rowGroup->GetFirstRow(); row;
+ row = row->GetNextRow()) {
if (FrameHasBorder(row)) {
SetHasBCBorders(true);
return;
}
- for (nsTableCellFrame* cell = row->GetFirstCell(); cell; cell = cell->GetNextCell()) {
+ for (nsTableCellFrame* cell = row->GetFirstCell(); cell;
+ cell = cell->GetNextCell()) {
if (FrameHasBorder(cell)) {
SetHasBCBorders(true);
return;
@@ -1339,138 +1235,58 @@ void nsTableFrame::CalcHasBCBorders()
SetHasBCBorders(false);
}
-/* static */ void
-nsTableFrame::DisplayGenericTablePart(nsDisplayListBuilder* aBuilder,
- nsFrame* aFrame,
- const nsDisplayListSet& aLists,
- DisplayGenericTablePartTraversal aTraversal)
-{
- bool isVisible = aFrame->IsVisibleForPainting(aBuilder);
- bool isTable = (aFrame->GetType() == nsGkAtoms::tableFrame);
-
- if (isVisible || !isTable) {
- nsDisplayTableItem* currentItem = aBuilder->GetCurrentTableItem();
- // currentItem may be null, when none of the table parts have a
- // background or border
- if (currentItem) {
- currentItem->UpdateForFrameBackground(aFrame);
- }
- }
-
- if (isVisible) {
- // XXX: should box-shadow for rows/rowgroups/columns/colgroups get painted
- // just because we're visible? Or should it depend on the cell visibility
- // when we're not the whole table?
-
- // Paint the outset box-shadows for the table frames
- if (aFrame->StyleEffects()->mBoxShadow) {
- aLists.BorderBackground()->AppendNewToTop(
- new (aBuilder) nsDisplayBoxShadowOuter(aBuilder, aFrame));
- }
- }
-
- // Background visibility for rows, rowgroups, columns, colgroups depends on
- // the visibility of the _cell_, not of the row/col(group).
- // See spec at https://drafts.csswg.org/css-tables-3/#drawing-cell-backgrounds
- if (aFrame->GetType() == nsGkAtoms::tableRowGroupFrame) {
- nsTableRowGroupFrame* rowGroup = static_cast<nsTableRowGroupFrame*>(aFrame);
- PaintRowGroupBackground(rowGroup, aFrame, aBuilder, aLists);
- } else if (aFrame->GetType() == nsGkAtoms::tableRowFrame) {
- nsTableRowFrame* row = static_cast<nsTableRowFrame*>(aFrame);
- PaintRowBackground(row, aFrame, aBuilder, aLists);
- } else if (aFrame->GetType() == nsGkAtoms::tableColGroupFrame) {
- // Compute background rect by iterating all cell frame.
- nsTableColGroupFrame* colGroup = static_cast<nsTableColGroupFrame*>(aFrame);
- // Collecting column index.
- AutoTArray<uint32_t, 1> colIdx;
- for (nsTableColFrame* col = colGroup->GetFirstColumn(); col; col = col->GetNextCol()) {
- MOZ_ASSERT(colIdx.IsEmpty() ||
- static_cast<uint32_t>(col->GetColIndex()) > colIdx.LastElement());
- colIdx.AppendElement(col->GetColIndex());
- }
-
- if (!colIdx.IsEmpty()) {
- // We have some actual cells that live inside this rowgroup.
- nsTableFrame* table = colGroup->GetTableFrame();
- RowGroupArray rowGroups;
- table->OrderRowGroups(rowGroups);
- for (nsTableRowGroupFrame* rowGroup : rowGroups) {
- auto offset = rowGroup->GetNormalPosition() - colGroup->GetNormalPosition();
- if (!aBuilder->GetDirtyRect().Intersects(nsRect(offset, rowGroup->GetSize()))) {
- continue;
- }
- PaintRowGroupBackgroundByColIdx(rowGroup, aFrame, aBuilder, aLists, colIdx, offset);
- }
- }
- } else if (aFrame->GetType() == nsGkAtoms::tableColFrame) {
- // Compute background rect by iterating all cell frame.
- nsTableColFrame* col = static_cast<nsTableColFrame*>(aFrame);
- AutoTArray<uint32_t, 1> colIdx;
- colIdx.AppendElement(col->GetColIndex());
+// table paint code is concerned primarily with borders and bg color
+// SEC: TODO: adjust the rect for captions
+void
+nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists)
+{
+ DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255));
- nsTableFrame* table = col->GetTableFrame();
- RowGroupArray rowGroups;
- table->OrderRowGroups(rowGroups);
- for (nsTableRowGroupFrame* rowGroup : rowGroups) {
- auto offset = rowGroup->GetNormalPosition() -
- col->GetNormalPosition() -
- col->GetTableColGroupFrame()->GetNormalPosition();
- if (!aBuilder->GetDirtyRect().Intersects(nsRect(offset, rowGroup->GetSize()))) {
- continue;
- }
- PaintRowGroupBackgroundByColIdx(rowGroup, aFrame, aBuilder, aLists, colIdx, offset);
- }
- } else if (isVisible) {
- nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame,
- aFrame->GetRectRelativeToSelf(),
- aLists.BorderBackground());
- }
+ DisplayBorderBackgroundOutline(aBuilder, aLists);
- if (isVisible) {
- // XXX: should box-shadow for rows/rowgroups/columns/colgroups get painted
- // just because we're visible? Or should it depend on the cell visibility
- // when we're not the whole table?
