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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef jit_arm_Assembler_arm_h
+#define jit_arm_Assembler_arm_h
+
+#include "mozilla/ArrayUtils.h"
+#include "mozilla/Attributes.h"
+#include "mozilla/MathAlgorithms.h"
+
+#include "jit/arm/Architecture-arm.h"
+#include "jit/CompactBuffer.h"
+#include "jit/IonCode.h"
+#include "jit/JitCompartment.h"
+#include "jit/shared/Assembler-shared.h"
+#include "jit/shared/IonAssemblerBufferWithConstantPools.h"
+
+namespace js {
+namespace jit {
+
+// NOTE: there are duplicates in this list! Sometimes we want to specifically
+// refer to the link register as a link register (bl lr is much clearer than bl
+// r14). HOWEVER, this register can easily be a gpr when it is not busy holding
+// the return address.
+static constexpr Register r0 = { Registers::r0 };
+static constexpr Register r1 = { Registers::r1 };
+static constexpr Register r2 = { Registers::r2 };
+static constexpr Register r3 = { Registers::r3 };
+static constexpr Register r4 = { Registers::r4 };
+static constexpr Register r5 = { Registers::r5 };
+static constexpr Register r6 = { Registers::r6 };
+static constexpr Register r7 = { Registers::r7 };
+static constexpr Register r8 = { Registers::r8 };
+static constexpr Register r9 = { Registers::r9 };
+static constexpr Register r10 = { Registers::r10 };
+static constexpr Register r11 = { Registers::r11 };
+static constexpr Register r12 = { Registers::ip };
+static constexpr Register ip = { Registers::ip };
+static constexpr Register sp = { Registers::sp };
+static constexpr Register r14 = { Registers::lr };
+static constexpr Register lr = { Registers::lr };
+static constexpr Register pc = { Registers::pc };
+
+static constexpr Register ScratchRegister = {Registers::ip};
+
+// Helper class for ScratchRegister usage. Asserts that only one piece
+// of code thinks it has exclusive ownership of the scratch register.
+struct ScratchRegisterScope : public AutoRegisterScope
+{
+ explicit ScratchRegisterScope(MacroAssembler& masm)
+ : AutoRegisterScope(masm, ScratchRegister)
+ { }
+};
+
+struct SecondScratchRegisterScope : public AutoRegisterScope
+{
+ explicit SecondScratchRegisterScope(MacroAssembler& masm);
+};
+
+static constexpr Register OsrFrameReg = r3;
+static constexpr Register ArgumentsRectifierReg = r8;
+static constexpr Register CallTempReg0 = r5;
+static constexpr Register CallTempReg1 = r6;
+static constexpr Register CallTempReg2 = r7;
+static constexpr Register CallTempReg3 = r8;
+static constexpr Register CallTempReg4 = r0;
+static constexpr Register CallTempReg5 = r1;
+
+static constexpr Register IntArgReg0 = r0;
+static constexpr Register IntArgReg1 = r1;
+static constexpr Register IntArgReg2 = r2;
+static constexpr Register IntArgReg3 = r3;
+static constexpr Register GlobalReg = r10;
+static constexpr Register HeapReg = r11;
+static constexpr Register CallTempNonArgRegs[] = { r5, r6, r7, r8 };
+static const uint32_t NumCallTempNonArgRegs =
+ mozilla::ArrayLength(CallTempNonArgRegs);
+
+class ABIArgGenerator
+{
+ unsigned intRegIndex_;
+ unsigned floatRegIndex_;
+ uint32_t stackOffset_;
+ ABIArg current_;
+
+ // ARM can either use HardFp (use float registers for float arguments), or
+ // SoftFp (use general registers for float arguments) ABI. We keep this
+ // switch as a runtime switch because wasm always use the HardFp back-end
+ // while the calls to native functions have to use the one provided by the
+ // system.
+ bool useHardFp_;
+
+ ABIArg softNext(MIRType argType);
+ ABIArg hardNext(MIRType argType);
+
+ public:
+ ABIArgGenerator();
+
+ void setUseHardFp(bool useHardFp) {
+ MOZ_ASSERT(intRegIndex_ == 0 && floatRegIndex_ == 0);
+ useHardFp_ = useHardFp;
+ }
+ ABIArg next(MIRType argType);
+ ABIArg& current() { return current_; }
+ uint32_t stackBytesConsumedSoFar() const { return stackOffset_; }
+};
+
+static constexpr Register ABINonArgReg0 = r4;
+static constexpr Register ABINonArgReg1 = r5;
+static constexpr Register ABINonArgReg2 = r6;
+static constexpr Register ABINonArgReturnReg0 = r4;
+static constexpr Register ABINonArgReturnReg1 = r5;
+
+// TLS pointer argument register for WebAssembly functions. This must not alias
+// any other register used for passing function arguments or return values.
+// Preserved by WebAssembly functions.
+static constexpr Register WasmTlsReg = r9;
+
+// Registers used for wasm table calls. These registers must be disjoint
+// from the ABI argument registers, WasmTlsReg and each other.
+static constexpr Register WasmTableCallScratchReg = ABINonArgReg0;
+static constexpr Register WasmTableCallSigReg = ABINonArgReg1;
+static constexpr Register WasmTableCallIndexReg = ABINonArgReg2;
+
+static constexpr Register PreBarrierReg = r1;
+
+static constexpr Register InvalidReg = { Registers::invalid_reg };
+static constexpr FloatRegister InvalidFloatReg;
+
+static constexpr Register JSReturnReg_Type = r3;
+static constexpr Register JSReturnReg_Data = r2;
+static constexpr Register StackPointer = sp;
+static constexpr Register FramePointer = InvalidReg;
+static constexpr Register ReturnReg = r0;
+static constexpr Register64 ReturnReg64(r1, r0);
+static constexpr FloatRegister ReturnFloat32Reg = { FloatRegisters::d0, VFPRegister::Single };
+static constexpr FloatRegister ReturnDoubleReg = { FloatRegisters::d0, VFPRegister::Double};
+static constexpr FloatRegister ReturnSimd128Reg = InvalidFloatReg;
+static constexpr FloatRegister ScratchFloat32Reg = { FloatRegisters::d30, VFPRegister::Single };
+static constexpr FloatRegister ScratchDoubleReg = { FloatRegisters::d15, VFPRegister::Double };
+static constexpr FloatRegister ScratchSimd128Reg = InvalidFloatReg;
+static constexpr FloatRegister ScratchUIntReg = { FloatRegisters::d15, VFPRegister::UInt };
+static constexpr FloatRegister ScratchIntReg = { FloatRegisters::d15, VFPRegister::Int };
+
+struct ScratchFloat32Scope : public AutoFloatRegisterScope
+{
+ explicit ScratchFloat32Scope(MacroAssembler& masm)
+ : AutoFloatRegisterScope(masm, ScratchFloat32Reg)
+ { }
+};
+struct ScratchDoubleScope : public AutoFloatRegisterScope
+{
+ explicit ScratchDoubleScope(MacroAssembler& masm)
+ : AutoFloatRegisterScope(masm, ScratchDoubleReg)
+ { }
+};
+
+// A bias applied to the GlobalReg to allow the use of instructions with small
+// negative immediate offsets which doubles the range of global data that can be
+// accessed with a single instruction.
+static const int32_t WasmGlobalRegBias = 1024;
+
+// Registers used in the GenerateFFIIonExit Enable Activation block.
+static constexpr Register WasmIonExitRegCallee = r4;
+static constexpr Register WasmIonExitRegE0 = r0;
+static constexpr Register WasmIonExitRegE1 = r1;
+
+// Registers used in the GenerateFFIIonExit Disable Activation block.
+// None of these may be the second scratch register (lr).
+static constexpr Register WasmIonExitRegReturnData = r2;
+static constexpr Register WasmIonExitRegReturnType = r3;
+static constexpr Register WasmIonExitRegD0 = r0;
+static constexpr Register WasmIonExitRegD1 = r1;
+static constexpr Register WasmIonExitRegD2 = r4;
+
+// Registerd used in RegExpMatcher instruction (do not use JSReturnOperand).
+static constexpr Register RegExpMatcherRegExpReg = CallTempReg0;
+static constexpr Register RegExpMatcherStringReg = CallTempReg1;
+static constexpr Register RegExpMatcherLastIndexReg = CallTempReg2;
+
+// Registerd used in RegExpTester instruction (do not use ReturnReg).
+static constexpr Register RegExpTesterRegExpReg = CallTempReg0;
+static constexpr Register RegExpTesterStringReg = CallTempReg1;
+static constexpr Register RegExpTesterLastIndexReg = CallTempReg2;
+
+static constexpr FloatRegister d0 = {FloatRegisters::d0, VFPRegister::Double};
+static constexpr FloatRegister d1 = {FloatRegisters::d1, VFPRegister::Double};
+static constexpr FloatRegister d2 = {FloatRegisters::d2, VFPRegister::Double};
+static constexpr FloatRegister d3 = {FloatRegisters::d3, VFPRegister::Double};
+static constexpr FloatRegister d4 = {FloatRegisters::d4, VFPRegister::Double};
+static constexpr FloatRegister d5 = {FloatRegisters::d5, VFPRegister::Double};
+static constexpr FloatRegister d6 = {FloatRegisters::d6, VFPRegister::Double};
+static constexpr FloatRegister d7 = {FloatRegisters::d7, VFPRegister::Double};
+static constexpr FloatRegister d8 = {FloatRegisters::d8, VFPRegister::Double};
+static constexpr FloatRegister d9 = {FloatRegisters::d9, VFPRegister::Double};
+static constexpr FloatRegister d10 = {FloatRegisters::d10, VFPRegister::Double};
+static constexpr FloatRegister d11 = {FloatRegisters::d11, VFPRegister::Double};
+static constexpr FloatRegister d12 = {FloatRegisters::d12, VFPRegister::Double};
+static constexpr FloatRegister d13 = {FloatRegisters::d13, VFPRegister::Double};
+static constexpr FloatRegister d14 = {FloatRegisters::d14, VFPRegister::Double};
+static constexpr FloatRegister d15 = {FloatRegisters::d15, VFPRegister::Double};
+
+
+// For maximal awesomeness, 8 should be sufficent. ldrd/strd (dual-register
+// load/store) operate in a single cycle when the address they are dealing with
+// is 8 byte aligned. Also, the ARM abi wants the stack to be 8 byte aligned at
+// function boundaries. I'm trying to make sure this is always true.
+static constexpr uint32_t ABIStackAlignment = 8;
+static constexpr uint32_t CodeAlignment = 8;
+static constexpr uint32_t JitStackAlignment = 8;
+
+static constexpr uint32_t JitStackValueAlignment = JitStackAlignment / sizeof(Value);
+static_assert(JitStackAlignment % sizeof(Value) == 0 && JitStackValueAlignment >= 1,
+ "Stack alignment should be a non-zero multiple of sizeof(Value)");
+
+// This boolean indicates whether we support SIMD instructions flavoured for
+// this architecture or not. Rather than a method in the LIRGenerator, it is
+// here such that it is accessible from the entire codebase. Once full support
+// for SIMD is reached on all tier-1 platforms, this constant can be deleted.
