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-rw-r--r--gfx/vr/VRDisplayClient.cpp143
-rw-r--r--gfx/vr/VRDisplayClient.h61
-rw-r--r--gfx/vr/VRDisplayHost.cpp201
-rw-r--r--gfx/vr/VRDisplayHost.h114
-rw-r--r--gfx/vr/VRDisplayPresentation.cpp112
-rw-r--r--gfx/vr/VRDisplayPresentation.h39
-rw-r--r--gfx/vr/VRManager.cpp393
-rw-r--r--gfx/vr/VRManager.h88
-rw-r--r--gfx/vr/gfxVR.cpp127
-rw-r--r--gfx/vr/gfxVR.h285
-rw-r--r--gfx/vr/gfxVROSVR.cpp529
-rw-r--r--gfx/vr/gfxVROSVR.h107
-rw-r--r--gfx/vr/gfxVROculus.cpp896
-rw-r--r--gfx/vr/gfxVROculus.h111
-rw-r--r--gfx/vr/gfxVROpenVR.cpp749
-rw-r--r--gfx/vr/gfxVROpenVR.h140
-rw-r--r--gfx/vr/ipc/PVRLayer.ipdl27
-rw-r--r--gfx/vr/ipc/PVRManager.ipdl86
-rw-r--r--gfx/vr/ipc/VRLayerChild.cpp86
-rw-r--r--gfx/vr/ipc/VRLayerChild.h53
-rw-r--r--gfx/vr/ipc/VRLayerParent.cpp59
-rw-r--r--gfx/vr/ipc/VRLayerParent.h43
-rw-r--r--gfx/vr/ipc/VRManagerChild.cpp593
-rw-r--r--gfx/vr/ipc/VRManagerChild.h185
-rw-r--r--gfx/vr/ipc/VRManagerParent.cpp332
-rw-r--r--gfx/vr/ipc/VRManagerParent.h118
-rw-r--r--gfx/vr/ipc/VRMessageUtils.h193
-rw-r--r--gfx/vr/moz.build71
-rw-r--r--gfx/vr/openvr/LICENSE27
-rw-r--r--gfx/vr/openvr/README2
-rw-r--r--gfx/vr/openvr/openvr.h3352
-rw-r--r--gfx/vr/osvr/ClientKit/ClientKitC.h37
-rw-r--r--gfx/vr/osvr/ClientKit/ContextC.h96
-rw-r--r--gfx/vr/osvr/ClientKit/DisplayC.h506
-rw-r--r--gfx/vr/osvr/ClientKit/Export.h138
-rw-r--r--gfx/vr/osvr/ClientKit/InterfaceC.h75
-rw-r--r--gfx/vr/osvr/ClientKit/InterfaceCallbackC.h77
-rw-r--r--gfx/vr/osvr/ClientKit/InterfaceStateC.h79
-rw-r--r--gfx/vr/osvr/ClientKit/SystemCallbackC.h47
-rw-r--r--gfx/vr/osvr/ClientKit/TransformsC.h75
-rw-r--r--gfx/vr/osvr/Util/APIBaseC.h50
-rw-r--r--gfx/vr/osvr/Util/AnnotationMacrosC.h232
-rw-r--r--gfx/vr/osvr/Util/BoolC.h59
-rw-r--r--gfx/vr/osvr/Util/ChannelCountC.h57
-rw-r--r--gfx/vr/osvr/Util/ClientCallbackTypesC.h140
-rw-r--r--gfx/vr/osvr/Util/ClientOpaqueTypesC.h69
-rw-r--r--gfx/vr/osvr/Util/ClientReportTypesC.h348
-rw-r--r--gfx/vr/osvr/Util/Export.h138
-rw-r--r--gfx/vr/osvr/Util/ImagingReportTypesC.h91
-rw-r--r--gfx/vr/osvr/Util/MatrixConventionsC.h190
-rw-r--r--gfx/vr/osvr/Util/PlatformConfig.h88
-rw-r--r--gfx/vr/osvr/Util/Pose3C.h70
-rw-r--r--gfx/vr/osvr/Util/QuaternionC.h92
-rw-r--r--gfx/vr/osvr/Util/QuatlibInteropC.h84
-rw-r--r--gfx/vr/osvr/Util/RadialDistortionParametersC.h62
-rw-r--r--gfx/vr/osvr/Util/RenderingTypesC.h134
-rw-r--r--gfx/vr/osvr/Util/ReturnCodesC.h57
-rw-r--r--gfx/vr/osvr/Util/StdInt.h42
-rw-r--r--gfx/vr/osvr/Util/TimeValueC.h271
-rw-r--r--gfx/vr/osvr/Util/Vec2C.h86
-rw-r--r--gfx/vr/osvr/Util/Vec3C.h89
-rw-r--r--gfx/vr/ovr_capi_dynamic.h676
62 files changed, 0 insertions, 13577 deletions
diff --git a/gfx/vr/VRDisplayClient.cpp b/gfx/vr/VRDisplayClient.cpp
deleted file mode 100644
index 2f258e987..000000000
--- a/gfx/vr/VRDisplayClient.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include <math.h>
-
-#include "prlink.h"
-#include "prmem.h"
-#include "prenv.h"
-#include "gfxPrefs.h"
-#include "nsString.h"
-#include "mozilla/Preferences.h"
-#include "mozilla/Unused.h"
-#include "nsServiceManagerUtils.h"
-#include "nsIScreenManager.h"
-
-#ifdef XP_WIN
-#include "../layers/d3d11/CompositorD3D11.h"
-#endif
-
-#include "VRDisplayClient.h"
-#include "VRDisplayPresentation.h"
-#include "VRManagerChild.h"
-#include "VRLayerChild.h"
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-
-VRDisplayClient::VRDisplayClient(const VRDisplayInfo& aDisplayInfo)
- : mDisplayInfo(aDisplayInfo)
- , bLastEventWasPresenting(false)
- , mPresentationCount(0)
-{
- MOZ_COUNT_CTOR(VRDisplayClient);
-}
-
-VRDisplayClient::~VRDisplayClient() {
- MOZ_COUNT_DTOR(VRDisplayClient);
-}
-
-void
-VRDisplayClient::UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo)
-{
- mDisplayInfo = aDisplayInfo;
-}
-
-already_AddRefed<VRDisplayPresentation>
-VRDisplayClient::BeginPresentation(const nsTArray<mozilla::dom::VRLayer>& aLayers)
-{
- ++mPresentationCount;
- RefPtr<VRDisplayPresentation> presentation = new VRDisplayPresentation(this, aLayers);
- return presentation.forget();
-}
-
-void
-VRDisplayClient::PresentationDestroyed()
-{
- --mPresentationCount;
-}
-
-void
-VRDisplayClient::ZeroSensor()
-{
- VRManagerChild *vm = VRManagerChild::Get();
- vm->SendResetSensor(mDisplayInfo.mDisplayID);
-}
-
-VRHMDSensorState
-VRDisplayClient::GetSensorState()
-{
- VRHMDSensorState sensorState;
- VRManagerChild *vm = VRManagerChild::Get();
- Unused << vm->SendGetSensorState(mDisplayInfo.mDisplayID, &sensorState);
- return sensorState;
-}
-
-VRHMDSensorState
-VRDisplayClient::GetImmediateSensorState()
-{
- VRHMDSensorState sensorState;
-
- VRManagerChild *vm = VRManagerChild::Get();
- Unused << vm->SendGetImmediateSensorState(mDisplayInfo.mDisplayID, &sensorState);
- return sensorState;
-}
-
-const double kVRDisplayRAFMaxDuration = 32; // milliseconds
-
-void
-VRDisplayClient::NotifyVsync()
-{
- VRManagerChild *vm = VRManagerChild::Get();
-
- bool isPresenting = GetIsPresenting();
-
- bool bShouldCallback = !isPresenting;
- if (mLastVSyncTime.IsNull()) {
- bShouldCallback = true;
- } else {
- TimeDuration duration = TimeStamp::Now() - mLastVSyncTime;
- if (duration.ToMilliseconds() > kVRDisplayRAFMaxDuration) {
- bShouldCallback = true;
- }
- }
-
- if (bShouldCallback) {
- vm->RunFrameRequestCallbacks();
- mLastVSyncTime = TimeStamp::Now();
- }
-
- // Check if we need to trigger onVRDisplayPresentChange event
- if (bLastEventWasPresenting != isPresenting) {
- bLastEventWasPresenting = isPresenting;
- vm->FireDOMVRDisplayPresentChangeEvent();
- }
-}
-
-void
-VRDisplayClient::NotifyVRVsync()
-{
- VRManagerChild *vm = VRManagerChild::Get();
- vm->RunFrameRequestCallbacks();
- mLastVSyncTime = TimeStamp::Now();
-}
-
-bool
-VRDisplayClient::GetIsConnected() const
-{
- return mDisplayInfo.GetIsConnected();
-}
-
-bool
-VRDisplayClient::GetIsPresenting() const
-{
- return mDisplayInfo.GetIsPresenting();
-}
-
-void
-VRDisplayClient::NotifyDisconnected()
-{
- mDisplayInfo.mIsConnected = false;
-}
diff --git a/gfx/vr/VRDisplayClient.h b/gfx/vr/VRDisplayClient.h
deleted file mode 100644
index 0cdd24682..000000000
--- a/gfx/vr/VRDisplayClient.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_DISPLAY_CLIENT_H
-#define GFX_VR_DISPLAY_CLIENT_H
-
-#include "nsIScreen.h"
-#include "nsCOMPtr.h"
-#include "mozilla/RefPtr.h"
-#include "mozilla/dom/VRDisplayBinding.h"
-
-#include "gfxVR.h"
-
-namespace mozilla {
-namespace gfx {
-class VRDisplayPresentation;
-class VRManagerChild;
-
-class VRDisplayClient
-{
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayClient)
-
- explicit VRDisplayClient(const VRDisplayInfo& aDisplayInfo);
-
- void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo);
-
- const VRDisplayInfo& GetDisplayInfo() const { return mDisplayInfo; }
- virtual VRHMDSensorState GetSensorState();
- virtual VRHMDSensorState GetImmediateSensorState();
-
- virtual void ZeroSensor();
-
- already_AddRefed<VRDisplayPresentation> BeginPresentation(const nsTArray<dom::VRLayer>& aLayers);
- void PresentationDestroyed();
-
- void NotifyVsync();
- void NotifyVRVsync();
-
- bool GetIsConnected() const;
- bool GetIsPresenting() const;
-
- void NotifyDisconnected();
-
-protected:
- virtual ~VRDisplayClient();
-
- VRDisplayInfo mDisplayInfo;
-
- bool bLastEventWasPresenting;
-
- TimeStamp mLastVSyncTime;
- int mPresentationCount;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_DISPLAY_CLIENT_H */
diff --git a/gfx/vr/VRDisplayHost.cpp b/gfx/vr/VRDisplayHost.cpp
deleted file mode 100644
index fd2fd6d6a..000000000
--- a/gfx/vr/VRDisplayHost.cpp
+++ /dev/null
@@ -1,201 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRDisplayHost.h"
-#include "gfxVR.h"
-
-#if defined(XP_WIN)
-
-#include <d3d11.h>
-#include "gfxWindowsPlatform.h"
-#include "../layers/d3d11/CompositorD3D11.h"
-#include "mozilla/layers/TextureD3D11.h"
-
-#endif
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-
-VRDisplayHost::VRDisplayHost(VRDeviceType aType)
- : mInputFrameID(0)
-{
- MOZ_COUNT_CTOR(VRDisplayHost);
- mDisplayInfo.mType = aType;
- mDisplayInfo.mDisplayID = VRDisplayManager::AllocateDisplayID();
- mDisplayInfo.mIsPresenting = false;
-
- for (int i = 0; i < kMaxLatencyFrames; i++) {
- mLastSensorState[i].Clear();
- }
-}
-
-VRDisplayHost::~VRDisplayHost()
-{
- MOZ_COUNT_DTOR(VRDisplayHost);
-}
-
-void
-VRDisplayHost::AddLayer(VRLayerParent *aLayer)
-{
- mLayers.AppendElement(aLayer);
- if (mLayers.Length() == 1) {
- StartPresentation();
- }
- mDisplayInfo.mIsPresenting = mLayers.Length() > 0;
-
- // Ensure that the content process receives the change immediately
- VRManager* vm = VRManager::Get();
- vm->RefreshVRDisplays();
-}
-
-void
-VRDisplayHost::RemoveLayer(VRLayerParent *aLayer)
-{
- mLayers.RemoveElement(aLayer);
- if (mLayers.Length() == 0) {
- StopPresentation();
- }
- mDisplayInfo.mIsPresenting = mLayers.Length() > 0;
-
- // Ensure that the content process receives the change immediately
- VRManager* vm = VRManager::Get();
- vm->RefreshVRDisplays();
-}
-
-#if defined(XP_WIN)
-
-void
-VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const int32_t& aInputFrameID,
- PTextureParent* aTexture, const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect)
-{
- // aInputFrameID is no longer controlled by content with the WebVR 1.1 API
- // update; however, we will later use this code to enable asynchronous
- // submission of multiple layers to be composited. This will enable
- // us to build browser UX that remains responsive even when content does
- // not consistently submit frames.
-
- int32_t inputFrameID = aInputFrameID;
- if (inputFrameID == 0) {
- inputFrameID = mInputFrameID;
- }
- if (inputFrameID < 0) {
- // Sanity check to prevent invalid memory access on builds with assertions
- // disabled.
- inputFrameID = 0;
- }
-
- VRHMDSensorState sensorState = mLastSensorState[inputFrameID % kMaxLatencyFrames];
- // It is possible to get a cache miss on mLastSensorState if latency is
- // longer than kMaxLatencyFrames. An optimization would be to find a frame
- // that is closer than the one selected with the modulus.
- // If we hit this; however, latency is already so high that the site is
- // un-viewable and a more accurate pose prediction is not likely to
- // compensate.
-
- TextureHost* th = TextureHost::AsTextureHost(aTexture);
- // WebVR doesn't use the compositor to compose the frame, so use
- // AutoLockTextureHostWithoutCompositor here.
- AutoLockTextureHostWithoutCompositor autoLock(th);
- if (autoLock.Failed()) {
- NS_WARNING("Failed to lock the VR layer texture");
- return;
- }
-
- CompositableTextureSourceRef source;
- if (!th->BindTextureSource(source)) {
- NS_WARNING("The TextureHost was successfully locked but can't provide a TextureSource");
- return;
- }
- MOZ_ASSERT(source);
-
- IntSize texSize = source->GetSize();
-
- TextureSourceD3D11* sourceD3D11 = source->AsSourceD3D11();
- if (!sourceD3D11) {
- NS_WARNING("WebVR support currently only implemented for D3D11");
- return;
- }
-
- SubmitFrame(sourceD3D11, texSize, sensorState, aLeftEyeRect, aRightEyeRect);
-}
-
-#else
-
-void
-VRDisplayHost::SubmitFrame(VRLayerParent* aLayer, const int32_t& aInputFrameID,
- PTextureParent* aTexture, const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect)
-{
- NS_WARNING("WebVR only supported in Windows.");
-}
-
-#endif
-
-bool
-VRDisplayHost::CheckClearDisplayInfoDirty()
-{
- if (mDisplayInfo == mLastUpdateDisplayInfo) {
- return false;
- }
- mLastUpdateDisplayInfo = mDisplayInfo;
- return true;
-}
-
-VRControllerHost::VRControllerHost(VRDeviceType aType)
-{
- MOZ_COUNT_CTOR(VRControllerHost);
- mControllerInfo.mType = aType;
- mControllerInfo.mControllerID = VRDisplayManager::AllocateDisplayID();
-}
-
-VRControllerHost::~VRControllerHost()
-{
- MOZ_COUNT_DTOR(VRControllerHost);
-}
-
-const VRControllerInfo&
-VRControllerHost::GetControllerInfo() const
-{
- return mControllerInfo;
-}
-
-void
-VRControllerHost::SetIndex(uint32_t aIndex)
-{
- mIndex = aIndex;
-}
-
-uint32_t
-VRControllerHost::GetIndex()
-{
- return mIndex;
-}
-
-void
-VRControllerHost::SetButtonPressed(uint64_t aBit)
-{
- mButtonPressed = aBit;
-}
-
-uint64_t
-VRControllerHost::GetButtonPressed()
-{
- return mButtonPressed;
-}
-
-void
-VRControllerHost::SetPose(const dom::GamepadPoseState& aPose)
-{
- mPose = aPose;
-}
-
-const dom::GamepadPoseState&
-VRControllerHost::GetPose()
-{
- return mPose;
-}
-
diff --git a/gfx/vr/VRDisplayHost.h b/gfx/vr/VRDisplayHost.h
deleted file mode 100644
index 0e04e4fd2..000000000
--- a/gfx/vr/VRDisplayHost.h
+++ /dev/null
@@ -1,114 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_DISPLAY_HOST_H
-#define GFX_VR_DISPLAY_HOST_H
-
-#include "gfxVR.h"
-#include "nsTArray.h"
-#include "nsString.h"
-#include "nsCOMPtr.h"
-#include "mozilla/RefPtr.h"
-#include "mozilla/gfx/2D.h"
-#include "mozilla/Atomics.h"
-#include "mozilla/EnumeratedArray.h"
-#include "mozilla/TimeStamp.h"
-#include "mozilla/TypedEnumBits.h"
-#include "mozilla/dom/GamepadPoseState.h"
-
-namespace mozilla {
-namespace layers {
-class PTextureParent;
-#if defined(XP_WIN)
-class TextureSourceD3D11;
-#endif
-} // namespace layers
-namespace gfx {
-class VRLayerParent;
-
-class VRDisplayHost {
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayHost)
-
- const VRDisplayInfo& GetDisplayInfo() const { return mDisplayInfo; }
-
- void AddLayer(VRLayerParent* aLayer);
- void RemoveLayer(VRLayerParent* aLayer);
-
- virtual VRHMDSensorState GetSensorState() = 0;
- virtual VRHMDSensorState GetImmediateSensorState() = 0;
- virtual void ZeroSensor() = 0;
- virtual void StartPresentation() = 0;
- virtual void StopPresentation() = 0;
- virtual void NotifyVSync() { };
-
- void SubmitFrame(VRLayerParent* aLayer,
- const int32_t& aInputFrameID,
- mozilla::layers::PTextureParent* aTexture,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect);
-
- bool CheckClearDisplayInfoDirty();
-
-protected:
- explicit VRDisplayHost(VRDeviceType aType);
- virtual ~VRDisplayHost();
-
-#if defined(XP_WIN)
- virtual void SubmitFrame(mozilla::layers::TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect) = 0;
-#endif
-
- VRDisplayInfo mDisplayInfo;
-
- nsTArray<RefPtr<VRLayerParent>> mLayers;
- // Weak reference to mLayers entries are cleared in VRLayerParent destructor
-
- // The maximum number of frames of latency that we would expect before we
- // should give up applying pose prediction.
- // If latency is greater than one second, then the experience is not likely
- // to be corrected by pose prediction. Setting this value too
- // high may result in unnecessary memory allocation.
- // As the current fastest refresh rate is 90hz, 100 is selected as a
- // conservative value.
- static const int kMaxLatencyFrames = 100;
- VRHMDSensorState mLastSensorState[kMaxLatencyFrames];
- int32_t mInputFrameID;
-
-private:
- VRDisplayInfo mLastUpdateDisplayInfo;
-};
-
-class VRControllerHost {
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRControllerHost)
-
- const VRControllerInfo& GetControllerInfo() const;
- void SetIndex(uint32_t aIndex);
- uint32_t GetIndex();
- void SetButtonPressed(uint64_t aBit);
- uint64_t GetButtonPressed();
- void SetPose(const dom::GamepadPoseState& aPose);
- const dom::GamepadPoseState& GetPose();
-
-protected:
- explicit VRControllerHost(VRDeviceType aType);
- virtual ~VRControllerHost();
-
- VRControllerInfo mControllerInfo;
- // The controller index in VRControllerManager.
- uint32_t mIndex;
- // The current button pressed bit of button mask.
- uint64_t mButtonPressed;
- dom::GamepadPoseState mPose;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_DISPLAY_HOST_H */
diff --git a/gfx/vr/VRDisplayPresentation.cpp b/gfx/vr/VRDisplayPresentation.cpp
deleted file mode 100644
index ba528ae7c..000000000
--- a/gfx/vr/VRDisplayPresentation.cpp
+++ /dev/null
@@ -1,112 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRDisplayPresentation.h"
-
-#include "mozilla/Unused.h"
-#include "VRDisplayClient.h"
-#include "VRLayerChild.h"
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-
-VRDisplayPresentation::VRDisplayPresentation(VRDisplayClient *aDisplayClient,
- const nsTArray<mozilla::dom::VRLayer>& aLayers)
- : mDisplayClient(aDisplayClient)
- , mDOMLayers(aLayers)
-{
- CreateLayers();
-}
-
-void
-VRDisplayPresentation::CreateLayers()
-{
- if (mLayers.Length()) {
- return;
- }
-
- for (dom::VRLayer& layer : mDOMLayers) {
- dom::HTMLCanvasElement* canvasElement = layer.mSource;
- if (!canvasElement) {
- /// XXX In the future we will support WebVR in WebWorkers here
- continue;
- }
-
- Rect leftBounds(0.0, 0.0, 0.5, 1.0);
- if (layer.mLeftBounds.Length() == 4) {
- leftBounds.x = layer.mLeftBounds[0];
- leftBounds.y = layer.mLeftBounds[1];
- leftBounds.width = layer.mLeftBounds[2];
- leftBounds.height = layer.mLeftBounds[3];
- } else if (layer.mLeftBounds.Length() != 0) {
- /**
- * We ignore layers with an incorrect number of values.
- * In the future, VRDisplay.requestPresent may throw in
- * this case. See https://github.com/w3c/webvr/issues/71
- */
- continue;
- }
-
- Rect rightBounds(0.5, 0.0, 0.5, 1.0);
- if (layer.mRightBounds.Length() == 4) {
- rightBounds.x = layer.mRightBounds[0];
- rightBounds.y = layer.mRightBounds[1];
- rightBounds.width = layer.mRightBounds[2];
- rightBounds.height = layer.mRightBounds[3];
- } else if (layer.mRightBounds.Length() != 0) {
- /**
- * We ignore layers with an incorrect number of values.
- * In the future, VRDisplay.requestPresent may throw in
- * this case. See https://github.com/w3c/webvr/issues/71
- */
- continue;
- }
-
- VRManagerChild *manager = VRManagerChild::Get();
- if (!manager) {
- NS_WARNING("VRManagerChild::Get returned null!");
- continue;
- }
-
- RefPtr<VRLayerChild> vrLayer = static_cast<VRLayerChild*>(manager->CreateVRLayer(mDisplayClient->GetDisplayInfo().GetDisplayID(), leftBounds, rightBounds));
- if (!vrLayer) {
- NS_WARNING("CreateVRLayer returned null!");
- continue;
- }
-
- vrLayer->Initialize(canvasElement);
-
- mLayers.AppendElement(vrLayer);
- }
-}
-
-void
-VRDisplayPresentation::DestroyLayers()
-{
- for (VRLayerChild* layer : mLayers) {
- Unused << layer->SendDestroy();
- }
- mLayers.Clear();
-}
-
-void
-VRDisplayPresentation::GetDOMLayers(nsTArray<dom::VRLayer>& result)
-{
- result = mDOMLayers;
-}
-
-VRDisplayPresentation::~VRDisplayPresentation()
-{
- DestroyLayers();
- mDisplayClient->PresentationDestroyed();
-}
-
-void VRDisplayPresentation::SubmitFrame()
-{
- for (VRLayerChild *layer : mLayers) {
- layer->SubmitFrame();
- break; // Currently only one layer supported, submit only the first
- }
-}
diff --git a/gfx/vr/VRDisplayPresentation.h b/gfx/vr/VRDisplayPresentation.h
deleted file mode 100644
index 28103d8f5..000000000
--- a/gfx/vr/VRDisplayPresentation.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_DISPLAY_PRESENTATION_H
-#define GFX_VR_DISPLAY_PRESENTATION_H
-
-#include "mozilla/RefPtr.h"
-#include "mozilla/dom/VRDisplayBinding.h"
-
-namespace mozilla {
-namespace gfx {
-class VRDisplayClient;
-class VRLayerChild;
-
-class VRDisplayPresentation final
-{
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayPresentation)
-
-public:
- VRDisplayPresentation(VRDisplayClient *aDisplayClient, const nsTArray<dom::VRLayer>& aLayers);
- void SubmitFrame();
- void GetDOMLayers(nsTArray<dom::VRLayer>& result);
-
-private:
- ~VRDisplayPresentation();
- void CreateLayers();
- void DestroyLayers();
-
- RefPtr<VRDisplayClient> mDisplayClient;
- nsTArray<dom::VRLayer> mDOMLayers;
- nsTArray<RefPtr<VRLayerChild>> mLayers;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_DISPLAY_PRESENTAITON_H */
diff --git a/gfx/vr/VRManager.cpp b/gfx/vr/VRManager.cpp
deleted file mode 100644
index 672e9e3a1..000000000
--- a/gfx/vr/VRManager.cpp
+++ /dev/null
@@ -1,393 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-
-#include "VRManager.h"
-#include "VRManagerParent.h"
-#include "gfxVR.h"
-#include "gfxVROpenVR.h"
-#include "mozilla/ClearOnShutdown.h"
-#include "mozilla/dom/VRDisplay.h"
-#include "mozilla/dom/GamepadEventTypes.h"
-#include "mozilla/layers/TextureHost.h"
-#include "mozilla/Unused.h"
-
-#include "gfxPrefs.h"
-#include "gfxVR.h"
-#if defined(XP_WIN)
-#include "gfxVROculus.h"
-#endif
-#if defined(XP_WIN) || defined(XP_MACOSX) || defined(XP_LINUX)
-#include "gfxVROSVR.h"
-#endif
-#include "ipc/VRLayerParent.h"
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-using namespace mozilla::gl;
-
-namespace mozilla {
-namespace gfx {
-
-static StaticRefPtr<VRManager> sVRManagerSingleton;
-
-/*static*/ void
-VRManager::ManagerInit()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- if (sVRManagerSingleton == nullptr) {
- sVRManagerSingleton = new VRManager();
- ClearOnShutdown(&sVRManagerSingleton);
- }
-}
-
-VRManager::VRManager()
- : mInitialized(false)
-{
- MOZ_COUNT_CTOR(VRManager);
- MOZ_ASSERT(sVRManagerSingleton == nullptr);
-
- RefPtr<VRDisplayManager> mgr;
- RefPtr<VRControllerManager> controllerMgr;
-
- /**
- * We must add the VRDisplayManager's to mManagers in a careful order to
- * ensure that we don't detect the same VRDisplay from multiple API's.
- *
- * Oculus comes first, as it will only enumerate Oculus HMD's and is the
- * native interface for Oculus HMD's.
- *
- * OpenvR comes second, as it is the native interface for HTC Vive
- * which is the most common HMD at this time.
- *
- * OSVR will be used if Oculus SDK and OpenVR don't detect any HMDS,
- * to support everyone else.
- */
-
-#if defined(XP_WIN)
- // The Oculus runtime is supported only on Windows
- mgr = VRDisplayManagerOculus::Create();
- if (mgr) {
- mManagers.AppendElement(mgr);
- }
-#endif
-
-#if defined(XP_WIN) || defined(XP_MACOSX) || defined(XP_LINUX)
- // OpenVR is cross platform compatible
- mgr = VRDisplayManagerOpenVR::Create();
- if (mgr) {
- mManagers.AppendElement(mgr);
- }
-
- controllerMgr = VRControllerManagerOpenVR::Create();
- if (mgr) {
- mControllerManagers.AppendElement(controllerMgr);
- }
-
- // OSVR is cross platform compatible
- mgr = VRDisplayManagerOSVR::Create();
- if (mgr) {
- mManagers.AppendElement(mgr);
- }
-#endif
- // Enable gamepad extensions while VR is enabled.
- if (gfxPrefs::VREnabled()) {
- Preferences::SetBool("dom.gamepad.extensions.enabled", true);
- }
-}
-
-VRManager::~VRManager()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!mInitialized);
- MOZ_COUNT_DTOR(VRManager);
-}
-
-void
-VRManager::Destroy()
-{
- mVRDisplays.Clear();
- for (uint32_t i = 0; i < mManagers.Length(); ++i) {
- mManagers[i]->Destroy();
- }
-
- mVRControllers.Clear();
- for (uint32_t i = 0; i < mControllerManagers.Length(); ++i) {
- mControllerManagers[i]->Destroy();
- }
- mInitialized = false;
-}
-
-void
-VRManager::Init()
-{
- for (uint32_t i = 0; i < mManagers.Length(); ++i) {
- mManagers[i]->Init();
- }
-
- for (uint32_t i = 0; i < mControllerManagers.Length(); ++i) {
- mControllerManagers[i]->Init();
- }
- mInitialized = true;
-}
-
-/* static */VRManager*
-VRManager::Get()
-{
- MOZ_ASSERT(sVRManagerSingleton != nullptr);
-
- return sVRManagerSingleton;
-}
-
-void
-VRManager::AddVRManagerParent(VRManagerParent* aVRManagerParent)
-{
- if (mVRManagerParents.IsEmpty()) {
- Init();
- }
- mVRManagerParents.PutEntry(aVRManagerParent);
-}
-
-void
-VRManager::RemoveVRManagerParent(VRManagerParent* aVRManagerParent)
-{
- mVRManagerParents.RemoveEntry(aVRManagerParent);
- if (mVRManagerParents.IsEmpty()) {
- Destroy();
- }
-}
-
-void
-VRManager::NotifyVsync(const TimeStamp& aVsyncTimestamp)
-{
- const double kVRDisplayRefreshMaxDuration = 5000; // milliseconds
-
- bool bHaveEventListener = false;
-
- for (auto iter = mVRManagerParents.Iter(); !iter.Done(); iter.Next()) {
- VRManagerParent *vmp = iter.Get()->GetKey();
- if (mVRDisplays.Count()) {
- Unused << vmp->SendNotifyVSync();
- }
- bHaveEventListener |= vmp->HaveEventListener();
- }
-
- for (auto iter = mVRDisplays.Iter(); !iter.Done(); iter.Next()) {
- gfx::VRDisplayHost* display = iter.UserData();
- display->NotifyVSync();
- }
-
- if (bHaveEventListener) {
- for (uint32_t i = 0; i < mControllerManagers.Length(); ++i) {
- mControllerManagers[i]->HandleInput();
- }
- // If content has set an EventHandler to be notified of VR display events
- // we must continually refresh the VR display enumeration to check
- // for events that we must fire such as Window.onvrdisplayconnect
- // Note that enumeration itself may activate display hardware, such
- // as Oculus, so we only do this when we know we are displaying content
- // that is looking for VR displays.
- if (mLastRefreshTime.IsNull()) {
- // This is the first vsync, must refresh VR displays
- RefreshVRDisplays();
- RefreshVRControllers();
- mLastRefreshTime = TimeStamp::Now();
- } else {
- // We don't have to do this every frame, so check if we
- // have refreshed recently.
- TimeDuration duration = TimeStamp::Now() - mLastRefreshTime;
- if (duration.ToMilliseconds() > kVRDisplayRefreshMaxDuration) {
- RefreshVRDisplays();
- RefreshVRControllers();
- mLastRefreshTime = TimeStamp::Now();
- }
- }
- }
-}
-
-void
-VRManager::NotifyVRVsync(const uint32_t& aDisplayID)
-{
- for (auto iter = mVRManagerParents.Iter(); !iter.Done(); iter.Next()) {
- Unused << iter.Get()->GetKey()->SendNotifyVRVSync(aDisplayID);
- }
-}
-
-void
-VRManager::RefreshVRDisplays(bool aMustDispatch)
-{
- nsTArray<RefPtr<gfx::VRDisplayHost> > displays;
-
- /** We don't wish to enumerate the same display from multiple managers,
- * so stop as soon as we get a display.
- * It is still possible to get multiple displays from a single manager,
- * but do not wish to mix-and-match for risk of reporting a duplicate.
- *
- * XXX - Perhaps there will be a better way to detect duplicate displays
- * in the future.
- */
- for (uint32_t i = 0; i < mManagers.Length() && displays.Length() == 0; ++i) {
- mManagers[i]->GetHMDs(displays);
- }
-
- bool displayInfoChanged = false;
-
- if (displays.Length() != mVRDisplays.Count()) {
- // Catch cases where a VR display has been removed
- displayInfoChanged = true;
- }
-
- for (const auto& display: displays) {
- if (!GetDisplay(display->GetDisplayInfo().GetDisplayID())) {
- // This is a new display
- displayInfoChanged = true;
- break;
- }
-
- if (display->CheckClearDisplayInfoDirty()) {
- // This display's info has changed
- displayInfoChanged = true;
- break;
- }
- }
-
- if (displayInfoChanged) {
- mVRDisplays.Clear();
- for (const auto& display: displays) {
- mVRDisplays.Put(display->GetDisplayInfo().GetDisplayID(), display);
- }
- }
-
- if (displayInfoChanged || aMustDispatch) {
- DispatchVRDisplayInfoUpdate();
- }
-}
-
-void
-VRManager::DispatchVRDisplayInfoUpdate()
-{
- nsTArray<VRDisplayInfo> update;
- GetVRDisplayInfo(update);
-
- for (auto iter = mVRManagerParents.Iter(); !iter.Done(); iter.Next()) {
- Unused << iter.Get()->GetKey()->SendUpdateDisplayInfo(update);
- }
-}
-
-
-/**
- * Get any VR displays that have already been enumerated without
- * activating any new devices.
