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Diffstat (limited to 'js/src/irregexp/RegExpEngine.h')
-rw-r--r-- | js/src/irregexp/RegExpEngine.h | 1546 |
1 files changed, 1546 insertions, 0 deletions
diff --git a/js/src/irregexp/RegExpEngine.h b/js/src/irregexp/RegExpEngine.h new file mode 100644 index 000000000..78c784aaf --- /dev/null +++ b/js/src/irregexp/RegExpEngine.h @@ -0,0 +1,1546 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- + * vim: set ts=8 sts=4 et sw=4 tw=99: */ + +// Copyright 2012 the V8 project authors. All rights reserved. +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following +// disclaimer in the documentation and/or other materials provided +// with the distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived +// from this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#ifndef V8_JSREGEXP_H_ +#define V8_JSREGEXP_H_ + +#include "jscntxt.h" + +#include "ds/SplayTree.h" +#include "jit/Label.h" +#include "vm/RegExpObject.h" + +namespace js { + +class MatchPairs; +class RegExpShared; + +namespace jit { + class Label; + class JitCode; +} + +namespace irregexp { + +class RegExpTree; +class RegExpMacroAssembler; + +struct RegExpCompileData +{ + RegExpCompileData() + : tree(nullptr), + simple(true), + contains_anchor(false), + capture_count(0) + {} + + RegExpTree* tree; + bool simple; + bool contains_anchor; + int capture_count; +}; + +struct RegExpCode +{ + jit::JitCode* jitCode; + uint8_t* byteCode; + + RegExpCode() + : jitCode(nullptr), byteCode(nullptr) + {} + + bool empty() { + return !jitCode && !byteCode; + } + + void destroy() { + js_free(byteCode); + } +}; + +RegExpCode +CompilePattern(JSContext* cx, RegExpShared* shared, RegExpCompileData* data, + HandleLinearString sample, bool is_global, bool ignore_case, + bool is_ascii, bool match_only, bool force_bytecode, bool sticky, + bool unicode); + +// Note: this may return RegExpRunStatus_Error if an interrupt was requested +// while the code was executing. +template <typename CharT> +RegExpRunStatus +ExecuteCode(JSContext* cx, jit::JitCode* codeBlock, const CharT* chars, size_t start, + size_t length, MatchPairs* matches, size_t* endIndex); + +template <typename CharT> +RegExpRunStatus +InterpretCode(JSContext* cx, const uint8_t* byteCode, const CharT* chars, size_t start, + size_t length, MatchPairs* matches, size_t* endIndex); + +#define FOR_EACH_NODE_TYPE(VISIT) \ + VISIT(End) \ + VISIT(Action) \ + VISIT(Choice) \ + VISIT(BackReference) \ + VISIT(Assertion) \ + VISIT(Text) + +#define FOR_EACH_REG_EXP_TREE_TYPE(VISIT) \ + VISIT(Disjunction) \ + VISIT(Alternative) \ + VISIT(Assertion) \ + VISIT(CharacterClass) \ + VISIT(Atom) \ + VISIT(Quantifier) \ + VISIT(Capture) \ + VISIT(Lookahead) \ + VISIT(BackReference) \ + VISIT(Empty) \ + VISIT(Text) + +#define FORWARD_DECLARE(Name) class RegExp##Name; +FOR_EACH_REG_EXP_TREE_TYPE(FORWARD_DECLARE) +#undef FORWARD_DECLARE + +// InfallibleVector is like Vector, but all its methods are infallible (they +// crash on OOM). We use this class instead of Vector to avoid a ton of +// MOZ_MUST_USE warnings in irregexp code (imported from V8). +template<typename T, size_t N> +class InfallibleVector +{ + Vector<T, N, LifoAllocPolicy<Infallible>> vector_; + + InfallibleVector(const InfallibleVector&) = delete; + void operator=(const InfallibleVector&) = delete; + + public: + explicit InfallibleVector(const LifoAllocPolicy<Infallible>& alloc) : vector_(alloc) {} + + void append(const T& t) { MOZ_ALWAYS_TRUE(vector_.append(t)); } + void append(const T* begin, size_t length) { MOZ_ALWAYS_TRUE(vector_.append(begin, length)); } + + void clear() { vector_.clear(); } + void popBack() { vector_.popBack(); } + void reserve(size_t n) { MOZ_ALWAYS_TRUE(vector_.reserve(n)); } + + size_t length() const { return vector_.length(); } + T popCopy() { return vector_.popCopy(); } + + T* begin() { return vector_.begin(); } + const T* begin() const { return vector_.begin(); } + + T& operator[](size_t index) { return vector_[index]; } + const T& operator[](size_t index) const { return vector_[index]; } + + InfallibleVector& operator=(InfallibleVector&& rhs) { vector_ = Move(rhs.vector_); return *this; } +}; + +class CharacterRange; +typedef InfallibleVector<CharacterRange, 1> CharacterRangeVector; + +// Represents code units in the range from from_ to to_, both ends are +// inclusive. +class CharacterRange +{ + public: + CharacterRange() + : from_(0), to_(0) + {} + + CharacterRange(char16_t from, char16_t to) + : from_(from), to_(to) + {} + + static void AddClassEscape(LifoAlloc* alloc, char16_t type, CharacterRangeVector* ranges); + static void AddClassEscapeUnicode(LifoAlloc* alloc, char16_t type, + CharacterRangeVector* ranges, bool ignoreCase); + + static inline CharacterRange Singleton(char16_t value) { + return CharacterRange(value, value); + } + static inline CharacterRange Range(char16_t from, char16_t to) { + MOZ_ASSERT(from <= to); + return CharacterRange(from, to); + } + static inline CharacterRange Everything() { + return CharacterRange(0, 0xFFFF); + } + bool Contains(char16_t i) { return from_ <= i && i <= to_; } + char16_t from() const { return from_; } + void set_from(char16_t value) { from_ = value; } + char16_t to() const { return to_; } + void set_to(char16_t value) { to_ = value; } + bool is_valid() { return from_ <= to_; } + bool IsEverything(char16_t max) { return from_ == 0 && to_ >= max; } + bool IsSingleton() { return (from_ == to_); } + void AddCaseEquivalents(bool is_ascii, bool unicode, CharacterRangeVector* ranges); + + static void Split(const LifoAlloc* alloc, + CharacterRangeVector base, + const