+static constexpr bool SupportsSimd = false;
+static constexpr uint32_t SimdMemoryAlignment = 8;
+
+static_assert(CodeAlignment % SimdMemoryAlignment == 0,
+ "Code alignment should be larger than any of the alignments which are used for "
+ "the constant sections of the code buffer. Thus it should be larger than the "
+ "alignment for SIMD constants.");
+
+static_assert(JitStackAlignment % SimdMemoryAlignment == 0,
+ "Stack alignment should be larger than any of the alignments which are used for "
+ "spilled values. Thus it should be larger than the alignment for SIMD accesses.");
+
+static const uint32_t WasmStackAlignment = SimdMemoryAlignment;
+
+// Does this architecture support SIMD conversions between Uint32x4 and Float32x4?
+static constexpr bool SupportsUint32x4FloatConversions = false;
+
+// Does this architecture support comparisons of unsigned integer vectors?
+static constexpr bool SupportsUint8x16Compares = false;
+static constexpr bool SupportsUint16x8Compares = false;
+static constexpr bool SupportsUint32x4Compares = false;
+
+static const Scale ScalePointer = TimesFour;
+
+class Instruction;
+class InstBranchImm;
+uint32_t RM(Register r);
+uint32_t RS(Register r);
+uint32_t RD(Register r);
+uint32_t RT(Register r);
+uint32_t RN(Register r);
+
+uint32_t maybeRD(Register r);
+uint32_t maybeRT(Register r);
+uint32_t maybeRN(Register r);
+
+Register toRN(Instruction i);
+Register toRM(Instruction i);
+Register toRD(Instruction i);
+Register toR(Instruction i);
+
+class VFPRegister;
+uint32_t VD(VFPRegister vr);
+uint32_t VN(VFPRegister vr);
+uint32_t VM(VFPRegister vr);
+
+// For being passed into the generic vfp instruction generator when there is an
+// instruction that only takes two registers.
+static constexpr VFPRegister NoVFPRegister(VFPRegister::Double, 0, false, true);
+
+struct ImmTag : public Imm32
+{
+ explicit ImmTag(JSValueTag mask)
+ : Imm32(int32_t(mask))
+ { }
+};
+
+struct ImmType : public ImmTag
+{
+ explicit ImmType(JSValueType type)
+ : ImmTag(JSVAL_TYPE_TO_TAG(type))
+ { }
+};
+
+enum Index {
+ Offset = 0 << 21 | 1<<24,
+ PreIndex = 1 << 21 | 1 << 24,
+ PostIndex = 0 << 21 | 0 << 24
+ // The docs were rather unclear on this. It sounds like
+ // 1 << 21 | 0 << 24 encodes dtrt.
+};
+
+enum IsImmOp2_ {
+ IsImmOp2 = 1 << 25,
+ IsNotImmOp2 = 0 << 25
+};
+enum IsImmDTR_ {
+ IsImmDTR = 0 << 25,
+ IsNotImmDTR = 1 << 25
+};
+// For the extra memory operations, ldrd, ldrsb, ldrh.
+enum IsImmEDTR_ {
+ IsImmEDTR = 1 << 22,
+ IsNotImmEDTR = 0 << 22
+};
+
+enum ShiftType {
+ LSL = 0, // << 5
+ LSR = 1, // << 5
+ ASR = 2, // << 5
+ ROR = 3, // << 5
+ RRX = ROR // RRX is encoded as ROR with a 0 offset.
+};
+
+// Modes for STM/LDM. Names are the suffixes applied to the instruction.
+enum DTMMode {
+ A = 0 << 24, // empty / after
+ B = 1 << 24, // full / before
+ D = 0 << 23, // decrement
+ I = 1 << 23, // increment
+ DA = D | A,
+ DB = D | B,
+ IA = I | A,
+ IB = I | B
+};
+
+enum DTMWriteBack {
+ WriteBack = 1 << 21,
+ NoWriteBack = 0 << 21
+};
+
+// Condition code updating mode.
+enum SBit {
+ SetCC = 1 << 20, // Set condition code.
+ LeaveCC = 0 << 20 // Leave condition code unchanged.
+};
+
+enum LoadStore {
+ IsLoad = 1 << 20,
+ IsStore = 0 << 20
+};
+
+// You almost never want to use this directly. Instead, you wantto pass in a
+// signed constant, and let this bit be implicitly set for you. This is however,
+// necessary if we want a negative index.
+enum IsUp_ {
+ IsUp = 1 << 23,
+ IsDown = 0 << 23
+};
+enum ALUOp {
+ OpMov = 0xd << 21,
+ OpMvn = 0xf << 21,
+ OpAnd = 0x0 << 21,
+ OpBic = 0xe << 21,
+ OpEor = 0x1 << 21,
+ OpOrr = 0xc << 21,
+ OpAdc = 0x5 << 21,
+ OpAdd = 0x4 << 21,
+ OpSbc = 0x6 << 21,
+ OpSub = 0x2 << 21,
+ OpRsb = 0x3 << 21,
+ OpRsc = 0x7 << 21,
+ OpCmn = 0xb << 21,
+ OpCmp = 0xa << 21,
+ OpTeq = 0x9 << 21,
+ OpTst = 0x8 << 21,
+ OpInvalid = -1
+};
+
+
+enum MULOp {
+ OpmMul = 0 << 21,
+ OpmMla = 1 << 21,
+ OpmUmaal = 2 << 21,
+ OpmMls = 3 << 21,
+ OpmUmull = 4 << 21,
+ OpmUmlal = 5 << 21,
+ OpmSmull = 6 << 21,
+ OpmSmlal = 7 << 21
+};
+enum BranchTag {
+ OpB = 0x0a000000,
+ OpBMask = 0x0f000000,
+ OpBDestMask = 0x00ffffff,
+ OpBl = 0x0b000000,
+ OpBlx = 0x012fff30,
+ OpBx = 0x012fff10
+};
+
+// Just like ALUOp, but for the vfp instruction set.
+enum VFPOp {
+ OpvMul = 0x2 << 20,
+ OpvAdd = 0x3 << 20,
+ OpvSub = 0x3 << 20 | 0x1 << 6,
+ OpvDiv = 0x8 << 20,
+ OpvMov = 0xB << 20 | 0x1 << 6,
+ OpvAbs = 0xB << 20 | 0x3 << 6,
+ OpvNeg = 0xB << 20 | 0x1 << 6 | 0x1 << 16,
+ OpvSqrt = 0xB << 20 | 0x3 << 6 | 0x1 << 16,
+ OpvCmp = 0xB << 20 | 0x1 << 6 | 0x4 << 16,
+ OpvCmpz = 0xB << 20 | 0x1 << 6 | 0x5 << 16
+};
+
+// Negate the operation, AND negate the immediate that we were passed in.
+ALUOp ALUNeg(ALUOp op, Register dest, Register scratch, Imm32* imm, Register* negDest);
+bool can_dbl(ALUOp op);
+bool condsAreSafe(ALUOp op);
+
+// If there is a variant of op that has a dest (think cmp/sub) return that
+// variant of it.
+ALUOp getDestVariant(ALUOp op);
+
+static const ValueOperand JSReturnOperand = ValueOperand(JSReturnReg_Type, JSReturnReg_Data);
+static const ValueOperand softfpReturnOperand = ValueOperand(r1, r0);
+
+// All of these classes exist solely to shuffle data into the various operands.
+// For example Operand2 can be an imm8, a register-shifted-by-a-constant or a
+// register-shifted-by-a-register. We represent this in C++ by having a base
+// class Operand2, which just stores the 32 bits of data as they will be encoded
+// in the instruction. You cannot directly create an Operand2 since it is
+// tricky, and not entirely sane to do so. Instead, you create one of its child
+// classes, e.g. Imm8. Imm8's constructor takes a single integer argument. Imm8
+// will verify that its argument can be encoded as an ARM 12 bit imm8, encode it
+// using an Imm8data, and finally call its parent's (Operand2) constructor with
+// the Imm8data. The Operand2 constructor will then call the Imm8data's encode()
+// function to extract the raw bits from it.
+//
+// In the future, we should be able to extract data from the Operand2 by asking
+// it for its component Imm8data structures. The reason this is so horribly
+// round-about is we wanted to have Imm8 and RegisterShiftedRegister inherit
+// directly from Operand2 but have all of them take up only a single word of
+// storage. We also wanted to avoid passing around raw integers at all since
+// they are error prone.
+class Op2Reg;
+class O2RegImmShift;
+class O2RegRegShift;
+
+namespace datastore {
+
+class Reg
+{
+ // The "second register".
+ uint32_t rm_ : 4;
+ // Do we get another register for shifting.
+ bool rrs_ : 1;
+ ShiftType type_ : 2;
+ // We'd like this to be a more sensible encoding, but that would need to be
+ // a struct and that would not pack :(
+ uint32_t shiftAmount_ : 5;
+ uint32_t pad_ : 20;
+
+ public:
+ Reg(uint32_t rm, ShiftType type, uint32_t rsr, uint32_t shiftAmount)
+ : rm_(rm), rrs_(rsr), type_(type), shiftAmount_(shiftAmount), pad_(0)
+ { }
+ explicit Reg(const Op2Reg& op) {
+ memcpy(this, &op, sizeof(*this));
+ }
+
+ uint32_t shiftAmount() const {
+ return shiftAmount_;
+ }
+
+ uint32_t encode() const {
+ return rm_ | (rrs_ << 4) | (type_ << 5) | (shiftAmount_ << 7);
+ }
+};
+
+// Op2 has a mode labelled "<imm8m>", which is arm's magical immediate encoding.
+// Some instructions actually get 8 bits of data, which is called Imm8Data
+// below. These should have edit distance > 1, but this is how it is for now.
+class Imm8mData
+{
+ uint32_t data_ : 8;
+ uint32_t rot_ : 4;
+ uint32_t buff_ : 19;
+
+ // Throw in an extra bit that will be 1 if we can't encode this properly.
+ // if we can encode it properly, a simple "|" will still suffice to meld it
+ // into the instruction.
+ bool invalid_ : 1;
+
+ public:
+ // Default constructor makes an invalid immediate.
+ Imm8mData()
+ : data_(0xff), rot_(0xf), buff_(0), invalid_(true)
+ { }
+
+ Imm8mData(uint32_t data, uint32_t rot)
+ : data_(data), rot_(rot), buff_(0), invalid_(false)
+ {
+ MOZ_ASSERT(data == data_);
+ MOZ_ASSERT(rot == rot_);
+ }
+
+ bool invalid() const { return invalid_; }
+
+ uint32_t encode() const {
+ MOZ_ASSERT(!invalid_);
+ return data_ | (rot_ << 8);
+ };
+};
+
+class Imm8Data
+{
+ uint32_t imm4L_ : 4;
+ uint32_t pad_ : 4;
+ uint32_t imm4H_ : 4;
+
+ public:
+ explicit Imm8Data(uint32_t imm)
+ : imm4L_(imm & 0xf), imm4H_(imm >> 4)
+ {
+ MOZ_ASSERT(imm <= 0xff);
+ }
+
+ uint32_t encode() const {
+ return imm4L_ | (imm4H_ << 8);
+ };
+};
+
+// VLDR/VSTR take an 8 bit offset, which is implicitly left shifted by 2.
