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+// Copyright (C) 2016 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+/*
+ *******************************************************************************
+ * Copyright (C) 2014-2016, International Business Machines Corporation and others.
+ * All Rights Reserved.
+ *******************************************************************************
+ */
+
+#ifndef REGION_H
+#define REGION_H
+
+/**
+ * \file
+ * \brief C++ API: Region classes (territory containment)
+ */
+
+#include "unicode/utypes.h"
+#include "unicode/uregion.h"
+
+#if !UCONFIG_NO_FORMATTING
+
+#include "unicode/uobject.h"
+#include "unicode/uniset.h"
+#include "unicode/unistr.h"
+#include "unicode/strenum.h"
+
+U_NAMESPACE_BEGIN
+
+/**
+ * <code>Region</code> is the class representing a Unicode Region Code, also known as a
+ * Unicode Region Subtag, which is defined based upon the BCP 47 standard. We often think of
+ * "regions" as "countries" when defining the characteristics of a locale. Region codes There are different
+ * types of region codes that are important to distinguish.
+ * <p>
+ * Macroregion - A code for a "macro geographical (continental) region, geographical sub-region, or
+ * selected economic and other grouping" as defined in
+ * UN M.49 (http://unstats.un.org/unsd/methods/m49/m49regin.htm).
+ * These are typically 3-digit codes, but contain some 2-letter codes, such as the LDML code QO
+ * added for Outlying Oceania. Not all UNM.49 codes are defined in LDML, but most of them are.
+ * Macroregions are represented in ICU by one of three region types: WORLD ( region code 001 ),
+ * CONTINENTS ( regions contained directly by WORLD ), and SUBCONTINENTS ( things contained directly
+ * by a continent ).
+ * <p>
+ * TERRITORY - A Region that is not a Macroregion. These are typically codes for countries, but also
+ * include areas that are not separate countries, such as the code "AQ" for Antarctica or the code
+ * "HK" for Hong Kong (SAR China). Overseas dependencies of countries may or may not have separate
+ * codes. The codes are typically 2-letter codes aligned with the ISO 3166 standard, but BCP47 allows
+ * for the use of 3-digit codes in the future.
+ * <p>
+ * UNKNOWN - The code ZZ is defined by Unicode LDML for use to indicate that the Region is unknown,
+ * or that the value supplied as a region was invalid.
+ * <p>
+ * DEPRECATED - Region codes that have been defined in the past but are no longer in modern usage,
+ * usually due to a country splitting into multiple territories or changing its name.
+ * <p>
+ * GROUPING - A widely understood grouping of territories that has a well defined membership such
+ * that a region code has been assigned for it. Some of these are UNM.49 codes that do't fall into
+ * the world/continent/sub-continent hierarchy, while others are just well known groupings that have
+ * their own region code. Region "EU" (European Union) is one such region code that is a grouping.
+ * Groupings will never be returned by the getContainingRegion() API, since a different type of region
+ * ( WORLD, CONTINENT, or SUBCONTINENT ) will always be the containing region instead.
+ *
+ * The Region class is not intended for public subclassing.
+ *
+ * @author John Emmons
+ * @stable ICU 51
+ */
+
+class U_I18N_API Region : public UObject {
+public:
+ /**
+ * Destructor.
+ * @stable ICU 51
+ */
+ virtual ~Region();
+
+ /**
+ * Returns true if the two regions are equal.
+ * @stable ICU 51
+ */
+ UBool operator==(const Region &that) const;
+
+ /**
+ * Returns true if the two regions are NOT equal; that is, if operator ==() returns false.
+ * @stable ICU 51
+ */
+ UBool operator!=(const Region &that) const;
+
+ /**
+ * Returns a pointer to a Region using the given region code. The region code can be either 2-letter ISO code,
+ * 3-letter ISO code, UNM.49 numeric code, or other valid Unicode Region Code as defined by the LDML specification.
+ * The identifier will be canonicalized internally using the supplemental metadata as defined in the CLDR.
+ * If the region code is NULL or not recognized, the appropriate error code will be set ( U_ILLEGAL_ARGUMENT_ERROR )
+ * @stable ICU 51
+ */
+ static const Region* U_EXPORT2 getInstance(const char *region_code, UErrorCode &status);
+
+ /**
+ * Returns a pointer to a Region using the given numeric region code. If the numeric region code is not recognized,
+ * the appropriate error code will be set ( U_ILLEGAL_ARGUMENT_ERROR ).
+ * @stable ICU 51
+ */
+ static const Region* U_EXPORT2 getInstance (int32_t code, UErrorCode &status);
+
+ /**
+ * Returns an enumeration over the IDs of all known regions that match the given type.