Vector<int>& overlay, + CharacterRangeVector* included, + CharacterRangeVector* excluded); + + // Whether a range list is in canonical form: Ranges ordered by from value, + // and ranges non-overlapping and non-adjacent. + static bool IsCanonical(const CharacterRangeVector& ranges); + + // Convert range list to canonical form. The characters covered by the ranges + // will still be the same, but no character is in more than one range, and + // adjacent ranges are merged. The resulting list may be shorter than the + // original, but cannot be longer. + static void Canonicalize(CharacterRangeVector& ranges); + + // Negate the contents of a character range in canonical form. + static void Negate(const LifoAlloc* alloc, + CharacterRangeVector src, + CharacterRangeVector* dst); + + static const int kStartMarker = (1 << 24); + static const int kPayloadMask = (1 << 24) - 1; + + private: + char16_t from_; + char16_t to_; +}; + +// A set of unsigned integers that behaves especially well on small +// integers (< 32). +class OutSet +{ + public: + OutSet() + : first_(0), remaining_(nullptr), successors_(nullptr) + {} + + OutSet* Extend(LifoAlloc* alloc, unsigned value); + bool Get(unsigned value); + static const unsigned kFirstLimit = 32; + + private: + typedef InfallibleVector<OutSet*, 1> OutSetVector; + typedef InfallibleVector<unsigned, 1> RemainingVector; + + // Destructively set a value in this set. In most cases you want + // to use Extend instead to ensure that only one instance exists + // that contains the same values. + void Set(LifoAlloc* alloc, unsigned value); + + // The successors are a list of sets that contain the same values + // as this set and the one more value that is not present in this + // set. + OutSetVector* successors() { return successors_; } + + OutSet(uint32_t first, RemainingVector* remaining) + : first_(first), remaining_(remaining), successors_(nullptr) + {} + + RemainingVector& remaining() { return *remaining_; } + + uint32_t first_; + RemainingVector* remaining_; + OutSetVector* successors_; + friend class Trace; +}; + +// A mapping from integers, specified as ranges, to a set of integers. +// Used for mapping character ranges to choices. +class DispatchTable +{ + public: + explicit DispatchTable(LifoAlloc* alloc) + {} + + class Entry { + public: + Entry() + : from_(0), to_(0), out_set_(nullptr) + {} + + Entry(char16_t from, char16_t to, OutSet* out_set) + : from_(from), to_(to), out_set_(out_set) + {} + + char16_t from() { return from_; } + char16_t to() { return to_; } + void set_to(char16_t value) { to_ = value; } + void AddValue(LifoAlloc* alloc, int value) { + out_set_ = out_set_->Extend(alloc, value); + } + OutSet* out_set() { return out_set_; } + private: + char16_t from_; + char16_t to_; + OutSet* out_set_; + }; + + void AddRange(LifoAlloc* alloc, CharacterRange range, int value); + OutSet* Get(char16_t value); + void Dump(); + + private: + // There can't be a static empty set since it allocates its + // successors in a LifoAlloc and caches them. + OutSet* empty() { return &empty_; } + OutSet empty_; +}; + +class TextElement +{ + public: + enum TextType { + ATOM, + CHAR_CLASS + }; + + static TextElement Atom(RegExpAtom* atom); + static TextElement CharClass(RegExpCharacterClass* char_class); + + int cp_offset() const { return cp_offset_; } + void set_cp_offset(int cp_offset) { cp_offset_ = cp_offset; } + int length() const; + + TextType text_type() const { return text_type_; } + + RegExpTree* tree() const { return tree_; } + + RegExpAtom* atom() const { + MOZ_ASSERT(text_type() == ATOM); + return reinterpret_cast<RegExpAtom*>(tree()); + } + + RegExpCharacterClass* char_class() const { + MOZ_ASSERT(text_type() == CHAR_CLASS); + return reinterpret_cast<RegExpCharacterClass*>(tree()); + } + + private: + TextElement(TextType text_type, RegExpTree* tree) + : cp_offset_(-1), text_type_(text_type), tree_(tree) + {} + + int cp_offset_; + TextType text_type_; + RegExpTree* tree_; +}; + +typedef InfallibleVector<TextElement, 1> TextElementVector; + +class NodeVisitor; +class RegExpCompiler; +class Trace; +class BoyerMooreLookahead; + +struct NodeInfo +{ + NodeInfo() + : being_analyzed(false), + been_analyzed(false), + follows_word_interest(false), + follows_newline_interest(false), + follows_start_interest(false), + at_end(false), + visited(false), + replacement_calculated(false) + {} + + // Returns true if the interests and assumptions of this node + // matches the given one. + bool Matches(NodeInfo* that) { + return (at_end == that->at_end) && + (follows_word_interest == that->follows_word_interest) && + (follows_newline_interest == that->follows_newline_interest) && + (follows_start_interest == that->follows_start_interest); + } + + // Updates the interests of this node given the interests of the + // node preceding it. + void AddFromPreceding(NodeInfo* that) { + at_end |= that->at_end; + follows_word_interest |= that->follows_word_interest; + follows_newline_interest |= that->follows_newline_interest; + follows_start_interest |= that->follows_start_interest; + } + + bool HasLookbehind() { + return follows_word_interest || + follows_newline_interest || + follows_start_interest; + } + + // Sets the interests of this node to include the interests of the + // following node. + void AddFromFollowing(NodeInfo* that) { + follows_word_interest |= that->follows_word_interest; + follows_newline_interest |= that->follows_newline_interest; + follows_start_interest |= that->follows_start_interest; + } + + void ResetCompilationState() { + being_analyzed = false; + been_analyzed = false; + } + + bool being_analyzed: 1; + bool been_analyzed: 1; + + // These bits are set