+class Imm8VFPOffData
+{
+ uint32_t data_;
+
+ public:
+ explicit Imm8VFPOffData(uint32_t imm)
+ : data_(imm)
+ {
+ MOZ_ASSERT((imm & ~(0xff)) == 0);
+ }
+ uint32_t encode() const {
+ return data_;
+ };
+};
+
+// ARM can magically encode 256 very special immediates to be moved into a
+// register.
+struct Imm8VFPImmData
+{
+ // This structure's members are public and it has no constructor to
+ // initialize them, for a very special reason. Were this structure to
+ // have a constructor, the initialization for DoubleEncoder's internal
+ // table (see below) would require a rather large static constructor on
+ // some of our supported compilers. The known solution to this is to mark
+ // the constructor constexpr, but, again, some of our supported
+ // compilers don't support constexpr! So we are reduced to public
+ // members and eschewing a constructor in hopes that the initialization
+ // of DoubleEncoder's table is correct.
+ uint32_t imm4L : 4;
+ uint32_t imm4H : 4;
+ int32_t isInvalid : 24;
+
+ uint32_t encode() const {
+ // This assert is an attempting at ensuring that we don't create random
+ // instances of this structure and then asking to encode() it.
+ MOZ_ASSERT(isInvalid == 0);
+ return imm4L | (imm4H << 16);
+ };
+};
+
+class Imm12Data
+{
+ uint32_t data_ : 12;
+
+ public:
+ explicit Imm12Data(uint32_t imm)
+ : data_(imm)
+ {
+ MOZ_ASSERT(data_ == imm);
+ }
+
+ uint32_t encode() const {
+ return data_;
+ }
+};
+
+class RIS
+{
+ uint32_t shiftAmount_ : 5;
+
+ public:
+ explicit RIS(uint32_t imm)
+ : shiftAmount_(imm)
+ {
+ MOZ_ASSERT(shiftAmount_ == imm);
+ }
+
+ explicit RIS(Reg r)
+ : shiftAmount_(r.shiftAmount())
+ { }
+
+ uint32_t encode() const {
+ return shiftAmount_;
+ }
+};
+
+class RRS
+{
+ bool mustZero_ : 1;
+ // The register that holds the shift amount.
+ uint32_t rs_ : 4;
+
+ public:
+ explicit RRS(uint32_t rs)
+ : rs_(rs)
+ {
+ MOZ_ASSERT(rs_ == rs);
+ }
+
+ uint32_t encode() const {
+ return rs_ << 1;
+ }
+};
+
+} // namespace datastore
+
+class MacroAssemblerARM;
+class Operand;
+
+class Operand2
+{
+ friend class Operand;
+ friend class MacroAssemblerARM;
+ friend class InstALU;
+
+ uint32_t oper_ : 31;
+ bool invalid_ : 1;
+
+ protected:
+ explicit Operand2(datastore::Imm8mData base)
+ : oper_(base.invalid() ? -1 : (base.encode() | uint32_t(IsImmOp2))),
+ invalid_(base.invalid())
+ { }
+
+ explicit Operand2(datastore::Reg base)
+ : oper_(base.encode() | uint32_t(IsNotImmOp2)),
+ invalid_(false)
+ { }
+
+ private:
+ explicit Operand2(uint32_t blob)
+ : oper_(blob),
+ invalid_(false)
+ { }
+
+ public:
+ bool isO2Reg() const {
+ return !(oper_ & IsImmOp2);
+ }
+
+ Op2Reg toOp2Reg() const;
+
+ bool isImm8() const {
+ return oper_ & IsImmOp2;
+ }
+
+ bool invalid() const {
+ return invalid_;
+ }
+
+ uint32_t encode() const {
+ return oper_;
+ }
+};
+
+class Imm8 : public Operand2
+{
+ public:
+ explicit Imm8(uint32_t imm)
+ : Operand2(EncodeImm(imm))
+ { }
+
+ static datastore::Imm8mData EncodeImm(uint32_t imm) {
+ // RotateLeft below may not be called with a shift of zero.
+ if (imm <= 0xFF)
+ return datastore::Imm8mData(imm, 0);
+
+ // An encodable integer has a maximum of 8 contiguous set bits,
+ // with an optional wrapped left rotation to even bit positions.
+ for (int rot = 1; rot < 16; rot++) {
+ uint32_t rotimm = mozilla::RotateLeft(imm, rot * 2);
+ if (rotimm <= 0xFF)
+ return datastore::Imm8mData(rotimm, rot);
+ }
+ return datastore::Imm8mData();
+ }
+
+ // Pair template?
+ struct TwoImm8mData
+ {
+ datastore::Imm8mData fst_, snd_;
+
+ TwoImm8mData() = default;
+
+ TwoImm8mData(datastore::Imm8mData fst, datastore::Imm8mData snd)
+ : fst_(fst), snd_(snd)
+ { }
+
+ datastore::Imm8mData fst() const { return fst_; }
+ datastore::Imm8mData snd() const { return snd_; }
+ };
+
+ static TwoImm8mData EncodeTwoImms(uint32_t);
+};
+
+class Op2Reg : public Operand2
+{
+ public:
+ explicit Op2Reg(Register rm, ShiftType type, datastore::RIS shiftImm)
+ : Operand2(datastore::Reg(rm.code(), type, 0, shiftImm.encode()))
+ { }
+
+ explicit Op2Reg(Register rm, ShiftType type, datastore::RRS shiftReg)
+ : Operand2(datastore::Reg(rm.code(), type, 1, shiftReg.encode()))
+ { }
+};
+
+static_assert(sizeof(Op2Reg) == sizeof(datastore::Reg),
+ "datastore::Reg(const Op2Reg&) constructor relies on Reg/Op2Reg having same size");
+
+class O2RegImmShift : public Op2Reg
+{
+ public:
+ explicit O2RegImmShift(Register rn, ShiftType type, uint32_t shift)
+ : Op2Reg(rn, type, datastore::RIS(shift))
+ { }
+};
+
+class O2RegRegShift : public Op2Reg
+{
+ public:
+ explicit O2RegRegShift(Register rn, ShiftType type, Register rs)
+ : Op2Reg(rn, type, datastore::RRS(rs.code()))
+ { }
+};
+
+O2RegImmShift O2Reg(Register r);
+O2RegImmShift lsl(Register r, int amt);
+O2RegImmShift lsr(Register r, int amt);
+O2RegImmShift asr(Register r, int amt);
+O2RegImmShift rol(Register r, int amt);
+O2RegImmShift ror(Register r, int amt);
+
+O2RegRegShift lsl(Register r, Register amt);
+O2RegRegShift lsr(Register r, Register amt);
+O2RegRegShift asr(Register r, Register amt);
+O2RegRegShift ror(Register r, Register amt);
+
+// An offset from a register to be used for ldr/str. This should include the
+// sign bit, since ARM has "signed-magnitude" offsets. That is it encodes an
+// unsigned offset, then the instruction specifies if the offset is positive or
+// negative. The +/- bit is necessary if the instruction set wants to be able to
+// have a negative register offset e.g. ldr pc, [r1,-r2];
+class DtrOff
+{
+ uint32_t data_;
+
+ protected:
+ explicit DtrOff(datastore::Imm12Data immdata, IsUp_ iu)
+ : data_(immdata.encode() | uint32_t(IsImmDTR) | uint32_t(iu))
+ { }
+
+ explicit DtrOff(datastore::Reg reg, IsUp_ iu = IsUp)
+ : data_(reg.encode() | uint32_t(IsNotImmDTR) | iu)
+ { }
+
+ public:
+ uint32_t encode() const { return data_; }
+};
+
+class DtrOffImm : public DtrOff
+{
+ public:
+ explicit DtrOffImm(int32_t imm)
+ : DtrOff(datastore::Imm12Data(mozilla::Abs(imm)), imm >= 0 ? IsUp : IsDown)
+ {
+ MOZ_ASSERT(mozilla::Abs(imm) < 4096);
+ }
+};
+
+class DtrOffReg : public DtrOff
+{
+ // These are designed to be called by a constructor of a subclass.
+ // Constructing the necessary RIS/RRS structures is annoying.
+
+ protected:
+ explicit DtrOffReg(Register rn, ShiftType type, datastore::RIS shiftImm, IsUp_ iu = IsUp)
+ : DtrOff(datastore::Reg(rn.code(), type, 0, shiftImm.encode()), iu)
+ { }
+
+ explicit DtrOffReg(Register rn, ShiftType type, datastore::RRS shiftReg, IsUp_ iu = IsUp)
+ : DtrOff(datastore::Reg(rn.code(), type, 1, shiftReg.encode()), iu)
+ { }
+};
+
+class DtrRegImmShift : public DtrOffReg
+{
+ public:
+ explicit DtrRegImmShift(Register rn, ShiftType type, uint32_t shift, IsUp_ iu = IsUp)
+ : DtrOffReg(rn, type, datastore::RIS(shift), iu)
+ { }
+};
+
+class DtrRegRegShift : public DtrOffReg
+{
+ public:
+ explicit DtrRegRegShift(Register rn, ShiftType type, Register rs, IsUp_ iu = IsUp)
+ : DtrOffReg(rn, type, datastore::RRS(rs.code()), iu)
+ { }
+};
+
+// We will frequently want to bundle a register with its offset so that we have
+// an "operand" to a load instruction.
+class DTRAddr
+{
+ friend class Operand;
+
+ uint32_t data_;
+
+ public:
+ explicit DTRAddr(Register reg, DtrOff dtr)
+ : data_(dtr.encode() | (reg.code() << 16))
+ { }
+
+ uint32_t encode() const {
+ return data_;
+ }
+
+ Register getBase() const {
+ return Register::FromCode((data_ >> 16) & 0xf);
+ }
+};
+
+// Offsets for the extended data transfer instructions:
+// ldrsh, ldrd, ldrsb, etc.
+class EDtrOff
+{
+ uint32_t data_;
+
+ protected:
+ explicit EDtrOff(datastore::Imm8Data imm8, IsUp_ iu = IsUp)
+ : data_(imm8.encode() | IsImmEDTR | uint32_t(iu))
+ { }
+
+ explicit EDtrOff(Register rm, IsUp_ iu = IsUp)
+ : data_(rm.code() | IsNotImmEDTR | iu)
+ { }
+
+ public:
+ uint32_t encode() const {
+ return data_;
+ }
+};
+
+class EDtrOffImm : public EDtrOff
+{
+ public:
+ explicit EDtrOffImm(int32_t imm)
+ : EDtrOff(datastore::Imm8Data(mozilla::Abs(imm)), (imm >= 0) ? IsUp : IsDown)
+ {
+ MOZ_ASSERT(mozilla::Abs(imm) < 256);
+ }
+};
+
+// This is the most-derived class, since the extended data transfer instructions
+// don't support any sort of modifying the "index" operand.
