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Diffstat (limited to 'js/src/vm/SavedStacks.h')
-rw-r--r-- | js/src/vm/SavedStacks.h | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/js/src/vm/SavedStacks.h b/js/src/vm/SavedStacks.h new file mode 100644 index 000000000..57b56081b --- /dev/null +++ b/js/src/vm/SavedStacks.h @@ -0,0 +1,332 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef vm_SavedStacks_h +#define vm_SavedStacks_h + +#include "mozilla/Attributes.h" +#include "mozilla/FastBernoulliTrial.h" + +#include "jscntxt.h" +#include "jsmath.h" +#include "jswrapper.h" +#include "js/HashTable.h" +#include "vm/SavedFrame.h" +#include "vm/Stack.h" + +namespace js { + +// # Saved Stacks +// +// The `SavedStacks` class provides a compact way to capture and save JS stacks +// as `SavedFrame` `JSObject` subclasses. A single `SavedFrame` object +// represents one frame that was on the stack, and has a strong reference to its +// parent `SavedFrame` (the next youngest frame). This reference is null when +// the `SavedFrame` object is the oldest frame that was on the stack. +// +// This comment documents implementation. For usage documentation, see the +// `js/src/doc/SavedFrame/SavedFrame.md` file and relevant `SavedFrame` +// functions in `js/src/jsapi.h`. +// +// ## Compact +// +// Older saved stack frame tails are shared via hash consing, to deduplicate +// structurally identical data. `SavedStacks` contains a hash table of weakly +// held `SavedFrame` objects, and when the owning compartment is swept, it +// removes entries from this table that aren't held alive in any other way. When +// saving new stacks, we use this table to find pre-existing `SavedFrame` +// objects. If such an object is already extant, it is reused; otherwise a new +// `SavedFrame` is allocated and inserted into the table. +// +// Naive | Hash Consing +// --------------+------------------ +// c -> b -> a | c -> b -> a +// | ^ +// d -> b -> a | d ---| +// | | +// e -> b -> a | e ---' +// +// This technique is effective because of the nature of the events that trigger +// capturing the stack. Currently, these events consist primarily of `JSObject` +// allocation (when an observing `Debugger` has such tracking), `Promise` +// settlement, and `Error` object creation. While these events may occur many +// times, they tend to occur only at a few locations in the JS source. For +// example, if we enable Object allocation tracking and run the esprima +// JavaScript parser on its own JavaScript source, there are approximately 54700 +// total `Object` allocations, but just ~1400 unique JS stacks at allocation +// time. There's only ~200 allocation sites if we capture only the youngest +// stack frame. +// +// ## Security and Wrappers +// +// We save every frame on the stack, regardless of whether the `SavedStack`'s +// compartment's principals subsume the frame's compartment's principals or +// not. This gives us maximum flexibility down the line when accessing and +// presenting captured stacks, but at the price of some complication involved in +// preventing the leakage of privileged stack frames to unprivileged callers. +// +// When a `SavedFrame` method or accessor is called, we compare the caller's +// compartment's principals to each `SavedFrame`'s captured principals. We avoid +// using the usual `CallNonGenericMethod` and `nativeCall` machinery which +// enters the `SavedFrame` object's compartment before we can check these +// principals, because we need access to the original caller's compartment's +// principals (unlike other `CallNonGenericMethod` users) to determine what view +// of the stack to present. Instead, we take a similar approach to that used by +// DOM methods, and manually unwrap wrappers until we get the underlying +// `SavedFrame` object, find the first `SavedFrame` in its stack whose captured +// principals are subsumed by the caller's principals, access the reserved slots +// we care about, and then rewrap return values as necessary. +// +// Consider the following diagram: +// +// Content Compartment +// +---------------------------------------+ +// | | +// | +------------------------+ | +// Chrome Compartment | | | | +// +--------------------+ | | SavedFrame C (content) | | +// | | | | | | +// | +--------------+ +------------------------+ | +// | | | ^ | +// | var x -----> | Xray Wrapper |-----. | | +// | | | | | | +// | +--------------+ | +------------------------+ | +// | | | | | | | +// | +--------------+ | | SavedFrame B (content) | | +// | | | | | | | +// | var y -----> | CCW (waived) |--. | +------------------------+ | +// | | | | | ^ | +// | +--------------+ | | | | +// | | | | | | | +// +--------------------+ | | | +------------------------+ | +// | | '-> | | | +// | | | SavedFrame A (chrome) | | +// | '----> | | | +// | +------------------------+ | +// | ^ | +// | | | +// | var z -----' | +// | | +// +---------------------------------------+ +// +// CCW is a plain cross-compartment wrapper, yielded by waiving Xray vision. A +// is the youngest `SavedFrame` and represents a frame that was from the chrome +// compartment, while B and C are from frames from the content compartment. C is +// the oldest frame. +// +// Note that it is always safe to waive an Xray around a SavedFrame object, +// because SavedFrame objects and the SavedFrame prototype are always frozen you +// will never run untrusted code. +// +// Depending on who the caller is, the view of the stack will be different, and +// is summarized in the table below. +// +// Var | View +// -----+------------ +// x | A -> B -> C +// y, z | B -> C +// +// In the case of x, the `SavedFrame` accessors are called with an Xray wrapper +// around the `SavedFrame` object as the `this` value, and the chrome +// compartment as the cx's current principals. Because the chrome compartment's +// principals subsume both itself and the content compartment's principals, x +// has the complete view of the stack. +// +// In the case of y, the cross-compartment machinery automatically enters the +// content compartment, and calls the `SavedFrame` accessors with the wrapped +// `SavedFrame` object as the `this` value. Because the cx's current compartment +// is the content compartment, and the content compartment's principals do not +// subsume the chrome compartment's principals, it can only see the B and C +// frames. +// +// In the case of z, the `SavedFrame` accessors are called with the `SavedFrame` +// object in the `this` value, and the content compartment as the cx's current +// compartment. Similar to the case of y, only the B and C frames are exposed +// because the cx's current compartment's principals do not subsume A's captured +// principals. + +class SavedStacks { + friend class SavedFrame; + friend bool JS::ubi::ConstructSavedFrameStackSlow(JSContext* cx, + JS::ubi::StackFrame& ubiFrame, + MutableHandleObject outSavedFrameStack); + + public: + SavedStacks() + : frames(), + bernoulliSeeded(false), + bernoulli(1.0, 0x59fdad7f6b4cc573, 0x91adf38db96a9354), + creatingSavedFrame(false) + { } + + MOZ_MUST_USE bool init(); + bool initialized() const { return frames.initialized(); } + MOZ_MUST_USE bool saveCurrentStack(JSContext* cx, MutableHandleSavedFrame frame, + JS::StackCapture&& capture = JS::StackCapture(JS::AllFrames())); + MOZ_MUST_USE bool copyAsyncStack(JSContext* cx, HandleObject asyncStack, + HandleString asyncCause, + MutableHandleSavedFrame adoptedStack, + uint32_t maxFrameCount = 0); + void sweep(); + void trace(JSTracer* trc); + uint32_t count(); + void clear(); + void chooseSamplingProbability(JSCompartment*); + + // Set the sampling random number generator's state to |state0| and + // |state1|. One or the other must be non-zero. See the comments for + // mozilla::non_crypto::XorShift128PlusRNG::setState for details. + void setRNGState(uint64_t state0, uint64_t state1) { bernoulli.setRandomState(state0, state1); } + + size_t sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf); + + // An alloction metadata builder that marks cells with the JavaScript stack + // at which they were allocated. + struct MetadataBuilder : public AllocationMetadataBuilder { + MetadataBuilder() : AllocationMetadataBuilder() { } + virtual JSObject* build(JSContext *cx, HandleObject obj, + AutoEnterOOMUnsafeRegion& oomUnsafe) const override; + }; + + static const MetadataBuilder metadataBuilder; + + private: + SavedFrame::Set frames; + bool bernoulliSeeded; + mozilla::FastBernoulliTrial bernoulli; + bool creatingSavedFrame; + + // Similar to mozilla::ReentrancyGuard, but instead of asserting