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-rw-r--r--js/src/builtin/SIMD.h1219
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diff --git a/js/src/builtin/SIMD.h b/js/src/builtin/SIMD.h
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+++ b/js/src/builtin/SIMD.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * vim: set ts=8 sts=4 et sw=4 tw=99:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef builtin_SIMD_h
+#define builtin_SIMD_h
+
+#include "jsapi.h"
+#include "NamespaceImports.h"
+
+#include "builtin/TypedObjectConstants.h"
+#include "jit/IonTypes.h"
+#include "js/Conversions.h"
+
+/*
+ * JS SIMD functions.
+ * Spec matching polyfill:
+ * https://github.com/tc39/ecmascript_simd/blob/master/src/ecmascript_simd.js
+ */
+
+// Bool8x16.
+#define BOOL8X16_UNARY_FUNCTION_LIST(V) \
+ V(not, (UnaryFunc<Bool8x16, LogicalNot, Bool8x16>), 1) \
+ V(check, (UnaryFunc<Bool8x16, Identity, Bool8x16>), 1) \
+ V(splat, (FuncSplat<Bool8x16>), 1) \
+ V(allTrue, (AllTrue<Bool8x16>), 1) \
+ V(anyTrue, (AnyTrue<Bool8x16>), 1)
+
+#define BOOL8X16_BINARY_FUNCTION_LIST(V) \
+ V(extractLane, (ExtractLane<Bool8x16>), 2) \
+ V(and, (BinaryFunc<Bool8x16, And, Bool8x16>), 2) \
+ V(or, (BinaryFunc<Bool8x16, Or, Bool8x16>), 2) \
+ V(xor, (BinaryFunc<Bool8x16, Xor, Bool8x16>), 2) \
+
+#define BOOL8X16_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Bool8x16>), 3)
+
+#define BOOL8X16_FUNCTION_LIST(V) \
+ BOOL8X16_UNARY_FUNCTION_LIST(V) \
+ BOOL8X16_BINARY_FUNCTION_LIST(V) \
+ BOOL8X16_TERNARY_FUNCTION_LIST(V)
+
+// Bool 16x8.
+#define BOOL16X8_UNARY_FUNCTION_LIST(V) \
+ V(not, (UnaryFunc<Bool16x8, LogicalNot, Bool16x8>), 1) \
+ V(check, (UnaryFunc<Bool16x8, Identity, Bool16x8>), 1) \
+ V(splat, (FuncSplat<Bool16x8>), 1) \
+ V(allTrue, (AllTrue<Bool16x8>), 1) \
+ V(anyTrue, (AnyTrue<Bool16x8>), 1)
+
+#define BOOL16X8_BINARY_FUNCTION_LIST(V) \
+ V(extractLane, (ExtractLane<Bool16x8>), 2) \
+ V(and, (BinaryFunc<Bool16x8, And, Bool16x8>), 2) \
+ V(or, (BinaryFunc<Bool16x8, Or, Bool16x8>), 2) \
+ V(xor, (BinaryFunc<Bool16x8, Xor, Bool16x8>), 2) \
+
+#define BOOL16X8_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Bool16x8>), 3)
+
+#define BOOL16X8_FUNCTION_LIST(V) \
+ BOOL16X8_UNARY_FUNCTION_LIST(V) \
+ BOOL16X8_BINARY_FUNCTION_LIST(V) \
+ BOOL16X8_TERNARY_FUNCTION_LIST(V)
+
+// Bool32x4.
+#define BOOL32X4_UNARY_FUNCTION_LIST(V) \
+ V(not, (UnaryFunc<Bool32x4, LogicalNot, Bool32x4>), 1) \
+ V(check, (UnaryFunc<Bool32x4, Identity, Bool32x4>), 1) \
+ V(splat, (FuncSplat<Bool32x4>), 1) \
+ V(allTrue, (AllTrue<Bool32x4>), 1) \
+ V(anyTrue, (AnyTrue<Bool32x4>), 1)
+
+#define BOOL32X4_BINARY_FUNCTION_LIST(V) \
+ V(extractLane, (ExtractLane<Bool32x4>), 2) \
+ V(and, (BinaryFunc<Bool32x4, And, Bool32x4>), 2) \
+ V(or, (BinaryFunc<Bool32x4, Or, Bool32x4>), 2) \
+ V(xor, (BinaryFunc<Bool32x4, Xor, Bool32x4>), 2) \
+
+#define BOOL32X4_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Bool32x4>), 3)
+
+#define BOOL32X4_FUNCTION_LIST(V) \
+ BOOL32X4_UNARY_FUNCTION_LIST(V) \
+ BOOL32X4_BINARY_FUNCTION_LIST(V) \
+ BOOL32X4_TERNARY_FUNCTION_LIST(V)
+
+// Bool64x2.
+#define BOOL64X2_UNARY_FUNCTION_LIST(V) \
+ V(not, (UnaryFunc<Bool64x2, LogicalNot, Bool64x2>), 1) \
+ V(check, (UnaryFunc<Bool64x2, Identity, Bool64x2>), 1) \
+ V(splat, (FuncSplat<Bool64x2>), 1) \
+ V(allTrue, (AllTrue<Bool64x2>), 1) \
+ V(anyTrue, (AnyTrue<Bool64x2>), 1)
+
+#define BOOL64X2_BINARY_FUNCTION_LIST(V) \
+ V(extractLane, (ExtractLane<Bool64x2>), 2) \
+ V(and, (BinaryFunc<Bool64x2, And, Bool64x2>), 2) \
+ V(or, (BinaryFunc<Bool64x2, Or, Bool64x2>), 2) \
+ V(xor, (BinaryFunc<Bool64x2, Xor, Bool64x2>), 2) \
+
+#define BOOL64X2_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Bool64x2>), 3)
+
+#define BOOL64X2_FUNCTION_LIST(V) \
+ BOOL64X2_UNARY_FUNCTION_LIST(V) \
+ BOOL64X2_BINARY_FUNCTION_LIST(V) \
+ BOOL64X2_TERNARY_FUNCTION_LIST(V)
+
+// Float32x4.