- */
-void
-VRManager::GetVRDisplayInfo(nsTArray<VRDisplayInfo>& aDisplayInfo)
-{
- aDisplayInfo.Clear();
- for (auto iter = mVRDisplays.Iter(); !iter.Done(); iter.Next()) {
- gfx::VRDisplayHost* display = iter.UserData();
- aDisplayInfo.AppendElement(VRDisplayInfo(display->GetDisplayInfo()));
- }
-}
-
-RefPtr<gfx::VRDisplayHost>
-VRManager::GetDisplay(const uint32_t& aDisplayID)
-{
- RefPtr<gfx::VRDisplayHost> display;
- if (mVRDisplays.Get(aDisplayID, getter_AddRefs(display))) {
- return display;
- }
- return nullptr;
-}
-
-void
-VRManager::SubmitFrame(VRLayerParent* aLayer, layers::PTextureParent* aTexture,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect)
-{
- TextureHost* th = TextureHost::AsTextureHost(aTexture);
- mLastFrame = th;
- RefPtr<VRDisplayHost> display = GetDisplay(aLayer->GetDisplayID());
- if (display) {
- display->SubmitFrame(aLayer, 0, aTexture, aLeftEyeRect, aRightEyeRect);
- }
-}
-
-RefPtr<gfx::VRControllerHost>
-VRManager::GetController(const uint32_t& aControllerID)
-{
- RefPtr<gfx::VRControllerHost> controller;
- if (mVRControllers.Get(aControllerID, getter_AddRefs(controller))) {
- return controller;
- }
- return nullptr;
-}
-
-void
-VRManager::GetVRControllerInfo(nsTArray<VRControllerInfo>& aControllerInfo)
-{
- aControllerInfo.Clear();
- for (auto iter = mVRControllers.Iter(); !iter.Done(); iter.Next()) {
- gfx::VRControllerHost* controller = iter.UserData();
- aControllerInfo.AppendElement(VRControllerInfo(controller->GetControllerInfo()));
- }
-}
-
-void
-VRManager::RefreshVRControllers()
-{
- nsTArray<RefPtr<gfx::VRControllerHost>> controllers;
-
- for (uint32_t i = 0; i < mControllerManagers.Length()
- && controllers.Length() == 0; ++i) {
- mControllerManagers[i]->GetControllers(controllers);
- }
-
- bool controllerInfoChanged = false;
-
- if (controllers.Length() != mVRControllers.Count()) {
- // Catch cases where VR controllers has been removed
- controllerInfoChanged = true;
- }
-
- for (const auto& controller : controllers) {
- if (!GetController(controller->GetControllerInfo().GetControllerID())) {
- // This is a new controller
- controllerInfoChanged = true;
- break;
- }
- }
-
- if (controllerInfoChanged) {
- mVRControllers.Clear();
- for (const auto& controller : controllers) {
- mVRControllers.Put(controller->GetControllerInfo().GetControllerID(),
- controller);
- }
- }
-}
-
-void
-VRManager::ScanForDevices()
-{
- for (uint32_t i = 0; i < mControllerManagers.Length(); ++i) {
- mControllerManagers[i]->ScanForDevices();
- }
-}
-
-template<class T>
-void
-VRManager::NotifyGamepadChange(const T& aInfo)
-{
- dom::GamepadChangeEvent e(aInfo);
-
- for (auto iter = mVRManagerParents.Iter(); !iter.Done(); iter.Next()) {
- Unused << iter.Get()->GetKey()->SendGamepadUpdate(e);
- }
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/VRManager.h b/gfx/vr/VRManager.h
deleted file mode 100644
index b46a3b58f..000000000
--- a/gfx/vr/VRManager.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_MANAGER_H
-#define GFX_VR_MANAGER_H
-
-#include "nsRefPtrHashtable.h"
-#include "nsTArray.h"
-#include "nsTHashtable.h"
-#include "nsDataHashtable.h"
-#include "mozilla/TimeStamp.h"
-#include "gfxVR.h"
-
-namespace mozilla {
-namespace layers {
-class TextureHost;
-}
-namespace gfx {
-
-class VRLayerParent;
-class VRManagerParent;
-class VRDisplayHost;
-class VRControllerManager;
-
-class VRManager
-{
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(mozilla::gfx::VRManager)
-
-public:
- static void ManagerInit();
- static VRManager* Get();
-
- void AddVRManagerParent(VRManagerParent* aVRManagerParent);
- void RemoveVRManagerParent(VRManagerParent* aVRManagerParent);
-
- void NotifyVsync(const TimeStamp& aVsyncTimestamp);
- void NotifyVRVsync(const uint32_t& aDisplayID);
- void RefreshVRDisplays(bool aMustDispatch = false);
- void ScanForDevices();
- template<class T> void NotifyGamepadChange(const T& aInfo);
- RefPtr<gfx::VRDisplayHost> GetDisplay(const uint32_t& aDisplayID);
- void GetVRDisplayInfo(nsTArray<VRDisplayInfo>& aDisplayInfo);
-
- void SubmitFrame(VRLayerParent* aLayer, layers::PTextureParent* aTexture,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect);
- RefPtr<gfx::VRControllerHost> GetController(const uint32_t& aControllerID);
- void GetVRControllerInfo(nsTArray<VRControllerInfo>& aControllerInfo);
-
-protected:
- VRManager();
- ~VRManager();
-
-private:
- RefPtr<layers::TextureHost> mLastFrame;
-
- void Init();
- void Destroy();
-
- void DispatchVRDisplayInfoUpdate();
- void RefreshVRControllers();
-
- typedef nsTHashtable<nsRefPtrHashKey<VRManagerParent>> VRManagerParentSet;
- VRManagerParentSet mVRManagerParents;
-
- typedef nsTArray<RefPtr<VRDisplayManager>> VRDisplayManagerArray;
- VRDisplayManagerArray mManagers;
-
- typedef nsTArray<RefPtr<VRControllerManager>> VRControllerManagerArray;
- VRControllerManagerArray mControllerManagers;
-
- typedef nsRefPtrHashtable<nsUint32HashKey, gfx::VRDisplayHost> VRDisplayHostHashMap;
- VRDisplayHostHashMap mVRDisplays;
-
- typedef nsRefPtrHashtable<nsUint32HashKey, gfx::VRControllerHost> VRControllerHostHashMap;
- VRControllerHostHashMap mVRControllers;
-
- Atomic<bool> mInitialized;
-
- TimeStamp mLastRefreshTime;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif // GFX_VR_MANAGER_H
diff --git a/gfx/vr/gfxVR.cpp b/gfx/vr/gfxVR.cpp
deleted file mode 100644
index c0babb4f8..000000000
--- a/gfx/vr/gfxVR.cpp
+++ /dev/null
@@ -1,127 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include <math.h>
-
-#include "gfxVR.h"
-#ifdef MOZ_GAMEPAD
-#include "mozilla/dom/GamepadEventTypes.h"
-#include "mozilla/dom/GamepadBinding.h"
-#endif
-
-#ifndef M_PI
-# define M_PI 3.14159265358979323846
-#endif
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-
-Atomic<uint32_t> VRDisplayManager::sDisplayBase(0);
-Atomic<uint32_t> VRControllerManager::sControllerBase(0);
-
-/* static */ uint32_t
-VRDisplayManager::AllocateDisplayID()
-{
- return ++sDisplayBase;
-}
-
-Matrix4x4
-VRFieldOfView::ConstructProjectionMatrix(float zNear, float zFar,
- bool rightHanded) const
-{
- float upTan = tan(upDegrees * M_PI / 180.0);
- float downTan = tan(downDegrees * M_PI / 180.0);
- float leftTan = tan(leftDegrees * M_PI / 180.0);
- float rightTan = tan(rightDegrees * M_PI / 180.0);
-
- float handednessScale = rightHanded ? -1.0 : 1.0;
-
- float pxscale = 2.0f / (leftTan + rightTan);
- float pxoffset = (leftTan - rightTan) * pxscale * 0.5;
- float pyscale = 2.0f / (upTan + downTan);
- float pyoffset = (upTan - downTan) * pyscale * 0.5;
-
- Matrix4x4 mobj;
- float *m = &mobj._11;
-
- m[0*4+0] = pxscale;
- m[2*4+0] = pxoffset * handednessScale;
-
- m[1*4+1] = pyscale;
- m[2*4+1] = -pyoffset * handednessScale;
-
- m[2*4+2] = zFar / (zNear - zFar) * -handednessScale;
- m[3*4+2] = (zFar * zNear) / (zNear - zFar);
-
- m[2*4+3] = handednessScale;
- m[3*4+3] = 0.0f;
-
- return mobj;
-}
-
-/* static */ uint32_t
-VRControllerManager::AllocateControllerID()
-{
- return ++sControllerBase;
-}
-
-void
-VRControllerManager::AddGamepad(const char* aID, uint32_t aMapping,
- uint32_t aNumButtons, uint32_t aNumAxes)
-{
- dom::GamepadAdded a(NS_ConvertUTF8toUTF16(nsDependentCString(aID)), mControllerCount,
- aMapping, dom::GamepadServiceType::VR, aNumButtons,
- aNumAxes);
-
- VRManager* vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyGamepadChange<dom::GamepadAdded>(a);
-}
-
-void
-VRControllerManager::RemoveGamepad(uint32_t aIndex)
-{
- dom::GamepadRemoved a(aIndex, dom::GamepadServiceType::VR);
-
- VRManager* vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyGamepadChange<dom::GamepadRemoved>(a);
-}
-
-void
-VRControllerManager::NewButtonEvent(uint32_t aIndex, uint32_t aButton,
- bool aPressed)
-{
- dom::GamepadButtonInformation a(aIndex, dom::GamepadServiceType::VR,
- aButton, aPressed, aPressed ? 1.0L : 0.0L);
-
- VRManager* vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyGamepadChange<dom::GamepadButtonInformation>(a);
-}
-
-void
-VRControllerManager::NewAxisMove(uint32_t aIndex, uint32_t aAxis,
- double aValue)
-{
- dom::GamepadAxisInformation a(aIndex, dom::GamepadServiceType::VR,
- aAxis, aValue);
-
- VRManager* vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyGamepadChange<dom::GamepadAxisInformation>(a);
-}
-
-void
-VRControllerManager::NewPoseState(uint32_t aIndex,
- const dom::GamepadPoseState& aPose)
-{
- dom::GamepadPoseInformation a(aIndex, dom::GamepadServiceType::VR,
- aPose);
-
- VRManager* vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyGamepadChange<dom::GamepadPoseInformation>(a);
-}
diff --git a/gfx/vr/gfxVR.h b/gfx/vr/gfxVR.h
deleted file mode 100644
index b46875741..000000000
--- a/gfx/vr/gfxVR.h
+++ /dev/null
@@ -1,285 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_H
-#define GFX_VR_H
-
-#include "nsTArray.h"
-#include "nsString.h"
-#include "nsCOMPtr.h"
-#include "mozilla/RefPtr.h"
-#include "mozilla/gfx/2D.h"
-#include "mozilla/Atomics.h"
-#include "mozilla/EnumeratedArray.h"
-#include "mozilla/TimeStamp.h"
-#include "mozilla/TypedEnumBits.h"
-
-namespace mozilla {
-namespace layers {
-class PTextureParent;
-}
-namespace dom {
-enum class GamepadMappingType : uint32_t;
-struct GamepadPoseState;
-}
-namespace gfx {
-class VRLayerParent;
-class VRDisplayHost;
-class VRControllerHost;
-
-enum class VRDeviceType : uint16_t {
- Oculus,
- OpenVR,
- OSVR,
- NumVRDeviceTypes
-};
-
-enum class VRDisplayCapabilityFlags : uint16_t {
- Cap_None = 0,
- /**
- * Cap_Position is set if the VRDisplay is capable of tracking its position.
- */
- Cap_Position = 1 << 1,
- /**
- * Cap_Orientation is set if the VRDisplay is capable of tracking its orientation.
- */
- Cap_Orientation = 1 << 2,
- /**
- * Cap_Present is set if the VRDisplay is capable of presenting content to an
- * HMD or similar device. Can be used to indicate "magic window" devices that
- * are capable of 6DoF tracking but for which requestPresent is not meaningful.
- * If false then calls to requestPresent should always fail, and
- * getEyeParameters should return null.
- */
- Cap_Present = 1 << 3,
- /**
- * Cap_External is set if the VRDisplay is separate from the device's
- * primary display. If presenting VR content will obscure
- * other content on the device, this should be un-set. When
- * un-set, the application should not attempt to mirror VR content
- * or update non-VR UI because that content will not be visible.
- */
- Cap_External = 1 << 4,
- /**
- * Cap_AngularAcceleration is set if the VRDisplay is capable of tracking its
- * angular acceleration.
- */
- Cap_AngularAcceleration = 1 << 5,
- /**
- * Cap_LinearAcceleration is set if the VRDisplay is capable of tracking its
- * linear acceleration.
- */
- Cap_LinearAcceleration = 1 << 6,
- /**
- * Cap_StageParameters is set if the VRDisplay is capable of room scale VR
- * and can report the StageParameters to describe the space.
- */
- Cap_StageParameters = 1 << 7,
- /**
- * Cap_All used for validity checking during IPC serialization
- */
- Cap_All = (1 << 8) - 1
-};
-
-MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(VRDisplayCapabilityFlags)
-
-struct VRFieldOfView {
- VRFieldOfView() {}
- VRFieldOfView(double up, double right, double down, double left)
- : upDegrees(up), rightDegrees(right), downDegrees(down), leftDegrees(left)
- {}
-
- void SetFromTanRadians(double up, double right, double down, double left)
- {
- upDegrees = atan(up) * 180.0 / M_PI;
- rightDegrees = atan(right) * 180.0 / M_PI;
- downDegrees = atan(down) * 180.0 / M_PI;
- leftDegrees = atan(left) * 180.0 / M_PI;
- }
-
- bool operator==(const VRFieldOfView& other) const {
- return other.upDegrees == upDegrees &&
- other.downDegrees == downDegrees &&
- other.rightDegrees == rightDegrees &&
- other.leftDegrees == leftDegrees;
- }
-
- bool operator!=(const VRFieldOfView& other) const {
- return !(*this == other);
- }
-
- bool IsZero() const {
- return upDegrees == 0.0 ||
- rightDegrees == 0.0 ||
- downDegrees == 0.0 ||
- leftDegrees == 0.0;
- }
-
- Matrix4x4 ConstructProjectionMatrix(float zNear, float zFar, bool rightHanded) const;
-
- double upDegrees;
- double rightDegrees;
- double downDegrees;
- double leftDegrees;
-};
-
-struct VRDisplayInfo
-{
- VRDeviceType GetType() const { return mType; }
- uint32_t GetDisplayID() const { return mDisplayID; }
- const nsCString& GetDisplayName() const { return mDisplayName; }
- VRDisplayCapabilityFlags GetCapabilities() const { return mCapabilityFlags; }
-
- const IntSize& SuggestedEyeResolution() const { return mEyeResolution; }
- const Point3D& GetEyeTranslation(uint32_t whichEye) const { return mEyeTranslation[whichEye]; }
- const VRFieldOfView& GetEyeFOV(uint32_t whichEye) const { return mEyeFOV[whichEye]; }
- bool GetIsConnected() const { return mIsConnected; }
- bool GetIsPresenting() const { return mIsPresenting; }
- const Size& GetStageSize() const { return mStageSize; }
- const Matrix4x4& GetSittingToStandingTransform() const { return mSittingToStandingTransform; }
-
- enum Eye {
- Eye_Left,
- Eye_Right,
- NumEyes
- };
-
- uint32_t mDisplayID;
- VRDeviceType mType;
- nsCString mDisplayName;
- VRDisplayCapabilityFlags mCapabilityFlags;
- VRFieldOfView mEyeFOV[VRDisplayInfo::NumEyes];
- Point3D mEyeTranslation[VRDisplayInfo::NumEyes];
- IntSize mEyeResolution;
- bool mIsConnected;
- bool mIsPresenting;
- Size mStageSize;
- Matrix4x4 mSittingToStandingTransform;
-
- bool operator==(const VRDisplayInfo& other) const {
- return mType == other.mType &&
- mDisplayID == other.mDisplayID &&
- mDisplayName == other.mDisplayName &&
- mCapabilityFlags == other.mCapabilityFlags &&
- mEyeResolution == other.mEyeResolution &&
- mIsConnected == other.mIsConnected &&
- mIsPresenting == other.mIsPresenting &&
- mEyeFOV[0] == other.mEyeFOV[0] &&
- mEyeFOV[1] == other.mEyeFOV[1] &&
- mEyeTranslation[0] == other.mEyeTranslation[0] &&
- mEyeTranslation[1] == other.mEyeTranslation[1] &&
- mStageSize == other.mStageSize &&
- mSittingToStandingTransform == other.mSittingToStandingTransform;
- }
-
- bool operator!=(const VRDisplayInfo& other) const {
- return !(*this == other);
- }
-};
-
-struct VRHMDSensorState {
- double timestamp;
- int32_t inputFrameID;
- VRDisplayCapabilityFlags flags;
- float orientation[4];
- float position[3];
- float angularVelocity[3];
- float angularAcceleration[3];
- float linearVelocity[3];
- float linearAcceleration[3];
-
- void Clear() {
- memset(this, 0, sizeof(VRHMDSensorState));
- }
-};
-
-class VRDisplayManager {
-public:
- static uint32_t AllocateDisplayID();
-
-protected:
- static Atomic<uint32_t> sDisplayBase;
-
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRDisplayManager)
-
- virtual bool Init() = 0;
- virtual void Destroy() = 0;
- virtual void GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult) = 0;
-
-protected:
- VRDisplayManager() { }
- virtual ~VRDisplayManager() { }
-};
-
-struct VRControllerInfo
-{
- VRDeviceType GetType() const { return mType; }
- uint32_t GetControllerID() const { return mControllerID; }
- const nsCString& GetControllerName() const { return mControllerName; }
- uint32_t GetMappingType() const { return mMappingType; }
- uint32_t GetNumButtons() const { return mNumButtons; }
- uint32_t GetNumAxes() const { return mNumAxes; }
-
- uint32_t mControllerID;
- VRDeviceType mType;
- nsCString mControllerName;
- uint32_t mMappingType;
- uint32_t mNumButtons;
- uint32_t mNumAxes;
-
- bool operator==(const VRControllerInfo& other) const {
- return mType == other.mType &&
- mControllerID == other.mControllerID &&
- mControllerName == other.mControllerName &&
- mMappingType == other.mMappingType &&
- mNumButtons == other.mNumButtons &&
- mNumAxes == other.mNumAxes;
- }
-
- bool operator!=(const VRControllerInfo& other) const {
- return !(*this == other);
- }
-};
-
-class VRControllerManager {
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRControllerManager)
-
- static uint32_t AllocateControllerID();
- virtual bool Init() = 0;
- virtual void Destroy() = 0;
- virtual void HandleInput() = 0;
- virtual void GetControllers(nsTArray<RefPtr<VRControllerHost>>& aControllerResult) = 0;
- virtual void ScanForDevices() = 0;
- void NewButtonEvent(uint32_t aIndex, uint32_t aButton, bool aPressed);
- void NewAxisMove(uint32_t aIndex, uint32_t aAxis, double aValue);
- void NewPoseState(uint32_t aIndex, const dom::GamepadPoseState& aPose);
- void AddGamepad(const char* aID, uint32_t aMapping,
- uint32_t aNumButtons, uint32_t aNumAxes);
- void RemoveGamepad(uint32_t aIndex);
-
-protected:
- VRControllerManager() : mInstalled(false), mControllerCount(0) {}
- virtual ~VRControllerManager() {}
-
- bool mInstalled;
- uint32_t mControllerCount;
- static Atomic<uint32_t> sControllerBase;
-
-private:
- virtual void HandleButtonPress(uint32_t aControllerIdx,
- uint64_t aButtonPressed) = 0;
- virtual void HandleAxisMove(uint32_t aControllerIdx, uint32_t aAxis,
- float aValue) = 0;
- virtual void HandlePoseTracking(uint32_t aControllerIdx,
- const dom::GamepadPoseState& aPose,
- VRControllerHost* aController) = 0;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_H */
diff --git a/gfx/vr/gfxVROSVR.cpp b/gfx/vr/gfxVROSVR.cpp
deleted file mode 100644
index 8b275e923..000000000
--- a/gfx/vr/gfxVROSVR.cpp
+++ /dev/null
@@ -1,529 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include <math.h>
-
-#include "prlink.h"
-#include "prmem.h"
-#include "prenv.h"
-#include "gfxPrefs.h"
-#include "nsString.h"
-#include "mozilla/Preferences.h"
-
-#include "mozilla/gfx/Quaternion.h"
-
-#ifdef XP_WIN
-#include "../layers/d3d11/CompositorD3D11.h"
-#include "../layers/d3d11/TextureD3D11.h"
-#endif
-
-#include "gfxVROSVR.h"
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-
-using namespace mozilla::layers;
-using namespace mozilla::gfx;
-using namespace mozilla::gfx::impl;
-
-namespace {
-// need to typedef functions that will be used in the code below
-extern "C" {
-typedef OSVR_ClientContext (*pfn_osvrClientInit)(
- const char applicationIdentifier[], uint32_t flags);
-typedef OSVR_ReturnCode (*pfn_osvrClientShutdown)(OSVR_ClientContext ctx);
-typedef OSVR_ReturnCode (*pfn_osvrClientUpdate)(OSVR_ClientContext ctx);
-typedef OSVR_ReturnCode (*pfn_osvrClientCheckStatus)(OSVR_ClientContext ctx);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetInterface)(
- OSVR_ClientContext ctx, const char path[], OSVR_ClientInterface* iface);
-typedef OSVR_ReturnCode (*pfn_osvrClientFreeInterface)(
- OSVR_ClientContext ctx, OSVR_ClientInterface iface);
-typedef OSVR_ReturnCode (*pfn_osvrGetOrientationState)(
- OSVR_ClientInterface iface, OSVR_TimeValue* timestamp,
- OSVR_OrientationState* state);
-typedef OSVR_ReturnCode (*pfn_osvrGetPositionState)(OSVR_ClientInterface iface,
- OSVR_TimeValue* timestamp,
- OSVR_PositionState* state);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplay)(OSVR_ClientContext ctx,
- OSVR_DisplayConfig* disp);
-typedef OSVR_ReturnCode (*pfn_osvrClientFreeDisplay)(OSVR_DisplayConfig disp);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetNumEyesForViewer)(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount* eyes);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyePose)(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_Pose3* pose);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplayDimensions)(
- OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex,
- OSVR_DisplayDimension* width, OSVR_DisplayDimension* height);
-typedef OSVR_ReturnCode (
- *pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes)(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, double* left, double* right, double* bottom,
- double* top);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetRelativeViewportForViewerEyeSurface)(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, OSVR_ViewportDimension* left,
- OSVR_ViewportDimension* bottom, OSVR_ViewportDimension* width,
- OSVR_ViewportDimension* height);
-typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf)(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, float near, float far,
- OSVR_MatrixConventions flags, float* matrix);
-typedef OSVR_ReturnCode (*pfn_osvrClientCheckDisplayStartup)(
- OSVR_DisplayConfig disp);
-typedef OSVR_ReturnCode (*pfn_osvrClientSetRoomRotationUsingHead)(
- OSVR_ClientContext ctx);
-}
-
-static pfn_osvrClientInit osvr_ClientInit = nullptr;
-static pfn_osvrClientShutdown osvr_ClientShutdown = nullptr;
-static pfn_osvrClientUpdate osvr_ClientUpdate = nullptr;
-static pfn_osvrClientCheckStatus osvr_ClientCheckStatus = nullptr;
-static pfn_osvrClientGetInterface osvr_ClientGetInterface = nullptr;
-static pfn_osvrClientFreeInterface osvr_ClientFreeInterface = nullptr;
-static pfn_osvrGetOrientationState osvr_GetOrientationState = nullptr;
-static pfn_osvrGetPositionState osvr_GetPositionState = nullptr;
-static pfn_osvrClientGetDisplay osvr_ClientGetDisplay = nullptr;
-static pfn_osvrClientFreeDisplay osvr_ClientFreeDisplay = nullptr;
-static pfn_osvrClientGetNumEyesForViewer osvr_ClientGetNumEyesForViewer =
- nullptr;
-static pfn_osvrClientGetViewerEyePose osvr_ClientGetViewerEyePose = nullptr;
-static pfn_osvrClientGetDisplayDimensions osvr_ClientGetDisplayDimensions =
- nullptr;
-static pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes
- osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes = nullptr;
-static pfn_osvrClientGetRelativeViewportForViewerEyeSurface
- osvr_ClientGetRelativeViewportForViewerEyeSurface = nullptr;
-static pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf
- osvr_ClientGetViewerEyeSurfaceProjectionMatrixf = nullptr;
-static pfn_osvrClientCheckDisplayStartup osvr_ClientCheckDisplayStartup =
- nullptr;
-static pfn_osvrClientSetRoomRotationUsingHead
- osvr_ClientSetRoomRotationUsingHead = nullptr;
-
-bool
-LoadOSVRRuntime()
-{
- static PRLibrary* osvrUtilLib = nullptr;
- static PRLibrary* osvrCommonLib = nullptr;
- static PRLibrary* osvrClientLib = nullptr;
- static PRLibrary* osvrClientKitLib = nullptr;
- //this looks up the path in the about:config setting, from greprefs.js or modules\libpref\init\all.js
- nsAdoptingCString osvrUtilPath =
- mozilla::Preferences::GetCString("gfx.vr.osvr.utilLibPath");
- nsAdoptingCString osvrCommonPath =
- mozilla::Preferences::GetCString("gfx.vr.osvr.commonLibPath");
- nsAdoptingCString osvrClientPath =
- mozilla::Preferences::GetCString("gfx.vr.osvr.clientLibPath");
- nsAdoptingCString osvrClientKitPath =
- mozilla::Preferences::GetCString("gfx.vr.osvr.clientKitLibPath");
-
- //we need all the libs to be valid
- if ((!osvrUtilPath) || (!osvrCommonPath) || (!osvrClientPath) ||
- (!osvrClientKitPath)) {
- return false;
- }
-
- osvrUtilLib = PR_LoadLibrary(osvrUtilPath.BeginReading());
- osvrCommonLib = PR_LoadLibrary(osvrCommonPath.BeginReading());
- osvrClientLib = PR_LoadLibrary(osvrClientPath.BeginReading());
- osvrClientKitLib = PR_LoadLibrary(osvrClientKitPath.BeginReading());
-
- if (!osvrUtilLib) {
- printf_stderr("[OSVR] Failed to load OSVR Util library!\n");
- return false;
- }
- if (!osvrCommonLib) {
- printf_stderr("[OSVR] Failed to load OSVR Common library!\n");
- return false;
- }
- if (!osvrClientLib) {
- printf_stderr("[OSVR] Failed to load OSVR Client library!\n");
- return false;
- }
- if (!osvrClientKitLib) {
- printf_stderr("[OSVR] Failed to load OSVR ClientKit library!\n");
- return false;
- }
-
-// make sure all functions that we'll be using are available
-#define REQUIRE_FUNCTION(_x) \
- do { \
- *(void**) & osvr_##_x = \
- (void*)PR_FindSymbol(osvrClientKitLib, "osvr" #_x); \
- if (!osvr_##_x) { \
- printf_stderr("osvr" #_x " symbol missing\n"); \
- goto fail; \
- } \
- } while (0)
-
- REQUIRE_FUNCTION(ClientInit);
- REQUIRE_FUNCTION(ClientShutdown);
- REQUIRE_FUNCTION(ClientUpdate);
- REQUIRE_FUNCTION(ClientCheckStatus);
- REQUIRE_FUNCTION(ClientGetInterface);
- REQUIRE_FUNCTION(ClientFreeInterface);
- REQUIRE_FUNCTION(GetOrientationState);
- REQUIRE_FUNCTION(GetPositionState);
- REQUIRE_FUNCTION(ClientGetDisplay);
- REQUIRE_FUNCTION(ClientFreeDisplay);
- REQUIRE_FUNCTION(ClientGetNumEyesForViewer);
- REQUIRE_FUNCTION(ClientGetViewerEyePose);
- REQUIRE_FUNCTION(ClientGetDisplayDimensions);
- REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionClippingPlanes);
- REQUIRE_FUNCTION(ClientGetRelativeViewportForViewerEyeSurface);
- REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionMatrixf);
- REQUIRE_FUNCTION(ClientCheckDisplayStartup);
- REQUIRE_FUNCTION(ClientSetRoomRotationUsingHead);
-
-#undef REQUIRE_FUNCTION
-
- return true;
-
-fail:
- return false;
-}
-
-} // namespace
-
-mozilla::gfx::VRFieldOfView
-SetFromTanRadians(double left, double right, double bottom, double top)
-{
- mozilla::gfx::VRFieldOfView fovInfo;
- fovInfo.leftDegrees = atan(left) * 180.0 / M_PI;
- fovInfo.rightDegrees = atan(right) * 180.0 / M_PI;
- fovInfo.upDegrees = atan(top) * 180.0 / M_PI;
- fovInfo.downDegrees = atan(bottom) * 180.0 / M_PI;
- return fovInfo;
-}
-
-VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context,
- OSVR_ClientInterface* iface,
- OSVR_DisplayConfig* display)
- : VRDisplayHost(VRDeviceType::OSVR)
- , m_ctx(context)
- , m_iface(iface)
- , m_display(display)
-{
-
- MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
-
- mDisplayInfo.mIsConnected = true;
- mDisplayInfo.mDisplayName.AssignLiteral("OSVR HMD");
- mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None;
- mDisplayInfo.mCapabilityFlags =
- VRDisplayCapabilityFlags::Cap_Orientation | VRDisplayCapabilityFlags::Cap_Position;
-
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External;
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present;
-
- // XXX OSVR display topology allows for more than one viewer
- // will assume only one viewer for now (most likely stay that way)
-
- OSVR_EyeCount numEyes;
- osvr_ClientGetNumEyesForViewer(*m_display, 0, &numEyes);
-
- for (uint8_t eye = 0; eye < numEyes; eye++) {
- double left, right, bottom, top;
- // XXX for now there is only one surface per eye
- osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes(
- *m_display, 0, eye, 0, &left, &right, &bottom, &top);
- mDisplayInfo.mEyeFOV[eye] =
- SetFromTanRadians(-left, right, -bottom, top);
- }
-
- // XXX Assuming there is only one display input for now
- // however, it's possible to have more than one (dSight with 2 HDMI inputs)
- OSVR_DisplayDimension width, height;
- osvr_ClientGetDisplayDimensions(*m_display, 0, &width, &height);
-
-
- for (uint8_t eye = 0; eye < numEyes; eye++) {
-
- OSVR_ViewportDimension l, b, w, h;
- osvr_ClientGetRelativeViewportForViewerEyeSurface(*m_display, 0, eye, 0, &l,
- &b, &w, &h);
- mDisplayInfo.mEyeResolution.width = w;
- mDisplayInfo.mEyeResolution.height = h;
- OSVR_Pose3 eyePose;
- // Viewer eye pose may not be immediately available, update client context until we get it
- OSVR_ReturnCode ret =
- osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
- while (ret != OSVR_RETURN_SUCCESS) {
- osvr_ClientUpdate(*m_ctx);
- ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
- }
- mDisplayInfo.mEyeTranslation[eye].x = eyePose.translation.data[0];
- mDisplayInfo.mEyeTranslation[eye].y = eyePose.translation.data[1];
- mDisplayInfo.mEyeTranslation[eye].z = eyePose.translation.data[2];
- }
-}
-
-void
-VRDisplayOSVR::Destroy()
-{
- // destroy non-owning pointers
- m_ctx = nullptr;
- m_iface = nullptr;
- m_display = nullptr;
-}
-
-void
-VRDisplayOSVR::ZeroSensor()
-{
- // recenter pose aka reset yaw
- osvr_ClientSetRoomRotationUsingHead(*m_ctx);
-}
-
-VRHMDSensorState
-VRDisplayOSVR::GetSensorState()
-{
-
- //update client context before anything
- //this usually goes into app's mainloop
- osvr_ClientUpdate(*m_ctx);
-
- VRHMDSensorState result;
- OSVR_TimeValue timestamp;
- result.Clear();
-
- OSVR_OrientationState orientation;
-
- OSVR_ReturnCode ret =
- osvr_GetOrientationState(*m_iface, &timestamp, &orientation);
-
- result.timestamp = timestamp.seconds;
-
- if (ret == OSVR_RETURN_SUCCESS) {
- result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
- result.orientation[0] = orientation.data[1];
- result.orientation[1] = orientation.data[2];
- result.orientation[2] = orientation.data[3];
- result.orientation[3] = orientation.data[0];
- }
-
- OSVR_PositionState position;
- ret = osvr_GetPositionState(*m_iface, &timestamp, &position);
- if (ret == OSVR_RETURN_SUCCESS) {
- result.flags |= VRDisplayCapabilityFlags::Cap_Position;
- result.position[0] = position.data[0];
- result.position[1] = position.data[1];
- result.position[2] = position.data[2];
- }
-
- return result;
-}
-
-VRHMDSensorState
-VRDisplayOSVR::GetImmediateSensorState()
-{
- return GetSensorState();
-}
-
-#if defined(XP_WIN)
-
-void
-VRDisplayOSVR::SubmitFrame(TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect)
-{
- // XXX Add code to submit frame
-}
-
-#endif
-
-void
-VRDisplayOSVR::StartPresentation()
-{
- // XXX Add code to start VR Presentation
-}
-
-void
-VRDisplayOSVR::StopPresentation()
-{
- // XXX Add code to end VR Presentation
-}
-
-already_AddRefed<VRDisplayManagerOSVR>
-VRDisplayManagerOSVR::Create()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- if (!gfxPrefs::VREnabled() || !gfxPrefs::VROSVREnabled()) {
- return nullptr;
- }
- if (!LoadOSVRRuntime()) {
- return nullptr;
- }
- RefPtr<VRDisplayManagerOSVR> manager = new VRDisplayManagerOSVR();
- return manager.forget();
-}
-
-void
-VRDisplayManagerOSVR::CheckOSVRStatus()
-{
- if (mOSVRInitialized) {
- return;
- }
-
- // client context must be initialized first
- InitializeClientContext();
-
- // update client context
- osvr_ClientUpdate(m_ctx);
-
- // initialize interface and display if they are not initialized yet
- InitializeInterface();
- InitializeDisplay();
-
- // OSVR is fully initialized now
- if (mClientContextInitialized && mDisplayConfigInitialized &&
- mInterfaceInitialized) {
- mOSVRInitialized = true;
- }
-}
-
-void
-VRDisplayManagerOSVR::InitializeClientContext()
-{
- // already initialized
- if (mClientContextInitialized) {
- return;
- }
-
- // first time creating
- if (!m_ctx) {
- // get client context
- m_ctx = osvr_ClientInit("com.osvr.webvr", 0);
- // update context
- osvr_ClientUpdate(m_ctx);
- // verify we are connected
- if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
- mClientContextInitialized = true;
- }
- }
- // client context exists but not up and running yet
- else {
- // update context
- osvr_ClientUpdate(m_ctx);
- if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
- mClientContextInitialized = true;
- }
- }
-}
-
-void
-VRDisplayManagerOSVR::InitializeInterface()
-{
- // already initialized
- if (mInterfaceInitialized) {
- return;
- }
- //Client context must be initialized before getting interface
- if (mClientContextInitialized) {
- // m_iface will remain nullptr if no interface is returned
- if (OSVR_RETURN_SUCCESS ==
- osvr_ClientGetInterface(m_ctx, "/me/head", &m_iface)) {
- mInterfaceInitialized = true;
- }
- }
-}
-
-void
-VRDisplayManagerOSVR::InitializeDisplay()
-{
- // display is fully configured
- if (mDisplayConfigInitialized) {
- return;
- }
-
- //Client context must be initialized before getting interface
- if (mClientContextInitialized) {
- // first time creating display object
- if (m_display == nullptr) {
-
- OSVR_ReturnCode ret = osvr_ClientGetDisplay(m_ctx, &m_display);
-
- if (ret == OSVR_RETURN_SUCCESS) {
- osvr_ClientUpdate(m_ctx);
- // display object may have been created but not fully startup
- if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
- mDisplayConfigInitialized = true;
- }
- }
-
- // Typically once we get Display object, pose data is available after
- // clientUpdate but sometimes it takes ~ 200 ms to get
- // a succesfull connection, so we might have to run a few update cycles
- } else {
-
- if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
- mDisplayConfigInitialized = true;
- }
- }
- }
-}
-
-bool
-VRDisplayManagerOSVR::Init()
-{
-
- // OSVR server should be running in the background
- // It would load plugins and take care of detecting HMDs
- if (!mOSVRInitialized) {
- nsIThread* thread = nullptr;
- NS_GetCurrentThread(&thread);
- mOSVRThread = already_AddRefed<nsIThread>(thread);
-
- // initialize client context
- InitializeClientContext();
- // try to initialize interface
- InitializeInterface();
- // try to initialize display object
- InitializeDisplay();
- // verify all components are initialized
- CheckOSVRStatus();
- }
-
- return mOSVRInitialized;
-}
-
-void
-VRDisplayManagerOSVR::Destroy()
-{
- if (mOSVRInitialized) {
- MOZ_ASSERT(NS_GetCurrentThread() == mOSVRThread);
- mOSVRThread = nullptr;
- mHMDInfo = nullptr;
- mOSVRInitialized = false;
- }
- // client context may not have been initialized
- if (m_ctx) {
- osvr_ClientFreeDisplay(m_display);
- }
- // osvr checks that m_ctx or m_iface are not null
- osvr_ClientFreeInterface(m_ctx, m_iface);
- osvr_ClientShutdown(m_ctx);
-}
-
-void
-VRDisplayManagerOSVR::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult)
-{
- // make sure context, interface and display are initialized
- CheckOSVRStatus();
-
- if (!mOSVRInitialized) {
- return;
- }
-
- mHMDInfo = new VRDisplayOSVR(&m_ctx, &m_iface, &m_display);
-
- if (mHMDInfo) {
- aHMDResult.AppendElement(mHMDInfo);
- }
-}
diff --git a/gfx/vr/gfxVROSVR.h b/gfx/vr/gfxVROSVR.h
deleted file mode 100644
index 6bd6e93d2..000000000
--- a/gfx/vr/gfxVROSVR.h
+++ /dev/null
@@ -1,107 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_OSVR_H
-#define GFX_VR_OSVR_H
-
-#include "nsTArray.h"
-#include "mozilla/RefPtr.h"
-#include "nsThreadUtils.h"
-
-#include "mozilla/gfx/2D.h"
-#include "mozilla/EnumeratedArray.h"
-
-#include "VRDisplayHost.h"
-
-#include <osvr/ClientKit/ClientKitC.h>
-#include <osvr/ClientKit/DisplayC.h>
-
-namespace mozilla {
-namespace gfx {
-namespace impl {
-
-class VRDisplayOSVR : public VRDisplayHost
-{
-public:
- VRHMDSensorState GetSensorState() override;
- VRHMDSensorState GetImmediateSensorState() override;
- void ZeroSensor() override;
-
-protected:
- virtual void StartPresentation() override;
- virtual void StopPresentation() override;
-
-#if defined(XP_WIN)
- virtual void SubmitFrame(TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect) override;
-#endif
-
-public:
- explicit VRDisplayOSVR(OSVR_ClientContext* context,
- OSVR_ClientInterface* iface,
- OSVR_DisplayConfig* display);
-
-protected:
- virtual ~VRDisplayOSVR()
- {
- Destroy();
- MOZ_COUNT_DTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
- }
- void Destroy();
-
- OSVR_ClientContext* m_ctx;
- OSVR_ClientInterface* m_iface;
- OSVR_DisplayConfig* m_display;
-};
-
-} // namespace impl
-
-class VRDisplayManagerOSVR : public VRDisplayManager
-{
-public:
- static already_AddRefed<VRDisplayManagerOSVR> Create();
- virtual bool Init() override;
- virtual void Destroy() override;
- virtual void GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult) override;
-
-protected:
- VRDisplayManagerOSVR()
- : mOSVRInitialized(false)
- , mClientContextInitialized(false)
- , mDisplayConfigInitialized(false)
- , mInterfaceInitialized(false)
- , m_ctx(nullptr)
- , m_iface(nullptr)
- , m_display(nullptr)
- {
- }
-
- RefPtr<impl::VRDisplayOSVR> mHMDInfo;
- bool mOSVRInitialized;
- bool mClientContextInitialized;
- bool mDisplayConfigInitialized;
- bool mInterfaceInitialized;
- RefPtr<nsIThread> mOSVRThread;
-
- OSVR_ClientContext m_ctx;
- OSVR_ClientInterface m_iface;
- OSVR_DisplayConfig m_display;
-
-private:
- // check if all components are initialized
- // and if not, it will try to initialize them
- void CheckOSVRStatus();
- void InitializeClientContext();
- void InitializeDisplay();
- void InitializeInterface();
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_OSVR_H */ \ No newline at end of file
diff --git a/gfx/vr/gfxVROculus.cpp b/gfx/vr/gfxVROculus.cpp
deleted file mode 100644
index c00a22320..000000000
--- a/gfx/vr/gfxVROculus.cpp
+++ /dev/null
@@ -1,896 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef XP_WIN
-#error "Oculus 1.3 runtime support only available for Windows"
-#endif
-
-#include <math.h>
-
-
-#include "prlink.h"
-#include "prmem.h"
-#include "prenv.h"
-#include "gfxPrefs.h"
-#include "nsString.h"
-#include "mozilla/DebugOnly.h"
-#include "mozilla/Preferences.h"
-#include "mozilla/TimeStamp.h"
-#include "mozilla/gfx/DeviceManagerDx.h"
-#include "ipc/VRLayerParent.h"
-
-#include "mozilla/gfx/Quaternion.h"
-
-#include <d3d11.h>
-#include "CompositorD3D11.h"
-#include "TextureD3D11.h"
-
-#include "gfxVROculus.h"
-
-/** XXX The DX11 objects and quad blitting could be encapsulated
- * into a separate object if either Oculus starts supporting
- * non-Windows platforms or the blit is needed by other HMD\
- * drivers.
