diff options
Diffstat (limited to 'image/imgFrame.h')
-rw-r--r-- | image/imgFrame.h | 172 |
1 files changed, 26 insertions, 146 deletions
diff --git a/image/imgFrame.h b/image/imgFrame.h index e864aca7f..928f6ad86 100644 --- a/image/imgFrame.h +++ b/image/imgFrame.h @@ -12,6 +12,7 @@ #include "mozilla/Monitor.h" #include "mozilla/Move.h" #include "mozilla/VolatileBuffer.h" +#include "AnimationParams.h" #include "gfxDrawable.h" #include "imgIContainer.h" #include "MainThreadUtils.h" @@ -23,130 +24,12 @@ class ImageRegion; class DrawableFrameRef; class RawAccessFrameRef; -enum class BlendMethod : int8_t { - // All color components of the frame, including alpha, overwrite the current - // contents of the frame's output buffer region. - SOURCE, - - // The frame should be composited onto the output buffer based on its alpha, - // using a simple OVER operation. - OVER -}; - -enum class DisposalMethod : int8_t { - CLEAR_ALL = -1, // Clear the whole image, revealing what's underneath. - NOT_SPECIFIED, // Leave the frame and let the new frame draw on top. - KEEP, // Leave the frame and let the new frame draw on top. - CLEAR, // Clear the frame's area, revealing what's underneath. - RESTORE_PREVIOUS // Restore the previous (composited) frame. -}; - enum class Opacity : uint8_t { FULLY_OPAQUE, SOME_TRANSPARENCY }; /** - * FrameTimeout wraps a frame timeout value (measured in milliseconds) after - * first normalizing it. This normalization is necessary because some tools - * generate incorrect frame timeout values which we nevertheless have to - * support. For this reason, code that deals with frame timeouts should always - * use a FrameTimeout value rather than the raw value from the image header. - */ -struct FrameTimeout -{ - /** - * @return a FrameTimeout of zero. This should be used only for math - * involving FrameTimeout values. You can't obtain a zero FrameTimeout from - * FromRawMilliseconds(). - */ - static FrameTimeout Zero() { return FrameTimeout(0); } - - /// @return an infinite FrameTimeout. - static FrameTimeout Forever() { return FrameTimeout(-1); } - - /// @return a FrameTimeout obtained by normalizing a raw timeout value. - static FrameTimeout FromRawMilliseconds(int32_t aRawMilliseconds) - { - // Normalize all infinite timeouts to the same value. - if (aRawMilliseconds < 0) { - return FrameTimeout::Forever(); - } - - // Very small timeout values are problematic for two reasons: we don't want - // to burn energy redrawing animated images extremely fast, and broken tools - // generate these values when they actually want a "default" value, so such - // images won't play back right without normalization. For some context, - // see bug 890743, bug 125137, bug 139677, and bug 207059. The historical - // behavior of IE and Opera was: - // IE 6/Win: - // 10 - 50ms is normalized to 100ms. - // >50ms is used unnormalized. - // Opera 7 final/Win: - // 10ms is normalized to 100ms. - // >10ms is used unnormalized. - if (aRawMilliseconds >= 0 && aRawMilliseconds <= 10 ) { - return FrameTimeout(100); - } - - // The provided timeout value is OK as-is. - return FrameTimeout(aRawMilliseconds); - } - - bool operator==(const FrameTimeout& aOther) const - { - return mTimeout == aOther.mTimeout; - } - - bool operator!=(const FrameTimeout& aOther) const { return !(*this == aOther); } - - FrameTimeout operator+(const FrameTimeout& aOther) - { - if (*this == Forever() || aOther == Forever()) { - return Forever(); - } - - return FrameTimeout(mTimeout + aOther.mTimeout); - } - - FrameTimeout& operator+=(const FrameTimeout& aOther) - { - *this = *this + aOther; - return *this; - } - - /** - * @return this FrameTimeout's value in milliseconds. Illegal to call on a - * an infinite FrameTimeout value. - */ - uint32_t AsMilliseconds() const - { - if (*this == Forever()) { - MOZ_ASSERT_UNREACHABLE("Calling AsMilliseconds() on an infinite FrameTimeout"); - return 100; // Fail to something sane. - } - - return