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-rw-r--r--image/IDecodingTask.cpp15
-rw-r--r--image/IDecodingTask.h8
-rw-r--r--image/ImageOps.cpp2
-rw-r--r--image/SourceBuffer.cpp14
-rw-r--r--image/SourceBuffer.h7
-rw-r--r--image/decoders/nsWebPDecoder.cpp4
6 files changed, 40 insertions, 10 deletions
diff --git a/image/IDecodingTask.cpp b/image/IDecodingTask.cpp
index a067e7a7d..6e2f039be 100644
--- a/image/IDecodingTask.cpp
+++ b/image/IDecodingTask.cpp
@@ -142,8 +142,10 @@ MetadataDecodingTask::Run()
// AnonymousDecodingTask implementation.
///////////////////////////////////////////////////////////////////////////////
-AnonymousDecodingTask::AnonymousDecodingTask(NotNull<Decoder*> aDecoder)
+AnonymousDecodingTask::AnonymousDecodingTask(NotNull<Decoder*> aDecoder,
+ bool aResumable)
: mDecoder(aDecoder)
+ , mResumable(aResumable)
{ }
void
@@ -168,5 +170,16 @@ AnonymousDecodingTask::Run()
}
}
+void
+AnonymousDecodingTask::Resume()
+{
+ // Anonymous decoders normally get all their data at once. We have some situations
+ // where they don't. If explicitly requested, resuming should be supported.
+ if (mResumable) {
+ RefPtr<AnonymousDecodingTask> self(this);
+ NS_DispatchToMainThread(NS_NewRunnableFunction([self]() -> void { self->Run(); }));
+ }
+}
+
} // namespace image
} // namespace mozilla
diff --git a/image/IDecodingTask.h b/image/IDecodingTask.h
index 196ce5fdc..3cbab5006 100644
--- a/image/IDecodingTask.h
+++ b/image/IDecodingTask.h
@@ -102,22 +102,20 @@ class AnonymousDecodingTask final : public IDecodingTask
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AnonymousDecodingTask, override)
- explicit AnonymousDecodingTask(NotNull<Decoder*> aDecoder);
+ explicit AnonymousDecodingTask(NotNull<Decoder*> aDecoder, bool aResumable);
void Run() override;
bool ShouldPreferSyncRun() const override { return true; }
TaskPriority Priority() const override { return TaskPriority::eLow; }
- // Anonymous decoders normally get all their data at once. We have tests where
- // they don't; in these situations, the test re-runs them manually. So no
- // matter what, we don't want to resume by posting a task to the DecodePool.
- void Resume() override { }
+ void Resume() override;
private:
virtual ~AnonymousDecodingTask() { }
NotNull<RefPtr<Decoder>> mDecoder;
+ bool mResumable;
};
} // namespace image
diff --git a/image/ImageOps.cpp b/image/ImageOps.cpp
index addee7f15..ddd2f200e 100644
--- a/image/ImageOps.cpp
+++ b/image/ImageOps.cpp
@@ -126,7 +126,7 @@ ImageOps::DecodeToSurface(nsIInputStream* aInputStream,
}
// Run the decoder synchronously.
- RefPtr<IDecodingTask> task = new AnonymousDecodingTask(WrapNotNull(decoder));
+ RefPtr<IDecodingTask> task = new AnonymousDecodingTask(WrapNotNull(decoder), /* aResumable */ false);
task->Run();
if (!decoder->GetDecodeDone() || decoder->HasError()) {
return nullptr;
diff --git a/image/SourceBuffer.cpp b/image/SourceBuffer.cpp
index de0719d45..de066e29f 100644
--- a/image/SourceBuffer.cpp
+++ b/image/SourceBuffer.cpp
@@ -451,10 +451,18 @@ SourceBuffer::AppendFromInputStream(nsIInputStream* aInputStream,
uint32_t bytesRead;
nsresult rv = aInputStream->ReadSegments(AppendToSourceBuffer, this,
aCount, &bytesRead);
- if (!NS_WARN_IF(NS_FAILED(rv))) {
- MOZ_ASSERT(bytesRead == aCount,
- "AppendToSourceBuffer should consume everything");
+ if (NS_WARN_IF(NS_FAILED(rv))) {
+ return rv;
+ }
+
+ if (bytesRead == 0) {
+ // The loading of the image has been canceled.
+ return NS_ERROR_FAILURE;
}
+
+ MOZ_ASSERT(bytesRead == aCount,
+ "AppendToSourceBuffer should consume everything");
+
return rv;
}
diff --git a/image/SourceBuffer.h b/image/SourceBuffer.h
index 64727e65e..6f2c74d33 100644
--- a/image/SourceBuffer.h
+++ b/image/SourceBuffer.h
@@ -174,6 +174,13 @@ public:
return mState == READY ? mData.mIterating.mNextReadLength : 0;
}
+ /// If we're ready to read, returns whether or not everything available thus
+ /// far has been in the same contiguous buffer.
+ bool IsContiguous() const {
+ MOZ_ASSERT(mState == READY, "Calling IsContiguous() in the wrong state");
+ return mState == READY ? mData.mIterating.mChunk == 0 : false;
+ }
+
/// @return a count of the chunks we've advanced through.
uint32_t ChunkCount() const { return mChunkCount; }
diff --git a/image/decoders/nsWebPDecoder.cpp b/image/decoders/nsWebPDecoder.cpp
index 4f3cc8b2a..3181e3a3a 100644
--- a/image/decoders/nsWebPDecoder.cpp
+++ b/image/decoders/nsWebPDecoder.cpp
@@ -144,6 +144,10 @@ nsWebPDecoder::UpdateBuffer(SourceBufferIterator& aIterator,
switch (aState) {
case SourceBufferIterator::READY:
+ if(!aIterator.IsContiguous()) {
+ //We need to buffer. This should be rare, but expensive.
+ break;
+ }
if (!mData) {
// For as long as we hold onto an iterator, we know the data pointers
// to the chunks cannot change underneath us, so save the pointer to