- * Alternately, we could remove the extra blit for
- * Oculus as well with some more refactoring.
- */
-
-// See CompositorD3D11Shaders.h
-struct ShaderBytes { const void* mData; size_t mLength; };
-extern ShaderBytes sRGBShader;
-extern ShaderBytes sLayerQuadVS;
-#ifndef M_PI
-# define M_PI 3.14159265358979323846
-#endif
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::gfx::impl;
-using namespace mozilla::layers;
-
-namespace {
-
-#ifdef OVR_CAPI_LIMITED_MOZILLA
-static pfn_ovr_Initialize ovr_Initialize = nullptr;
-static pfn_ovr_Shutdown ovr_Shutdown = nullptr;
-static pfn_ovr_GetLastErrorInfo ovr_GetLastErrorInfo = nullptr;
-static pfn_ovr_GetVersionString ovr_GetVersionString = nullptr;
-static pfn_ovr_TraceMessage ovr_TraceMessage = nullptr;
-static pfn_ovr_GetHmdDesc ovr_GetHmdDesc = nullptr;
-static pfn_ovr_GetTrackerCount ovr_GetTrackerCount = nullptr;
-static pfn_ovr_GetTrackerDesc ovr_GetTrackerDesc = nullptr;
-static pfn_ovr_Create ovr_Create = nullptr;
-static pfn_ovr_Destroy ovr_Destroy = nullptr;
-static pfn_ovr_GetSessionStatus ovr_GetSessionStatus = nullptr;
-static pfn_ovr_SetTrackingOriginType ovr_SetTrackingOriginType = nullptr;
-static pfn_ovr_GetTrackingOriginType ovr_GetTrackingOriginType = nullptr;
-static pfn_ovr_RecenterTrackingOrigin ovr_RecenterTrackingOrigin = nullptr;
-static pfn_ovr_ClearShouldRecenterFlag ovr_ClearShouldRecenterFlag = nullptr;
-static pfn_ovr_GetTrackingState ovr_GetTrackingState = nullptr;
-static pfn_ovr_GetTrackerPose ovr_GetTrackerPose = nullptr;
-static pfn_ovr_GetInputState ovr_GetInputState = nullptr;
-static pfn_ovr_GetConnectedControllerTypes ovr_GetConnectedControllerTypes = nullptr;
-static pfn_ovr_SetControllerVibration ovr_SetControllerVibration = nullptr;
-static pfn_ovr_GetTextureSwapChainLength ovr_GetTextureSwapChainLength = nullptr;
-static pfn_ovr_GetTextureSwapChainCurrentIndex ovr_GetTextureSwapChainCurrentIndex = nullptr;
-static pfn_ovr_GetTextureSwapChainDesc ovr_GetTextureSwapChainDesc = nullptr;
-static pfn_ovr_CommitTextureSwapChain ovr_CommitTextureSwapChain = nullptr;
-static pfn_ovr_DestroyTextureSwapChain ovr_DestroyTextureSwapChain = nullptr;
-static pfn_ovr_DestroyMirrorTexture ovr_DestroyMirrorTexture = nullptr;
-static pfn_ovr_GetFovTextureSize ovr_GetFovTextureSize = nullptr;
-static pfn_ovr_GetRenderDesc ovr_GetRenderDesc = nullptr;
-static pfn_ovr_SubmitFrame ovr_SubmitFrame = nullptr;
-static pfn_ovr_GetPredictedDisplayTime ovr_GetPredictedDisplayTime = nullptr;
-static pfn_ovr_GetTimeInSeconds ovr_GetTimeInSeconds = nullptr;
-static pfn_ovr_GetBool ovr_GetBool = nullptr;
-static pfn_ovr_SetBool ovr_SetBool = nullptr;
-static pfn_ovr_GetInt ovr_GetInt = nullptr;
-static pfn_ovr_SetInt ovr_SetInt = nullptr;
-static pfn_ovr_GetFloat ovr_GetFloat = nullptr;
-static pfn_ovr_SetFloat ovr_SetFloat = nullptr;
-static pfn_ovr_GetFloatArray ovr_GetFloatArray = nullptr;
-static pfn_ovr_SetFloatArray ovr_SetFloatArray = nullptr;
-static pfn_ovr_GetString ovr_GetString = nullptr;
-static pfn_ovr_SetString ovr_SetString = nullptr;
-
-#ifdef XP_WIN
-static pfn_ovr_CreateTextureSwapChainDX ovr_CreateTextureSwapChainDX = nullptr;
-static pfn_ovr_GetTextureSwapChainBufferDX ovr_GetTextureSwapChainBufferDX = nullptr;
-static pfn_ovr_CreateMirrorTextureDX ovr_CreateMirrorTextureDX = nullptr;
-static pfn_ovr_GetMirrorTextureBufferDX ovr_GetMirrorTextureBufferDX = nullptr;
-#endif
-
-static pfn_ovr_CreateTextureSwapChainGL ovr_CreateTextureSwapChainGL = nullptr;
-static pfn_ovr_GetTextureSwapChainBufferGL ovr_GetTextureSwapChainBufferGL = nullptr;
-static pfn_ovr_CreateMirrorTextureGL ovr_CreateMirrorTextureGL = nullptr;
-static pfn_ovr_GetMirrorTextureBufferGL ovr_GetMirrorTextureBufferGL = nullptr;
-
-#ifdef HAVE_64BIT_BUILD
-#define BUILD_BITS 64
-#else
-#define BUILD_BITS 32
-#endif
-
-#define OVR_PRODUCT_VERSION 1
-#define OVR_MAJOR_VERSION 3
-#define OVR_MINOR_VERSION 1
-
-static bool
-InitializeOculusCAPI()
-{
- static PRLibrary *ovrlib = nullptr;
-
- if (!ovrlib) {
- nsTArray<nsCString> libSearchPaths;
- nsCString libName;
- nsCString searchPath;
-
-#if defined(_WIN32)
- static const char dirSep = '\\';
-#else
- static const char dirSep = '/';
-#endif
-
-#if defined(_WIN32)
- static const int pathLen = 260;
- searchPath.SetCapacity(pathLen);
- int realLen = ::GetSystemDirectoryA(searchPath.BeginWriting(), pathLen);
- if (realLen != 0 && realLen < pathLen) {
- searchPath.SetLength(realLen);
- libSearchPaths.AppendElement(searchPath);
- }
- libName.AppendPrintf("LibOVRRT%d_%d.dll", BUILD_BITS, OVR_PRODUCT_VERSION);
-#elif defined(__APPLE__)
- searchPath.Truncate();
- searchPath.AppendPrintf("/Library/Frameworks/LibOVRRT_%d.framework/Versions/%d", OVR_PRODUCT_VERSION, OVR_MAJOR_VERSION);
- libSearchPaths.AppendElement(searchPath);
-
- if (PR_GetEnv("HOME")) {
- searchPath.Truncate();
- searchPath.AppendPrintf("%s/Library/Frameworks/LibOVRRT_%d.framework/Versions/%d", PR_GetEnv("HOME"), OVR_PRODUCT_VERSION, OVR_MAJOR_VERSION);
- libSearchPaths.AppendElement(searchPath);
- }
- // The following will match the va_list overload of AppendPrintf if the product version is 0
- // That's bad times.
- //libName.AppendPrintf("LibOVRRT_%d", OVR_PRODUCT_VERSION);
- libName.Append("LibOVRRT_");
- libName.AppendInt(OVR_PRODUCT_VERSION);
-#else
- libSearchPaths.AppendElement(nsCString("/usr/local/lib"));
- libSearchPaths.AppendElement(nsCString("/usr/lib"));
- libName.AppendPrintf("libOVRRT%d_%d.so.%d", BUILD_BITS, OVR_PRODUCT_VERSION, OVR_MAJOR_VERSION);
-#endif
-
- // If the pref is present, we override libName
- nsAdoptingCString prefLibPath = mozilla::Preferences::GetCString("dom.vr.ovr_lib_path");
- if (prefLibPath && prefLibPath.get()) {
- libSearchPaths.InsertElementsAt(0, 1, prefLibPath);
- }
-
- nsAdoptingCString prefLibName = mozilla::Preferences::GetCString("dom.vr.ovr_lib_name");
- if (prefLibName && prefLibName.get()) {
- libName.Assign(prefLibName);
- }
-
- // search the path/module dir
- libSearchPaths.InsertElementsAt(0, 1, nsCString());
-
- // If the env var is present, we override libName
- if (PR_GetEnv("OVR_LIB_PATH")) {
- searchPath = PR_GetEnv("OVR_LIB_PATH");
- libSearchPaths.InsertElementsAt(0, 1, searchPath);
- }
-
- if (PR_GetEnv("OVR_LIB_NAME")) {
- libName = PR_GetEnv("OVR_LIB_NAME");
- }
-
- for (uint32_t i = 0; i < libSearchPaths.Length(); ++i) {
- nsCString& libPath = libSearchPaths[i];
- nsCString fullName;
- if (libPath.Length() == 0) {
- fullName.Assign(libName);
- } else {
- fullName.AppendPrintf("%s%c%s", libPath.BeginReading(), dirSep, libName.BeginReading());
- }
-
- ovrlib = PR_LoadLibrary(fullName.BeginReading());
- if (ovrlib)
- break;
- }
-
- if (!ovrlib) {
- return false;
- }
- }
-
- // was it already initialized?
- if (ovr_Initialize)
- return true;
-
-#define REQUIRE_FUNCTION(_x) do { \
- *(void **)&_x = (void *) PR_FindSymbol(ovrlib, #_x); \
- if (!_x) { printf_stderr(#_x " symbol missing\n"); goto fail; } \
- } while (0)
-
- REQUIRE_FUNCTION(ovr_Initialize);
- REQUIRE_FUNCTION(ovr_Shutdown);
- REQUIRE_FUNCTION(ovr_GetLastErrorInfo);
- REQUIRE_FUNCTION(ovr_GetVersionString);
- REQUIRE_FUNCTION(ovr_TraceMessage);
- REQUIRE_FUNCTION(ovr_GetHmdDesc);
- REQUIRE_FUNCTION(ovr_GetTrackerCount);
- REQUIRE_FUNCTION(ovr_GetTrackerDesc);
- REQUIRE_FUNCTION(ovr_Create);
- REQUIRE_FUNCTION(ovr_Destroy);
- REQUIRE_FUNCTION(ovr_GetSessionStatus);
- REQUIRE_FUNCTION(ovr_SetTrackingOriginType);
- REQUIRE_FUNCTION(ovr_GetTrackingOriginType);
- REQUIRE_FUNCTION(ovr_RecenterTrackingOrigin);
- REQUIRE_FUNCTION(ovr_ClearShouldRecenterFlag);
- REQUIRE_FUNCTION(ovr_GetTrackingState);
- REQUIRE_FUNCTION(ovr_GetTrackerPose);
- REQUIRE_FUNCTION(ovr_GetInputState);
- REQUIRE_FUNCTION(ovr_GetConnectedControllerTypes);
- REQUIRE_FUNCTION(ovr_SetControllerVibration);
- REQUIRE_FUNCTION(ovr_GetTextureSwapChainLength);
- REQUIRE_FUNCTION(ovr_GetTextureSwapChainCurrentIndex);
- REQUIRE_FUNCTION(ovr_GetTextureSwapChainDesc);
- REQUIRE_FUNCTION(ovr_CommitTextureSwapChain);
- REQUIRE_FUNCTION(ovr_DestroyTextureSwapChain);
- REQUIRE_FUNCTION(ovr_DestroyMirrorTexture);
- REQUIRE_FUNCTION(ovr_GetFovTextureSize);
- REQUIRE_FUNCTION(ovr_GetRenderDesc);
- REQUIRE_FUNCTION(ovr_SubmitFrame);
- REQUIRE_FUNCTION(ovr_GetPredictedDisplayTime);
- REQUIRE_FUNCTION(ovr_GetTimeInSeconds);
- REQUIRE_FUNCTION(ovr_GetBool);
- REQUIRE_FUNCTION(ovr_SetBool);
- REQUIRE_FUNCTION(ovr_GetInt);
- REQUIRE_FUNCTION(ovr_SetInt);
- REQUIRE_FUNCTION(ovr_GetFloat);
- REQUIRE_FUNCTION(ovr_SetFloat);
- REQUIRE_FUNCTION(ovr_GetFloatArray);
- REQUIRE_FUNCTION(ovr_SetFloatArray);
- REQUIRE_FUNCTION(ovr_GetString);
- REQUIRE_FUNCTION(ovr_SetString);
-
-#ifdef XP_WIN
-
- REQUIRE_FUNCTION(ovr_CreateTextureSwapChainDX);
- REQUIRE_FUNCTION(ovr_GetTextureSwapChainBufferDX);
- REQUIRE_FUNCTION(ovr_CreateMirrorTextureDX);
- REQUIRE_FUNCTION(ovr_GetMirrorTextureBufferDX);
-
-#endif
-
- REQUIRE_FUNCTION(ovr_CreateTextureSwapChainGL);
- REQUIRE_FUNCTION(ovr_GetTextureSwapChainBufferGL);
- REQUIRE_FUNCTION(ovr_CreateMirrorTextureGL);
- REQUIRE_FUNCTION(ovr_GetMirrorTextureBufferGL);
-
-#undef REQUIRE_FUNCTION
-
- return true;
-
- fail:
- ovr_Initialize = nullptr;
- return false;
-}
-
-#else
-#include <OVR_Version.h>
-// we're statically linked; it's available
-static bool InitializeOculusCAPI()
-{
- return true;
-}
-
-#endif
-
-ovrFovPort
-ToFovPort(const VRFieldOfView& aFOV)
-{
- ovrFovPort fovPort;
- fovPort.LeftTan = tan(aFOV.leftDegrees * M_PI / 180.0);
- fovPort.RightTan = tan(aFOV.rightDegrees * M_PI / 180.0);
- fovPort.UpTan = tan(aFOV.upDegrees * M_PI / 180.0);
- fovPort.DownTan = tan(aFOV.downDegrees * M_PI / 180.0);
- return fovPort;
-}
-
-VRFieldOfView
-FromFovPort(const ovrFovPort& aFOV)
-{
- VRFieldOfView fovInfo;
- fovInfo.leftDegrees = atan(aFOV.LeftTan) * 180.0 / M_PI;
- fovInfo.rightDegrees = atan(aFOV.RightTan) * 180.0 / M_PI;
- fovInfo.upDegrees = atan(aFOV.UpTan) * 180.0 / M_PI;
- fovInfo.downDegrees = atan(aFOV.DownTan) * 180.0 / M_PI;
- return fovInfo;
-}
-
-} // namespace
-
-VRDisplayOculus::VRDisplayOculus(ovrSession aSession)
- : VRDisplayHost(VRDeviceType::Oculus)
- , mSession(aSession)
- , mTextureSet(nullptr)
- , mQuadVS(nullptr)
- , mQuadPS(nullptr)
- , mLinearSamplerState(nullptr)
- , mVSConstantBuffer(nullptr)
- , mPSConstantBuffer(nullptr)
- , mVertexBuffer(nullptr)
- , mInputLayout(nullptr)
- , mIsPresenting(false)
-{
- MOZ_COUNT_CTOR_INHERITED(VRDisplayOculus, VRDisplayHost);
-
- mDisplayInfo.mDisplayName.AssignLiteral("Oculus VR HMD");
- mDisplayInfo.mIsConnected = true;
-
- mDesc = ovr_GetHmdDesc(aSession);
-
- mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None;
- if (mDesc.AvailableTrackingCaps & ovrTrackingCap_Orientation) {
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Orientation;
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_AngularAcceleration;
- }
- if (mDesc.AvailableTrackingCaps & ovrTrackingCap_Position) {
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Position;
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_LinearAcceleration;
- }
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External;
- mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present;
-
- mFOVPort[VRDisplayInfo::Eye_Left] = mDesc.DefaultEyeFov[ovrEye_Left];
- mFOVPort[VRDisplayInfo::Eye_Right] = mDesc.DefaultEyeFov[ovrEye_Right];
-
- mDisplayInfo.mEyeFOV[VRDisplayInfo::Eye_Left] = FromFovPort(mFOVPort[VRDisplayInfo::Eye_Left]);
- mDisplayInfo.mEyeFOV[VRDisplayInfo::Eye_Right] = FromFovPort(mFOVPort[VRDisplayInfo::Eye_Right]);
-
- float pixelsPerDisplayPixel = 1.0;
- ovrSizei texSize[2];
-
- // get eye parameters and create the mesh
- for (uint32_t eye = 0; eye < VRDisplayInfo::NumEyes; eye++) {
-
- ovrEyeRenderDesc renderDesc = ovr_GetRenderDesc(mSession, (ovrEyeType)eye, mFOVPort[eye]);
-
- // As of Oculus 0.6.0, the HmdToEyeOffset values are correct and don't need to be negated.
- mDisplayInfo.mEyeTranslation[eye] = Point3D(renderDesc.HmdToEyeOffset.x, renderDesc.HmdToEyeOffset.y, renderDesc.HmdToEyeOffset.z);
-
- texSize[eye] = ovr_GetFovTextureSize(mSession, (ovrEyeType)eye, mFOVPort[eye], pixelsPerDisplayPixel);
- }
-
- // take the max of both for eye resolution
- mDisplayInfo.mEyeResolution.width = std::max(texSize[VRDisplayInfo::Eye_Left].w, texSize[VRDisplayInfo::Eye_Right].w);
- mDisplayInfo.mEyeResolution.height = std::max(texSize[VRDisplayInfo::Eye_Left].h, texSize[VRDisplayInfo::Eye_Right].h);
-}
-
-VRDisplayOculus::~VRDisplayOculus() {
- StopPresentation();
- Destroy();
- MOZ_COUNT_DTOR_INHERITED(VRDisplayOculus, VRDisplayHost);
-}
-
-void
-VRDisplayOculus::Destroy()
-{
- if (mSession) {
- ovr_Destroy(mSession);
- mSession = nullptr;
- }
-}
-
-void
-VRDisplayOculus::ZeroSensor()
-{
- ovr_RecenterTrackingOrigin(mSession);
-}
-
-VRHMDSensorState
-VRDisplayOculus::GetSensorState()
-{
- mInputFrameID++;
-
- VRHMDSensorState result;
- double frameDelta = 0.0f;
- if (gfxPrefs::VRPosePredictionEnabled()) {
- // XXX We might need to call ovr_GetPredictedDisplayTime even if we don't use the result.
- // If we don't call it, the Oculus driver will spew out many warnings...
- double predictedFrameTime = ovr_GetPredictedDisplayTime(mSession, mInputFrameID);
- frameDelta = predictedFrameTime - ovr_GetTimeInSeconds();
- }
- result = GetSensorState(frameDelta);
- result.inputFrameID = mInputFrameID;
- mLastSensorState[result.inputFrameID % kMaxLatencyFrames] = result;
- return result;
-}
-
-VRHMDSensorState
-VRDisplayOculus::GetImmediateSensorState()
-{
- return GetSensorState(0.0);
-}
-
-VRHMDSensorState
-VRDisplayOculus::GetSensorState(double timeOffset)
-{
- VRHMDSensorState result;
- result.Clear();
-
- ovrTrackingState state = ovr_GetTrackingState(mSession, timeOffset, true);
- ovrPoseStatef& pose(state.HeadPose);
-
- result.timestamp = pose.TimeInSeconds;
-
- if (state.StatusFlags & ovrStatus_OrientationTracked) {
- result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
-
- result.orientation[0] = pose.ThePose.Orientation.x;
- result.orientation[1] = pose.ThePose.Orientation.y;
- result.orientation[2] = pose.ThePose.Orientation.z;
- result.orientation[3] = pose.ThePose.Orientation.w;
-
- result.angularVelocity[0] = pose.AngularVelocity.x;
- result.angularVelocity[1] = pose.AngularVelocity.y;
- result.angularVelocity[2] = pose.AngularVelocity.z;
-
- result.flags |= VRDisplayCapabilityFlags::Cap_AngularAcceleration;
-
- result.angularAcceleration[0] = pose.AngularAcceleration.x;
- result.angularAcceleration[1] = pose.AngularAcceleration.y;
- result.angularAcceleration[2] = pose.AngularAcceleration.z;
- }
-
- if (state.StatusFlags & ovrStatus_PositionTracked) {
- result.flags |= VRDisplayCapabilityFlags::Cap_Position;
-
- result.position[0] = pose.ThePose.Position.x;
- result.position[1] = pose.ThePose.Position.y;
- result.position[2] = pose.ThePose.Position.z;
-
- result.linearVelocity[0] = pose.LinearVelocity.x;
- result.linearVelocity[1] = pose.LinearVelocity.y;
- result.linearVelocity[2] = pose.LinearVelocity.z;
-
- result.flags |= VRDisplayCapabilityFlags::Cap_LinearAcceleration;
-
- result.linearAcceleration[0] = pose.LinearAcceleration.x;
- result.linearAcceleration[1] = pose.LinearAcceleration.y;
- result.linearAcceleration[2] = pose.LinearAcceleration.z;
- }
- result.flags |= VRDisplayCapabilityFlags::Cap_External;
- result.flags |= VRDisplayCapabilityFlags::Cap_Present;
-
- return result;
-}
-
-void
-VRDisplayOculus::StartPresentation()
-{
- if (mIsPresenting) {
- return;
- }
- mIsPresenting = true;
-
- /**
- * The presentation format is determined by content, which describes the
- * left and right eye rectangles in the VRLayer. The default, if no
- * coordinates are passed is to place the left and right eye textures
- * side-by-side within the buffer.
- *
- * XXX - An optimization would be to dynamically resize this buffer
- * to accomodate sites that are choosing to render in a lower
- * resolution or are using space outside of the left and right
- * eye textures for other purposes. (Bug 1291443)
- */
- ovrTextureSwapChainDesc desc;
- memset(&desc, 0, sizeof(desc));
- desc.Type = ovrTexture_2D;
- desc.ArraySize = 1;
- desc.Format = OVR_FORMAT_B8G8R8A8_UNORM_SRGB;
- desc.Width = mDisplayInfo.mEyeResolution.width * 2;
- desc.Height = mDisplayInfo.mEyeResolution.height;
- desc.MipLevels = 1;
- desc.SampleCount = 1;
- desc.StaticImage = false;
- desc.MiscFlags = ovrTextureMisc_DX_Typeless;
- desc.BindFlags = ovrTextureBind_DX_RenderTarget;
-
- if (!mDevice) {
- mDevice = gfx::DeviceManagerDx::Get()->GetCompositorDevice();
- if (!mDevice) {
- NS_WARNING("Failed to get a D3D11Device for Oculus");
- return;
- }
- }
-
- mDevice->GetImmediateContext(getter_AddRefs(mContext));
- if (!mContext) {
- NS_WARNING("Failed to get immediate context for Oculus");
- return;
- }
-
- if (FAILED(mDevice->CreateVertexShader(sLayerQuadVS.mData, sLayerQuadVS.mLength, nullptr, &mQuadVS))) {
- NS_WARNING("Failed to create vertex shader for Oculus");
- return;
- }
-
- if (FAILED(mDevice->CreatePixelShader(sRGBShader.mData, sRGBShader.mLength, nullptr, &mQuadPS))) {
- NS_WARNING("Failed to create pixel shader for Oculus");
- return;
- }
-
- CD3D11_BUFFER_DESC cBufferDesc(sizeof(layers::VertexShaderConstants),
- D3D11_BIND_CONSTANT_BUFFER,
- D3D11_USAGE_DYNAMIC,
- D3D11_CPU_ACCESS_WRITE);
-
- if (FAILED(mDevice->CreateBuffer(&cBufferDesc, nullptr, getter_AddRefs(mVSConstantBuffer)))) {
- NS_WARNING("Failed to vertex shader constant buffer for Oculus");
- return;
- }
-
- cBufferDesc.ByteWidth = sizeof(layers::PixelShaderConstants);
- if (FAILED(mDevice->CreateBuffer(&cBufferDesc, nullptr, getter_AddRefs(mPSConstantBuffer)))) {
- NS_WARNING("Failed to pixel shader constant buffer for Oculus");
- return;
- }
-
- CD3D11_SAMPLER_DESC samplerDesc(D3D11_DEFAULT);
- if (FAILED(mDevice->CreateSamplerState(&samplerDesc, getter_AddRefs(mLinearSamplerState)))) {
- NS_WARNING("Failed to create sampler state for Oculus");
- return;
- }
-
- D3D11_INPUT_ELEMENT_DESC layout[] =
- {
- { "POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 },
- };
-
- if (FAILED(mDevice->CreateInputLayout(layout,
- sizeof(layout) / sizeof(D3D11_INPUT_ELEMENT_DESC),
- sLayerQuadVS.mData,
- sLayerQuadVS.mLength,
- getter_AddRefs(mInputLayout)))) {
- NS_WARNING("Failed to create input layout for Oculus");
- return;
- }
-
- ovrResult orv = ovr_CreateTextureSwapChainDX(mSession, mDevice, &desc, &mTextureSet);
- if (orv != ovrSuccess) {
- NS_WARNING("ovr_CreateTextureSwapChainDX failed");
- return;
- }
-
- int textureCount = 0;
- orv = ovr_GetTextureSwapChainLength(mSession, mTextureSet, &textureCount);
- if (orv != ovrSuccess) {
- NS_WARNING("ovr_GetTextureSwapChainLength failed");
- return;
- }
-
- Vertex vertices[] = { { { 0.0, 0.0 } },{ { 1.0, 0.0 } },{ { 0.0, 1.0 } },{ { 1.0, 1.0 } } };
- CD3D11_BUFFER_DESC bufferDesc(sizeof(vertices), D3D11_BIND_VERTEX_BUFFER);
- D3D11_SUBRESOURCE_DATA data;
- data.pSysMem = (void*)vertices;
-
- if (FAILED(mDevice->CreateBuffer(&bufferDesc, &data, getter_AddRefs(mVertexBuffer)))) {
- NS_WARNING("Failed to create vertex buffer for Oculus");
- return;
- }
-
- mRenderTargets.SetLength(textureCount);
-
- memset(&mVSConstants, 0, sizeof(mVSConstants));
- memset(&mPSConstants, 0, sizeof(mPSConstants));
-
- for (int i = 0; i < textureCount; ++i) {
- RefPtr<CompositingRenderTargetD3D11> rt;
- ID3D11Texture2D* texture = nullptr;
- orv = ovr_GetTextureSwapChainBufferDX(mSession, mTextureSet, i, IID_PPV_ARGS(&texture));
- MOZ_ASSERT(orv == ovrSuccess, "ovr_GetTextureSwapChainBufferDX failed.");
- rt = new CompositingRenderTargetD3D11(texture, IntPoint(0, 0), DXGI_FORMAT_B8G8R8A8_UNORM);
- rt->SetSize(IntSize(mDisplayInfo.mEyeResolution.width * 2, mDisplayInfo.mEyeResolution.height));
- mRenderTargets[i] = rt;
- texture->Release();
- }
-}
-
-void
-VRDisplayOculus::StopPresentation()
-{
- if (!mIsPresenting) {
- return;
- }
- mIsPresenting = false;
-
- ovr_SubmitFrame(mSession, 0, nullptr, nullptr, 0);
-
- if (mTextureSet) {
- ovr_DestroyTextureSwapChain(mSession, mTextureSet);
- mTextureSet = nullptr;
- }
-}
-
-/*static*/ already_AddRefed<VRDisplayManagerOculus>
-VRDisplayManagerOculus::Create()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- if (!gfxPrefs::VREnabled() || !gfxPrefs::VROculusEnabled())
- {
- return nullptr;
- }
-
- if (!InitializeOculusCAPI()) {
- return nullptr;
- }
-
- RefPtr<VRDisplayManagerOculus> manager = new VRDisplayManagerOculus();
- return manager.forget();
-}
-
-bool
-VRDisplayManagerOculus::Init()
-{
- if (!mOculusInitialized) {
- nsIThread* thread = nullptr;
- NS_GetCurrentThread(&thread);
- mOculusThread = already_AddRefed<nsIThread>(thread);
-
- ovrInitParams params;
- memset(&params, 0, sizeof(params));
- params.Flags = ovrInit_RequestVersion;
- params.RequestedMinorVersion = OVR_MINOR_VERSION;
- params.LogCallback = nullptr;
- params.ConnectionTimeoutMS = 0;
-
- ovrResult orv = ovr_Initialize(&params);
-
- if (orv == ovrSuccess) {
- mOculusInitialized = true;
- }
- }
-
- return mOculusInitialized;
-}
-
-void
-VRDisplayManagerOculus::Destroy()
-{
- if (mOculusInitialized) {
- MOZ_ASSERT(NS_GetCurrentThread() == mOculusThread);
- mOculusThread = nullptr;
-
- mHMDInfo = nullptr;
-
- ovr_Shutdown();
- mOculusInitialized = false;
- }
-}
-
-void
-VRDisplayManagerOculus::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult)
-{
- if (!mOculusInitialized) {
- return;
- }
-
- // ovr_Create can be slow when no HMD is present and we wish
- // to keep the same oculus session when possible, so we detect
- // presence of an HMD with ovr_GetHmdDesc before calling ovr_Create
- ovrHmdDesc desc = ovr_GetHmdDesc(NULL);
- if (desc.Type == ovrHmd_None) {
- // No HMD connected.
