diff options
Diffstat (limited to 'ipc/chromium/src/third_party/libevent/event.c')
-rw-r--r-- | ipc/chromium/src/third_party/libevent/event.c | 2925 |
1 files changed, 2925 insertions, 0 deletions
diff --git a/ipc/chromium/src/third_party/libevent/event.c b/ipc/chromium/src/third_party/libevent/event.c new file mode 100644 index 000000000..a979f1f26 --- /dev/null +++ b/ipc/chromium/src/third_party/libevent/event.c @@ -0,0 +1,2925 @@ +/* + * Copyright (c) 2000-2007 Niels Provos <provos@citi.umich.edu> + * Copyright (c) 2007-2012 Niels Provos and Nick Mathewson + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +#include "event2/event-config.h" + +#ifdef WIN32 +#include <winsock2.h> +#define WIN32_LEAN_AND_MEAN +#include <windows.h> +#undef WIN32_LEAN_AND_MEAN +#endif +#include <sys/types.h> +#if !defined(WIN32) && defined(_EVENT_HAVE_SYS_TIME_H) +#include <sys/time.h> +#endif +#include <sys/queue.h> +#ifdef _EVENT_HAVE_SYS_SOCKET_H +#include <sys/socket.h> +#endif +#include <stdio.h> +#include <stdlib.h> +#ifdef _EVENT_HAVE_UNISTD_H +#include <unistd.h> +#endif +#ifdef _EVENT_HAVE_SYS_EVENTFD_H +#include <sys/eventfd.h> +#endif +#include <ctype.h> +#include <errno.h> +#include <signal.h> +#include <string.h> +#include <time.h> + +#include "event2/event.h" +#include "event2/event_struct.h" +#include "event2/event_compat.h" +#include "event-internal.h" +#include "defer-internal.h" +#include "evthread-internal.h" +#include "event2/thread.h" +#include "event2/util.h" +#include "log-internal.h" +#include "evmap-internal.h" +#include "iocp-internal.h" +#include "changelist-internal.h" +#include "ht-internal.h" +#include "util-internal.h" + +#ifdef _EVENT_HAVE_EVENT_PORTS +extern const struct eventop evportops; +#endif +#ifdef _EVENT_HAVE_SELECT +extern const struct eventop selectops; +#endif +#ifdef _EVENT_HAVE_POLL +extern const struct eventop pollops; +#endif +#ifdef _EVENT_HAVE_EPOLL +extern const struct eventop epollops; +#endif +#ifdef _EVENT_HAVE_WORKING_KQUEUE +extern const struct eventop kqops; +#endif +#ifdef _EVENT_HAVE_DEVPOLL +extern const struct eventop devpollops; +#endif +#ifdef WIN32 +extern const struct eventop win32ops; +#endif + +/* Array of backends in order of preference. */ +static const struct eventop *eventops[] = { +#ifdef _EVENT_HAVE_EVENT_PORTS + &evportops, +#endif +#ifdef _EVENT_HAVE_WORKING_KQUEUE + &kqops, +#endif +#ifdef _EVENT_HAVE_EPOLL + &epollops, +#endif +#ifdef _EVENT_HAVE_DEVPOLL + &devpollops, +#endif +#ifdef _EVENT_HAVE_POLL + &pollops, +#endif +#ifdef _EVENT_HAVE_SELECT + &selectops, +#endif +#ifdef WIN32 + &win32ops, +#endif + NULL +}; + +/* Global state; deprecated */ +struct event_base *event_global_current_base_ = NULL; +#define current_base event_global_current_base_ + +/* Global state */ + +static int use_monotonic; + +/* Prototypes */ +static inline int event_add_internal(struct event *ev, + const struct timeval *tv, int tv_is_absolute); +static inline int event_del_internal(struct event *ev); + +static void event_queue_insert(struct event_base *, struct event *, int); +static void event_queue_remove(struct event_base *, struct event *, int); +static int event_haveevents(struct event_base *); + +static int event_process_active(struct event_base *); + +static int timeout_next(struct event_base *, struct timeval **); +static void timeout_process(struct event_base *); +static void timeout_correct(struct event_base *, struct timeval *); + +static inline void event_signal_closure(struct event_base *, struct event *ev); +static inline void event_persist_closure(struct event_base *, struct event *ev); + +static int evthread_notify_base(struct event_base *base); + +#ifndef _EVENT_DISABLE_DEBUG_MODE +/* These functions implement a hashtable of which 'struct event *' structures + * have been setup or added. We don't want to trust the content of the struct + * event itself, since we're trying to work through cases where an event gets + * clobbered or freed. Instead, we keep a hashtable indexed by the pointer. + */ + +struct event_debug_entry { + HT_ENTRY(event_debug_entry) node; + const struct event *ptr; + unsigned added : 1; +}; + +static inline unsigned +hash_debug_entry(const struct event_debug_entry *e) +{ + /* We need to do this silliness to convince compilers that we + * honestly mean to cast e->ptr to an integer, and discard any + * part of it that doesn't fit in an unsigned. + */ + unsigned u = (unsigned) ((ev_uintptr_t) e->ptr); + /* Our hashtable implementation is pretty sensitive to low bits, + * and every struct event is over 64 bytes in size, so we can + * just say >>6. */ + return (u >> 6); +} + +static inline int +eq_debug_entry(const struct event_debug_entry *a, + const struct event_debug_entry *b) +{ + return a->ptr == b->ptr; +} + +int _event_debug_mode_on = 0; +/* Set if it's too late to enable event_debug_mode. */ +static int event_debug_mode_too_late = 0; +#ifndef _EVENT_DISABLE_THREAD_SUPPORT +static void *_event_debug_map_lock = NULL; +#endif +static HT_HEAD(event_debug_map, event_debug_entry) global_debug_map = + HT_INITIALIZER(); + +HT_PROTOTYPE(event_debug_map, event_debug_entry, node, hash_debug_entry, + eq_debug_entry) +HT_GENERATE(event_debug_map, event_debug_entry, node, hash_debug_entry, + eq_debug_entry, 0.5, mm_malloc, mm_realloc, mm_free) + +/* Macro: record that ev is now setup (that is, ready for an add) */ +#define _event_debug_note_setup(ev) do { \ + if (_event_debug_mode_on) { \ + struct event_debug_entry *dent,find; \ + find.ptr = (ev); \ + EVLOCK_LOCK(_event_debug_map_lock, 0); \ + dent = HT_FIND(event_debug_map, &global_debug_map, &find); \ + if (dent) { \ + dent->added = 0; \ + } else { \ + dent = mm_malloc(sizeof(*dent)); \ + if (!dent) \ + event_err(1, \ + "Out of memory in debugging code"); \ + dent->ptr = (ev); \ + dent->added = 0; \ + HT_INSERT(event_debug_map, &global_debug_map, dent); \ + } \ + EVLOCK_UNLOCK(_event_debug_map_lock, 0); \ + } \ + event_debug_mode_too_late = 1; \ + } while (0) +/* Macro: record that ev is no longer setup */ +#define _event_debug_note_teardown(ev) do { \ + if (_event_debug_mode_on) { \ + struct event_debug_entry *dent,find; \ + find.ptr = (ev); \ + EVLOCK_LOCK(_event_debug_map_lock, 0); \ + dent = HT_REMOVE(event_debug_map, &global_debug_map, &find); \ + if (dent) \ + mm_free(dent); \ + EVLOCK_UNLOCK(_event_debug_map_lock, 0); \ + } \ + event_debug_mode_too_late = 1; \ + } while (0) +/* Macro: record that ev is now added */ +#define _event_debug_note_add(ev) do { \ + if (_event_debug_mode_on) { \ + struct event_debug_entry *dent,find; \ + find.ptr = (ev); \ + EVLOCK_LOCK(_event_debug_map_lock, 0); \ + dent = HT_FIND(event_debug_map, &global_debug_map, &find); \ + if (dent) { \ + dent->added = 1; \ + } else { \ + event_errx(_EVENT_ERR_ABORT, \ + "%s: noting an add on a non-setup event %p" \ + " (events: 0x%x, fd: "EV_SOCK_FMT \ + ", flags: 0x%x)", \ + __func__, (ev), (ev)->ev_events, \ + EV_SOCK_ARG((ev)->ev_fd), (ev)->ev_flags); \ + } \ + EVLOCK_UNLOCK(_event_debug_map_lock, 0); \ + } \ + event_debug_mode_too_late = 1; \ + } while (0) +/* Macro: record that ev is no longer added */ +#define _event_debug_note_del(ev) do { \ + if (_event_debug_mode_on) { \ + struct event_debug_entry *dent,find; \ + find.ptr = (ev); \ + EVLOCK_LOCK(_event_debug_map_lock, 0); \ + dent = HT_FIND(event_debug_map, &global_debug_map, &find); \ + if (dent) { \ + dent->added = 0; \ + } else { \ + event_errx(_EVENT_ERR_ABORT, \ + "%s: noting a del on a non-setup event %p" \ + " (events: 0x%x, fd: "EV_SOCK_FMT \ + ", flags: 0x%x)", \ + __func__, (ev), (ev)->ev_events, \ + EV_SOCK_ARG((ev)->ev_fd), (ev)->ev_flags); \ + } \ + EVLOCK_UNLOCK(_event_debug_map_lock, 0); \ + } \ + event_debug_mode_too_late = 1; \ + } while (0) +/* Macro: assert that ev is setup (i.e., okay to add or inspect) */ +#define _event_debug_assert_is_setup(ev) do { \ + if (_event_debug_mode_on) { \ + struct event_debug_entry *dent,find; \ + find.ptr = (ev); \ + EVLOCK_LOCK(_event_debug_map_lock, 0); \ + dent = HT_FIND(event_debug_map, &global_debug_map, &find); \ + if (!dent) { \ + event_errx(_EVENT_ERR_ABORT, \ + "%s called on a non-initialized event %p" \ + " (events: 0x%x, fd: "EV_SOCK_FMT\ + ", flags: 0x%x)", \ + __func__, (ev), (ev)->ev_events, \ + EV_SOCK_ARG((ev)->ev_fd), (ev)->ev_flags); \ + } \ + EVLOCK_UNLOCK(_event_debug_map_lock, 0); \ + } \ + } while (0) +/* Macro: assert that ev is not added (i.e., okay to tear down or set + * up again) */ +#define _event_debug_assert_not_added(ev) do { \ + if (_event_debug_mode_on) { \ + struct event_debug_entry *dent,find; \ + find.ptr = (ev); \ + EVLOCK_LOCK(_event_debug_map_lock, 0); \ + dent = HT_FIND(event_debug_map, &global_debug_map, &find); \ + if (dent && dent->added) { \ + event_errx(_EVENT_ERR_ABORT, \ + "%s called on an already added event %p" \ + " (events: 0x%x, fd: "EV_SOCK_FMT", " \ + "flags: 0x%x)", \ + __func__, (ev), (ev)->ev_events, \ + EV_SOCK_ARG((ev)->ev_fd), (ev)->ev_flags); \ + } \ + EVLOCK_UNLOCK(_event_debug_map_lock, 0); \ + } \ + } while (0) +#else +#define _event_debug_note_setup(ev) \ + ((void)0) +#define _event_debug_note_teardown(ev) \ + ((void)0) +#define _event_debug_note_add(ev) \ + ((void)0) +#define _event_debug_note_del(ev) \ + ((void)0) +#define _event_debug_assert_is_setup(ev) \ + ((void)0) +#define _event_debug_assert_not_added(ev) \ + ((void)0) +#endif + +#define