diff options
Diffstat (limited to 'intl/icu/source/common/ucnv_u8.c')
-rw-r--r-- | intl/icu/source/common/ucnv_u8.c | 1098 |
1 files changed, 1098 insertions, 0 deletions
diff --git a/intl/icu/source/common/ucnv_u8.c b/intl/icu/source/common/ucnv_u8.c new file mode 100644 index 000000000..0258347ae --- /dev/null +++ b/intl/icu/source/common/ucnv_u8.c @@ -0,0 +1,1098 @@ +// Copyright (C) 2016 and later: Unicode, Inc. and others. +// License & terms of use: http://www.unicode.org/copyright.html +/* +********************************************************************** +* Copyright (C) 2002-2016, International Business Machines +* Corporation and others. All Rights Reserved. +********************************************************************** +* file name: ucnv_u8.c +* encoding: US-ASCII +* tab size: 8 (not used) +* indentation:4 +* +* created on: 2002jul01 +* created by: Markus W. Scherer +* +* UTF-8 converter implementation. Used to be in ucnv_utf.c. +* +* Also, CESU-8 implementation, see UTR 26. +* The CESU-8 converter uses all the same functions as the +* UTF-8 converter, with a branch for converting supplementary code points. +*/ + +#include "unicode/utypes.h" + +#if !UCONFIG_NO_CONVERSION + +#include "unicode/ucnv.h" +#include "unicode/utf.h" +#include "unicode/utf8.h" +#include "unicode/utf16.h" +#include "ucnv_bld.h" +#include "ucnv_cnv.h" +#include "cmemory.h" + +/* Prototypes --------------------------------------------------------------- */ + +/* Keep these here to make finicky compilers happy */ + +U_CFUNC void ucnv_fromUnicode_UTF8(UConverterFromUnicodeArgs *args, + UErrorCode *err); +U_CFUNC void ucnv_fromUnicode_UTF8_OFFSETS_LOGIC(UConverterFromUnicodeArgs *args, + UErrorCode *err); + + +/* UTF-8 -------------------------------------------------------------------- */ + +/* UTF-8 Conversion DATA + * for more information see Unicode Standard 2.0, Transformation Formats Appendix A-9 + */ +/*static const uint32_t REPLACEMENT_CHARACTER = 0x0000FFFD;*/ +#define MAXIMUM_UCS2 0x0000FFFF +#define MAXIMUM_UTF 0x0010FFFF +#define MAXIMUM_UCS4 0x7FFFFFFF +#define HALF_SHIFT 10 +#define HALF_BASE 0x0010000 +#define HALF_MASK 0x3FF +#define SURROGATE_HIGH_START 0xD800 +#define SURROGATE_HIGH_END 0xDBFF +#define SURROGATE_LOW_START 0xDC00 +#define SURROGATE_LOW_END 0xDFFF + +/* -SURROGATE_LOW_START + HALF_BASE */ +#define SURROGATE_LOW_BASE 9216 + +static const uint32_t offsetsFromUTF8[7] = {0, + (uint32_t) 0x00000000, (uint32_t) 0x00003080, (uint32_t) 0x000E2080, + (uint32_t) 0x03C82080, (uint32_t) 0xFA082080, (uint32_t) 0x82082080 +}; + +/* END OF UTF-8 Conversion DATA */ + +static const int8_t bytesFromUTF8[256] = { + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 0, 0 +}; + +/* + * Starting with Unicode 3.0.1: + * UTF-8 byte sequences of length N _must_ encode code points of or above utf8_minChar32[N]; + * byte sequences with more than 4 bytes are illegal in UTF-8, + * which is tested with impossible values for them + */ +static const uint32_t +utf8_minChar32[7]={ 0, 0, 0x80, 0x800, 0x10000, 0xffffffff, 0xffffffff }; + +static UBool hasCESU8Data(const UConverter *cnv) +{ +#if UCONFIG_ONLY_HTML_CONVERSION + return FALSE; +#else + return (UBool)(cnv->sharedData == &_CESU8Data); +#endif +} + +static void ucnv_toUnicode_UTF8 (UConverterToUnicodeArgs * args, + UErrorCode * err) +{ + UConverter *cnv = args->converter; + const unsigned char *mySource = (unsigned char *) args->source; + UChar *myTarget = args->target; + const unsigned char *sourceLimit = (unsigned char *) args->sourceLimit; + const UChar *targetLimit = args->targetLimit; + unsigned char *toUBytes = cnv->toUBytes; + UBool isCESU8 = hasCESU8Data(cnv); + uint32_t ch, ch2 = 0; + int32_t i, inBytes; + + /* Restore size of current sequence */ + if (cnv->toUnicodeStatus && myTarget < targetLimit) + { + inBytes = cnv->mode; /* restore # of bytes to consume */ + i = cnv->toULength; /* restore # of bytes consumed */ + cnv->toULength = 0; + + ch = cnv->toUnicodeStatus;/*Stores the previously calculated ch from a previous call*/ + cnv->toUnicodeStatus = 0; + goto morebytes; + } + + + while (mySource < sourceLimit && myTarget < targetLimit) + { + ch = *(mySource++); + if (ch < 0x80) /* Simple case */ + { + *(myTarget++) = (UChar) ch; + } + else + { + /* store the first char */ + toUBytes[0] = (char)ch; + inBytes = bytesFromUTF8[ch]; /* lookup current sequence length */ + i = 1; + +morebytes: + while (i < inBytes) + { + if (mySource < sourceLimit) + { + toUBytes[i] = (char) (ch2 = *mySource); + if (!U8_IS_TRAIL(ch2)) + { + break; /* i < inBytes */ + } + ch = (ch << 6) + ch2; + ++mySource; + i++; + } + else + { + /* stores a partially calculated target*/ + cnv->toUnicodeStatus = ch; + cnv->mode = inBytes; + cnv->toULength = (int8_t) i; + goto donefornow; + } + } + + /* Remove the accumulated high bits */ + ch -= offsetsFromUTF8[inBytes]; + + /* + * Legal UTF-8 byte sequences in Unicode 3.0.1 and up: + * - use only trail bytes after a lead byte (checked above) + * - use the right number of trail bytes for a given lead byte + * - encode a code point <= U+10ffff + * - use the fewest possible number of bytes for their code points + * - use at most 4 bytes (for i>=5 it is 0x10ffff<utf8_minChar32[]) + * + * Starting with Unicode 3.2, surrogate code points must not be encoded in UTF-8. + * There are no irregular sequences any more. + * In CESU-8, only surrogates, not supplementary code points, are encoded directly. + */ + if (i == inBytes && ch <= MAXIMUM_UTF && ch >= utf8_minChar32[i] && + (isCESU8 ? i <= 3 : !U_IS_SURROGATE(ch))) + { + /* Normal valid byte when the loop has not prematurely terminated (i < inBytes) */ + if (ch <= MAXIMUM_UCS2) + { + /* fits in 16 bits */ + *(myTarget++) = (UChar) ch; + } + else + { + /* write out the surrogates */ + ch -= HALF_BASE; + *(myTarget++) = (UChar) ((ch >> HALF_SHIFT) + SURROGATE_HIGH_START); + ch = (ch & HALF_MASK) + SURROGATE_LOW_START; + if (myTarget < targetLimit) + { + *(myTarget++) = (UChar)ch; + } + else + { + /* Put in overflow buffer (not handled here) */ + cnv->UCharErrorBuffer[0] = (UChar) ch; + cnv->UCharErrorBufferLength = 1; + *err = U_BUFFER_OVERFLOW_ERROR; + break; + } + } + } + else + { + cnv->toULength = (int8_t)i; + *err = U_ILLEGAL_CHAR_FOUND; + break; + } + } + } + +donefornow: + if (mySource < sourceLimit && myTarget >= targetLimit && U_SUCCESS(*err)) + { + /* End of target buffer */ + *err = U_BUFFER_OVERFLOW_ERROR; + } + + args->target = myTarget; + args->source = (const char *) mySource; +} + +static void ucnv_toUnicode_UTF8_OFFSETS_LOGIC (UConverterToUnicodeArgs * args, + UErrorCode * err) +{ + UConverter *cnv = args->converter; + const unsigned char *mySource = (unsigned char *) args->source; + UChar *myTarget = args->target; + int32_t *myOffsets = args->offsets; + int32_t offsetNum = 0; + const unsigned char *sourceLimit = (unsigned char *) args->sourceLimit; + const UChar *targetLimit = args->targetLimit; + unsigned