against + // reentrancy, just change the behavior of SavedStacks::saveCurrentStack to + // return a nullptr SavedFrame. + struct MOZ_RAII AutoReentrancyGuard { + MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER; + SavedStacks& stacks; + + explicit AutoReentrancyGuard(SavedStacks& stacks MOZ_GUARD_OBJECT_NOTIFIER_PARAM) + : stacks(stacks) + { + MOZ_GUARD_OBJECT_NOTIFIER_INIT; + stacks.creatingSavedFrame = true; + } + + ~AutoReentrancyGuard() + { + stacks.creatingSavedFrame = false; + } + }; + + MOZ_MUST_USE bool insertFrames(JSContext* cx, FrameIter& iter, + MutableHandleSavedFrame frame, + JS::StackCapture&& capture); + MOZ_MUST_USE bool adoptAsyncStack(JSContext* cx, HandleSavedFrame asyncStack, + HandleString asyncCause, + MutableHandleSavedFrame adoptedStack, + uint32_t maxFrameCount); + SavedFrame* getOrCreateSavedFrame(JSContext* cx, SavedFrame::HandleLookup lookup); + SavedFrame* createFrameFromLookup(JSContext* cx, SavedFrame::HandleLookup lookup); + + // Cache for memoizing PCToLineNumber lookups. + + struct PCKey { + PCKey(JSScript* script, jsbytecode* pc) : script(script), pc(pc) { } + + HeapPtr<JSScript*> script; + jsbytecode* pc; + + void trace(JSTracer* trc) { /* PCKey is weak. */ } + bool needsSweep() { return IsAboutToBeFinalized(&script); } + }; + + public: + struct LocationValue { + LocationValue() : source(nullptr), line(0), column(0) { } + LocationValue(JSAtom* source, size_t line, uint32_t column) + : source(source), line(line), column(column) + { } + + void trace(JSTracer* trc) { + TraceNullableEdge(trc, &source, "SavedStacks::LocationValue::source"); + } + + bool needsSweep() { + // LocationValue is always held strongly, but in a weak map. + // Assert that it has been marked already, but allow it to be + // ejected from the map when the key dies. + MOZ_ASSERT(source); + MOZ_ASSERT(!IsAboutToBeFinalized(&source)); + return true; + } + + HeapPtr<JSAtom*> source; + size_t line; + uint32_t column; + }; + + template <typename Outer> + struct LocationValueOperations { + JSAtom* source() const { return loc().source; } + size_t line() const { return loc().line; } + uint32_t column() const { return loc().column; } + private: + const LocationValue& loc() const { return static_cast<const Outer*>(this)->get(); } + }; + + template <typename Outer> + struct MutableLocationValueOperations : public LocationValueOperations<Outer> { + void setSource(JSAtom* v) { loc().source = v; } + void setLine(size_t v) { loc().line = v; } + void setColumn(uint32_t v) { loc().column = v; } + private: + LocationValue& loc() { return static_cast<Outer*>(this)->get(); } + }; + + private: + struct PCLocationHasher : public DefaultHasher<PCKey> { + using ScriptPtrHasher = DefaultHasher<JSScript*>; + using BytecodePtrHasher = DefaultHasher<jsbytecode*>; + + static HashNumber hash(const PCKey& key) { + return mozilla::AddToHash(ScriptPtrHasher::hash(key.script), + BytecodePtrHasher::hash(key.pc)); + } + + static bool match(const PCKey& l, const PCKey& k) { + return ScriptPtrHasher::match(l.script, k.script) && + BytecodePtrHasher::match(l.pc, k.pc); + } + }; + + // We eagerly Atomize the script source stored in LocationValue because + // wasm does not always have a JSScript and the source might not be + // available when we need it later. However, since the JSScript does not + // actually hold this atom, we have to trace it strongly to keep it alive. + // Thus, it takes two GC passes to fully clean up this table: the first GC + // removes the dead script; the second will clear out the source atom since + // it is no longer held by the table. + using PCLocationMap = GCHashMap<PCKey, LocationValue, PCLocationHasher, SystemAllocPolicy>; + PCLocationMap pcLocationMap; + + MOZ_MUST_USE bool getLocation(JSContext* cx, const FrameIter& iter, + MutableHandle<LocationValue> locationp); +}; + +template <> +class RootedBase<SavedStacks::LocationValue> + : public SavedStacks::MutableLocationValueOperations<JS::Rooted<SavedStacks::LocationValue>> +{}; + +template <> +class MutableHandleBase<SavedStacks::LocationValue> + : public SavedStacks::MutableLocationValueOperations<JS::MutableHandle<SavedStacks::LocationValue>> +{}; + +UTF8CharsZ +BuildUTF8StackString(JSContext* cx, HandleObject stack); + +} /* namespace js */ + +#endif /* vm_SavedStacks_h */ |