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Diffstat (limited to 'layout/ipc/RenderFrameParent.h')
-rw-r--r-- | layout/ipc/RenderFrameParent.h | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/layout/ipc/RenderFrameParent.h b/layout/ipc/RenderFrameParent.h new file mode 100644 index 000000000..274f8ff6d --- /dev/null +++ b/layout/ipc/RenderFrameParent.h @@ -0,0 +1,161 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: sw=2 ts=8 et : + */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layout_RenderFrameParent_h +#define mozilla_layout_RenderFrameParent_h + +#include "mozilla/Attributes.h" +#include <map> + +#include "mozilla/layers/APZUtils.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/layout/PRenderFrameParent.h" +#include "nsDisplayList.h" + +class nsFrameLoader; +class nsSubDocumentFrame; + +namespace mozilla { + +class InputEvent; + +namespace layers { +class AsyncDragMetrics; +class TargetConfig; +struct TextureFactoryIdentifier; +struct ScrollableLayerGuid; +} // namespace layers + +namespace layout { + +class RenderFrameParent : public PRenderFrameParent +{ + typedef mozilla::layers::AsyncDragMetrics AsyncDragMetrics; + typedef mozilla::layers::FrameMetrics FrameMetrics; + typedef mozilla::layers::ContainerLayer ContainerLayer; + typedef mozilla::layers::Layer Layer; + typedef mozilla::layers::LayerManager LayerManager; + typedef mozilla::layers::TargetConfig TargetConfig; + typedef mozilla::ContainerLayerParameters ContainerLayerParameters; + typedef mozilla::layers::TextureFactoryIdentifier TextureFactoryIdentifier; + typedef mozilla::layers::ScrollableLayerGuid ScrollableLayerGuid; + typedef mozilla::layers::TouchBehaviorFlags TouchBehaviorFlags; + typedef mozilla::layers::ZoomConstraints ZoomConstraints; + typedef FrameMetrics::ViewID ViewID; + +public: + + + /** + * Select the desired scrolling behavior. If ASYNC_PAN_ZOOM is + * chosen, then RenderFrameParent will watch input events and use + * them to asynchronously pan and zoom. + */ + RenderFrameParent(nsFrameLoader* aFrameLoader, bool* aSuccess); + virtual ~RenderFrameParent(); + + bool Init(nsFrameLoader* aFrameLoader); + bool IsInitted(); + void Destroy(); + + void BuildDisplayList(nsDisplayListBuilder* aBuilder, + nsSubDocumentFrame* aFrame, + const nsRect& aDirtyRect, + const nsDisplayListSet& aLists); + + already_AddRefed<Layer> BuildLayer(nsDisplayListBuilder* aBuilder, + nsIFrame* aFrame, + LayerManager* aManager, + const nsIntRect& aVisibleRect, + nsDisplayItem* aItem, + const ContainerLayerParameters& aContainerParameters); + + void OwnerContentChanged(nsIContent* aContent); + + bool HitTest(const nsRect& aRect); + + void GetTextureFactoryIdentifier(TextureFactoryIdentifier* aTextureFactoryIdentifier); + + inline uint64_t GetLayersId() { return mLayersId; } + + void TakeFocusForClickFromTap(); + + void EnsureLayersConnected(); + +protected: + void ActorDestroy(ActorDestroyReason why) override; + + virtual bool RecvNotifyCompositorTransaction() override; + +private: + void TriggerRepaint(); + void DispatchEventForPanZoomController(const InputEvent& aEvent); + + uint64_t GetLayerTreeId() const; + + // When our child frame is pushing transactions directly to the + // compositor, this is the ID of its layer tree in the compositor's + // context. + uint64_t mLayersId; + + RefPtr<nsFrameLoader> mFrameLoader; + RefPtr<ContainerLayer> mContainer; + + // True after Destroy() has been called, which is triggered + // originally by nsFrameLoader::Destroy(). After this point, we can + // no longer safely ask the frame loader to find its nearest layer + // manager, because it may have been disconnected from the DOM. + // It's still OK to *tell* the frame loader that we've painted after + // it's destroyed; it'll just ignore us, and we won't be able to + // find an nsIFrame to invalidate. See ShadowLayersUpdated(). + // + // Prefer the extra bit of state to null'ing out mFrameLoader in + // Destroy() so that less code needs to be special-cased for after + // Destroy(). + // + // It's possible for mFrameLoader==null and + // mFrameLoaderDestroyed==false. + bool mFrameLoaderDestroyed; + + bool mAsyncPanZoomEnabled; + bool mInitted; +}; + +} // namespace layout +} // namespace mozilla + +/** + * A DisplayRemote exists solely to graft a child process's shadow + * layer tree (for a given RenderFrameParent) into its parent + * process's layer tree. + */ +class nsDisplayRemote : public nsDisplayItem +{ + typedef mozilla::layout::RenderFrameParent RenderFrameParent; + +public: + nsDisplayRemote(nsDisplayListBuilder* aBuilder, nsSubDocumentFrame* aFrame, + RenderFrameParent* aRemoteFrame); + + virtual LayerState GetLayerState(nsDisplayListBuilder* aBuilder, + LayerManager* aManager, + const ContainerLayerParameters& aParameters) override + { return mozilla::LAYER_ACTIVE_FORCE; } + + virtual already_AddRefed<Layer> + BuildLayer(nsDisplayListBuilder* aBuilder, LayerManager* aManager, + const ContainerLayerParameters& aContainerParameters) override; + + NS_DISPLAY_DECL_NAME("Remote", TYPE_REMOTE) + +private: + RenderFrameParent* mRemoteFrame; + mozilla::layers::EventRegionsOverride mEventRegionsOverride; +}; + + +#endif // mozilla_layout_RenderFrameParent_h |