- mHMDInfo = nullptr;
- } else if (mHMDInfo == nullptr) {
- // HMD Detected
- ovrSession session;
- ovrGraphicsLuid luid;
- ovrResult orv = ovr_Create(&session, &luid);
- if (orv == ovrSuccess) {
- mHMDInfo = new VRDisplayOculus(session);
- }
- }
-
- if (mHMDInfo) {
- aHMDResult.AppendElement(mHMDInfo);
- }
-}
-
-already_AddRefed<CompositingRenderTargetD3D11>
-VRDisplayOculus::GetNextRenderTarget()
-{
- int currentRenderTarget = 0;
- DebugOnly<ovrResult> orv = ovr_GetTextureSwapChainCurrentIndex(mSession, mTextureSet, &currentRenderTarget);
- MOZ_ASSERT(orv == ovrSuccess, "ovr_GetTextureSwapChainCurrentIndex failed.");
-
- mRenderTargets[currentRenderTarget]->ClearOnBind();
- RefPtr<CompositingRenderTargetD3D11> rt = mRenderTargets[currentRenderTarget];
- return rt.forget();
-}
-
-bool
-VRDisplayOculus::UpdateConstantBuffers()
-{
- HRESULT hr;
- D3D11_MAPPED_SUBRESOURCE resource;
- resource.pData = nullptr;
-
- hr = mContext->Map(mVSConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &resource);
- if (FAILED(hr) || !resource.pData) {
- return false;
- }
- *(VertexShaderConstants*)resource.pData = mVSConstants;
- mContext->Unmap(mVSConstantBuffer, 0);
- resource.pData = nullptr;
-
- hr = mContext->Map(mPSConstantBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &resource);
- if (FAILED(hr) || !resource.pData) {
- return false;
- }
- *(PixelShaderConstants*)resource.pData = mPSConstants;
- mContext->Unmap(mPSConstantBuffer, 0);
-
- ID3D11Buffer *buffer = mVSConstantBuffer;
- mContext->VSSetConstantBuffers(0, 1, &buffer);
- buffer = mPSConstantBuffer;
- mContext->PSSetConstantBuffers(0, 1, &buffer);
- return true;
-}
-
-void
-VRDisplayOculus::SubmitFrame(TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect)
-{
- if (!mIsPresenting) {
- return;
- }
- if (mRenderTargets.IsEmpty()) {
- /**
- * XXX - We should resolve fail the promise returned by
- * VRDisplay.requestPresent() when the DX11 resources fail allocation
- * in VRDisplayOculus::StartPresentation().
- * Bailing out here prevents the crash but content should be aware
- * that frames are not being presented.
- * See Bug 1299309.
- **/
- return;
- }
- MOZ_ASSERT(mDevice);
- MOZ_ASSERT(mContext);
-
- RefPtr<CompositingRenderTargetD3D11> surface = GetNextRenderTarget();
-
- surface->BindRenderTarget(mContext);
-
- Matrix viewMatrix = Matrix::Translation(-1.0, 1.0);
- viewMatrix.PreScale(2.0f / float(aSize.width), 2.0f / float(aSize.height));
- viewMatrix.PreScale(1.0f, -1.0f);
- Matrix4x4 projection = Matrix4x4::From2D(viewMatrix);
- projection._33 = 0.0f;
-
- Matrix transform2d;
- gfx::Matrix4x4 transform = gfx::Matrix4x4::From2D(transform2d);
-
- D3D11_VIEWPORT viewport;
- viewport.MinDepth = 0.0f;
- viewport.MaxDepth = 1.0f;
- viewport.Width = aSize.width;
- viewport.Height = aSize.height;
- viewport.TopLeftX = 0;
- viewport.TopLeftY = 0;
-
- D3D11_RECT scissor;
- scissor.left = 0;
- scissor.right = aSize.width;
- scissor.top = 0;
- scissor.bottom = aSize.height;
-
- memcpy(&mVSConstants.layerTransform, &transform._11, sizeof(mVSConstants.layerTransform));
- memcpy(&mVSConstants.projection, &projection._11, sizeof(mVSConstants.projection));
- mVSConstants.renderTargetOffset[0] = 0.0f;
- mVSConstants.renderTargetOffset[1] = 0.0f;
- mVSConstants.layerQuad = Rect(0.0f, 0.0f, aSize.width, aSize.height);
- mVSConstants.textureCoords = Rect(0.0f, 1.0f, 1.0f, -1.0f);
-
- mPSConstants.layerOpacity[0] = 1.0f;
-
- ID3D11Buffer* vbuffer = mVertexBuffer;
- UINT vsize = sizeof(Vertex);
- UINT voffset = 0;
- mContext->IASetVertexBuffers(0, 1, &vbuffer, &vsize, &voffset);
- mContext->IASetIndexBuffer(nullptr, DXGI_FORMAT_R16_UINT, 0);
- mContext->IASetInputLayout(mInputLayout);
- mContext->RSSetViewports(1, &viewport);
- mContext->RSSetScissorRects(1, &scissor);
- mContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
- mContext->VSSetShader(mQuadVS, nullptr, 0);
- mContext->PSSetShader(mQuadPS, nullptr, 0);
- ID3D11ShaderResourceView* srView = aSource->GetShaderResourceView();
- mContext->PSSetShaderResources(0 /* 0 == TexSlot::RGB */, 1, &srView);
- // XXX Use Constant from TexSlot in CompositorD3D11.cpp?
-
- ID3D11SamplerState *sampler = mLinearSamplerState;
- mContext->PSSetSamplers(0, 1, &sampler);
-
- if (!UpdateConstantBuffers()) {
- NS_WARNING("Failed to update constant buffers for Oculus");
- return;
- }
-
- mContext->Draw(4, 0);
-
- ovrResult orv = ovr_CommitTextureSwapChain(mSession, mTextureSet);
- if (orv != ovrSuccess) {
- NS_WARNING("ovr_CommitTextureSwapChain failed.\n");
- return;
- }
-
- ovrLayerEyeFov layer;
- memset(&layer, 0, sizeof(layer));
- layer.Header.Type = ovrLayerType_EyeFov;
- layer.Header.Flags = 0;
- layer.ColorTexture[0] = mTextureSet;
- layer.ColorTexture[1] = nullptr;
- layer.Fov[0] = mFOVPort[0];
- layer.Fov[1] = mFOVPort[1];
- layer.Viewport[0].Pos.x = aSize.width * aLeftEyeRect.x;
- layer.Viewport[0].Pos.y = aSize.height * aLeftEyeRect.y;
- layer.Viewport[0].Size.w = aSize.width * aLeftEyeRect.width;
- layer.Viewport[0].Size.h = aSize.height * aLeftEyeRect.height;
- layer.Viewport[1].Pos.x = aSize.width * aRightEyeRect.x;
- layer.Viewport[1].Pos.y = aSize.height * aRightEyeRect.y;
- layer.Viewport[1].Size.w = aSize.width * aRightEyeRect.width;
- layer.Viewport[1].Size.h = aSize.height * aRightEyeRect.height;
-
- const Point3D& l = mDisplayInfo.mEyeTranslation[0];
- const Point3D& r = mDisplayInfo.mEyeTranslation[1];
- const ovrVector3f hmdToEyeViewOffset[2] = { { l.x, l.y, l.z },
- { r.x, r.y, r.z } };
-
- for (uint32_t i = 0; i < 2; ++i) {
- Quaternion o(aSensorState.orientation[0],
- aSensorState.orientation[1],
- aSensorState.orientation[2],
- aSensorState.orientation[3]);
- Point3D vo(hmdToEyeViewOffset[i].x, hmdToEyeViewOffset[i].y, hmdToEyeViewOffset[i].z);
- Point3D p = o.RotatePoint(vo);
- layer.RenderPose[i].Orientation.x = o.x;
- layer.RenderPose[i].Orientation.y = o.y;
- layer.RenderPose[i].Orientation.z = o.z;
- layer.RenderPose[i].Orientation.w = o.w;
- layer.RenderPose[i].Position.x = p.x + aSensorState.position[0];
- layer.RenderPose[i].Position.y = p.y + aSensorState.position[1];
- layer.RenderPose[i].Position.z = p.z + aSensorState.position[2];
- }
-
- ovrLayerHeader *layers = &layer.Header;
- orv = ovr_SubmitFrame(mSession, aSensorState.inputFrameID, nullptr, &layers, 1);
-
- if (orv != ovrSuccess) {
- printf_stderr("ovr_SubmitFrame failed.\n");
- }
-
- // Trigger the next VSync immediately
- VRManager *vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyVRVsync(mDisplayInfo.mDisplayID);
-}
-
-void
-VRDisplayOculus::NotifyVSync()
-{
- ovrSessionStatus sessionStatus;
- ovrResult ovr = ovr_GetSessionStatus(mSession, &sessionStatus);
- mDisplayInfo.mIsConnected = (ovr == ovrSuccess && sessionStatus.HmdPresent);
-}
diff --git a/gfx/vr/gfxVROculus.h b/gfx/vr/gfxVROculus.h
deleted file mode 100644
index ff00cb1df..000000000
--- a/gfx/vr/gfxVROculus.h
+++ /dev/null
@@ -1,111 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_OCULUS_H
-#define GFX_VR_OCULUS_H
-
-#include "nsTArray.h"
-#include "mozilla/RefPtr.h"
-
-#include "mozilla/gfx/2D.h"
-#include "mozilla/EnumeratedArray.h"
-
-#include "gfxVR.h"
-#include "VRDisplayHost.h"
-#include "ovr_capi_dynamic.h"
-
-struct ID3D11Device;
-
-namespace mozilla {
-namespace layers {
-class CompositingRenderTargetD3D11;
-struct VertexShaderConstants;
-struct PixelShaderConstants;
-}
-namespace gfx {
-namespace impl {
-
-class VRDisplayOculus : public VRDisplayHost
-{
-public:
- virtual void NotifyVSync() override;
- virtual VRHMDSensorState GetSensorState() override;
- virtual VRHMDSensorState GetImmediateSensorState() override;
- void ZeroSensor() override;
-
-protected:
- virtual void StartPresentation() override;
- virtual void StopPresentation() override;
- virtual void SubmitFrame(mozilla::layers::TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect) override;
-
-public:
- explicit VRDisplayOculus(ovrSession aSession);
-
-protected:
- virtual ~VRDisplayOculus();
- void Destroy();
-
- bool RequireSession();
- const ovrHmdDesc& GetHmdDesc();
-
- already_AddRefed<layers::CompositingRenderTargetD3D11> GetNextRenderTarget();
-
- VRHMDSensorState GetSensorState(double timeOffset);
-
- ovrHmdDesc mDesc;
- ovrSession mSession;
- ovrFovPort mFOVPort[2];
- ovrTextureSwapChain mTextureSet;
- nsTArray<RefPtr<layers::CompositingRenderTargetD3D11>> mRenderTargets;
-
- RefPtr<ID3D11Device> mDevice;
- RefPtr<ID3D11DeviceContext> mContext;
- ID3D11VertexShader* mQuadVS;
- ID3D11PixelShader* mQuadPS;
- RefPtr<ID3D11SamplerState> mLinearSamplerState;
- layers::VertexShaderConstants mVSConstants;
- layers::PixelShaderConstants mPSConstants;
- RefPtr<ID3D11Buffer> mVSConstantBuffer;
- RefPtr<ID3D11Buffer> mPSConstantBuffer;
- RefPtr<ID3D11Buffer> mVertexBuffer;
- RefPtr<ID3D11InputLayout> mInputLayout;
-
- bool mIsPresenting;
-
- bool UpdateConstantBuffers();
-
- struct Vertex
- {
- float position[2];
- };
-};
-
-} // namespace impl
-
-class VRDisplayManagerOculus : public VRDisplayManager
-{
-public:
- static already_AddRefed<VRDisplayManagerOculus> Create();
- virtual bool Init() override;
- virtual void Destroy() override;
- virtual void GetHMDs(nsTArray<RefPtr<VRDisplayHost> >& aHMDResult) override;
-protected:
- VRDisplayManagerOculus()
- : mOculusInitialized(false)
- { }
-
- RefPtr<impl::VRDisplayOculus> mHMDInfo;
- bool mOculusInitialized;
- RefPtr<nsIThread> mOculusThread;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif /* GFX_VR_OCULUS_H */
diff --git a/gfx/vr/gfxVROpenVR.cpp b/gfx/vr/gfxVROpenVR.cpp
deleted file mode 100644
index 01149c983..000000000
--- a/gfx/vr/gfxVROpenVR.cpp
+++ /dev/null
@@ -1,749 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include <math.h>
-
-#include "prlink.h"
-#include "prmem.h"
-#include "prenv.h"
-#include "gfxPrefs.h"
-#include "nsString.h"
-#include "mozilla/Preferences.h"
-
-#include "mozilla/gfx/Quaternion.h"
-
-#ifdef XP_WIN
-#include "CompositorD3D11.h"
-#include "TextureD3D11.h"
-#endif // XP_WIN
-
-#include "gfxVROpenVR.h"
-
-#include "nsServiceManagerUtils.h"
-#include "nsIScreenManager.h"
-#include "openvr/openvr.h"
-
-#ifdef MOZ_GAMEPAD
-#include "mozilla/dom/GamepadEventTypes.h"
-#include "mozilla/dom/GamepadBinding.h"
-#endif
-
-#ifndef M_PI
-# define M_PI 3.14159265358979323846
-#endif
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::gfx::impl;
-using namespace mozilla::layers;
-using namespace mozilla::dom;
-
-namespace {
-extern "C" {
-typedef uint32_t (VR_CALLTYPE * pfn_VR_InitInternal)(::vr::HmdError *peError, ::vr::EVRApplicationType eApplicationType);
-typedef void (VR_CALLTYPE * pfn_VR_ShutdownInternal)();
-typedef bool (VR_CALLTYPE * pfn_VR_IsHmdPresent)();
-typedef bool (VR_CALLTYPE * pfn_VR_IsRuntimeInstalled)();
-typedef const char * (VR_CALLTYPE * pfn_VR_GetStringForHmdError)(::vr::HmdError error);
-typedef void * (VR_CALLTYPE * pfn_VR_GetGenericInterface)(const char *pchInterfaceVersion, ::vr::HmdError *peError);
-} // extern "C"
-} // namespace
-
-static pfn_VR_InitInternal vr_InitInternal = nullptr;
-static pfn_VR_ShutdownInternal vr_ShutdownInternal = nullptr;
-static pfn_VR_IsHmdPresent vr_IsHmdPresent = nullptr;
-static pfn_VR_IsRuntimeInstalled vr_IsRuntimeInstalled = nullptr;
-static pfn_VR_GetStringForHmdError vr_GetStringForHmdError = nullptr;
-static pfn_VR_GetGenericInterface vr_GetGenericInterface = nullptr;
-
-// EButton_System, EButton_DPad_xx, and EButton_A
-// can not be triggered in Steam Vive in OpenVR SDK 1.0.3.
-const uint64_t gOpenVRButtonMask[] = {
- // vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_System),
- vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_ApplicationMenu),
- vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_Grip),
- // vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_DPad_Left),
- // vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_DPad_Up),
- // vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_DPad_Right),
- // vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_DPad_Down),
- // vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_A),
- vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_SteamVR_Touchpad),
- vr::ButtonMaskFromId(vr::EVRButtonId::k_EButton_SteamVR_Trigger)
-};
-
-const uint32_t gNumOpenVRButtonMask = sizeof(gOpenVRButtonMask) /
- sizeof(uint64_t);
-
-enum class VRControllerAxisType : uint16_t {
- TrackpadXAxis,
- TrackpadYAxis,
- Trigger,
- NumVRControllerAxisType
-};
-
-#define VRControllerAxis(aButtonId) (aButtonId - vr::EVRButtonId::k_EButton_Axis0)
-
-const uint32_t gOpenVRAxes[] = {
- VRControllerAxis(vr::EVRButtonId::k_EButton_Axis0),
- VRControllerAxis(vr::EVRButtonId::k_EButton_Axis0),
- VRControllerAxis(vr::EVRButtonId::k_EButton_Axis1)
-};
-
-const uint32_t gNumOpenVRAxis = sizeof(gOpenVRAxes) /
- sizeof(uint32_t);
-
-
-bool
-LoadOpenVRRuntime()
-{
- static PRLibrary *openvrLib = nullptr;
-
- nsAdoptingCString openvrPath = Preferences::GetCString("gfx.vr.openvr-runtime");
- if (!openvrPath)
- return false;
-
- openvrLib = PR_LoadLibrary(openvrPath.BeginReading());
- if (!openvrLib)
- return false;
-
-#define REQUIRE_FUNCTION(_x) do { \
- *(void **)&vr_##_x = (void *) PR_FindSymbol(openvrLib, "VR_" #_x); \
- if (!vr_##_x) { printf_stderr("VR_" #_x " symbol missing\n"); return false; } \
- } while (0)
-
- REQUIRE_FUNCTION(InitInternal);
- REQUIRE_FUNCTION(ShutdownInternal);
- REQUIRE_FUNCTION(IsHmdPresent);
- REQUIRE_FUNCTION(IsRuntimeInstalled);
- REQUIRE_FUNCTION(GetStringForHmdError);
- REQUIRE_FUNCTION(GetGenericInterface);
-
-#undef REQUIRE_FUNCTION
-
- return true;
-}
-
-VRDisplayOpenVR::VRDisplayOpenVR(::vr::IVRSystem *aVRSystem,
- ::vr::IVRChaperone *aVRChaperone,
- ::vr::IVRCompositor *aVRCompositor)
- : VRDisplayHost(VRDeviceType::OpenVR)
- , mVRSystem(aVRSystem)
- , mVRChaperone(aVRChaperone)
- , mVRCompositor(aVRCompositor)
- , mIsPresenting(false)
-{
- MOZ_COUNT_CTOR_INHERITED(VRDisplayOpenVR, VRDisplayHost);
-
- mDisplayInfo.mDisplayName.AssignLiteral("OpenVR HMD");
- mDisplayInfo.mIsConnected = true;
- mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None |
- VRDisplayCapabilityFlags::Cap_Orientation |
- VRDisplayCapabilityFlags::Cap_Position |
- VRDisplayCapabilityFlags::Cap_External |
- VRDisplayCapabilityFlags::Cap_Present |
- VRDisplayCapabilityFlags::Cap_StageParameters;
-
- mVRCompositor->SetTrackingSpace(::vr::TrackingUniverseSeated);
-
- uint32_t w, h;
- mVRSystem->GetRecommendedRenderTargetSize(&w, &h);
- mDisplayInfo.mEyeResolution.width = w;
- mDisplayInfo.mEyeResolution.height = h;
-
- // SteamVR gives the application a single FOV to use; it's not configurable as with Oculus
- for (uint32_t eye = 0; eye < 2; ++eye) {
- // get l/r/t/b clip plane coordinates
- float l, r, t, b;
- mVRSystem->GetProjectionRaw(static_cast<::vr::Hmd_Eye>(eye), &l, &r, &t, &b);
- mDisplayInfo.mEyeFOV[eye].SetFromTanRadians(-t, r, b, -l);
-
- ::vr::HmdMatrix34_t eyeToHead = mVRSystem->GetEyeToHeadTransform(static_cast<::vr::Hmd_Eye>(eye));
-
- mDisplayInfo.mEyeTranslation[eye].x = eyeToHead.m[0][3];
- mDisplayInfo.mEyeTranslation[eye].y = eyeToHead.m[1][3];
- mDisplayInfo.mEyeTranslation[eye].z = eyeToHead.m[2][3];
- }
-
- UpdateStageParameters();
-}
-
-VRDisplayOpenVR::~VRDisplayOpenVR()
-{
- Destroy();
- MOZ_COUNT_DTOR_INHERITED(VRDisplayOpenVR, VRDisplayHost);
-}
-
-void
-VRDisplayOpenVR::Destroy()
-{
- StopPresentation();
- vr_ShutdownInternal();
-}
-
-void
-VRDisplayOpenVR::UpdateStageParameters()
-{
- float sizeX = 0.0f;
- float sizeZ = 0.0f;
- if (mVRChaperone->GetPlayAreaSize(&sizeX, &sizeZ)) {
- ::vr::HmdMatrix34_t t = mVRSystem->GetSeatedZeroPoseToStandingAbsoluteTrackingPose();
- mDisplayInfo.mStageSize.width = sizeX;
- mDisplayInfo.mStageSize.height = sizeZ;
-
- mDisplayInfo.mSittingToStandingTransform._11 = t.m[0][0];
- mDisplayInfo.mSittingToStandingTransform._12 = t.m[1][0];
- mDisplayInfo.mSittingToStandingTransform._13 = t.m[2][0];
- mDisplayInfo.mSittingToStandingTransform._14 = 0.0f;
-
- mDisplayInfo.mSittingToStandingTransform._21 = t.m[0][1];
- mDisplayInfo.mSittingToStandingTransform._22 = t.m[1][1];
- mDisplayInfo.mSittingToStandingTransform._23 = t.m[2][1];
- mDisplayInfo.mSittingToStandingTransform._24 = 0.0f;
-
- mDisplayInfo.mSittingToStandingTransform._31 = t.m[0][2];
- mDisplayInfo.mSittingToStandingTransform._32 = t.m[1][2];
- mDisplayInfo.mSittingToStandingTransform._33 = t.m[2][2];
- mDisplayInfo.mSittingToStandingTransform._34 = 0.0f;
-
- mDisplayInfo.mSittingToStandingTransform._41 = t.m[0][3];
- mDisplayInfo.mSittingToStandingTransform._42 = t.m[1][3];
- mDisplayInfo.mSittingToStandingTransform._43 = t.m[2][3];
- mDisplayInfo.mSittingToStandingTransform._44 = 1.0f;
- } else {
- // If we fail, fall back to reasonable defaults.
- // 1m x 1m space, 0.75m high in seated position
-
- mDisplayInfo.mStageSize.width = 1.0f;
- mDisplayInfo.mStageSize.height = 1.0f;
-
- mDisplayInfo.mSittingToStandingTransform._11 = 1.0f;
- mDisplayInfo.mSittingToStandingTransform._12 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._13 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._14 = 0.0f;
-
- mDisplayInfo.mSittingToStandingTransform._21 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._22 = 1.0f;
- mDisplayInfo.mSittingToStandingTransform._23 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._24 = 0.0f;
-
- mDisplayInfo.mSittingToStandingTransform._31 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._32 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._33 = 1.0f;
- mDisplayInfo.mSittingToStandingTransform._34 = 0.0f;
-
- mDisplayInfo.mSittingToStandingTransform._41 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._42 = 0.75f;
- mDisplayInfo.mSittingToStandingTransform._43 = 0.0f;
- mDisplayInfo.mSittingToStandingTransform._44 = 1.0f;
- }
-}
-
-void
-VRDisplayOpenVR::ZeroSensor()
-{
- mVRSystem->ResetSeatedZeroPose();
- UpdateStageParameters();
-}
-
-VRHMDSensorState
-VRDisplayOpenVR::GetSensorState()
-{
- return GetSensorState(0.0f);
-}
-
-VRHMDSensorState
-VRDisplayOpenVR::GetImmediateSensorState()
-{
- return GetSensorState(0.0f);
-}
-
-VRHMDSensorState
-VRDisplayOpenVR::GetSensorState(double timeOffset)
-{
- {
- ::vr::VREvent_t event;
- while (mVRSystem->PollNextEvent(&event, sizeof(event))) {
- // ignore
- }
- }
-
- ::vr::TrackedDevicePose_t poses[::vr::k_unMaxTrackedDeviceCount];
- // Note: We *must* call WaitGetPoses in order for any rendering to happen at all
- mVRCompositor->WaitGetPoses(poses, ::vr::k_unMaxTrackedDeviceCount, nullptr, 0);
-
- VRHMDSensorState result;
- result.Clear();
- result.timestamp = PR_Now();
-
- if (poses[::vr::k_unTrackedDeviceIndex_Hmd].bDeviceIsConnected &&
- poses[::vr::k_unTrackedDeviceIndex_Hmd].bPoseIsValid &&
- poses[::vr::k_unTrackedDeviceIndex_Hmd].eTrackingResult == ::vr::TrackingResult_Running_OK)
- {
- const ::vr::TrackedDevicePose_t& pose = poses[::vr::k_unTrackedDeviceIndex_Hmd];
-
- gfx::Matrix4x4 m;
- // NOTE! mDeviceToAbsoluteTracking is a 3x4 matrix, not 4x4. But
- // because of its arrangement, we can copy the 12 elements in and
- // then transpose them to the right place. We do this so we can
- // pull out a Quaternion.
- memcpy(&m._11, &pose.mDeviceToAbsoluteTracking, sizeof(float) * 12);
- m.Transpose();
-
- gfx::Quaternion rot;
- rot.SetFromRotationMatrix(m);
- rot.Invert();
-
- result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
- result.orientation[0] = rot.x;
- result.orientation[1] = rot.y;
- result.orientation[2] = rot.z;
- result.orientation[3] = rot.w;
- result.angularVelocity[0] = pose.vAngularVelocity.v[0];
- result.angularVelocity[1] = pose.vAngularVelocity.v[1];
- result.angularVelocity[2] = pose.vAngularVelocity.v[2];
-
- result.flags |= VRDisplayCapabilityFlags::Cap_Position;
- result.position[0] = m._41;
- result.position[1] = m._42;
- result.position[2] = m._43;
- result.linearVelocity[0] = pose.vVelocity.v[0];
- result.linearVelocity[1] = pose.vVelocity.v[1];
- result.linearVelocity[2] = pose.vVelocity.v[2];
- }
-
- return result;
-}
-
-void
-VRDisplayOpenVR::StartPresentation()
-{
- if (mIsPresenting) {
- return;
- }
- mIsPresenting = true;
-}
-
-void
-VRDisplayOpenVR::StopPresentation()
-{
- if (!mIsPresenting) {
- return;
- }
-
- mVRCompositor->ClearLastSubmittedFrame();
-
- mIsPresenting = false;
-}
-
-
-#if defined(XP_WIN)
-
-void
-VRDisplayOpenVR::SubmitFrame(TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect)
-{
- if (!mIsPresenting) {
- return;
- }
-
- ::vr::Texture_t tex;
- tex.handle = (void *)aSource->GetD3D11Texture();
- tex.eType = ::vr::EGraphicsAPIConvention::API_DirectX;
- tex.eColorSpace = ::vr::EColorSpace::ColorSpace_Auto;
-
- ::vr::VRTextureBounds_t bounds;
- bounds.uMin = aLeftEyeRect.x;
- bounds.vMin = 1.0 - aLeftEyeRect.y;
- bounds.uMax = aLeftEyeRect.x + aLeftEyeRect.width;
- bounds.vMax = 1.0 - aLeftEyeRect.y - aLeftEyeRect.height;
-
- ::vr::EVRCompositorError err;
- err = mVRCompositor->Submit(::vr::EVREye::Eye_Left, &tex, &bounds);
- if (err != ::vr::EVRCompositorError::VRCompositorError_None) {
- printf_stderr("OpenVR Compositor Submit() failed.\n");
- }
-
- bounds.uMin = aRightEyeRect.x;
- bounds.vMin = 1.0 - aRightEyeRect.y;
- bounds.uMax = aRightEyeRect.x + aRightEyeRect.width;
- bounds.vMax = 1.0 - aRightEyeRect.y - aRightEyeRect.height;
-
- err = mVRCompositor->Submit(::vr::EVREye::Eye_Right, &tex, &bounds);
- if (err != ::vr::EVRCompositorError::VRCompositorError_None) {
- printf_stderr("OpenVR Compositor Submit() failed.\n");
- }
-
- mVRCompositor->PostPresentHandoff();
-
- // Trigger the next VSync immediately
- VRManager *vm = VRManager::Get();
- MOZ_ASSERT(vm);
- vm->NotifyVRVsync(mDisplayInfo.mDisplayID);
-}
-
-#endif
-
-void
-VRDisplayOpenVR::NotifyVSync()
-{
- // We update mIsConneced once per frame.
