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Diffstat (limited to 'js/src/vm/AsyncIteration.h')
-rw-r--r-- | js/src/vm/AsyncIteration.h | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/js/src/vm/AsyncIteration.h b/js/src/vm/AsyncIteration.h new file mode 100644 index 000000000..58c43131b --- /dev/null +++ b/js/src/vm/AsyncIteration.h @@ -0,0 +1,256 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef vm_AsyncIteration_h +#define vm_AsyncIteration_h + +#include "jscntxt.h" +#include "jsobj.h" + +#include "builtin/Promise.h" +#include "vm/GeneratorObject.h" + +namespace js { + +// Async generator consists of 2 functions, |wrapped| and |unwrapped|. +// |unwrapped| is a generator function compiled from async generator script, +// |await| behaves just like |yield| there. |unwrapped| isn't exposed to user +// script. +// |wrapped| is a native function that is the value of async generator. + +JSObject* +WrapAsyncGeneratorWithProto(JSContext* cx, HandleFunction unwrapped, HandleObject proto); + +JSObject* +WrapAsyncGenerator(JSContext* cx, HandleFunction unwrapped); + +bool +IsWrappedAsyncGenerator(JSFunction* fun); + +JSFunction* +GetWrappedAsyncGenerator(JSFunction* unwrapped); + +JSFunction* +GetUnwrappedAsyncGenerator(JSFunction* wrapped); + +MOZ_MUST_USE bool +AsyncGeneratorAwaitedFulfilled(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj, + HandleValue value); +MOZ_MUST_USE bool +AsyncGeneratorAwaitedRejected(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj, + HandleValue reason); +MOZ_MUST_USE bool +AsyncGeneratorYieldReturnAwaitedFulfilled(JSContext* cx, + Handle<AsyncGeneratorObject*> asyncGenObj, + HandleValue value); +MOZ_MUST_USE bool +AsyncGeneratorYieldReturnAwaitedRejected(JSContext* cx, + Handle<AsyncGeneratorObject*> asyncGenObj, + HandleValue reason); + +class AsyncGeneratorRequest : public NativeObject +{ + private: + enum AsyncGeneratorRequestSlots { + Slot_CompletionKind = 0, + Slot_CompletionValue, + Slot_Promise, + Slots, + }; + + void setCompletionKind(CompletionKind completionKind_) { + setFixedSlot(Slot_CompletionKind, + Int32Value(static_cast<int32_t>(completionKind_))); + } + void setCompletionValue(HandleValue completionValue_) { + setFixedSlot(Slot_CompletionValue, completionValue_); + } + void setPromise(HandleObject promise_) { + setFixedSlot(Slot_Promise, ObjectValue(*promise_)); + } + + public: + static const Class class_; + + static AsyncGeneratorRequest* + create(JSContext* cx, CompletionKind completionKind, HandleValue completionValue, + HandleObject promise); + + CompletionKind completionKind() const { + return static_cast<CompletionKind>(getFixedSlot(Slot_CompletionKind).toInt32()); + } + JS::Value completionValue() const { + return getFixedSlot(Slot_CompletionValue); + } + JSObject* promise() const { + return &getFixedSlot(Slot_Promise).toObject(); + } +}; + +class AsyncGeneratorObject : public NativeObject +{ + private: + enum AsyncGeneratorObjectSlots { + Slot_State = 0, + Slot_Generator, + Slot_QueueOrRequest, + Slots + }; + + enum State { + State_SuspendedStart, + State_SuspendedYield, + State_Executing, + // State_AwaitingYieldReturn corresponds to the case that + // AsyncGenerator#return is called while State_Executing, + // just like the case that AsyncGenerator#return is called + // while State_Completed. + State_AwaitingYieldReturn, + State_AwaitingReturn, + State_Completed + }; + + State state() const { + return static_cast<State>(getFixedSlot(Slot_State).toInt32()); + } + void setState(State state_) { + setFixedSlot(Slot_State, Int32Value(state_)); + } + + void