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-rw-r--r--intl/unicharutil/nsISaveAsCharset.idl50
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diff --git a/intl/unicharutil/nsISaveAsCharset.idl b/intl/unicharutil/nsISaveAsCharset.idl
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "nsISupports.idl"
+#include "nsIEntityConverter.idl"
+
+%{C++
+#define NS_SAVEASCHARSET_CID { 0xcd233e0, 0x7a86, 0x11d3, { 0x91, 0x5c, 0x0, 0x60, 0x8, 0xa6, 0xed, 0xf6 } }
+#define NS_SAVEASCHARSET_CONTRACTID "@mozilla.org/intl/saveascharset;1"
+%}
+
+/**
+ * DO NOT USE! For compat with legacy extension code only.
+ */
+[scriptable, uuid(b3b8124f-0abb-460e-88ac-3cf1a0134b2d)]
+interface nsISaveAsCharset : nsISupports
+{
+ // attributes
+ const unsigned long mask_Fallback = 0x000000FF; // mask for fallback (8bits)
+ const unsigned long mask_Entity = 0x00000300; // mask for entity (2bits)
+ const unsigned long mask_CharsetFallback = 0x00000400; // mask for charset fallback (1bit)
+
+ const unsigned long attr_FallbackNone = 0; // IGNORED
+ const unsigned long attr_FallbackQuestionMark = 1; // IGNORED
+ const unsigned long attr_FallbackEscapeU = 2; // IGNORED
+ const unsigned long attr_FallbackDecimalNCR = 3; // IGNORED
+ const unsigned long attr_FallbackHexNCR = 4; // IGNORED
+
+ const unsigned long attr_EntityNone = 0; // IGNORED
+ const unsigned long attr_EntityBeforeCharsetConv = 0x00000100; // IGNORED
+ const unsigned long attr_EntityAfterCharsetConv = 0x00000200; // IGNORED
+
+ const unsigned long attr_CharsetFallback = 0x00000400; // IGNORED
+
+
+ // default attribute for plain text
+ const unsigned long attr_plainTextDefault = attr_FallbackNone + attr_EntityNone;
+
+ // default attribute for html text
+ // generate entity before charset conversion, use decimal NCR
+ const unsigned long attr_htmlTextDefault = attr_FallbackDecimalNCR + attr_EntityBeforeCharsetConv;
+
+ readonly attribute AUTF8String charset; // charset used for the conversion
+
+ void Init(in AUTF8String charset, in unsigned long ignored, in unsigned long alsoIgnored);
+
+ ACString Convert(in AString inString);
+};