+#define FLOAT32X4_UNARY_FUNCTION_LIST(V) \
+ V(abs, (UnaryFunc<Float32x4, Abs, Float32x4>), 1) \
+ V(check, (UnaryFunc<Float32x4, Identity, Float32x4>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Float32x4>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Float32x4>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Float32x4>), 1) \
+ V(fromInt32x4, (FuncConvert<Int32x4, Float32x4>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Float32x4>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Float32x4>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Float32x4>), 1) \
+ V(fromUint32x4, (FuncConvert<Uint32x4, Float32x4>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Float32x4>), 1) \
+ V(neg, (UnaryFunc<Float32x4, Neg, Float32x4>), 1) \
+ V(reciprocalApproximation, (UnaryFunc<Float32x4, RecApprox, Float32x4>), 1) \
+ V(reciprocalSqrtApproximation, (UnaryFunc<Float32x4, RecSqrtApprox, Float32x4>), 1) \
+ V(splat, (FuncSplat<Float32x4>), 1) \
+ V(sqrt, (UnaryFunc<Float32x4, Sqrt, Float32x4>), 1)
+
+#define FLOAT32X4_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Float32x4, Add, Float32x4>), 2) \
+ V(div, (BinaryFunc<Float32x4, Div, Float32x4>), 2) \
+ V(equal, (CompareFunc<Float32x4, Equal, Bool32x4>), 2) \
+ V(extractLane, (ExtractLane<Float32x4>), 2) \
+ V(greaterThan, (CompareFunc<Float32x4, GreaterThan, Bool32x4>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Float32x4, GreaterThanOrEqual, Bool32x4>), 2) \
+ V(lessThan, (CompareFunc<Float32x4, LessThan, Bool32x4>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Float32x4, LessThanOrEqual, Bool32x4>), 2) \
+ V(load, (Load<Float32x4, 4>), 2) \
+ V(load3, (Load<Float32x4, 3>), 2) \
+ V(load2, (Load<Float32x4, 2>), 2) \
+ V(load1, (Load<Float32x4, 1>), 2) \
+ V(max, (BinaryFunc<Float32x4, Maximum, Float32x4>), 2) \
+ V(maxNum, (BinaryFunc<Float32x4, MaxNum, Float32x4>), 2) \
+ V(min, (BinaryFunc<Float32x4, Minimum, Float32x4>), 2) \
+ V(minNum, (BinaryFunc<Float32x4, MinNum, Float32x4>), 2) \
+ V(mul, (BinaryFunc<Float32x4, Mul, Float32x4>), 2) \
+ V(notEqual, (CompareFunc<Float32x4, NotEqual, Bool32x4>), 2) \
+ V(sub, (BinaryFunc<Float32x4, Sub, Float32x4>), 2)
+
+#define FLOAT32X4_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Float32x4>), 3) \
+ V(select, (Select<Float32x4, Bool32x4>), 3) \
+ V(store, (Store<Float32x4, 4>), 3) \
+ V(store3, (Store<Float32x4, 3>), 3) \
+ V(store2, (Store<Float32x4, 2>), 3) \
+ V(store1, (Store<Float32x4, 1>), 3)
+
+#define FLOAT32X4_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Float32x4>, 5) \
+ V(shuffle, Shuffle<Float32x4>, 6)
+
+#define FLOAT32X4_FUNCTION_LIST(V) \
+ FLOAT32X4_UNARY_FUNCTION_LIST(V) \
+ FLOAT32X4_BINARY_FUNCTION_LIST(V) \
+ FLOAT32X4_TERNARY_FUNCTION_LIST(V) \
+ FLOAT32X4_SHUFFLE_FUNCTION_LIST(V)
+
+// Float64x2.
+#define FLOAT64X2_UNARY_FUNCTION_LIST(V) \
+ V(abs, (UnaryFunc<Float64x2, Abs, Float64x2>), 1) \
+ V(check, (UnaryFunc<Float64x2, Identity, Float64x2>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Float64x2>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Float64x2>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Float64x2>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Float64x2>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Float64x2>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Float64x2>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Float64x2>), 1) \
+ V(neg, (UnaryFunc<Float64x2, Neg, Float64x2>), 1) \
+ V(reciprocalApproximation, (UnaryFunc<Float64x2, RecApprox, Float64x2>), 1) \
+ V(reciprocalSqrtApproximation, (UnaryFunc<Float64x2, RecSqrtApprox, Float64x2>), 1) \
+ V(splat, (FuncSplat<Float64x2>), 1) \
+ V(sqrt, (UnaryFunc<Float64x2, Sqrt, Float64x2>), 1)
+
+#define FLOAT64X2_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Float64x2, Add, Float64x2>), 2) \
+ V(div, (BinaryFunc<Float64x2, Div, Float64x2>), 2) \
+ V(equal, (CompareFunc<Float64x2, Equal, Bool64x2>), 2) \
+ V(extractLane, (ExtractLane<Float64x2>), 2) \
+ V(greaterThan, (CompareFunc<Float64x2, GreaterThan, Bool64x2>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Float64x2, GreaterThanOrEqual, Bool64x2>), 2) \
+ V(lessThan, (CompareFunc<Float64x2, LessThan, Bool64x2>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Float64x2, LessThanOrEqual, Bool64x2>), 2) \
+ V(load, (Load<Float64x2, 2>), 2) \
+ V(load1, (Load<Float64x2, 1>), 2) \
+ V(max, (BinaryFunc<Float64x2, Maximum, Float64x2>), 2) \
+ V(maxNum, (BinaryFunc<Float64x2, MaxNum, Float64x2>), 2) \
+ V(min, (BinaryFunc<Float64x2, Minimum, Float64x2>), 2) \
+ V(minNum, (BinaryFunc<Float64x2, MinNum, Float64x2>), 2) \
+ V(mul, (BinaryFunc<Float64x2, Mul, Float64x2>), 2) \
+ V(notEqual, (CompareFunc<Float64x2, NotEqual, Bool64x2>), 2) \
+ V(sub, (BinaryFunc<Float64x2, Sub, Float64x2>), 2)
+
+#define FLOAT64X2_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Float64x2>), 3) \
+ V(select, (Select<Float64x2, Bool64x2>), 3) \
+ V(store, (Store<Float64x2, 2>), 3) \
+ V(store1, (Store<Float64x2, 1>), 3)
+
+#define FLOAT64X2_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Float64x2>, 3) \
+ V(shuffle, Shuffle<Float64x2>, 4)
+
+#define FLOAT64X2_FUNCTION_LIST(V) \
+ FLOAT64X2_UNARY_FUNCTION_LIST(V) \
+ FLOAT64X2_BINARY_FUNCTION_LIST(V) \
+ FLOAT64X2_TERNARY_FUNCTION_LIST(V) \
+ FLOAT64X2_SHUFFLE_FUNCTION_LIST(V)
+
+// Int8x16.
+#define INT8X16_UNARY_FUNCTION_LIST(V) \
+ V(check, (UnaryFunc<Int8x16, Identity, Int8x16>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Int8x16>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Int8x16>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Int8x16>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Int8x16>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Int8x16>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Int8x16>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Int8x16>), 1) \
+ V(neg, (UnaryFunc<Int8x16, Neg, Int8x16>), 1) \
+ V(not, (UnaryFunc<Int8x16, Not, Int8x16>), 1) \
+ V(splat, (FuncSplat<Int8x16>), 1)
+
+#define INT8X16_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Int8x16, Add, Int8x16>), 2) \
+ V(addSaturate, (BinaryFunc<Int8x16, AddSaturate, Int8x16>), 2) \
+ V(and, (BinaryFunc<Int8x16, And, Int8x16>), 2) \
+ V(equal, (CompareFunc<Int8x16, Equal, Bool8x16>), 2) \
+ V(extractLane, (ExtractLane<Int8x16>), 2) \
+ V(greaterThan, (CompareFunc<Int8x16, GreaterThan, Bool8x16>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Int8x16, GreaterThanOrEqual, Bool8x16>), 2) \
+ V(lessThan, (CompareFunc<Int8x16, LessThan, Bool8x16>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Int8x16, LessThanOrEqual, Bool8x16>), 2) \
+ V(load, (Load<Int8x16, 16>), 2) \
+ V(mul, (BinaryFunc<Int8x16, Mul, Int8x16>), 2) \
+ V(notEqual, (CompareFunc<Int8x16, NotEqual, Bool8x16>), 2) \
+ V(or, (BinaryFunc<Int8x16, Or, Int8x16>), 2) \
+ V(sub, (BinaryFunc<Int8x16, Sub, Int8x16>), 2) \
+ V(subSaturate, (BinaryFunc<Int8x16, SubSaturate, Int8x16>), 2) \
+ V(shiftLeftByScalar, (BinaryScalar<Int8x16, ShiftLeft>), 2) \
+ V(shiftRightByScalar, (BinaryScalar<Int8x16, ShiftRightArithmetic>), 2) \
+ V(xor, (BinaryFunc<Int8x16, Xor, Int8x16>), 2)
+
+#define INT8X16_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Int8x16>), 3) \
+ V(select, (Select<Int8x16, Bool8x16>), 3) \
+ V(store, (Store<Int8x16, 16>), 3)
+
+#define INT8X16_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Int8x16>, 17) \
+ V(shuffle, Shuffle<Int8x16>, 18)
+
+#define INT8X16_FUNCTION_LIST(V) \
+ INT8X16_UNARY_FUNCTION_LIST(V) \
+ INT8X16_BINARY_FUNCTION_LIST(V) \
+ INT8X16_TERNARY_FUNCTION_LIST(V) \
+ INT8X16_SHUFFLE_FUNCTION_LIST(V)
+
+// Uint8x16.