+class EDtrOffReg : public EDtrOff
+{
+ public:
+ explicit EDtrOffReg(Register rm)
+ : EDtrOff(rm)
+ { }
+};
+
+class EDtrAddr
+{
+ uint32_t data_;
+
+ public:
+ explicit EDtrAddr(Register r, EDtrOff off)
+ : data_(RN(r) | off.encode())
+ { }
+
+ uint32_t encode() const {
+ return data_;
+ }
+#ifdef DEBUG
+ Register maybeOffsetRegister() const {
+ if (data_ & IsImmEDTR)
+ return InvalidReg;
+ return Register::FromCode(data_ & 0xf);
+ }
+#endif
+};
+
+class VFPOff
+{
+ uint32_t data_;
+
+ protected:
+ explicit VFPOff(datastore::Imm8VFPOffData imm, IsUp_ isup)
+ : data_(imm.encode() | uint32_t(isup))
+ { }
+
+ public:
+ uint32_t encode() const {
+ return data_;
+ }
+};
+
+class VFPOffImm : public VFPOff
+{
+ public:
+ explicit VFPOffImm(int32_t imm)
+ : VFPOff(datastore::Imm8VFPOffData(mozilla::Abs(imm) / 4), imm < 0 ? IsDown : IsUp)
+ {
+ MOZ_ASSERT(mozilla::Abs(imm) <= 255 * 4);
+ }
+};
+
+class VFPAddr
+{
+ friend class Operand;
+
+ uint32_t data_;
+
+ public:
+ explicit VFPAddr(Register base, VFPOff off)
+ : data_(RN(base) | off.encode())
+ { }
+
+ uint32_t encode() const {
+ return data_;
+ }
+};
+
+class VFPImm
+{
+ uint32_t data_;
+
+ public:
+ explicit VFPImm(uint32_t topWordOfDouble);
+
+ static const VFPImm One;
+
+ uint32_t encode() const {
+ return data_;
+ }
+ bool isValid() const {
+ return data_ != -1U;
+ }
+};
+
+// A BOffImm is an immediate that is used for branches. Namely, it is the offset
+// that will be encoded in the branch instruction. This is the only sane way of
+// constructing a branch.
+class BOffImm
+{
+ friend class InstBranchImm;
+
+ uint32_t data_;
+
+ public:
+ explicit BOffImm(int offset)
+ : data_((offset - 8) >> 2 & 0x00ffffff)
+ {
+ MOZ_ASSERT((offset & 0x3) == 0);
+ if (!IsInRange(offset))
+ MOZ_CRASH("BOffImm offset out of range");
+ }
+
+ explicit BOffImm()
+ : data_(INVALID)
+ { }
+
+ private:
+ explicit BOffImm(const Instruction& inst);
+
+ public:
+ static const uint32_t INVALID = 0x00800000;
+
+ uint32_t encode() const {
+ return data_;
+ }
+ int32_t decode() const {
+ return ((int32_t(data_) << 8) >> 6) + 8;
+ }
+
+ static bool IsInRange(int offset) {
+ if ((offset - 8) < -33554432)
+ return false;
+ if ((offset - 8) > 33554428)
+ return false;
+ return true;
+ }
+
+ bool isInvalid() const {
+ return data_ == INVALID;
+ }
+ Instruction* getDest(Instruction* src) const;
+};
+
+class Imm16
+{
+ uint32_t lower_ : 12;
+ uint32_t pad_ : 4;
+ uint32_t upper_ : 4;
+ uint32_t invalid_ : 12;
+
+ public:
+ explicit Imm16();
+ explicit Imm16(uint32_t imm);
+ explicit Imm16(Instruction& inst);
+
+ uint32_t encode() const {
+ return lower_ | (upper_ << 16);
+ }
+ uint32_t decode() const {
+ return lower_ | (upper_ << 12);
+ }
+
+ bool isInvalid() const {
+ return invalid_;
+ }
+};
+
+// I would preffer that these do not exist, since there are essentially no
+// instructions that would ever take more than one of these, however, the MIR
+// wants to only have one type of arguments to functions, so bugger.
+class Operand
+{
+ // The encoding of registers is the same for OP2, DTR and EDTR yet the type
+ // system doesn't let us express this, so choices must be made.
+ public:
+ enum class Tag : uint8_t {
+ OP2,
+ MEM,
+ FOP
+ };
+
+ private:
+ Tag tag_ : 8;
+ uint32_t reg_ : 5;
+ int32_t offset_;
+
+ public:
+ explicit Operand(Register reg)
+ : tag_(Tag::OP2), reg_(reg.code())
+ { }
+
+ explicit Operand(FloatRegister freg)
+ : tag_(Tag::FOP), reg_(freg.code())
+ { }
+
+ explicit Operand(Register base, Imm32 off)
+ : tag_(Tag::MEM), reg_(base.code()), offset_(off.value)
+ { }
+
+ explicit Operand(Register base, int32_t off)
+ : tag_(Tag::MEM), reg_(base.code()), offset_(off)
+ { }
+
+ explicit Operand(const Address& addr)
+ : tag_(Tag::MEM), reg_(addr.base.code()), offset_(addr.offset)
+ { }
+
+ public:
+ Tag tag() const {
+ return tag_;
+ }
+
+ Operand2 toOp2() const {
+ MOZ_ASSERT(tag_ == Tag::OP2);
+ return O2Reg(Register::FromCode(reg_));
+ }
+
+ Register toReg() const {
+ MOZ_ASSERT(tag_ == Tag::OP2);
+ return Register::FromCode(reg_);
+ }
+
+ Address toAddress() const {
+ MOZ_ASSERT(tag_ == Tag::MEM);
+ return Address(Register::FromCode(reg_), offset_);
+ }
+ int32_t disp() const {
+ MOZ_ASSERT(tag_ == Tag::MEM);
+ return offset_;
+ }
+
+ int32_t base() const {
+ MOZ_ASSERT(tag_ == Tag::MEM);
+ return reg_;
+ }
+ Register baseReg() const {
+ MOZ_ASSERT(tag_ == Tag::MEM);
+ return Register::FromCode(reg_);
+ }
+ DTRAddr toDTRAddr() const {
+ MOZ_ASSERT(tag_ == Tag::MEM);
+ return DTRAddr(baseReg(), DtrOffImm(offset_));
+ }
+ VFPAddr toVFPAddr() const {
+ MOZ_ASSERT(tag_ == Tag::MEM);
+ return VFPAddr(baseReg(), VFPOffImm(offset_));
+ }
+};
+
+inline Imm32
+Imm64::firstHalf() const
+{
+ return low();
+}
+
+inline Imm32
+Imm64::secondHalf() const
+{
+ return hi();
+}
+
+void
+PatchJump(CodeLocationJump& jump_, CodeLocationLabel label,
+ ReprotectCode reprotect = DontReprotect);
+
+static inline void
+PatchBackedge(CodeLocationJump& jump_, CodeLocationLabel label, JitRuntime::BackedgeTarget target)
+{
+ PatchJump(jump_, label);
+}
+
+class InstructionIterator;
+class Assembler;
+typedef js::jit::AssemblerBufferWithConstantPools<1024, 4, Instruction, Assembler> ARMBuffer;
+
+class Assembler : public AssemblerShared
+{
+ public:
+ // ARM conditional constants:
+ enum ARMCondition {
+ EQ = 0x00000000, // Zero
+ NE = 0x10000000, // Non-zero
+ CS = 0x20000000,
+ CC = 0x30000000,
+ MI = 0x40000000,
+ PL = 0x50000000,
+ VS = 0x60000000,
+ VC = 0x70000000,
+ HI = 0x80000000,
+ LS = 0x90000000,
+ GE = 0xa0000000,
+ LT = 0xb0000000,
+ GT = 0xc0000000,
+ LE = 0xd0000000,
+ AL = 0xe0000000
+ };
+
+ enum Condition {
+ Equal = EQ,
+ NotEqual = NE,
+ Above = HI,
+ AboveOrEqual = CS,
+ Below = CC,
+ BelowOrEqual = LS,
+ GreaterThan = GT,
+ GreaterThanOrEqual = GE,
+ LessThan = LT,
+ LessThanOrEqual = LE,
+ Overflow = VS,
+ CarrySet = CS,
+ CarryClear = CC,
+ Signed = MI,
+ NotSigned = PL,
+ Zero = EQ,
+ NonZero = NE,
+ Always = AL,
+
+ VFP_NotEqualOrUnordered = NE,
+ VFP_Equal = EQ,
+ VFP_Unordered = VS,
+ VFP_NotUnordered = VC,
+ VFP_GreaterThanOrEqualOrUnordered = CS,
+ VFP_GreaterThanOrEqual = GE,
+ VFP_GreaterThanOrUnordered = HI,
+ VFP_GreaterThan = GT,
+ VFP_LessThanOrEqualOrUnordered = LE,
+ VFP_LessThanOrEqual = LS,
+ VFP_LessThanOrUnordered = LT,
+ VFP_LessThan = CC // MI is valid too.
+ };
+
+ // Bit set when a DoubleCondition does not map to a single ARM condition.
+ // The macro assembler has to special-case these conditions, or else
+ // ConditionFromDoubleCondition will complain.
+ static const int DoubleConditionBitSpecial = 0x1;
+
+ enum DoubleCondition {
+ // These conditions will only evaluate to true if the comparison is
+ // ordered - i.e. neither operand is NaN.
+ DoubleOrdered = VFP_NotUnordered,
+ DoubleEqual = VFP_Equal,
+ DoubleNotEqual = VFP_NotEqualOrUnordered | DoubleConditionBitSpecial,
+ DoubleGreaterThan = VFP_GreaterThan,
+ DoubleGreaterThanOrEqual = VFP_GreaterThanOrEqual,
+ DoubleLessThan = VFP_LessThan,
+ DoubleLessThanOrEqual = VFP_LessThanOrEqual,
+ // If either operand is NaN, these conditions always evaluate to true.
+ DoubleUnordered = VFP_Unordered,
+ DoubleEqualOrUnordered = VFP_Equal | DoubleConditionBitSpecial,
+ DoubleNotEqualOrUnordered = VFP_NotEqualOrUnordered,
+ DoubleGreaterThanOrUnordered = VFP_GreaterThanOrUnordered,
+ DoubleGreaterThanOrEqualOrUnordered = VFP_GreaterThanOrEqualOrUnordered,
+ DoubleLessThanOrUnordered = VFP_LessThanOrUnordered,
+ DoubleLessThanOrEqualOrUnordered = VFP_LessThanOrEqualOrUnordered
+ };
+
+ Condition getCondition(uint32_t inst) {
+ return (Condition) (0xf0000000 & inst);
+ }
+ static inline Condition ConditionFromDoubleCondition(DoubleCondition cond) {
+ MOZ_ASSERT(!(cond & DoubleConditionBitSpecial));
+ return static_cast<Condition>(cond);
+ }
+
+ enum BarrierOption {
+ BarrierSY = 15, // Full system barrier
+ BarrierST = 14 // StoreStore barrier
+ };
+
+ // This should be protected, but since CodeGenerator wants to use it, it
+ // needs to go out here :(
+
+ BufferOffset nextOffset() {
+ return m_buffer.nextOffset();
+ }
+
+ protected:
+ // Shim around AssemblerBufferWithConstantPools::allocEntry.