of this node has to know what the preceding + // character was. + bool follows_word_interest: 1; + bool follows_newline_interest: 1; + bool follows_start_interest: 1; + + bool at_end: 1; + bool visited: 1; + bool replacement_calculated: 1; +}; + +// Details of a quick mask-compare check that can look ahead in the +// input stream. +class QuickCheckDetails +{ + public: + QuickCheckDetails() + : characters_(0), + mask_(0), + value_(0), + cannot_match_(false) + {} + + explicit QuickCheckDetails(int characters) + : characters_(characters), + mask_(0), + value_(0), + cannot_match_(false) + {} + + bool Rationalize(bool ascii); + + // Merge in the information from another branch of an alternation. + void Merge(QuickCheckDetails* other, int from_index); + + // Advance the current position by some amount. + void Advance(int by, bool ascii); + + void Clear(); + + bool cannot_match() { return cannot_match_; } + void set_cannot_match() { cannot_match_ = true; } + + int characters() { return characters_; } + void set_characters(int characters) { characters_ = characters; } + + struct Position { + Position() : mask(0), value(0), determines_perfectly(false) { } + char16_t mask; + char16_t value; + bool determines_perfectly; + }; + + Position* positions(int index) { + MOZ_ASSERT(index >= 0); + MOZ_ASSERT(index < characters_); + return positions_ + index; + } + + uint32_t mask() { return mask_; } + uint32_t value() { return value_; } + + private: + // How many characters do we have quick check information from. This is + // the same for all branches of a choice node. + int characters_; + Position positions_[4]; + + // These values are the condensate of the above array after Rationalize(). + uint32_t mask_; + uint32_t value_; + + // If set to true, there is no way this quick check can match at all. + // E.g., if it requires to be at the start of the input, and isn't. + bool cannot_match_; +}; + +class RegExpNode +{ + public: + explicit RegExpNode(LifoAlloc* alloc); + virtual ~RegExpNode() {} + virtual void Accept(NodeVisitor* visitor) = 0; + + // Generates a goto to this node or actually generates the code at this point. + virtual void Emit(RegExpCompiler* compiler, Trace* trace) = 0; + + // How many characters must this node consume at a minimum in order to + // succeed. If we have found at least 'still_to_find' characters that + // must be consumed there is no need to ask any following nodes whether + // they are sure to eat any more characters. The not_at_start argument is + // used to indicate that we know we are not at the start of the input. In + // this case anchored branches will always fail and can be ignored when + // determining how many characters are consumed on success. + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start) = 0; + + // Emits some quick code that checks whether the preloaded characters match. + // Falls through on certain failure, jumps to the label on possible success. + // If the node cannot make a quick check it does nothing and returns false. + bool EmitQuickCheck(RegExpCompiler* compiler, + Trace* trace, + bool preload_has_checked_bounds, + jit::Label* on_possible_success, + QuickCheckDetails* details_return, + bool fall_through_on_failure); + + // For a given number of characters this returns a mask and a value. The + // next n characters are anded with the mask and compared with the value. + // A comparison failure indicates the node cannot match the next n characters. + // A comparison success indicates the node may match. + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start) = 0; + + static const int kNodeIsTooComplexForGreedyLoops = -1; + + virtual int GreedyLoopTextLength() { return kNodeIsTooComplexForGreedyLoops; } + + // Only returns the successor for a text node of length 1 that matches any + // character and that has no guards on it. + virtual RegExpNode* GetSuccessorOfOmnivorousTextNode(RegExpCompiler* compiler) { + return nullptr; + } + + static const int kRecursionBudget = 200; + + // Collects information on the possible code units (mod 128) that can match if + // we look forward. This is used for a Boyer-Moore-like string searching + // implementation. TODO(erikcorry): This should share more code with + // EatsAtLeast, GetQuickCheckDetails. The budget argument is used to limit + // the number of nodes we are willing to look at in order to create this data. + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start) { + MOZ_CRASH("Bad call"); + } + + // If we know that the input is ASCII then there are some nodes that can + // never match. This method returns a node that can be substituted for + // itself, or nullptr if the node can never match. + virtual RegExpNode* FilterASCII(int depth, bool ignore_case, bool unicode) { return this; } + + // Helper for FilterASCII. + RegExpNode* replacement() { + MOZ_ASSERT(info()->replacement_calculated); + return replacement_; + } + RegExpNode* set_replacement(RegExpNode* replacement) { + info()->replacement_calculated = true; + replacement_ = replacement; + return replacement; // For convenience. + } + + // We want to avoid recalculating the lookahead info, so we store it on the + // node. Only info that is for this node is stored. We can tell that the + // info is for this node when offset == 0, so the information is calculated + // relative to this node. + void SaveBMInfo(BoyerMooreLookahead* bm, bool not_at_start, int offset) { + if (offset == 0) set_bm_info(not_at_start, bm); + } + + jit::Label* label() { return &label_; } + + // If non-generic code is generated for a node (i.e. the node is not at the + // start of the trace) then it cannot be reused. This variable sets a limit + // on how often we allow that to happen before we insist on starting a new + // trace and generating generic code for a node that can be reused by flushing + // the deferred actions in the current trace and generating a goto. + static const int kMaxCopiesCodeGenerated = 10; + + NodeInfo* info() { return &info_; } + + BoyerMooreLookahead* bm_info(bool not_at_start) { + return bm_info_[not_at_start ? 