+#define UINT8X16_UNARY_FUNCTION_LIST(V) \
+ V(check, (UnaryFunc<Uint8x16, Identity, Uint8x16>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Uint8x16>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Uint8x16>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Uint8x16>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Uint8x16>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Uint8x16>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Uint8x16>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Uint8x16>), 1) \
+ V(neg, (UnaryFunc<Uint8x16, Neg, Uint8x16>), 1) \
+ V(not, (UnaryFunc<Uint8x16, Not, Uint8x16>), 1) \
+ V(splat, (FuncSplat<Uint8x16>), 1)
+
+#define UINT8X16_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Uint8x16, Add, Uint8x16>), 2) \
+ V(addSaturate, (BinaryFunc<Uint8x16, AddSaturate, Uint8x16>), 2) \
+ V(and, (BinaryFunc<Uint8x16, And, Uint8x16>), 2) \
+ V(equal, (CompareFunc<Uint8x16, Equal, Bool8x16>), 2) \
+ V(extractLane, (ExtractLane<Uint8x16>), 2) \
+ V(greaterThan, (CompareFunc<Uint8x16, GreaterThan, Bool8x16>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Uint8x16, GreaterThanOrEqual, Bool8x16>), 2) \
+ V(lessThan, (CompareFunc<Uint8x16, LessThan, Bool8x16>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Uint8x16, LessThanOrEqual, Bool8x16>), 2) \
+ V(load, (Load<Uint8x16, 16>), 2) \
+ V(mul, (BinaryFunc<Uint8x16, Mul, Uint8x16>), 2) \
+ V(notEqual, (CompareFunc<Uint8x16, NotEqual, Bool8x16>), 2) \
+ V(or, (BinaryFunc<Uint8x16, Or, Uint8x16>), 2) \
+ V(sub, (BinaryFunc<Uint8x16, Sub, Uint8x16>), 2) \
+ V(subSaturate, (BinaryFunc<Uint8x16, SubSaturate, Uint8x16>), 2) \
+ V(shiftLeftByScalar, (BinaryScalar<Uint8x16, ShiftLeft>), 2) \
+ V(shiftRightByScalar, (BinaryScalar<Uint8x16, ShiftRightLogical>), 2) \
+ V(xor, (BinaryFunc<Uint8x16, Xor, Uint8x16>), 2)
+
+#define UINT8X16_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Uint8x16>), 3) \
+ V(select, (Select<Uint8x16, Bool8x16>), 3) \
+ V(store, (Store<Uint8x16, 16>), 3)
+
+#define UINT8X16_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Uint8x16>, 17) \
+ V(shuffle, Shuffle<Uint8x16>, 18)
+
+#define UINT8X16_FUNCTION_LIST(V) \
+ UINT8X16_UNARY_FUNCTION_LIST(V) \
+ UINT8X16_BINARY_FUNCTION_LIST(V) \
+ UINT8X16_TERNARY_FUNCTION_LIST(V) \
+ UINT8X16_SHUFFLE_FUNCTION_LIST(V)
+
+// Int16x8.
+#define INT16X8_UNARY_FUNCTION_LIST(V) \
+ V(check, (UnaryFunc<Int16x8, Identity, Int16x8>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Int16x8>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Int16x8>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Int16x8>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Int16x8>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Int16x8>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Int16x8>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Int16x8>), 1) \
+ V(neg, (UnaryFunc<Int16x8, Neg, Int16x8>), 1) \
+ V(not, (UnaryFunc<Int16x8, Not, Int16x8>), 1) \
+ V(splat, (FuncSplat<Int16x8>), 1)
+
+#define INT16X8_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Int16x8, Add, Int16x8>), 2) \
+ V(addSaturate, (BinaryFunc<Int16x8, AddSaturate, Int16x8>), 2) \
+ V(and, (BinaryFunc<Int16x8, And, Int16x8>), 2) \
+ V(equal, (CompareFunc<Int16x8, Equal, Bool16x8>), 2) \
+ V(extractLane, (ExtractLane<Int16x8>), 2) \
+ V(greaterThan, (CompareFunc<Int16x8, GreaterThan, Bool16x8>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Int16x8, GreaterThanOrEqual, Bool16x8>), 2) \
+ V(lessThan, (CompareFunc<Int16x8, LessThan, Bool16x8>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Int16x8, LessThanOrEqual, Bool16x8>), 2) \
+ V(load, (Load<Int16x8, 8>), 2) \
+ V(mul, (BinaryFunc<Int16x8, Mul, Int16x8>), 2) \
+ V(notEqual, (CompareFunc<Int16x8, NotEqual, Bool16x8>), 2) \
+ V(or, (BinaryFunc<Int16x8, Or, Int16x8>), 2) \
+ V(sub, (BinaryFunc<Int16x8, Sub, Int16x8>), 2) \
+ V(subSaturate, (BinaryFunc<Int16x8, SubSaturate, Int16x8>), 2) \
+ V(shiftLeftByScalar, (BinaryScalar<Int16x8, ShiftLeft>), 2) \
+ V(shiftRightByScalar, (BinaryScalar<Int16x8, ShiftRightArithmetic>), 2) \
+ V(xor, (BinaryFunc<Int16x8, Xor, Int16x8>), 2)
+
+#define INT16X8_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Int16x8>), 3) \
+ V(select, (Select<Int16x8, Bool16x8>), 3) \
+ V(store, (Store<Int16x8, 8>), 3)
+
+#define INT16X8_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Int16x8>, 9) \
+ V(shuffle, Shuffle<Int16x8>, 10)
+
+#define INT16X8_FUNCTION_LIST(V) \
+ INT16X8_UNARY_FUNCTION_LIST(V) \
+ INT16X8_BINARY_FUNCTION_LIST(V) \
+ INT16X8_TERNARY_FUNCTION_LIST(V) \
+ INT16X8_SHUFFLE_FUNCTION_LIST(V)
+
+// Uint16x8.