- mDisplayInfo.mIsConnected = vr_IsHmdPresent();
-}
-
-VRDisplayManagerOpenVR::VRDisplayManagerOpenVR()
- : mOpenVRInstalled(false)
-{
-}
-
-/*static*/ already_AddRefed<VRDisplayManagerOpenVR>
-VRDisplayManagerOpenVR::Create()
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- if (!gfxPrefs::VREnabled() || !gfxPrefs::VROpenVREnabled()) {
- return nullptr;
- }
-
- if (!LoadOpenVRRuntime()) {
- return nullptr;
- }
-
- RefPtr<VRDisplayManagerOpenVR> manager = new VRDisplayManagerOpenVR();
- return manager.forget();
-}
-
-bool
-VRDisplayManagerOpenVR::Init()
-{
- if (mOpenVRInstalled)
- return true;
-
- if (!vr_IsRuntimeInstalled())
- return false;
-
- mOpenVRInstalled = true;
- return true;
-}
-
-void
-VRDisplayManagerOpenVR::Destroy()
-{
- if (mOpenVRInstalled) {
- if (mOpenVRHMD) {
- mOpenVRHMD = nullptr;
- }
- mOpenVRInstalled = false;
- }
-}
-
-void
-VRDisplayManagerOpenVR::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult)
-{
- if (!mOpenVRInstalled) {
- return;
- }
-
- if (!vr_IsHmdPresent()) {
- if (mOpenVRHMD) {
- mOpenVRHMD = nullptr;
- }
- } else if (mOpenVRHMD == nullptr) {
- ::vr::HmdError err;
-
- vr_InitInternal(&err, ::vr::EVRApplicationType::VRApplication_Scene);
- if (err) {
- return;
- }
-
- ::vr::IVRSystem *system = (::vr::IVRSystem *)vr_GetGenericInterface(::vr::IVRSystem_Version, &err);
- if (err || !system) {
- vr_ShutdownInternal();
- return;
- }
- ::vr::IVRChaperone *chaperone = (::vr::IVRChaperone *)vr_GetGenericInterface(::vr::IVRChaperone_Version, &err);
- if (err || !chaperone) {
- vr_ShutdownInternal();
- return;
- }
- ::vr::IVRCompositor *compositor = (::vr::IVRCompositor*)vr_GetGenericInterface(::vr::IVRCompositor_Version, &err);
- if (err || !compositor) {
- vr_ShutdownInternal();
- return;
- }
-
- mOpenVRHMD = new VRDisplayOpenVR(system, chaperone, compositor);
- }
-
- if (mOpenVRHMD) {
- aHMDResult.AppendElement(mOpenVRHMD);
- }
-}
-
-VRControllerOpenVR::VRControllerOpenVR()
- : VRControllerHost(VRDeviceType::OpenVR)
-{
- MOZ_COUNT_CTOR_INHERITED(VRControllerOpenVR, VRControllerHost);
- mControllerInfo.mControllerName.AssignLiteral("OpenVR HMD");
-#ifdef MOZ_GAMEPAD
- mControllerInfo.mMappingType = static_cast<uint32_t>(GamepadMappingType::_empty);
-#else
- mControllerInfo.mMappingType = 0;
-#endif
- mControllerInfo.mNumButtons = gNumOpenVRButtonMask;
- mControllerInfo.mNumAxes = gNumOpenVRAxis;
-}
-
-VRControllerOpenVR::~VRControllerOpenVR()
-{
- MOZ_COUNT_DTOR_INHERITED(VRControllerOpenVR, VRControllerHost);
-}
-
-void
-VRControllerOpenVR::SetTrackedIndex(uint32_t aTrackedIndex)
-{
- mTrackedIndex = aTrackedIndex;
-}
-
-uint32_t
-VRControllerOpenVR::GetTrackedIndex()
-{
- return mTrackedIndex;
-}
-
-VRControllerManagerOpenVR::VRControllerManagerOpenVR()
- : mOpenVRInstalled(false), mVRSystem(nullptr)
-{
-}
-
-VRControllerManagerOpenVR::~VRControllerManagerOpenVR()
-{
- Destroy();
-}
-
-/*static*/ already_AddRefed<VRControllerManagerOpenVR>
-VRControllerManagerOpenVR::Create()
-{
- if (!gfxPrefs::VREnabled() || !gfxPrefs::VROpenVREnabled()) {
- return nullptr;
- }
-
- RefPtr<VRControllerManagerOpenVR> manager = new VRControllerManagerOpenVR();
- return manager.forget();
-}
-
-bool
-VRControllerManagerOpenVR::Init()
-{
- if (mOpenVRInstalled)
- return true;
-
- if (!vr_IsRuntimeInstalled())
- return false;
-
- // Loading the OpenVR Runtime
- vr::EVRInitError err = vr::VRInitError_None;
-
- vr_InitInternal(&err, vr::VRApplication_Scene);
- if (err != vr::VRInitError_None) {
- return false;
- }
-
- mVRSystem = (vr::IVRSystem *)vr_GetGenericInterface(vr::IVRSystem_Version, &err);
- if ((err != vr::VRInitError_None) || !mVRSystem) {
- vr_ShutdownInternal();
- return false;
- }
-
- mOpenVRInstalled = true;
- return true;
-}
-
-void
-VRControllerManagerOpenVR::Destroy()
-{
- mOpenVRController.Clear();
- mOpenVRInstalled = false;
-}
-
-void
-VRControllerManagerOpenVR::HandleInput()
-{
- RefPtr<impl::VRControllerOpenVR> controller;
- vr::VRControllerState_t state;
- uint32_t axis = 0;
-
- if (!mOpenVRInstalled) {
- return;
- }
-
- MOZ_ASSERT(mVRSystem);
-
- vr::TrackedDevicePose_t poses[vr::k_unMaxTrackedDeviceCount];
- mVRSystem->GetDeviceToAbsoluteTrackingPose(vr::TrackingUniverseSeated, 0.0f,
- poses, vr::k_unMaxTrackedDeviceCount);
- // Process OpenVR controller state
- for (uint32_t i = 0; i < mOpenVRController.Length(); ++i) {
- controller = mOpenVRController[i];
-
- MOZ_ASSERT(mVRSystem->GetTrackedDeviceClass(controller->GetTrackedIndex())
- == vr::TrackedDeviceClass_Controller);
-
- if (mVRSystem->GetControllerState(controller->GetTrackedIndex(), &state)) {
- HandleButtonPress(controller->GetIndex(), state.ulButtonPressed);
-
- axis = static_cast<uint32_t>(VRControllerAxisType::TrackpadXAxis);
- HandleAxisMove(controller->GetIndex(), axis,
- state.rAxis[gOpenVRAxes[axis]].x);
-
- axis = static_cast<uint32_t>(VRControllerAxisType::TrackpadYAxis);
- HandleAxisMove(controller->GetIndex(), axis,
- state.rAxis[gOpenVRAxes[axis]].y);
-
- axis = static_cast<uint32_t>(VRControllerAxisType::Trigger);
- HandleAxisMove(controller->GetIndex(), axis,
- state.rAxis[gOpenVRAxes[axis]].x);
- }
-
- // Start to process pose
- const ::vr::TrackedDevicePose_t& pose = poses[controller->GetTrackedIndex()];
-
- if (pose.bDeviceIsConnected && pose.bPoseIsValid &&
- pose.eTrackingResult == vr::TrackingResult_Running_OK) {
- gfx::Matrix4x4 m;
-
- // NOTE! mDeviceToAbsoluteTracking is a 3x4 matrix, not 4x4. But
- // because of its arrangement, we can copy the 12 elements in and
- // then transpose them to the right place. We do this so we can
- // pull out a Quaternion.
- memcpy(&m.components, &pose.mDeviceToAbsoluteTracking, sizeof(float) * 12);
- m.Transpose();
-
- gfx::Quaternion rot;
- rot.SetFromRotationMatrix(m);
- rot.Invert();
-
- GamepadPoseState poseState;
- poseState.flags |= GamepadCapabilityFlags::Cap_Orientation;
- poseState.orientation[0] = rot.x;
- poseState.orientation[1] = rot.y;
- poseState.orientation[2] = rot.z;
- poseState.orientation[3] = rot.w;
- poseState.angularVelocity[0] = pose.vAngularVelocity.v[0];
- poseState.angularVelocity[1] = pose.vAngularVelocity.v[1];
- poseState.angularVelocity[2] = pose.vAngularVelocity.v[2];
-
- poseState.flags |= GamepadCapabilityFlags::Cap_Position;
- poseState.position[0] = m._41;
- poseState.position[1] = m._42;
- poseState.position[2] = m._43;
- poseState.linearVelocity[0] = pose.vVelocity.v[0];
- poseState.linearVelocity[1] = pose.vVelocity.v[1];
- poseState.linearVelocity[2] = pose.vVelocity.v[2];
- HandlePoseTracking(controller->GetIndex(), poseState, controller);
- }
- }
-}
-
-void
-VRControllerManagerOpenVR::HandleButtonPress(uint32_t aControllerIdx,
- uint64_t aButtonPressed)
-{
- uint64_t buttonMask = 0;
- RefPtr<impl::VRControllerOpenVR> controller;
- controller = mOpenVRController[aControllerIdx];
- uint64_t diff = (controller->GetButtonPressed() ^ aButtonPressed);
-
- if (!diff) {
- return;
- }
-
- for (uint32_t i = 0; i < gNumOpenVRButtonMask; ++i) {
- buttonMask = gOpenVRButtonMask[i];
-
- if (diff & buttonMask) {
- // diff & aButtonPressed would be true while a new button press
- // event, otherwise it is an old press event and needs to notify
- // the button has been released.
- NewButtonEvent(aControllerIdx, i, diff & aButtonPressed);
- }
- }
-
- controller->SetButtonPressed(aButtonPressed);
-}
-
-void
-VRControllerManagerOpenVR::HandleAxisMove(uint32_t aControllerIdx, uint32_t aAxis,
- float aValue)
-{
- if (aValue != 0.0f) {
- NewAxisMove(aControllerIdx, aAxis, aValue);
- }
-}
-
-void
-VRControllerManagerOpenVR::HandlePoseTracking(uint32_t aControllerIdx,
- const GamepadPoseState& aPose,
- VRControllerHost* aController)
-{
- if (aPose != aController->GetPose()) {
- aController->SetPose(aPose);
- NewPoseState(aControllerIdx, aPose);
- }
-}
-
-void
-VRControllerManagerOpenVR::GetControllers(nsTArray<RefPtr<VRControllerHost>>& aControllerResult)
-{
- if (!mOpenVRInstalled) {
- return;
- }
-
- aControllerResult.Clear();
- for (uint32_t i = 0; i < mOpenVRController.Length(); ++i) {
- aControllerResult.AppendElement(mOpenVRController[i]);
- }
-}
-
-void
-VRControllerManagerOpenVR::ScanForDevices()
-{
- // Remove the existing gamepads
- for (uint32_t i = 0; i < mOpenVRController.Length(); ++i) {
- RemoveGamepad(mOpenVRController[i]->GetIndex());
- }
- mControllerCount = 0;
- mOpenVRController.Clear();
-
- if (!mVRSystem)
- return;
-
- // Basically, we would have HMDs in the tracked devices, but we are just interested in the controllers.
- for ( vr::TrackedDeviceIndex_t trackedDevice = vr::k_unTrackedDeviceIndex_Hmd + 1;
- trackedDevice < vr::k_unMaxTrackedDeviceCount; ++trackedDevice ) {
- if (!mVRSystem->IsTrackedDeviceConnected(trackedDevice)) {
- continue;
- }
-
- if (mVRSystem->GetTrackedDeviceClass(trackedDevice) != vr::TrackedDeviceClass_Controller) {
- continue;
- }
-
- RefPtr<VRControllerOpenVR> openVRController = new VRControllerOpenVR();
- openVRController->SetIndex(mControllerCount);
- openVRController->SetTrackedIndex(trackedDevice);
- mOpenVRController.AppendElement(openVRController);
-
-// Only in MOZ_GAMEPAD platform, We add gamepads.
-#ifdef MOZ_GAMEPAD
- // Not already present, add it.
- AddGamepad("OpenVR Gamepad", static_cast<uint32_t>(GamepadMappingType::_empty),
- gNumOpenVRButtonMask, gNumOpenVRAxis);
- ++mControllerCount;
-#endif
- }
-} \ No newline at end of file
diff --git a/gfx/vr/gfxVROpenVR.h b/gfx/vr/gfxVROpenVR.h
deleted file mode 100644
index 829f88253..000000000
--- a/gfx/vr/gfxVROpenVR.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_OPENVR_H
-#define GFX_VR_OPENVR_H
-
-#include "nsTArray.h"
-#include "nsIScreen.h"
-#include "nsCOMPtr.h"
-#include "mozilla/RefPtr.h"
-
-#include "mozilla/gfx/2D.h"
-#include "mozilla/EnumeratedArray.h"
-
-#include "gfxVR.h"
-
-// OpenVR Interfaces
-namespace vr {
-class IVRChaperone;
-class IVRCompositor;
-class IVRSystem;
-struct TrackedDevicePose_t;
-}
-
-namespace mozilla {
-namespace gfx {
-namespace impl {
-
-class VRDisplayOpenVR : public VRDisplayHost
-{
-public:
- virtual void NotifyVSync() override;
- virtual VRHMDSensorState GetSensorState() override;
- virtual VRHMDSensorState GetImmediateSensorState() override;
- void ZeroSensor() override;
-
-protected:
- virtual void StartPresentation() override;
- virtual void StopPresentation() override;
-#if defined(XP_WIN)
- virtual void SubmitFrame(mozilla::layers::TextureSourceD3D11* aSource,
- const IntSize& aSize,
- const VRHMDSensorState& aSensorState,
- const gfx::Rect& aLeftEyeRect,
- const gfx::Rect& aRightEyeRect) override;
-#endif
-
-public:
- explicit VRDisplayOpenVR(::vr::IVRSystem *aVRSystem,
- ::vr::IVRChaperone *aVRChaperone,
- ::vr::IVRCompositor *aVRCompositor);
-
-protected:
- virtual ~VRDisplayOpenVR();
- void Destroy();
-
- VRHMDSensorState GetSensorState(double timeOffset);
-
- // not owned by us; global from OpenVR
- ::vr::IVRSystem *mVRSystem;
- ::vr::IVRChaperone *mVRChaperone;
- ::vr::IVRCompositor *mVRCompositor;
-
- bool mIsPresenting;
-
- void UpdateStageParameters();
-};
-
-} // namespace impl
-
-class VRDisplayManagerOpenVR : public VRDisplayManager
-{
-public:
- static already_AddRefed<VRDisplayManagerOpenVR> Create();
-
- virtual bool Init() override;
- virtual void Destroy() override;
- virtual void GetHMDs(nsTArray<RefPtr<VRDisplayHost> >& aHMDResult) override;
-protected:
- VRDisplayManagerOpenVR();
-
- // there can only be one
- RefPtr<impl::VRDisplayOpenVR> mOpenVRHMD;
- bool mOpenVRInstalled;
-};
-
-namespace impl {
-
-class VRControllerOpenVR : public VRControllerHost
-{
-public:
- explicit VRControllerOpenVR();
- void SetTrackedIndex(uint32_t aTrackedIndex);
- uint32_t GetTrackedIndex();
-
-protected:
- virtual ~VRControllerOpenVR();
-
- // The index of tracked devices from vr::IVRSystem.
- uint32_t mTrackedIndex;
-};
-
-} // namespace impl
-
-class VRControllerManagerOpenVR : public VRControllerManager
-{
-public:
- static already_AddRefed<VRControllerManagerOpenVR> Create();
-
- virtual bool Init() override;
- virtual void Destroy() override;
- virtual void HandleInput() override;
- virtual void GetControllers(nsTArray<RefPtr<VRControllerHost>>&
- aControllerResult) override;
- virtual void ScanForDevices() override;
-
-private:
- VRControllerManagerOpenVR();
- ~VRControllerManagerOpenVR();
-
- virtual void HandleButtonPress(uint32_t aControllerIdx,
- uint64_t aButtonPressed) override;
- virtual void HandleAxisMove(uint32_t aControllerIdx, uint32_t aAxis,
- float aValue) override;
- virtual void HandlePoseTracking(uint32_t aControllerIdx,
- const dom::GamepadPoseState& aPose,
- VRControllerHost* aController) override;
-
- bool mOpenVRInstalled;
- nsTArray<RefPtr<impl::VRControllerOpenVR>> mOpenVRController;
- vr::IVRSystem *mVRSystem;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-
-#endif /* GFX_VR_OPENVR_H */
diff --git a/gfx/vr/ipc/PVRLayer.ipdl b/gfx/vr/ipc/PVRLayer.ipdl
deleted file mode 100644
index 593fccdd4..000000000
--- a/gfx/vr/ipc/PVRLayer.ipdl
+++ /dev/null
@@ -1,27 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-include protocol PVRManager;
-include protocol PTexture;
-
-namespace mozilla {
-namespace gfx {
-
-async protocol PVRLayer
-{
- manager PVRManager;
-
-parent:
- async SubmitFrame(PTexture aTexture);
- async Destroy();
-
-child:
- async __delete__();
-};
-
-} // gfx
-} // mozilla
diff --git a/gfx/vr/ipc/PVRManager.ipdl b/gfx/vr/ipc/PVRManager.ipdl
deleted file mode 100644
index 65f114fba..000000000
--- a/gfx/vr/ipc/PVRManager.ipdl
+++ /dev/null
@@ -1,86 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-include LayersSurfaces;
-include protocol PLayer;
-include protocol PTexture;
-include protocol PVRLayer;
-include LayersMessages;
-include GamepadEventTypes;
-
-include "VRMessageUtils.h";
-
-using struct mozilla::gfx::VRFieldOfView from "gfxVR.h";
-using struct mozilla::gfx::VRDisplayInfo from "gfxVR.h";
-using struct mozilla::gfx::VRSensorUpdate from "gfxVR.h";
-using struct mozilla::gfx::VRHMDSensorState from "gfxVR.h";
-using struct mozilla::gfx::VRControllerInfo from "gfxVR.h";
-using mozilla::layers::LayersBackend from "mozilla/layers/LayersTypes.h";
-using mozilla::layers::TextureFlags from "mozilla/layers/CompositorTypes.h";
-
-
-namespace mozilla {
-namespace gfx {
-
-/**
- * The PVRManager protocol is used to enable communication of VR display
- * enumeration and sensor state between the compositor thread and
- * content threads/processes.
- */
-sync protocol PVRManager
-{
- manages PTexture;
- manages PVRLayer;
-
-parent:
- async PTexture(SurfaceDescriptor aSharedData, LayersBackend aBackend,
- TextureFlags aTextureFlags, uint64_t aSerial);
-
- async PVRLayer(uint32_t aDisplayID, float aLeftEyeX, float aLeftEyeY, float aLeftEyeWidth, float aLeftEyeHeight, float aRightEyeX, float aRightEyeY, float aRightEyeWidth, float aRightEyeHeight);
-
- // (Re)Enumerate VR Displays. An updated list of VR displays will be returned
- // asynchronously to children via UpdateDisplayInfo.
- async RefreshDisplays();
-
- // GetDisplays synchronously returns the VR displays that have already been
- // enumerated by RefreshDisplays() but does not enumerate new ones.
- sync GetDisplays() returns(VRDisplayInfo[] aDisplayInfo);
-
- // Reset the sensor of the display identified by aDisplayID so that the current
- // sensor state is the "Zero" position.
- async ResetSensor(uint32_t aDisplayID);
-
- sync GetSensorState(uint32_t aDisplayID) returns(VRHMDSensorState aState);
- sync GetImmediateSensorState(uint32_t aDisplayID) returns(VRHMDSensorState aState);
- sync SetHaveEventListener(bool aHaveEventListener);
-
- async ControllerListenerAdded();
- async ControllerListenerRemoved();
- // GetControllers synchronously returns the VR controllers that have already been
- // enumerated by RefreshVRControllers() but does not enumerate new ones.
- sync GetControllers() returns(VRControllerInfo[] aControllerInfo);
-
-child:
-
- async ParentAsyncMessages(AsyncParentMessageData[] aMessages);
-
- // Notify children of updated VR display enumeration and details. This will
- // be sent to all children when the parent receives RefreshDisplays, even
- // if no changes have been detected. This ensures that Promises exposed
- // through DOM calls are always resolved.
- async UpdateDisplayInfo(VRDisplayInfo[] aDisplayUpdates);
-
- async NotifyVSync();
- async NotifyVRVSync(uint32_t aDisplayID);
- async GamepadUpdate(GamepadChangeEvent aGamepadEvent);
-
- async __delete__();
-
-};
-
-} // gfx
-} // mozilla
diff --git a/gfx/vr/ipc/VRLayerChild.cpp b/gfx/vr/ipc/VRLayerChild.cpp
deleted file mode 100644
index cffe9c1f1..000000000
--- a/gfx/vr/ipc/VRLayerChild.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRLayerChild.h"
-#include "GLScreenBuffer.h"
-#include "mozilla/layers/TextureClientSharedSurface.h"
-#include "SharedSurface.h" // for SharedSurface
-#include "SharedSurfaceGL.h" // for SharedSurface
-#include "mozilla/layers/LayersMessages.h" // for TimedTexture
-#include "nsICanvasRenderingContextInternal.h"
-#include "mozilla/dom/HTMLCanvasElement.h"
-
-namespace mozilla {
-namespace gfx {
-
-VRLayerChild::VRLayerChild(uint32_t aVRDisplayID, VRManagerChild* aVRManagerChild)
- : mVRDisplayID(aVRDisplayID)
- , mCanvasElement(nullptr)
- , mShSurfClient(nullptr)
- , mFront(nullptr)
-{
- MOZ_COUNT_CTOR(VRLayerChild);
-}
-
-VRLayerChild::~VRLayerChild()
-{
- if (mCanvasElement) {
- mCanvasElement->StopVRPresentation();
- }
-
- ClearSurfaces();
-
- MOZ_COUNT_DTOR(VRLayerChild);
-}
-
-void
-VRLayerChild::Initialize(dom::HTMLCanvasElement* aCanvasElement)
-{
- MOZ_ASSERT(aCanvasElement);
- mCanvasElement = aCanvasElement;
- mCanvasElement->StartVRPresentation();
-
- VRManagerChild *vrmc = VRManagerChild::Get();
- vrmc->RunFrameRequestCallbacks();
-}
-
-void
-VRLayerChild::SubmitFrame()
-{
- if (!mCanvasElement) {
- return;
- }
-
- mShSurfClient = mCanvasElement->GetVRFrame();
- if (!mShSurfClient) {
- return;
- }
-
- gl::SharedSurface* surf = mShSurfClient->Surf();
- if (surf->mType == gl::SharedSurfaceType::Basic) {
- gfxCriticalError() << "SharedSurfaceType::Basic not supported for WebVR";
- return;
- }
-
- mFront = mShSurfClient;
- mShSurfClient = nullptr;
-
- mFront->SetAddedToCompositableClient();
- VRManagerChild* vrmc = VRManagerChild::Get();
- mFront->SyncWithObject(vrmc->GetSyncObject());
- MOZ_ALWAYS_TRUE(mFront->InitIPDLActor(vrmc));
-
- SendSubmitFrame(mFront->GetIPDLActor());
-}
-
-void
-VRLayerChild::ClearSurfaces()
-{
- mFront = nullptr;
- mShSurfClient = nullptr;
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRLayerChild.h b/gfx/vr/ipc/VRLayerChild.h
deleted file mode 100644
index df42dddac..000000000
--- a/gfx/vr/ipc/VRLayerChild.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_LAYERCHILD_H
-#define GFX_VR_LAYERCHILD_H
-
-#include "VRManagerChild.h"
-
-#include "mozilla/RefPtr.h"
-#include "mozilla/gfx/PVRLayerChild.h"
-#include "GLContext.h"
-#include "gfxVR.h"
-
-class nsICanvasRenderingContextInternal;
-
-namespace mozilla {
-class WebGLContext;
-namespace dom {
-class HTMLCanvasElement;
-}
-namespace layers {
-class SharedSurfaceTextureClient;
-}
-namespace gl {
-class SurfaceFactory;
-}
-namespace gfx {
-
-class VRLayerChild : public PVRLayerChild {
- NS_INLINE_DECL_REFCOUNTING(VRLayerChild)
-
-public:
- VRLayerChild(uint32_t aVRDisplayID, VRManagerChild* aVRManagerChild);
- void Initialize(dom::HTMLCanvasElement* aCanvasElement);
- void SubmitFrame();
-
-protected:
- virtual ~VRLayerChild();
- void ClearSurfaces();
-
- uint32_t mVRDisplayID;
-
- RefPtr<dom::HTMLCanvasElement> mCanvasElement;
- RefPtr<layers::SharedSurfaceTextureClient> mShSurfClient;
- RefPtr<layers::TextureClient> mFront;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif
diff --git a/gfx/vr/ipc/VRLayerParent.cpp b/gfx/vr/ipc/VRLayerParent.cpp
deleted file mode 100644
index 6c6980817..000000000
--- a/gfx/vr/ipc/VRLayerParent.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-
-#include "VRLayerParent.h"
-#include "mozilla/Unused.h"
-
-namespace mozilla {
-namespace gfx {
-
-VRLayerParent::VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect)
- : mIPCOpen(true)
- , mVRDisplayID(aVRDisplayID)
- , mLeftEyeRect(aLeftEyeRect)
- , mRightEyeRect(aRightEyeRect)
-{
- MOZ_COUNT_CTOR(VRLayerParent);
-}
-
-VRLayerParent::~VRLayerParent()
-{
- MOZ_COUNT_DTOR(VRLayerParent);
-}
-
-bool
-VRLayerParent::RecvDestroy()
-{
- Destroy();
- return true;
-}
-
-void
-VRLayerParent::ActorDestroy(ActorDestroyReason aWhy)
-{
- mIPCOpen = false;
-}
-
-void
-VRLayerParent::Destroy()
-{
- if (mIPCOpen) {
- Unused << PVRLayerParent::Send__delete__(this);
- }
-}
-
-bool
-VRLayerParent::RecvSubmitFrame(PTextureParent* texture)
-{
- VRManager* vm = VRManager::Get();
- vm->SubmitFrame(this, texture, mLeftEyeRect, mRightEyeRect);
-
- return true;
-}
-
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRLayerParent.h b/gfx/vr/ipc/VRLayerParent.h
deleted file mode 100644
index bd69c9546..000000000
--- a/gfx/vr/ipc/VRLayerParent.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef GFX_VR_LAYERPARENT_H
-#define GFX_VR_LAYERPARENT_H
-
-#include "VRManager.h"
-
-#include "mozilla/RefPtr.h"
-#include "mozilla/gfx/PVRLayerParent.h"
-#include "gfxVR.h"
-
-namespace mozilla {
-namespace gfx {
-
-class VRLayerParent : public PVRLayerParent {
- NS_INLINE_DECL_REFCOUNTING(VRLayerParent)
-
-public:
- VRLayerParent(uint32_t aVRDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
- virtual bool RecvSubmitFrame(PTextureParent* texture) override;
- virtual bool RecvDestroy() override;
- uint32_t GetDisplayID() const { return mVRDisplayID; }
-protected:
- virtual void ActorDestroy(ActorDestroyReason aWhy) override;
-
- virtual ~VRLayerParent();
- void Destroy();
-
- bool mIPCOpen;
-
- uint32_t mVRDisplayID;
- gfx::IntSize mSize;
- gfx::Rect mLeftEyeRect;
- gfx::Rect mRightEyeRect;
-};
-
-} // namespace gfx
-} // namespace mozilla
-
-#endif
diff --git a/gfx/vr/ipc/VRManagerChild.cpp b/gfx/vr/ipc/VRManagerChild.cpp
deleted file mode 100644
index 70ced86c3..000000000
--- a/gfx/vr/ipc/VRManagerChild.cpp
+++ /dev/null
@@ -1,593 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRManagerChild.h"
-#include "VRManagerParent.h"
-#include "VRDisplayClient.h"
-#include "nsGlobalWindow.h"
-#include "mozilla/StaticPtr.h"
-#include "mozilla/layers/CompositorThread.h" // for CompositorThread
-#include "mozilla/dom/Navigator.h"
-#include "mozilla/dom/VREventObserver.h"
-#include "mozilla/dom/WindowBinding.h" // for FrameRequestCallback
-#include "mozilla/dom/ContentChild.h"
-#include "mozilla/layers/TextureClient.h"
-#include "nsContentUtils.h"
-
-#ifdef MOZ_GAMEPAD
-#include "mozilla/dom/GamepadManager.h"
-#endif
-
-using layers::TextureClient;
-
-namespace {
-const nsTArray<RefPtr<dom::VREventObserver>>::index_type kNoIndex =
- nsTArray<RefPtr<dom::VREventObserver> >::NoIndex;
-} // namespace
-
-namespace mozilla {
-namespace gfx {
-
-static StaticRefPtr<VRManagerChild> sVRManagerChildSingleton;
-static StaticRefPtr<VRManagerParent> sVRManagerParentSingleton;
-
-void ReleaseVRManagerParentSingleton() {
- sVRManagerParentSingleton = nullptr;
-}
-
-VRManagerChild::VRManagerChild()
- : TextureForwarder()
- , mDisplaysInitialized(false)
- , mInputFrameID(-1)
- , mMessageLoop(MessageLoop::current())
- , mFrameRequestCallbackCounter(0)
- , mBackend(layers::LayersBackend::LAYERS_NONE)
-{
- MOZ_COUNT_CTOR(VRManagerChild);
- MOZ_ASSERT(NS_IsMainThread());
-
- mStartTimeStamp = TimeStamp::Now();
-}
-
-VRManagerChild::~VRManagerChild()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_COUNT_DTOR(VRManagerChild);
-}
-
-/*static*/ void
-VRManagerChild::IdentifyTextureHost(const TextureFactoryIdentifier& aIdentifier)
-{
- if (sVRManagerChildSingleton) {
- sVRManagerChildSingleton->mBackend = aIdentifier.mParentBackend;
- sVRManagerChildSingleton->mSyncObject = SyncObject::CreateSyncObject(aIdentifier.mSyncHandle);
- }
-}
-
-layers::LayersBackend
-VRManagerChild::GetBackendType() const
-{
- return mBackend;
-}
-
-/*static*/ VRManagerChild*
-VRManagerChild::Get()
-{
- MOZ_ASSERT(sVRManagerChildSingleton);
- return sVRManagerChildSingleton;
-}
-
-/* static */ bool
-VRManagerChild::IsCreated()
-{
- return !!sVRManagerChildSingleton;
-}
-
-/* static */ bool
-VRManagerChild::InitForContent(Endpoint<PVRManagerChild>&& aEndpoint)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!sVRManagerChildSingleton);
-
- RefPtr<VRManagerChild> child(new VRManagerChild());
- if (!aEndpoint.Bind(child)) {
- NS_RUNTIMEABORT("Couldn't Open() Compositor channel.");
- return false;
- }
- sVRManagerChildSingleton = child;
- return true;
-}
-
-/* static */ bool
-VRManagerChild::ReinitForContent(Endpoint<PVRManagerChild>&& aEndpoint)
-{
- MOZ_ASSERT(NS_IsMainThread());
-
- ShutDown();
-
- return InitForContent(Move(aEndpoint));
-}
-
-/*static*/ void
-VRManagerChild::InitSameProcess()
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!sVRManagerChildSingleton);
-
- sVRManagerChildSingleton = new VRManagerChild();
- sVRManagerParentSingleton = VRManagerParent::CreateSameProcess();
- sVRManagerChildSingleton->Open(sVRManagerParentSingleton->GetIPCChannel(),
- mozilla::layers::CompositorThreadHolder::Loop(),
- mozilla::ipc::ChildSide);
-}
-
-/* static */ void
-VRManagerChild::InitWithGPUProcess(Endpoint<PVRManagerChild>&& aEndpoint)
-{
- MOZ_ASSERT(NS_IsMainThread());
- MOZ_ASSERT(!sVRManagerChildSingleton);
-
- sVRManagerChildSingleton = new VRManagerChild();
- if (!aEndpoint.Bind(sVRManagerChildSingleton)) {
- NS_RUNTIMEABORT("Couldn't Open() Compositor channel.");
- return;
- }
-}
-
-/*static*/ void
-VRManagerChild::ShutDown()
-{
- MOZ_ASSERT(NS_IsMainThread());
- if (sVRManagerChildSingleton) {
- sVRManagerChildSingleton->Destroy();
- sVRManagerChildSingleton = nullptr;
- }
-}
-
-/*static*/ void
-VRManagerChild::DeferredDestroy(RefPtr<VRManagerChild> aVRManagerChild)
-{
- aVRManagerChild->Close();
-}
-
-void
-VRManagerChild::Destroy()
-{
- mTexturesWaitingRecycled.Clear();
-
- // Keep ourselves alive until everything has been shut down
- RefPtr<VRManagerChild> selfRef = this;
-
- // The DeferredDestroyVRManager task takes ownership of
- // the VRManagerChild and will release it when it runs.
- MessageLoop::current()->PostTask(
- NewRunnableFunction(DeferredDestroy, selfRef));
-}
-
-layers::PTextureChild*
-VRManagerChild::AllocPTextureChild(const SurfaceDescriptor&,
- const LayersBackend&,
- const TextureFlags&,
- const uint64_t&)
-{
- return TextureClient::CreateIPDLActor();
-}
-
-bool
-VRManagerChild::DeallocPTextureChild(PTextureChild* actor)
-{
- return TextureClient::DestroyIPDLActor(actor);
-}
-
-PVRLayerChild*
-VRManagerChild::AllocPVRLayerChild(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight)
-{
- RefPtr<VRLayerChild> layer = new VRLayerChild(aDisplayID, this);
- return layer.forget().take();
-}
-
-bool
-VRManagerChild::DeallocPVRLayerChild(PVRLayerChild* actor)
-{
- delete actor;
- return true;
-}
-
-void
-VRManagerChild::UpdateDisplayInfo(nsTArray<VRDisplayInfo>& aDisplayUpdates)
-{
- bool bDisplayConnected = false;
- bool bDisplayDisconnected = false;
-
- // Check if any displays have been disconnected
- for (auto& display : mDisplays) {
- bool found = false;
- for (auto& displayUpdate : aDisplayUpdates) {
- if (display->GetDisplayInfo().GetDisplayID() == displayUpdate.GetDisplayID()) {
- found = true;
- break;
- }
- }
- if (!found) {
- display->NotifyDisconnected();
- bDisplayDisconnected = true;
- }
- }
-
- // mDisplays could be a hashed container for more scalability, but not worth
- // it now as we expect < 10 entries.
- nsTArray<RefPtr<VRDisplayClient>> displays;
- for (VRDisplayInfo& displayUpdate : aDisplayUpdates) {
- bool isNewDisplay = true;
- for (auto& display : mDisplays) {
- const VRDisplayInfo& prevInfo = display->GetDisplayInfo();
- if (prevInfo.GetDisplayID() == displayUpdate.GetDisplayID()) {
- if (displayUpdate.GetIsConnected() && !prevInfo.GetIsConnected()) {
- bDisplayConnected = true;
- }
- if (!displayUpdate.GetIsConnected() && prevInfo.GetIsConnected()) {
- bDisplayDisconnected = true;
- }
- display->UpdateDisplayInfo(displayUpdate);
- displays.AppendElement(display);
- isNewDisplay = false;
- break;
- }
- }
- if (isNewDisplay) {
- displays.AppendElement(new VRDisplayClient(displayUpdate));
- bDisplayConnected = true;
- }
- }
-
- mDisplays = displays;
-
- if (bDisplayConnected) {
- FireDOMVRDisplayConnectEvent();
- }
- if (bDisplayDisconnected) {
- FireDOMVRDisplayDisconnectEvent();
- }
-
- mDisplaysInitialized = true;
-}
-
-bool
-VRManagerChild::RecvUpdateDisplayInfo(nsTArray<VRDisplayInfo>&& aDisplayUpdates)
-{
- UpdateDisplayInfo(aDisplayUpdates);
- for (auto& windowId : mNavigatorCallbacks) {
- /** We must call NotifyVRDisplaysUpdated for every
- * window's Navigator in mNavigatorCallbacks to ensure that
- * the promise returned by Navigator.GetVRDevices
- * can resolve. This must happen even if no changes
- * to VRDisplays have been detected here.