char *toUBytes = cnv->toUBytes; + UBool isCESU8 = hasCESU8Data(cnv); + uint32_t ch, ch2 = 0; + int32_t i, inBytes; + + /* Restore size of current sequence */ + if (cnv->toUnicodeStatus && myTarget < targetLimit) + { + inBytes = cnv->mode; /* restore # of bytes to consume */ + i = cnv->toULength; /* restore # of bytes consumed */ + cnv->toULength = 0; + + ch = cnv->toUnicodeStatus;/*Stores the previously calculated ch from a previous call*/ + cnv->toUnicodeStatus = 0; + goto morebytes; + } + + while (mySource < sourceLimit && myTarget < targetLimit) + { + ch = *(mySource++); + if (ch < 0x80) /* Simple case */ + { + *(myTarget++) = (UChar) ch; + *(myOffsets++) = offsetNum++; + } + else + { + toUBytes[0] = (char)ch; + inBytes = bytesFromUTF8[ch]; + i = 1; + +morebytes: + while (i < inBytes) + { + if (mySource < sourceLimit) + { + toUBytes[i] = (char) (ch2 = *mySource); + if (!U8_IS_TRAIL(ch2)) + { + break; /* i < inBytes */ + } + ch = (ch << 6) + ch2; + ++mySource; + i++; + } + else + { + cnv->toUnicodeStatus = ch; + cnv->mode = inBytes; + cnv->toULength = (int8_t)i; + goto donefornow; + } + } + + /* Remove the accumulated high bits */ + ch -= offsetsFromUTF8[inBytes]; + + /* + * Legal UTF-8 byte sequences in Unicode 3.0.1 and up: + * - use only trail bytes after a lead byte (checked above) + * - use the right number of trail bytes for a given lead byte + * - encode a code point <= U+10ffff + * - use the fewest possible number of bytes for their code points + * - use at most 4 bytes (for i>=5 it is 0x10ffff<utf8_minChar32[]) + * + * Starting with Unicode 3.2, surrogate code points must not be encoded in UTF-8. + * There are no irregular sequences any more. + * In CESU-8, only surrogates, not supplementary code points, are encoded directly. + */ + if (i == inBytes && ch <= MAXIMUM_UTF && ch >= utf8_minChar32[i] && + (isCESU8 ? i <= 3 : !U_IS_SURROGATE(ch))) + { + /* Normal valid byte when the loop has not prematurely terminated (i < inBytes) */ + if (ch <= MAXIMUM_UCS2) + { + /* fits in 16 bits */ + *(myTarget++) = (UChar) ch; + *(myOffsets++) = offsetNum; + } + else + { + /* write out the surrogates */ + ch -= HALF_BASE; + *(myTarget++) = (UChar) ((ch >> HALF_SHIFT) + SURROGATE_HIGH_START); + *(myOffsets++) = offsetNum; + ch = (ch & HALF_MASK) + SURROGATE_LOW_START; + if (myTarget < targetLimit) + { + *(myTarget++) = (UChar)ch; + *(myOffsets++) = offsetNum; + } + else + { + cnv->UCharErrorBuffer[0] = (UChar) ch; + cnv->UCharErrorBufferLength = 1; + *err = U_BUFFER_OVERFLOW_ERROR; + } + } + offsetNum += i; + } + else + { + cnv->toULength = (int8_t)i; + *err = U_ILLEGAL_CHAR_FOUND; + break; + } + } + } + +donefornow: + if (mySource < sourceLimit && myTarget >= targetLimit && U_SUCCESS(*err)) + { /* End of target buffer */ + *err = U_BUFFER_OVERFLOW_ERROR; + } + + args->target = myTarget; + args->source = (const char *) mySource; + args->offsets = myOffsets; +} + +U_CFUNC void ucnv_fromUnicode_UTF8 (UConverterFromUnicodeArgs * args, + UErrorCode * err) +{ + UConverter *cnv = args->converter; + const UChar *mySource = args->source; + const UChar *sourceLimit = args->sourceLimit; + uint8_t *myTarget = (uint8_t *) args->target; + const uint8_t *targetLimit = (uint8_t *) args->targetLimit; + uint8_t *tempPtr; + UChar32 ch; + uint8_t tempBuf[4]; + int32_t indexToWrite; + UBool isNotCESU8 = !hasCESU8Data(cnv); + + if (cnv->fromUChar32 && myTarget < targetLimit) + { + ch = cnv->fromUChar32; + cnv->fromUChar32 = 0; + goto