+#define UINT16X8_UNARY_FUNCTION_LIST(V) \
+ V(check, (UnaryFunc<Uint16x8, Identity, Uint16x8>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Uint16x8>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Uint16x8>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Uint16x8>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Uint16x8>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Uint16x8>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Uint16x8>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Uint16x8>), 1) \
+ V(neg, (UnaryFunc<Uint16x8, Neg, Uint16x8>), 1) \
+ V(not, (UnaryFunc<Uint16x8, Not, Uint16x8>), 1) \
+ V(splat, (FuncSplat<Uint16x8>), 1)
+
+#define UINT16X8_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Uint16x8, Add, Uint16x8>), 2) \
+ V(addSaturate, (BinaryFunc<Uint16x8, AddSaturate, Uint16x8>), 2) \
+ V(and, (BinaryFunc<Uint16x8, And, Uint16x8>), 2) \
+ V(equal, (CompareFunc<Uint16x8, Equal, Bool16x8>), 2) \
+ V(extractLane, (ExtractLane<Uint16x8>), 2) \
+ V(greaterThan, (CompareFunc<Uint16x8, GreaterThan, Bool16x8>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Uint16x8, GreaterThanOrEqual, Bool16x8>), 2) \
+ V(lessThan, (CompareFunc<Uint16x8, LessThan, Bool16x8>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Uint16x8, LessThanOrEqual, Bool16x8>), 2) \
+ V(load, (Load<Uint16x8, 8>), 2) \
+ V(mul, (BinaryFunc<Uint16x8, Mul, Uint16x8>), 2) \
+ V(notEqual, (CompareFunc<Uint16x8, NotEqual, Bool16x8>), 2) \
+ V(or, (BinaryFunc<Uint16x8, Or, Uint16x8>), 2) \
+ V(sub, (BinaryFunc<Uint16x8, Sub, Uint16x8>), 2) \
+ V(subSaturate, (BinaryFunc<Uint16x8, SubSaturate, Uint16x8>), 2) \
+ V(shiftLeftByScalar, (BinaryScalar<Uint16x8, ShiftLeft>), 2) \
+ V(shiftRightByScalar, (BinaryScalar<Uint16x8, ShiftRightLogical>), 2) \
+ V(xor, (BinaryFunc<Uint16x8, Xor, Uint16x8>), 2)
+
+#define UINT16X8_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Uint16x8>), 3) \
+ V(select, (Select<Uint16x8, Bool16x8>), 3) \
+ V(store, (Store<Uint16x8, 8>), 3)
+
+#define UINT16X8_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Uint16x8>, 9) \
+ V(shuffle, Shuffle<Uint16x8>, 10)
+
+#define UINT16X8_FUNCTION_LIST(V) \
+ UINT16X8_UNARY_FUNCTION_LIST(V) \
+ UINT16X8_BINARY_FUNCTION_LIST(V) \
+ UINT16X8_TERNARY_FUNCTION_LIST(V) \
+ UINT16X8_SHUFFLE_FUNCTION_LIST(V)
+
+// Int32x4.
+#define INT32X4_UNARY_FUNCTION_LIST(V) \
+ V(check, (UnaryFunc<Int32x4, Identity, Int32x4>), 1) \
+ V(fromFloat32x4, (FuncConvert<Float32x4, Int32x4>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Int32x4>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Int32x4>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Int32x4>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Int32x4>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Int32x4>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Int32x4>), 1) \
+ V(fromUint32x4Bits, (FuncConvertBits<Uint32x4, Int32x4>), 1) \
+ V(neg, (UnaryFunc<Int32x4, Neg, Int32x4>), 1) \
+ V(not, (UnaryFunc<Int32x4, Not, Int32x4>), 1) \
+ V(splat, (FuncSplat<Int32x4>), 0)
+
+#define INT32X4_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Int32x4, Add, Int32x4>), 2) \
+ V(and, (BinaryFunc<Int32x4, And, Int32x4>), 2) \
+ V(equal, (CompareFunc<Int32x4, Equal, Bool32x4>), 2) \
+ V(extractLane, (ExtractLane<Int32x4>), 2) \
+ V(greaterThan, (CompareFunc<Int32x4, GreaterThan, Bool32x4>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Int32x4, GreaterThanOrEqual, Bool32x4>), 2) \
+ V(lessThan, (CompareFunc<Int32x4, LessThan, Bool32x4>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Int32x4, LessThanOrEqual, Bool32x4>), 2) \
+ V(load, (Load<Int32x4, 4>), 2) \
+ V(load3, (Load<Int32x4, 3>), 2) \
+ V(load2, (Load<Int32x4, 2>), 2) \
+ V(load1, (Load<Int32x4, 1>), 2) \
+ V(mul, (BinaryFunc<Int32x4, Mul, Int32x4>), 2) \
+ V(notEqual, (CompareFunc<Int32x4, NotEqual, Bool32x4>), 2) \
+ V(or, (BinaryFunc<Int32x4, Or, Int32x4>), 2) \
+ V(sub, (BinaryFunc<Int32x4, Sub, Int32x4>), 2) \
+ V(shiftLeftByScalar, (BinaryScalar<Int32x4, ShiftLeft>), 2) \
+ V(shiftRightByScalar, (BinaryScalar<Int32x4, ShiftRightArithmetic>), 2) \
+ V(xor, (BinaryFunc<Int32x4, Xor, Int32x4>), 2)
+
+#define INT32X4_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Int32x4>), 3) \
+ V(select, (Select<Int32x4, Bool32x4>), 3) \
+ V(store, (Store<Int32x4, 4>), 3) \
+ V(store3, (Store<Int32x4, 3>), 3) \
+ V(store2, (Store<Int32x4, 2>), 3) \
+ V(store1, (Store<Int32x4, 1>), 3)
+
+#define INT32X4_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Int32x4>, 5) \
+ V(shuffle, Shuffle<Int32x4>, 6)
+
+#define INT32X4_FUNCTION_LIST(V) \
+ INT32X4_UNARY_FUNCTION_LIST(V) \
+ INT32X4_BINARY_FUNCTION_LIST(V) \
+ INT32X4_TERNARY_FUNCTION_LIST(V) \
+ INT32X4_SHUFFLE_FUNCTION_LIST(V)
+
+// Uint32x4.