- */
- nsGlobalWindow* window = nsGlobalWindow::GetInnerWindowWithId(windowId);
- if (!window) {
- continue;
- }
- ErrorResult result;
- dom::Navigator* nav = window->GetNavigator(result);
- if (NS_WARN_IF(result.Failed())) {
- continue;
- }
- nav->NotifyVRDisplaysUpdated();
- }
- mNavigatorCallbacks.Clear();
- return true;
-}
-
-bool
-VRManagerChild::GetVRDisplays(nsTArray<RefPtr<VRDisplayClient>>& aDisplays)
-{
- if (!mDisplaysInitialized) {
- /**
- * If we haven't received any asynchronous callback after requesting
- * display enumeration with RefreshDisplays, get the existing displays
- * that have already been enumerated by other VRManagerChild instances.
- */
- nsTArray<VRDisplayInfo> displays;
- Unused << SendGetDisplays(&displays);
- UpdateDisplayInfo(displays);
- }
- aDisplays = mDisplays;
- return true;
-}
-
-bool
-VRManagerChild::RefreshVRDisplaysWithCallback(uint64_t aWindowId)
-{
- bool success = SendRefreshDisplays();
- if (success) {
- mNavigatorCallbacks.AppendElement(aWindowId);
- }
- return success;
-}
-
-int
-VRManagerChild::GetInputFrameID()
-{
- return mInputFrameID;
-}
-
-bool
-VRManagerChild::RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages)
-{
- for (InfallibleTArray<AsyncParentMessageData>::index_type i = 0; i < aMessages.Length(); ++i) {
- const AsyncParentMessageData& message = aMessages[i];
-
- switch (message.type()) {
- case AsyncParentMessageData::TOpNotifyNotUsed: {
- const OpNotifyNotUsed& op = message.get_OpNotifyNotUsed();
- NotifyNotUsed(op.TextureId(), op.fwdTransactionId());
- break;
- }
- default:
- NS_ERROR("unknown AsyncParentMessageData type");
- return false;
- }
- }
- return true;
-}
-
-PTextureChild*
-VRManagerChild::CreateTexture(const SurfaceDescriptor& aSharedData,
- LayersBackend aLayersBackend,
- TextureFlags aFlags,
- uint64_t aSerial)
-{
- return SendPTextureConstructor(aSharedData, aLayersBackend, aFlags, aSerial);
-}
-
-void
-VRManagerChild::CancelWaitForRecycle(uint64_t aTextureId)
-{
- RefPtr<TextureClient> client = mTexturesWaitingRecycled.Get(aTextureId);
- if (!client) {
- return;
- }
- mTexturesWaitingRecycled.Remove(aTextureId);
-}
-
-void
-VRManagerChild::NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId)
-{
- RefPtr<TextureClient> client = mTexturesWaitingRecycled.Get(aTextureId);
- if (!client) {
- return;
- }
- mTexturesWaitingRecycled.Remove(aTextureId);
-}
-
-bool
-VRManagerChild::AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerChild::AllocShmem(aSize, aType, aShmem);
-}
-
-bool
-VRManagerChild::AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerChild::AllocUnsafeShmem(aSize, aType, aShmem);
-}
-
-bool
-VRManagerChild::DeallocShmem(ipc::Shmem& aShmem)
-{
- return PVRManagerChild::DeallocShmem(aShmem);
-}
-
-PVRLayerChild*
-VRManagerChild::CreateVRLayer(uint32_t aDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect)
-{
- return SendPVRLayerConstructor(aDisplayID,
- aLeftEyeRect.x, aLeftEyeRect.y, aLeftEyeRect.width, aLeftEyeRect.height,
- aRightEyeRect.x, aRightEyeRect.y, aRightEyeRect.width, aRightEyeRect.height);
-}
-
-
-// XXX TODO - VRManagerChild::FrameRequest is the same as nsIDocument::FrameRequest, should we consolodate these?
-struct VRManagerChild::FrameRequest
-{
- FrameRequest(mozilla::dom::FrameRequestCallback& aCallback,
- int32_t aHandle) :
- mCallback(&aCallback),
- mHandle(aHandle)
- {}
-
- // Conversion operator so that we can append these to a
- // FrameRequestCallbackList
- operator const RefPtr<mozilla::dom::FrameRequestCallback>& () const {
- return mCallback;
- }
-
- // Comparator operators to allow RemoveElementSorted with an
- // integer argument on arrays of FrameRequest
- bool operator==(int32_t aHandle) const {
- return mHandle == aHandle;
- }
- bool operator<(int32_t aHandle) const {
- return mHandle < aHandle;
- }
-
- RefPtr<mozilla::dom::FrameRequestCallback> mCallback;
- int32_t mHandle;
-};
-
-nsresult
-VRManagerChild::ScheduleFrameRequestCallback(mozilla::dom::FrameRequestCallback& aCallback,
- int32_t *aHandle)
-{
- if (mFrameRequestCallbackCounter == INT32_MAX) {
- // Can't increment without overflowing; bail out
- return NS_ERROR_NOT_AVAILABLE;
- }
- int32_t newHandle = ++mFrameRequestCallbackCounter;
-
- DebugOnly<FrameRequest*> request =
- mFrameRequestCallbacks.AppendElement(FrameRequest(aCallback, newHandle));
- NS_ASSERTION(request, "This is supposed to be infallible!");
-
- *aHandle = newHandle;
- return NS_OK;
-}
-
-void
-VRManagerChild::CancelFrameRequestCallback(int32_t aHandle)
-{
- // mFrameRequestCallbacks is stored sorted by handle
- mFrameRequestCallbacks.RemoveElementSorted(aHandle);
-}
-
-bool
-VRManagerChild::RecvNotifyVSync()
-{
- for (auto& display : mDisplays) {
- display->NotifyVsync();
- }
-
- return true;
-}
-
-bool
-VRManagerChild::RecvNotifyVRVSync(const uint32_t& aDisplayID)
-{
- for (auto& display : mDisplays) {
- if (display->GetDisplayInfo().GetDisplayID() == aDisplayID) {
- display->NotifyVRVsync();
- }
- }
-
- return true;
-}
-
-bool
-VRManagerChild::RecvGamepadUpdate(const GamepadChangeEvent& aGamepadEvent)
-{
-#ifdef MOZ_GAMEPAD
- // VRManagerChild could be at other processes, but GamepadManager
- // only exists at the content process or the same process
- // in non-e10s mode.
- MOZ_ASSERT(XRE_IsContentProcess() || IsSameProcess());
-
- RefPtr<GamepadManager> gamepadManager(GamepadManager::GetService());
- if (gamepadManager) {
- gamepadManager->Update(aGamepadEvent);
- }
-#endif
-
- return true;
-}
-
-void
-VRManagerChild::RunFrameRequestCallbacks()
-{
- TimeStamp nowTime = TimeStamp::Now();
- mozilla::TimeDuration duration = nowTime - mStartTimeStamp;
- DOMHighResTimeStamp timeStamp = duration.ToMilliseconds();
-
-
- nsTArray<FrameRequest> callbacks;
- callbacks.AppendElements(mFrameRequestCallbacks);
- mFrameRequestCallbacks.Clear();
- for (auto& callback : callbacks) {
- callback.mCallback->Call(timeStamp);
- }
-}
-
-void
-VRManagerChild::FireDOMVRDisplayConnectEvent()
-{
- nsContentUtils::AddScriptRunner(NewRunnableMethod(this,
- &VRManagerChild::FireDOMVRDisplayConnectEventInternal));
-}
-
-void
-VRManagerChild::FireDOMVRDisplayDisconnectEvent()
-{
- nsContentUtils::AddScriptRunner(NewRunnableMethod(this,
- &VRManagerChild::FireDOMVRDisplayDisconnectEventInternal));
-}
-
-void
-VRManagerChild::FireDOMVRDisplayPresentChangeEvent()
-{
- nsContentUtils::AddScriptRunner(NewRunnableMethod(this,
- &VRManagerChild::FireDOMVRDisplayPresentChangeEventInternal));
-}
-
-void
-VRManagerChild::FireDOMVRDisplayConnectEventInternal()
-{
- for (auto& listener : mListeners) {
- listener->NotifyVRDisplayConnect();
- }
-}
-
-void
-VRManagerChild::FireDOMVRDisplayDisconnectEventInternal()
-{
- for (auto& listener : mListeners) {
- listener->NotifyVRDisplayDisconnect();
- }
-}
-
-void
-VRManagerChild::FireDOMVRDisplayPresentChangeEventInternal()
-{
- for (auto& listener : mListeners) {
- listener->NotifyVRDisplayPresentChange();
- }
-}
-
-void
-VRManagerChild::AddListener(dom::VREventObserver* aObserver)
-{
- MOZ_ASSERT(aObserver);
-
- if (mListeners.IndexOf(aObserver) != kNoIndex) {
- return; // already exists
- }
-
- mListeners.AppendElement(aObserver);
- if (mListeners.Length() == 1) {
- Unused << SendSetHaveEventListener(true);
- }
-}
-
-void
-VRManagerChild::RemoveListener(dom::VREventObserver* aObserver)
-{
- MOZ_ASSERT(aObserver);
-
- mListeners.RemoveElement(aObserver);
- if (mListeners.IsEmpty()) {
- Unused << SendSetHaveEventListener(false);
- }
-}
-
-void
-VRManagerChild::HandleFatalError(const char* aName, const char* aMsg) const
-{
- dom::ContentChild::FatalErrorIfNotUsingGPUProcess(aName, aMsg, OtherPid());
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRManagerChild.h b/gfx/vr/ipc/VRManagerChild.h
deleted file mode 100644
index c898cd2f8..000000000
--- a/gfx/vr/ipc/VRManagerChild.h
+++ /dev/null
@@ -1,185 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef MOZILLA_GFX_VR_VRMANAGERCHILD_H
-#define MOZILLA_GFX_VR_VRMANAGERCHILD_H
-
-#include "mozilla/gfx/PVRManagerChild.h"
-#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
-#include "ThreadSafeRefcountingWithMainThreadDestruction.h"
-#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator
-#include "mozilla/layers/LayersTypes.h" // for LayersBackend
-#include "mozilla/layers/TextureForwarder.h"
-
-namespace mozilla {
-namespace dom {
-class GamepadManager;
-class Navigator;
-class VRDisplay;
-class VREventObserver;
-} // namespace dom
-namespace layers {
-class PCompositableChild;
-class TextureClient;
-}
-namespace gfx {
-class VRLayerChild;
-class VRDisplayClient;
-
-class VRManagerChild : public PVRManagerChild
- , public layers::TextureForwarder
- , public layers::KnowsCompositor
-{
-public:
- NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerChild, override);
-
- TextureForwarder* GetTextureForwarder() override { return this; }
- LayersIPCActor* GetLayersIPCActor() override { return this; }
-
- static VRManagerChild* Get();
-
- // Indicate that an observer wants to receive VR events.
- void AddListener(dom::VREventObserver* aObserver);
- // Indicate that an observer should no longer receive VR events.
- void RemoveListener(dom::VREventObserver* aObserver);
-
- int GetInputFrameID();
- bool GetVRDisplays(nsTArray<RefPtr<VRDisplayClient> >& aDisplays);
- bool RefreshVRDisplaysWithCallback(uint64_t aWindowId);
-
- static void InitSameProcess();
- static void InitWithGPUProcess(Endpoint<PVRManagerChild>&& aEndpoint);
- static bool InitForContent(Endpoint<PVRManagerChild>&& aEndpoint);
- static bool ReinitForContent(Endpoint<PVRManagerChild>&& aEndpoint);
- static void ShutDown();
-
- static bool IsCreated();
-
- virtual PTextureChild* CreateTexture(const SurfaceDescriptor& aSharedData,
- layers::LayersBackend aLayersBackend,
- TextureFlags aFlags,
- uint64_t aSerial) override;
- virtual void CancelWaitForRecycle(uint64_t aTextureId) override;
-
- PVRLayerChild* CreateVRLayer(uint32_t aDisplayID, const Rect& aLeftEyeRect, const Rect& aRightEyeRect);
-
- static void IdentifyTextureHost(const layers::TextureFactoryIdentifier& aIdentifier);
- layers::LayersBackend GetBackendType() const;
- layers::SyncObject* GetSyncObject() { return mSyncObject; }
-
- virtual MessageLoop* GetMessageLoop() const override { return mMessageLoop; }
- virtual base::ProcessId GetParentPid() const override { return OtherPid(); }
-
- nsresult ScheduleFrameRequestCallback(mozilla::dom::FrameRequestCallback& aCallback,
- int32_t *aHandle);
- void CancelFrameRequestCallback(int32_t aHandle);
- void RunFrameRequestCallbacks();
-
- void UpdateDisplayInfo(nsTArray<VRDisplayInfo>& aDisplayUpdates);
- void FireDOMVRDisplayConnectEvent();
- void FireDOMVRDisplayDisconnectEvent();
- void FireDOMVRDisplayPresentChangeEvent();
-
- virtual void HandleFatalError(const char* aName, const char* aMsg) const override;
-
-protected:
- explicit VRManagerChild();
- ~VRManagerChild();
- void Destroy();
- static void DeferredDestroy(RefPtr<VRManagerChild> aVRManagerChild);
-
- virtual PTextureChild* AllocPTextureChild(const SurfaceDescriptor& aSharedData,
- const layers::LayersBackend& aLayersBackend,
- const TextureFlags& aFlags,
- const uint64_t& aSerial) override;
- virtual bool DeallocPTextureChild(PTextureChild* actor) override;
-
- virtual PVRLayerChild* AllocPVRLayerChild(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight) override;
- virtual bool DeallocPVRLayerChild(PVRLayerChild* actor) override;
-
- virtual bool RecvUpdateDisplayInfo(nsTArray<VRDisplayInfo>&& aDisplayUpdates) override;
-
- virtual bool RecvParentAsyncMessages(InfallibleTArray<AsyncParentMessageData>&& aMessages) override;
-
- virtual bool RecvNotifyVSync() override;
- virtual bool RecvNotifyVRVSync(const uint32_t& aDisplayID) override;
- virtual bool RecvGamepadUpdate(const GamepadChangeEvent& aGamepadEvent) override;
-
- // ShmemAllocator
-
- virtual bool AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual bool AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual bool DeallocShmem(ipc::Shmem& aShmem) override;
-
- virtual bool IsSameProcess() const override
- {
- return OtherPid() == base::GetCurrentProcId();
- }
-
- friend class layers::CompositorBridgeChild;
-
-private:
-
- void FireDOMVRDisplayConnectEventInternal();
- void FireDOMVRDisplayDisconnectEventInternal();
- void FireDOMVRDisplayPresentChangeEventInternal();
- /**
- * Notify id of Texture When host side end its use. Transaction id is used to
- * make sure if there is no newer usage.
- */
- void NotifyNotUsed(uint64_t aTextureId, uint64_t aFwdTransactionId);
-
- nsTArray<RefPtr<VRDisplayClient> > mDisplays;
- bool mDisplaysInitialized;
- nsTArray<uint64_t> mNavigatorCallbacks;
-
- int32_t mInputFrameID;
-
- MessageLoop* mMessageLoop;
-
- struct FrameRequest;
-
- nsTArray<FrameRequest> mFrameRequestCallbacks;
- /**
- * The current frame request callback handle
- */
- int32_t mFrameRequestCallbackCounter;
- mozilla::TimeStamp mStartTimeStamp;
-
- // Array of Weak pointers, instance is owned by nsGlobalWindow::mVREventObserver.
- nsTArray<dom::VREventObserver*> mListeners;
-
- /**
- * Hold TextureClients refs until end of their usages on host side.
- * It defer calling of TextureClient recycle callback.
- */
- nsDataHashtable<nsUint64HashKey, RefPtr<layers::TextureClient> > mTexturesWaitingRecycled;
-
- layers::LayersBackend mBackend;
- RefPtr<layers::SyncObject> mSyncObject;
-
- DISALLOW_COPY_AND_ASSIGN(VRManagerChild);
-};
-
-} // namespace mozilla
-} // namespace gfx
-
-#endif // MOZILLA_GFX_VR_VRMANAGERCHILD_H
diff --git a/gfx/vr/ipc/VRManagerParent.cpp b/gfx/vr/ipc/VRManagerParent.cpp
deleted file mode 100644
index 725d7dd1d..000000000
--- a/gfx/vr/ipc/VRManagerParent.cpp
+++ /dev/null
@@ -1,332 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#include "VRManagerParent.h"
-#include "ipc/VRLayerParent.h"
-#include "mozilla/gfx/PVRManagerParent.h"
-#include "mozilla/ipc/ProtocolTypes.h"
-#include "mozilla/ipc/ProtocolUtils.h" // for IToplevelProtocol
-#include "mozilla/TimeStamp.h" // for TimeStamp
-#include "mozilla/layers/CompositorThread.h"
-#include "mozilla/Unused.h"
-#include "VRManager.h"
-
-namespace mozilla {
-using namespace layers;
-namespace gfx {
-
-VRManagerParent::VRManagerParent(ProcessId aChildProcessId, bool aIsContentChild)
- : HostIPCAllocator()
- , mHaveEventListener(false)
- , mIsContentChild(aIsContentChild)
-{
- MOZ_COUNT_CTOR(VRManagerParent);
- MOZ_ASSERT(NS_IsMainThread());
-
- SetOtherProcessId(aChildProcessId);
-}
-
-VRManagerParent::~VRManagerParent()
-{
- MOZ_ASSERT(!mVRManagerHolder);
-
- MOZ_COUNT_DTOR(VRManagerParent);
-}
-
-PTextureParent*
-VRManagerParent::AllocPTextureParent(const SurfaceDescriptor& aSharedData,
- const LayersBackend& aLayersBackend,
- const TextureFlags& aFlags,
- const uint64_t& aSerial)
-{
- return layers::TextureHost::CreateIPDLActor(this, aSharedData, aLayersBackend, aFlags, aSerial);
-}
-
-bool
-VRManagerParent::DeallocPTextureParent(PTextureParent* actor)
-{
- return layers::TextureHost::DestroyIPDLActor(actor);
-}
-
-PVRLayerParent*
-VRManagerParent::AllocPVRLayerParent(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight)
-{
- RefPtr<VRLayerParent> layer;
- layer = new VRLayerParent(aDisplayID,
- Rect(aLeftEyeX, aLeftEyeY, aLeftEyeWidth, aLeftEyeHeight),
- Rect(aRightEyeX, aRightEyeY, aRightEyeWidth, aRightEyeHeight));
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display) {
- display->AddLayer(layer);
- }
- return layer.forget().take();
-}
-
-bool
-VRManagerParent::DeallocPVRLayerParent(PVRLayerParent* actor)
-{
- gfx::VRLayerParent* layer = static_cast<gfx::VRLayerParent*>(actor);
-
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(layer->GetDisplayID());
- if (display) {
- display->RemoveLayer(layer);
- }
-
- delete actor;
- return true;
-}
-
-bool
-VRManagerParent::AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerParent::AllocShmem(aSize, aType, aShmem);
-}
-
-bool
-VRManagerParent::AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem)
-{
- return PVRManagerParent::AllocUnsafeShmem(aSize, aType, aShmem);
-}
-
-void
-VRManagerParent::DeallocShmem(ipc::Shmem& aShmem)
-{
- PVRManagerParent::DeallocShmem(aShmem);
-}
-
-bool
-VRManagerParent::IsSameProcess() const
-{
- return OtherPid() == base::GetCurrentProcId();
-}
-
-void
-VRManagerParent::NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId)
-{
- MOZ_ASSERT_UNREACHABLE("unexpected to be called");
-}
-
-void
-VRManagerParent::SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage)
-{
- MOZ_ASSERT_UNREACHABLE("unexpected to be called");
-}
-
-base::ProcessId
-VRManagerParent::GetChildProcessId()
-{
- return OtherPid();
-}
-
-void
-VRManagerParent::RegisterWithManager()
-{
- VRManager* vm = VRManager::Get();
- vm->AddVRManagerParent(this);
- mVRManagerHolder = vm;
-}
-
-void
-VRManagerParent::UnregisterFromManager()
-{
- VRManager* vm = VRManager::Get();
- vm->RemoveVRManagerParent(this);
- mVRManagerHolder = nullptr;
-}
-
-/* static */ bool
-VRManagerParent::CreateForContent(Endpoint<PVRManagerParent>&& aEndpoint)
-{
- MessageLoop* loop = layers::CompositorThreadHolder::Loop();
-
- RefPtr<VRManagerParent> vmp = new VRManagerParent(aEndpoint.OtherPid(), true);
- loop->PostTask(NewRunnableMethod<Endpoint<PVRManagerParent>&&>(
- vmp, &VRManagerParent::Bind, Move(aEndpoint)));
-
- return true;
-}
-
-void
-VRManagerParent::Bind(Endpoint<PVRManagerParent>&& aEndpoint)
-{
- if (!aEndpoint.Bind(this)) {
- return;
- }
- mSelfRef = this;
-
- RegisterWithManager();
-}
-
-/*static*/ void
-VRManagerParent::RegisterVRManagerInCompositorThread(VRManagerParent* aVRManager)
-{
- aVRManager->RegisterWithManager();
-}
-
-/*static*/ VRManagerParent*
-VRManagerParent::CreateSameProcess()
-{
- MessageLoop* loop = mozilla::layers::CompositorThreadHolder::Loop();
- RefPtr<VRManagerParent> vmp = new VRManagerParent(base::GetCurrentProcId(), false);
- vmp->mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton();
- vmp->mSelfRef = vmp;
- loop->PostTask(NewRunnableFunction(RegisterVRManagerInCompositorThread, vmp.get()));
- return vmp.get();
-}
-
-bool
-VRManagerParent::CreateForGPUProcess(Endpoint<PVRManagerParent>&& aEndpoint)
-{
- MessageLoop* loop = mozilla::layers::CompositorThreadHolder::Loop();
-
- RefPtr<VRManagerParent> vmp = new VRManagerParent(aEndpoint.OtherPid(), false);
- vmp->mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton();
- loop->PostTask(NewRunnableMethod<Endpoint<PVRManagerParent>&&>(
- vmp, &VRManagerParent::Bind, Move(aEndpoint)));
- return true;
-}
-
-void
-VRManagerParent::DeferredDestroy()
-{
- mCompositorThreadHolder = nullptr;
- mSelfRef = nullptr;
-}
-
-void
-VRManagerParent::ActorDestroy(ActorDestroyReason why)
-{
- UnregisterFromManager();
- MessageLoop::current()->PostTask(NewRunnableMethod(this, &VRManagerParent::DeferredDestroy));
-}
-
-void
-VRManagerParent::OnChannelConnected(int32_t aPid)
-{
- mCompositorThreadHolder = layers::CompositorThreadHolder::GetSingleton();
-}
-
-bool
-VRManagerParent::RecvRefreshDisplays()
-{
- // This is called to refresh the VR Displays for Navigator.GetVRDevices().
- // We must pass "true" to VRManager::RefreshVRDisplays()
- // to ensure that the promise returned by Navigator.GetVRDevices
- // can resolve even if there are no changes to the VR Displays.
- VRManager* vm = VRManager::Get();
- vm->RefreshVRDisplays(true);
-
- return true;
-}
-
-bool
-VRManagerParent::RecvGetDisplays(nsTArray<VRDisplayInfo> *aDisplays)
-{
- VRManager* vm = VRManager::Get();
- vm->GetVRDisplayInfo(*aDisplays);
- return true;
-}
-
-bool
-VRManagerParent::RecvResetSensor(const uint32_t& aDisplayID)
-{
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display != nullptr) {
- display->ZeroSensor();
- }
-
- return true;
-}
-
-bool
-VRManagerParent::RecvGetSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState)
-{
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display != nullptr) {
- *aState = display->GetSensorState();
- }
- return true;
-}
-
-bool
-VRManagerParent::RecvGetImmediateSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState)
-{
- VRManager* vm = VRManager::Get();
- RefPtr<gfx::VRDisplayHost> display = vm->GetDisplay(aDisplayID);
- if (display != nullptr) {
- *aState = display->GetImmediateSensorState();
- }
- return true;
-}
-
-bool
-VRManagerParent::HaveEventListener()
-{
- return mHaveEventListener;
-}
-
-bool
-VRManagerParent::RecvSetHaveEventListener(const bool& aHaveEventListener)
-{
- mHaveEventListener = aHaveEventListener;
- return true;
-}
-
-bool
-VRManagerParent::RecvControllerListenerAdded()
-{
- VRManager* vm = VRManager::Get();
- // Ask the connected gamepads to be added to GamepadManager
- vm->ScanForDevices();
-
- return true;
-}
-
-bool
-VRManagerParent::RecvControllerListenerRemoved()
-{
- return true;
-}
-
-bool
-VRManagerParent::RecvGetControllers(nsTArray<VRControllerInfo> *aControllers)
-{
- VRManager* vm = VRManager::Get();
- vm->GetVRControllerInfo(*aControllers);
- return true;
-}
-
-bool
-VRManagerParent::SendGamepadUpdate(const GamepadChangeEvent& aGamepadEvent)
-{
- // GamepadManager only exists at the content process
- // or the same process in non-e10s mode.
- if (mIsContentChild || IsSameProcess()) {
- return PVRManagerParent::SendGamepadUpdate(aGamepadEvent);
- } else {
- return true;
- }
-}
-
-} // namespace gfx
-} // namespace mozilla
diff --git a/gfx/vr/ipc/VRManagerParent.h b/gfx/vr/ipc/VRManagerParent.h
deleted file mode 100644
index d4611c187..000000000
--- a/gfx/vr/ipc/VRManagerParent.h
+++ /dev/null
@@ -1,118 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- * vim: sw=2 ts=8 et :
- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef MOZILLA_GFX_VR_VRMANAGERPARENT_H
-#define MOZILLA_GFX_VR_VRMANAGERPARENT_H
-
-#include "mozilla/layers/CompositableTransactionParent.h"
-#include "mozilla/layers/CompositorThread.h" // for CompositorThreadHolder
-#include "mozilla/gfx/PVRManagerParent.h" // for PVRManagerParent
-#include "mozilla/gfx/PVRLayerParent.h" // for PVRLayerParent
-#include "mozilla/ipc/ProtocolUtils.h" // for IToplevelProtocol
-#include "mozilla/TimeStamp.h" // for TimeStamp
-#include "gfxVR.h" // for VRFieldOfView
-
-namespace mozilla {
-using namespace layers;
-namespace gfx {
-
-class VRManager;
-
-class VRManagerParent final : public PVRManagerParent
- , public HostIPCAllocator
- , public ShmemAllocator
-{
-public:
- explicit VRManagerParent(ProcessId aChildProcessId, bool aIsContentChild);
-
- static VRManagerParent* CreateSameProcess();
- static bool CreateForGPUProcess(Endpoint<PVRManagerParent>&& aEndpoint);
- static bool CreateForContent(Endpoint<PVRManagerParent>&& aEndpoint);
-
- virtual base::ProcessId GetChildProcessId() override;
-
- // ShmemAllocator
-
- virtual ShmemAllocator* AsShmemAllocator() override { return this; }
-
- virtual bool AllocShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual bool AllocUnsafeShmem(size_t aSize,
- ipc::SharedMemory::SharedMemoryType aType,
- ipc::Shmem* aShmem) override;
-
- virtual void DeallocShmem(ipc::Shmem& aShmem) override;
-
- virtual bool IsSameProcess() const override;
- bool HaveEventListener();
-
- virtual void NotifyNotUsed(PTextureParent* aTexture, uint64_t aTransactionId) override;
- virtual void SendAsyncMessage(const InfallibleTArray<AsyncParentMessageData>& aMessage) override;
- bool SendGamepadUpdate(const GamepadChangeEvent& aGamepadEvent);
-
-protected:
- ~VRManagerParent();
-
- virtual PTextureParent* AllocPTextureParent(const SurfaceDescriptor& aSharedData,
- const LayersBackend& aLayersBackend,
- const TextureFlags& aFlags,
- const uint64_t& aSerial) override;
- virtual bool DeallocPTextureParent(PTextureParent* actor) override;
-
- virtual PVRLayerParent* AllocPVRLayerParent(const uint32_t& aDisplayID,
- const float& aLeftEyeX,
- const float& aLeftEyeY,
- const float& aLeftEyeWidth,
- const float& aLeftEyeHeight,
- const float& aRightEyeX,
- const float& aRightEyeY,
- const float& aRightEyeWidth,
- const float& aRightEyeHeight) override;
- virtual bool DeallocPVRLayerParent(PVRLayerParent* actor) override;
-
- virtual void ActorDestroy(ActorDestroyReason why) override;
- void OnChannelConnected(int32_t pid) override;
-
- virtual bool RecvRefreshDisplays() override;
- virtual bool RecvGetDisplays(nsTArray<VRDisplayInfo> *aDisplays) override;
- virtual bool RecvResetSensor(const uint32_t& aDisplayID) override;
- virtual bool RecvGetSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState) override;
- virtual bool RecvGetImmediateSensorState(const uint32_t& aDisplayID, VRHMDSensorState* aState) override;
- virtual bool RecvSetHaveEventListener(const bool& aHaveEventListener) override;
- virtual bool RecvControllerListenerAdded() override;
- virtual bool RecvControllerListenerRemoved() override;
- virtual bool RecvGetControllers(nsTArray<VRControllerInfo> *aControllers) override;
-
-private:
- void RegisterWithManager();
- void UnregisterFromManager();
-
- void Bind(Endpoint<PVRManagerParent>&& aEndpoint);
-
- static void RegisterVRManagerInCompositorThread(VRManagerParent* aVRManager);
-
- void DeferredDestroy();
-
- // This keeps us alive until ActorDestroy(), at which point we do a
- // deferred destruction of ourselves.
- RefPtr<VRManagerParent> mSelfRef;
-
- // Keep the compositor thread alive, until we have destroyed ourselves.
- RefPtr<layers::CompositorThreadHolder> mCompositorThreadHolder;
-
- // Keep the VRManager alive, until we have destroyed ourselves.
- RefPtr<VRManager> mVRManagerHolder;
- bool mHaveEventListener;
- bool mIsContentChild;
-};
-
-} // namespace mozilla
-} // namespace gfx
-
-#endif // MOZILLA_GFX_VR_VRMANAGERPARENT_H
diff --git a/gfx/vr/ipc/VRMessageUtils.h b/gfx/vr/ipc/VRMessageUtils.h
deleted file mode 100644
index c066047db..000000000
--- a/gfx/vr/ipc/VRMessageUtils.h
+++ /dev/null
@@ -1,193 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set sw=2 ts=8 et tw=80 : */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-#ifndef mozilla_gfx_vr_VRMessageUtils_h
-#define mozilla_gfx_vr_VRMessageUtils_h
-
-#include "ipc/IPCMessageUtils.h"
-#include "mozilla/GfxMessageUtils.h"
-#include "VRManager.h"
-
-#include "gfxVR.h"
-
-namespace IPC {
-
-template<>
-struct ParamTraits<mozilla::gfx::VRDeviceType> :
- public ContiguousEnumSerializer<mozilla::gfx::VRDeviceType,
- mozilla::gfx::VRDeviceType(0),
- mozilla::gfx::VRDeviceType(mozilla::gfx::VRDeviceType::NumVRDeviceTypes)> {};
-
-template<>
-struct ParamTraits<mozilla::gfx::VRDisplayCapabilityFlags> :
- public BitFlagsEnumSerializer<mozilla::gfx::VRDisplayCapabilityFlags,
- mozilla::gfx::VRDisplayCapabilityFlags::Cap_All> {};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRDisplayInfo>
-{
- typedef mozilla::gfx::VRDisplayInfo paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.mType);
- WriteParam(aMsg, aParam.mDisplayID);
- WriteParam(aMsg, aParam.mDisplayName);
- WriteParam(aMsg, aParam.mCapabilityFlags);
- WriteParam(aMsg, aParam.mEyeResolution);
- WriteParam(aMsg, aParam.mIsConnected);
- WriteParam(aMsg, aParam.mIsPresenting);
- WriteParam(aMsg, aParam.mStageSize);
- WriteParam(aMsg, aParam.mSittingToStandingTransform);
- for (int i = 0; i < mozilla::gfx::VRDisplayInfo::NumEyes; i++) {
- WriteParam(aMsg, aParam.mEyeFOV[i]);
- WriteParam(aMsg, aParam.mEyeTranslation[i]);
- }
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->mType)) ||
- !ReadParam(aMsg, aIter, &(aResult->mDisplayID)) ||
- !ReadParam(aMsg, aIter, &(aResult->mDisplayName)) ||
- !ReadParam(aMsg, aIter, &(aResult->mCapabilityFlags)) ||
- !ReadParam(aMsg, aIter, &(aResult->mEyeResolution)) ||
- !ReadParam(aMsg, aIter, &(aResult->mIsConnected)) ||
- !ReadParam(aMsg, aIter, &(aResult->mIsPresenting)) ||
- !ReadParam(aMsg, aIter, &(aResult->mStageSize)) ||
- !ReadParam(aMsg, aIter, &(aResult->mSittingToStandingTransform))) {
- return false;
- }
- for (int i = 0; i < mozilla::gfx::VRDisplayInfo::NumEyes; i++) {
- if (!ReadParam(aMsg, aIter, &(aResult->mEyeFOV[i])) ||
- !ReadParam(aMsg, aIter, &(aResult->mEyeTranslation[i]))) {
- return false;
- }
- }
-
- return true;
- }
-};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRHMDSensorState>
-{
- typedef mozilla::gfx::VRHMDSensorState paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.timestamp);
- WriteParam(aMsg, aParam.inputFrameID);
- WriteParam(aMsg, aParam.flags);
- WriteParam(aMsg, aParam.orientation[0]);
- WriteParam(aMsg, aParam.orientation[1]);
- WriteParam(aMsg, aParam.orientation[2]);
- WriteParam(aMsg, aParam.orientation[3]);
- WriteParam(aMsg, aParam.position[0]);
- WriteParam(aMsg, aParam.position[1]);
- WriteParam(aMsg, aParam.position[2]);
- WriteParam(aMsg, aParam.angularVelocity[0]);
- WriteParam(aMsg, aParam.angularVelocity[1]);
- WriteParam(aMsg, aParam.angularVelocity[2]);
- WriteParam(aMsg, aParam.angularAcceleration[0]);
- WriteParam(aMsg, aParam.angularAcceleration[1]);
- WriteParam(aMsg, aParam.angularAcceleration[2]);
- WriteParam(aMsg, aParam.linearVelocity[0]);
- WriteParam(aMsg, aParam.linearVelocity[1]);
- WriteParam(aMsg, aParam.linearVelocity[2]);
- WriteParam(aMsg, aParam.linearAcceleration[0]);
- WriteParam(aMsg, aParam.linearAcceleration[1]);
- WriteParam(aMsg, aParam.linearAcceleration[2]);
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->timestamp)) ||
- !ReadParam(aMsg, aIter, &(aResult->inputFrameID)) ||
- !ReadParam(aMsg, aIter, &(aResult->flags)) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->orientation[3])) ||
- !ReadParam(aMsg, aIter, &(aResult->position[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->position[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->position[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularVelocity[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularVelocity[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularVelocity[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->angularAcceleration[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearVelocity[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearVelocity[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearVelocity[2])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[0])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[1])) ||
- !ReadParam(aMsg, aIter, &(aResult->linearAcceleration[2]))) {
- return false;
- }
- return true;
- }
-};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRFieldOfView>
-{
- typedef mozilla::gfx::VRFieldOfView paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.upDegrees);
- WriteParam(aMsg, aParam.rightDegrees);
- WriteParam(aMsg, aParam.downDegrees);
- WriteParam(aMsg, aParam.leftDegrees);
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->upDegrees)) ||
- !ReadParam(aMsg, aIter, &(aResult->rightDegrees)) ||
- !ReadParam(aMsg, aIter, &(aResult->downDegrees)) ||
- !ReadParam(aMsg, aIter, &(aResult->leftDegrees))) {
- return false;
- }
-
- return true;
- }
-};
-
-template <>
-struct ParamTraits<mozilla::gfx::VRControllerInfo>
-{
- typedef mozilla::gfx::VRControllerInfo paramType;
-
- static void Write(Message* aMsg, const paramType& aParam)
- {
- WriteParam(aMsg, aParam.mType);
- WriteParam(aMsg, aParam.mControllerID);
- WriteParam(aMsg, aParam.mControllerName);
- WriteParam(aMsg, aParam.mMappingType);
- WriteParam(aMsg, aParam.mNumButtons);
- WriteParam(aMsg, aParam.mNumAxes);
- }
-
- static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult)
- {
- if (!ReadParam(aMsg, aIter, &(aResult->mType)) ||
- !ReadParam(aMsg, aIter, &(aResult->mControllerID)) ||
- !ReadParam(aMsg, aIter, &(aResult->mControllerName)) ||
- !ReadParam(aMsg, aIter, &(aResult->mMappingType)) ||
- !ReadParam(aMsg, aIter, &(aResult->mNumButtons)) ||
- !ReadParam(aMsg, aIter, &(aResult->mNumAxes))) {
- return false;
- }
-
- return true;
- }
-};
-} // namespace IPC
-
-#endif // mozilla_gfx_vr_VRMessageUtils_h
diff --git a/gfx/vr/moz.build b/gfx/vr/moz.build
deleted file mode 100644
index 5ab724d4a..000000000
--- a/gfx/vr/moz.build
+++ /dev/null
@@ -1,71 +0,0 @@
-# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
-# vim: set filetype=python:
-# This Source Code Form is subject to the terms of the Mozilla Public
-# License, v. 2.0. If a copy of the MPL was not distributed with this
-# file, You can obtain one at http://mozilla.org/MPL/2.0/.
