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diff --git a/intl/icu/source/common/unicode/ubiditransform.h b/intl/icu/source/common/unicode/ubiditransform.h new file mode 100644 index 000000000..509f68bcc --- /dev/null +++ b/intl/icu/source/common/unicode/ubiditransform.h @@ -0,0 +1,321 @@ +/* +****************************************************************************** +* +* Copyright (C) 2016 and later: Unicode, Inc. and others. +* License & terms of use: http://www.unicode.org/copyright.html +* +****************************************************************************** +* file name: ubiditransform.h +* encoding: US-ASCII +* tab size: 8 (not used) +* indentation:4 +* +* created on: 2016jul24 +* created by: Lina Kemmel +* +*/ + +#ifndef UBIDITRANSFORM_H +#define UBIDITRANSFORM_H + +#include "unicode/utypes.h" +#include "unicode/ubidi.h" +#include "unicode/uchar.h" +#include "unicode/localpointer.h" + +#ifndef U_HIDE_DRAFT_API + +/** + * \file + * \brief Bidi Transformations + * + * <code>UBiDiOrder</code> indicates the order of text.<p> + * This bidi transformation engine supports all possible combinations (4 in + * total) of input and output text order: + * <ul> + * <li><logical input, visual output>: unless the output direction is RTL, this + * corresponds to a normal operation of the Bidi algorithm as described in the + * Unicode Technical Report and implemented by <code>UBiDi</code> when the + * reordering mode is set to <code>UBIDI_REORDER_DEFAULT</code>. Visual RTL + * mode is not supported by <code>UBiDi</code> and is accomplished through + * reversing a visual LTR string,</li> + * <li><visual input, logical output>: unless the input direction is RTL, this + * corresponds to an "inverse bidi algorithm" in <code>UBiDi</code> with the + * reordering mode set to <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>. + * Visual RTL mode is not not supported by <code>UBiDi</code> and is + * accomplished through reversing a visual LTR string,</li> + * <li><logical input, logical output>: if the input and output base directions + * mismatch, this corresponds to the <code>UBiDi</code> implementation with the + * reordering mode set to <code>UBIDI_REORDER_RUNS_ONLY</code>; and if the + * input and output base directions are identical, the transformation engine + * will only handle character mirroring and Arabic shaping operations without + * reordering,</li> + * <li><visual input, visual output>: this reordering mode is not supported by + * the <code>UBiDi</code> engine; it implies character mirroring, Arabic + * shaping, and - if the input/output base directions mismatch - string + * reverse operations.</li> + * </ul> + * @see ubidi_setInverse + * @see ubidi_setReorderingMode + * @see UBIDI_REORDER_DEFAULT + * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT + * @see UBIDI_REORDER_RUNS_ONLY + * @draft ICU 58 + */ +typedef enum { + /** 0: Constant indicating a logical order. + * This is the default for input text. + * @draft ICU 58 + */ + UBIDI_LOGICAL = 0, + /** 1: Constant indicating a visual order. + * This is a default for output text. + * @draft ICU 58 + */ + UBIDI_VISUAL +} UBiDiOrder; + +/** + * <code>UBiDiMirroring</code> indicates whether or not characters with the + * "mirrored" property in RTL runs should be replaced with their mirror-image + * counterparts. + * @see UBIDI_DO_MIRRORING + * @see ubidi_setReorderingOptions + * @see ubidi_writeReordered + * @see ubidi_writeReverse + * @draft ICU 58 + */ +typedef enum { + /** 0: Constant indicating that character mirroring should not be + * performed. + * This is the default. + * @draft ICU 58 + */ + UBIDI_MIRRORING_OFF = 0, + /** 1: Constant indicating that character mirroring should be performed. + * This corresponds to calling <code>ubidi_writeReordered</code> or + * <code>ubidi_writeReverse</code> with the + * <code>UBIDI_DO_MIRRORING</code> option bit set. + * @draft ICU 58 + */ + UBIDI_MIRRORING_ON +} UBiDiMirroring; + +/** + * Forward declaration of the <code>UBiDiTransform</code> structure that stores + * information used by the layout transformation engine. + * @draft ICU 58 + */ +typedef struct UBiDiTransform UBiDiTransform; + +/** + * Performs transformation of text from the bidi layout defined by the input + * ordering scheme to the bidi layout defined by the output ordering scheme, + * and applies character mirroring and Arabic shaping operations.