EVENT_BASE_ASSERT_LOCKED(base) \ + EVLOCK_ASSERT_LOCKED((base)->th_base_lock) + +/* The first time this function is called, it sets use_monotonic to 1 + * if we have a clock function that supports monotonic time */ +static void +detect_monotonic(void) +{ +#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC) + struct timespec ts; + static int use_monotonic_initialized = 0; + + if (use_monotonic_initialized) + return; + + if (clock_gettime(CLOCK_MONOTONIC, &ts) == 0) + use_monotonic = 1; + + use_monotonic_initialized = 1; +#endif +} + +/* How often (in seconds) do we check for changes in wall clock time relative + * to monotonic time? Set this to -1 for 'never.' */ +#define CLOCK_SYNC_INTERVAL -1 + +/** Set 'tp' to the current time according to 'base'. We must hold the lock + * on 'base'. If there is a cached time, return it. Otherwise, use + * clock_gettime or gettimeofday as appropriate to find out the right time. + * Return 0 on success, -1 on failure. + */ +static int +gettime(struct event_base *base, struct timeval *tp) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (base->tv_cache.tv_sec) { + *tp = base->tv_cache; + return (0); + } + +#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC) + if (use_monotonic) { + struct timespec ts; + + if (clock_gettime(CLOCK_MONOTONIC, &ts) == -1) + return (-1); + + tp->tv_sec = ts.tv_sec; + tp->tv_usec = ts.tv_nsec / 1000; + if (base->last_updated_clock_diff + CLOCK_SYNC_INTERVAL + < ts.tv_sec) { + struct timeval tv; + evutil_gettimeofday(&tv,NULL); + evutil_timersub(&tv, tp, &base->tv_clock_diff); + base->last_updated_clock_diff = ts.tv_sec; + } + + return (0); + } +#endif + + return (evutil_gettimeofday(tp, NULL)); +} + +int +event_base_gettimeofday_cached(struct event_base *base, struct timeval *tv) +{ + int r; + if (!base) { + base = current_base; + if (!current_base) + return evutil_gettimeofday(tv, NULL); + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (base->tv_cache.tv_sec == 0) { + r = evutil_gettimeofday(tv, NULL); + } else { +#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC) + evutil_timeradd(&base->tv_cache, &base->tv_clock_diff, tv); +#else + *tv = base->tv_cache; +#endif + r = 0; + } + EVBASE_RELEASE_LOCK(base, th_base_lock); + return r; +} + +/** Make 'base' have no current cached time. */ +static inline void +clear_time_cache(struct event_base *base) +{ + base->tv_cache.tv_sec = 0; +} + +/** Replace the cached time in 'base' with the current time. */ +static inline void +update_time_cache(struct event_base *base) +{ + base->tv_cache.tv_sec = 0; + if (!(base->flags & EVENT_BASE_FLAG_NO_CACHE_TIME)) + gettime(base, &base->tv_cache); +} + +struct event_base * +event_init(void) +{ + struct event_base *base = event_base_new_with_config(NULL); + + if (base == NULL) { + event_errx(1, "%s: Unable to construct event_base", __func__); + return NULL; + } + + current_base = base; + + return (base); +} + +struct event_base * +event_base_new(void) +{ + struct event_base *base = NULL; + struct event_config *cfg = event_config_new(); + if (cfg) { + base = event_base_new_with_config(cfg); + event_config_free(cfg); + } + return base; +} + +/** Return true iff 'method' is the name of a method that 'cfg' tells us to + * avoid. */ +static int +event_config_is_avoided_method(const struct event_config *cfg, + const char *method) +{ + struct event_config_entry *entry; + + TAILQ_FOREACH(entry, &cfg->entries, next) { + if (entry->avoid_method != NULL && + strcmp(entry->avoid_method, method) == 0) + return (1); + } + + return (0); +} + +/** Return true iff 'method' is disabled according to the environment. */ +static int +event_is_method_disabled(const char *name) +{ + char environment[64]; + int i; + + evutil_snprintf(environment, sizeof(environment), "EVENT_NO%s", name); + for (i = 8; environment[i] != '\0'; ++i) + environment[i] = EVUTIL_TOUPPER(environment[i]); + /* Note that evutil_getenv() ignores the environment entirely if + * we're setuid */ + return (evutil_getenv(environment) != NULL); +} + +int +event_base_get_features(const struct event_base *base) +{ + return base->evsel->features; +} + +void +event_deferred_cb_queue_init(struct deferred_cb_queue *cb) +{ + memset(cb, 0, sizeof(struct deferred_cb_queue)); + TAILQ_INIT(&cb->deferred_cb_list); +} + +/** Helper for the deferred_cb queue: wake up the event base. */ +static void +notify_base_cbq_callback(struct deferred_cb_queue *cb, void *baseptr) +{ + struct event_base *base = baseptr; + if (EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); +} + +struct deferred_cb_queue * +event_base_get_deferred_cb_queue(struct event_base *base) +{ + return base ? &base->defer_queue : NULL; +} + +void +event_enable_debug_mode(void) +{ +#ifndef _EVENT_DISABLE_DEBUG_MODE + if (_event_debug_mode_on) + event_errx(1, "%s was called twice!", __func__); + if (event_debug_mode_too_late) + event_errx(1, "%s must be called *before* creating any events " + "or event_bases",__func__); + + _event_debug_mode_on = 1; + + HT_INIT(event_debug_map, &global_debug_map); +#endif +} + +#if 0 +void +event_disable_debug_mode(void) +{ + struct event_debug_entry **ent, *victim; + + EVLOCK_LOCK(_event_debug_map_lock, 0); + for (ent = HT_START(event_debug_map, &global_debug_map); ent; ) { + victim = *ent; + ent = HT_NEXT_RMV(event_debug_map,&global_debug_map, ent); + mm_free(victim); + } + HT_CLEAR(event_debug_map, &global_debug_map); + EVLOCK_UNLOCK(_event_debug_map_lock , 0); +} +#endif + +struct event_base * +event_base_new_with_config(const struct event_config *cfg) +{ + int i; + struct event_base *base; + int should_check_environment; + +#ifndef _EVENT_DISABLE_DEBUG_MODE + event_debug_mode_too_late = 1; +#endif + + if ((base = mm_calloc(1, sizeof(struct event_base))) == NULL) { + event_warn("%s: calloc", __func__); + return NULL; + } + detect_monotonic(); + gettime(base, &base->event_tv); + + min_heap_ctor(&base->timeheap); + TAILQ_INIT(&base->eventqueue); + base->sig.ev_signal_pair[0] = -1; + base->sig.ev_signal_pair[1] = -1; + base->th_notify_fd[0] = -1; + base->th_notify_fd[1] = -1; + + event_deferred_cb_queue_init(&base->defer_queue); + base->defer_queue.notify_fn = notify_base_cbq_callback; + base->defer_queue.notify_arg = base; + if (cfg) + base->flags = cfg->flags; + + evmap_io_initmap(&base->io); + evmap_signal_initmap(&base->sigmap); + event_changelist_init(&base->changelist); + + base->evbase = NULL; + + should_check_environment = + !(cfg && (cfg->flags & EVENT_BASE_FLAG_IGNORE_ENV)); + + for (i = 0; eventops[i] && !base->evbase; i++) { + if (cfg != NULL) { + /* determine if this backend should be avoided */ + if (event_config_is_avoided_method(cfg, + eventops[i]->name)) + continue; + if ((eventops[i]->features & cfg->require_features) + != cfg->require_features) + continue; + } + + /* also obey the environment variables */ + if (should_check_environment && + event_is_method_disabled(eventops[i]->name)) + continue; + + base->evsel = eventops[i]; + + base->evbase = base->evsel->init(base); + } + + if (base->evbase == NULL) { + event_warnx("%s: no event mechanism available", + __func__); + base->evsel = NULL; + event_base_free(base); + return NULL; + } + + if (evutil_getenv("EVENT_SHOW_METHOD")) + event_msgx("libevent using: %s", base->evsel->name); + + /* allocate a single active event queue */ + if (event_base_priority_init(base, 1) < 0) { + event_base_free(base); + return NULL; + } + + /* prepare for threading */ + +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + if (EVTHREAD_LOCKING_ENABLED() && + (!cfg || !(cfg->flags & EVENT_BASE_FLAG_NOLOCK))) { + int r; + EVTHREAD_ALLOC_LOCK(base->th_base_lock, + EVTHREAD_LOCKTYPE_RECURSIVE); + base->defer_queue.lock = base->th_base_lock; + EVTHREAD_ALLOC_COND(base->current_event_cond); + r = evthread_make_base_notifiable(base); + if (r<0) { + event_warnx("%s: Unable to make base notifiable.", __func__); + event_base_free(base); + return NULL; + } + } +#endif + +#ifdef WIN32 + if (cfg && (cfg->flags & EVENT_BASE_FLAG_STARTUP_IOCP)) + event_base_start_iocp(base, cfg->n_cpus_hint); +#endif + + return (base); +} + +int +event_base_start_iocp(struct event_base *base, int n_cpus) +{ +#ifdef WIN32 + if (base->iocp) + return 0; + base->iocp = event_iocp_port_launch(n_cpus); + if (!base->iocp) { + event_warnx("%s: Couldn't launch IOCP", __func__); + return -1; + } + return 0; +#else + return -1; +#endif +} + +void +event_base_stop_iocp(struct event_base *base) +{ +#ifdef WIN32 + int rv; + + if (!base->iocp) + return; + rv = event_iocp_shutdown(base->iocp, -1); + EVUTIL_ASSERT(rv >= 0); + base->iocp = NULL; +#endif +} + +void +event_base_free(struct event_base *base) +{ + int i, n_deleted=0; + struct event *ev; + /* XXXX grab the lock? If there is contention when one thread frees + * the base, then the contending thread will be very sad soon. */ + + /* event_base_free(NULL) is how to free the current_base if we + * made it with event_init and forgot to hold a reference to it. */ + if (base == NULL && current_base) + base = current_base; + /* If we're freeing current_base, there won't be a current_base. */ + if (base == current_base) + current_base = NULL; + /* Don't actually free NULL. */ + if (base == NULL) { + event_warnx("%s: no base to free", __func__); + return; + } + /* XXX(niels) - check for internal events first */ + +#ifdef WIN32 + event_base_stop_iocp(base); +#endif + + /* threading fds if we have them */ + if (base->th_notify_fd[0] != -1) { + event_del(&base->th_notify); + EVUTIL_CLOSESOCKET(base->th_notify_fd[0]); + if (base->th_notify_fd[1] != -1) + EVUTIL_CLOSESOCKET(base->th_notify_fd[1]); + base->th_notify_fd[0] = -1; + base->th_notify_fd[1] = -1; + event_debug_unassign(&base->th_notify); + } + + /* Delete all non-internal events. */ + for (ev = TAILQ_FIRST(&base->eventqueue); ev; ) { + struct event *next = TAILQ_NEXT(ev, ev_next); + if (!