-
-EXPORTS += [
- 'gfxVR.h',
- 'ipc/VRLayerChild.h',
- 'ipc/VRManagerChild.h',
- 'ipc/VRManagerParent.h',
- 'ipc/VRMessageUtils.h',
- 'VRDisplayClient.h',
- 'VRDisplayPresentation.h',
- 'VRManager.h',
-]
-
-LOCAL_INCLUDES += [
- '/dom/base',
- '/gfx/layers/d3d11',
- '/gfx/thebes',
-]
-
-UNIFIED_SOURCES += [
- 'gfxVR.cpp',
- 'gfxVROpenVR.cpp',
- 'gfxVROSVR.cpp',
- 'ipc/VRLayerChild.cpp',
- 'ipc/VRLayerParent.cpp',
- 'ipc/VRManagerChild.cpp',
- 'ipc/VRManagerParent.cpp',
- 'VRDisplayClient.cpp',
- 'VRDisplayHost.cpp',
- 'VRDisplayPresentation.cpp',
- 'VRManager.cpp',
-]
-
-if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
- SOURCES += [
- 'gfxVROculus.cpp',
- ]
-
-IPDL_SOURCES = [
- 'ipc/PVRLayer.ipdl',
- 'ipc/PVRManager.ipdl',
-]
-
-# For building with the real SDK instead of our local hack
-#SOURCES += [
-# 'OVR_CAPI_Util.cpp',
-# 'OVR_CAPIShim.c',
-# 'OVR_StereoProjection.cpp',
-#]
-#
-#CXXFLAGS += ["-Ic:/proj/ovr/OculusSDK-0.6.0-beta/LibOVR/Include"]
-#CFLAGS += ["-Ic:/proj/ovr/OculusSDK-0.6.0-beta/LibOVR/Include"]
-
-CXXFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
-CXXFLAGS += CONFIG['TK_CFLAGS']
-CFLAGS += CONFIG['MOZ_CAIRO_CFLAGS']
-CFLAGS += CONFIG['TK_CFLAGS']
-
-include('/ipc/chromium/chromium-config.mozbuild')
-
-FINAL_LIBRARY = 'xul'
-
-# This is intended as a temporary hack to enable VS2015 builds.
-if CONFIG['_MSC_VER']:
- # ovr_capi_dynamic.h '<unnamed-tag>': Alignment specifier is less than
- # actual alignment (8), and will be ignored
- CXXFLAGS += ['-wd4359']
diff --git a/gfx/vr/openvr/LICENSE b/gfx/vr/openvr/LICENSE
deleted file mode 100644
index ee83337d7..000000000
--- a/gfx/vr/openvr/LICENSE
+++ /dev/null
@@ -1,27 +0,0 @@
-Copyright (c) 2015, Valve Corporation
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-1. Redistributions of source code must retain the above copyright notice, this
-list of conditions and the following disclaimer.
-
-2. Redistributions in binary form must reproduce the above copyright notice,
-this list of conditions and the following disclaimer in the documentation and/or
-other materials provided with the distribution.
-
-3. Neither the name of the copyright holder nor the names of its contributors
-may be used to endorse or promote products derived from this software without
-specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
-ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
-ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
-ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/gfx/vr/openvr/README b/gfx/vr/openvr/README
deleted file mode 100644
index 5e67e5a3a..000000000
--- a/gfx/vr/openvr/README
+++ /dev/null
@@ -1,2 +0,0 @@
-See https://github.com/ValveSoftware/openvr/
-
diff --git a/gfx/vr/openvr/openvr.h b/gfx/vr/openvr/openvr.h
deleted file mode 100644
index deb3142fd..000000000
--- a/gfx/vr/openvr/openvr.h
+++ /dev/null
@@ -1,3352 +0,0 @@
-#pragma once
-
-// openvr.h
-//========= Copyright Valve Corporation ============//
-// Dynamically generated file. Do not modify this file directly.
-
-#ifndef _OPENVR_API
-#define _OPENVR_API
-
-#include <stdint.h>
-
-
-
-// vrtypes.h
-#ifndef _INCLUDE_VRTYPES_H
-#define _INCLUDE_VRTYPES_H
-
-namespace vr
-{
-
-#if defined(__linux__) || defined(__APPLE__)
- // The 32-bit version of gcc has the alignment requirement for uint64 and double set to
- // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
- // The 64-bit version of gcc has the alignment requirement for these types set to
- // 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
- // The 64-bit structure packing has to match the 32-bit structure packing for each platform.
- #pragma pack( push, 4 )
-#else
- #pragma pack( push, 8 )
-#endif
-
-typedef void* glSharedTextureHandle_t;
-typedef int32_t glInt_t;
-typedef uint32_t glUInt_t;
-
-// right-handed system
-// +y is up
-// +x is to the right
-// -z is going away from you
-// Distance unit is meters
-struct HmdMatrix34_t
-{
- float m[3][4];
-};
-
-struct HmdMatrix44_t
-{
- float m[4][4];
-};
-
-struct HmdVector3_t
-{
- float v[3];
-};
-
-struct HmdVector4_t
-{
- float v[4];
-};
-
-struct HmdVector3d_t
-{
- double v[3];
-};
-
-struct HmdVector2_t
-{
- float v[2];
-};
-
-struct HmdQuaternion_t
-{
- double w, x, y, z;
-};
-
-struct HmdColor_t
-{
- float r, g, b, a;
-};
-
-struct HmdQuad_t
-{
- HmdVector3_t vCorners[ 4 ];
-};
-
-struct HmdRect2_t
-{
- HmdVector2_t vTopLeft;
- HmdVector2_t vBottomRight;
-};
-
-/** Used to return the post-distortion UVs for each color channel.
-* UVs range from 0 to 1 with 0,0 in the upper left corner of the
-* source render target. The 0,0 to 1,1 range covers a single eye. */
-struct DistortionCoordinates_t
-{
- float rfRed[2];
- float rfGreen[2];
- float rfBlue[2];
-};
-
-enum EVREye
-{
- Eye_Left = 0,
- Eye_Right = 1
-};
-
-enum EGraphicsAPIConvention
-{
- API_DirectX = 0, // Normalized Z goes from 0 at the viewer to 1 at the far clip plane
- API_OpenGL = 1, // Normalized Z goes from 1 at the viewer to -1 at the far clip plane
-};
-
-enum EColorSpace
-{
- ColorSpace_Auto = 0, // Assumes 'gamma' for 8-bit per component formats, otherwise 'linear'. This mirrors the DXGI formats which have _SRGB variants.
- ColorSpace_Gamma = 1, // Texture data can be displayed directly on the display without any conversion (a.k.a. display native format).
- ColorSpace_Linear = 2, // Same as gamma but has been converted to a linear representation using DXGI's sRGB conversion algorithm.
-};
-
-struct Texture_t
-{
- void* handle; // Native d3d texture pointer or GL texture id.
- EGraphicsAPIConvention eType;
- EColorSpace eColorSpace;
-};
-
-enum ETrackingResult
-{
- TrackingResult_Uninitialized = 1,
-
- TrackingResult_Calibrating_InProgress = 100,
- TrackingResult_Calibrating_OutOfRange = 101,
-
- TrackingResult_Running_OK = 200,
- TrackingResult_Running_OutOfRange = 201,
-};
-
-static const uint32_t k_unTrackingStringSize = 32;
-static const uint32_t k_unMaxDriverDebugResponseSize = 32768;
-
-/** Used to pass device IDs to API calls */
-typedef uint32_t TrackedDeviceIndex_t;
-static const uint32_t k_unTrackedDeviceIndex_Hmd = 0;
-static const uint32_t k_unMaxTrackedDeviceCount = 16;
-static const uint32_t k_unTrackedDeviceIndexOther = 0xFFFFFFFE;
-static const uint32_t k_unTrackedDeviceIndexInvalid = 0xFFFFFFFF;
-
-/** Describes what kind of object is being tracked at a given ID */
-enum ETrackedDeviceClass
-{
- TrackedDeviceClass_Invalid = 0, // the ID was not valid.
- TrackedDeviceClass_HMD = 1, // Head-Mounted Displays
- TrackedDeviceClass_Controller = 2, // Tracked controllers
- TrackedDeviceClass_TrackingReference = 4, // Camera and base stations that serve as tracking reference points
-
- TrackedDeviceClass_Other = 1000,
-};
-
-
-/** Describes what specific role associated with a tracked device */
-enum ETrackedControllerRole
-{
- TrackedControllerRole_Invalid = 0, // Invalid value for controller type
- TrackedControllerRole_LeftHand = 1, // Tracked device associated with the left hand
- TrackedControllerRole_RightHand = 2, // Tracked device associated with the right hand
-};
-
-
-/** describes a single pose for a tracked object */
-struct TrackedDevicePose_t
-{
- HmdMatrix34_t mDeviceToAbsoluteTracking;
- HmdVector3_t vVelocity; // velocity in tracker space in m/s
- HmdVector3_t vAngularVelocity; // angular velocity in radians/s (?)
- ETrackingResult eTrackingResult;
- bool bPoseIsValid;
-
- // This indicates that there is a device connected for this spot in the pose array.
- // It could go from true to false if the user unplugs the device.
- bool bDeviceIsConnected;
-};
-
-/** Identifies which style of tracking origin the application wants to use
-* for the poses it is requesting */
-enum ETrackingUniverseOrigin
-{
- TrackingUniverseSeated = 0, // Poses are provided relative to the seated zero pose
- TrackingUniverseStanding = 1, // Poses are provided relative to the safe bounds configured by the user
- TrackingUniverseRawAndUncalibrated = 2, // Poses are provided in the coordinate system defined by the driver. You probably don't want this one.
-};
-
-
-/** Each entry in this enum represents a property that can be retrieved about a
-* tracked device. Many fields are only valid for one ETrackedDeviceClass. */
-enum ETrackedDeviceProperty
-{
- // general properties that apply to all device classes
- Prop_TrackingSystemName_String = 1000,
- Prop_ModelNumber_String = 1001,
- Prop_SerialNumber_String = 1002,
- Prop_RenderModelName_String = 1003,
- Prop_WillDriftInYaw_Bool = 1004,
- Prop_ManufacturerName_String = 1005,
- Prop_TrackingFirmwareVersion_String = 1006,
- Prop_HardwareRevision_String = 1007,
- Prop_AllWirelessDongleDescriptions_String = 1008,
- Prop_ConnectedWirelessDongle_String = 1009,
- Prop_DeviceIsWireless_Bool = 1010,
- Prop_DeviceIsCharging_Bool = 1011,
- Prop_DeviceBatteryPercentage_Float = 1012, // 0 is empty, 1 is full
- Prop_StatusDisplayTransform_Matrix34 = 1013,
- Prop_Firmware_UpdateAvailable_Bool = 1014,
- Prop_Firmware_ManualUpdate_Bool = 1015,
- Prop_Firmware_ManualUpdateURL_String = 1016,
- Prop_HardwareRevision_Uint64 = 1017,
- Prop_FirmwareVersion_Uint64 = 1018,
- Prop_FPGAVersion_Uint64 = 1019,
- Prop_VRCVersion_Uint64 = 1020,
- Prop_RadioVersion_Uint64 = 1021,
- Prop_DongleVersion_Uint64 = 1022,
- Prop_BlockServerShutdown_Bool = 1023,
- Prop_CanUnifyCoordinateSystemWithHmd_Bool = 1024,
- Prop_ContainsProximitySensor_Bool = 1025,
- Prop_DeviceProvidesBatteryStatus_Bool = 1026,
- Prop_DeviceCanPowerOff_Bool = 1027,
- Prop_Firmware_ProgrammingTarget_String = 1028,
- Prop_DeviceClass_Int32 = 1029,
- Prop_HasCamera_Bool = 1030,
- Prop_DriverVersion_String = 1031,
- Prop_Firmware_ForceUpdateRequired_Bool = 1032,
-
- // Properties that are unique to TrackedDeviceClass_HMD
- Prop_ReportsTimeSinceVSync_Bool = 2000,
- Prop_SecondsFromVsyncToPhotons_Float = 2001,
- Prop_DisplayFrequency_Float = 2002,
- Prop_UserIpdMeters_Float = 2003,
- Prop_CurrentUniverseId_Uint64 = 2004,
- Prop_PreviousUniverseId_Uint64 = 2005,
- Prop_DisplayFirmwareVersion_Uint64 = 2006,
- Prop_IsOnDesktop_Bool = 2007,
- Prop_DisplayMCType_Int32 = 2008,
- Prop_DisplayMCOffset_Float = 2009,
- Prop_DisplayMCScale_Float = 2010,
- Prop_EdidVendorID_Int32 = 2011,
- Prop_DisplayMCImageLeft_String = 2012,
- Prop_DisplayMCImageRight_String = 2013,
- Prop_DisplayGCBlackClamp_Float = 2014,
- Prop_EdidProductID_Int32 = 2015,
- Prop_CameraToHeadTransform_Matrix34 = 2016,
- Prop_DisplayGCType_Int32 = 2017,
- Prop_DisplayGCOffset_Float = 2018,
- Prop_DisplayGCScale_Float = 2019,
- Prop_DisplayGCPrescale_Float = 2020,
- Prop_DisplayGCImage_String = 2021,
- Prop_LensCenterLeftU_Float = 2022,
- Prop_LensCenterLeftV_Float = 2023,
- Prop_LensCenterRightU_Float = 2024,
- Prop_LensCenterRightV_Float = 2025,
- Prop_UserHeadToEyeDepthMeters_Float = 2026,
- Prop_CameraFirmwareVersion_Uint64 = 2027,
- Prop_CameraFirmwareDescription_String = 2028,
- Prop_DisplayFPGAVersion_Uint64 = 2029,
- Prop_DisplayBootloaderVersion_Uint64 = 2030,
- Prop_DisplayHardwareVersion_Uint64 = 2031,
- Prop_AudioFirmwareVersion_Uint64 = 2032,
- Prop_CameraCompatibilityMode_Int32 = 2033,
- Prop_ScreenshotHorizontalFieldOfViewDegrees_Float = 2034,
- Prop_ScreenshotVerticalFieldOfViewDegrees_Float = 2035,
- Prop_DisplaySuppressed_Bool = 2036,
-
- // Properties that are unique to TrackedDeviceClass_Controller
- Prop_AttachedDeviceId_String = 3000,
- Prop_SupportedButtons_Uint64 = 3001,
- Prop_Axis0Type_Int32 = 3002, // Return value is of type EVRControllerAxisType
- Prop_Axis1Type_Int32 = 3003, // Return value is of type EVRControllerAxisType
- Prop_Axis2Type_Int32 = 3004, // Return value is of type EVRControllerAxisType
- Prop_Axis3Type_Int32 = 3005, // Return value is of type EVRControllerAxisType
- Prop_Axis4Type_Int32 = 3006, // Return value is of type EVRControllerAxisType
- Prop_ControllerRoleHint_Int32 = 3007, // Return value is of type ETrackedControllerRole
-
- // Properties that are unique to TrackedDeviceClass_TrackingReference
- Prop_FieldOfViewLeftDegrees_Float = 4000,
- Prop_FieldOfViewRightDegrees_Float = 4001,
- Prop_FieldOfViewTopDegrees_Float = 4002,
- Prop_FieldOfViewBottomDegrees_Float = 4003,
- Prop_TrackingRangeMinimumMeters_Float = 4004,
- Prop_TrackingRangeMaximumMeters_Float = 4005,
- Prop_ModeLabel_String = 4006,
-
- // Vendors are free to expose private debug data in this reserved region
- Prop_VendorSpecific_Reserved_Start = 10000,
- Prop_VendorSpecific_Reserved_End = 10999,
-};
-
-/** No string property will ever be longer than this length */
-static const uint32_t k_unMaxPropertyStringSize = 32 * 1024;
-
-/** Used to return errors that occur when reading properties. */
-enum ETrackedPropertyError
-{
- TrackedProp_Success = 0,
- TrackedProp_WrongDataType = 1,
- TrackedProp_WrongDeviceClass = 2,
- TrackedProp_BufferTooSmall = 3,
- TrackedProp_UnknownProperty = 4,
- TrackedProp_InvalidDevice = 5,
- TrackedProp_CouldNotContactServer = 6,
- TrackedProp_ValueNotProvidedByDevice = 7,
- TrackedProp_StringExceedsMaximumLength = 8,
- TrackedProp_NotYetAvailable = 9, // The property value isn't known yet, but is expected soon. Call again later.
-};
-
-/** Allows the application to control what part of the provided texture will be used in the
-* frame buffer. */
-struct VRTextureBounds_t
-{
- float uMin, vMin;
- float uMax, vMax;
-};
-
-
-/** Allows the application to control how scene textures are used by the compositor when calling Submit. */
-enum EVRSubmitFlags
-{
- // Simple render path. App submits rendered left and right eye images with no lens distortion correction applied.
- Submit_Default = 0x00,
-
- // App submits final left and right eye images with lens distortion already applied (lens distortion makes the images appear
- // barrel distorted with chromatic aberration correction applied). The app would have used the data returned by
- // vr::IVRSystem::ComputeDistortion() to apply the correct distortion to the rendered images before calling Submit().
- Submit_LensDistortionAlreadyApplied = 0x01,
-
- // If the texture pointer passed in is actually a renderbuffer (e.g. for MSAA in OpenGL) then set this flag.
- Submit_GlRenderBuffer = 0x02,
-};
-
-
-/** Status of the overall system or tracked objects */
-enum EVRState
-{
- VRState_Undefined = -1,
- VRState_Off = 0,
- VRState_Searching = 1,
- VRState_Searching_Alert = 2,
- VRState_Ready = 3,
- VRState_Ready_Alert = 4,
- VRState_NotReady = 5,
- VRState_Standby = 6,
- VRState_Ready_Alert_Low = 7,
-};
-
-/** The types of events that could be posted (and what the parameters mean for each event type) */
-enum EVREventType
-{
- VREvent_None = 0,
-
- VREvent_TrackedDeviceActivated = 100,
- VREvent_TrackedDeviceDeactivated = 101,
- VREvent_TrackedDeviceUpdated = 102,
- VREvent_TrackedDeviceUserInteractionStarted = 103,
- VREvent_TrackedDeviceUserInteractionEnded = 104,
- VREvent_IpdChanged = 105,
- VREvent_EnterStandbyMode = 106,
- VREvent_LeaveStandbyMode = 107,
- VREvent_TrackedDeviceRoleChanged = 108,
- VREvent_WatchdogWakeUpRequested = 109,
-
- VREvent_ButtonPress = 200, // data is controller
- VREvent_ButtonUnpress = 201, // data is controller
- VREvent_ButtonTouch = 202, // data is controller
- VREvent_ButtonUntouch = 203, // data is controller
-
- VREvent_MouseMove = 300, // data is mouse
- VREvent_MouseButtonDown = 301, // data is mouse
- VREvent_MouseButtonUp = 302, // data is mouse
- VREvent_FocusEnter = 303, // data is overlay
- VREvent_FocusLeave = 304, // data is overlay
- VREvent_Scroll = 305, // data is mouse
- VREvent_TouchPadMove = 306, // data is mouse
- VREvent_OverlayFocusChanged = 307, // data is overlay, global event
-
- VREvent_InputFocusCaptured = 400, // data is process DEPRECATED
- VREvent_InputFocusReleased = 401, // data is process DEPRECATED
- VREvent_SceneFocusLost = 402, // data is process
- VREvent_SceneFocusGained = 403, // data is process
- VREvent_SceneApplicationChanged = 404, // data is process - The App actually drawing the scene changed (usually to or from the compositor)
- VREvent_SceneFocusChanged = 405, // data is process - New app got access to draw the scene
- VREvent_InputFocusChanged = 406, // data is process
- VREvent_SceneApplicationSecondaryRenderingStarted = 407, // data is process
-
- VREvent_HideRenderModels = 410, // Sent to the scene application to request hiding render models temporarily
- VREvent_ShowRenderModels = 411, // Sent to the scene application to request restoring render model visibility
-
- VREvent_OverlayShown = 500,
- VREvent_OverlayHidden = 501,
- VREvent_DashboardActivated = 502,
- VREvent_DashboardDeactivated = 503,
- VREvent_DashboardThumbSelected = 504, // Sent to the overlay manager - data is overlay
- VREvent_DashboardRequested = 505, // Sent to the overlay manager - data is overlay
- VREvent_ResetDashboard = 506, // Send to the overlay manager
- VREvent_RenderToast = 507, // Send to the dashboard to render a toast - data is the notification ID
- VREvent_ImageLoaded = 508, // Sent to overlays when a SetOverlayRaw or SetOverlayFromFile call finishes loading
- VREvent_ShowKeyboard = 509, // Sent to keyboard renderer in the dashboard to invoke it
- VREvent_HideKeyboard = 510, // Sent to keyboard renderer in the dashboard to hide it
- VREvent_OverlayGamepadFocusGained = 511, // Sent to an overlay when IVROverlay::SetFocusOverlay is called on it
- VREvent_OverlayGamepadFocusLost = 512, // Send to an overlay when it previously had focus and IVROverlay::SetFocusOverlay is called on something else
- VREvent_OverlaySharedTextureChanged = 513,
- VREvent_DashboardGuideButtonDown = 514,
- VREvent_DashboardGuideButtonUp = 515,
- VREvent_ScreenshotTriggered = 516, // Screenshot button combo was pressed, Dashboard should request a screenshot
- VREvent_ImageFailed = 517, // Sent to overlays when a SetOverlayRaw or SetOverlayfromFail fails to load
-
- // Screenshot API
- VREvent_RequestScreenshot = 520, // Sent by vrclient application to compositor to take a screenshot
- VREvent_ScreenshotTaken = 521, // Sent by compositor to the application that the screenshot has been taken
- VREvent_ScreenshotFailed = 522, // Sent by compositor to the application that the screenshot failed to be taken
- VREvent_SubmitScreenshotToDashboard = 523, // Sent by compositor to the dashboard that a completed screenshot was submitted
- VREvent_ScreenshotProgressToDashboard = 524, // Sent by compositor to the dashboard that a completed screenshot was submitted
-
- VREvent_Notification_Shown = 600,
- VREvent_Notification_Hidden = 601,
- VREvent_Notification_BeginInteraction = 602,
- VREvent_Notification_Destroyed = 603,
-
- VREvent_Quit = 700, // data is process
- VREvent_ProcessQuit = 701, // data is process
- VREvent_QuitAborted_UserPrompt = 702, // data is process
- VREvent_QuitAcknowledged = 703, // data is process
- VREvent_DriverRequestedQuit = 704, // The driver has requested that SteamVR shut down
-
- VREvent_ChaperoneDataHasChanged = 800,
- VREvent_ChaperoneUniverseHasChanged = 801,
- VREvent_ChaperoneTempDataHasChanged = 802,
- VREvent_ChaperoneSettingsHaveChanged = 803,
- VREvent_SeatedZeroPoseReset = 804,
-
- VREvent_AudioSettingsHaveChanged = 820,
-
- VREvent_BackgroundSettingHasChanged = 850,
- VREvent_CameraSettingsHaveChanged = 851,
- VREvent_ReprojectionSettingHasChanged = 852,
- VREvent_ModelSkinSettingsHaveChanged = 853,
- VREvent_EnvironmentSettingsHaveChanged = 854,
-
- VREvent_StatusUpdate = 900,
-
- VREvent_MCImageUpdated = 1000,
-
- VREvent_FirmwareUpdateStarted = 1100,
- VREvent_FirmwareUpdateFinished = 1101,
-
- VREvent_KeyboardClosed = 1200,
- VREvent_KeyboardCharInput = 1201,
- VREvent_KeyboardDone = 1202, // Sent when DONE button clicked on keyboard
-
- VREvent_ApplicationTransitionStarted = 1300,
- VREvent_ApplicationTransitionAborted = 1301,
- VREvent_ApplicationTransitionNewAppStarted = 1302,
- VREvent_ApplicationListUpdated = 1303,
- VREvent_ApplicationMimeTypeLoad = 1304,
-
- VREvent_Compositor_MirrorWindowShown = 1400,
- VREvent_Compositor_MirrorWindowHidden = 1401,
- VREvent_Compositor_ChaperoneBoundsShown = 1410,
- VREvent_Compositor_ChaperoneBoundsHidden = 1411,
-
- VREvent_TrackedCamera_StartVideoStream = 1500,
- VREvent_TrackedCamera_StopVideoStream = 1501,
- VREvent_TrackedCamera_PauseVideoStream = 1502,
- VREvent_TrackedCamera_ResumeVideoStream = 1503,
-
- VREvent_PerformanceTest_EnableCapture = 1600,
- VREvent_PerformanceTest_DisableCapture = 1601,
- VREvent_PerformanceTest_FidelityLevel = 1602,
-
- // Vendors are free to expose private events in this reserved region
- VREvent_VendorSpecific_Reserved_Start = 10000,
- VREvent_VendorSpecific_Reserved_End = 19999,
-};
-
-
-/** Level of Hmd activity */
-enum EDeviceActivityLevel
-{
- k_EDeviceActivityLevel_Unknown = -1,
- k_EDeviceActivityLevel_Idle = 0,
- k_EDeviceActivityLevel_UserInteraction = 1,
- k_EDeviceActivityLevel_UserInteraction_Timeout = 2,
- k_EDeviceActivityLevel_Standby = 3,
-};
-
-
-/** VR controller button and axis IDs */
-enum EVRButtonId
-{
- k_EButton_System = 0,
- k_EButton_ApplicationMenu = 1,
- k_EButton_Grip = 2,
- k_EButton_DPad_Left = 3,
- k_EButton_DPad_Up = 4,
- k_EButton_DPad_Right = 5,
- k_EButton_DPad_Down = 6,
- k_EButton_A = 7,
-
- k_EButton_Axis0 = 32,
- k_EButton_Axis1 = 33,
- k_EButton_Axis2 = 34,
- k_EButton_Axis3 = 35,
- k_EButton_Axis4 = 36,
-
- // aliases for well known controllers
- k_EButton_SteamVR_Touchpad = k_EButton_Axis0,
- k_EButton_SteamVR_Trigger = k_EButton_Axis1,
-
- k_EButton_Dashboard_Back = k_EButton_Grip,
-
- k_EButton_Max = 64
-};
-
-inline uint64_t ButtonMaskFromId( EVRButtonId id ) { return 1ull << id; }
-
-/** used for controller button events */
-struct VREvent_Controller_t
-{
- uint32_t button; // EVRButtonId enum
-};
-
-
-/** used for simulated mouse events in overlay space */
-enum EVRMouseButton
-{
- VRMouseButton_Left = 0x0001,
- VRMouseButton_Right = 0x0002,
- VRMouseButton_Middle = 0x0004,
-};
-
-
-/** used for simulated mouse events in overlay space */
-struct VREvent_Mouse_t
-{
- float x, y; // co-ords are in GL space, bottom left of the texture is 0,0
- uint32_t button; // EVRMouseButton enum
-};
-
-/** used for simulated mouse wheel scroll in overlay space */
-struct VREvent_Scroll_t
-{
- float xdelta, ydelta; // movement in fraction of the pad traversed since last delta, 1.0 for a full swipe
- uint32_t repeatCount;
-};
-
-/** when in mouse input mode you can receive data from the touchpad, these events are only sent if the users finger
- is on the touchpad (or just released from it)
-**/
-struct VREvent_TouchPadMove_t
-{
- // true if the users finger is detected on the touch pad
- bool bFingerDown;
-
- // How long the finger has been down in seconds
- float flSecondsFingerDown;
-
- // These values indicate the starting finger position (so you can do some basic swipe stuff)
- float fValueXFirst;
- float fValueYFirst;
-
- // This is the raw sampled coordinate without deadzoning
- float fValueXRaw;
- float fValueYRaw;
-};
-
-/** notification related events. Details will still change at this point */
-struct VREvent_Notification_t
-{
- uint64_t ulUserValue;
- uint32_t notificationId;
-};
-
-/** Used for events about processes */
-struct VREvent_Process_t
-{
- uint32_t pid;
- uint32_t oldPid;
- bool bForced;
-};
-
-
-/** Used for a few events about overlays */
-struct VREvent_Overlay_t
-{
- uint64_t overlayHandle;
-};
-
-
-/** Used for a few events about overlays */
-struct VREvent_Status_t
-{
- uint32_t statusState; // EVRState enum
-};
-
-/** Used for keyboard events **/
-struct VREvent_Keyboard_t
-{
- char cNewInput[8]; // Up to 11 bytes of new input
- uint64_t uUserValue; // Possible flags about the new input
-};
-
-struct VREvent_Ipd_t
-{
- float ipdMeters;
-};
-
-struct VREvent_Chaperone_t
-{
- uint64_t m_nPreviousUniverse;
- uint64_t m_nCurrentUniverse;
-};
-
-/** Not actually used for any events */
-struct VREvent_Reserved_t
-{
- uint64_t reserved0;
- uint64_t reserved1;
-};
-
-struct VREvent_PerformanceTest_t
-{
- uint32_t m_nFidelityLevel;
-};
-
-struct VREvent_SeatedZeroPoseReset_t
-{
- bool bResetBySystemMenu;
-};
-
-struct VREvent_Screenshot_t
-{
- uint32_t handle;
- uint32_t type;
-};
-
-struct VREvent_ScreenshotProgress_t
-{
- float progress;
-};
-
-struct VREvent_ApplicationLaunch_t
-{
- uint32_t pid;
- uint32_t unArgsHandle;
-};
-
-/** If you change this you must manually update openvr_interop.cs.py */
-typedef union
-{
- VREvent_Reserved_t reserved;
- VREvent_Controller_t controller;
- VREvent_Mouse_t mouse;
- VREvent_Scroll_t scroll;
- VREvent_Process_t process;
- VREvent_Notification_t notification;
- VREvent_Overlay_t overlay;
- VREvent_Status_t status;
- VREvent_Keyboard_t keyboard;
- VREvent_Ipd_t ipd;
- VREvent_Chaperone_t chaperone;
- VREvent_PerformanceTest_t performanceTest;
- VREvent_TouchPadMove_t touchPadMove;
- VREvent_SeatedZeroPoseReset_t seatedZeroPoseReset;
- VREvent_Screenshot_t screenshot;
- VREvent_ScreenshotProgress_t screenshotProgress;
- VREvent_ApplicationLaunch_t applicationLaunch;
-} VREvent_Data_t;
-
-/** An event posted by the server to all running applications */
-struct VREvent_t
-{
- uint32_t eventType; // EVREventType enum
- TrackedDeviceIndex_t trackedDeviceIndex;
- float eventAgeSeconds;
- // event data must be the end of the struct as its size is variable
- VREvent_Data_t data;
-};
-
-
-/** The mesh to draw into the stencil (or depth) buffer to perform
-* early stencil (or depth) kills of pixels that will never appear on the HMD.