+ nsDisplayTableBackgroundSet tableBGs(aBuilder, this);
+ nsDisplayListCollection lists(aBuilder);
- // Paint the inset box-shadows for the table frames
- if (aFrame->StyleEffects()->mBoxShadow) {
- aLists.BorderBackground()->AppendNewToTop(
- new (aBuilder) nsDisplayBoxShadowInner(aBuilder, aFrame));
+// This is similar to what
+ // nsContainerFrame::BuildDisplayListForNonBlockChildren does, except that we
+ // allow the children's background and borders to go in our BorderBackground
+ // list. This doesn't really affect background painting --- the children won't
+ // actually draw their own backgrounds because the nsTableFrame already drew
+ // them, unless a child has its own stacking context, in which case the child
+ // won't use its passed-in BorderBackground list anyway. It does affect cell
+ // borders though; this lets us get cell borders into the nsTableFrame's
+ // BorderBackground list.
+ for (nsIFrame* colGroup : FirstContinuation()->GetChildList(kColGroupList)) {
+ for (nsIFrame* col : colGroup->PrincipalChildList()) {
+ tableBGs.AddColumn((nsTableColFrame*)col);
}
}
- aTraversal(aBuilder, aFrame, aLists);
+ for (nsIFrame* kid : PrincipalChildList()) {
+ BuildDisplayListForChild(aBuilder, kid, lists);
+ }
- if (isVisible) {
- if (isTable) {
- nsTableFrame* table = static_cast<nsTableFrame*>(aFrame);
- // In the collapsed border model, overlay all collapsed borders.
- if (table->IsBorderCollapse()) {
- if (table->HasBCBorders()) {
- aLists.BorderBackground()->AppendNewToTop(
- new (aBuilder) nsDisplayTableBorderCollapse(aBuilder, table));
- }
- } else {
- const nsStyleBorder* borderStyle = aFrame->StyleBorder();
- if (borderStyle->HasBorder()) {
- aLists.BorderBackground()->AppendNewToTop(
- new (aBuilder) nsDisplayBorder(aBuilder, table));
- }
+ tableBGs.MoveTo(aLists);
+ lists.MoveTo(aLists);
+
+ if (IsVisibleForPainting(aBuilder)) {
+ // In the collapsed border model, overlay all collapsed borders.
+ if (IsBorderCollapse()) {
+ if (HasBCBorders()) {
+ aLists.BorderBackground()->AppendNewToTop(
+ new (aBuilder) nsDisplayTableBorderCollapse
+ (aBuilder, this));
+ }
+ } else {
+ const nsStyleBorder* borderStyle = StyleBorder();
+ if (borderStyle->HasBorder()) {
+ aLists.BorderBackground()->AppendNewToTop(
+ new (aBuilder) nsDisplayBorder
+ (aBuilder, this));
}
}
}
-
- aFrame->DisplayOutline(aBuilder, aLists);
-}
-
-// table paint code is concerned primarily with borders and bg color
-// SEC: TODO: adjust the rect for captions
-void
-nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
- const nsDisplayListSet& aLists)
-{
- DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255));
-
- DisplayGenericTablePart(aBuilder, this, aLists);
}
nsMargin
diff --git a/layout/tables/nsTableFrame.h b/layout/tables/nsTableFrame.h
index 8a2384134..7fcdcb9d8 100644
--- a/layout/tables/nsTableFrame.h
+++ b/layout/tables/nsTableFrame.h
@@ -72,36 +72,59 @@ private:
bool mDrawsBackground;
};
-class nsAutoPushCurrentTableItem
-{
-public:
- nsAutoPushCurrentTableItem() : mBuilder(nullptr) {}
+class nsDisplayTableBackgroundSet {
+ public:
+ nsDisplayList* ColGroupBackgrounds() { return &mColGroupBackgrounds; }
+
+ nsDisplayList* ColBackgrounds() { return &mColBackgrounds; }
+
+ nsDisplayTableBackgroundSet(nsDisplayListBuilder* aBuilder, nsIFrame* aTable)
+ : mBuilder(aBuilder) {
+ mPrevTableBackgroundSet = mBuilder->SetTableBackgroundSet(this);
+ mozilla::DebugOnly<const nsIFrame*> reference =
+ mBuilder->FindReferenceFrameFor(aTable, &mToReferenceFrame);
+ MOZ_ASSERT(nsLayoutUtils::IsAncestorFrameCrossDoc(reference, aTable));
+ mDirtyRect = mBuilder->GetDirtyRect();
+ }