1 : 0]; + } + + LifoAlloc* alloc() const { return alloc_; } + + protected: + enum LimitResult { DONE, CONTINUE }; + RegExpNode* replacement_; + + LimitResult LimitVersions(RegExpCompiler* compiler, Trace* trace); + + void set_bm_info(bool not_at_start, BoyerMooreLookahead* bm) { + bm_info_[not_at_start ? 1 : 0] = bm; + } + + private: + static const int kFirstCharBudget = 10; + jit::Label label_; + NodeInfo info_; + + // This variable keeps track of how many times code has been generated for + // this node (in different traces). We don't keep track of where the + // generated code is located unless the code is generated at the start of + // a trace, in which case it is generic and can be reused by flushing the + // deferred operations in the current trace and generating a goto. + int trace_count_; + BoyerMooreLookahead* bm_info_[2]; + + LifoAlloc* alloc_; +}; + +// A simple closed interval. +class Interval +{ + public: + Interval() : from_(kNone), to_(kNone) { } + + Interval(int from, int to) : from_(from), to_(to) { } + + Interval Union(Interval that) { + if (that.from_ == kNone) + return *this; + else if (from_ == kNone) + return that; + else + return Interval(Min(from_, that.from_), Max(to_, that.to_)); + } + + bool Contains(int value) { + return (from_ <= value) && (value <= to_); + } + + bool is_empty() { return from_ == kNone; } + + int from() const { return from_; } + int to() const { return to_; } + + static Interval Empty() { return Interval(); } + static const int kNone = -1; + + private: + int from_; + int to_; +}; + +class SeqRegExpNode : public RegExpNode +{ + public: + explicit SeqRegExpNode(RegExpNode* on_success) + : RegExpNode(on_success->alloc()), on_success_(on_success) + {} + + RegExpNode* on_success() { return on_success_; } + void set_on_success(RegExpNode* node) { on_success_ = node; } + virtual RegExpNode* FilterASCII(int depth, bool ignore_case, bool unicode); + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + + protected: + RegExpNode* FilterSuccessor(int depth, bool ignore_case, bool unicode); + + private: + RegExpNode* on_success_; +}; + +class ActionNode : public SeqRegExpNode +{ + public: + enum ActionType { + SET_REGISTER, + INCREMENT_REGISTER, + STORE_POSITION, + BEGIN_SUBMATCH, + POSITIVE_SUBMATCH_SUCCESS, + EMPTY_MATCH_CHECK, + CLEAR_CAPTURES + }; + + ActionNode(ActionType action_type, RegExpNode* on_success) + : SeqRegExpNode(on_success), + action_type_(action_type) + {} + + static ActionNode* SetRegister(int reg, int val, RegExpNode* on_success); + static ActionNode* IncrementRegister(int reg, RegExpNode* on_success); + static ActionNode* StorePosition(int reg, + bool is_capture, + RegExpNode* on_success); + static ActionNode* ClearCaptures(Interval range, RegExpNode* on_success); + static ActionNode* BeginSubmatch(int stack_pointer_reg, + int position_reg, + RegExpNode* on_success); + static ActionNode* PositiveSubmatchSuccess(int stack_pointer_reg, + int restore_reg, + int clear_capture_count, + int clear_capture_from, + RegExpNode* on_success); + static ActionNode* EmptyMatchCheck(int start_register, + int repetition_register, + int repetition_limit, + RegExpNode* on_success); + virtual void Accept(NodeVisitor* visitor); + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int filled_in, + bool not_at_start) { + return on_success()->GetQuickCheckDetails( + details, compiler, filled_in, not_at_start); + } + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + ActionType action_type() { return action_type_; } + // TODO(erikcorry): We should allow some action nodes in greedy loops. + virtual int GreedyLoopTextLength() { return kNodeIsTooComplexForGreedyLoops; } + + private: + union { + struct { + int reg; + int value; + } u_store_register; + struct { + int reg; + } u_increment_register; + struct { + int reg; + bool is_capture; + } u_position_register; + struct { + int stack_pointer_register; + int current_position_register; + int clear_register_count; + int clear_register_from; + } u_submatch; + struct { + int start_register; + int repetition_register; + int repetition_limit; + } u_empty_match_check; + struct { + int range_from; + int range_to; + } u_clear_captures; + } data_; + ActionType action_type_; + friend class DotPrinter; +}; + +class TextNode : public SeqRegExpNode +{ + public: + TextNode(TextElementVector* elements, + RegExpNode* on_success) + : SeqRegExpNode(on_success), + elements_(elements) + {} + + TextNode(RegExpCharacterClass* that, + RegExpNode* on_success) + : SeqRegExpNode(on_success), + elements_(alloc()->newInfallible<TextElementVector>(*alloc())) + { + elements_->append(TextElement::CharClass(that)); + } + + virtual void Accept(NodeVisitor* visitor); + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start); + TextElementVector& elements() { return *elements_; } + void MakeCaseIndependent(bool is_ascii, bool unicode); + virtual int GreedyLoopTextLength(); + virtual RegExpNode* GetSuccessorOfOmnivorousTextNode( + RegExpCompiler* compiler); + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + void CalculateOffsets(); + virtual RegExpNode* FilterASCII(int depth, bool ignore_case, bool unicode); + + private: + enum TextEmitPassType { + NON_ASCII_MATCH, // Check for characters that can't