lowsurrogate; + } + + while (mySource < sourceLimit && myTarget < targetLimit) + { + ch = *(mySource++); + + if (ch < 0x80) /* Single byte */ + { + *(myTarget++) = (uint8_t) ch; + } + else if (ch < 0x800) /* Double byte */ + { + *(myTarget++) = (uint8_t) ((ch >> 6) | 0xc0); + if (myTarget < targetLimit) + { + *(myTarget++) = (uint8_t) ((ch & 0x3f) | 0x80); + } + else + { + cnv->charErrorBuffer[0] = (uint8_t) ((ch & 0x3f) | 0x80); + cnv->charErrorBufferLength = 1; + *err = U_BUFFER_OVERFLOW_ERROR; + } + } + else { + /* Check for surrogates */ + if(U16_IS_SURROGATE(ch) && isNotCESU8) { +lowsurrogate: + if (mySource < sourceLimit) { + /* test both code units */ + if(U16_IS_SURROGATE_LEAD(ch) && U16_IS_TRAIL(*mySource)) { + /* convert and consume this supplementary code point */ + ch=U16_GET_SUPPLEMENTARY(ch, *mySource); + ++mySource; + /* exit this condition tree */ + } + else { + /* this is an unpaired trail or lead code unit */ + /* callback(illegal) */ + cnv->fromUChar32 = ch; + *err = U_ILLEGAL_CHAR_FOUND; + break; + } + } + else { + /* no more input */ + cnv->fromUChar32 = ch; + break; + } + } + + /* Do we write the buffer directly for speed, + or do we have to be careful about target buffer space? */ + tempPtr = (((targetLimit - myTarget) >= 4) ? myTarget : tempBuf); + + if (ch <= MAXIMUM_UCS2) { + indexToWrite = 2; + tempPtr[0] = (uint8_t) ((ch >> 12) | 0xe0); + } + else { + indexToWrite = 3; + tempPtr[0] = (uint8_t) ((ch >> 18) | 0xf0); + tempPtr[1] = (uint8_t) (((ch >> 12) & 0x3f) | 0x80); + } + tempPtr[indexToWrite-1] = (uint8_t) (((ch >> 6) & 0x3f) | 0x80); + tempPtr[indexToWrite] = (uint8_t) ((ch & 0x3f) | 0x80); + + if (tempPtr == myTarget) { + /* There was enough space to write the codepoint directly. */ + myTarget += (indexToWrite + 1); + } + else { + /* We might run out of room soon. Write it slowly. */ + for (; tempPtr <= (tempBuf + indexToWrite); tempPtr++) { + if (myTarget < targetLimit) { + *(myTarget++) = *tempPtr; + } + else { + cnv->charErrorBuffer[cnv->charErrorBufferLength++] = *tempPtr; + *err = U_BUFFER_OVERFLOW_ERROR; + } + } + } + } + } + + if (mySource < sourceLimit && myTarget >= targetLimit && U_SUCCESS(*err)) + { + *err = U_BUFFER_OVERFLOW_ERROR; + } + + args->target = (char *) myTarget; + args->source = mySource; +} + +U_CFUNC void ucnv_fromUnicode_UTF8_OFFSETS_LOGIC (UConverterFromUnicodeArgs * args, + UErrorCode * err) +{ + UConverter *cnv = args->converter; + const UChar *mySource = args->source; + int32_t *myOffsets = args->offsets; + const UChar *sourceLimit = args->sourceLimit; + uint8_t *myTarget = (uint8_t *) args->target; + const uint8_t *targetLimit = (uint8_t *) args->targetLimit; + uint8_t *tempPtr; + UChar32 ch; + int32_t offsetNum, nextSourceIndex; + int32_t indexToWrite; + uint8_t tempBuf[4]; + UBool isNotCESU8 = !hasCESU8Data(cnv); + + if (cnv->fromUChar32 && myTarget < targetLimit) + { + ch = cnv->fromUChar32; + cnv->fromUChar32 = 0; + offsetNum = -1; + nextSourceIndex = 0; + goto lowsurrogate; + } else { + offsetNum = 0; + } + + while (mySource < sourceLimit && myTarget < targetLimit) + { + ch = *(mySource++); + + if (ch < 0x80) /* Single byte */ + { + *(myOffsets++) = offsetNum++; + *(myTarget++) = (char) ch; + } + else if (ch < 0x800) /* Double byte */ + { + *(myOffsets++) = offsetNum; + *(myTarget++) = (uint8_t) ((ch >> 6) | 0xc0); + if (myTarget < targetLimit) + { + *(myOffsets++) = offsetNum++; + *(myTarget++) = (uint8_t) ((ch & 0x3f) | 0x80); + } + else + { + cnv->charErrorBuffer[0] = (uint8_t) ((ch & 0x3f) | 0x80); + cnv->charErrorBufferLength = 1; + *err = U_BUFFER_OVERFLOW_ERROR; + } + } + else + /* Check for surrogates */ + { + nextSourceIndex = offsetNum + 1; + + if(U16_IS_SURROGATE(ch) && isNotCESU8) { +lowsurrogate: + if (mySource < sourceLimit) { + /* test both code units */ + if(U16_IS_SURROGATE_LEAD(ch) && U16_IS_TRAIL(*mySource)) { + /* convert and consume this supplementary code point */ + ch=U16_GET_SUPPLEMENTARY(ch, *mySource); + ++mySource; + ++nextSourceIndex; + /* exit this condition tree */ + } + else { + /* this is an unpaired trail or lead code unit */ + /* callback(illegal) */ + cnv->fromUChar32 = ch; + *err = U_ILLEGAL_CHAR_FOUND; + break; + } + } + else { + /* no more input */ + cnv->fromUChar32 = ch; + break; + } + } + + /* Do we write the buffer directly for speed, + or do we have to be careful about target buffer space? */ + tempPtr = (((targetLimit - myTarget) >= 4) ? myTarget : tempBuf); + + if (ch <= MAXIMUM_UCS2) { + indexToWrite = 2; + tempPtr[0] = (uint8_t) ((ch >> 12) | 0xe0); + } + else { + indexToWrite = 3; + tempPtr[0] = (uint8_t) ((ch >> 18) | 0xf0); + tempPtr[1] = (uint8_t) (((ch >> 12) & 0x3f) | 0x80); + } + tempPtr[indexToWrite-1] = (uint8_t) (((ch >> 6) & 0x3f) | 0x80); + tempPtr[indexToWrite] = (uint8_t) ((ch & 0x3f) | 0x80); + + if (tempPtr == myTarget) { + /* There was enough space to write the codepoint directly. */ + myTarget += (indexToWrite + 1); + myOffsets[0] = offsetNum; + myOffsets[1] = offsetNum; + myOffsets[2] = offsetNum; + if (indexToWrite >= 3) { + myOffsets[3] = offsetNum; + } + myOffsets += (indexToWrite + 1); + } + else { + /* We might run out of room soon. Write it slowly. */ + for (; tempPtr <= (tempBuf + indexToWrite); tempPtr++) { + if (myTarget < targetLimit) + { + *(myOffsets++) = offsetNum; + *(myTarget++) = *tempPtr; + } + else + { + cnv->charErrorBuffer[cnv->charErrorBufferLength++] = *tempPtr; + *err = U_BUFFER_OVERFLOW_ERROR; + } + } + } + offsetNum = nextSourceIndex; + } + } + + if (mySource < sourceLimit && myTarget >= targetLimit && U_SUCCESS(*err)) + { + *err = U_BUFFER_OVERFLOW_ERROR; + } + + args->target = (char *) myTarget; + args->source = mySource; + args->offsets = myOffsets; +} + +static UChar32 ucnv_getNextUChar_UTF8(UConverterToUnicodeArgs *args, + UErrorCode *err) { + UConverter *cnv; + const uint8_t *sourceInitial; + const uint8_t *source; + uint16_t extraBytesToWrite; + uint8_t myByte; + UChar32 ch; + int8_t i, isLegalSequence; + + /* UTF-8 only here, the framework handles CESU-8 to combine surrogate pairs */ + + cnv = args->converter; + sourceInitial = source = (const uint8_t *)args->source; + if (source >= (const uint8_t *)args->sourceLimit) + { + /* no input */ + *err = U_INDEX_OUTOFBOUNDS_ERROR; + return 0xffff; + } + + myByte = (uint8_t)*(source++); + if (myByte < 0x80) + { + args->source = (const char *)source; + return (UChar32)myByte; + } + + extraBytesToWrite = (uint16_t)bytesFromUTF8[myByte]; + if (extraBytesToWrite == 0) { + cnv->toUBytes[0] = myByte; + cnv->toULength = 1; + *err = U_ILLEGAL_CHAR_FOUND; + args->source = (const char *)source; + return 0xffff; + } + + /*The byte sequence is longer than the buffer area passed*/ + if (((const char *)source + extraBytesToWrite - 1) > args->sourceLimit) + { + /* check if all of the remaining bytes are trail bytes */ + cnv->toUBytes[0] = myByte; + i = 1; + *err = U_TRUNCATED_CHAR_FOUND; + while(source < (const uint8_t *)args->sourceLimit) { + if(U8_IS_TRAIL(myByte = *source)) { + cnv->toUBytes[i++] = myByte; + ++source; + } else { + /* error even before we run out of input */ + *err = U_ILLEGAL_CHAR_FOUND; + break; + } + } + cnv->toULength = i; + args->source = (const char *)source; + return 0xffff; + } + + isLegalSequence = 1; + ch = myByte << 6; + switch(extraBytesToWrite) + { + /* note: code falls through cases! (sic)*/ + case 6: + ch += (myByte = *source); + ch <<= 6; + if (!U8_IS_TRAIL(myByte)) + { + isLegalSequence = 0; + break; + } + ++source; + U_FALLTHROUGH; + case 5: + ch += (myByte = *source); + ch <<= 6; + if (!U8_IS_TRAIL(myByte)) + { + isLegalSequence = 0; + break; + } + ++source; + U_FALLTHROUGH; + case 4: + ch += (myByte = *source); + ch <<= 6; + if (!U8_IS_TRAIL(myByte)) + { + isLegalSequence = 0; + break; + } + ++source; + U_FALLTHROUGH; + case 3: + ch += (myByte = *source); + ch <<= 6; + if (!U8_IS_TRAIL(myByte)) + { + isLegalSequence = 0; + break; + } + ++source; + U_FALLTHROUGH; + case 2: + ch += (myByte = *source); + if (!U8_IS_TRAIL(myByte)) + { + isLegalSequence = 0; + break; + } + ++source; + }; + ch -= offsetsFromUTF8[extraBytesToWrite]; + args->source = (const char *)source; + + /* + * Legal UTF-8 byte sequences in Unicode 3.0.1 and up: + * - use only trail bytes after a lead byte (checked above) + * - use the right number of trail bytes for a given lead byte + * - encode a code point <= U+10ffff + * - use the fewest possible number of bytes for their code points + * - use at most 4 bytes (for i>=5 it is 0x10ffff<utf8_minChar32[]) + * + * Starting with Unicode 3.2, surrogate code points must not be encoded in UTF-8. + * There are no irregular sequences any more. + */ + if (isLegalSequence && + (uint32_t)ch <= MAXIMUM_UTF && + (uint32_t)ch >= utf8_minChar32[extraBytesToWrite] && + !U_IS_SURROGATE(ch) + ) { + return ch; /* return the code point */ + } + + for(i = 0; sourceInitial < source; ++i) { + cnv->toUBytes[i] = *sourceInitial++; + } + cnv->toULength = i; + *err = U_ILLEGAL_CHAR_FOUND; + return 0xffff; +} + +/* UTF-8-from-UTF-8 conversion functions ------------------------------------ */ + +/* minimum code point values for n-byte UTF-8 sequences, n=0..4 */ +static const UChar32 +utf8_minLegal[5]={ 0, 0, 0x80, 0x800, 0x10000 }; + +/* offsets for n-byte UTF-8 sequences that were calculated with ((lead<<6)+trail)<<6+trail... */ +static const UChar32 +utf8_offsets[7]={ 0, 0, 0x3080, 0xE2080, 0x3C82080 }; + +/* "Convert" UTF-8 to UTF-8: Validate and copy. Modified from ucnv_DBCSFromUTF8(). */ +static void +ucnv_UTF8FromUTF8(UConverterFromUnicodeArgs *pFromUArgs, + UConverterToUnicodeArgs *pToUArgs, + UErrorCode *pErrorCode) { + UConverter *utf8; + const uint8_t *source, *sourceLimit; + uint8_t *target; + int32_t targetCapacity; + int32_t count; + + int8_t oldToULength, toULength, toULimit; + + UChar32 c; + uint8_t b, t1, t2; + + /* set up the local pointers */ + utf8=pToUArgs->converter; + source=(uint8_t *)pToUArgs->source; + sourceLimit=(uint8_t *)pToUArgs->sourceLimit; + target=(uint8_t *)pFromUArgs->target; + targetCapacity=(int32_t)(pFromUArgs->targetLimit-pFromUArgs->target); + + /* get the converter state from the UTF-8 UConverter */ + c=(UChar32)utf8->toUnicodeStatus; + if(c!