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Diffstat (limited to 'js/src/tests/js1_3/inherit/proto_4.js')
-rw-r--r-- | js/src/tests/js1_3/inherit/proto_4.js | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/js/src/tests/js1_3/inherit/proto_4.js b/js/src/tests/js1_3/inherit/proto_4.js new file mode 100644 index 000000000..9fe1fe0bb --- /dev/null +++ b/js/src/tests/js1_3/inherit/proto_4.js @@ -0,0 +1,125 @@ +/* -*- tab-width: 2; indent-tabs-mode: nil; js-indent-level: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + + +/** + File Name: proto_4.js + Section: + Description: new PrototypeObject + + This tests Object Hierarchy and Inheritance, as described in the document + Object Hierarchy and Inheritance in JavaScript, last modified on 12/18/97 + 15:19:34 on http://devedge.netscape.com/. Current URL: + http://devedge.netscape.com/docs/manuals/communicator/jsobj/contents.htm + + This tests the syntax ObjectName.prototype = new PrototypeObject using the + Employee example in the document referenced above. + + If you add a property to an object in the prototype chain, instances of + objects that derive from that prototype should inherit that property, even + if they were instatiated after the property was added to the prototype object. + + + Author: christine@netscape.com + Date: 12 november 1997 +*/ + +var SECTION = "proto_3"; +var VERSION = "JS1_3"; +var TITLE = "Adding properties to the prototype"; + +startTest(); +writeHeaderToLog( SECTION + " "+ TITLE); + +function Employee () { + this.name = ""; + this.dept = "general"; +} +function Manager () { + this.reports = []; +} +Manager.prototype = new Employee(); + +function WorkerBee () { + this.projects = new Array(); +} + +WorkerBee.prototype = new Employee(); + +function SalesPerson () { + this.dept = "sales"; + this.quota = 100; +} +SalesPerson.prototype = new WorkerBee(); + +function Engineer () { + this.dept = "engineering"; + this.machine = ""; +} +Engineer.prototype = new WorkerBee(); + +var jim = new Employee(); +var terry = new Engineer(); +var sean = new SalesPerson(); +var wally = new Manager(); + +Employee.prototype.specialty = "none"; + +var pat = new Employee(); +var leslie = new Engineer(); +var bubbles = new SalesPerson(); +var furry = new Manager(); + +Engineer.prototype.specialty = "code"; + +var chris = new Engineer(); + + +new TestCase( SECTION, + "jim = new Employee(); jim.specialty", + "none", + jim.specialty ); + +new TestCase( SECTION, + "terry = new Engineer(); terry.specialty", + "code", + terry.specialty ); + +new TestCase( SECTION, + "sean = new SalesPerson(); sean.specialty", + "none", + sean.specialty ); + +new TestCase( SECTION, + "wally = new Manager(); wally.specialty", + "none", + wally.specialty ); + +new TestCase( SECTION, + "furry = new Manager(); furry.specialty", + "none", + furry.specialty ); + +new TestCase( SECTION, + "pat = new Employee(); pat.specialty", + "none", + pat.specialty ); + +new TestCase( SECTION, + "leslie = new Engineer(); leslie.specialty", + "code", + leslie.specialty ); + +new TestCase( SECTION, + "bubbles = new SalesPerson(); bubbles.specialty", + "none", + bubbles.specialty ); + + +new TestCase( SECTION, + "chris = new Employee(); chris.specialty", + "code", + chris.specialty ); +test(); |