+#define UINT32X4_UNARY_FUNCTION_LIST(V) \
+ V(check, (UnaryFunc<Uint32x4, Identity, Uint32x4>), 1) \
+ V(fromFloat32x4, (FuncConvert<Float32x4, Uint32x4>), 1) \
+ V(fromFloat32x4Bits, (FuncConvertBits<Float32x4, Uint32x4>), 1) \
+ V(fromFloat64x2Bits, (FuncConvertBits<Float64x2, Uint32x4>), 1) \
+ V(fromInt8x16Bits, (FuncConvertBits<Int8x16, Uint32x4>), 1) \
+ V(fromInt16x8Bits, (FuncConvertBits<Int16x8, Uint32x4>), 1) \
+ V(fromInt32x4Bits, (FuncConvertBits<Int32x4, Uint32x4>), 1) \
+ V(fromUint8x16Bits, (FuncConvertBits<Uint8x16, Uint32x4>), 1) \
+ V(fromUint16x8Bits, (FuncConvertBits<Uint16x8, Uint32x4>), 1) \
+ V(neg, (UnaryFunc<Uint32x4, Neg, Uint32x4>), 1) \
+ V(not, (UnaryFunc<Uint32x4, Not, Uint32x4>), 1) \
+ V(splat, (FuncSplat<Uint32x4>), 0)
+
+#define UINT32X4_BINARY_FUNCTION_LIST(V) \
+ V(add, (BinaryFunc<Uint32x4, Add, Uint32x4>), 2) \
+ V(and, (BinaryFunc<Uint32x4, And, Uint32x4>), 2) \
+ V(equal, (CompareFunc<Uint32x4, Equal, Bool32x4>), 2) \
+ V(extractLane, (ExtractLane<Uint32x4>), 2) \
+ V(greaterThan, (CompareFunc<Uint32x4, GreaterThan, Bool32x4>), 2) \
+ V(greaterThanOrEqual, (CompareFunc<Uint32x4, GreaterThanOrEqual, Bool32x4>), 2) \
+ V(lessThan, (CompareFunc<Uint32x4, LessThan, Bool32x4>), 2) \
+ V(lessThanOrEqual, (CompareFunc<Uint32x4, LessThanOrEqual, Bool32x4>), 2) \
+ V(load, (Load<Uint32x4, 4>), 2) \
+ V(load3, (Load<Uint32x4, 3>), 2) \
+ V(load2, (Load<Uint32x4, 2>), 2) \
+ V(load1, (Load<Uint32x4, 1>), 2) \
+ V(mul, (BinaryFunc<Uint32x4, Mul, Uint32x4>), 2) \
+ V(notEqual, (CompareFunc<Uint32x4, NotEqual, Bool32x4>), 2) \
+ V(or, (BinaryFunc<Uint32x4, Or, Uint32x4>), 2) \
+ V(sub, (BinaryFunc<Uint32x4, Sub, Uint32x4>), 2) \
+ V(shiftLeftByScalar, (BinaryScalar<Uint32x4, ShiftLeft>), 2) \
+ V(shiftRightByScalar, (BinaryScalar<Uint32x4, ShiftRightLogical>), 2) \
+ V(xor, (BinaryFunc<Uint32x4, Xor, Uint32x4>), 2)
+
+#define UINT32X4_TERNARY_FUNCTION_LIST(V) \
+ V(replaceLane, (ReplaceLane<Uint32x4>), 3) \
+ V(select, (Select<Uint32x4, Bool32x4>), 3) \
+ V(store, (Store<Uint32x4, 4>), 3) \
+ V(store3, (Store<Uint32x4, 3>), 3) \
+ V(store2, (Store<Uint32x4, 2>), 3) \
+ V(store1, (Store<Uint32x4, 1>), 3)
+
+#define UINT32X4_SHUFFLE_FUNCTION_LIST(V) \
+ V(swizzle, Swizzle<Uint32x4>, 5) \
+ V(shuffle, Shuffle<Uint32x4>, 6)
+
+#define UINT32X4_FUNCTION_LIST(V) \
+ UINT32X4_UNARY_FUNCTION_LIST(V) \
+ UINT32X4_BINARY_FUNCTION_LIST(V) \
+ UINT32X4_TERNARY_FUNCTION_LIST(V) \
+ UINT32X4_SHUFFLE_FUNCTION_LIST(V)
+
+/*
+ * The FOREACH macros below partition all of the SIMD operations into disjoint
+ * sets.
+ */
+
+// Operations available on all SIMD types. Mixed arity.
+#define FOREACH_COMMON_SIMD_OP(_) \
+ _(extractLane) \
+ _(replaceLane) \
+ _(check) \
+ _(splat)
+
+// Lanewise operations available on numeric SIMD types.
+// Include lane-wise select here since it is not arithmetic and defined on
+// numeric types too.
+#define FOREACH_LANE_SIMD_OP(_) \
+ _(select) \
+ _(swizzle) \
+ _(shuffle)
+
+// Memory operations available on numeric SIMD types.
+#define FOREACH_MEMORY_SIMD_OP(_) \
+ _(load) \
+ _(store)
+
+// Memory operations available on numeric X4 SIMD types.
+#define FOREACH_MEMORY_X4_SIMD_OP(_) \
+ _(load1) \
+ _(load2) \
+ _(load3) \
+ _(store1) \
+ _(store2) \
+ _(store3)
+
+// Unary operations on Bool vectors.
+#define FOREACH_BOOL_SIMD_UNOP(_) \
+ _(allTrue) \
+ _(anyTrue)
+
+// Unary bitwise SIMD operators defined on all integer and boolean SIMD types.
+#define FOREACH_BITWISE_SIMD_UNOP(_) \
+ _(not)
+
+// Binary bitwise SIMD operators defined on all integer and boolean SIMD types.
+#define FOREACH_BITWISE_SIMD_BINOP(_) \
+ _(and) \
+ _(or) \
+ _(xor)
+
+// Bitwise shifts defined on integer SIMD types.
+#define FOREACH_SHIFT_SIMD_OP(_) \
+ _(shiftLeftByScalar) \
+ _(shiftRightByScalar)
+
+// Unary arithmetic operators defined on numeric SIMD types.
+#define FOREACH_NUMERIC_SIMD_UNOP(_) \
+ _(neg)
+
+// Binary arithmetic operators defined on numeric SIMD types.
+#define FOREACH_NUMERIC_SIMD_BINOP(_) \
+ _(add) \
+ _(sub) \
+ _(mul)
+
+// Unary arithmetic operators defined on floating point SIMD types.
+#define FOREACH_FLOAT_SIMD_UNOP(_) \
+ _(abs) \
+ _(sqrt) \
+ _(reciprocalApproximation) \
+ _(reciprocalSqrtApproximation)
+
+// Binary arithmetic operators defined on floating point SIMD types.
+#define FOREACH_FLOAT_SIMD_BINOP(_) \
+ _(div) \
+ _(max) \
+ _(min) \
+ _(maxNum) \
+ _(minNum)
+
+// Binary operations on small integer (< 32 bits) vectors.
+#define FOREACH_SMINT_SIMD_BINOP(_) \
+ _(addSaturate) \
+ _(subSaturate)
+
+// Comparison operators defined on numeric SIMD types.
+#define FOREACH_COMP_SIMD_OP(_) \
+ _(lessThan) \
+ _(lessThanOrEqual) \
+ _(equal) \
+ _(notEqual) \
+ _(greaterThan) \
+ _(greaterThanOrEqual)
+
+/*
+ * All SIMD operations, excluding casts.
+ */
+#define FORALL_SIMD_NONCAST_OP(_) \
+ FOREACH_COMMON_SIMD_OP(_) \
+ FOREACH_LANE_SIMD_OP(_) \
+ FOREACH_MEMORY_SIMD_OP(_) \
+ FOREACH_MEMORY_X4_SIMD_OP(_) \
+ FOREACH_BOOL_SIMD_UNOP(_) \
+ FOREACH_BITWISE_SIMD_UNOP(_) \
+ FOREACH_BITWISE_SIMD_BINOP(_) \
+ FOREACH_SHIFT_SIMD_OP(_) \
+ FOREACH_NUMERIC_SIMD_UNOP(_) \
+ FOREACH_NUMERIC_SIMD_BINOP(_) \
+ FOREACH_FLOAT_SIMD_UNOP(_) \
+ FOREACH_FLOAT_SIMD_BINOP(_) \
+ FOREACH_SMINT_SIMD_BINOP(_) \
+ FOREACH_COMP_SIMD_OP(_)
+
+/*
+ * All operations on integer SIMD types, excluding casts and
+ * FOREACH_MEMORY_X4_OP.