<p> + * In terms of <code>UBiDi</code>, such a transformation implies: + * <ul> + * <li>calling <code>ubidi_setReorderingMode</code> as needed (when the + * reordering mode is other than normal),</li> + * <li>calling <code>ubidi_setInverse</code> as needed (when text should be + * transformed from a visual to a logical form),</li> + * <li>resolving embedding levels of each character in the input text by + * calling <code>ubidi_setPara</code>,</li> + * <li>reordering the characters based on the computed embedding levels, also + * performing character mirroring as needed, and streaming the result to the + * output, by calling <code>ubidi_writeReordered</code>,</li> + * <li>performing Arabic digit and letter shaping on the output text by calling + * <code>u_shapeArabic</code>.</li> + * </ul> + * An "ordering scheme" encompasses the base direction and the order of text, + * and these characteristics must be defined by the caller for both input and + * output explicitly .<p> + * There are 36 possible combinations of <input, output> ordering schemes, + * which are partially supported by <code>UBiDi</code> already. Examples of the + * currently supported combinations: + * <ul> + * <li><Logical LTR, Visual LTR>: this is equivalent to calling + * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_LTR</code>,</li> + * <li><Logical RTL, Visual LTR>: this is equivalent to calling + * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_RTL</code>,</li> + * <li><Logical Default ("Auto") LTR, Visual LTR>: this is equivalent to + * calling <code>ubidi_setPara</code> with + * <code>paraLevel == UBIDI_DEFAULT_LTR</code>,</li> + * <li><Logical Default ("Auto") RTL, Visual LTR>: this is equivalent to + * calling <code>ubidi_setPara</code> with + * <code>paraLevel == UBIDI_DEFAULT_RTL</code>,</li> + * <li><Visual LTR, Logical LTR>: this is equivalent to + * calling <code>ubidi_setInverse(UBiDi*, TRUE)</code> and then + * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_LTR</code>,</li> + * <li><Visual LTR, Logical RTL>: this is equivalent to + * calling <code>ubidi_setInverse(UBiDi*, TRUE)</code> and then + * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_RTL</code>.</li> + * </ul> + * All combinations that involve the Visual RTL scheme are unsupported by + * <code>UBiDi</code>, for instance: + * <ul> + * <li><Logical LTR, Visual RTL>,</li> + * <li><Visual RTL, Logical RTL>.</li> + * </ul> + * <p>Example of usage of the transformation engine:<br> + * <pre> + * \code + * UChar text1[] = {'a', 'b', 'c', 0x0625, '1', 0}; + * UChar text2[] = {'a', 'b', 'c', 0x0625, '1', 0}; + * UErrorCode errorCode = U_ZERO_ERROR; + * // Run a transformation. + * ubiditransform_transform(pBidiTransform, + * text1, -1, text2, -1, + * UBIDI_LTR, UBIDI_VISUAL, + * UBIDI_RTL, UBIDI_LOGICAL, + * UBIDI_MIRRORING_OFF, + * U_SHAPE_DIGITS_AN2EN | U_SHAPE_DIGIT_TYPE_AN_EXTENDED, + * &errorCode); + * // Do something with text2. + * text2[4] = '2'; + * // Run a reverse transformation. + * ubiditransform_transform(pBidiTransform, + * text2, -1, text1, -1, + * UBIDI_RTL, UBIDI_LOGICAL, + * UBIDI_LTR, UBIDI_VISUAL, + * UBIDI_MIRRORING_OFF, + * U_SHAPE_DIGITS_EN2AN | U_SHAPE_DIGIT_TYPE_AN_EXTENDED, + * &errorCode); + *\endcode + * </pre> + * </p> + * + * @param pBiDiTransform A pointer to a <code>UBiDiTransform</code> object + * allocated with <code>ubiditransform_open()</code> or + * <code>NULL</code>.<p> + * This object serves for one-time setup to amortize initialization + * overheads. Use of this object is not thread-safe. All other threads + * should allocate a new <code>UBiDiTransform</code> object by calling + * <code>ubiditransform_open()</code> before using it. Alternatively, + * a caller can set this parameter to <code>NULL</code>, in which case + * the object will be allocated by the engine on the fly.</p> + * @param src A pointer to the text that the Bidi layout transformations will + * be performed on. + * <p><strong>Note:</strong> the text must be (at least) + * <code>srcLength</code> long.