(ev->ev_flags & EVLIST_INTERNAL)) { + event_del(ev); + ++n_deleted; + } + ev = next; + } + while ((ev = min_heap_top(&base->timeheap)) != NULL) { + event_del(ev); + ++n_deleted; + } + for (i = 0; i < base->n_common_timeouts; ++i) { + struct common_timeout_list *ctl = + base->common_timeout_queues[i]; + event_del(&ctl->timeout_event); /* Internal; doesn't count */ + event_debug_unassign(&ctl->timeout_event); + for (ev = TAILQ_FIRST(&ctl->events); ev; ) { + struct event *next = TAILQ_NEXT(ev, + ev_timeout_pos.ev_next_with_common_timeout); + if (!(ev->ev_flags & EVLIST_INTERNAL)) { + event_del(ev); + ++n_deleted; + } + ev = next; + } + mm_free(ctl); + } + if (base->common_timeout_queues) + mm_free(base->common_timeout_queues); + + for (i = 0; i < base->nactivequeues; ++i) { + for (ev = TAILQ_FIRST(&base->activequeues[i]); ev; ) { + struct event *next = TAILQ_NEXT(ev, ev_active_next); + if (!(ev->ev_flags & EVLIST_INTERNAL)) { + event_del(ev); + ++n_deleted; + } + ev = next; + } + } + + if (n_deleted) + event_debug(("%s: %d events were still set in base", + __func__, n_deleted)); + + if (base->evsel != NULL && base->evsel->dealloc != NULL) + base->evsel->dealloc(base); + + for (i = 0; i < base->nactivequeues; ++i) + EVUTIL_ASSERT(TAILQ_EMPTY(&base->activequeues[i])); + + EVUTIL_ASSERT(min_heap_empty(&base->timeheap)); + min_heap_dtor(&base->timeheap); + + mm_free(base->activequeues); + + EVUTIL_ASSERT(TAILQ_EMPTY(&base->eventqueue)); + + evmap_io_clear(&base->io); + evmap_signal_clear(&base->sigmap); + event_changelist_freemem(&base->changelist); + + EVTHREAD_FREE_LOCK(base->th_base_lock, EVTHREAD_LOCKTYPE_RECURSIVE); + EVTHREAD_FREE_COND(base->current_event_cond); + + mm_free(base); +} + +/* reinitialize the event base after a fork */ +int +event_reinit(struct event_base *base) +{ + const struct eventop *evsel; + int res = 0; + struct event *ev; + int was_notifiable = 0; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + evsel = base->evsel; + +#if 0 + /* Right now, reinit always takes effect, since even if the + backend doesn't require it, the signal socketpair code does. + + XXX + */ + /* check if this event mechanism requires reinit */ + if (!evsel->need_reinit) + goto done; +#endif + + /* prevent internal delete */ + if (base->sig.ev_signal_added) { + /* we cannot call event_del here because the base has + * not been reinitialized yet. */ + event_queue_remove(base, &base->sig.ev_signal, + EVLIST_INSERTED); + if (base->sig.ev_signal.ev_flags & EVLIST_ACTIVE) + event_queue_remove(base, &base->sig.ev_signal, + EVLIST_ACTIVE); + if (base->sig.ev_signal_pair[0] != -1) + EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[0]); + if (base->sig.ev_signal_pair[1] != -1) + EVUTIL_CLOSESOCKET(base->sig.ev_signal_pair[1]); + base->sig.ev_signal_added = 0; + } + if (base->th_notify_fd[0] != -1) { + /* we cannot call event_del here because the base has + * not been reinitialized yet. */ + was_notifiable = 1; + event_queue_remove(base, &base->th_notify, + EVLIST_INSERTED); + if (base->th_notify.ev_flags & EVLIST_ACTIVE) + event_queue_remove(base, &base->th_notify, + EVLIST_ACTIVE); + base->sig.ev_signal_added = 0; + EVUTIL_CLOSESOCKET(base->th_notify_fd[0]); + if (base->th_notify_fd[1] != -1) + EVUTIL_CLOSESOCKET(base->th_notify_fd[1]); + base->th_notify_fd[0] = -1; + base->th_notify_fd[1] = -1; + event_debug_unassign(&base->th_notify); + } + + if (base->evsel->dealloc != NULL) + base->evsel->dealloc(base); + base->evbase = evsel->init(base); + if (base->evbase == NULL) { + event_errx(1, "%s: could not reinitialize event mechanism", + __func__); + res = -1; + goto done; + } + + event_changelist_freemem(&base->changelist); /* XXX */ + evmap_io_clear(&base->io); + evmap_signal_clear(&base->sigmap); + + TAILQ_FOREACH(ev, &base->eventqueue, ev_next) { + if (ev->ev_events & (EV_READ|EV_WRITE)) { + if (ev == &base->sig.ev_signal) { + /* If we run into the ev_signal event, it's only + * in eventqueue because some signal event was + * added, which made evsig_add re-add ev_signal. + * So don't double-add it. */ + continue; + } + if (evmap_io_add(base, ev->ev_fd, ev) == -1) + res = -1; + } else if (ev->ev_events & EV_SIGNAL) { + if (evmap_signal_add(base, (int)ev->ev_fd, ev) == -1) + res = -1; + } + } + + if (was_notifiable && res == 0) + res = evthread_make_base_notifiable(base); + +done: + EVBASE_RELEASE_LOCK(base, th_base_lock); + return (res); +} + +const char ** +event_get_supported_methods(void) +{ + static const char **methods = NULL; + const struct eventop **method; + const char **tmp; + int i = 0, k; + + /* count all methods */ + for (method = &eventops[0]; *method != NULL; ++method) { + ++i; + } + + /* allocate one more than we need for the NULL pointer */ + tmp = mm_calloc((i + 1), sizeof(char *)); + if (tmp == NULL) + return (NULL); + + /* populate the array with the supported methods */ + for (k = 0, i = 0; eventops[k] != NULL; ++k) { + tmp[i++] = eventops[k]->name; + } + tmp[i] = NULL; + + if (methods != NULL) + mm_free((char**)methods); + + methods = tmp; + + return (methods); +} + +struct event_config * +event_config_new(void) +{ + struct event_config *cfg = mm_calloc(1, sizeof(*cfg)); + + if (cfg == NULL) + return (NULL); + + TAILQ_INIT(&cfg->entries); + + return (cfg); +} + +static void +event_config_entry_free(struct event_config_entry *entry) +{ + if (entry->avoid_method != NULL) + mm_free((char *)entry->avoid_method); + mm_free(entry); +} + +void +event_config_free(struct event_config *cfg) +{ + struct event_config_entry *entry; + + while ((entry = TAILQ_FIRST(&cfg->entries)) != NULL) { + TAILQ_REMOVE(&cfg->entries, entry, next); + event_config_entry_free(entry); + } + mm_free(cfg); +} + +int +event_config_set_flag(struct event_config *cfg, int flag) +{ + if (!cfg) + return -1; + cfg->flags |= flag; + return 0; +} + +int +event_config_avoid_method(struct event_config *cfg, const char *method) +{ + struct event_config_entry *entry = mm_malloc(sizeof(*entry)); + if (entry == NULL) + return (-1); + + if ((entry->avoid_method = mm_strdup(method)) == NULL) { + mm_free(entry); + return (-1); + } + + TAILQ_INSERT_TAIL(&cfg->entries, entry, next); + + return (0); +} + +int +event_config_require_features(struct event_config *cfg, + int features) +{ + if (!cfg) + return (-1); + cfg->require_features = features; + return (0); +} + +int +event_config_set_num_cpus_hint(struct event_config *cfg, int cpus) +{ + if (!cfg) + return (-1); + cfg->n_cpus_hint = cpus; + return (0); +} + +int +event_priority_init(int npriorities) +{ + return event_base_priority_init(current_base, npriorities); +} + +int +event_base_priority_init(struct event_base *base, int npriorities) +{ + int i; + + if (N_ACTIVE_CALLBACKS(base) || npriorities < 1 + || npriorities >= EVENT_MAX_PRIORITIES) + return (-1); + + if (npriorities == base->nactivequeues) + return (0); + + if (base->nactivequeues) { + mm_free(base->activequeues); + base->nactivequeues = 0; + } + + /* Allocate our priority queues */ + base->activequeues = (struct event_list *) + mm_calloc(npriorities, sizeof(struct event_list)); + if (base->activequeues == NULL) { + event_warn("%s: calloc", __func__); + return (-1); + } + base->nactivequeues = npriorities; + + for (i = 0; i < base->nactivequeues; ++i) { + TAILQ_INIT(&base->activequeues[i]); + } + + return (0); +} + +/* Returns true iff we're currently watching any events. */ +static int +event_haveevents(struct event_base *base) +{ + /* Caller must hold th_base_lock */ + return (base->virtual_event_count > 0 || base->event_count > 0); +} + +/* "closure" function called when processing active signal events */ +static inline void +event_signal_closure(struct event_base *base, struct event *ev) +{ + short ncalls; + int should_break; + + /* Allows deletes to work */ + ncalls = ev->ev_ncalls; + if (ncalls != 0) + ev->ev_pncalls = &ncalls; + EVBASE_RELEASE_LOCK(base, th_base_lock); + while (ncalls) { + ncalls--; + ev->ev_ncalls = ncalls; + if (ncalls == 0) + ev->ev_pncalls = NULL; + (*ev->ev_callback)(ev->ev_fd, ev->ev_res, ev->ev_arg); + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + should_break = base->event_break; + EVBASE_RELEASE_LOCK(base, th_base_lock); + + if (should_break) { + if (ncalls != 0) + ev->ev_pncalls = NULL; + return; + } + } +} + +/* Common timeouts are special timeouts that are handled as queues rather than + * in the minheap. This is more efficient than the minheap if we happen to + * know that we're going to get several thousands of timeout events all with + * the same timeout value. + * + * Since all our timeout handling code assumes timevals can be copied, + * assigned, etc, we can't use "magic pointer" to encode these common + * timeouts. Searching through a list to see if every timeout is common could + * also get inefficient. Instead, we take advantage of the fact that tv_usec + * is 32 bits long, but only uses 20 of those bits (since it can