match. + SIMPLE_CHARACTER_MATCH, // Case-dependent single character check. + NON_LETTER_CHARACTER_MATCH, // Check characters that have no case equivs. + CASE_CHARACTER_MATCH, // Case-independent single character check. + CHARACTER_CLASS_MATCH // Character class. + }; + static bool SkipPass(int pass, bool ignore_case); + static const int kFirstRealPass = SIMPLE_CHARACTER_MATCH; + static const int kLastPass = CHARACTER_CLASS_MATCH; + void TextEmitPass(RegExpCompiler* compiler, + TextEmitPassType pass, + bool preloaded, + Trace* trace, + bool first_element_checked, + int* checked_up_to); + int Length(); + TextElementVector* elements_; +}; + +class AssertionNode : public SeqRegExpNode +{ + public: + enum AssertionType { + AT_END, + AT_START, + AT_BOUNDARY, + AT_NON_BOUNDARY, + AFTER_NEWLINE, + NOT_AFTER_LEAD_SURROGATE, + NOT_IN_SURROGATE_PAIR + }; + AssertionNode(AssertionType t, RegExpNode* on_success) + : SeqRegExpNode(on_success), assertion_type_(t) + {} + + static AssertionNode* AtEnd(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(AT_END, on_success); + } + static AssertionNode* AtStart(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(AT_START, on_success); + } + static AssertionNode* AtBoundary(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(AT_BOUNDARY, on_success); + } + static AssertionNode* AtNonBoundary(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(AT_NON_BOUNDARY, on_success); + } + static AssertionNode* AfterNewline(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(AFTER_NEWLINE, on_success); + } + static AssertionNode* NotAfterLeadSurrogate(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(NOT_AFTER_LEAD_SURROGATE, + on_success); + } + static AssertionNode* NotInSurrogatePair(RegExpNode* on_success) { + return on_success->alloc()->newInfallible<AssertionNode>(NOT_IN_SURROGATE_PAIR, + on_success); + } + virtual void Accept(NodeVisitor* visitor); + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int filled_in, + bool not_at_start); + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + AssertionType assertion_type() { return assertion_type_; } + + private: + void EmitBoundaryCheck(RegExpCompiler* compiler, Trace* trace); + enum IfPrevious { kIsNonWord, kIsWord }; + void BacktrackIfPrevious(RegExpCompiler* compiler, + Trace* trace, + IfPrevious backtrack_if_previous); + AssertionType assertion_type_; +}; + +class BackReferenceNode : public SeqRegExpNode +{ + public: + BackReferenceNode(int start_reg, + int end_reg, + RegExpNode* on_success) + : SeqRegExpNode(on_success), + start_reg_(start_reg), + end_reg_(end_reg) + {} + + virtual void Accept(NodeVisitor* visitor); + int start_register() { return start_reg_; } + int end_register() { return end_reg_; } + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, + int recursion_depth, + bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start) { + return; + } + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + + private: + int start_reg_; + int end_reg_; +}; + +class EndNode : public RegExpNode +{ + public: + enum Action { ACCEPT, BACKTRACK, NEGATIVE_SUBMATCH_SUCCESS }; + + explicit EndNode(LifoAlloc* alloc, Action action) + : RegExpNode(alloc), action_(action) + {} + + virtual void Accept(NodeVisitor* visitor); + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, + int recursion_depth, + bool not_at_start) { return 0; } + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start) + { + // Returning 0 from EatsAtLeast should ensure we never get here. + MOZ_CRASH("Bad call"); + } + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start) { + // Returning 0 from EatsAtLeast should ensure we never get here. + MOZ_CRASH("Bad call"); + } + + private: + Action action_; +}; + +class NegativeSubmatchSuccess : public EndNode +{ + public: + NegativeSubmatchSuccess(LifoAlloc* alloc, + int stack_pointer_reg, + int position_reg, + int clear_capture_count, + int clear_capture_start) + : EndNode(alloc, NEGATIVE_SUBMATCH_SUCCESS), + stack_pointer_register_(stack_pointer_reg), + current_position_register_(position_reg), + clear_capture_count_(clear_capture_count), + clear_capture_start_(clear_capture_start) + {} + + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + + private: + int stack_pointer_register_; + int current_position_register_; + int clear_capture_count_; + int clear_capture_start_; +}; + +class Guard +{ + public: + enum Relation { LT, GEQ }; + Guard(int reg, Relation op, int value) + : reg_(reg), + op_(op), + value_(value) + {} + + int reg() { return reg_; } + Relation op() { return op_; } + int value() { return value_; } + + private: + int reg_; + Relation op_; + int value_; +}; + +typedef InfallibleVector<Guard*, 1> GuardVector; + +class GuardedAlternative +{ + public: + explicit GuardedAlternative(RegExpNode* node) + : node_(node), guards_(nullptr) + {} + + void AddGuard(LifoAlloc* alloc, Guard* guard); + RegExpNode* node() const { return node_; } + void set_node(RegExpNode* node) { node_ = node; } + const GuardVector* guards() const { return guards_; } + + private: + RegExpNode* node_; + GuardVector* guards_; +}; + +typedef InfallibleVector<GuardedAlternative, 0> GuardedAlternativeVector; + +class AlternativeGeneration; + +class ChoiceNode : public RegExpNode +{ + public: + explicit ChoiceNode(LifoAlloc* alloc, int expected_size) + : RegExpNode(alloc), + alternatives_(*alloc), + table_(nullptr), + not_at_start_(false), + being_calculated_(false) + { + alternatives_.reserve(expected_size); + } + + virtual void Accept(NodeVisitor* visitor); + void AddAlternative(GuardedAlternative node) { + alternatives_.append(node); + } + + GuardedAlternativeVector& alternatives() { return