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-rw-r--r--gfx/layers/client/ContentClient.cpp15
-rw-r--r--gfx/thebes/gfxSVGGlyphs.cpp38
2 files changed, 52 insertions, 1 deletions
diff --git a/gfx/layers/client/ContentClient.cpp b/gfx/layers/client/ContentClient.cpp
index 3373230a9..50e159a23 100644
--- a/gfx/layers/client/ContentClient.cpp
+++ b/gfx/layers/client/ContentClient.cpp
@@ -78,8 +78,21 @@ ContentClient::CreateContentClient(CompositableForwarder* aForwarder)
// We can't use double buffering when using image content with
// Xrender support on Linux, as ContentHostDoubleBuffered is not
// suited for direct uploads to the server.
+ // FIXME: Even though the comment above suggests that double buffering
+ // is supposed to be disabled when Xrender support is being enabled
+ // (and used), it really wasn't. Historically,
+ // UseImageOffscreenSurfaces() was always false in GTK2 builds, thus
+ // triggering the check, regardless of UseXRender().
+ // Some time later, offscreen surfaces were always enabled, but the
+ // Xrender functionality broke due to not using Xlib-based surfaces.
+ // Using Xlib-based surfaces compatible with Xrender operations seems
+ // to lead to weird graphical artifacts (bars and stripes) on some
+ // hardware (Intel-based?) when displaying quickly-changing content,
+ // so contrary to the statement above we'd better enable double
+ // buffering - which also seems to not have any negative performance
+ // impact.
if (!gfxPlatformGtk::GetPlatform()->UseImageOffscreenSurfaces() ||
- !gfxVars::UseXRender())
+ gfxVars::UseXRender())
#endif
{
useDoubleBuffering = (LayerManagerComposite::SupportsDirectTexturing() &&
diff --git a/gfx/thebes/gfxSVGGlyphs.cpp b/gfx/thebes/gfxSVGGlyphs.cpp
index a7615eca8..23f68f590 100644
--- a/gfx/thebes/gfxSVGGlyphs.cpp
+++ b/gfx/thebes/gfxSVGGlyphs.cpp
@@ -31,6 +31,7 @@
#include "nsSMILAnimationController.h"
#include "gfxContext.h"
#include "harfbuzz/hb.h"
+#include "zlib.h"
#include "mozilla/dom/ImageTracker.h"
#define SVG_CONTENT_TYPE NS_LITERAL_CSTRING("image/svg+xml")
@@ -285,7 +286,44 @@ gfxSVGGlyphsDocument::gfxSVGGlyphsDocument(const uint8_t *aBuffer,
gfxSVGGlyphs *aSVGGlyphs)
: mOwner(aSVGGlyphs)
{
+ if (aBufLen >= 14 && aBuffer[0] == 31 && aBuffer[1] == 139) {
+ // It's a gzip-compressed document; decompress it before parsing.
+ // The original length (modulo 2^32) is found in the last 4 bytes
+ // of the data, stored in little-endian format. We read it as
+ // individual bytes to avoid possible alignment issues.
+ // (Note that if the original length was >2^32, then origLen here
+ // will be incorrect; but then the inflate() call will not return
+ // Z_STREAM_END and we'll bail out safely.)
+ size_t origLen = (size_t(aBuffer[aBufLen - 1]) << 24) +
+ (size_t(aBuffer[aBufLen - 2]) << 16) +
+ (size_t(aBuffer[aBufLen - 3]) << 8) +
+ size_t(aBuffer[aBufLen - 4]);
+ AutoTArray<uint8_t, 4096> outBuf;
+ if (outBuf.SetLength(origLen, mozilla::fallible)) {
+ z_stream s = {0};
+ s.next_in = const_cast<Byte*>(aBuffer);
+ s.avail_in = aBufLen;
+ s.next_out = outBuf.Elements();
+ s.avail_out = outBuf.Length();
+ // The magic number 16 here is the zlib flag to expect gzip format,
+ // see http://www.zlib.net/manual.html#Advanced
+ if (Z_OK == inflateInit2(&s, 16 + MAX_WBITS)) {
+ int result = inflate(&s, Z_FINISH);
+ if (Z_STREAM_END == result) {
+ MOZ_ASSERT(size_t(s.next_out - outBuf.Elements()) == origLen);
+ ParseDocument(outBuf.Elements(), outBuf.Length());
+ } else {
+ NS_WARNING("Failed to decompress SVG glyphs document");
+ }
+ inflateEnd(&s);
+ }
+ } else {
+ NS_WARNING("Failed to allocate memory for SVG glyphs document");
+ }
+ } else {
ParseDocument(aBuffer, aBufLen);
+ }
+
if (!mDocument) {
NS_WARNING("Could not parse SVG glyphs document");
return;