+ BufferOffset allocEntry(size_t numInst, unsigned numPoolEntries,
+ uint8_t* inst, uint8_t* data, ARMBuffer::PoolEntry* pe = nullptr,
+ bool markAsBranch = false, bool loadToPC = false);
+
+ Instruction* editSrc(BufferOffset bo) {
+ return m_buffer.getInst(bo);
+ }
+
+#ifdef JS_DISASM_ARM
+ static void spewInst(Instruction* i);
+ void spew(Instruction* i);
+ void spewBranch(Instruction* i, Label* target);
+ void spewData(BufferOffset addr, size_t numInstr, bool loadToPC);
+ void spewLabel(Label* label);
+ void spewRetarget(Label* label, Label* target);
+ void spewTarget(Label* l);
+#endif
+
+ public:
+ void resetCounter();
+ uint32_t actualIndex(uint32_t) const;
+ static uint8_t* PatchableJumpAddress(JitCode* code, uint32_t index);
+ static uint32_t NopFill;
+ static uint32_t GetNopFill();
+ static uint32_t AsmPoolMaxOffset;
+ static uint32_t GetPoolMaxOffset();
+
+ protected:
+ // Structure for fixing up pc-relative loads/jumps when a the machine code
+ // gets moved (executable copy, gc, etc.).
+ struct RelativePatch
+ {
+ void* target_;
+ Relocation::Kind kind_;
+
+ public:
+ RelativePatch(void* target, Relocation::Kind kind)
+ : target_(target), kind_(kind)
+ { }
+ void* target() const { return target_; }
+ Relocation::Kind kind() const { return kind_; }
+ };
+
+ // TODO: this should actually be a pool-like object. It is currently a big
+ // hack, and probably shouldn't exist.
+ js::Vector<RelativePatch, 8, SystemAllocPolicy> jumps_;
+
+ CompactBufferWriter jumpRelocations_;
+ CompactBufferWriter dataRelocations_;
+ CompactBufferWriter preBarriers_;
+
+ ARMBuffer m_buffer;
+
+#ifdef JS_DISASM_ARM
+ private:
+ class SpewNodes {
+ struct Node {
+ uint32_t key;
+ uint32_t value;
+ Node* next;
+ };
+
+ Node* nodes;
+
+ public:
+ SpewNodes() : nodes(nullptr) {}
+ ~SpewNodes();
+
+ bool lookup(uint32_t key, uint32_t* value);
+ bool add(uint32_t key, uint32_t value);
+ bool remove(uint32_t key);
+ };
+
+ SpewNodes spewNodes_;
+ uint32_t spewNext_;
+ Sprinter* printer_;
+
+ bool spewDisabled();
+ uint32_t spewResolve(Label* l);
+ uint32_t spewProbe(Label* l);
+ uint32_t spewDefine(Label* l);
+ void spew(const char* fmt, ...) MOZ_FORMAT_PRINTF(2, 3);
+ void spew(const char* fmt, va_list args);
+#endif
+
+ public:
+ // For the alignment fill use NOP: 0x0320f000 or (Always | InstNOP::NopInst).
+ // For the nopFill use a branch to the next instruction: 0xeaffffff.
+ Assembler()
+ : m_buffer(1, 1, 8, GetPoolMaxOffset(), 8, 0xe320f000, 0xeaffffff, GetNopFill()),
+#ifdef JS_DISASM_ARM
+ spewNext_(1000),
+ printer_(nullptr),
+#endif
+ isFinished(false),
+ dtmActive(false),
+ dtmCond(Always)
+ { }
+
+ // We need to wait until an AutoJitContextAlloc is created by the
+ // MacroAssembler, before allocating any space.
+ void initWithAllocator() {
+ m_buffer.initWithAllocator();
+ }
+
+ static Condition InvertCondition(Condition cond);
+ static Condition UnsignedCondition(Condition cond);
+ static Condition ConditionWithoutEqual(Condition cond);
+
+ // MacroAssemblers hold onto gcthings, so they are traced by the GC.
+ void trace(JSTracer* trc);
+ void writeRelocation(BufferOffset src) {
+ jumpRelocations_.writeUnsigned(src.getOffset());
+ }
+
+ // As opposed to x86/x64 version, the data relocation has to be executed
+ // before to recover the pointer, and not after.
+ void writeDataRelocation(ImmGCPtr ptr) {
+ if (ptr.value) {
+ if (gc::IsInsideNursery(ptr.value))
+ embedsNurseryPointers_ = true;
+ if (ptr.value)
+ dataRelocations_.writeUnsigned(nextOffset().getOffset());
+ }
+ }
+ void writePrebarrierOffset(CodeOffset label) {
+ preBarriers_.writeUnsigned(label.offset());
+ }
+
+ enum RelocBranchStyle {
+ B_MOVWT,
+ B_LDR_BX,
+ B_LDR,
+ B_MOVW_ADD
+ };
+
+ enum RelocStyle {
+ L_MOVWT,
+ L_LDR
+ };
+
+ public:
+ // Given the start of a Control Flow sequence, grab the value that is
+ // finally branched to given the start of a function that loads an address
+ // into a register get the address that ends up in the register.
+ template <class Iter>
+ static const uint32_t* GetCF32Target(Iter* iter);
+
+ static uintptr_t GetPointer(uint8_t*);
+ template <class Iter>
+ static const uint32_t* GetPtr32Target(Iter* iter, Register* dest = nullptr, RelocStyle* rs = nullptr);
+
+ bool oom() const;
+
+ void setPrinter(Sprinter* sp) {
+#ifdef JS_DISASM_ARM
+ printer_ = sp;
+#endif
+ }
+
+ static const Register getStackPointer() {
+ return StackPointer;
+ }
+
+ private:
+ bool isFinished;
+ public:
+ void finish();
+ bool asmMergeWith(Assembler& other);
+ void executableCopy(void* buffer);
+ void copyJumpRelocationTable(uint8_t* dest);
+ void copyDataRelocationTable(uint8_t* dest);
+ void copyPreBarrierTable(uint8_t* dest);
+
+ // Size of the instruction stream, in bytes, after pools are flushed.
+ size_t size() const;
+ // Size of the jump relocation table, in bytes.
+ size_t jumpRelocationTableBytes() const;
+ size_t dataRelocationTableBytes() const;
+ size_t preBarrierTableBytes() const;
+
+ // Size of the data table, in bytes.
+ size_t bytesNeeded() const;
+
+ // Write a blob of binary into the instruction stream *OR* into a
+ // destination address.
+ BufferOffset writeInst(uint32_t x);
+
+ // As above, but also mark the instruction as a branch.
+ BufferOffset writeBranchInst(uint32_t x, Label* documentation = nullptr);
+
+ // Write a placeholder NOP for a branch into the instruction stream
+ // (in order to adjust assembler addresses and mark it as a branch), it will
+ // be overwritten subsequently.
+ BufferOffset allocBranchInst();
+
+ // A static variant for the cases where we don't want to have an assembler
+ // object.
+ static void WriteInstStatic(uint32_t x, uint32_t* dest);
+
+ public:
+ void writeCodePointer(CodeOffset* label);
+
+ void haltingAlign(int alignment);
+ void nopAlign(int alignment);
+ BufferOffset as_nop();
+ BufferOffset as_alu(Register dest, Register src1, Operand2 op2,
+ ALUOp op, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_mov(Register dest,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_mvn(Register dest, Operand2 op2,
+ SBit s = LeaveCC, Condition c = Always);
+
+ static void as_alu_patch(Register dest, Register src1, Operand2 op2,
+ ALUOp op, SBit s, Condition c, uint32_t* pos);
+ static void as_mov_patch(Register dest,
+ Operand2 op2, SBit s, Condition c, uint32_t* pos);
+
+ // Logical operations:
+ BufferOffset as_and(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_bic(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_eor(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_orr(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ // Mathematical operations:
+ BufferOffset as_adc(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_add(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_sbc(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_sub(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_rsb(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_rsc(Register dest, Register src1,
+ Operand2 op2, SBit s = LeaveCC, Condition c = Always);
+ // Test operations:
+ BufferOffset as_cmn(Register src1, Operand2 op2, Condition c = Always);
+ BufferOffset as_cmp(Register src1, Operand2 op2, Condition c = Always);
+ BufferOffset as_teq(Register src1, Operand2 op2, Condition c = Always);
+ BufferOffset as_tst(Register src1, Operand2 op2, Condition c = Always);
+
+ // Sign extension operations:
+ BufferOffset as_sxtb(Register dest, Register src, int rotate, Condition c = Always);
+ BufferOffset as_sxth(Register dest, Register src, int rotate, Condition c = Always);
+ BufferOffset as_uxtb(Register dest, Register src, int rotate, Condition c = Always);
+ BufferOffset as_uxth(Register dest, Register src, int rotate, Condition c = Always);
+
+ // Not quite ALU worthy, but useful none the less: These also have the issue
+ // of these being formatted completly differently from the standard ALU operations.
+ BufferOffset as_movw(Register dest, Imm16 imm, Condition c = Always);
+ BufferOffset as_movt(Register dest, Imm16 imm, Condition c = Always);
+
+ static void as_movw_patch(Register dest, Imm16 imm, Condition c, Instruction* pos);
+ static void as_movt_patch(Register dest, Imm16 imm, Condition c, Instruction* pos);
+
+ BufferOffset as_genmul(Register d1, Register d2, Register rm, Register rn,
+ MULOp op, SBit s, Condition c = Always);
+ BufferOffset as_mul(Register dest, Register src1, Register src2,
+ SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_mla(Register dest, Register acc, Register src1, Register src2,
+ SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_umaal(Register dest1, Register dest2, Register src1, Register src2,
+ Condition c = Always);
+ BufferOffset as_mls(Register dest, Register acc, Register src1, Register src2,
+ Condition c = Always);
+ BufferOffset as_umull(Register dest1, Register dest2, Register src1, Register src2,
+ SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_umlal(Register dest1, Register dest2, Register src1, Register src2,
+ SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_smull(Register dest1, Register dest2, Register src1, Register src2,
+ SBit s = LeaveCC, Condition c = Always);
+ BufferOffset as_smlal(Register dest1, Register dest2, Register src1, Register src2,
+ SBit s = LeaveCC, Condition c = Always);
+
+ BufferOffset as_sdiv(Register dest, Register num, Register div, Condition c = Always);
+ BufferOffset as_udiv(Register dest, Register num, Register div, Condition c = Always);
+ BufferOffset as_clz(Register dest, Register src, Condition c = Always);
+
+ // Data transfer instructions: ldr, str, ldrb, strb.
+ // Using an int to differentiate between 8 bits and 32 bits is overkill.
+ BufferOffset as_dtr(LoadStore ls, int size, Index mode,
+ Register rt, DTRAddr addr, Condition c = Always);
+
+ static void as_dtr_patch(LoadStore ls, int size, Index mode,
+ Register rt, DTRAddr addr, Condition c, uint32_t* dest);
+
+ // Handles all of the other integral data transferring functions:
+ // ldrsb, ldrsh, ldrd, etc. The size is given in bits.
+ BufferOffset as_extdtr(LoadStore ls, int size, bool IsSigned, Index mode,
+ Register rt, EDtrAddr addr, Condition c = Always);
+
+ BufferOffset as_dtm(LoadStore ls, Register rn, uint32_t mask,
+ DTMMode mode, DTMWriteBack wb, Condition c = Always);
+
+ // Overwrite a pool entry with new data.
