diff options
Diffstat (limited to 'layout/tables')
-rw-r--r-- | layout/tables/nsTableCellFrame.cpp | 51 | ||||
-rw-r--r-- | layout/tables/nsTableColFrame.cpp | 8 | ||||
-rw-r--r-- | layout/tables/nsTableColGroupFrame.cpp | 8 | ||||
-rw-r--r-- | layout/tables/nsTableFrame.cpp | 286 | ||||
-rw-r--r-- | layout/tables/nsTableFrame.h | 95 | ||||
-rw-r--r-- | layout/tables/nsTableRowFrame.cpp | 57 | ||||
-rw-r--r-- | layout/tables/nsTableRowFrame.h | 5 | ||||
-rw-r--r-- | layout/tables/nsTableRowGroupFrame.cpp | 39 |
8 files changed, 253 insertions, 296 deletions
diff --git a/layout/tables/nsTableCellFrame.cpp b/layout/tables/nsTableCellFrame.cpp index 64e7d2cfe..9c715d999 100644 --- a/layout/tables/nsTableCellFrame.cpp +++ b/layout/tables/nsTableCellFrame.cpp @@ -461,14 +461,14 @@ nsTableCellFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, new (aBuilder) nsDisplayBoxShadowOuter(aBuilder, this)); } + nsRect bgRect = GetRectRelativeToSelf() + aBuilder->ToReferenceFrame(this); + // display background if we need to. if (aBuilder->IsForEventDelivery() || !StyleBackground()->IsTransparent() || StyleDisplay()->mAppearance) { - nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, - this, - GetRectRelativeToSelf(), - aLists.BorderBackground()); + nsDisplayBackgroundImage::AppendBackgroundItemsToTop( + aBuilder, this, bgRect, aLists.BorderBackground()); } // display inset box-shadows if we need to. @@ -487,16 +487,49 @@ nsTableCellFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, "TableCellSelection", nsDisplayItem::TYPE_TABLE_CELL_SELECTION)); } + + // This can be null if display list building initiated in the middle + // of the table, which can happen with background-clip:text and + // -moz-element. + nsDisplayTableBackgroundSet* backgrounds = + aBuilder->GetTableBackgroundSet(); + if (backgrounds) { + // Compute bgRect relative to reference frame, but using the + // normal (without position:relative offsets) positions for the + // cell, row and row group. + bgRect = GetRectRelativeToSelf() + GetNormalPosition(); + + nsTableRowFrame* row = GetTableRowFrame(); + bgRect += row->GetNormalPosition(); + + nsTableRowGroupFrame* rowGroup = row->GetTableRowGroupFrame(); + bgRect += rowGroup->GetNormalPosition(); + + bgRect += backgrounds->TableToReferenceFrame(); + + // Create backgrounds items as needed for the column and column + // group that this cell occupies. + nsTableColFrame* col = backgrounds->GetColForIndex(ColIndex()); + nsTableColGroupFrame* colGroup = col->GetTableColGroupFrame(); + + Maybe<nsDisplayListBuilder::AutoBuildingDisplayList> buildingForColGroup; + nsDisplayBackgroundImage::AppendBackgroundItemsToTop( + aBuilder, colGroup, bgRect, backgrounds->ColGroupBackgrounds(), false, + nullptr, colGroup->GetRect() + backgrounds->TableToReferenceFrame(), + this, &buildingForColGroup); + + Maybe<nsDisplayListBuilder::AutoBuildingDisplayList> buildingForCol; + nsDisplayBackgroundImage::AppendBackgroundItemsToTop( + aBuilder, col, bgRect, backgrounds->ColBackgrounds(), false, nullptr, + col->GetRect() + colGroup->GetPosition() + + backgrounds->TableToReferenceFrame(), + this, &buildingForCol); + } } // the 'empty-cells' property has no effect on 'outline' DisplayOutline(aBuilder, aLists); - // Push a null 'current table item' so that descendant tables can't - // accidentally mess with our table - nsAutoPushCurrentTableItem pushTableItem; - pushTableItem.Push(aBuilder, nullptr); - nsIFrame* kid = mFrames.FirstChild(); NS_ASSERTION(kid && !kid->GetNextSibling(), "Table cells should have just one child"); // The child's background will go in our BorderBackground() list. diff --git a/layout/tables/nsTableColFrame.cpp