never be over + * 999999.) We use the top bits to encode 4 bites of magic number, and 8 bits + * of index into the event_base's aray of common timeouts. + */ + +#define MICROSECONDS_MASK COMMON_TIMEOUT_MICROSECONDS_MASK +#define COMMON_TIMEOUT_IDX_MASK 0x0ff00000 +#define COMMON_TIMEOUT_IDX_SHIFT 20 +#define COMMON_TIMEOUT_MASK 0xf0000000 +#define COMMON_TIMEOUT_MAGIC 0x50000000 + +#define COMMON_TIMEOUT_IDX(tv) \ + (((tv)->tv_usec & COMMON_TIMEOUT_IDX_MASK)>>COMMON_TIMEOUT_IDX_SHIFT) + +/** Return true iff if 'tv' is a common timeout in 'base' */ +static inline int +is_common_timeout(const struct timeval *tv, + const struct event_base *base) +{ + int idx; + if ((tv->tv_usec & COMMON_TIMEOUT_MASK) != COMMON_TIMEOUT_MAGIC) + return 0; + idx = COMMON_TIMEOUT_IDX(tv); + return idx < base->n_common_timeouts; +} + +/* True iff tv1 and tv2 have the same common-timeout index, or if neither + * one is a common timeout. */ +static inline int +is_same_common_timeout(const struct timeval *tv1, const struct timeval *tv2) +{ + return (tv1->tv_usec & ~MICROSECONDS_MASK) == + (tv2->tv_usec & ~MICROSECONDS_MASK); +} + +/** Requires that 'tv' is a common timeout. Return the corresponding + * common_timeout_list. */ +static inline struct common_timeout_list * +get_common_timeout_list(struct event_base *base, const struct timeval *tv) +{ + return base->common_timeout_queues[COMMON_TIMEOUT_IDX(tv)]; +} + +#if 0 +static inline int +common_timeout_ok(const struct timeval *tv, + struct event_base *base) +{ + const struct timeval *expect = + &get_common_timeout_list(base, tv)->duration; + return tv->tv_sec == expect->tv_sec && + tv->tv_usec == expect->tv_usec; +} +#endif + +/* Add the timeout for the first event in given common timeout list to the + * event_base's minheap. */ +static void +common_timeout_schedule(struct common_timeout_list *ctl, + const struct timeval *now, struct event *head) +{ + struct timeval timeout = head->ev_timeout; + timeout.tv_usec &= MICROSECONDS_MASK; + event_add_internal(&ctl->timeout_event, &timeout, 1); +} + +/* Callback: invoked when the timeout for a common timeout queue triggers. + * This means that (at least) the first event in that queue should be run, + * and the timeout should be rescheduled if there are more events. */ +static void +common_timeout_callback(evutil_socket_t fd, short what, void *arg) +{ + struct timeval now; + struct common_timeout_list *ctl = arg; + struct event_base *base = ctl->base; + struct event *ev = NULL; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + gettime(base, &now); + while (1) { + ev = TAILQ_FIRST(&ctl->events); + if (!ev || ev->ev_timeout.tv_sec > now.tv_sec || + (ev->ev_timeout.tv_sec == now.tv_sec && + (ev->ev_timeout.tv_usec&MICROSECONDS_MASK) > now.tv_usec)) + break; + event_del_internal(ev); + event_active_nolock(ev, EV_TIMEOUT, 1); + } + if (ev) + common_timeout_schedule(ctl, &now, ev); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +#define MAX_COMMON_TIMEOUTS 256 + +const struct timeval * +event_base_init_common_timeout(struct event_base *base, + const struct timeval *duration) +{ + int i; + struct timeval tv; + const struct timeval *result=NULL; + struct common_timeout_list *new_ctl; + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + if (duration->tv_usec > 1000000) { + memcpy(&tv, duration, sizeof(struct timeval)); + if (is_common_timeout(duration, base)) + tv.tv_usec &= MICROSECONDS_MASK; + tv.tv_sec += tv.tv_usec / 1000000; + tv.tv_usec %= 1000000; + duration = &tv; + } + for (i = 0; i < base->n_common_timeouts; ++i) { + const struct common_timeout_list *ctl = + base->common_timeout_queues[i]; + if (duration->tv_sec == ctl->duration.tv_sec && + duration->tv_usec == + (ctl->duration.tv_usec & MICROSECONDS_MASK)) { + EVUTIL_ASSERT(is_common_timeout(&ctl->duration, base)); + result = &ctl->duration; + goto done; + } + } + if (base->n_common_timeouts == MAX_COMMON_TIMEOUTS) { + event_warnx("%s: Too many common timeouts already in use; " + "we only support %d per event_base", __func__, + MAX_COMMON_TIMEOUTS); + goto done; + } + if (base->n_common_timeouts_allocated == base->n_common_timeouts) { + int n = base->n_common_timeouts < 16 ? 16 : + base->n_common_timeouts*2; + struct common_timeout_list **newqueues = + mm_realloc(base->common_timeout_queues, + n*sizeof(struct common_timeout_queue *)); + if (!newqueues) { + event_warn("%s: realloc",__func__); + goto done; + } + base->n_common_timeouts_allocated = n; + base->common_timeout_queues = newqueues; + } + new_ctl = mm_calloc(1, sizeof(struct common_timeout_list)); + if (!new_ctl) { + event_warn("%s: calloc",__func__); + goto done; + } + TAILQ_INIT(&new_ctl->events); + new_ctl->duration.tv_sec = duration->tv_sec; + new_ctl->duration.tv_usec = + duration->tv_usec | COMMON_TIMEOUT_MAGIC | + (base->n_common_timeouts << COMMON_TIMEOUT_IDX_SHIFT); + evtimer_assign(&new_ctl->timeout_event, base, + common_timeout_callback, new_ctl); + new_ctl->timeout_event.ev_flags |= EVLIST_INTERNAL; + event_priority_set(&new_ctl->timeout_event, 0); + new_ctl->base = base; + base->common_timeout_queues[base->n_common_timeouts++] = new_ctl; + result = &new_ctl->duration; + +done: + if (result) + EVUTIL_ASSERT(is_common_timeout(result, base)); + + EVBASE_RELEASE_LOCK(base, th_base_lock); + return result; +} + +/* Closure function invoked when we're activating a persistent event. */ +static inline void +event_persist_closure(struct event_base *base, struct event *ev) +{ + /* reschedule the persistent event if we have a timeout. */ + if (ev->ev_io_timeout.tv_sec || ev->ev_io_timeout.tv_usec) { + /* If there was a timeout, we want it to run at an interval of + * ev_io_timeout after the last time it was _scheduled_ for, + * not ev_io_timeout after _now_. If it fired for another + * reason, though, the timeout ought to start ticking _now_. */ + struct timeval run_at, relative_to, delay, now; + ev_uint32_t usec_mask = 0; + EVUTIL_ASSERT(is_same_common_timeout(&ev->ev_timeout, + &ev->ev_io_timeout)); + gettime(base, &now); + if (is_common_timeout(&ev->ev_timeout, base)) { + delay = ev->ev_io_timeout; + usec_mask = delay.tv_usec & ~MICROSECONDS_MASK; + delay.tv_usec &= MICROSECONDS_MASK; + if (ev->ev_res & EV_TIMEOUT) { + relative_to = ev->ev_timeout; + relative_to.tv_usec &= MICROSECONDS_MASK; + } else { + relative_to = now; + } + } else { + delay = ev->ev_io_timeout; + if (ev->ev_res & EV_TIMEOUT) { + relative_to = ev->ev_timeout; + } else { + relative_to = now; + } + } + evutil_timeradd(&relative_to, &delay, &run_at); + if (evutil_timercmp(&run_at, &now, <)) { + /* Looks like we missed at least one invocation due to + * a clock jump, not running the event loop for a + * while, really slow callbacks, or + * something. Reschedule relative to now. + */ + evutil_timeradd(&now, &delay, &run_at); + } + run_at.tv_usec |= usec_mask; + event_add_internal(ev, &run_at, 1); + } + EVBASE_RELEASE_LOCK(base, th_base_lock); + (*ev->ev_callback)(ev->ev_fd, ev->ev_res, ev->ev_arg); +} + +/* + Helper for event_process_active to process all the events in a single queue, + releasing the lock as we go. This function requires that the lock be held + when it's invoked. Returns -1 if we get a signal or an event_break that + means we should stop processing any active events now. Otherwise returns + the number of non-internal events that we processed. +*/ +static int +event_process_active_single_queue(struct event_base *base, + struct event_list *activeq) +{ + struct event *ev; + int count = 0; + + EVUTIL_ASSERT(activeq != NULL); + + for (ev = TAILQ_FIRST(activeq); ev; ev = TAILQ_FIRST(activeq)) { + if (ev->ev_events & EV_PERSIST) + event_queue_remove(base, ev, EVLIST_ACTIVE); + else + event_del_internal(ev); + if (!(ev->ev_flags & EVLIST_INTERNAL)) + ++count; + + event_debug(( + "event_process_active: event: %p, %s%scall %p", + ev, + ev->ev_res & EV_READ ? "EV_READ " : " ", + ev->ev_res & EV_WRITE ? "EV_WRITE " : " ", + ev->ev_callback)); + +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + base->current_event = ev; + base->current_event_waiters = 0; +#endif + + switch (ev->ev_closure) { + case EV_CLOSURE_SIGNAL: + event_signal_closure(base, ev); + break; + case EV_CLOSURE_PERSIST: + event_persist_closure(base, ev); + break; + default: + case EV_CLOSURE_NONE: + EVBASE_RELEASE_LOCK(base, th_base_lock); + (*ev->ev_callback)( + ev->ev_fd, ev->ev_res, ev->ev_arg); + break; + } + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + base->current_event = NULL; + if (base->current_event_waiters) { + base->current_event_waiters = 0; + EVTHREAD_COND_BROADCAST(base->current_event_cond); + } +#endif + + if (base->event_break) + return -1; + if (base->event_continue) + break; + } + return count; +} + +/* + Process up to MAX_DEFERRED of the defered_cb entries in 'queue'. If + *breakptr becomes set to 1, stop. Requires that we start out holding + the lock on 'queue'; releases the lock around 'queue' for each deferred_cb + we process. + */ +static int +event_process_deferred_callbacks(struct deferred_cb_queue *queue, int *breakptr) +{ + int count = 0; + struct deferred_cb *cb; + +#define MAX_DEFERRED 16 + while ((cb = TAILQ_FIRST(&queue->deferred_cb_list))) { + cb->queued = 0; + TAILQ_REMOVE(&queue->deferred_cb_list, cb, cb_next); + --queue->active_count; + UNLOCK_DEFERRED_QUEUE(queue); + + cb->cb(cb, cb->arg); + + LOCK_DEFERRED_QUEUE(queue); + if (*breakptr) + return -1; + if (++count == MAX_DEFERRED) + break; + } +#undef MAX_DEFERRED + return count; +} + +/* + * Active events are stored in priority queues. Lower priorities are always + * process before higher priorities. Low priority events can starve high + * priority ones. + */ + +static int +event_process_active(struct event_base *base) +{ + /* Caller must hold th_base_lock */ + struct event_list *activeq = NULL; + int i, c = 0; + + for (i = 0; i < base->nactivequeues; ++i) { + if (TAILQ_FIRST(&base->activequeues[i]) != NULL) { + base->event_running_priority = i; + activeq = &base->activequeues[i]; + c = event_process_active_single_queue(base, activeq); + if (c < 0) { + base->event_running_priority = -1; + return -1; + } else if (c > 0) + break; /* Processed a real event; do not + * consider lower-priority events */ + /* If we get here, all of the events we processed + * were internal. Continue. */ + } + } + + event_process_deferred_callbacks(&base->defer_queue,&base->event_break); + base->event_running_priority = -1; + return c; +} + +/* + * Wait continuously for events. We exit only if no events are left. + */ + +int +event_dispatch(void) +{ + return (event_loop(0)); +} + +int +event_base_dispatch(struct event_base *event_base) +{ + return (event_base_loop(event_base, 0)); +} + +const char * +event_base_get_method(const struct event_base *base) +{ + EVUTIL_ASSERT(base); + return (base->evsel->name); +} + +/** Callback: used to implement event_base_loopexit by telling the event_base + * that it's time to exit its loop. */ +static void +event_loopexit_cb(evutil_socket_t fd, short what, void *arg) +{ + struct event_base *base = arg; + base->event_gotterm = 1; +} + +int +event_loopexit(const struct timeval *tv) +{ + return (event_once(-1, EV_TIMEOUT, event_loopexit_cb, + current_base, tv)); +} + +int +event_base_loopexit(struct event_base *event_base, const struct timeval *tv) +{ + return (event_base_once(event_base, -1, EV_TIMEOUT, event_loopexit_cb, + event_base, tv)); +} + +int +event_loopbreak(void) +{ + return (event_base_loopbreak(current_base)); +} + +int +event_base_loopbreak(struct event_base *event_base) +{ + int r = 0; + if (event_base == NULL) + return (-1); + + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + event_base->event_break = 1; + + if (EVBASE_NEED_NOTIFY(event_base)) { + r = evthread_notify_base(event_base); + } else { + r = (0); + } + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return r; +} + +int +event_base_got_break(struct event_base *event_base) +{ + int res; + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + res = event_base->event_break; + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return res; +} + +int +event_base_got_exit(struct event_base *event_base) +{ + int res; + EVBASE_ACQUIRE_LOCK(event_base, th_base_lock); + res = event_base->event_gotterm; + EVBASE_RELEASE_LOCK(event_base, th_base_lock); + return res; +} + +/* not thread safe */ + +int +event_loop(int flags) +{ + return event_base_loop(current_base, flags); +} + +int +event_base_loop(struct event_base *base, int flags) +{ + const struct eventop *evsel = base->evsel; + struct timeval tv; + struct timeval *tv_p; + int res, done, retval = 0; + + /* Grab the lock. We will release it inside evsel.dispatch, and again + * as we invoke user callbacks. */ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + + if (base->running_loop) { + event_warnx("%s: reentrant invocation. Only one event_base_loop" + " can run on each event_base at once.", __func__); + EVBASE_RELEASE_LOCK(base, th_base_lock); + return -1; + } + + base->running_loop = 1; + + clear_time_cache(base); + + if (base->sig.ev_signal_added && base->sig.ev_n_signals_added) + evsig_set_base(base); + + done = 0; + +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + base->th_owner_id = EVTHREAD_GET_ID(); +#endif + + base->event_gotterm = base->event_break = 0; + + while (!done) { + base->event_continue = 0; + + /* Terminate the loop if we have been asked to */ + if (base->event_gotterm) { + break; + } + + if (base->event_break) { + break; + } + + timeout_correct(base, &tv); + + tv_p = &tv; + if (!N_ACTIVE_CALLBACKS(base) && !(flags & EVLOOP_NONBLOCK)) { + timeout_next(base, &tv_p); + } else { + /* + * if we have active events, we just poll new events + * without waiting. + */ + evutil_timerclear(&tv); + } + + /* If we have no events, we just exit */ + if (!event_haveevents(base) && !N_ACTIVE_CALLBACKS(base)) { + event_debug(("%s: no events registered.", __func__)); + retval = 1; + goto done; + } + + /* update last old time */ + gettime(base, &base->event_tv); + + clear_time_cache(base); + + res = evsel->dispatch(base, tv_p); + + if (res == -1) { + event_debug(("%s: dispatch returned unsuccessfully.", + __func__)); + retval = -1; + goto done; + } + + update_time_cache(base); + + timeout_process(base); + + if (N_ACTIVE_CALLBACKS(base)) { + int n = event_process_active(base); + if ((flags & EVLOOP_ONCE) + && N_ACTIVE_CALLBACKS(base) == 0 + && n != 0) + done = 1; + } else if (flags & EVLOOP_NONBLOCK) + done = 1; + } + event_debug(("%s: asked to terminate loop.", __func__)); + +done: + clear_time_cache(base); + base->running_loop = 0; + + EVBASE_RELEASE_LOCK(base, th_base_lock); + + return (retval); +} + +/* Sets up an event for processing once */ +struct event_once { + struct event ev; + + void (*cb)(evutil_socket_t, short, void *); + void *arg; +}; + +/* One-time callback to implement event_base_once: invokes the user callback, + * then deletes the allocated storage */ +static void +event_once_cb(evutil_socket_t fd, short events, void *arg) +{ + struct event_once *eonce = arg; + + (*eonce->cb)(fd, events, eonce->arg); + event_debug_unassign(&eonce->ev); + mm_free(eonce); +} + +/* not threadsafe, event scheduled once. */ +int +event_once(evutil_socket_t fd, short events, + void (*callback)(evutil_socket_t, short, void *), + void *arg, const struct timeval *tv) +{ + return event_base_once(current_base, fd, events, callback, arg, tv); +} + +/* Schedules an event once */ +int +event_base_once(struct event_base *base, evutil_socket_t fd, short events, + void (*callback)(evutil_socket_t, short, void *), + void *arg, const struct timeval *tv) +{ + struct event_once *eonce; + struct timeval etv; + int res = 0; + + /* We cannot support signals that just fire once, or persistent + * events. */ + if (events & (EV_SIGNAL|EV_PERSIST)) + return (-1); + + if ((eonce = mm_calloc(1, sizeof(struct event_once))) == NULL) + return (-1); + + eonce->cb = callback; + eonce->arg = arg; + + if (events == EV_TIMEOUT) { + if (tv == NULL) { + evutil_timerclear(&etv); + tv = &etv; + } + + evtimer_assign(&eonce->ev, base, event_once_cb, eonce); + } else if (events & (EV_READ|EV_WRITE)) { + events &= EV_READ|EV_WRITE; + + event_assign(&eonce->ev, base, fd, events, event_once_cb, eonce); + } else { + /* Bad event combination */ + mm_free(eonce); + return (-1); + } + + if (res == 0) + res = event_add(&eonce->ev, tv); + if (res != 0) { + mm_free(eonce); + return (res); + } + + return (0); +} + +int +event_assign(struct event *ev, struct event_base *base, evutil_socket_t fd, short events, void (*callback)(evutil_socket_t, short, void *), void *arg) +{ + if (!base) + base = current_base; + + _event_debug_assert_not_added(ev); + + ev->ev_base = base; + + ev->ev_callback = callback; + ev->ev_arg = arg; + ev->ev_fd = fd; + ev->ev_events = events; + ev->ev_res = 0; + ev->ev_flags = EVLIST_INIT; + ev->ev_ncalls = 0; + ev->ev_pncalls = NULL; + + if (events & EV_SIGNAL) { + if ((events & (EV_READ|EV_WRITE)) != 0) { + event_warnx("%s: EV_SIGNAL is not compatible with " + "EV_READ or EV_WRITE", __func__); + return -1; + } + ev->ev_closure = EV_CLOSURE_SIGNAL; + } else { + if (events & EV_PERSIST) { + evutil_timerclear(&ev->ev_io_timeout); + ev->ev_closure = EV_CLOSURE_PERSIST; + } else { + ev->ev_closure = EV_CLOSURE_NONE; + } + } + + min_heap_elem_init(ev); + + if (base != NULL) { + /* by default, we put new events into the middle priority */ + ev->ev_pri = base->nactivequeues / 2; + } + + _event_debug_note_setup(ev); + + return 0; +} + +int +event_base_set(struct event_base *base, struct event *ev) +{ + /* Only innocent events may be assigned to a different base */ + if (ev->ev_flags != EVLIST_INIT) + return (-1); + + _event_debug_assert_is_setup(ev); + + ev->ev_base = base; + ev->ev_pri = base->nactivequeues/2; + + return (0); +} + +void +event_set(struct event *ev, evutil_socket_t fd, short events, + void (*callback)(evutil_socket_t, short, void *), void *arg) +{ + int r; + r = event_assign(ev, current_base, fd, events, callback, arg); + EVUTIL_ASSERT(r == 0); +} + +struct event * +event_new(struct event_base *base, evutil_socket_t fd, short events, void (*cb)(evutil_socket_t, short, void *), void *arg) +{ + struct event *ev; + ev = mm_malloc(sizeof(struct event)); + if (ev == NULL) + return (NULL); + if (event_assign(ev, base, fd, events, cb, arg) < 0) { + mm_free(ev); + return (NULL); + } + + return (ev); +} + +void +event_free(struct event *ev) +{ + _event_debug_assert_is_setup(ev); + + /* make sure that this event won't be coming back to haunt us. */ + event_del(ev); + _event_debug_note_teardown(ev); + mm_free(ev); + +} + +void +event_debug_unassign(struct event *ev) +{ + _event_debug_assert_not_added(ev); + _event_debug_note_teardown(ev); + + ev->ev_flags &= ~EVLIST_INIT; +} + +/* + * Set's