alternatives_; } + DispatchTable* GetTable(bool ignore_case); + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start); + int EatsAtLeastHelper(int still_to_find, + int budget, + RegExpNode* ignore_this_node, + bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start); + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + + bool being_calculated() { return being_calculated_; } + bool not_at_start() { return not_at_start_; } + void set_not_at_start() { not_at_start_ = true; } + void set_being_calculated(bool b) { being_calculated_ = b; } + virtual bool try_to_emit_quick_check_for_alternative(int i) { return true; } + virtual RegExpNode* FilterASCII(int depth, bool ignore_case, bool unicode); + + protected: + int GreedyLoopTextLengthForAlternative(GuardedAlternative* alternative); + GuardedAlternativeVector alternatives_; + + private: + friend class Analysis; + void GenerateGuard(RegExpMacroAssembler* macro_assembler, + Guard* guard, + Trace* trace); + int CalculatePreloadCharacters(RegExpCompiler* compiler, int eats_at_least); + void EmitOutOfLineContinuation(RegExpCompiler* compiler, + Trace* trace, + GuardedAlternative alternative, + AlternativeGeneration* alt_gen, + int preload_characters, + bool next_expects_preload); + DispatchTable* table_; + + // If true, this node is never checked at the start of the input. + // Allows a new trace to start with at_start() set to false. + bool not_at_start_; + bool being_calculated_; +}; + +class NegativeLookaheadChoiceNode : public ChoiceNode +{ + public: + explicit NegativeLookaheadChoiceNode(LifoAlloc* alloc, + GuardedAlternative this_must_fail, + GuardedAlternative then_do_this) + : ChoiceNode(alloc, 2) + { + AddAlternative(this_must_fail); + AddAlternative(then_do_this); + } + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start); + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + + // For a negative lookahead we don't emit the quick check for the + // alternative that is expected to fail. This is because quick check code + // starts by loading enough characters for the alternative that takes fewest + // characters, but on a negative lookahead the negative branch did not take + // part in that calculation (EatsAtLeast) so the assumptions don't hold. + virtual bool try_to_emit_quick_check_for_alternative(int i) { return i != 0; } + virtual RegExpNode* FilterASCII(int depth, bool ignore_case, bool unicode); +}; + +class LoopChoiceNode : public ChoiceNode +{ + public: + explicit LoopChoiceNode(LifoAlloc* alloc, bool body_can_be_zero_length) + : ChoiceNode(alloc, 2), + loop_node_(nullptr), + continue_node_(nullptr), + body_can_be_zero_length_(body_can_be_zero_length) + {} + + void AddLoopAlternative(GuardedAlternative alt); + void AddContinueAlternative(GuardedAlternative alt); + virtual void Emit(RegExpCompiler* compiler, Trace* trace); + virtual int EatsAtLeast(int still_to_find, int budget, bool not_at_start); + virtual void GetQuickCheckDetails(QuickCheckDetails* details, + RegExpCompiler* compiler, + int characters_filled_in, + bool not_at_start); + virtual bool FillInBMInfo(int offset, + int budget, + BoyerMooreLookahead* bm, + bool not_at_start); + RegExpNode* loop_node() { return loop_node_; } + RegExpNode* continue_node() { return continue_node_; } + bool body_can_be_zero_length() { return body_can_be_zero_length_; } + virtual void Accept(NodeVisitor* visitor); + virtual RegExpNode* FilterASCII(int depth, bool ignore_case, bool unicode); + + private: + // AddAlternative is made private for loop nodes because alternatives + // should not be added freely, we need to keep track of which node + // goes back to the node itself. + void AddAlternative(GuardedAlternative node) { + ChoiceNode::AddAlternative(node); + } + + RegExpNode* loop_node_; + RegExpNode* continue_node_; + bool body_can_be_zero_length_; +}; + +// Improve the speed that we scan for an initial point where a non-anchored +// regexp can match by using a Boyer-Moore-like table. This is done by +// identifying non-greedy non-capturing loops in the nodes that eat any +// character one at a time. For example in the middle of the regexp +// /foo[\s\S]*?bar/ we find such a loop. There is also such a loop implicitly +// inserted at the start of any non-anchored regexp. +// +// When we have found such a loop we look ahead in the nodes to find the set of +// characters that can come at given distances. For example for the regexp +// /.?foo/ we know that there are at least 3 characters ahead of us, and the +// sets of characters that can occur are [any, [f, o], [o]]. We find a range in +// the lookahead info where the set of characters is reasonably constrained. In +// our example this is from index 1 to 2 (0 is not constrained). We can now +// look 3 characters ahead and if we don't find one of [f, o] (the union of +// [f, o] and [o]) then we can skip forwards by the range size (in this case 2). +// +// For Unicode input strings we do the same, but modulo 128. +// +// We also look at the first string fed to the regexp and use that to get a hint +// of the character frequencies in the inputs. This affects the assessment of +// whether the set of characters is 'reasonably constrained'. +// +// We also have another lookahead mechanism (called quick check in the code), +// which uses a wide load of multiple characters followed by a mask and compare +// to determine whether a match is possible at this point. +enum ContainedInLattice { + kNotYet = 0, + kLatticeIn = 1, + kLatticeOut = 2, + kLatticeUnknown = 3 // Can also mean both in and out. +}; + +inline ContainedInLattice +Combine(ContainedInLattice a, ContainedInLattice