b/layout/tables/nsTableColFrame.cpp index 659f0fd35..6723f4701 100644 --- a/layout/tables/nsTableColFrame.cpp +++ b/layout/tables/nsTableColFrame.cpp @@ -112,7 +112,13 @@ void nsTableColFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { - nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists); + // Per https://drafts.csswg.org/css-tables-3/#global-style-overrides: + // "All css properties of table-column and table-column-group boxes are + // ignored, except when explicitly specified by this specification." + // CSS outlines and box-shadows fall into this category, so we skip them + // on these boxes. + + MOZ_ASSERT_UNREACHABLE("Cols don't paint themselves"); } int32_t nsTableColFrame::GetSpan() diff --git a/layout/tables/nsTableColGroupFrame.cpp b/layout/tables/nsTableColGroupFrame.cpp index 732783428..be5b71bb2 100644 --- a/layout/tables/nsTableColGroupFrame.cpp +++ b/layout/tables/nsTableColGroupFrame.cpp @@ -387,7 +387,13 @@ void nsTableColGroupFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { - nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists); + // Per https://drafts.csswg.org/css-tables-3/#global-style-overrides: + // "All css properties of table-column and table-column-group boxes are + // ignored, except when explicitly specified by this specification." + // CSS outlines and box-shadows fall into this category, so we skip them + // on these boxes. + + MOZ_ASSERT_UNREACHABLE("Colgroups don't paint themselves"); } nsTableColFrame * nsTableColGroupFrame::GetFirstColumn() diff --git a/layout/tables/nsTableFrame.cpp b/layout/tables/nsTableFrame.cpp index 57b249fb3..59a6d0f1a 100644 --- a/layout/tables/nsTableFrame.cpp +++ b/layout/tables/nsTableFrame.cpp @@ -1166,113 +1166,7 @@ nsDisplayTableBorderCollapse::Paint(nsDisplayListBuilder* aBuilder, static_cast<nsTableFrame*>(mFrame)->PaintBCBorders(*drawTarget, mVisibleRect - pt); } -/* static */ void -nsTableFrame::GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame, - const nsDisplayListSet& aLists) -{ - // This is similar to what nsContainerFrame::BuildDisplayListForNonBlockChildren - // does, except that we allow the children's background and borders to go - // in our BorderBackground list. This doesn't really affect background - // painting --- the children won't actually draw their own backgrounds - // because the nsTableFrame already drew them, unless a child has its own - // stacking context, in which case the child won't use its passed-in - // BorderBackground list anyway. It does affect cell borders though; this - // lets us get cell borders into the nsTableFrame's BorderBackground list. - for (nsIFrame* kid : aFrame->GetChildList(kColGroupList)) { - aFrame->BuildDisplayListForChild(aBuilder, kid, aLists); - } - - for (nsIFrame* kid : aFrame->PrincipalChildList()) { - aFrame->BuildDisplayListForChild(aBuilder, kid, aLists); - } -} - -static void -PaintRowBackground(nsTableRowFrame* aRow, - nsIFrame* aFrame, - nsDisplayListBuilder* aBuilder, - const nsDisplayListSet& aLists, - const nsPoint& aOffset = nsPoint()) -{ - // Compute background rect by iterating over all cell frames. - for (nsTableCellFrame* cell = aRow->GetFirstCell(); cell; cell = cell->GetNextCell()) { - if (!cell->ShouldPaintBackground(aBuilder)) { - continue; - } - - auto cellRect = cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset; - if (!aBuilder->GetDirtyRect().Intersects(cellRect)) { - continue; - } - nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, cellRect, - aLists.BorderBackground(), - true, nullptr, - aFrame->GetRectRelativeToSelf(), - cell); - } -} - -static void -PaintRowGroupBackground(nsTableRowGroupFrame* aRowGroup, - nsIFrame* aFrame, - nsDisplayListBuilder* aBuilder, - const