the priority of an event - if an event is already scheduled + * changing the priority is going to fail. + */ + +int +event_priority_set(struct event *ev, int pri) +{ + _event_debug_assert_is_setup(ev); + + if (ev->ev_flags & EVLIST_ACTIVE) + return (-1); + if (pri < 0 || pri >= ev->ev_base->nactivequeues) + return (-1); + + ev->ev_pri = pri; + + return (0); +} + +/* + * Checks if a specific event is pending or scheduled. + */ + +int +event_pending(const struct event *ev, short event, struct timeval *tv) +{ + int flags = 0; + + if (EVUTIL_FAILURE_CHECK(ev->ev_base == NULL)) { + event_warnx("%s: event has no event_base set.", __func__); + return 0; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + _event_debug_assert_is_setup(ev); + + if (ev->ev_flags & EVLIST_INSERTED) + flags |= (ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)); + if (ev->ev_flags & EVLIST_ACTIVE) + flags |= ev->ev_res; + if (ev->ev_flags & EVLIST_TIMEOUT) + flags |= EV_TIMEOUT; + + event &= (EV_TIMEOUT|EV_READ|EV_WRITE|EV_SIGNAL); + + /* See if there is a timeout that we should report */ + if (tv != NULL && (flags & event & EV_TIMEOUT)) { + struct timeval tmp = ev->ev_timeout; + tmp.tv_usec &= MICROSECONDS_MASK; +#if defined(_EVENT_HAVE_CLOCK_GETTIME) && defined(CLOCK_MONOTONIC) + /* correctly remamp to real time */ + evutil_timeradd(&ev->ev_base->tv_clock_diff, &tmp, tv); +#else + *tv = tmp; +#endif + } + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); + + return (flags & event); +} + +int +event_initialized(const struct event *ev) +{ + if (!(ev->ev_flags & EVLIST_INIT)) + return 0; + + return 1; +} + +void +event_get_assignment(const struct event *event, struct event_base **base_out, evutil_socket_t *fd_out, short *events_out, event_callback_fn *callback_out, void **arg_out) +{ + _event_debug_assert_is_setup(event); + + if (base_out) + *base_out = event->ev_base; + if (fd_out) + *fd_out = event->ev_fd; + if (events_out) + *events_out = event->ev_events; + if (callback_out) + *callback_out = event->ev_callback; + if (arg_out) + *arg_out = event->ev_arg; +} + +size_t +event_get_struct_event_size(void) +{ + return sizeof(struct event); +} + +evutil_socket_t +event_get_fd(const struct event *ev) +{ + _event_debug_assert_is_setup(ev); + return ev->ev_fd; +} + +struct event_base * +event_get_base(const struct event *ev) +{ + _event_debug_assert_is_setup(ev); + return ev->ev_base; +} + +short +event_get_events(const struct event *ev) +{ + _event_debug_assert_is_setup(ev); + return ev->ev_events; +} + +event_callback_fn +event_get_callback(const struct event *ev) +{ + _event_debug_assert_is_setup(ev); + return ev->ev_callback; +} + +void * +event_get_callback_arg(const struct event *ev) +{ + _event_debug_assert_is_setup(ev); + return ev->ev_arg; +} + +int +event_add(struct event *ev, const struct timeval *tv) +{ + int res; + + if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) { + event_warnx("%s: event has no event_base set.", __func__); + return -1; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + + res = event_add_internal(ev, tv, 0); + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); + + return (res); +} + +/* Helper callback: wake an event_base from another thread. This version + * works by writing a byte to one end of a socketpair, so that the event_base + * listening on the other end will wake up as the corresponding event + * triggers */ +static int +evthread_notify_base_default(struct event_base *base) +{ + char buf[1]; + int r; + buf[0] = (char) 0; +#ifdef WIN32 + r = send(base->th_notify_fd[1], buf, 1, 0); +#else + r = write(base->th_notify_fd[1], buf, 1); +#endif + return (r < 0 && errno != EAGAIN) ? -1 : 0; +} + +#if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H) +/* Helper callback: wake an event_base from another thread. This version + * assumes that you have a working eventfd() implementation. */ +static int +evthread_notify_base_eventfd(struct event_base *base) +{ + ev_uint64_t msg = 1; + int r; + do { + r = write(base->th_notify_fd[0], (void*) &msg, sizeof(msg)); + } while (r < 0 && errno == EAGAIN); + + return (r < 0) ? -1 : 0; +} +#endif + +/** Tell the thread currently running the event_loop for base (if any) that it + * needs to stop waiting in its dispatch function (if it is) and process all + * active events and deferred callbacks (if there are any). */ +static int +evthread_notify_base(struct event_base *base) +{ + EVENT_BASE_ASSERT_LOCKED(base); + if (!base->th_notify_fn) + return -1; + if (base->is_notify_pending) + return 0; + base->is_notify_pending = 1; + return base->th_notify_fn(base); +} + +/* Implementation function to add an event. Works just like event_add, + * except: 1) it requires that we have the lock. 2) if tv_is_absolute is set, + * we treat tv as an absolute time, not as an interval to add to the current + * time */ +static inline int +event_add_internal(struct event *ev, const struct timeval *tv, + int tv_is_absolute) +{ + struct event_base *base = ev->ev_base; + int res = 0; + int notify = 0; + + EVENT_BASE_ASSERT_LOCKED(base); + _event_debug_assert_is_setup(ev); + + event_debug(( + "event_add: event: %p (fd "EV_SOCK_FMT"), %s%s%scall %p", + ev, + EV_SOCK_ARG(ev->ev_fd), + ev->ev_events & EV_READ ? "EV_READ " : " ", + ev->ev_events & EV_WRITE ? "EV_WRITE " : " ", + tv ? "EV_TIMEOUT " : " ", + ev->ev_callback)); + + EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL)); + + /* + * prepare for timeout insertion further below, if we get a + * failure on any step, we should not change any state. + */ + if (tv != NULL && !(ev->ev_flags & EVLIST_TIMEOUT)) { + if (min_heap_reserve(&base->timeheap, + 1 + min_heap_size(&base->timeheap)) == -1) + return (-1); /* ENOMEM == errno */ + } + + /* If the main thread is currently executing a signal event's + * callback, and we are not the main thread, then we want to wait + * until the callback is done before we mess with the event, or else + * we can race on ev_ncalls and ev_pncalls below. */ +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + if (base->current_event == ev && (ev->ev_events & EV_SIGNAL) + && !EVBASE_IN_THREAD(base)) { + ++base->current_event_waiters; + EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock); + } +#endif + + if ((ev->ev_events & (EV_READ|EV_WRITE|EV_SIGNAL)) && + !(ev->ev_flags & (EVLIST_INSERTED|EVLIST_ACTIVE))) { + if (ev->ev_events & (EV_READ|EV_WRITE)) + res = evmap_io_add(base, ev->ev_fd, ev); + else if (ev->ev_events & EV_SIGNAL) + res = evmap_signal_add(base, (int)ev->ev_fd, ev); + if (res != -1) + event_queue_insert(base, ev, EVLIST_INSERTED); + if (res == 1) { + /* evmap says we need to notify the main thread. */ + notify = 1; + res = 0; + } + } + + /* + * we should change the timeout state only if the previous event + * addition succeeded. + */ + if (res != -1 && tv != NULL) { + struct timeval now; + int common_timeout; + + /* + * for persistent timeout events, we remember the + * timeout value and re-add the event. + * + * If tv_is_absolute, this was already set. + */ + if (ev->ev_closure == EV_CLOSURE_PERSIST && !tv_is_absolute) + ev->ev_io_timeout = *tv; + + /* + * we already reserved memory above for the case where we + * are not replacing an existing timeout. + */ + if (ev->ev_flags & EVLIST_TIMEOUT) { + /* XXX I believe this is needless. */ + if (min_heap_elt_is_top(ev)) + notify = 1; + event_queue_remove(base, ev, EVLIST_TIMEOUT); + } + + /* Check if it is active due to a timeout. Rescheduling + * this timeout before the callback can be executed + * removes it from the active list. */ + if ((ev->ev_flags & EVLIST_ACTIVE) && + (ev->ev_res & EV_TIMEOUT)) { + if (ev->ev_events & EV_SIGNAL) { + /* See if we are just active executing + * this event in a loop + */ + if (ev->ev_ncalls && ev->ev_pncalls) { + /* Abort loop */ + *ev->ev_pncalls = 0; + } + } + + event_queue_remove(base, ev, EVLIST_ACTIVE); + } + + gettime(base, &now); + + common_timeout = is_common_timeout(tv, base); + if (tv_is_absolute) { + ev->ev_timeout = *tv; + } else if (common_timeout) { + struct timeval tmp = *tv; + tmp.tv_usec &= MICROSECONDS_MASK; + evutil_timeradd(&now, &tmp, &ev->ev_timeout); + ev->ev_timeout.tv_usec |= + (tv->tv_usec & ~MICROSECONDS_MASK); + } else { + evutil_timeradd(&now, tv, &ev->ev_timeout); + } + + event_debug(( + "event_add: timeout in %d seconds, call %p", + (int)tv->tv_sec, ev->ev_callback)); + + event_queue_insert(base, ev, EVLIST_TIMEOUT); + if (common_timeout) { + struct common_timeout_list *ctl = + get_common_timeout_list(base, &ev->ev_timeout); + if (ev == TAILQ_FIRST(&ctl->events)) { + common_timeout_schedule(ctl, &now, ev); + } + } else { + /* See if the earliest timeout is now earlier than it + * was before: if so, we will need to tell the main + * thread to wake up earlier than it would + * otherwise. */ + if (min_heap_elt_is_top(ev)) + notify = 1; + } + } + + /* if we are not in the right thread, we need to wake up the loop */ + if (res != -1 && notify && EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + + _event_debug_note_add(ev); + + return (res); +} + +int +event_del(struct event *ev) +{ + int res; + + if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) { + event_warnx("%s: event has no event_base set.", __func__); + return -1; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + + res = event_del_internal(ev); + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); + + return (res); +} + +/* Helper for event_del: always called with th_base_lock held. */ +static inline int +event_del_internal(struct event *ev) +{ + struct event_base *base; + int res = 0, notify = 0; + + event_debug(("event_del: %p (fd "EV_SOCK_FMT"), callback %p", + ev, EV_SOCK_ARG(ev->ev_fd), ev->ev_callback)); + + /* An event without a base has not been added */ + if (ev->ev_base == NULL) + return (-1); + + EVENT_BASE_ASSERT_LOCKED(ev->ev_base); + + /* If the main thread is currently executing this event's callback, + * and we are not the main thread, then we want to wait until the + * callback is done before we start removing the event. That way, + * when this function returns, it will be safe to free the + * user-supplied argument. */ + base = ev->ev_base; +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + if (base->current_event == ev && !EVBASE_IN_THREAD(base)) { + ++base->current_event_waiters; + EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock); + } +#endif + + EVUTIL_ASSERT(!