uint32_t(mTimeout); - } - - /** - * @return this FrameTimeout value encoded so that non-negative values - * represent a timeout in milliseconds, and -1 represents an infinite - * timeout. - * - * XXX(seth): This is a backwards compatibility hack that should be removed. - */ - int32_t AsEncodedValueDeprecated() const { return mTimeout; } - -private: - explicit FrameTimeout(int32_t aTimeout) - : mTimeout(aTimeout) - { } - - int32_t mTimeout; -}; - -/** * AnimationData contains all of the information necessary for using an imgFrame * as part of an animation. * @@ -210,14 +93,19 @@ public: const nsIntRect& aRect, SurfaceFormat aFormat, uint8_t aPaletteDepth = 0, - bool aNonPremult = false); + bool aNonPremult = false, + const Maybe<AnimationParams>& aAnimParams = Nothing()); nsresult InitForDecoder(const nsIntSize& aSize, SurfaceFormat aFormat, uint8_t aPaletteDepth = 0) { - return InitForDecoder(aSize, nsIntRect(0, 0, aSize.width, aSize.height), - aFormat, aPaletteDepth); + nsIntRect frameRect(0, 0, aSize.width, aSize.height); + AnimationParams animParams { frameRect, FrameTimeout::Forever(), + /* aFrameNum */ 1, BlendMethod::OVER, + DisposalMethod::NOT_SPECIFIED }; + return InitForDecoder(aSize, frameRect, + aFormat, aPaletteDepth, false, Some(animParams)); } @@ -268,22 +156,8 @@ public: * RawAccessFrameRef pointing to an imgFrame. * * @param aFrameOpacity Whether this imgFrame is opaque. - * @param aDisposalMethod For animation frames, how this imgFrame is cleared - * from the compositing frame before the next frame is - * displayed. - * @param aTimeout For animation frames, the timeout before the next - * frame is displayed. - * @param aBlendMethod For animation frames, a blending method to be used - * when compositing this frame. - * @param aBlendRect For animation frames, if present, the subrect in - * which @aBlendMethod applies. Outside of this - * subrect, BlendMethod::OVER is always used. */ - void Finish(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY, - DisposalMethod aDisposalMethod = DisposalMethod::KEEP, - FrameTimeout aTimeout = FrameTimeout::FromRawMilliseconds(0), - BlendMethod aBlendMethod = BlendMethod::OVER, - const Maybe<IntRect>& aBlendRect = Nothing()); + void Finish(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY); /** * Mark this imgFrame as aborted. This informs the imgFrame that if it isn't @@ -322,9 +196,15 @@ public: */ uint32_t GetBytesPerPixel() const { return GetIsPaletted() ? 1 : 4; } - IntSize GetImageSize() const { return mImageSize; } - IntRect GetRect() const { return mFrameRect; } + const IntSize& GetImageSize() const { return mImageSize; } + const IntRect& GetRect() const { return mFrameRect; } IntSize GetSize() const { return mFrameRect.Size(); } + const IntRect& GetBlendRect() const { return mBlendRect; } + IntRect GetBoundedBlendRect() const { return mBlendRect.Intersect(mFrameRect); } + FrameTimeout GetTimeout() const { return mTimeout; } + BlendMethod GetBlendMethod() const { return mBlendMethod; } + DisposalMethod GetDisposalMethod() const { return mDisposalMethod; } + bool FormatHasAlpha() const { return mFormat == SurfaceFormat::B8G8R8A8; } void GetImageData(uint8_t** aData, uint32_t* length) const; uint8_t* GetImageData() const; @@ -406,14 +286,6 @@ private: // data //! Number of RawAccessFrameRefs currently alive for this imgFrame. int32_t mLockCount; - //! The timeout for this frame. - FrameTimeout mTimeout; - - DisposalMethod mDisposalMethod; - BlendMethod mBlendMethod; - Maybe<IntRect> mBlendRect; - SurfaceFormat mFormat; - bool mHasNoAlpha; bool mAborted; bool mFinished; @@ -426,6 +298,14 @@ private: // data IntSize mImageSize; IntRect mFrameRect; + IntRect mBlendRect; + + //! The timeout for this frame. + FrameTimeout mTimeout; + + DisposalMethod mDisposalMethod; + BlendMethod mBlendMethod; + SurfaceFormat mFormat; // The palette and image data for images that are paletted, since Cairo // doesn't support these images. |