+ */
+#define FORALL_INT_SIMD_OP(_) \
+ FOREACH_COMMON_SIMD_OP(_) \
+ FOREACH_LANE_SIMD_OP(_) \
+ FOREACH_MEMORY_SIMD_OP(_) \
+ FOREACH_BITWISE_SIMD_UNOP(_) \
+ FOREACH_BITWISE_SIMD_BINOP(_) \
+ FOREACH_SHIFT_SIMD_OP(_) \
+ FOREACH_NUMERIC_SIMD_UNOP(_) \
+ FOREACH_NUMERIC_SIMD_BINOP(_) \
+ FOREACH_COMP_SIMD_OP(_)
+
+/*
+ * All operations on floating point SIMD types, excluding casts and
+ * FOREACH_MEMORY_X4_OP.
+ */
+#define FORALL_FLOAT_SIMD_OP(_) \
+ FOREACH_COMMON_SIMD_OP(_) \
+ FOREACH_LANE_SIMD_OP(_) \
+ FOREACH_MEMORY_SIMD_OP(_) \
+ FOREACH_NUMERIC_SIMD_UNOP(_) \
+ FOREACH_NUMERIC_SIMD_BINOP(_) \
+ FOREACH_FLOAT_SIMD_UNOP(_) \
+ FOREACH_FLOAT_SIMD_BINOP(_) \
+ FOREACH_COMP_SIMD_OP(_)
+
+/*
+ * All operations on Bool SIMD types.
+ *
+ * These types don't have casts, so no need to specialize.
+ */
+#define FORALL_BOOL_SIMD_OP(_) \
+ FOREACH_COMMON_SIMD_OP(_) \
+ FOREACH_BOOL_SIMD_UNOP(_) \
+ FOREACH_BITWISE_SIMD_UNOP(_) \
+ FOREACH_BITWISE_SIMD_BINOP(_)
+
+/*
+ * The sets of cast operations are listed per type below.
+ *
+ * These sets are not disjoint.
+ */
+
+#define FOREACH_INT8X16_SIMD_CAST(_) \
+ _(fromFloat32x4Bits) \
+ _(fromFloat64x2Bits) \
+ _(fromInt16x8Bits) \
+ _(fromInt32x4Bits)
+
+#define FOREACH_INT16X8_SIMD_CAST(_) \
+ _(fromFloat32x4Bits) \
+ _(fromFloat64x2Bits) \
+ _(fromInt8x16Bits) \
+ _(fromInt32x4Bits)
+
+#define FOREACH_INT32X4_SIMD_CAST(_) \
+ _(fromFloat32x4) \
+ _(fromFloat32x4Bits) \
+ _(fromFloat64x2Bits) \
+ _(fromInt8x16Bits) \
+ _(fromInt16x8Bits)
+
+#define FOREACH_FLOAT32X4_SIMD_CAST(_)\
+ _(fromFloat64x2Bits) \
+ _(fromInt8x16Bits) \
+ _(fromInt16x8Bits) \
+ _(fromInt32x4) \
+ _(fromInt32x4Bits)
+
+#define FOREACH_FLOAT64X2_SIMD_CAST(_)\
+ _(fromFloat32x4Bits) \
+ _(fromInt8x16Bits) \
+ _(fromInt16x8Bits) \
+ _(fromInt32x4Bits)
+
+// All operations on Int32x4.
+#define FORALL_INT32X4_SIMD_OP(_) \
+ FORALL_INT_SIMD_OP(_) \
+ FOREACH_MEMORY_X4_SIMD_OP(_) \
+ FOREACH_INT32X4_SIMD_CAST(_)
+
+// All operations on Float32X4
+#define FORALL_FLOAT32X4_SIMD_OP(_) \
+ FORALL_FLOAT_SIMD_OP(_) \
+ FOREACH_MEMORY_X4_SIMD_OP(_) \
+ FOREACH_FLOAT32X4_SIMD_CAST(_)
+
+/*
+ * All SIMD operations assuming only 32x4 types exist.
+ * This is used in the current asm.js impl.
+ */
+#define FORALL_SIMD_ASMJS_OP(_) \
+ FORALL_SIMD_NONCAST_OP(_) \
+ _(fromFloat32x4) \
+ _(fromFloat32x4Bits) \
+ _(fromInt8x16Bits) \
+ _(fromInt16x8Bits) \
+ _(fromInt32x4) \
+ _(fromInt32x4Bits) \
+ _(fromUint8x16Bits) \
+ _(fromUint16x8Bits) \
+ _(fromUint32x4) \
+ _(fromUint32x4Bits)
+
+// All operations on Int8x16 or Uint8x16 in the asm.js world.
+// Note: this does not include conversions and casts to/from Uint8x16 because
+// this list is shared between Int8x16 and Uint8x16.
+#define FORALL_INT8X16_ASMJS_OP(_) \
+ FORALL_INT_SIMD_OP(_) \
+ FOREACH_SMINT_SIMD_BINOP(_) \
+ _(fromInt16x8Bits) \
+ _(fromInt32x4Bits) \
+ _(fromFloat32x4Bits)
+
+// All operations on Int16x8 or Uint16x8 in the asm.js world.
+// Note: this does not include conversions and casts to/from Uint16x8 because
+// this list is shared between Int16x8 and Uint16x8.
+#define FORALL_INT16X8_ASMJS_OP(_) \
+ FORALL_INT_SIMD_OP(_) \
+ FOREACH_SMINT_SIMD_BINOP(_) \
+ _(fromInt8x16Bits) \
+ _(fromInt32x4Bits) \
+ _(fromFloat32x4Bits)
+
+// All operations on Int32x4 or Uint32x4 in the asm.js world.
+// Note: this does not include conversions and casts to/from Uint32x4 because
+// this list is shared between Int32x4 and Uint32x4.
+#define FORALL_INT32X4_ASMJS_OP(_) \
+ FORALL_INT_SIMD_OP(_) \
+ FOREACH_MEMORY_X4_SIMD_OP(_) \
+ _(fromInt8x16Bits) \
+ _(fromInt16x8Bits) \
+ _(fromFloat32x4) \
+ _(fromFloat32x4Bits)
+
+// All operations on Float32X4 in the asm.js world.
+#define FORALL_FLOAT32X4_ASMJS_OP(_) \
+ FORALL_FLOAT_SIMD_OP(_) \
+ FOREACH_MEMORY_X4_SIMD_OP(_) \
+ _(fromInt8x16Bits) \
+ _(fromInt16x8Bits) \
+ _(fromInt32x4Bits) \
+ _(fromInt32x4) \
+ _(fromUint32x4)
+
+namespace js {
+
+// Complete set of SIMD types.
+// It must be kept in sync with the enumeration of values in
+// TypedObjectConstants.h; in particular we need to ensure that Count is
+// appropriately set with respect to the number of actual types.