(ev->ev_flags & ~EVLIST_ALL)); + + /* See if we are just active executing this event in a loop */ + if (ev->ev_events & EV_SIGNAL) { + if (ev->ev_ncalls && ev->ev_pncalls) { + /* Abort loop */ + *ev->ev_pncalls = 0; + } + } + + if (ev->ev_flags & EVLIST_TIMEOUT) { + /* NOTE: We never need to notify the main thread because of a + * deleted timeout event: all that could happen if we don't is + * that the dispatch loop might wake up too early. But the + * point of notifying the main thread _is_ to wake up the + * dispatch loop early anyway, so we wouldn't gain anything by + * doing it. + */ + event_queue_remove(base, ev, EVLIST_TIMEOUT); + } + + if (ev->ev_flags & EVLIST_ACTIVE) + event_queue_remove(base, ev, EVLIST_ACTIVE); + + if (ev->ev_flags & EVLIST_INSERTED) { + event_queue_remove(base, ev, EVLIST_INSERTED); + if (ev->ev_events & (EV_READ|EV_WRITE)) + res = evmap_io_del(base, ev->ev_fd, ev); + else + res = evmap_signal_del(base, (int)ev->ev_fd, ev); + if (res == 1) { + /* evmap says we need to notify the main thread. */ + notify = 1; + res = 0; + } + } + + /* if we are not in the right thread, we need to wake up the loop */ + if (res != -1 && notify && EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + + _event_debug_note_del(ev); + + return (res); +} + +void +event_active(struct event *ev, int res, short ncalls) +{ + if (EVUTIL_FAILURE_CHECK(!ev->ev_base)) { + event_warnx("%s: event has no event_base set.", __func__); + return; + } + + EVBASE_ACQUIRE_LOCK(ev->ev_base, th_base_lock); + + _event_debug_assert_is_setup(ev); + + event_active_nolock(ev, res, ncalls); + + EVBASE_RELEASE_LOCK(ev->ev_base, th_base_lock); +} + + +void +event_active_nolock(struct event *ev, int res, short ncalls) +{ + struct event_base *base; + + event_debug(("event_active: %p (fd "EV_SOCK_FMT"), res %d, callback %p", + ev, EV_SOCK_ARG(ev->ev_fd), (int)res, ev->ev_callback)); + + + /* We get different kinds of events, add them together */ + if (ev->ev_flags & EVLIST_ACTIVE) { + ev->ev_res |= res; + return; + } + + base = ev->ev_base; + + EVENT_BASE_ASSERT_LOCKED(base); + + ev->ev_res = res; + + if (ev->ev_pri < base->event_running_priority) + base->event_continue = 1; + + if (ev->ev_events & EV_SIGNAL) { +#ifndef _EVENT_DISABLE_THREAD_SUPPORT + if (base->current_event == ev && !EVBASE_IN_THREAD(base)) { + ++base->current_event_waiters; + EVTHREAD_COND_WAIT(base->current_event_cond, base->th_base_lock); + } +#endif + ev->ev_ncalls = ncalls; + ev->ev_pncalls = NULL; + } + + event_queue_insert(base, ev, EVLIST_ACTIVE); + + if (EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); +} + +void +event_deferred_cb_init(struct deferred_cb *cb, deferred_cb_fn fn, void *arg) +{ + memset(cb, 0, sizeof(struct deferred_cb)); + cb->cb = fn; + cb->arg = arg; +} + +void +event_deferred_cb_cancel(struct deferred_cb_queue *queue, + struct deferred_cb *cb) +{ + if (!queue) { + if (current_base) + queue = ¤t_base->defer_queue; + else + return; + } + + LOCK_DEFERRED_QUEUE(queue); + if (cb->queued) { + TAILQ_REMOVE(&queue->deferred_cb_list, cb, cb_next); + --queue->active_count; + cb->queued = 0; + } + UNLOCK_DEFERRED_QUEUE(queue); +} + +void +event_deferred_cb_schedule(struct deferred_cb_queue *queue, + struct deferred_cb *cb) +{ + if (!queue) { + if (current_base) + queue = ¤t_base->defer_queue; + else + return; + } + + LOCK_DEFERRED_QUEUE(queue); + if (!cb->queued) { + cb->queued = 1; + TAILQ_INSERT_TAIL(&queue->deferred_cb_list, cb, cb_next); + ++queue->active_count; + if (queue->notify_fn) + queue->notify_fn(queue, queue->notify_arg); + } + UNLOCK_DEFERRED_QUEUE(queue); +} + +static int +timeout_next(struct event_base *base, struct timeval **tv_p) +{ + /* Caller must hold th_base_lock */ + struct timeval now; + struct event *ev; + struct timeval *tv = *tv_p; + int res = 0; + + ev = min_heap_top(&base->timeheap); + + if (ev == NULL) { + /* if no time-based events are active wait for I/O */ + *tv_p = NULL; + goto out; + } + + if (gettime(base, &now) == -1) { + res = -1; + goto out; + } + + if (evutil_timercmp(&ev->ev_timeout, &now, <=)) { + evutil_timerclear(tv); + goto out; + } + + evutil_timersub(&ev->ev_timeout, &now, tv); + + EVUTIL_ASSERT(tv->tv_sec >= 0); + EVUTIL_ASSERT(tv->tv_usec >= 0); + event_debug(("timeout_next: in %d seconds", (int)tv->tv_sec)); + +out: + return (res); +} + +/* + * Determines if the time is running backwards by comparing the current time + * against the last time we checked. Not needed when using clock monotonic. + * If time is running backwards, we adjust the firing time of every event by + * the amount that time seems to have jumped. + */ +static void +timeout_correct(struct event_base *base, struct timeval *tv) +{ + /* Caller must hold th_base_lock. */ + struct event **pev; + unsigned int size; + struct timeval off; + int i; + + if (use_monotonic) + return; + + /* Check if time is running backwards */ + gettime(base, tv); + + if (evutil_timercmp(tv, &base->event_tv, >=)) { + base->event_tv = *tv; + return; + } + + event_debug(("%s: time is running backwards, corrected", + __func__)); + evutil_timersub(&base->event_tv, tv, &off); + + /* + * We can modify the key element of the node without destroying + * the minheap property, because we change every element. + */ + pev = base->timeheap.p; + size = base->timeheap.n; + for (; size-- > 0; ++pev) { + struct timeval *ev_tv = &(**pev).ev_timeout; + evutil_timersub(ev_tv, &off, ev_tv); + } + for (i=0; i<base->n_common_timeouts; ++i) { + struct event *ev; + struct common_timeout_list *ctl = + base->common_timeout_queues[i]; + TAILQ_FOREACH(ev, &ctl->events, + ev_timeout_pos.ev_next_with_common_timeout) { + struct timeval *ev_tv = &ev->ev_timeout; + ev_tv->tv_usec &= MICROSECONDS_MASK; + evutil_timersub(ev_tv, &off, ev_tv); + ev_tv->tv_usec |= COMMON_TIMEOUT_MAGIC | + (i<<COMMON_TIMEOUT_IDX_SHIFT); + } + } + + /* Now remember what the new time turned out to be. */ + base->event_tv = *tv; +} + +/* Activate every event whose timeout has elapsed. */ +static void +timeout_process(struct event_base *base) +{ + /* Caller must hold lock. */ + struct timeval now; + struct event *ev; + + if (min_heap_empty(&base->timeheap)) { + return; + } + + gettime(base, &now); + + while ((ev = min_heap_top(&base->timeheap))) { + if (evutil_timercmp(&ev->ev_timeout, &now, >)) + break; + + /* delete this event from the I/O queues */ + event_del_internal(ev); + + event_debug(("timeout_process: call %p", + ev->ev_callback)); + event_active_nolock(ev, EV_TIMEOUT, 1); + } +} + +/* Remove 'ev' from 'queue' (EVLIST_...) in base. */ +static void +event_queue_remove(struct event_base *base, struct event *ev, int queue) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (!(ev->ev_flags & queue)) { + event_errx(1, "%s: %p(fd "EV_SOCK_FMT") not on queue %x", __func__, + ev, EV_SOCK_ARG(ev->ev_fd), queue); + return; + } + + if (~ev->ev_flags & EVLIST_INTERNAL) + base->event_count--; + + ev->ev_flags &= ~queue; + switch (queue) { + case EVLIST_INSERTED: + TAILQ_REMOVE(&base->eventqueue, ev, ev_next); + break; + case EVLIST_ACTIVE: + base->event_count_active--; + TAILQ_REMOVE(&base->activequeues[ev->ev_pri], + ev, ev_active_next); + break; + case EVLIST_TIMEOUT: + if (is_common_timeout(&ev->ev_timeout, base)) { + struct common_timeout_list *ctl = + get_common_timeout_list(base, &ev->ev_timeout); + TAILQ_REMOVE(&ctl->events, ev, + ev_timeout_pos.ev_next_with_common_timeout); + } else { + min_heap_erase(&base->timeheap, ev); + } + break; + default: + event_errx(1, "%s: unknown queue %x", __func__, queue); + } +} + +/* Add 'ev' to the common timeout list in 'ev'. */ +static void +insert_common_timeout_inorder(struct common_timeout_list *ctl, + struct event *ev) +{ + struct event *e; + /* By all logic, we should just be able to append 'ev' to the end of + * ctl->events, since the timeout on each 'ev' is set to {the common + * timeout} + {the time when we add the event}, and so the events + * should arrive in order of their timeeouts. But just in case + * there's some wacky threading issue going on, we do a search from + * the end of 'ev' to find the right insertion point. + */ + TAILQ_FOREACH_REVERSE(e, &ctl->events, + event_list, ev_timeout_pos.ev_next_with_common_timeout) { + /* This timercmp is a little sneaky, since both ev and e have + * magic values in tv_usec. Fortunately, they ought