nsDisplayListSet& aLists) -{ - for (nsTableRowFrame* row = aRowGroup->GetFirstRow(); row; row = row->GetNextRow()) { - if (!aBuilder->GetDirtyRect().Intersects(nsRect(row->GetNormalPosition(), - row->GetSize()))) { - continue; - } - PaintRowBackground(row, aFrame, aBuilder, aLists, row->GetNormalPosition()); - } -} - -static void -PaintRowGroupBackgroundByColIdx(nsTableRowGroupFrame* aRowGroup, - nsIFrame* aFrame, - nsDisplayListBuilder* aBuilder, - const nsDisplayListSet& aLists, - const nsTArray<uint32_t>& aColIdx, - const nsPoint& aOffset) -{ - MOZ_DIAGNOSTIC_ASSERT(!aColIdx.IsEmpty(), - "Must be painting backgrounds for something"); - for (nsTableRowFrame* row = aRowGroup->GetFirstRow(); row; row = row->GetNextRow()) { - auto rowPos = row->GetNormalPosition() + aOffset; - if (!aBuilder->GetDirtyRect().Intersects(nsRect(rowPos, row->GetSize()))) { - continue; - } - for (nsTableCellFrame* cell = row->GetFirstCell(); cell; cell = cell->GetNextCell()) { - - uint32_t curColIdx = cell->ColIndex(); - if (!aColIdx.Contains(curColIdx)) { - if (curColIdx > aColIdx.LastElement()) { - // We can just stop looking at this row. - break; - } - continue; - } - - if (!cell->ShouldPaintBackground(aBuilder)) { - continue; - } - - auto cellPos = cell->GetNormalPosition() + rowPos; - auto cellRect = nsRect(cellPos, cell->GetSize()); - if (!aBuilder->GetDirtyRect().Intersects(cellRect)) { - continue; - } - nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, cellRect, - aLists.BorderBackground(), - true, nullptr, - aFrame->GetRectRelativeToSelf(), - cell); - } - } -} - -static inline bool FrameHasBorder(nsIFrame* f) -{ +static inline bool FrameHasBorder(nsIFrame* f) { if (!f->StyleVisibility()->IsVisible()) { return false; } @@ -1284,8 +1178,7 @@ static inline bool FrameHasBorder(nsIFrame* f) return false; } -void nsTableFrame::CalcHasBCBorders() -{ +void nsTableFrame::CalcHasBCBorders() { if (!IsBorderCollapse()) { SetHasBCBorders(false); return; @@ -1303,8 +1196,9 @@ void nsTableFrame::CalcHasBCBorders() return; } - nsTableColGroupFrame *colGroup = static_cast<nsTableColGroupFrame*>(f); - for (nsTableColFrame* col = colGroup->GetFirstColumn(); col; col = col->GetNextCol()) { + nsTableColGroupFrame* colGroup = static_cast<nsTableColGroupFrame*>(f); + for (nsTableColFrame* col = colGroup->GetFirstColumn(); col; + col = col->GetNextCol()) { if (FrameHasBorder(col)) { SetHasBCBorders(true); return; @@ -1321,13 +1215,15 @@ void nsTableFrame::CalcHasBCBorders() return; } - for (nsTableRowFrame* row = rowGroup->GetFirstRow(); row; row = row->GetNextRow()) { + for (nsTableRowFrame* row = rowGroup->GetFirstRow(); row; + row = row->GetNextRow()) { if (FrameHasBorder(row)) { SetHasBCBorders(true); return; } - for (nsTableCellFrame* cell = row->GetFirstCell(); cell; cell = cell->GetNextCell()) { + for (nsTableCellFrame* cell = row->GetFirstCell(); cell; + cell = cell->GetNextCell()) { if (FrameHasBorder(cell)) { SetHasBCBorders(true); return; @@ -1339,138 +1235,58 @@ void nsTableFrame::CalcHasBCBorders() SetHasBCBorders(false); } -/* static */ void -nsTableFrame::DisplayGenericTablePart(nsDisplayListBuilder* aBuilder, - nsFrame* aFrame, - const nsDisplayListSet& aLists, - DisplayGenericTablePartTraversal aTraversal) -{ - bool isVisible = aFrame->IsVisibleForPainting(aBuilder); - bool isTable = (aFrame->GetType() == nsGkAtoms::tableFrame); - - if (isVisible || !isTable) { - nsDisplayTableItem* currentItem = aBuilder->GetCurrentTableItem(); - // currentItem may be null, when none of the table parts have a - // background or border - if (currentItem) { - currentItem->UpdateForFrameBackground(aFrame); - } - } - - if (isVisible) { - // XXX: should box-shadow for rows/rowgroups/columns/colgroups get painted - // just because we're visible? Or should it depend on the cell visibility - // when we're not the whole table? - - // Paint the outset box-shadows for the table frames - if (aFrame->StyleEffects()->mBoxShadow) { - aLists.BorderBackground()->AppendNewToTop( - new (aBuilder) nsDisplayBoxShadowOuter(aBuilder, aFrame)); - } - } - - // Background visibility for rows, rowgroups, columns, colgroups depends on - // the visibility of the _cell_, not of the row/col(group). - // See spec at https://drafts.csswg.org/css-tables-3/#drawing-cell-backgrounds - if (aFrame->GetType() == nsGkAtoms::tableRowGroupFrame) { - nsTableRowGroupFrame* rowGroup = static_cast<nsTableRowGroupFrame*>(aFrame); - PaintRowGroupBackground(rowGroup, aFrame, aBuilder, aLists); - } else if (aFrame->GetType() == nsGkAtoms::tableRowFrame) { - nsTableRowFrame* row = static_cast<nsTableRowFrame*>(aFrame); - PaintRowBackground(row, aFrame, aBuilder, aLists); - } else if (aFrame->GetType() == nsGkAtoms::tableColGroupFrame) { - // Compute background rect by iterating all cell frame. - nsTableColGroupFrame* colGroup = static_cast<nsTableColGroupFrame*>(aFrame); - // Collecting column index. - AutoTArray<uint32_t, 1> colIdx; - for (nsTableColFrame* col = colGroup->GetFirstColumn(); col; col = col->GetNextCol()) { - MOZ_ASSERT(colIdx.IsEmpty() || - static_cast<uint32_t>(col->GetColIndex()) > colIdx.LastElement()); - colIdx.AppendElement(col->GetColIndex()); - } - - if (!colIdx.IsEmpty()) { - // We have some actual cells that live inside this rowgroup. - nsTableFrame* table = colGroup->GetTableFrame(); - RowGroupArray rowGroups; - table->OrderRowGroups(rowGroups); - for (nsTableRowGroupFrame* rowGroup : rowGroups) { - auto offset = rowGroup->GetNormalPosition() - colGroup->GetNormalPosition(); - if (!aBuilder->GetDirtyRect().Intersects(nsRect(offset, rowGroup->GetSize()))) { - continue; - } - PaintRowGroupBackgroundByColIdx(rowGroup, aFrame, aBuilder, aLists, colIdx, offset); - } - } - } else if (aFrame->GetType() == nsGkAtoms::tableColFrame) { - // Compute background rect by iterating all cell frame. - nsTableColFrame* col = static_cast<nsTableColFrame*>(aFrame); - AutoTArray<uint32_t, 1> colIdx; - colIdx.AppendElement(col->GetColIndex()); +// table paint code is concerned primarily with borders and bg color +// SEC: TODO: adjust the rect for captions +void +nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists) +{ + DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255)); - nsTableFrame* table = col->GetTableFrame(); - RowGroupArray rowGroups; - table->OrderRowGroups(rowGroups); - for (nsTableRowGroupFrame* rowGroup : rowGroups) { - auto offset = rowGroup->GetNormalPosition() - - col->GetNormalPosition() - - col->GetTableColGroupFrame()->GetNormalPosition(); - if (!aBuilder->GetDirtyRect().Intersects(nsRect(offset, rowGroup->GetSize()))) { - continue; - } - PaintRowGroupBackgroundByColIdx(rowGroup, aFrame, aBuilder, aLists, colIdx, offset); - } - } else if (isVisible) { - nsDisplayBackgroundImage::AppendBackgroundItemsToTop(aBuilder, aFrame, - aFrame->GetRectRelativeToSelf(), - aLists.BorderBackground()); - } + DisplayBorderBackgroundOutline(aBuilder, aLists); - if (isVisible) { - // XXX: should box-shadow for rows/rowgroups/columns/colgroups get painted - // just because we're visible? Or should it depend on the cell visibility - // when we're not the whole table? + nsDisplayTableBackgroundSet tableBGs(aBuilder, this); + nsDisplayListCollection lists(aBuilder); - // Paint the inset box-shadows for the table frames - if (aFrame->StyleEffects()->mBoxShadow) { - aLists.BorderBackground()->AppendNewToTop( - new (aBuilder) nsDisplayBoxShadowInner(aBuilder, aFrame)); +// This is similar to what + // nsContainerFrame::BuildDisplayListForNonBlockChildren does, except that we + // allow the children's background and borders to go in our BorderBackground + // list. This doesn't really affect background painting --- the children won't + // actually draw their own backgrounds because the nsTableFrame already drew + // them, unless a child has its own stacking context, in which case the child + // won't use its passed-in BorderBackground list anyway. It does affect cell + // borders though; this lets us get cell borders into the nsTableFrame's + // BorderBackground list. + for (nsIFrame* colGroup : FirstContinuation()->GetChildList(kColGroupList)) { + for (nsIFrame* col : colGroup->PrincipalChildList()) { + tableBGs.AddColumn((nsTableColFrame*)col); } } - aTraversal(aBuilder, aFrame, aLists); + for (nsIFrame* kid : PrincipalChildList()) { + BuildDisplayListForChild(aBuilder, kid, lists); + } - if (isVisible) { - if (isTable) { - nsTableFrame* table = static_cast<nsTableFrame*>(aFrame); - // In the collapsed border model, overlay all collapsed borders. - if (table->IsBorderCollapse()) { - if (table->HasBCBorders()) { - aLists.BorderBackground()->AppendNewToTop( - new (aBuilder) nsDisplayTableBorderCollapse(aBuilder, table)); - } - } else { - const nsStyleBorder* borderStyle = aFrame->StyleBorder(); - if (borderStyle->HasBorder()) { - aLists.BorderBackground()->AppendNewToTop( - new (aBuilder) nsDisplayBorder(aBuilder, table)); - } + tableBGs.MoveTo(aLists); + lists.MoveTo(aLists); + + if (IsVisibleForPainting(aBuilder)) { + // In the collapsed border model, overlay all collapsed borders. + if (IsBorderCollapse()) { + if (HasBCBorders()) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayTableBorderCollapse + (aBuilder, this)); + } + } else { + const nsStyleBorder* borderStyle = StyleBorder(); + if (borderStyle->HasBorder()) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBorder + (aBuilder, this)); } } } - - aFrame->DisplayOutline(aBuilder, aLists); -} - -// table paint code is concerned primarily with borders and bg color -// SEC: TODO: adjust the rect for captions -void -nsTableFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, - const nsDisplayListSet& aLists) -{ - DO_GLOBAL_REFLOW_COUNT_DSP_COLOR("nsTableFrame", NS_RGB(255,128,255)); - - DisplayGenericTablePart(aBuilder, this, aLists); } nsMargin diff --git a/layout/tables/nsTableFrame.h b/layout/tables/nsTableFrame.h index 8a2384134..7fcdcb9d8 100644 --- a/layout/tables/nsTableFrame.h +++ b/layout/tables/nsTableFrame.h @@ -72,36 +72,59 @@ private: bool mDrawsBackground; }; -class nsAutoPushCurrentTableItem -{ -public: - nsAutoPushCurrentTableItem() : mBuilder(nullptr) {} +class nsDisplayTableBackgroundSet { + public: + nsDisplayList* ColGroupBackgrounds() { return &mColGroupBackgrounds; } + + nsDisplayList* ColBackgrounds() { return &mColBackgrounds; } + + nsDisplayTableBackgroundSet(nsDisplayListBuilder* aBuilder, nsIFrame* aTable) + : mBuilder(aBuilder) { + mPrevTableBackgroundSet = mBuilder->SetTableBackgroundSet(this); + mozilla::DebugOnly<const nsIFrame*> reference = + mBuilder->FindReferenceFrameFor(aTable, &mToReferenceFrame); + MOZ_ASSERT(nsLayoutUtils::IsAncestorFrameCrossDoc(reference, aTable)); + mDirtyRect = mBuilder->GetDirtyRect(); + } - void Push(nsDisplayListBuilder* aBuilder, nsDisplayTableItem* aPushItem) - { - mBuilder = aBuilder; - mOldCurrentItem = aBuilder->GetCurrentTableItem(); - aBuilder->SetCurrentTableItem(aPushItem); -#ifdef DEBUG - mPushedItem = aPushItem; -#endif + ~nsDisplayTableBackgroundSet() { + mozilla::DebugOnly<nsDisplayTableBackgroundSet*> result = + mBuilder->SetTableBackgroundSet(mPrevTableBackgroundSet); + MOZ_ASSERT(result == this); } - ~nsAutoPushCurrentTableItem() { - if (!mBuilder) - return; -#ifdef DEBUG - NS_ASSERTION(mBuilder->GetCurrentTableItem() == mPushedItem, - "Someone messed with the current table item behind our back!"); -#endif - mBuilder->SetCurrentTableItem(mOldCurrentItem); + + /** + * Move all display items in our lists to top of the corresponding lists in + * the destination. + */ + void MoveTo(const nsDisplayListSet& aDestination) { + aDestination.BorderBackground()->AppendToTop(ColGroupBackgrounds()); + aDestination.BorderBackground()->AppendToTop(ColBackgrounds()); } -private: + void AddColumn(nsTableColFrame* aFrame) { mColumns.AppendElement(aFrame); } + + nsTableColFrame* GetColForIndex(int32_t aIndex) { return mColumns[aIndex]; } + + const nsPoint& TableToReferenceFrame() { return mToReferenceFrame; } + + const nsRect& GetDirtyRect() { return mDirtyRect; } + + private: + // This class is only used on stack, so we don't have to worry about leaking + // it. Don't let us be heap-allocated! + void* operator new(size_t sz) CPP_THROW_NEW; + + protected: nsDisplayListBuilder* mBuilder; - nsDisplayTableItem* mOldCurrentItem; -#ifdef DEBUG - nsDisplayTableItem* mPushedItem; -#endif + nsDisplayTableBackgroundSet* mPrevTableBackgroundSet; + + nsDisplayList mColGroupBackgrounds; + nsDisplayList mColBackgrounds; + + nsTArray<nsTableColFrame*> mColumns; + nsPoint mToReferenceFrame; + nsRect mDirtyRect; }; /* ============================================================================ */ @@ -229,28 +252,6 @@ public: nsIFrame* aSourceFrame, bool* aDidPassThrough); - typedef void (* DisplayGenericTablePartTraversal) - (nsDisplayListBuilder* aBuilder, nsFrame* aFrame, - const nsDisplayListSet& aLists); - static void GenericTraversal(nsDisplayListBuilder* aBuilder, nsFrame* aFrame, - const nsDisplayListSet& aLists); - - /** - * Helper method to handle display common to table frames, rowgroup frames - * and row frames. It creates a background display item for handling events - * if necessary, an outline display item if necessary, and displays - * all the the frame's children. - * @param aDisplayItem the display item created for this part, or null - * if this part's border/background painting is delegated to an ancestor - * @param aTraversal a function that gets called to traverse the table - * part's child frames and add their display list items to a - * display list set. - */ - static void DisplayGenericTablePart(nsDisplayListBuilder* aBuilder, - nsFrame* aFrame, - const nsDisplayListSet& aLists, - DisplayGenericTablePartTraversal aTraversal = GenericTraversal); - // Return the closest sibling of aPriorChildFrame (including aPriroChildFrame) // of type aChildType. static nsIFrame* GetFrameAtOrBefore(nsIFrame* aParentFrame, diff --git a/layout/tables/nsTableRowFrame.cpp b/layout/tables/nsTableRowFrame.cpp index 685f4fdea..18f11f876 100644 --- a/layout/tables/nsTableRowFrame.cpp +++ b/layout/tables/nsTableRowFrame.cpp @@ -549,11 +549,66 @@ nsTableRowFrame::CalcBSize(const ReflowInput& aReflowInput) return GetInitialBSize(); } +void nsTableRowFrame::PaintCellBackgroundsForFrame( + nsIFrame* aFrame, nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists, const nsPoint& aOffset) { + // Compute background rect by iterating all cell frame. + const nsPoint toReferenceFrame = aBuilder->ToReferenceFrame(aFrame); + for (nsTableCellFrame* cell = GetFirstCell(); cell; + cell = cell->GetNextCell()) { + if (!cell->ShouldPaintBackground(aBuilder)) { + continue; + } + + auto cellRect = + cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset; + if (!aBuilder->GetDirtyRect().Intersects(cellRect)) { + continue; + } + cellRect += toReferenceFrame; + nsDisplayBackgroundImage::AppendBackgroundItemsToTop( + aBuilder, aFrame, cellRect, aLists.BorderBackground(), true, nullptr, + aFrame->GetRectRelativeToSelf() + toReferenceFrame, cell); + } +} + void nsTableRowFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { - nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists); + if (IsVisibleForPainting(aBuilder)) { + // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted + // just because we're visible? Or should it depend on the cell visibility + // when we're not the whole table? + + // Paint the outset box-shadows for the table frames + if (StyleEffects()->mBoxShadow) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBoxShadowOuter + (aBuilder, this)); + } + } + + PaintCellBackgroundsForFrame(this, aBuilder, aLists); + + if (IsVisibleForPainting(aBuilder)) { + // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted + // just because we're visible? Or should it depend on the cell visibility + // when we're not the whole table? + + // Paint the inset box-shadows for the table frames + if (StyleEffects()->mBoxShadow) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBoxShadowInner + (aBuilder, this)); + } + } + + DisplayOutline(aBuilder, aLists); + + for (nsIFrame* kid : PrincipalChildList()) { + BuildDisplayListForChild(aBuilder, kid, aLists); + } } nsIFrame::LogicalSides diff --git a/layout/tables/nsTableRowFrame.h b/layout/tables/nsTableRowFrame.h index 350b4f6f7..4b6dd2628 100644 --- a/layout/tables/nsTableRowFrame.h +++ b/layout/tables/nsTableRowFrame.h @@ -81,6 +81,11 @@ public: virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) override; + void PaintCellBackgroundsForFrame(nsIFrame* aFrame, + nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists, + const nsPoint& aOffset = nsPoint()); + // Implemented in nsTableCellFrame.h, because it needs to know about the // nsTableCellFrame class, but we can't include nsTableCellFrame.h here. inline nsTableCellFrame* GetFirstCell() const; diff --git a/layout/tables/nsTableRowGroupFrame.cpp b/layout/tables/nsTableRowGroupFrame.cpp index 1b7f029c8..b6d8a4364 100644 --- a/layout/tables/nsTableRowGroupFrame.cpp +++ b/layout/tables/nsTableRowGroupFrame.cpp @@ -207,8 +207,43 @@ void nsTableRowGroupFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { - nsTableFrame::DisplayGenericTablePart(aBuilder, this, - aLists, DisplayRows); + if (IsVisibleForPainting(aBuilder)) { + // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted + // just because we're visible? Or should it depend on the cell visibility + // when we're not the whole table? + + // Paint the outset box-shadows for the table frames + if (StyleEffects()->mBoxShadow) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBoxShadowOuter + (aBuilder, this)); + } + } + + for (nsTableRowFrame* row = GetFirstRow(); row; row = row->GetNextRow()) { + if (!aBuilder->GetDirtyRect().Intersects(row->GetVisualOverflowRect() + row->GetNormalPosition())) { + continue; + } + row->PaintCellBackgroundsForFrame(this, aBuilder, aLists, + row->GetNormalPosition()); + } + + if (IsVisibleForPainting(aBuilder)) { + // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted + // just because we're visible? Or should it depend on the cell visibility + // when we're not the whole table? + + // Paint the inset box-shadows for the table frames + if (StyleEffects()->mBoxShadow) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBoxShadowInner + (aBuilder, this)); + } + } + + DisplayOutline(aBuilder, aLists); + + DisplayRows(aBuilder, this, aLists); } nsIFrame::LogicalSides |