+ * @stable ICU 55
+ */
+ static StringEnumeration* U_EXPORT2 getAvailable(URegionType type, UErrorCode &status);
+
+ /**
+ * Returns a pointer to the region that contains this region. Returns NULL if this region is code "001" (World)
+ * or "ZZ" (Unknown region). For example, calling this method with region "IT" (Italy) returns the
+ * region "039" (Southern Europe).
+ * @stable ICU 51
+ */
+ const Region* getContainingRegion() const;
+
+ /**
+ * Return a pointer to the region that geographically contains this region and matches the given type,
+ * moving multiple steps up the containment chain if necessary. Returns NULL if no containing region can be found
+ * that matches the given type. Note: The URegionTypes = "URGN_GROUPING", "URGN_DEPRECATED", or "URGN_UNKNOWN"
+ * are not appropriate for use in this API. NULL will be returned in this case. For example, calling this method
+ * with region "IT" (Italy) for type "URGN_CONTINENT" returns the region "150" ( Europe ).
+ * @stable ICU 51
+ */
+ const Region* getContainingRegion(URegionType type) const;
+
+ /**
+ * Return an enumeration over the IDs of all the regions that are immediate children of this region in the
+ * region hierarchy. These returned regions could be either macro regions, territories, or a mixture of the two,
+ * depending on the containment data as defined in CLDR. This API may return NULL if this region doesn't have
+ * any sub-regions. For example, calling this method with region "150" (Europe) returns an enumeration containing
+ * the various sub regions of Europe - "039" (Southern Europe) - "151" (Eastern Europe) - "154" (Northern Europe)
+ * and "155" (Western Europe).
+ * @stable ICU 55
+ */
+ StringEnumeration* getContainedRegions(UErrorCode &status) const;
+
+ /**
+ * Returns an enumeration over the IDs of all the regions that are children of this region anywhere in the region
+ * hierarchy and match the given type. This API may return an empty enumeration if this region doesn't have any
+ * sub-regions that match the given type. For example, calling this method with region "150" (Europe) and type
+ * "URGN_TERRITORY" returns a set containing all the territories in Europe ( "FR" (France) - "IT" (Italy) - "DE" (Germany) etc. )
+ * @stable ICU 55
+ */
+ StringEnumeration* getContainedRegions( URegionType type, UErrorCode &status ) const;
+
+ /**
+ * Returns true if this region contains the supplied other region anywhere in the region hierarchy.
+ * @stable ICU 51
+ */
+ UBool contains(const Region &other) const;
+
+ /**
+ * For deprecated regions, return an enumeration over the IDs of the regions that are the preferred replacement
+ * regions for this region. Returns null for a non-deprecated region. For example, calling this method with region
+ * "SU" (Soviet Union) would return a list of the regions containing "RU" (Russia), "AM" (Armenia), "AZ" (Azerbaijan), etc...
+ * @stable ICU 55
+ */
+ StringEnumeration* getPreferredValues(UErrorCode &status) const;
+
+ /**
+ * Return this region's canonical region code.
+ * @stable ICU 51
+ */
+ const char* getRegionCode() const;
+
+ /**
+ * Return this region's numeric code.
+ * Returns a negative value if the given region does not have a numeric code assigned to it.
+ * @stable ICU 51
+ */
+ int32_t getNumericCode() const;
+
+ /**
+ * Returns the region type of this region.
+ * @stable ICU 51
+ */
+ URegionType getType() const;
+
+#ifndef U_HIDE_INTERNAL_API
+ /**
+ * Cleans up statically allocated memory.
+ * @internal
+ */
+ static void cleanupRegionData();
+#endif /* U_HIDE_INTERNAL_API */
+
+private:
+ char id[4];
+ UnicodeString idStr;
+ int32_t code;
+ URegionType type;
+ Region *containingRegion;
+ UVector *containedRegions;
+ UVector *preferredValues;
+
+ /**
+ * Default Constructor. Internal - use factory methods only.
+ */
+ Region();
+
+
+ /*
+ * Initializes the region data from the ICU resource bundles. The region data
+ * contains the basic relationships such as which regions are known, what the numeric
+ * codes are, any known aliases, and the territory containment data.
+ *
+ * If the region data has already loaded, then this method simply returns without doing
+ * anything meaningful.
+ */
+
+ static void U_CALLCONV loadRegionData(UErrorCode &status);
+
+};
+
+U_NAMESPACE_END
+
+#endif /* #if !UCONFIG_NO_FORMATTING */
+#endif // REGION_H
+
+//eof