+enum class SimdType {
+ Int8x16 = JS_SIMDTYPEREPR_INT8X16,
+ Int16x8 = JS_SIMDTYPEREPR_INT16X8,
+ Int32x4 = JS_SIMDTYPEREPR_INT32X4,
+ Uint8x16 = JS_SIMDTYPEREPR_UINT8X16,
+ Uint16x8 = JS_SIMDTYPEREPR_UINT16X8,
+ Uint32x4 = JS_SIMDTYPEREPR_UINT32X4,
+ Float32x4 = JS_SIMDTYPEREPR_FLOAT32X4,
+ Float64x2 = JS_SIMDTYPEREPR_FLOAT64X2,
+ Bool8x16 = JS_SIMDTYPEREPR_BOOL8X16,
+ Bool16x8 = JS_SIMDTYPEREPR_BOOL16X8,
+ Bool32x4 = JS_SIMDTYPEREPR_BOOL32X4,
+ Bool64x2 = JS_SIMDTYPEREPR_BOOL64X2,
+ Count
+};
+
+// The integer SIMD types have a lot of operations that do the exact same thing
+// for signed and unsigned integer types. Sometimes it is simpler to treat
+// signed and unsigned integer SIMD types as the same type, using a SimdSign to
+// distinguish the few cases where there is a difference.
+enum class SimdSign {
+ // Signedness is not applicable to this type. (i.e., Float or Bool).
+ NotApplicable,
+ // Treat as an unsigned integer with a range 0 .. 2^N-1.
+ Unsigned,
+ // Treat as a signed integer in two's complement encoding.
+ Signed,
+};
+
+// Get the signedness of a SIMD type.
+inline SimdSign
+GetSimdSign(SimdType t)
+{
+ switch(t) {
+ case SimdType::Int8x16:
+ case SimdType::Int16x8:
+ case SimdType::Int32x4:
+ return SimdSign::Signed;
+
+ case SimdType::Uint8x16:
+ case SimdType::Uint16x8:
+ case SimdType::Uint32x4:
+ return SimdSign::Unsigned;
+
+ default:
+ return SimdSign::NotApplicable;
+ }
+}
+
+inline bool
+IsSignedIntSimdType(SimdType type)
+{
+ return GetSimdSign(type) == SimdSign::Signed;
+}
+
+// Get the boolean SIMD type with the same shape as t.
+//
+// This is the result type of a comparison operation, and it can also be used to
+// identify the geometry of a SIMD type.
+inline SimdType
+GetBooleanSimdType(SimdType t)
+{
+ switch(t) {
+ case SimdType::Int8x16:
+ case SimdType::Uint8x16:
+ case SimdType::Bool8x16:
+ return SimdType::Bool8x16;
+
+ case SimdType::Int16x8:
+ case SimdType::Uint16x8:
+ case SimdType::Bool16x8:
+ return SimdType::Bool16x8;
+
+ case SimdType::Int32x4:
+ case SimdType::Uint32x4:
+ case SimdType::Float32x4:
+ case SimdType::Bool32x4:
+ return SimdType::Bool32x4;
+
+ case SimdType::Float64x2:
+ case SimdType::Bool64x2:
+ return SimdType::Bool64x2;
+
+ case SimdType::Count:
+ break;
+ }
+ MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Bad SIMD type");
+}
+
+// Get the number of lanes in a SIMD type.
+inline unsigned
+GetSimdLanes(SimdType t)
+{
+ switch(t) {
+ case SimdType::Int8x16:
+ case SimdType::Uint8x16:
+ case SimdType::Bool8x16:
+ return 16;
+
+ case SimdType::Int16x8:
+ case SimdType::Uint16x8:
+ case SimdType::Bool16x8:
+ return 8;
+
+ case SimdType::Int32x4:
+ case SimdType::Uint32x4:
+ case SimdType::Float32x4:
+ case SimdType::Bool32x4:
+ return 4;
+
+ case SimdType::Float64x2:
+ case SimdType::Bool64x2:
+ return 2;
+
+ case SimdType::Count:
+ break;
+ }
+ MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Bad SIMD type");
+}
+
+// Complete set of SIMD operations.
+//
+// No SIMD types implement all of these operations.
+//
+// C++ defines keywords and/or/xor/not, so prepend Fn_ to all named functions to
+// avoid clashes.
+//
+// Note: because of a gcc < v4.8's compiler bug, uint8_t can't be used as the
+// storage class here. See bug 1243810. See also
+// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=64037 .
+enum class SimdOperation {
+ // The constructor call. No Fn_ prefix here.
+ Constructor,
+
+ // All the operations, except for casts.
+#define DEFOP(x) Fn_##x,
+ FORALL_SIMD_NONCAST_OP(DEFOP)
+#undef DEFOP
+
+ // Int <-> Float conversions.
+ Fn_fromInt32x4,
+ Fn_fromUint32x4,
+ Fn_fromFloat32x4,
+
+ // Bitcasts. One for each type with a memory representation.
+ Fn_fromInt8x16Bits,
+ Fn_fromInt16x8Bits,
+ Fn_fromInt32x4Bits,
+ Fn_fromUint8x16Bits,
+ Fn_fromUint16x8Bits,
+ Fn_fromUint32x4Bits,
+ Fn_fromFloat32x4Bits,
+ Fn_fromFloat64x2Bits,
+
+ Last = Fn_fromFloat64x2Bits
+};
+
+// These classes implement the concept containing the following constraints:
+// - requires typename Elem: this is the scalar lane type, stored in each lane
+// of the SIMD vector.
+// - requires static const unsigned lanes: this is the number of lanes (length)
+// of the SIMD vector.
+// - requires static const SimdType type: this is the SimdType enum value
+// corresponding to the SIMD type.
+// - requires static bool Cast(JSContext*, JS::HandleValue, Elem*): casts a
+// given Value to the current scalar lane type and saves it in the Elem
+// out-param.
+// - requires static Value ToValue(Elem): returns a Value of the right type
+// containing the given value.
+//
+// This concept is used in the templates above to define the functions
+// associated to a given type and in their implementations, to avoid code
+// redundancy.