to have + * the _same_ magic values in tv_usec. Let's assert for that. + */ + EVUTIL_ASSERT( + is_same_common_timeout(&e->ev_timeout, &ev->ev_timeout)); + if (evutil_timercmp(&ev->ev_timeout, &e->ev_timeout, >=)) { + TAILQ_INSERT_AFTER(&ctl->events, e, ev, + ev_timeout_pos.ev_next_with_common_timeout); + return; + } + } + TAILQ_INSERT_HEAD(&ctl->events, ev, + ev_timeout_pos.ev_next_with_common_timeout); +} + +static void +event_queue_insert(struct event_base *base, struct event *ev, int queue) +{ + EVENT_BASE_ASSERT_LOCKED(base); + + if (ev->ev_flags & queue) { + /* Double insertion is possible for active events */ + if (queue & EVLIST_ACTIVE) + return; + + event_errx(1, "%s: %p(fd "EV_SOCK_FMT") already on queue %x", __func__, + ev, EV_SOCK_ARG(ev->ev_fd), queue); + return; + } + + if (~ev->ev_flags & EVLIST_INTERNAL) + base->event_count++; + + ev->ev_flags |= queue; + switch (queue) { + case EVLIST_INSERTED: + TAILQ_INSERT_TAIL(&base->eventqueue, ev, ev_next); + break; + case EVLIST_ACTIVE: + base->event_count_active++; + TAILQ_INSERT_TAIL(&base->activequeues[ev->ev_pri], + ev,ev_active_next); + break; + case EVLIST_TIMEOUT: { + if (is_common_timeout(&ev->ev_timeout, base)) { + struct common_timeout_list *ctl = + get_common_timeout_list(base, &ev->ev_timeout); + insert_common_timeout_inorder(ctl, ev); + } else + min_heap_push(&base->timeheap, ev); + break; + } + default: + event_errx(1, "%s: unknown queue %x", __func__, queue); + } +} + +/* Functions for debugging */ + +const char * +event_get_version(void) +{ + return (_EVENT_VERSION); +} + +ev_uint32_t +event_get_version_number(void) +{ + return (_EVENT_NUMERIC_VERSION); +} + +/* + * No thread-safe interface needed - the information should be the same + * for all threads. + */ + +const char * +event_get_method(void) +{ + return (current_base->evsel->name); +} + +#ifndef _EVENT_DISABLE_MM_REPLACEMENT +static void *(*_mm_malloc_fn)(size_t sz) = NULL; +static void *(*_mm_realloc_fn)(void *p, size_t sz) = NULL; +static void (*_mm_free_fn)(void *p) = NULL; + +void * +event_mm_malloc_(size_t sz) +{ + if (_mm_malloc_fn) + return _mm_malloc_fn(sz); + else + return malloc(sz); +} + +void * +event_mm_calloc_(size_t count, size_t size) +{ + if (_mm_malloc_fn) { + size_t sz = count * size; + void *p = _mm_malloc_fn(sz); + if (p) + memset(p, 0, sz); + return p; + } else + return calloc(count, size); +} + +char * +event_mm_strdup_(const char *str) +{ + if (_mm_malloc_fn) { + size_t ln = strlen(str); + void *p = _mm_malloc_fn(ln+1); + if (p) + memcpy(p, str, ln+1); + return p; + } else +#ifdef WIN32 + return _strdup(str); +#else + return strdup(str); +#endif +} + +void * +event_mm_realloc_(void *ptr, size_t sz) +{ + if (_mm_realloc_fn) + return _mm_realloc_fn(ptr, sz); + else + return realloc(ptr, sz); +} + +void +event_mm_free_(void *ptr) +{ + if (_mm_free_fn) + _mm_free_fn(ptr); + else + free(ptr); +} + +void +event_set_mem_functions(void *(*malloc_fn)(size_t sz), + void *(*realloc_fn)(void *ptr, size_t sz), + void (*free_fn)(void *ptr)) +{ + _mm_malloc_fn = malloc_fn; + _mm_realloc_fn = realloc_fn; + _mm_free_fn = free_fn; +} +#endif + +#if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H) +static void +evthread_notify_drain_eventfd(evutil_socket_t fd, short what, void *arg) +{ + ev_uint64_t msg; + ev_ssize_t r; + struct event_base *base = arg; + + r = read(fd, (void*) &msg, sizeof(msg)); + if (r<0 && errno != EAGAIN) { + event_sock_warn(fd, "Error reading from eventfd"); + } + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->is_notify_pending = 0; + EVBASE_RELEASE_LOCK(base, th_base_lock); +} +#endif + +static void +evthread_notify_drain_default(evutil_socket_t fd, short what, void *arg) +{ + unsigned char buf[1024]; + struct event_base *base = arg; +#ifdef WIN32 + while (recv(fd, (char*)buf, sizeof(buf), 0) > 0) + ; +#else + while (read(fd, (char*)buf, sizeof(buf)) > 0) + ; +#endif + + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->is_notify_pending = 0; + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +int +evthread_make_base_notifiable(struct event_base *base) +{ + void (*cb)(evutil_socket_t, short, void *) = evthread_notify_drain_default; + int (*notify)(struct event_base *) = evthread_notify_base_default; + + /* XXXX grab the lock here? */ + if (!base) + return -1; + + if (base->th_notify_fd[0] >= 0) + return 0; + +#if defined(_EVENT_HAVE_EVENTFD) && defined(_EVENT_HAVE_SYS_EVENTFD_H) +#ifndef EFD_CLOEXEC +#define EFD_CLOEXEC 0 +#endif + base->th_notify_fd[0] = eventfd(0, EFD_CLOEXEC); + if (base->th_notify_fd[0] >= 0) { + evutil_make_socket_closeonexec(base->th_notify_fd[0]); + notify = evthread_notify_base_eventfd; + cb = evthread_notify_drain_eventfd; + } +#endif +#if defined(_EVENT_HAVE_PIPE) + if (base->th_notify_fd[0] < 0) { + if ((base->evsel->features & EV_FEATURE_FDS)) { + if (pipe(base->th_notify_fd) < 0) { + event_warn("%s: pipe", __func__); + } else { + evutil_make_socket_closeonexec(base->th_notify_fd[0]); + evutil_make_socket_closeonexec(base->th_notify_fd[1]); + } + } + } +#endif + +#ifdef WIN32 +#define LOCAL_SOCKETPAIR_AF AF_INET +#else +#define LOCAL_SOCKETPAIR_AF AF_UNIX +#endif + if (base->th_notify_fd[0] < 0) { + if (evutil_socketpair(LOCAL_SOCKETPAIR_AF, SOCK_STREAM, 0, + base->th_notify_fd) == -1) { + event_sock_warn(-1, "%s: socketpair", __func__); + return (-1); + } else { + evutil_make_socket_closeonexec(base->th_notify_fd[0]); + evutil_make_socket_closeonexec(base->th_notify_fd[1]); + } + } + + evutil_make_socket_nonblocking(base->th_notify_fd[0]); + + base->th_notify_fn = notify; + + /* + Making the second socket nonblocking is a bit subtle, given that we + ignore any EAGAIN returns when writing to it, and you don't usally + do that for a nonblocking socket. But if the kernel gives us EAGAIN, + then there's no need to add any more data to the buffer, since + the main thread is already either about to wake up and drain it, + or woken up and in the process of draining it. + */ + if (base->th_notify_fd[1] > 0) + evutil_make_socket_nonblocking(base->th_notify_fd[1]); + + /* prepare an event that we can use for wakeup */ + event_assign(&base->th_notify, base, base->th_notify_fd[0], + EV_READ|EV_PERSIST, cb, base); + + /* we need to mark this as internal event */ + base->th_notify.ev_flags |= EVLIST_INTERNAL; + event_priority_set(&base->th_notify, 0); + + return event_add(&base->th_notify, NULL); +} + +void +event_base_dump_events(struct event_base *base, FILE *output) +{ + struct event *e; + int i; + fprintf(output, "Inserted events:\n"); + TAILQ_FOREACH(e, &base->eventqueue, ev_next) { + fprintf(output, " %p [fd "EV_SOCK_FMT"]%s%s%s%s%s\n", + (void*)e, EV_SOCK_ARG(e->ev_fd), + (e->ev_events&EV_READ)?" Read":"", + (e->ev_events&EV_WRITE)?" Write":"", + (e->ev_events&EV_SIGNAL)?" Signal":"", + (e->ev_events&EV_TIMEOUT)?" Timeout":"", + (e->ev_events&EV_PERSIST)?" Persist":""); + + } + for (i = 0; i < base->nactivequeues; ++i) { + if (TAILQ_EMPTY(&base->activequeues[i])) + continue; + fprintf(output, "Active events [priority %d]:\n", i); + TAILQ_FOREACH(e, &base->eventqueue, ev_next) { + fprintf(output, " %p [fd "EV_SOCK_FMT"]%s%s%s%s\n", + (void*)e, EV_SOCK_ARG(e->ev_fd), + (e->ev_res&EV_READ)?" Read active":"", + (e->ev_res&EV_WRITE)?" Write active":"", + (e->ev_res&EV_SIGNAL)?" Signal active":"", + (e->ev_res&EV_TIMEOUT)?" Timeout active":""); + } + } +} + +void +event_base_add_virtual(struct event_base *base) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + base->virtual_event_count++; + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +void +event_base_del_virtual(struct event_base *base) +{ + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + EVUTIL_ASSERT(base->virtual_event_count > 0); + base->virtual_event_count--; + if (base->virtual_event_count == 0 && EVBASE_NEED_NOTIFY(base)) + evthread_notify_base(base); + EVBASE_RELEASE_LOCK(base, th_base_lock); +} + +#ifndef _EVENT_DISABLE_THREAD_SUPPORT +int +event_global_setup_locks_(const int enable_locks) +{ +#ifndef _EVENT_DISABLE_DEBUG_MODE + EVTHREAD_SETUP_GLOBAL_LOCK(_event_debug_map_lock, 0); +#endif + if (evsig_global_setup_locks_(enable_locks) < 0) + return -1; + if (evutil_secure_rng_global_setup_locks_(enable_locks) < 0) + return -1; + return 0; +} +#endif + +void +event_base_assert_ok(struct event_base *base) +{ + int i; + EVBASE_ACQUIRE_LOCK(base, th_base_lock); + evmap_check_integrity(base); + + /* Check the heap property */ + for (i = 1; i < (int)base->timeheap.n; ++i) { + int parent = (i - 1) / 2; + struct event *ev, *p_ev; + ev = base->timeheap.p[i]; + p_ev = base->timeheap.p[parent]; + EVUTIL_ASSERT(ev->ev_flags & EV_TIMEOUT); + EVUTIL_ASSERT(evutil_timercmp(&p_ev->ev_timeout, &ev->ev_timeout, <=)); + EVUTIL_ASSERT(ev->ev_timeout_pos.min_heap_idx == i); + } + + /* Check that the common timeouts are fine */ + for (i = 0; i < base->n_common_timeouts; ++i) { + struct common_timeout_list *ctl = base->common_timeout_queues[i]; + struct event *last=NULL, *ev; + TAILQ_FOREACH(ev, &ctl->events, ev_timeout_pos.ev_next_with_common_timeout) { + if (last) + EVUTIL_ASSERT(evutil_timercmp(&last->ev_timeout, &ev->ev_timeout, <=)); + EVUTIL_ASSERT(ev->ev_flags & EV_TIMEOUT); + EVUTIL_ASSERT(is_common_timeout(&ev->ev_timeout,base)); + EVUTIL_ASSERT(COMMON_TIMEOUT_IDX(&ev->ev_timeout) == i); + last = ev; + } + } + + EVBASE_RELEASE_LOCK(base, th_base_lock); +} |