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-rw-r--r--layout/forms/nsFieldSetFrame.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/layout/forms/nsFieldSetFrame.cpp b/layout/forms/nsFieldSetFrame.cpp
index fc9f0571b..087f44728 100644
--- a/layout/forms/nsFieldSetFrame.cpp
+++ b/layout/forms/nsFieldSetFrame.cpp
@@ -153,7 +153,6 @@ nsDisplayFieldSetBorderBackground::ComputeInvalidationRegion(nsDisplayListBuilde
void
nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
- const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) {
// Paint our background and border in a special way.
// REVIEW: We don't really need to check frame emptiness here; if it's empty,
@@ -180,7 +179,7 @@ nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
}
if (GetPrevInFlow()) {
- DisplayOverflowContainers(aBuilder, aDirtyRect, aLists);
+ DisplayOverflowContainers(aBuilder, aLists);
}
nsDisplayListCollection contentDisplayItems;
@@ -191,13 +190,13 @@ nsFieldSetFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
// legend. However, we want the inner frame's display items to be
// after the legend's display items in z-order, so we need to save them
// and append them later.
- BuildDisplayListForChild(aBuilder, inner, aDirtyRect, contentDisplayItems);
+ BuildDisplayListForChild(aBuilder, inner, contentDisplayItems);
}
if (nsIFrame* legend = GetLegend()) {
// The legend's background goes on our BlockBorderBackgrounds list because
// it's a block child.
nsDisplayListSet set(aLists, aLists.BlockBorderBackgrounds());
- BuildDisplayListForChild(aBuilder, legend, aDirtyRect, set);
+ BuildDisplayListForChild(aBuilder, legend, set);
}
// Put the inner frame's display items on the master list. Note that this
// moves its border/background display items to our BorderBackground() list,