b) { + return static_cast<ContainedInLattice>(a | b); +} + +ContainedInLattice +AddRange(ContainedInLattice a, + const int* ranges, + int ranges_size, + Interval new_range); + +class BoyerMoorePositionInfo +{ + public: + explicit BoyerMoorePositionInfo(LifoAlloc* alloc) + : map_(*alloc), + map_count_(0), + w_(kNotYet), + s_(kNotYet), + d_(kNotYet), + surrogate_(kNotYet) + { + map_.reserve(kMapSize); + for (int i = 0; i < kMapSize; i++) + map_.append(false); + } + + bool& at(int i) { return map_[i]; } + + static const int kMapSize = 128; + static const int kMask = kMapSize - 1; + + int map_count() const { return map_count_; } + + void Set(int character); + void SetInterval(const Interval& interval); + void SetAll(); + bool is_non_word() { return w_ == kLatticeOut; } + bool is_word() { return w_ == kLatticeIn; } + + private: + InfallibleVector<bool, 0> map_; + int map_count_; // Number of set bits in the map. + ContainedInLattice w_; // The \w character class. + ContainedInLattice s_; // The \s character class. + ContainedInLattice d_; // The \d character class. + ContainedInLattice surrogate_; // Surrogate UTF-16 code units. +}; + +typedef InfallibleVector<BoyerMoorePositionInfo*, 1> BoyerMoorePositionInfoVector; + +class BoyerMooreLookahead +{ + public: + BoyerMooreLookahead(LifoAlloc* alloc, size_t length, RegExpCompiler* compiler); + + int length() { return length_; } + int max_char() { return max_char_; } + RegExpCompiler* compiler() { return compiler_; } + + int Count(int map_number) { + return bitmaps_[map_number]->map_count(); + } + + BoyerMoorePositionInfo* at(int i) { return bitmaps_[i]; } + + void Set(int map_number, int character) { + if (character > max_char_) return; + BoyerMoorePositionInfo* info = bitmaps_[map_number]; + info->Set(character); + } + + void SetInterval(int map_number, const Interval& interval) { + if (interval.from() > max_char_) return; + BoyerMoorePositionInfo* info = bitmaps_[map_number]; + if (interval.to() > max_char_) { + info->SetInterval(Interval(interval.from(), max_char_)); + } else { + info->SetInterval(interval); + } + } + + void SetAll(int map_number) { + bitmaps_[map_number]->SetAll(); + } + + void SetRest(int from_map) { + for (int i = from_map; i < length_; i++) SetAll(i); + } + bool EmitSkipInstructions(RegExpMacroAssembler* masm); + + bool CheckOverRecursed(); + + private: + // This is the value obtained by EatsAtLeast. If we do not have at least this + // many characters left in the sample string then the match is bound to fail. + // Therefore it is OK to read a character this far ahead of the current match + // point. + int length_; + RegExpCompiler* compiler_; + + // 0x7f for ASCII, 0xffff for UTF-16. + int max_char_; + BoyerMoorePositionInfoVector bitmaps_; + + int GetSkipTable(int min_lookahead, + int max_lookahead, + uint8_t* boolean_skip_table); + bool FindWorthwhileInterval(int* from, int* to); + int FindBestInterval(int max_number_of_chars, int old_biggest_points, int* from, int* to); +}; + +// There are many ways to generate code for a node. This class encapsulates +// the current way we should be generating. In other words it encapsulates +// the current state of the code generator. The effect of this is that we +// generate code for paths that the matcher can take through the regular +// expression. A given node in the regexp can be code-generated several times +// as it can be part of several traces. For example for the regexp: +// /foo(bar|ip)baz/ the code to match baz will be generated twice, once as part +// of the foo-bar-baz trace and once as part of the foo-ip-baz trace. The code +// to match foo is generated only once (the traces have a common prefix). The +// code to store the capture is deferred and generated (twice) after the places +// where baz has been matched. +class Trace +{ + public: + // A value for a property that is either known to be true, know to be false, + // or not known. + enum TriBool { + UNKNOWN = -1, FALSE_VALUE = 0, TRUE_VALUE = 1 + }; + + class DeferredAction { + public: + DeferredAction(ActionNode::ActionType action_type, int reg) + : action_type_(action_type), reg_(reg), next_(nullptr) + {} + + DeferredAction* next() { return next_; } + bool Mentions(int reg); + int reg() { return reg_; } + ActionNode::ActionType action_type() { return action_type_; } + private: + ActionNode::ActionType action_type_; + int reg_; + DeferredAction* next_; + friend class Trace; + }; + + class DeferredCapture : public DeferredAction { + public: + DeferredCapture(int reg, bool is_capture, Trace* trace) + : DeferredAction(ActionNode::STORE_POSITION, reg), + cp_offset_(trace->cp_offset()), + is_capture_(is_capture) + {} + + int cp_offset() { return cp_offset_; } + bool is_capture() { return is_capture_; } + private: + int cp_offset_; + bool is_capture_; + void set_cp_offset(int cp_offset) { cp_offset_ = cp_offset; } + }; + + class DeferredSetRegister : public DeferredAction { + public: + DeferredSetRegister(int reg, int value) + : DeferredAction(ActionNode::SET_REGISTER, reg), + value_(value) + {} + int value() { return value_; } + private: + int value_; + }; + + class DeferredClearCaptures : public DeferredAction { + public: + explicit DeferredClearCaptures(Interval range) + : DeferredAction(ActionNode::CLEAR_CAPTURES, -1), + range_(range) + {} + + Interval range() { return range_; } + private: + Interval range_; + }; + + class DeferredIncrementRegister : public DeferredAction { + public: + explicit DeferredIncrementRegister(int reg) + : DeferredAction(ActionNode::INCREMENT_REGISTER, reg) + {} + }; + + Trace() + : cp_offset_(0), + actions_(nullptr), + backtrack_(nullptr), + stop_node_(nullptr), + loop_label_(nullptr), + characters_preloaded_(0), + bound_checked_up_to_(0), + flush_budget_(100), + at_start_(UNKNOWN) + {} + + // End