+ static void WritePoolEntry(Instruction* addr, Condition c, uint32_t data);
+
+ // Load a 32 bit immediate from a pool into a register.
+ BufferOffset as_Imm32Pool(Register dest, uint32_t value, Condition c = Always);
+ // Make a patchable jump that can target the entire 32 bit address space.
+ BufferOffset as_BranchPool(uint32_t value, RepatchLabel* label,
+ ARMBuffer::PoolEntry* pe = nullptr, Condition c = Always,
+ Label* documentation = nullptr);
+
+ // Load a 64 bit floating point immediate from a pool into a register.
+ BufferOffset as_FImm64Pool(VFPRegister dest, wasm::RawF64 value, Condition c = Always);
+ // Load a 32 bit floating point immediate from a pool into a register.
+ BufferOffset as_FImm32Pool(VFPRegister dest, wasm::RawF32 value, Condition c = Always);
+
+ // Atomic instructions: ldrex, ldrexh, ldrexb, strex, strexh, strexb.
+ //
+ // The halfword and byte versions are available from ARMv6K forward.
+ //
+ // The word versions are available from ARMv6 forward and can be used to
+ // implement the halfword and byte versions on older systems.
+
+ // LDREX rt, [rn]
+ BufferOffset as_ldrex(Register rt, Register rn, Condition c = Always);
+ BufferOffset as_ldrexh(Register rt, Register rn, Condition c = Always);
+ BufferOffset as_ldrexb(Register rt, Register rn, Condition c = Always);
+
+ // STREX rd, rt, [rn]. Constraint: rd != rn, rd != rt.
+ BufferOffset as_strex(Register rd, Register rt, Register rn, Condition c = Always);
+ BufferOffset as_strexh(Register rd, Register rt, Register rn, Condition c = Always);
+ BufferOffset as_strexb(Register rd, Register rt, Register rn, Condition c = Always);
+
+ // Memory synchronization.
+ // These are available from ARMv7 forward.
+ BufferOffset as_dmb(BarrierOption option = BarrierSY);
+ BufferOffset as_dsb(BarrierOption option = BarrierSY);
+ BufferOffset as_isb();
+
+ // Memory synchronization for architectures before ARMv7.
+ BufferOffset as_dsb_trap();
+ BufferOffset as_dmb_trap();
+ BufferOffset as_isb_trap();
+
+ // Control flow stuff:
+
+ // bx can *only* branch to a register never to an immediate.
+ BufferOffset as_bx(Register r, Condition c = Always);
+
+ // Branch can branch to an immediate *or* to a register. Branches to
+ // immediates are pc relative, branches to registers are absolute.
+ BufferOffset as_b(BOffImm off, Condition c, Label* documentation = nullptr);
+
+ BufferOffset as_b(Label* l, Condition c = Always);
+ BufferOffset as_b(wasm::TrapDesc target, Condition c = Always);
+ BufferOffset as_b(BOffImm off, Condition c, BufferOffset inst);
+
+ // blx can go to either an immediate or a register. When blx'ing to a
+ // register, we change processor mode depending on the low bit of the
+ // register when blx'ing to an immediate, we *always* change processor
+ // state.
+ BufferOffset as_blx(Label* l);
+
+ BufferOffset as_blx(Register r, Condition c = Always);
+ BufferOffset as_bl(BOffImm off, Condition c, Label* documentation = nullptr);
+ // bl can only branch+link to an immediate, never to a register it never
+ // changes processor state.
+ BufferOffset as_bl();
+ // bl #imm can have a condition code, blx #imm cannot.
+ // blx reg can be conditional.
+ BufferOffset as_bl(Label* l, Condition c);
+ BufferOffset as_bl(BOffImm off, Condition c, BufferOffset inst);
+
+ BufferOffset as_mrs(Register r, Condition c = Always);
+ BufferOffset as_msr(Register r, Condition c = Always);
+
+ // VFP instructions!
+ private:
+ enum vfp_size {
+ IsDouble = 1 << 8,
+ IsSingle = 0 << 8
+ };
+
+ BufferOffset writeVFPInst(vfp_size sz, uint32_t blob);
+
+ static void WriteVFPInstStatic(vfp_size sz, uint32_t blob, uint32_t* dest);
+
+ // Unityped variants: all registers hold the same (ieee754 single/double)
+ // notably not included are vcvt; vmov vd, #imm; vmov rt, vn.
+ BufferOffset as_vfp_float(VFPRegister vd, VFPRegister vn, VFPRegister vm,
+ VFPOp op, Condition c = Always);
+
+ public:
+ BufferOffset as_vadd(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vdiv(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vnmul(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vnmla(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vnmls(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vneg(VFPRegister vd, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vsqrt(VFPRegister vd, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vabs(VFPRegister vd, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vsub(VFPRegister vd, VFPRegister vn, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vcmp(VFPRegister vd, VFPRegister vm, Condition c = Always);
+ BufferOffset as_vcmpz(VFPRegister vd, Condition c = Always);
+
+ // Specifically, a move between two same sized-registers.
+ BufferOffset as_vmov(VFPRegister vd, VFPRegister vsrc, Condition c = Always);
+
+ // Transfer between Core and VFP.
+ enum FloatToCore_ {
+ FloatToCore = 1 << 20,
+ CoreToFloat = 0 << 20
+ };
+
+ private:
+ enum VFPXferSize {
+ WordTransfer = 0x02000010,
+ DoubleTransfer = 0x00400010
+ };
+
+ public:
+ // Unlike the next function, moving between the core registers and vfp
+ // registers can't be *that* properly typed. Namely, since I don't want to
+ // munge the type VFPRegister to also include core registers. Thus, the core
+ // and vfp registers are passed in based on their type, and src/dest is
+ // determined by the float2core.
+
+ BufferOffset as_vxfer(Register vt1, Register vt2, VFPRegister vm, FloatToCore_ f2c,
+ Condition c = Always, int idx = 0);
+
+ // Our encoding actually allows just the src and the dest (and their types)
+ // to uniquely specify the encoding that we are going to use.
+ BufferOffset as_vcvt(VFPRegister vd, VFPRegister vm, bool useFPSCR = false,
+ Condition c = Always);
+
+ // Hard coded to a 32 bit fixed width result for now.
+ BufferOffset as_vcvtFixed(VFPRegister vd, bool isSigned, uint32_t fixedPoint,
+ bool toFixed, Condition c = Always);
+
+ // Transfer between VFP and memory.
+ BufferOffset as_vdtr(LoadStore ls, VFPRegister vd, VFPAddr addr,
+ Condition c = Always /* vfp doesn't have a wb option*/);
+
+ static void as_vdtr_patch(LoadStore ls, VFPRegister vd, VFPAddr addr,
+ Condition c /* vfp doesn't have a wb option */, uint32_t* dest);
+
+ // VFP's ldm/stm work differently from the standard arm ones. You can only
+ // transfer a range.
+
+ BufferOffset as_vdtm(LoadStore st, Register rn, VFPRegister vd, int length,
+ /* also has update conditions */ Condition c = Always);
+
+ BufferOffset as_vimm(VFPRegister vd, VFPImm imm, Condition c = Always);
+
+ BufferOffset as_vmrs(Register r, Condition c = Always);
+ BufferOffset as_vmsr(Register r, Condition c = Always);
+
+ // Label operations.
+ bool nextLink(BufferOffset b, BufferOffset* next);
+ void bind(Label* label, BufferOffset boff = BufferOffset());
+ void bind(RepatchLabel* label);
+ void bindLater(Label* label, wasm::TrapDesc target);
+ uint32_t currentOffset() {
+ return nextOffset().getOffset();
+ }
+ void retarget(Label* label, Label* target);
+ // I'm going to pretend this doesn't exist for now.
+ void retarget(Label* label, void* target, Relocation::Kind reloc);
+
+ void Bind(uint8_t* rawCode, CodeOffset* label, const void* address);
+
+ // See Bind
+ size_t labelToPatchOffset(CodeOffset label) {
+ return label.offset();
+ }
+
+ void as_bkpt();
+
+ public:
+ static void TraceJumpRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader);
+ static void TraceDataRelocations(JSTracer* trc, JitCode* code, CompactBufferReader& reader);
+
+ static bool SupportsFloatingPoint() {
+ return HasVFP();
+ }
+ static bool SupportsUnalignedAccesses() {
+ return HasARMv7();
+ }
+ static bool SupportsSimd() {
+ return js::jit::SupportsSimd;
+ }
+
+ protected:
+ void addPendingJump(BufferOffset src, ImmPtr target, Relocation::Kind kind) {
+ enoughMemory_ &= jumps_.append(RelativePatch(target.value, kind));
+ if (kind == Relocation::JITCODE)
+ writeRelocation(src);
+ }
+
+ public:
+ // The buffer is about to be linked, make sure any constant pools or excess
+ // bookkeeping has been flushed to the instruction stream.
+ void flush() {
+ MOZ_ASSERT(!isFinished);
+ m_buffer.flushPool();
+ return;
+ }
+
+ void comment(const char* msg) {
+#ifdef JS_DISASM_ARM
+ spew("; %s", msg);
+#endif
+ }
+
+ // Copy the assembly code to the given buffer, and perform any pending
+ // relocations relying on the target address.
+ void executableCopy(uint8_t* buffer);
+
+ // Actual assembly emitting functions.
+
+ // Since I can't think of a reasonable default for the mode, I'm going to
+ // leave it as a required argument.
+ void startDataTransferM(LoadStore ls, Register rm,
+ DTMMode mode, DTMWriteBack update = NoWriteBack,
+ Condition c = Always)
+ {
+ MOZ_ASSERT(!dtmActive);
+ dtmUpdate = update;
+ dtmBase = rm;
+ dtmLoadStore = ls;
+ dtmLastReg = -1;
+ dtmRegBitField = 0;
+ dtmActive = 1;
+ dtmCond = c;
+ dtmMode = mode;
+ }
+
+ void transferReg(Register rn) {
+ MOZ_ASSERT(dtmActive);
+ MOZ_ASSERT(rn.code() > dtmLastReg);
+ dtmRegBitField |= 1 << rn.code();
+ if (dtmLoadStore == IsLoad && rn.code() == 13 && dtmBase.code() == 13) {
+ MOZ_CRASH("ARM Spec says this is invalid");
+ }
+ }
+ void finishDataTransfer() {
+ dtmActive = false;
+ as_dtm(dtmLoadStore, dtmBase, dtmRegBitField, dtmMode, dtmUpdate, dtmCond);
+ }
+
+ void startFloatTransferM(LoadStore ls, Register rm,
+ DTMMode mode, DTMWriteBack update = NoWriteBack,
+ Condition c = Always)
+ {
+ MOZ_ASSERT(!dtmActive);
+ dtmActive = true;
+ dtmUpdate = update;
+ dtmLoadStore = ls;
+ dtmBase = rm;
+ dtmCond = c;
+ dtmLastReg = -1;
+ dtmMode = mode;
+ dtmDelta = 0;
+ }
+ void transferFloatReg(VFPRegister rn)
+ {
+ if (dtmLastReg == -1) {
+ vdtmFirstReg = rn.code();
+ } else {
+ if (dtmDelta == 0) {
+ dtmDelta = rn.code() - dtmLastReg;
+ MOZ_ASSERT(dtmDelta == 1 || dtmDelta == -1);
+ }
+ MOZ_ASSERT(dtmLastReg >= 0);
+ MOZ_ASSERT(rn.code() == unsigned(dtmLastReg) + dtmDelta);
+ }
+
+ dtmLastReg = rn.code();
+ }
+ void finishFloatTransfer() {
+ MOZ_ASSERT(dtmActive);
+ dtmActive = false;
+ MOZ_ASSERT(dtmLastReg != -1);
+ dtmDelta = dtmDelta ? dtmDelta : 1;
+ // The operand for the vstr/vldr instruction is the lowest register in the range.