- void Push(nsDisplayListBuilder* aBuilder, nsDisplayTableItem* aPushItem)
- {
- mBuilder = aBuilder;
- mOldCurrentItem = aBuilder->GetCurrentTableItem();
- aBuilder->SetCurrentTableItem(aPushItem);
-#ifdef DEBUG
- mPushedItem = aPushItem;
-#endif
+ ~nsDisplayTableBackgroundSet() {
+ mozilla::DebugOnly<nsDisplayTableBackgroundSet*> result =
+ mBuilder->SetTableBackgroundSet(mPrevTableBackgroundSet);
+ MOZ_ASSERT(result == this);
}
- ~nsAutoPushCurrentTableItem() {
- if (!mBuilder)
- return;
-#ifdef DEBUG
- NS_ASSERTION(mBuilder->GetCurrentTableItem() == mPushedItem,
- "Someone messed with the current table item behind our back!");
-#endif
- mBuilder->SetCurrentTableItem(mOldCurrentItem);
+
+ /**
+ * Move all display items in our lists to top of the corresponding lists in
+ * the destination.
+ */
+ void MoveTo(const nsDisplayListSet& aDestination) {
+ aDestination.BorderBackground()->AppendToTop(ColGroupBackgrounds());
+ aDestination.BorderBackground()->AppendToTop(ColBackgrounds());
}
-private:
+ void AddColumn(nsTableColFrame* aFrame) { mColumns.AppendElement(aFrame); }
+
+ nsTableColFrame* GetColForIndex(int32_t aIndex) { return mColumns[aIndex]; }
+
+ const nsPoint& TableToReferenceFrame() { return mToReferenceFrame; }
+
+ const nsRect& GetDirtyRect() { return mDirtyRect; }
+
+ private:
+ // This class is only used on stack, so we don't have to worry about leaking
+ // it. Don't let us be heap-allocated!
+ void* operator new(size_t sz) CPP_THROW_NEW;
+
+ protected:
nsDisplayListBuilder* mBuilder;
- nsDisplayTableItem* mOldCurrentItem;
-#ifdef DEBUG
- nsDisplayTableItem* mPushedItem;
-#endif
+ nsDisplayTableBackgroundSet* mPrevTableBackgroundSet;
+
+ nsDisplayList mColGroupBackgrounds;
+ nsDisplayList mColBackgrounds;
+
+ nsTArray<nsTableColFrame*> mColumns;
+ nsPoint mToReferenceFrame;
+ nsRect mDirtyRect;
};
/* ============================================================================ */
@@ -229,28 +252,6 @@ public:
nsIFrame* aSourceFrame,
bool* aDidPassThrough);
- typedef void (* DisplayGenericTablePartTraversal)
- (nsDisplayListBuilder* aBuilder, nsFrame* aFrame,
- const nsDisplayListSet& aLists);
- static void GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame,
- const nsDisplayListSet& aLists);
-
- /**
- * Helper method to handle display common to table frames, rowgroup frames
- * and row frames. It creates a background display item for handling events
- * if necessary, an outline display item if necessary, and displays
- * all the the frame's children.
- * @param aDisplayItem the display item created for this part, or null
- * if this part's border/background painting is delegated to an ancestor
- * @param aTraversal a function that gets called to traverse the table
- * part's child frames and add their display list items to a
- * display list set.
- */
- static void DisplayGenericTablePart(nsDisplayListBuilder* aBuilder,
- nsFrame* aFrame,
- const nsDisplayListSet& aLists,
- DisplayGenericTablePartTraversal aTraversal = GenericTraversal);
-
// Return the closest sibling of aPriorChildFrame (including aPriroChildFrame)
// of type aChildType.
static nsIFrame* GetFrameAtOrBefore(nsIFrame* aParentFrame,
diff --git a/layout/tables/nsTableRowFrame.cpp b/layout/tables/nsTableRowFrame.cpp
index 685f4fdea..18f11f876 100644
--- a/layout/tables/nsTableRowFrame.cpp
+++ b/layout/tables/nsTableRowFrame.cpp
@@ -549,11 +549,66 @@ nsTableRowFrame::CalcBSize(const ReflowInput& aReflowInput)
return GetInitialBSize();
}
+void nsTableRowFrame::PaintCellBackgroundsForFrame(
+ nsIFrame* aFrame, nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists, const nsPoint& aOffset) {
+ // Compute background rect by iterating all cell frame.