the trace. This involves flushing the deferred actions in the trace + // and pushing a backtrack location onto the backtrack stack. Once this is + // done we can start a new trace or go to one that has already been + // generated. + void Flush(RegExpCompiler* compiler, RegExpNode* successor); + + int cp_offset() { return cp_offset_; } + DeferredAction* actions() { return actions_; } + + // A trivial trace is one that has no deferred actions or other state that + // affects the assumptions used when generating code. There is no recorded + // backtrack location in a trivial trace, so with a trivial trace we will + // generate code that, on a failure to match, gets the backtrack location + // from the backtrack stack rather than using a direct jump instruction. We + // always start code generation with a trivial trace and non-trivial traces + // are created as we emit code for nodes or add to the list of deferred + // actions in the trace. The location of the code generated for a node using + // a trivial trace is recorded in a label in the node so that gotos can be + // generated to that code. + bool is_trivial() { + return backtrack_ == nullptr && + actions_ == nullptr && + cp_offset_ == 0 && + characters_preloaded_ == 0 && + bound_checked_up_to_ == 0 && + quick_check_performed_.characters() == 0 && + at_start_ == UNKNOWN; + } + + TriBool at_start() { return at_start_; } + void set_at_start(bool at_start) { + at_start_ = at_start ? TRUE_VALUE : FALSE_VALUE; + } + jit::Label* backtrack() { return backtrack_; } + jit::Label* loop_label() { return loop_label_; } + RegExpNode* stop_node() { return stop_node_; } + int characters_preloaded() { return characters_preloaded_; } + int bound_checked_up_to() { return bound_checked_up_to_; } + int flush_budget() { return flush_budget_; } + QuickCheckDetails* quick_check_performed() { return &quick_check_performed_; } + bool mentions_reg(int reg); + + // Returns true if a deferred position store exists to the specified + // register and stores the offset in the out-parameter. Otherwise + // returns false. + bool GetStoredPosition(int reg, int* cp_offset); + + // These set methods and AdvanceCurrentPositionInTrace should be used only on + // new traces - the intention is that traces are immutable after creation. + void add_action(DeferredAction* new_action) { + MOZ_ASSERT(new_action->next_ == nullptr); + new_action->next_ = actions_; + actions_ = new_action; + } + + void set_backtrack(jit::Label* backtrack) { backtrack_ = backtrack; } + void set_stop_node(RegExpNode* node) { stop_node_ = node; } + void set_loop_label(jit::Label* label) { loop_label_ = label; } + void set_characters_preloaded(int count) { characters_preloaded_ = count; } + void set_bound_checked_up_to(int to) { bound_checked_up_to_ = to; } + void set_flush_budget(int to) { flush_budget_ = to; } + void set_quick_check_performed(QuickCheckDetails* d) { + quick_check_performed_ = *d; + } + void InvalidateCurrentCharacter(); + void AdvanceCurrentPositionInTrace(int by, RegExpCompiler* compiler); + + private: + int FindAffectedRegisters(LifoAlloc* alloc, OutSet* affected_registers); + void PerformDeferredActions(LifoAlloc* alloc, + RegExpMacroAssembler* macro, + int max_register, + OutSet& affected_registers, + OutSet* registers_to_pop, + OutSet* registers_to_clear); + void RestoreAffectedRegisters(RegExpMacroAssembler* macro, + int max_register, + OutSet& registers_to_pop, + OutSet& registers_to_clear); + int cp_offset_; + DeferredAction* actions_; + jit::Label* backtrack_; + RegExpNode* stop_node_; + jit::Label* loop_label_; + int characters_preloaded_; + int bound_checked_up_to_; + QuickCheckDetails quick_check_performed_; + int flush_budget_; + TriBool at_start_; +}; + +class NodeVisitor +{ + public: + virtual ~NodeVisitor() { } +#define DECLARE_VISIT(Type) \ + virtual void Visit##Type(Type##Node* that) = 0; + FOR_EACH_NODE_TYPE(DECLARE_VISIT) +#undef DECLARE_VISIT + virtual void VisitLoopChoice(LoopChoiceNode* that) { VisitChoice(that); } +}; + +// Assertion propagation moves information about assertions such as +// \b to the affected nodes. For instance, in /.\b./ information must +// be propagated to the first '.' that whatever follows needs to know +// if it matched a word or a non-word, and to the second '.' that it +// has to check if it succeeds a word or non-word. In this case the +// result will be something like: +// +// +-------+ +------------+ +// | . | | . | +// +-------+ ---> +------------+ +// | word? | | check word | +// +-------+ +------------+ +class Analysis : public NodeVisitor +{ + public: + Analysis(JSContext* cx, bool ignore_case, bool is_ascii, bool unicode) + : cx(cx), + ignore_case_(ignore_case), + is_ascii_(is_ascii), + unicode_(unicode), + error_message_(nullptr) + {} + + void EnsureAnalyzed(RegExpNode* node); + +#define DECLARE_VISIT(Type) \ + virtual void Visit##Type(Type##Node* that); + FOR_EACH_NODE_TYPE(DECLARE_VISIT) +#undef DECLARE_VISIT + virtual void VisitLoopChoice(LoopChoiceNode* that); + + bool has_failed() { return error_message_ != nullptr; } + const char* errorMessage() { + MOZ_ASSERT(error_message_ != nullptr); + return error_message_; + } + void failASCII(const char* error_message) { + error_message_ = error_message; + } + + private: + JSContext* cx; + bool ignore_case_; + bool is_ascii_; + bool unicode_; + const char* error_message_; + + Analysis(Analysis&) = delete; + void operator=(Analysis&) = delete; +}; + +} } // namespace js::irregexp + +#endif // V8_JSREGEXP_H_ |