+ int low = Min(dtmLastReg, vdtmFirstReg);
+ int high = Max(dtmLastReg, vdtmFirstReg);
+ // Fencepost problem.
+ int len = high - low + 1;
+ // vdtm can only transfer 16 registers at once. If we need to transfer more,
+ // then either hoops are necessary, or we need to be updating the register.
+ MOZ_ASSERT_IF(len > 16, dtmUpdate == WriteBack);
+
+ int adjustLow = dtmLoadStore == IsStore ? 0 : 1;
+ int adjustHigh = dtmLoadStore == IsStore ? -1 : 0;
+ while (len > 0) {
+ // Limit the instruction to 16 registers.
+ int curLen = Min(len, 16);
+ // If it is a store, we want to start at the high end and move down
+ // (e.g. vpush d16-d31; vpush d0-d15).
+ int curStart = (dtmLoadStore == IsStore) ? high - curLen + 1 : low;
+ as_vdtm(dtmLoadStore, dtmBase,
+ VFPRegister(FloatRegister::FromCode(curStart)),
+ curLen, dtmCond);
+ // Update the bounds.
+ low += adjustLow * curLen;
+ high += adjustHigh * curLen;
+ // Update the length parameter.
+ len -= curLen;
+ }
+ }
+
+ private:
+ int dtmRegBitField;
+ int vdtmFirstReg;
+ int dtmLastReg;
+ int dtmDelta;
+ Register dtmBase;
+ DTMWriteBack dtmUpdate;
+ DTMMode dtmMode;
+ LoadStore dtmLoadStore;
+ bool dtmActive;
+ Condition dtmCond;
+
+ public:
+ enum {
+ PadForAlign8 = (int)0x00,
+ PadForAlign16 = (int)0x0000,
+ PadForAlign32 = (int)0xe12fff7f // 'bkpt 0xffff'
+ };
+
+ // API for speaking with the IonAssemblerBufferWithConstantPools generate an
+ // initial placeholder instruction that we want to later fix up.
+ static void InsertIndexIntoTag(uint8_t* load, uint32_t index);
+
+ // Take the stub value that was written in before, and write in an actual
+ // load using the index we'd computed previously as well as the address of
+ // the pool start.
+ static void PatchConstantPoolLoad(void* loadAddr, void* constPoolAddr);
+
+ // We're not tracking short-range branches for ARM for now.
+ static void PatchShortRangeBranchToVeneer(ARMBuffer*, unsigned rangeIdx, BufferOffset deadline,
+ BufferOffset veneer)
+ {
+ MOZ_CRASH();
+ }
+ // END API
+
+ // Move our entire pool into the instruction stream. This is to force an
+ // opportunistic dump of the pool, prefferably when it is more convenient to
+ // do a dump.
+ void flushBuffer();
+ void enterNoPool(size_t maxInst);
+ void leaveNoPool();
+ // This should return a BOffImm, but we didn't want to require everyplace
+ // that used the AssemblerBuffer to make that class.
+ static ptrdiff_t GetBranchOffset(const Instruction* i);
+ static void RetargetNearBranch(Instruction* i, int offset, Condition cond, bool final = true);
+ static void RetargetNearBranch(Instruction* i, int offset, bool final = true);
+ static void RetargetFarBranch(Instruction* i, uint8_t** slot, uint8_t* dest, Condition cond);
+
+ static void WritePoolHeader(uint8_t* start, Pool* p, bool isNatural);
+ static void WritePoolGuard(BufferOffset branch, Instruction* inst, BufferOffset dest);
+
+
+ static uint32_t PatchWrite_NearCallSize();
+ static uint32_t NopSize() { return 4; }
+ static void PatchWrite_NearCall(CodeLocationLabel start, CodeLocationLabel toCall);
+ static void PatchDataWithValueCheck(CodeLocationLabel label, PatchedImmPtr newValue,
+ PatchedImmPtr expectedValue);
+ static void PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue,
+ ImmPtr expectedValue);
+ static void PatchWrite_Imm32(CodeLocationLabel label, Imm32 imm);
+
+ static void PatchInstructionImmediate(uint8_t* code, PatchedImmPtr imm) {
+ MOZ_CRASH("Unused.");
+ }
+
+ static uint32_t AlignDoubleArg(uint32_t offset) {
+ return (offset + 1) & ~1;
+ }
+ static uint8_t* NextInstruction(uint8_t* instruction, uint32_t* count = nullptr);
+
+ // Toggle a jmp or cmp emitted by toggledJump().
+ static void ToggleToJmp(CodeLocationLabel inst_);
+ static void ToggleToCmp(CodeLocationLabel inst_);
+
+ static uint8_t* BailoutTableStart(uint8_t* code);
+
+ static size_t ToggledCallSize(uint8_t* code);
+ static void ToggleCall(CodeLocationLabel inst_, bool enabled);
+
+ void processCodeLabels(uint8_t* rawCode);
+
+ bool bailed() {
+ return m_buffer.bail();
+ }
+
+ void verifyHeapAccessDisassembly(uint32_t begin, uint32_t end,
+ const Disassembler::HeapAccess& heapAccess)
+ {
+ // Implement this if we implement a disassembler.
+ }
+}; // Assembler
+
+// An Instruction is a structure for both encoding and decoding any and all ARM
+// instructions. Many classes have not been implemented thus far.
+class Instruction
+{
+ uint32_t data;
+
+ protected:
+ // This is not for defaulting to always, this is for instructions that
+ // cannot be made conditional, and have the usually invalid 4b1111 cond
+ // field.
+ explicit Instruction(uint32_t data_, bool fake = false)
+ : data(data_ | 0xf0000000)
+ {
+ MOZ_ASSERT(fake || ((data_ & 0xf0000000) == 0));
+ }
+ // Standard constructor.
+ Instruction(uint32_t data_, Assembler::Condition c)
+ : data(data_ | (uint32_t) c)
+ {
+ MOZ_ASSERT((data_ & 0xf0000000) == 0);
+ }
+ // You should never create an instruction directly. You should create a more
+ // specific instruction which will eventually call one of these constructors
+ // for you.
+ public:
+ uint32_t encode() const {
+ return data;
+ }
+ // Check if this instruction is really a particular case.
+ template <class C>
+ bool is() const { return C::IsTHIS(*this); }
+
+ // Safely get a more specific variant of this pointer.
+ template <class C>
+ C* as() const { return C::AsTHIS(*this); }
+
+ const Instruction& operator=(Instruction src) {
+ data = src.data;
+ return *this;
+ }
+ // Since almost all instructions have condition codes, the condition code
+ // extractor resides in the base class.
+ Assembler::Condition extractCond() {
+ MOZ_ASSERT(data >> 28 != 0xf, "The instruction does not have condition code");
+ return (Assembler::Condition)(data & 0xf0000000);
+ }
+ // Get the next instruction in the instruction stream.
+ // This does neat things like ignoreconstant pools and their guards.
+ Instruction* next();
+
+ // Skipping pools with artificial guards.
+ Instruction* skipPool();
+
+ // Sometimes, an api wants a uint32_t (or a pointer to it) rather than an
+ // instruction. raw() just coerces this into a pointer to a uint32_t.
+ const uint32_t* raw() const { return &data; }
+ uint32_t size() const { return 4; }
+}; // Instruction
+
+// Make sure that it is the right size.
+JS_STATIC_ASSERT(sizeof(Instruction) == 4);
+
+// Data Transfer Instructions.
+class InstDTR : public Instruction
+{
+ public:
+ enum IsByte_ {
+ IsByte = 0x00400000,
+ IsWord = 0x00000000
+ };
+ static const int IsDTR = 0x04000000;
+ static const int IsDTRMask = 0x0c000000;
+
+ // TODO: Replace the initialization with something that is safer.
+ InstDTR(LoadStore ls, IsByte_ ib, Index mode, Register rt, DTRAddr addr, Assembler::Condition c)
+ : Instruction(ls | ib | mode | RT(rt) | addr.encode() | IsDTR, c)
+ { }
+
+ static bool IsTHIS(const Instruction& i);
+ static InstDTR* AsTHIS(const Instruction& i);
+
+};
+JS_STATIC_ASSERT(sizeof(InstDTR) == sizeof(Instruction));
+
+class InstLDR : public InstDTR
+{
+ public:
+ InstLDR(Index mode, Register rt, DTRAddr addr, Assembler::Condition c)
+ : InstDTR(IsLoad, IsWord, mode, rt, addr, c)
+ { }
+
+ static bool IsTHIS(const Instruction& i);
+ static InstLDR* AsTHIS(const Instruction& i);
+
+ int32_t signedOffset() const {
+ int32_t offset = encode() & 0xfff;
+ if (IsUp_(encode() & IsUp) != IsUp)
+ return -offset;
+ return offset;
+ }
+ uint32_t* dest() const {
+ int32_t offset = signedOffset();
+ // When patching the load in PatchConstantPoolLoad, we ensure that the
+ // offset is a multiple of 4, offset by 8 bytes from the actual
+ // location. Indeed, when the base register is PC, ARM's 3 stages
+ // pipeline design makes it that PC is off by 8 bytes (= 2 *
+ // sizeof(uint32*)) when we actually executed it.
+ MOZ_ASSERT(offset % 4 == 0);
+ offset >>= 2;
+ return (uint32_t*)raw() + offset + 2;
+ }
+};
+JS_STATIC_ASSERT(sizeof(InstDTR) == sizeof(InstLDR));
+
+class InstNOP : public Instruction
+{
+ public:
+ static const uint32_t NopInst = 0x0320f000;
+
+ InstNOP()
+ : Instruction(NopInst, Assembler::Always)
+ { }
+
+ static bool IsTHIS(const Instruction& i);
+ static InstNOP* AsTHIS(Instruction& i);
+};
+
+// Branching to a register, or calling a register
+class InstBranchReg : public Instruction
+{
+ protected:
+ // Don't use BranchTag yourself, use a derived instruction.