=0) { + toULength=oldToULength=utf8->toULength; + toULimit=(int8_t)utf8->mode; + } else { + toULength=oldToULength=toULimit=0; + } + + count=(int32_t)(sourceLimit-source)+oldToULength; + if(count<toULimit) { + /* + * Not enough input to complete the partial character. + * Jump to moreBytes below - it will not output to target. + */ + } else if(targetCapacity<toULimit) { + /* + * Not enough target capacity to output the partial character. + * Let the standard converter handle this. + */ + *pErrorCode=U_USING_DEFAULT_WARNING; + return; + } else { + /* + * Use a single counter for source and target, counting the minimum of + * the source length and the target capacity. + * As a result, the source length is checked only once per multi-byte + * character instead of twice. + * + * Make sure that the last byte sequence is complete, or else + * stop just before it. + * (The longest legal byte sequence has 3 trail bytes.) + * Count oldToULength (number of source bytes from a previous buffer) + * into the source length but reduce the source index by toULimit + * while going back over trail bytes in order to not go back into + * the bytes that will be read for finishing a partial + * sequence from the previous buffer. + * Let the standard converter handle edge cases. + */ + int32_t i; + + if(count>targetCapacity) { + count=targetCapacity; + } + + i=0; + while(i<3 && i<(count-toULimit)) { + b=source[count-oldToULength-i-1]; + if(U8_IS_TRAIL(b)) { + ++i; + } else { + if(i<U8_COUNT_TRAIL_BYTES(b)) { + /* stop converting before the lead byte if there are not enough trail bytes for it */ + count-=i+1; + } + break; + } + } + } + + if(c!=0) { + utf8->toUnicodeStatus=0; + utf8->toULength=0; + goto moreBytes; + /* See note in ucnv_SBCSFromUTF8() about this goto. */ + } + + /* conversion loop */ + while(count>0) { + b=*source++; + if((int8_t)b>=0) { + /* convert ASCII */ + *target++=b; + --count; + continue; + } else { + if(b>0xe0) { + if( /* handle U+1000..U+D7FF inline */ + (t1=source[0]) >= 0x80 && ((b<0xed && (t1 <= 0xbf)) || + (b==0xed && (t1 <= 0x9f))) && + (t2=source[1]) >= 0x80 && t2 <= 0xbf + ) { + source+=2; + *target++=b; + *target++=t1; + *target++=t2; + count-=3; + continue; + } + } else if(b<0xe0) { + if( /* handle U+0080..U+07FF inline */ + b>=0xc2 && + (t1=*source) >= 0x80 && t1 <= 0xbf + ) { + ++source; + *target++=b; + *target++=t1; + count-=2; + continue; + } + } else if(b==0xe0) { + if( /* handle U+0800..U+0FFF inline */ + (t1=source[0]) >= 0xa0 && t1 <= 0xbf && + (t2=source[1]) >= 0x80 && t2 <= 0xbf + ) { + source+=2; + *target++=b; + *target++=t1; + *target++=t2; + count-=3; + continue; + } + } + + /* handle "complicated" and error cases, and continuing partial characters */ + oldToULength=0; + toULength=1; + toULimit=U8_COUNT_TRAIL_BYTES(b)+1; + c=b; +moreBytes: + while(toULength<toULimit) { + if(source<sourceLimit) { + b=*source; + if(U8_IS_TRAIL(b)) { + ++source; + ++toULength; + c=(c<<6)+b; + } else { + break; /* sequence too short, stop with toULength<toULimit */ + } + } else { + /* store the partial UTF-8 character, compatible with the regular UTF-8 converter */ + source-=(toULength-oldToULength); + while(oldToULength<toULength) { + utf8->toUBytes[oldToULength++]=*source++; + } + utf8->toUnicodeStatus=c; + utf8->toULength=toULength; + utf8->mode=toULimit; + pToUArgs->source=(char *)source; + pFromUArgs->target=(char *)target; + return; + } + } + + if( toULength==toULimit && /* consumed all trail bytes */ + (toULength==3 || toULength==2) && /* BMP */ + (c-=utf8_offsets[toULength])>=utf8_minLegal[toULength] && + (c<=0xd7ff || 0xe000<=c) /* not a surrogate */ + ) { + /* legal byte sequence for BMP code point */ + } else if( + toULength==toULimit && toULength==4 && + (0x10000<=(c-=utf8_offsets[4]) && c<=0x10ffff) + ) { + /* legal byte sequence for supplementary code point */ + } else { + /* error handling: illegal UTF-8 byte sequence */ + source-=(toULength-oldToULength); + while(oldToULength<toULength) { + utf8->toUBytes[oldToULength++]=*source++; + } + utf8->toULength=toULength; + pToUArgs->source=(char *)source; + pFromUArgs->target=(char *)target; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + return; + } + + /* copy the legal byte sequence to the target */ + { + int8_t i; + + for(i=0; i<oldToULength; ++i) { + *target++=utf8->toUBytes[i]; + } + source-=(toULength-oldToULength); + for(; i<toULength; ++i) { + *target++=*source++; + } + count-=toULength; + } + } + } + + if(U_SUCCESS(*pErrorCode) && source<sourceLimit) { + if(target==(const uint8_t *)pFromUArgs->targetLimit) { + *pErrorCode=U_BUFFER_OVERFLOW_ERROR; + } else { + b=*source; + toULimit=U8_COUNT_TRAIL_BYTES(b)+1; + if(toULimit>(sourceLimit-source)) { + /* collect a truncated byte sequence */ + toULength=0; + c=b; + for(;;) { + utf8->toUBytes[toULength++]=b; + if(++source==sourceLimit) { + /* partial byte sequence at end of source */ + utf8->toUnicodeStatus=c; + utf8->toULength=toULength; + utf8->mode=toULimit; + break; + } else if(!U8_IS_TRAIL(b=*source)) { + /* lead byte in trail byte position */ + utf8->toULength=toULength; + *pErrorCode=U_ILLEGAL_CHAR_FOUND; + break; + } + c=(c<<6)+b; + } + } else { + /* partial-sequence target overflow: fall back to the pivoting implementation */ + *pErrorCode=U_USING_DEFAULT_WARNING; + } + } + } + + /* write back the updated pointers */ + pToUArgs->source=(char *)source; + pFromUArgs->target=(char *)target; +} + +/* UTF-8 converter data ----------------------------------------------------- */ + +static const UConverterImpl _UTF8Impl={ + UCNV_UTF8, + + NULL, + NULL, + + NULL, + NULL, + NULL, + + ucnv_toUnicode_UTF8, + ucnv_toUnicode_UTF8_OFFSETS_LOGIC, + ucnv_fromUnicode_UTF8, + ucnv_fromUnicode_UTF8_OFFSETS_LOGIC, + ucnv_getNextUChar_UTF8, + + NULL, + NULL, + NULL, + NULL, + ucnv_getNonSurrogateUnicodeSet, + + ucnv_UTF8FromUTF8, + ucnv_UTF8FromUTF8 +}; + +/* The 1208 CCSID refers to any version of Unicode of UTF-8 */ +static const UConverterStaticData _UTF8StaticData={ + sizeof(UConverterStaticData), + "UTF-8", + 1208, UCNV_IBM, UCNV_UTF8, + 1, 3, /* max 3 bytes per UChar from UTF-8 (4 bytes from surrogate _pair_) */ + { 0xef, 0xbf, 0xbd, 0 },3,FALSE,FALSE, + 0, + 0, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* reserved */ +}; + + +const UConverterSharedData _UTF8Data= + UCNV_IMMUTABLE_SHARED_DATA_INITIALIZER(&_UTF8StaticData, &_UTF8Impl); + +/* CESU-8 converter data ---------------------------------------------------- */ + +static const UConverterImpl _CESU8Impl={ + UCNV_CESU8, + + NULL, + NULL, + + NULL, + NULL, + NULL, + + ucnv_toUnicode_UTF8, + ucnv_toUnicode_UTF8_OFFSETS_LOGIC, + ucnv_fromUnicode_UTF8, + ucnv_fromUnicode_UTF8_OFFSETS_LOGIC, + NULL, + + NULL, + NULL, + NULL, + NULL, + ucnv_getCompleteUnicodeSet, + + NULL, + NULL +}; + +static const UConverterStaticData _CESU8StaticData={ + sizeof(UConverterStaticData), + "CESU-8", + 9400, /* CCSID for CESU-8 */ + UCNV_UNKNOWN, UCNV_CESU8, 1, 3, + { 0xef, 0xbf, 0xbd, 0 },3,FALSE,FALSE, + 0, + 0, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 } /* reserved */ +}; + + +const UConverterSharedData _CESU8Data= + UCNV_IMMUTABLE_SHARED_DATA_INITIALIZER(&_CESU8StaticData, &_CESU8Impl); + +#endif |