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Diffstat (limited to 'image/test/mochitest/animationPolling.js')
-rw-r--r-- | image/test/mochitest/animationPolling.js | 414 |
1 files changed, 414 insertions, 0 deletions
diff --git a/image/test/mochitest/animationPolling.js b/image/test/mochitest/animationPolling.js new file mode 100644 index 000000000..6f5e7c889 --- /dev/null +++ b/image/test/mochitest/animationPolling.js @@ -0,0 +1,414 @@ +/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */ +var currentTest; +var gIsRefImageLoaded = false; +const gShouldOutputDebugInfo = false; + +function pollForSuccess() +{ + if (!currentTest.isTestFinished) { + if (!currentTest.reusingReferenceImage || (currentTest.reusingReferenceImage + && gRefImageLoaded)) { + currentTest.checkImage(); + } + + setTimeout(pollForSuccess, currentTest.pollFreq); + } +}; + +function referencePoller() +{ + currentTest.takeReferenceSnapshot(); +} + +function reuseImageCallback() +{ + gIsRefImageLoaded = true; +} + +function failTest() +{ + if (currentTest.isTestFinished || currentTest.closeFunc) { + return; + } + + ok(false, "timing out after " + currentTest.timeout + "ms. " + + "Animated image still doesn't look correct, after poll #" + + currentTest.pollCounter); + currentTest.wereFailures = true; + + if (currentTest.currentSnapshotDataURI) { + currentTest.outputDebugInfo("Snapshot #" + currentTest.pollCounter, + "snapNum" + currentTest.pollCounter, + currentTest.currentSnapshotDataURI); + } + + currentTest.enableDisplay(document.getElementById(currentTest.debugElementId)); + + currentTest.cleanUpAndFinish(); +}; + +/** + * Create a new AnimationTest object. + * + * @param pollFreq The amount of time (in ms) to wait between consecutive + * snapshots if the reference image and the test image don't match. + * @param timeout The total amount of time (in ms) to wait before declaring the + * test as failed. + * @param referenceElementId The id attribute of the reference image element, or + * the source of the image to change to, once the reference snapshot has + * been successfully taken. This latter option could be used if you don't + * want the image to become invisible at any time during the test. + * @param imageElementId The id attribute of the test image element. + * @param debugElementId The id attribute of the div where links should be + * appended if the test fails. + * @param cleanId The id attribute of the div or element to use as the 'clean' + * test. This element is only enabled when we are testing to verify that + * the reference image has been loaded. It can be undefined. + * @param srcAttr The location of the source of the image, for preloading. This + * is usually not required, but it useful for preloading reference + * images. + * @param xulTest A boolean value indicating whether or not this is a XUL test + * (uses hidden=true/false rather than display: none to hide/show + * elements). + * @param closeFunc A function that should be called when this test is finished. + * If null, then cleanUpAndFinish() will be called. This can be used to + * chain tests together, so they are all finished exactly once. + * @returns {AnimationTest} + */ +function AnimationTest(pollFreq, timeout, referenceElementId, imageElementId, + debugElementId, cleanId, srcAttr, xulTest, closeFunc) +{ + // We want to test the cold loading behavior, so clear cache in case an + // earlier test got our image in there already. + clearAllImageCaches(); + + this.wereFailures = false; + this.pollFreq = pollFreq; + this.timeout = timeout; + this.imageElementId = imageElementId; + this.referenceElementId = referenceElementId; + + if (!document.getElementById(referenceElementId)) { + // In this case, we're assuming the user passed in a string that + // indicates the source of the image they want to change to, + // after the reference image has been taken. + this.reusingImageAsReference = true; + } + + this.srcAttr = srcAttr; + this.debugElementId = debugElementId; + this.referenceSnapshot = ""; // value will be set in takeReferenceSnapshot() + this.pollCounter = 0; + this.isTestFinished = false; + this.numRefsTaken = 0; + this.blankWaitTime = 0; + + this.cleanId = cleanId ? cleanId : ''; + this.xulTest = xulTest ? xulTest : ''; + this.closeFunc = closeFunc ? closeFunc : ''; +}; + +AnimationTest.prototype.preloadImage = function() +{ + if (this.srcAttr) { + this.myImage = new Image(); + this.myImage.onload = function() { currentTest.continueTest(); }; + this.myImage.src = this.srcAttr; + } else { + this.continueTest(); + } +}; + +AnimationTest.prototype.outputDebugInfo = function(message, id, dataUri) +{ + if (!gShouldOutputDebugInfo) { + return; + } + var debugElement = document.getElementById(this.debugElementId); + var newDataUriElement = document.createElement("a"); + newDataUriElement.setAttribute("id", id); + newDataUriElement.setAttribute("href", dataUri); + newDataUriElement.appendChild(document.createTextNode(message)); + debugElement.appendChild(newDataUriElement); + var brElement = document.createElement("br"); + debugElement.appendChild(brElement); + todo(false, "Debug (" + id + "): " + message + " " + dataUri); +}; + +AnimationTest.prototype.isFinished = function() +{ + return this.isTestFinished; +}; + +AnimationTest.prototype.takeCleanSnapshot = function() +{ + var cleanElement; + if (this.cleanId) { + cleanElement = document.getElementById(this.cleanId); + } + + // Enable clean page comparison element + if (cleanElement) { + this.enableDisplay(cleanElement); + } + + // Take a snapshot of the initial (clean) page + this.cleanSnapshot = snapshotWindow(window, false); + + // Disable the clean page comparison element + if (cleanElement) { + this.disableDisplay(cleanElement); + } + + var dataString1 = "Clean Snapshot"; + this.outputDebugInfo(dataString1, 'cleanSnap', + this.cleanSnapshot.toDataURL()); +}; + +AnimationTest.prototype.takeBlankSnapshot = function() +{ + // Take a snapshot of the initial (essentially blank) page + this.blankSnapshot = snapshotWindow(window, false); + + var dataString1 = "Initial Blank Snapshot"; + this.outputDebugInfo(dataString1, 'blank1Snap', + this.blankSnapshot.toDataURL()); +}; + +/** + * Begin the AnimationTest. This will utilize the information provided in the + * constructor to invoke a mochitest on animated images. It will automatically + * fail if allowed to run past the timeout. This will attempt to preload an + * image, if applicable, and then asynchronously call continueTest(), or if not + * applicable, synchronously trigger a call to continueTest(). + */ +AnimationTest.prototype.beginTest = function() +{ + SimpleTest.waitForExplicitFinish(); + SimpleTest.requestFlakyTimeout("untriaged"); + + currentTest = this; + this.preloadImage(); +}; + +/** + * This is the second part of the test. It is triggered (eventually) from + * beginTest() either synchronously or asynchronously, as an image load + * callback. + */ +AnimationTest.prototype.continueTest = function() +{ + // In case something goes wrong, fail earlier than mochitest timeout, + // and with more information. + setTimeout(failTest, this.timeout); + + if (!this.reusingImageAsReference) { + this.disableDisplay(document.getElementById(this.imageElementId)); + } + + this.takeReferenceSnapshot(); + this.setupPolledImage(); + SimpleTest.executeSoon(pollForSuccess); +}; + +AnimationTest.prototype.setupPolledImage = function () +{ + // Make sure the image is visible + if (!this.reusingImageAsReference) { + this.enableDisplay(document.getElementById(this.imageElementId)); + var currentSnapshot = snapshotWindow(window, false); + var result = compareSnapshots(currentSnapshot, + this.referenceSnapshot, true); + + this.currentSnapshotDataURI = currentSnapshot.toDataURL(); + + if (result[0]) { + // SUCCESS! + ok(true, "Animated image looks correct, at poll #" + + this.pollCounter); + + this.cleanUpAndFinish(); + } + } else { + if (!gIsRefImageLoaded) { + this.myImage = new Image(); + this.myImage.onload = reuseImageCallback; + document.getElementById(this.imageElementId).setAttribute('src', + this.referenceElementId); + } + } +} + +AnimationTest.prototype.checkImage = function () +{ + if (this.isTestFinished) { + return; + } + + this.pollCounter++; + + // We need this for some tests, because we need to force the + // test image to be visible. + if (!this.reusingImageAsReference) { + this.enableDisplay(document.getElementById(this.imageElementId)); + } + + var currentSnapshot = snapshotWindow(window, false); + var result = compareSnapshots(currentSnapshot, this.referenceSnapshot, true); + + this.currentSnapshotDataURI = currentSnapshot.toDataURL(); + + if (result[0]) { + // SUCCESS! + ok(true, "Animated image looks correct, at poll #" + + this.pollCounter); + + this.cleanUpAndFinish(); + } +}; + +AnimationTest.prototype.takeReferenceSnapshot = function () +{ + this.numRefsTaken++; + + // Test to make sure the reference image doesn't match a clean snapshot + if (!this.cleanSnapshot) { + this.takeCleanSnapshot(); + } + + // Used later to verify that the reference div disappeared + if (!this.blankSnapshot) { + this.takeBlankSnapshot(); + } + + if (this.reusingImageAsReference) { + // Show reference elem (which is actually our image), & take a snapshot + var referenceElem = document.getElementById(this.imageElementId); + this.enableDisplay(referenceElem); + + this.referenceSnapshot = snapshotWindow(window, false); + + var snapResult = compareSnapshots(this.cleanSnapshot, + this.referenceSnapshot, false); + if (!snapResult[0]) { + if (this.blankWaitTime > 2000) { + // if it took longer than two seconds to load the image, we probably + // have a problem. + this.wereFailures = true; + ok(snapResult[0], + "Reference snapshot shouldn't match clean (non-image) snapshot"); + } else { + this.blankWaitTime += currentTest.pollFreq; + // let's wait a bit and see if it clears up + setTimeout(referencePoller, currentTest.pollFreq); + return; + } + } + + ok(snapResult[0], + "Reference snapshot shouldn't match clean (non-image) snapshot"); + + var dataString = "Reference Snapshot #" + this.numRefsTaken; + this.outputDebugInfo(dataString, 'refSnapId', + this.referenceSnapshot.toDataURL()); + } else { + // Make sure the animation section is hidden + this.disableDisplay(document.getElementById(this.imageElementId)); + + // Show reference div, & take a snapshot + var referenceDiv = document.getElementById(this.referenceElementId); + this.enableDisplay(referenceDiv); + + this.referenceSnapshot = snapshotWindow(window, false); + var snapResult = compareSnapshots(this.cleanSnapshot, + this.referenceSnapshot, false); + if (!snapResult[0]) { + if (this.blankWaitTime > 2000) { + // if it took longer than two seconds to load the image, we probably + // have a problem. + this.wereFailures = true; + ok(snapResult[0], + "Reference snapshot shouldn't match clean (non-image) snapshot"); + } else { + this.blankWaitTime += 20; + // let's wait a bit and see if it clears up + setTimeout(referencePoller, 20); + return; + } + } + + ok(snapResult[0], + "Reference snapshot shouldn't match clean (non-image) snapshot"); + + var dataString = "Reference Snapshot #" + this.numRefsTaken; + this.outputDebugInfo(dataString, 'refSnapId', + this.referenceSnapshot.toDataURL()); + + // Re-hide reference div, and take another snapshot to be sure it's gone + this.disableDisplay(referenceDiv); + this.testBlankCameBack(); + } +}; + +AnimationTest.prototype.enableDisplay = function(element) +{ + if (!element) { + return; + } + + if (!this.xulTest) { + element.style.display = ''; + } else { + element.setAttribute('hidden', 'false'); + } +}; + +AnimationTest.prototype.disableDisplay = function(element) +{ + if (!element) { + return; + } + + if (!this.xulTest) { + element.style.display = 'none'; + } else { + element.setAttribute('hidden', 'true'); + } +}; + +AnimationTest.prototype.testBlankCameBack = function() +{ + var blankSnapshot2 = snapshotWindow(window, false); + var result = compareSnapshots(this.blankSnapshot, blankSnapshot2, true); + ok(result[0], "Reference image should disappear when it becomes display:none"); + + if (!result[0]) { + this.wereFailures = true; + var dataString = "Second Blank Snapshot"; + this.outputDebugInfo(dataString, 'blank2SnapId', result[2]); + } +}; + +AnimationTest.prototype.cleanUpAndFinish = function () +{ + // On the off chance that failTest and checkImage are triggered + // back-to-back, use a flag to prevent multiple calls to SimpleTest.finish. + if (this.isTestFinished) { + return; + } + + this.isTestFinished = true; + + // Call our closing function, if one exists + if (this.closeFunc) { + this.closeFunc(); + return; + } + + if (this.wereFailures) { + document.getElementById(this.debugElementId).style.display = 'block'; + } + + SimpleTest.finish(); + document.getElementById(this.debugElementId).style.display = ""; +}; |