+ enum BranchTag {
+ IsBX = 0x012fff10,
+ IsBLX = 0x012fff30
+ };
+
+ static const uint32_t IsBRegMask = 0x0ffffff0;
+
+ InstBranchReg(BranchTag tag, Register rm, Assembler::Condition c)
+ : Instruction(tag | rm.code(), c)
+ { }
+
+ public:
+ static bool IsTHIS (const Instruction& i);
+ static InstBranchReg* AsTHIS (const Instruction& i);
+
+ // Get the register that is being branched to
+ void extractDest(Register* dest);
+ // Make sure we are branching to a pre-known register
+ bool checkDest(Register dest);
+};
+JS_STATIC_ASSERT(sizeof(InstBranchReg) == sizeof(Instruction));
+
+// Branching to an immediate offset, or calling an immediate offset
+class InstBranchImm : public Instruction
+{
+ protected:
+ enum BranchTag {
+ IsB = 0x0a000000,
+ IsBL = 0x0b000000
+ };
+
+ static const uint32_t IsBImmMask = 0x0f000000;
+
+ InstBranchImm(BranchTag tag, BOffImm off, Assembler::Condition c)
+ : Instruction(tag | off.encode(), c)
+ { }
+
+ public:
+ static bool IsTHIS (const Instruction& i);
+ static InstBranchImm* AsTHIS (const Instruction& i);
+
+ void extractImm(BOffImm* dest);
+};
+JS_STATIC_ASSERT(sizeof(InstBranchImm) == sizeof(Instruction));
+
+// Very specific branching instructions.
+class InstBXReg : public InstBranchReg
+{
+ public:
+ static bool IsTHIS (const Instruction& i);
+ static InstBXReg* AsTHIS (const Instruction& i);
+};
+
+class InstBLXReg : public InstBranchReg
+{
+ public:
+ InstBLXReg(Register reg, Assembler::Condition c)
+ : InstBranchReg(IsBLX, reg, c)
+ { }
+
+ static bool IsTHIS (const Instruction& i);
+ static InstBLXReg* AsTHIS (const Instruction& i);
+};
+
+class InstBImm : public InstBranchImm
+{
+ public:
+ InstBImm(BOffImm off, Assembler::Condition c)
+ : InstBranchImm(IsB, off, c)
+ { }
+
+ static bool IsTHIS (const Instruction& i);
+ static InstBImm* AsTHIS (const Instruction& i);
+};
+
+class InstBLImm : public InstBranchImm
+{
+ public:
+ InstBLImm(BOffImm off, Assembler::Condition c)
+ : InstBranchImm(IsBL, off, c)
+ { }
+
+ static bool IsTHIS (const Instruction& i);
+ static InstBLImm* AsTHIS (const Instruction& i);
+};
+
+// Both movw and movt. The layout of both the immediate and the destination
+// register is the same so the code is being shared.
+class InstMovWT : public Instruction
+{
+ protected:
+ enum WT {
+ IsW = 0x03000000,
+ IsT = 0x03400000
+ };
+ static const uint32_t IsWTMask = 0x0ff00000;
+
+ InstMovWT(Register rd, Imm16 imm, WT wt, Assembler::Condition c)
+ : Instruction (RD(rd) | imm.encode() | wt, c)
+ { }
+
+ public:
+ void extractImm(Imm16* dest);
+ void extractDest(Register* dest);
+ bool checkImm(Imm16 dest);
+ bool checkDest(Register dest);
+
+ static bool IsTHIS (Instruction& i);
+ static InstMovWT* AsTHIS (Instruction& i);
+
+};
+JS_STATIC_ASSERT(sizeof(InstMovWT) == sizeof(Instruction));
+
+class InstMovW : public InstMovWT
+{
+ public:
+ InstMovW (Register rd, Imm16 imm, Assembler::Condition c)
+ : InstMovWT(rd, imm, IsW, c)
+ { }
+
+ static bool IsTHIS (const Instruction& i);
+ static InstMovW* AsTHIS (const Instruction& i);
+};
+
+class InstMovT : public InstMovWT
+{
+ public:
+ InstMovT (Register rd, Imm16 imm, Assembler::Condition c)
+ : InstMovWT(rd, imm, IsT, c)
+ { }
+
+ static bool IsTHIS (const Instruction& i);
+ static InstMovT* AsTHIS (const Instruction& i);
+};
+
+class InstALU : public Instruction
+{
+ static const int32_t ALUMask = 0xc << 24;
+
+ public:
+ InstALU(Register rd, Register rn, Operand2 op2, ALUOp op, SBit s, Assembler::Condition c)
+ : Instruction(maybeRD(rd) | maybeRN(rn) | op2.encode() | op | s, c)
+ { }
+
+ static bool IsTHIS (const Instruction& i);
+ static InstALU* AsTHIS (const Instruction& i);
+
+ void extractOp(ALUOp* ret);
+ bool checkOp(ALUOp op);
+ void extractDest(Register* ret);
+ bool checkDest(Register rd);
+ void extractOp1(Register* ret);
+ bool checkOp1(Register rn);
+ Operand2 extractOp2();
+};
+
+class InstCMP : public InstALU
+{
+ public:
+ static bool IsTHIS (const Instruction& i);
+ static InstCMP* AsTHIS (const Instruction& i);
+};
+
+class InstMOV : public InstALU
+{
+ public:
+ static bool IsTHIS (const Instruction& i);
+ static InstMOV* AsTHIS (const Instruction& i);
+};
+
+
+class InstructionIterator
+{
+ private:
+ Instruction* i;
+
+ public:
+ explicit InstructionIterator(Instruction* i_);
+
+ Instruction* next() {
+ i = i->next();
+ return cur();
+ }
+ Instruction* cur() const {
+ return i;
+ }
+};
+
+static const uint32_t NumIntArgRegs = 4;
+
+// There are 16 *float* registers available for arguments
+// If doubles are used, only half the number of registers are available.
+static const uint32_t NumFloatArgRegs = 16;
+
+static inline bool
+GetIntArgReg(uint32_t usedIntArgs, uint32_t usedFloatArgs, Register* out)
+{
+ if (usedIntArgs >= NumIntArgRegs)
+ return false;
+
+ *out = Register::FromCode(usedIntArgs);
+ return true;
+}
+
+// Get a register in which we plan to put a quantity that will be used as an
+// integer argument. This differs from GetIntArgReg in that if we have no more
+// actual argument registers to use we will fall back on using whatever
+// CallTempReg* don't overlap the argument registers, and only fail once those
+// run out too.
+static inline bool
+GetTempRegForIntArg(uint32_t usedIntArgs, uint32_t usedFloatArgs, Register* out)
+{
+ if (GetIntArgReg(usedIntArgs, usedFloatArgs, out))
+ return true;
+
+ // Unfortunately, we have to assume things about the point at which
+ // GetIntArgReg returns false, because we need to know how many registers it
+ // can allocate.
+ usedIntArgs -= NumIntArgRegs;
+ if (usedIntArgs >= NumCallTempNonArgRegs)
+ return false;
+
+ *out = CallTempNonArgRegs[usedIntArgs];
+ return true;
+}
+
+
+#if !defined(JS_CODEGEN_ARM_HARDFP) || defined(JS_SIMULATOR_ARM)
+
+static inline uint32_t
+GetArgStackDisp(uint32_t arg)
+{
+ MOZ_ASSERT(!UseHardFpABI());
+ MOZ_ASSERT(arg >= NumIntArgRegs);
+ return (arg - NumIntArgRegs) * sizeof(intptr_t);
+}
+
+#endif
+
+
+#if defined(JS_CODEGEN_ARM_HARDFP) || defined(JS_SIMULATOR_ARM)
+
+static inline bool
+GetFloat32ArgReg(uint32_t usedIntArgs, uint32_t usedFloatArgs, FloatRegister* out)
+{
+ MOZ_ASSERT(UseHardFpABI());
+ if (usedFloatArgs >= NumFloatArgRegs)
+ return false;
+ *out = VFPRegister(usedFloatArgs, VFPRegister::Single);
+ return true;
+}
+static inline bool
+GetDoubleArgReg(uint32_t usedIntArgs, uint32_t usedFloatArgs, FloatRegister* out)
+{
+ MOZ_ASSERT(UseHardFpABI());
+ MOZ_ASSERT((usedFloatArgs % 2) == 0);
+ if (usedFloatArgs >= NumFloatArgRegs)
+ return false;
+ *out = VFPRegister(usedFloatArgs>>1, VFPRegister::Double);
+ return true;
+}
+
+static inline uint32_t
+GetIntArgStackDisp(uint32_t usedIntArgs, uint32_t usedFloatArgs, uint32_t* padding)
+{
+ MOZ_ASSERT(UseHardFpABI());
+ MOZ_ASSERT(usedIntArgs >= NumIntArgRegs);
+ uint32_t doubleSlots = Max(0, (int32_t)usedFloatArgs - (int32_t)NumFloatArgRegs);
+ doubleSlots *= 2;
+ int intSlots = usedIntArgs - NumIntArgRegs;
+ return (intSlots + doubleSlots + *padding) * sizeof(intptr_t);
+}
+
+static inline uint32_t
+GetFloat32ArgStackDisp(uint32_t usedIntArgs, uint32_t usedFloatArgs, uint32_t* padding)
+{
+ MOZ_ASSERT(UseHardFpABI());
+ MOZ_ASSERT(usedFloatArgs >= NumFloatArgRegs);
+ uint32_t intSlots = 0;
+ if (usedIntArgs > NumIntArgRegs)
+ intSlots = usedIntArgs - NumIntArgRegs;
+ uint32_t float32Slots = usedFloatArgs - NumFloatArgRegs;
+ return (intSlots + float32Slots + *padding) * sizeof(intptr_t);
+}
+
+static inline uint32_t
+GetDoubleArgStackDisp(uint32_t usedIntArgs, uint32_t usedFloatArgs, uint32_t* padding)
+{
+ MOZ_ASSERT(UseHardFpABI());
+ MOZ_ASSERT(usedFloatArgs >= NumFloatArgRegs);
+ uint32_t intSlots = 0;
+ if (usedIntArgs > NumIntArgRegs) {
+ intSlots = usedIntArgs - NumIntArgRegs;
+ // Update the amount of padding required.
+ *padding += (*padding + usedIntArgs) % 2;
+ }
+ uint32_t doubleSlots = usedFloatArgs - NumFloatArgRegs;
+ doubleSlots *= 2;
+ return (intSlots + doubleSlots + *padding) * sizeof(intptr_t);
+}
+
+#endif
+
+class DoubleEncoder
+{
+ struct DoubleEntry
+ {
+ uint32_t dblTop;
+ datastore::Imm8VFPImmData data;
+ };
+
+ static const DoubleEntry table[256];
+
+ public:
+ bool lookup(uint32_t top, datastore::Imm8VFPImmData* ret) const {
+ for (int i = 0; i < 256; i++) {
+ if (table[i].dblTop == top) {
+ *ret = table[i].data;
+ return true;
+ }
+ }
+ return false;
+ }
+};
+
+class AutoForbidPools
+{
+ Assembler* masm_;
+
+ public:
+ // The maxInst argument is the maximum number of word sized instructions
+ // that will be allocated within this context. It is used to determine if
+ // the pool needs to be dumped before entering this content. The debug code
+ // checks that no more than maxInst instructions are actually allocated.
+ //
+ // Allocation of pool entries is not supported within this content so the
+ // code can not use large integers or float constants etc.
+ AutoForbidPools(Assembler* masm, size_t maxInst)
+ : masm_(masm)
+ {
+ masm_->enterNoPool(maxInst);
+ }
+
+ ~AutoForbidPools() {
+ masm_->leaveNoPool();
+ }
+};
+
+} // namespace jit
+} // namespace js
+
+#endif /* jit_arm_Assembler_arm_h */