</p> + * @param srcLength The length of the text, in number of UChars. If + * <code>length == -1</code> then the text must be zero-terminated. + * @param dest A pointer to where the processed text is to be copied. + * @param destSize The size of the <code>dest</code> buffer, in number of + * UChars. If the <code>U_SHAPE_LETTERS_UNSHAPE</code> option is set, + * then the destination length could be as large as + * <code>srcLength * 2</code>. Otherwise, the destination length will + * not exceed <code>srcLength</code>. If the caller reserves the last + * position for zero-termination, it should be excluded from + * <code>destSize</code>. + * <p><code>destSize == -1</code> is allowed and makes sense when + * <code>dest</code> was holds some meaningful value, e.g. that of + * <code>src</code>. In this case <code>dest</code> must be + * zero-terminated.</p> + * @param inParaLevel A base embedding level of the input as defined in + * <code>ubidi_setPara</code> documentation for the + * <code>paraLevel</code> parameter. + * @param inOrder An order of the input, which can be one of the + * <code>UBiDiOrder</code> values. + * @param outParaLevel A base embedding level of the output as defined in + * <code>ubidi_setPara</code> documentation for the + * <code>paraLevel</code> parameter. + * @param outOrder An order of the output, which can be one of the + * <code>UBiDiOrder</code> values. + * @param doMirroring Indicates whether or not to perform character mirroring, + * and can accept one of the <code>UBiDiMirroring</code> values. + * @param shapingOptions Arabic digit and letter shaping options defined in the + * ushape.h documentation. + * <p><strong>Note:</strong> Direction indicator options are computed by + * the transformation engine based on the effective ordering schemes, so + * user-defined direction indicators will be ignored.</p> + * @param pErrorCode A pointer to an error code value. + * + * @return The destination length, i.e. the number of UChars written to + * <code>dest</code>. If the transformation fails, the return value + * will be 0 (and the error code will be written to + * <code>pErrorCode</code>). + * + * @see UBiDiLevel + * @see UBiDiOrder + * @see UBiDiMirroring + * @see ubidi_setPara + * @see u_shapeArabic + * @draft ICU 58 + */ +U_DRAFT uint32_t U_EXPORT2 +ubiditransform_transform(UBiDiTransform *pBiDiTransform, + const UChar *src, int32_t srcLength, + UChar *dest, int32_t destSize, + UBiDiLevel inParaLevel, UBiDiOrder inOrder, + UBiDiLevel outParaLevel, UBiDiOrder outOrder, + UBiDiMirroring doMirroring, uint32_t shapingOptions, + UErrorCode *pErrorCode); + +/** + * Allocates a <code>UBiDiTransform</code> object. This object can be reused, + * e.g. with different ordering schemes, mirroring or shaping options.<p> + * <strong>Note:</strong>The object can only be reused in the same thread. + * All other threads should allocate a new <code>UBiDiTransform</code> object + * before using it.<p> + * Example of usage:<p> + * <pre> + * \code + * UErrorCode errorCode = U_ZERO_ERROR; + * // Open a new UBiDiTransform. + * UBiDiTransform* transform = ubiditransform_open(&errorCode); + * // Run a transformation. + * ubiditransform_transform(transform, + * text1, -1, text2, -1, + * UBIDI_RTL, UBIDI_LOGICAL, + * UBIDI_LTR, UBIDI_VISUAL, + * UBIDI_MIRRORING_ON, + * U_SHAPE_DIGITS_EN2AN, + * &errorCode); + * // Do something with the output text and invoke another transformation using + * // that text as input. + * ubiditransform_transform(transform, + * text2, -1, text3, -1, + * UBIDI_LTR, UBIDI_VISUAL, + * UBIDI_RTL, UBIDI_VISUAL, + * UBIDI_MIRRORING_ON, + * 0, &errorCode); + *\endcode + * </pre> + * <p> + * The <code>UBiDiTransform</code> object must be deallocated by calling + * <code>ubiditransform_close()</code>. + * + * @return An empty <code>UBiDiTransform</code> object. + * @draft ICU 58 + */ +U_DRAFT UBiDiTransform* U_EXPORT2 +ubiditransform_open(UErrorCode *pErrorCode); + +/** + * Deallocates the given <code>UBiDiTransform</code> object. + * @draft ICU 58 + */ +U_DRAFT void U_EXPORT2 +ubiditransform_close(UBiDiTransform *pBidiTransform); + +#if U_SHOW_CPLUSPLUS_API + +U_NAMESPACE_BEGIN + +/** + * \class LocalUBiDiTransformPointer + * "Smart pointer" class, closes a UBiDiTransform via ubiditransform_close(). + * For most methods see the LocalPointerBase base class. + * + * @see LocalPointerBase + * @see LocalPointer + * @draft ICU 58 + */ +U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiTransformPointer, UBiDiTransform, ubiditransform_close); + +U_NAMESPACE_END + +#endif + +#endif /* U_HIDE_DRAFT_API */ +#endif |