setGenerator(const Value& value) { + setFixedSlot(Slot_Generator, value); + } + + // Queue is implemented in 2 ways. If only one request is queued ever, + // request is stored directly to the slot. Once 2 requests are queued, an + // array is created and requests are pushed into it, and the array is + // stored to the slot. + + bool isSingleQueue() const { + return getFixedSlot(Slot_QueueOrRequest).isNull() || + getFixedSlot(Slot_QueueOrRequest).toObject().is<AsyncGeneratorRequest>(); + } + bool isSingleQueueEmpty() const { + return getFixedSlot(Slot_QueueOrRequest).isNull(); + } + void setSingleQueueRequest(AsyncGeneratorRequest* request) { + setFixedSlot(Slot_QueueOrRequest, ObjectValue(*request)); + } + void clearSingleQueueRequest() { + setFixedSlot(Slot_QueueOrRequest, NullHandleValue); + } + AsyncGeneratorRequest* singleQueueRequest() const { + return &getFixedSlot(Slot_QueueOrRequest).toObject().as<AsyncGeneratorRequest>(); + } + + ArrayObject* queue() const { + return &getFixedSlot(Slot_QueueOrRequest).toObject().as<ArrayObject>(); + } + void setQueue(JSObject* queue_) { + setFixedSlot(Slot_QueueOrRequest, ObjectValue(*queue_)); + } + + public: + static const Class class_; + + static AsyncGeneratorObject* + create(JSContext* cx, HandleFunction asyncGen, HandleValue generatorVal); + + bool isSuspendedStart() const { + return state() == State_SuspendedStart; + } + bool isSuspendedYield() const { + return state() == State_SuspendedYield; + } + bool isExecuting() const { + return state() == State_Executing; + } + bool isAwaitingYieldReturn() const { + return state() == State_AwaitingYieldReturn; + } + bool isAwaitingReturn() const { + return state() == State_AwaitingReturn; + } + bool isCompleted() const { + return state() == State_Completed; + } + + void setSuspendedStart() { + setState(State_SuspendedStart); + } + void setSuspendedYield() { + setState(State_SuspendedYield); + } + void setExecuting() { + setState(State_Executing); + } + void setAwaitingYieldReturn() { + setState(State_AwaitingYieldReturn); + } + void setAwaitingReturn() { + setState(State_AwaitingReturn); + } + void setCompleted() { + setState(State_Completed); + } + + JS::Value generatorVal() const { + return getFixedSlot(Slot_Generator); + } + GeneratorObject* generatorObj() const { + return &getFixedSlot(Slot_Generator).toObject().as<GeneratorObject>(); + } + + static MOZ_MUST_USE bool + enqueueRequest(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj, + Handle<AsyncGeneratorRequest*> request); + + static AsyncGeneratorRequest* + dequeueRequest(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj); + + static AsyncGeneratorRequest* + peekRequest(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj); + + bool isQueueEmpty() const { + if (isSingleQueue()) + return isSingleQueueEmpty(); + return queue()->length() == 0; + } +}; + +JSObject* +CreateAsyncFromSyncIterator(JSContext* cx, HandleObject iter); + +class AsyncFromSyncIteratorObject : public NativeObject +{ + private: + enum AsyncFromSyncIteratorObjectSlots { + Slot_Iterator = 0, + Slots + }; + + void setIterator(HandleObject iterator_) { + setFixedSlot(Slot_Iterator, ObjectValue(*iterator_)); + } + + public: + static const Class class_; + + static JSObject* + create(JSContext* cx, HandleObject iter); + + JSObject* iterator() const { + return &getFixedSlot(Slot_Iterator).toObject(); + } +}; + +MOZ_MUST_USE bool +AsyncGeneratorResume(JSContext* cx, Handle<AsyncGeneratorObject*> asyncGenObj, + CompletionKind completionKind, HandleValue argument); + +} // namespace js + +#endif /* vm_AsyncIteration_h */ |