+ const nsPoint toReferenceFrame = aBuilder->ToReferenceFrame(aFrame);
+ for (nsTableCellFrame* cell = GetFirstCell(); cell;
+ cell = cell->GetNextCell()) {
+ if (!cell->ShouldPaintBackground(aBuilder)) {
+ continue;
+ }
+
+ auto cellRect =
+ cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset;
+ if (!aBuilder->GetDirtyRect().Intersects(cellRect)) {
+ continue;
+ }
+ cellRect += toReferenceFrame;
+ nsDisplayBackgroundImage::AppendBackgroundItemsToTop(
+ aBuilder, aFrame, cellRect, aLists.BorderBackground(), true, nullptr,
+ aFrame->GetRectRelativeToSelf() + toReferenceFrame, cell);
+ }
+}
+
void
nsTableRowFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
- nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists);
+ if (IsVisibleForPainting(aBuilder)) {
+ // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted
+ // just because we're visible? Or should it depend on the cell visibility
+ // when we're not the whole table?
+
+ // Paint the outset box-shadows for the table frames
+ if (StyleEffects()->mBoxShadow) {
+ aLists.BorderBackground()->AppendNewToTop(
+ new (aBuilder) nsDisplayBoxShadowOuter
+ (aBuilder, this));
+ }
+ }
+
+ PaintCellBackgroundsForFrame(this, aBuilder, aLists);
+
+ if (IsVisibleForPainting(aBuilder)) {
+ // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted
+ // just because we're visible? Or should it depend on the cell visibility
+ // when we're not the whole table?
+
+ // Paint the inset box-shadows for the table frames
+ if (StyleEffects()->mBoxShadow) {
+ aLists.BorderBackground()->AppendNewToTop(
+ new (aBuilder) nsDisplayBoxShadowInner
+ (aBuilder, this));
+ }
+ }
+
+ DisplayOutline(aBuilder, aLists);
+
+ for (nsIFrame* kid : PrincipalChildList()) {
+ BuildDisplayListForChild(aBuilder, kid, aLists);
+ }
}
nsIFrame::LogicalSides
diff --git a/layout/tables/nsTableRowFrame.h b/layout/tables/nsTableRowFrame.h
index 350b4f6f7..4b6dd2628 100644
--- a/layout/tables/nsTableRowFrame.h
+++ b/layout/tables/nsTableRowFrame.h
@@ -81,6 +81,11 @@ public:
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override;
+ void PaintCellBackgroundsForFrame(nsIFrame* aFrame,
+ nsDisplayListBuilder* aBuilder,
+ const nsDisplayListSet& aLists,
+ const nsPoint& aOffset = nsPoint());
+
// Implemented in nsTableCellFrame.h, because it needs to know about the
// nsTableCellFrame class, but we can't include nsTableCellFrame.h here.
inline nsTableCellFrame* GetFirstCell() const;
diff --git a/layout/tables/nsTableRowGroupFrame.cpp b/layout/tables/nsTableRowGroupFrame.cpp
index 1b7f029c8..b6d8a4364 100644
--- a/layout/tables/nsTableRowGroupFrame.cpp
+++ b/layout/tables/nsTableRowGroupFrame.cpp
@@ -207,8 +207,43 @@ void
nsTableRowGroupFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists)
{
- nsTableFrame::DisplayGenericTablePart(aBuilder, this,
- aLists, DisplayRows);
+ if (IsVisibleForPainting(aBuilder)) {
+ // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted
+ // just because we're visible? Or should it depend on the cell visibility
+ // when we're not the whole table?
+
+ // Paint the outset box-shadows for the table frames
+ if (StyleEffects()->mBoxShadow) {
+ aLists.BorderBackground()->AppendNewToTop(
+ new (aBuilder) nsDisplayBoxShadowOuter
+ (aBuilder, this));
+ }
+ }
+
+ for (nsTableRowFrame* row = GetFirstRow(); row; row = row->GetNextRow()) {
+ if (!aBuilder->GetDirtyRect().Intersects(row->GetVisualOverflowRect() + row->GetNormalPosition())) {
+ continue;
+ }
+ row->PaintCellBackgroundsForFrame(this, aBuilder, aLists,
+ row->GetNormalPosition());
+ }
+
+ if (IsVisibleForPainting(aBuilder)) {
+ // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted
+ // just because we're visible? Or should it depend on the cell visibility
+ // when we're not the whole table?
+
+ // Paint the inset box-shadows for the table frames
+ if (StyleEffects()->mBoxShadow) {
+ aLists.BorderBackground()->AppendNewToTop(
+ new (aBuilder) nsDisplayBoxShadowInner
+ (aBuilder, this));
+ }
+ }
+
+ DisplayOutline(aBuilder, aLists);
+
+ DisplayRows(aBuilder, this, aLists);
}
nsIFrame::LogicalSides