+
+struct Float32x4 {
+ typedef float Elem;
+ static const unsigned lanes = 4;
+ static const SimdType type = SimdType::Float32x4;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ double d;
+ if (!ToNumber(cx, v, &d))
+ return false;
+ *out = float(d);
+ return true;
+ }
+ static Value ToValue(Elem value) {
+ return DoubleValue(JS::CanonicalizeNaN(value));
+ }
+};
+
+struct Float64x2 {
+ typedef double Elem;
+ static const unsigned lanes = 2;
+ static const SimdType type = SimdType::Float64x2;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToNumber(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return DoubleValue(JS::CanonicalizeNaN(value));
+ }
+};
+
+struct Int8x16 {
+ typedef int8_t Elem;
+ static const unsigned lanes = 16;
+ static const SimdType type = SimdType::Int8x16;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToInt8(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return NumberValue(value);
+ }
+};
+
+struct Int16x8 {
+ typedef int16_t Elem;
+ static const unsigned lanes = 8;
+ static const SimdType type = SimdType::Int16x8;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToInt16(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return NumberValue(value);
+ }
+};
+
+struct Int32x4 {
+ typedef int32_t Elem;
+ static const unsigned lanes = 4;
+ static const SimdType type = SimdType::Int32x4;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToInt32(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return NumberValue(value);
+ }
+};
+
+struct Uint8x16 {
+ typedef uint8_t Elem;
+ static const unsigned lanes = 16;
+ static const SimdType type = SimdType::Uint8x16;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToUint8(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return NumberValue(value);
+ }
+};
+
+struct Uint16x8 {
+ typedef uint16_t Elem;
+ static const unsigned lanes = 8;
+ static const SimdType type = SimdType::Uint16x8;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToUint16(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return NumberValue(value);
+ }
+};
+
+struct Uint32x4 {
+ typedef uint32_t Elem;
+ static const unsigned lanes = 4;
+ static const SimdType type = SimdType::Uint32x4;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ return ToUint32(cx, v, out);
+ }
+ static Value ToValue(Elem value) {
+ return NumberValue(value);
+ }
+};
+
+struct Bool8x16 {
+ typedef int8_t Elem;
+ static const unsigned lanes = 16;
+ static const SimdType type = SimdType::Bool8x16;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ *out = ToBoolean(v) ? -1 : 0;
+ return true;
+ }
+ static Value ToValue(Elem value) {
+ return BooleanValue(value);
+ }
+};
+
+struct Bool16x8 {
+ typedef int16_t Elem;
+ static const unsigned lanes = 8;
+ static const SimdType type = SimdType::Bool16x8;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ *out = ToBoolean(v) ? -1 : 0;
+ return true;
+ }
+ static Value ToValue(Elem value) {
+ return BooleanValue(value);
+ }
+};
+
+struct Bool32x4 {
+ typedef int32_t Elem;
+ static const unsigned lanes = 4;
+ static const SimdType type = SimdType::Bool32x4;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ *out = ToBoolean(v) ? -1 : 0;
+ return true;
+ }
+ static Value ToValue(Elem value) {
+ return BooleanValue(value);
+ }
+};
+
+struct Bool64x2 {
+ typedef int64_t Elem;
+ static const unsigned lanes = 2;
+ static const SimdType type = SimdType::Bool64x2;
+ static MOZ_MUST_USE bool Cast(JSContext* cx, JS::HandleValue v, Elem* out) {
+ *out = ToBoolean(v) ? -1 : 0;
+ return true;
+ }
+ static Value ToValue(Elem value) {
+ return BooleanValue(value);
+ }
+};
+
+// Get the well known name of the SIMD.* object corresponding to type.
+PropertyName* SimdTypeToName(const JSAtomState& atoms, SimdType type);
+
+// Check if name is the well known name of a SIMD type.
+// Returns true and sets *type iff name is known.
+bool IsSimdTypeName(const JSAtomState& atoms, const PropertyName* name, SimdType* type);
+
+const char* SimdTypeToString(SimdType type);
+
+template<typename V>
+JSObject* CreateSimd(JSContext* cx, const typename V::Elem* data);
+
+template<typename V>
+bool IsVectorObject(HandleValue v);
+
+template<typename V>
+MOZ_MUST_USE bool ToSimdConstant(JSContext* cx, HandleValue v, jit::SimdConstant* out);
+
+JSObject*
+InitSimdClass(JSContext* cx, HandleObject obj);
+
+namespace jit {
+
+extern const JSJitInfo JitInfo_SimdInt32x4_extractLane;
+extern const JSJitInfo JitInfo_SimdFloat32x4_extractLane;
+
+} // namespace jit
+
+#define DECLARE_SIMD_FLOAT32X4_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_float32x4_##Name(JSContext* cx, unsigned argc, Value* vp);
+FLOAT32X4_FUNCTION_LIST(DECLARE_SIMD_FLOAT32X4_FUNCTION)
+#undef DECLARE_SIMD_FLOAT32X4_FUNCTION
+
+#define DECLARE_SIMD_FLOAT64X2_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_float64x2_##Name(JSContext* cx, unsigned argc, Value* vp);
+FLOAT64X2_FUNCTION_LIST(DECLARE_SIMD_FLOAT64X2_FUNCTION)
+#undef DECLARE_SIMD_FLOAT64X2_FUNCTION
+
+#define DECLARE_SIMD_INT8X16_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_int8x16_##Name(JSContext* cx, unsigned argc, Value* vp);
+INT8X16_FUNCTION_LIST(DECLARE_SIMD_INT8X16_FUNCTION)
+#undef DECLARE_SIMD_INT8X16_FUNCTION
+
+#define DECLARE_SIMD_INT16X8_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_int16x8_##Name(JSContext* cx, unsigned argc, Value* vp);
+INT16X8_FUNCTION_LIST(DECLARE_SIMD_INT16X8_FUNCTION)
+#undef DECLARE_SIMD_INT16X8_FUNCTION
+
+#define DECLARE_SIMD_INT32X4_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_int32x4_##Name(JSContext* cx, unsigned argc, Value* vp);
+INT32X4_FUNCTION_LIST(DECLARE_SIMD_INT32X4_FUNCTION)
+#undef DECLARE_SIMD_INT32X4_FUNCTION
+
+#define DECLARE_SIMD_UINT8X16_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_uint8x16_##Name(JSContext* cx, unsigned argc, Value* vp);
+UINT8X16_FUNCTION_LIST(DECLARE_SIMD_UINT8X16_FUNCTION)
+#undef DECLARE_SIMD_UINT8X16_FUNCTION
+
+#define DECLARE_SIMD_UINT16X8_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_uint16x8_##Name(JSContext* cx, unsigned argc, Value* vp);
+UINT16X8_FUNCTION_LIST(DECLARE_SIMD_UINT16X8_FUNCTION)
+#undef DECLARE_SIMD_UINT16X8_FUNCTION
+
+#define DECLARE_SIMD_UINT32X4_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_uint32x4_##Name(JSContext* cx, unsigned argc, Value* vp);
+UINT32X4_FUNCTION_LIST(DECLARE_SIMD_UINT32X4_FUNCTION)
+#undef DECLARE_SIMD_UINT32X4_FUNCTION
+
+#define DECLARE_SIMD_BOOL8X16_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_bool8x16_##Name(JSContext* cx, unsigned argc, Value* vp);
+BOOL8X16_FUNCTION_LIST(DECLARE_SIMD_BOOL8X16_FUNCTION)
+#undef DECLARE_SIMD_BOOL8X16_FUNCTION
+
+#define DECLARE_SIMD_BOOL16X8_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_bool16x8_##Name(JSContext* cx, unsigned argc, Value* vp);
+BOOL16X8_FUNCTION_LIST(DECLARE_SIMD_BOOL16X8_FUNCTION)
+#undef DECLARE_SIMD_BOOL16X8_FUNCTION
+
+#define DECLARE_SIMD_BOOL32X4_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_bool32x4_##Name(JSContext* cx, unsigned argc, Value* vp);
+BOOL32X4_FUNCTION_LIST(DECLARE_SIMD_BOOL32X4_FUNCTION)
+#undef DECLARE_SIMD_BOOL32X4_FUNCTION
+
+#define DECLARE_SIMD_BOOL64X2_FUNCTION(Name, Func, Operands) \
+extern MOZ_MUST_USE bool \
+simd_bool64x2_##Name(JSContext* cx, unsigned argc, Value* vp);
+BOOL64X2_FUNCTION_LIST(DECLARE_SIMD_BOOL64X2_FUNCTION)
+#undef DECLARE_SIMD_BOOL64X2_FUNCTION
+
+} /* namespace js */
+
+#endif /* builtin_SIMD_h */