-* This mesh draws on all the pixels that will be hidden after distortion.
-*
-* If the HMD does not provide a visible area mesh pVertexData will be
-* NULL and unTriangleCount will be 0. */
-struct HiddenAreaMesh_t
-{
- const HmdVector2_t *pVertexData;
- uint32_t unTriangleCount;
-};
-
-
-/** Identifies what kind of axis is on the controller at index n. Read this type
-* with pVRSystem->Get( nControllerDeviceIndex, Prop_Axis0Type_Int32 + n );
-*/
-enum EVRControllerAxisType
-{
- k_eControllerAxis_None = 0,
- k_eControllerAxis_TrackPad = 1,
- k_eControllerAxis_Joystick = 2,
- k_eControllerAxis_Trigger = 3, // Analog trigger data is in the X axis
-};
-
-
-/** contains information about one axis on the controller */
-struct VRControllerAxis_t
-{
- float x; // Ranges from -1.0 to 1.0 for joysticks and track pads. Ranges from 0.0 to 1.0 for triggers were 0 is fully released.
- float y; // Ranges from -1.0 to 1.0 for joysticks and track pads. Is always 0.0 for triggers.
-};
-
-
-/** the number of axes in the controller state */
-static const uint32_t k_unControllerStateAxisCount = 5;
-
-
-/** Holds all the state of a controller at one moment in time. */
-struct VRControllerState001_t
-{
- // If packet num matches that on your prior call, then the controller state hasn't been changed since
- // your last call and there is no need to process it
- uint32_t unPacketNum;
-
- // bit flags for each of the buttons. Use ButtonMaskFromId to turn an ID into a mask
- uint64_t ulButtonPressed;
- uint64_t ulButtonTouched;
-
- // Axis data for the controller's analog inputs
- VRControllerAxis_t rAxis[ k_unControllerStateAxisCount ];
-};
-
-
-typedef VRControllerState001_t VRControllerState_t;
-
-
-/** determines how to provide output to the application of various event processing functions. */
-enum EVRControllerEventOutputType
-{
- ControllerEventOutput_OSEvents = 0,
- ControllerEventOutput_VREvents = 1,
-};
-
-
-
-/** Collision Bounds Style */
-enum ECollisionBoundsStyle
-{
- COLLISION_BOUNDS_STYLE_BEGINNER = 0,
- COLLISION_BOUNDS_STYLE_INTERMEDIATE,
- COLLISION_BOUNDS_STYLE_SQUARES,
- COLLISION_BOUNDS_STYLE_ADVANCED,
- COLLISION_BOUNDS_STYLE_NONE,
-
- COLLISION_BOUNDS_STYLE_COUNT
-};
-
-/** Allows the application to customize how the overlay appears in the compositor */
-struct Compositor_OverlaySettings
-{
- uint32_t size; // sizeof(Compositor_OverlaySettings)
- bool curved, antialias;
- float scale, distance, alpha;
- float uOffset, vOffset, uScale, vScale;
- float gridDivs, gridWidth, gridScale;
- HmdMatrix44_t transform;
-};
-
-/** used to refer to a single VR overlay */
-typedef uint64_t VROverlayHandle_t;
-
-static const VROverlayHandle_t k_ulOverlayHandleInvalid = 0;
-
-/** Errors that can occur around VR overlays */
-enum EVROverlayError
-{
- VROverlayError_None = 0,
-
- VROverlayError_UnknownOverlay = 10,
- VROverlayError_InvalidHandle = 11,
- VROverlayError_PermissionDenied = 12,
- VROverlayError_OverlayLimitExceeded = 13, // No more overlays could be created because the maximum number already exist
- VROverlayError_WrongVisibilityType = 14,
- VROverlayError_KeyTooLong = 15,
- VROverlayError_NameTooLong = 16,
- VROverlayError_KeyInUse = 17,
- VROverlayError_WrongTransformType = 18,
- VROverlayError_InvalidTrackedDevice = 19,
- VROverlayError_InvalidParameter = 20,
- VROverlayError_ThumbnailCantBeDestroyed = 21,
- VROverlayError_ArrayTooSmall = 22,
- VROverlayError_RequestFailed = 23,
- VROverlayError_InvalidTexture = 24,
- VROverlayError_UnableToLoadFile = 25,
- VROVerlayError_KeyboardAlreadyInUse = 26,
- VROverlayError_NoNeighbor = 27,
-};
-
-/** enum values to pass in to VR_Init to identify whether the application will
-* draw a 3D scene. */
-enum EVRApplicationType
-{
- VRApplication_Other = 0, // Some other kind of application that isn't covered by the other entries
- VRApplication_Scene = 1, // Application will submit 3D frames
- VRApplication_Overlay = 2, // Application only interacts with overlays
- VRApplication_Background = 3, // Application should not start SteamVR if it's not already running, and should not
- // keep it running if everything else quits.
- VRApplication_Utility = 4, // Init should not try to load any drivers. The application needs access to utility
- // interfaces (like IVRSettings and IVRApplications) but not hardware.
- VRApplication_VRMonitor = 5, // Reserved for vrmonitor
- VRApplication_SteamWatchdog = 6,// Reserved for Steam
-
- VRApplication_Max
-};
-
-
-/** error codes for firmware */
-enum EVRFirmwareError
-{
- VRFirmwareError_None = 0,
- VRFirmwareError_Success = 1,
- VRFirmwareError_Fail = 2,
-};
-
-
-/** error codes for notifications */
-enum EVRNotificationError
-{
- VRNotificationError_OK = 0,
- VRNotificationError_InvalidNotificationId = 100,
- VRNotificationError_NotificationQueueFull = 101,
- VRNotificationError_InvalidOverlayHandle = 102,
- VRNotificationError_SystemWithUserValueAlreadyExists = 103,
-};
-
-
-/** error codes returned by Vr_Init */
-
-// Please add adequate error description to https://developer.valvesoftware.com/w/index.php?title=Category:SteamVRHelp
-enum EVRInitError
-{
- VRInitError_None = 0,
- VRInitError_Unknown = 1,
-
- VRInitError_Init_InstallationNotFound = 100,
- VRInitError_Init_InstallationCorrupt = 101,
- VRInitError_Init_VRClientDLLNotFound = 102,
- VRInitError_Init_FileNotFound = 103,
- VRInitError_Init_FactoryNotFound = 104,
- VRInitError_Init_InterfaceNotFound = 105,
- VRInitError_Init_InvalidInterface = 106,
- VRInitError_Init_UserConfigDirectoryInvalid = 107,
- VRInitError_Init_HmdNotFound = 108,
- VRInitError_Init_NotInitialized = 109,
- VRInitError_Init_PathRegistryNotFound = 110,
- VRInitError_Init_NoConfigPath = 111,
- VRInitError_Init_NoLogPath = 112,
- VRInitError_Init_PathRegistryNotWritable = 113,
- VRInitError_Init_AppInfoInitFailed = 114,
- VRInitError_Init_Retry = 115, // Used internally to cause retries to vrserver
- VRInitError_Init_InitCanceledByUser = 116, // The calling application should silently exit. The user canceled app startup
- VRInitError_Init_AnotherAppLaunching = 117,
- VRInitError_Init_SettingsInitFailed = 118,
- VRInitError_Init_ShuttingDown = 119,
- VRInitError_Init_TooManyObjects = 120,
- VRInitError_Init_NoServerForBackgroundApp = 121,
- VRInitError_Init_NotSupportedWithCompositor = 122,
- VRInitError_Init_NotAvailableToUtilityApps = 123,
- VRInitError_Init_Internal = 124,
- VRInitError_Init_HmdDriverIdIsNone = 125,
- VRInitError_Init_HmdNotFoundPresenceFailed = 126,
- VRInitError_Init_VRMonitorNotFound = 127,
- VRInitError_Init_VRMonitorStartupFailed = 128,
- VRInitError_Init_LowPowerWatchdogNotSupported = 129,
- VRInitError_Init_InvalidApplicationType = 130,
- VRInitError_Init_NotAvailableToWatchdogApps = 131,
- VRInitError_Init_WatchdogDisabledInSettings = 132,
-
- VRInitError_Driver_Failed = 200,
- VRInitError_Driver_Unknown = 201,
- VRInitError_Driver_HmdUnknown = 202,
- VRInitError_Driver_NotLoaded = 203,
- VRInitError_Driver_RuntimeOutOfDate = 204,
- VRInitError_Driver_HmdInUse = 205,
- VRInitError_Driver_NotCalibrated = 206,
- VRInitError_Driver_CalibrationInvalid = 207,
- VRInitError_Driver_HmdDisplayNotFound = 208,
- VRInitError_Driver_TrackedDeviceInterfaceUnknown = 209,
- // VRInitError_Driver_HmdDisplayNotFoundAfterFix = 210, // not needed: here for historic reasons
- VRInitError_Driver_HmdDriverIdOutOfBounds = 211,
- VRInitError_Driver_HmdDisplayMirrored = 212,
-
- VRInitError_IPC_ServerInitFailed = 300,
- VRInitError_IPC_ConnectFailed = 301,
- VRInitError_IPC_SharedStateInitFailed = 302,
- VRInitError_IPC_CompositorInitFailed = 303,
- VRInitError_IPC_MutexInitFailed = 304,
- VRInitError_IPC_Failed = 305,
- VRInitError_IPC_CompositorConnectFailed = 306,
- VRInitError_IPC_CompositorInvalidConnectResponse = 307,
- VRInitError_IPC_ConnectFailedAfterMultipleAttempts = 308,
-
- VRInitError_Compositor_Failed = 400,
- VRInitError_Compositor_D3D11HardwareRequired = 401,
- VRInitError_Compositor_FirmwareRequiresUpdate = 402,
- VRInitError_Compositor_OverlayInitFailed = 403,
- VRInitError_Compositor_ScreenshotsInitFailed = 404,
-
- VRInitError_VendorSpecific_UnableToConnectToOculusRuntime = 1000,
-
- VRInitError_VendorSpecific_HmdFound_CantOpenDevice = 1101,
- VRInitError_VendorSpecific_HmdFound_UnableToRequestConfigStart = 1102,
- VRInitError_VendorSpecific_HmdFound_NoStoredConfig = 1103,
- VRInitError_VendorSpecific_HmdFound_ConfigTooBig = 1104,
- VRInitError_VendorSpecific_HmdFound_ConfigTooSmall = 1105,
- VRInitError_VendorSpecific_HmdFound_UnableToInitZLib = 1106,
- VRInitError_VendorSpecific_HmdFound_CantReadFirmwareVersion = 1107,
- VRInitError_VendorSpecific_HmdFound_UnableToSendUserDataStart = 1108,
- VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataStart = 1109,
- VRInitError_VendorSpecific_HmdFound_UnableToGetUserDataNext = 1110,
- VRInitError_VendorSpecific_HmdFound_UserDataAddressRange = 1111,
- VRInitError_VendorSpecific_HmdFound_UserDataError = 1112,
- VRInitError_VendorSpecific_HmdFound_ConfigFailedSanityCheck = 1113,
-
- VRInitError_Steam_SteamInstallationNotFound = 2000,
-};
-
-enum EVRScreenshotType
-{
- VRScreenshotType_None = 0,
- VRScreenshotType_Mono = 1, // left eye only
- VRScreenshotType_Stereo = 2,
- VRScreenshotType_Cubemap = 3,
- VRScreenshotType_MonoPanorama = 4,
- VRScreenshotType_StereoPanorama = 5
-};
-
-enum EVRScreenshotPropertyFilenames
-{
- VRScreenshotPropertyFilenames_Preview = 0,
- VRScreenshotPropertyFilenames_VR = 1,
-};
-
-enum EVRTrackedCameraError
-{
- VRTrackedCameraError_None = 0,
- VRTrackedCameraError_OperationFailed = 100,
- VRTrackedCameraError_InvalidHandle = 101,
- VRTrackedCameraError_InvalidFrameHeaderVersion = 102,
- VRTrackedCameraError_OutOfHandles = 103,
- VRTrackedCameraError_IPCFailure = 104,
- VRTrackedCameraError_NotSupportedForThisDevice = 105,
- VRTrackedCameraError_SharedMemoryFailure = 106,
- VRTrackedCameraError_FrameBufferingFailure = 107,
- VRTrackedCameraError_StreamSetupFailure = 108,
- VRTrackedCameraError_InvalidGLTextureId = 109,
- VRTrackedCameraError_InvalidSharedTextureHandle = 110,
- VRTrackedCameraError_FailedToGetGLTextureId = 111,
- VRTrackedCameraError_SharedTextureFailure = 112,
- VRTrackedCameraError_NoFrameAvailable = 113,
- VRTrackedCameraError_InvalidArgument = 114,
- VRTrackedCameraError_InvalidFrameBufferSize = 115,
-};
-
-enum EVRTrackedCameraFrameType
-{
- VRTrackedCameraFrameType_Distorted = 0, // This is the camera video frame size in pixels, still distorted.
- VRTrackedCameraFrameType_Undistorted, // In pixels, an undistorted inscribed rectangle region without invalid regions. This size is subject to changes shortly.
- VRTrackedCameraFrameType_MaximumUndistorted, // In pixels, maximum undistorted with invalid regions. Non zero alpha component identifies valid regions.
- MAX_CAMERA_FRAME_TYPES
-};
-
-typedef uint64_t TrackedCameraHandle_t;
-#define INVALID_TRACKED_CAMERA_HANDLE ((vr::TrackedCameraHandle_t)0)
-
-struct CameraVideoStreamFrameHeader_t
-{
- EVRTrackedCameraFrameType eFrameType;
-
- uint32_t nWidth;
- uint32_t nHeight;
- uint32_t nBytesPerPixel;
-
- uint32_t nFrameSequence;
-
- TrackedDevicePose_t standingTrackedDevicePose;
-};
-
-// Screenshot types
-typedef uint32_t ScreenshotHandle_t;
-
-static const uint32_t k_unScreenshotHandleInvalid = 0;
-
-#pragma pack( pop )
-
-// figure out how to import from the VR API dll
-#if defined(_WIN32)
-
-#ifdef VR_API_EXPORT
-#define VR_INTERFACE extern "C" __declspec( dllexport )
-#else
-#define VR_INTERFACE extern "C" __declspec( dllimport )
-#endif
-
-#elif defined(__GNUC__) || defined(COMPILER_GCC) || defined(__APPLE__)
-
-#ifdef VR_API_EXPORT
-#define VR_INTERFACE extern "C" __attribute__((visibility("default")))
-#else
-#define VR_INTERFACE extern "C"
-#endif
-
-#else
-#error "Unsupported Platform."
-#endif
-
-
-#if defined( _WIN32 )
-#define VR_CALLTYPE __cdecl
-#else
-#define VR_CALLTYPE
-#endif
-
-} // namespace vr
-
-#endif // _INCLUDE_VRTYPES_H
-
-
-// vrannotation.h
-#ifdef API_GEN
-# define VR_CLANG_ATTR(ATTR) __attribute__((annotate( ATTR )))
-#else
-# define VR_CLANG_ATTR(ATTR)
-#endif
-
-#define VR_METHOD_DESC(DESC) VR_CLANG_ATTR( "desc:" #DESC ";" )
-#define VR_IGNOREATTR() VR_CLANG_ATTR( "ignore" )
-#define VR_OUT_STRUCT() VR_CLANG_ATTR( "out_struct: ;" )
-#define VR_OUT_STRING() VR_CLANG_ATTR( "out_string: ;" )
-#define VR_OUT_ARRAY_CALL(COUNTER,FUNCTION,PARAMS) VR_CLANG_ATTR( "out_array_call:" #COUNTER "," #FUNCTION "," #PARAMS ";" )
-#define VR_OUT_ARRAY_COUNT(COUNTER) VR_CLANG_ATTR( "out_array_count:" #COUNTER ";" )
-#define VR_ARRAY_COUNT(COUNTER) VR_CLANG_ATTR( "array_count:" #COUNTER ";" )
-#define VR_ARRAY_COUNT_D(COUNTER, DESC) VR_CLANG_ATTR( "array_count:" #COUNTER ";desc:" #DESC )
-#define VR_BUFFER_COUNT(COUNTER) VR_CLANG_ATTR( "buffer_count:" #COUNTER ";" )
-#define VR_OUT_BUFFER_COUNT(COUNTER) VR_CLANG_ATTR( "out_buffer_count:" #COUNTER ";" )
-#define VR_OUT_STRING_COUNT(COUNTER) VR_CLANG_ATTR( "out_string_count:" #COUNTER ";" )
-
-// ivrsystem.h
-namespace vr
-{
-
-class IVRSystem
-{
-public:
-
-
- // ------------------------------------
- // Display Methods
- // ------------------------------------
-
- /** Suggested size for the intermediate render target that the distortion pulls from. */
- virtual void GetRecommendedRenderTargetSize( uint32_t *pnWidth, uint32_t *pnHeight ) = 0;
-
- /** The projection matrix for the specified eye */
- virtual HmdMatrix44_t GetProjectionMatrix( EVREye eEye, float fNearZ, float fFarZ, EGraphicsAPIConvention eProjType ) = 0;
-
- /** The components necessary to build your own projection matrix in case your
- * application is doing something fancy like infinite Z */
- virtual void GetProjectionRaw( EVREye eEye, float *pfLeft, float *pfRight, float *pfTop, float *pfBottom ) = 0;
-
- /** Returns the result of the distortion function for the specified eye and input UVs. UVs go from 0,0 in
- * the upper left of that eye's viewport and 1,1 in the lower right of that eye's viewport. */
- virtual DistortionCoordinates_t ComputeDistortion( EVREye eEye, float fU, float fV ) = 0;
-
- /** Returns the transform from eye space to the head space. Eye space is the per-eye flavor of head
- * space that provides stereo disparity. Instead of Model * View * Projection the sequence is Model * View * Eye^-1 * Projection.
- * Normally View and Eye^-1 will be multiplied together and treated as View in your application.
- */
- virtual HmdMatrix34_t GetEyeToHeadTransform( EVREye eEye ) = 0;
-
- /** Returns the number of elapsed seconds since the last recorded vsync event. This
- * will come from a vsync timer event in the timer if possible or from the application-reported
- * time if that is not available. If no vsync times are available the function will
- * return zero for vsync time and frame counter and return false from the method. */
- virtual bool GetTimeSinceLastVsync( float *pfSecondsSinceLastVsync, uint64_t *pulFrameCounter ) = 0;
-
- /** [D3D9 Only]
- * Returns the adapter index that the user should pass into CreateDevice to set up D3D9 in such
- * a way that it can go full screen exclusive on the HMD. Returns -1 if there was an error.
- */
- virtual int32_t GetD3D9AdapterIndex() = 0;
-
- /** [D3D10/11 Only]
- * Returns the adapter index and output index that the user should pass into EnumAdapters and EnumOutputs
- * to create the device and swap chain in DX10 and DX11. If an error occurs both indices will be set to -1.
- */
- virtual void GetDXGIOutputInfo( int32_t *pnAdapterIndex ) = 0;
-
- // ------------------------------------
- // Display Mode methods
- // ------------------------------------
-
- /** Use to determine if the headset display is part of the desktop (i.e. extended) or hidden (i.e. direct mode). */
- virtual bool IsDisplayOnDesktop() = 0;
-
- /** Set the display visibility (true = extended, false = direct mode). Return value of true indicates that the change was successful. */
- virtual bool SetDisplayVisibility( bool bIsVisibleOnDesktop ) = 0;
-
- // ------------------------------------
- // Tracking Methods
- // ------------------------------------
-
- /** The pose that the tracker thinks that the HMD will be in at the specified number of seconds into the
- * future. Pass 0 to get the state at the instant the method is called. Most of the time the application should
- * calculate the time until the photons will be emitted from the display and pass that time into the method.
- *
- * This is roughly analogous to the inverse of the view matrix in most applications, though
- * many games will need to do some additional rotation or translation on top of the rotation
- * and translation provided by the head pose.
- *
- * For devices where bPoseIsValid is true the application can use the pose to position the device
- * in question. The provided array can be any size up to k_unMaxTrackedDeviceCount.
- *
- * Seated experiences should call this method with TrackingUniverseSeated and receive poses relative
- * to the seated zero pose. Standing experiences should call this method with TrackingUniverseStanding
- * and receive poses relative to the Chaperone Play Area. TrackingUniverseRawAndUncalibrated should
- * probably not be used unless the application is the Chaperone calibration tool itself, but will provide
- * poses relative to the hardware-specific coordinate system in the driver.
- */
- virtual void GetDeviceToAbsoluteTrackingPose( ETrackingUniverseOrigin eOrigin, float fPredictedSecondsToPhotonsFromNow, VR_ARRAY_COUNT(unTrackedDevicePoseArrayCount) TrackedDevicePose_t *pTrackedDevicePoseArray, uint32_t unTrackedDevicePoseArrayCount ) = 0;
-
- /** Sets the zero pose for the seated tracker coordinate system to the current position and yaw of the HMD. After
- * ResetSeatedZeroPose all GetDeviceToAbsoluteTrackingPose calls that pass TrackingUniverseSeated as the origin
- * will be relative to this new zero pose. The new zero coordinate system will not change the fact that the Y axis
- * is up in the real world, so the next pose returned from GetDeviceToAbsoluteTrackingPose after a call to
- * ResetSeatedZeroPose may not be exactly an identity matrix.
- *
- * NOTE: This function overrides the user's previously saved seated zero pose and should only be called as the result of a user action.
- * Users are also able to set their seated zero pose via the OpenVR Dashboard.
- **/
- virtual void ResetSeatedZeroPose() = 0;
-
- /** Returns the transform from the seated zero pose to the standing absolute tracking system. This allows
- * applications to represent the seated origin to used or transform object positions from one coordinate
- * system to the other.
- *
- * The seated origin may or may not be inside the Play Area or Collision Bounds returned by IVRChaperone. Its position
- * depends on what the user has set from the Dashboard settings and previous calls to ResetSeatedZeroPose. */
- virtual HmdMatrix34_t GetSeatedZeroPoseToStandingAbsoluteTrackingPose() = 0;
-
- /** Returns the transform from the tracking origin to the standing absolute tracking system. This allows
- * applications to convert from raw tracking space to the calibrated standing coordinate system. */
- virtual HmdMatrix34_t GetRawZeroPoseToStandingAbsoluteTrackingPose() = 0;
-
- /** Get a sorted array of device indices of a given class of tracked devices (e.g. controllers). Devices are sorted right to left
- * relative to the specified tracked device (default: hmd -- pass in -1 for absolute tracking space). Returns the number of devices
- * in the list, or the size of the array needed if not large enough. */
- virtual uint32_t GetSortedTrackedDeviceIndicesOfClass( ETrackedDeviceClass eTrackedDeviceClass, VR_ARRAY_COUNT(unTrackedDeviceIndexArrayCount) vr::TrackedDeviceIndex_t *punTrackedDeviceIndexArray, uint32_t unTrackedDeviceIndexArrayCount, vr::TrackedDeviceIndex_t unRelativeToTrackedDeviceIndex = k_unTrackedDeviceIndex_Hmd ) = 0;
-
- /** Returns the level of activity on the device. */
- virtual EDeviceActivityLevel GetTrackedDeviceActivityLevel( vr::TrackedDeviceIndex_t unDeviceId ) = 0;
-
- /** Convenience utility to apply the specified transform to the specified pose.
- * This properly transforms all pose components, including velocity and angular velocity
- */
- virtual void ApplyTransform( TrackedDevicePose_t *pOutputPose, const TrackedDevicePose_t *pTrackedDevicePose, const HmdMatrix34_t *pTransform ) = 0;
-
- /** Returns the device index associated with a specific role, for example the left hand or the right hand. */
- virtual vr::TrackedDeviceIndex_t GetTrackedDeviceIndexForControllerRole( vr::ETrackedControllerRole unDeviceType ) = 0;
-
- /** Returns the controller type associated with a device index. */
- virtual vr::ETrackedControllerRole GetControllerRoleForTrackedDeviceIndex( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0;
-
- // ------------------------------------
- // Property methods
- // ------------------------------------
-
- /** Returns the device class of a tracked device. If there has not been a device connected in this slot
- * since the application started this function will return TrackedDevice_Invalid. For previous detected
- * devices the function will return the previously observed device class.
- *
- * To determine which devices exist on the system, just loop from 0 to k_unMaxTrackedDeviceCount and check
- * the device class. Every device with something other than TrackedDevice_Invalid is associated with an
- * actual tracked device. */
- virtual ETrackedDeviceClass GetTrackedDeviceClass( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0;
-
- /** Returns true if there is a device connected in this slot. */
- virtual bool IsTrackedDeviceConnected( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0;
-
- /** Returns a bool property. If the device index is not valid or the property is not a bool type this function will return false. */
- virtual bool GetBoolTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0;
-
- /** Returns a float property. If the device index is not valid or the property is not a float type this function will return 0. */
- virtual float GetFloatTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0;
-
- /** Returns an int property. If the device index is not valid or the property is not a int type this function will return 0. */
- virtual int32_t GetInt32TrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0;
-
- /** Returns a uint64 property. If the device index is not valid or the property is not a uint64 type this function will return 0. */
- virtual uint64_t GetUint64TrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0;
-
- /** Returns a matrix property. If the device index is not valid or the property is not a matrix type, this function will return identity. */
- virtual HmdMatrix34_t GetMatrix34TrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, ETrackedPropertyError *pError = 0L ) = 0;
-
- /** Returns a string property. If the device index is not valid or the property is not a string type this function will
- * return 0. Otherwise it returns the length of the number of bytes necessary to hold this string including the trailing
- * null. Strings will generally fit in buffers of k_unTrackingStringSize characters. */
- virtual uint32_t GetStringTrackedDeviceProperty( vr::TrackedDeviceIndex_t unDeviceIndex, ETrackedDeviceProperty prop, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, ETrackedPropertyError *pError = 0L ) = 0;
-
- /** returns a string that corresponds with the specified property error. The string will be the name
- * of the error enum value for all valid error codes */
- virtual const char *GetPropErrorNameFromEnum( ETrackedPropertyError error ) = 0;
-
- // ------------------------------------
- // Event methods
- // ------------------------------------
-
- /** Returns true and fills the event with the next event on the queue if there is one. If there are no events
- * this method returns false. uncbVREvent should be the size in bytes of the VREvent_t struct */
- virtual bool PollNextEvent( VREvent_t *pEvent, uint32_t uncbVREvent ) = 0;
-
- /** Returns true and fills the event with the next event on the queue if there is one. If there are no events
- * this method returns false. Fills in the pose of the associated tracked device in the provided pose struct.
- * This pose will always be older than the call to this function and should not be used to render the device.
- uncbVREvent should be the size in bytes of the VREvent_t struct */
- virtual bool PollNextEventWithPose( ETrackingUniverseOrigin eOrigin, VREvent_t *pEvent, uint32_t uncbVREvent, vr::TrackedDevicePose_t *pTrackedDevicePose ) = 0;
-
- /** returns the name of an EVREvent enum value */
- virtual const char *GetEventTypeNameFromEnum( EVREventType eType ) = 0;
-
- // ------------------------------------
- // Rendering helper methods
- // ------------------------------------
-
- /** Returns the stencil mesh information for the current HMD. If this HMD does not have a stencil mesh the vertex data and count will be
- * NULL and 0 respectively. This mesh is meant to be rendered into the stencil buffer (or into the depth buffer setting nearz) before rendering
- * each eye's view. The pixels covered by this mesh will never be seen by the user after the lens distortion is applied and based on visibility to the panels.
- * This will improve perf by letting the GPU early-reject pixels the user will never see before running the pixel shader.
- * NOTE: Render this mesh with backface culling disabled since the winding order of the vertices can be different per-HMD or per-eye.
- */
- virtual HiddenAreaMesh_t GetHiddenAreaMesh( EVREye eEye ) = 0;
-
-
- // ------------------------------------
- // Controller methods
- // ------------------------------------
-
- /** Fills the supplied struct with the current state of the controller. Returns false if the controller index
- * is invalid. */
- virtual bool GetControllerState( vr::TrackedDeviceIndex_t unControllerDeviceIndex, vr::VRControllerState_t *pControllerState ) = 0;
-
- /** fills the supplied struct with the current state of the controller and the provided pose with the pose of
- * the controller when the controller state was updated most recently. Use this form if you need a precise controller
- * pose as input to your application when the user presses or releases a button. */
- virtual bool GetControllerStateWithPose( ETrackingUniverseOrigin eOrigin, vr::TrackedDeviceIndex_t unControllerDeviceIndex, vr::VRControllerState_t *pControllerState, TrackedDevicePose_t *pTrackedDevicePose ) = 0;
-
- /** Trigger a single haptic pulse on a controller. After this call the application may not trigger another haptic pulse on this controller
- * and axis combination for 5ms. */
- virtual void TriggerHapticPulse( vr::TrackedDeviceIndex_t unControllerDeviceIndex, uint32_t unAxisId, unsigned short usDurationMicroSec ) = 0;
-
- /** returns the name of an EVRButtonId enum value */
- virtual const char *GetButtonIdNameFromEnum( EVRButtonId eButtonId ) = 0;
-
- /** returns the name of an EVRControllerAxisType enum value */
- virtual const char *GetControllerAxisTypeNameFromEnum( EVRControllerAxisType eAxisType ) = 0;
-
- /** Tells OpenVR that this process wants exclusive access to controller button states and button events. Other apps will be notified that
- * they have lost input focus with a VREvent_InputFocusCaptured event. Returns false if input focus could not be captured for
- * some reason. */
- virtual bool CaptureInputFocus() = 0;
-
- /** Tells OpenVR that this process no longer wants exclusive access to button states and button events. Other apps will be notified
- * that input focus has been released with a VREvent_InputFocusReleased event. */
- virtual void ReleaseInputFocus() = 0;
-
- /** Returns true if input focus is captured by another process. */
- virtual bool IsInputFocusCapturedByAnotherProcess() = 0;
-
- // ------------------------------------
- // Debug Methods
- // ------------------------------------
-
- /** Sends a request to the driver for the specified device and returns the response. The maximum response size is 32k,
- * but this method can be called with a smaller buffer. If the response exceeds the size of the buffer, it is truncated.
- * The size of the response including its terminating null is returned. */
- virtual uint32_t DriverDebugRequest( vr::TrackedDeviceIndex_t unDeviceIndex, const char *pchRequest, char *pchResponseBuffer, uint32_t unResponseBufferSize ) = 0;
-
-
- // ------------------------------------
- // Firmware methods
- // ------------------------------------
-
- /** Performs the actual firmware update if applicable.
- * The following events will be sent, if VRFirmwareError_None was returned: VREvent_FirmwareUpdateStarted, VREvent_FirmwareUpdateFinished
- * Use the properties Prop_Firmware_UpdateAvailable_Bool, Prop_Firmware_ManualUpdate_Bool, and Prop_Firmware_ManualUpdateURL_String
- * to figure our whether a firmware update is available, and to figure out whether its a manual update
- * Prop_Firmware_ManualUpdateURL_String should point to an URL describing the manual update process */
- virtual vr::EVRFirmwareError PerformFirmwareUpdate( vr::TrackedDeviceIndex_t unDeviceIndex ) = 0;
-
-
- // ------------------------------------
- // Application life cycle methods
- // ------------------------------------
-
- /** Call this to acknowledge to the system that VREvent_Quit has been received and that the process is exiting.
- * This extends the timeout until the process is killed. */
- virtual void AcknowledgeQuit_Exiting() = 0;
-
- /** Call this to tell the system that the user is being prompted to save data. This
- * halts the timeout and dismisses the dashboard (if it was up). Applications should be sure to actually
- * prompt the user to save and then exit afterward, otherwise the user will be left in a confusing state. */
- virtual void AcknowledgeQuit_UserPrompt() = 0;
-
-};
-
-static const char * const IVRSystem_Version = "IVRSystem_012";
-
-}
-
-
-// ivrapplications.h
-namespace vr
-{
-
- /** Used for all errors reported by the IVRApplications interface */
- enum EVRApplicationError
- {
- VRApplicationError_None = 0,
-
- VRApplicationError_AppKeyAlreadyExists = 100, // Only one application can use any given key
- VRApplicationError_NoManifest = 101, // the running application does not have a manifest
- VRApplicationError_NoApplication = 102, // No application is running
- VRApplicationError_InvalidIndex = 103,
- VRApplicationError_UnknownApplication = 104, // the application could not be found
- VRApplicationError_IPCFailed = 105, // An IPC failure caused the request to fail
- VRApplicationError_ApplicationAlreadyRunning = 106,
- VRApplicationError_InvalidManifest = 107,
- VRApplicationError_InvalidApplication = 108,
- VRApplicationError_LaunchFailed = 109, // the process didn't start
- VRApplicationError_ApplicationAlreadyStarting = 110, // the system was already starting the same application
- VRApplicationError_LaunchInProgress = 111, // The system was already starting a different application
- VRApplicationError_OldApplicationQuitting = 112,
- VRApplicationError_TransitionAborted = 113,
- VRApplicationError_IsTemplate = 114, // error when you try to call LaunchApplication() on a template type app (use LaunchTemplateApplication)
-
- VRApplicationError_BufferTooSmall = 200, // The provided buffer was too small to fit the requested data
- VRApplicationError_PropertyNotSet = 201, // The requested property was not set
- VRApplicationError_UnknownProperty = 202,
- VRApplicationError_InvalidParameter = 203,
- };
-
- /** The maximum length of an application key */
- static const uint32_t k_unMaxApplicationKeyLength = 128;
-
- /** these are the properties available on applications. */
- enum EVRApplicationProperty
- {
- VRApplicationProperty_Name_String = 0,
-
- VRApplicationProperty_LaunchType_String = 11,
- VRApplicationProperty_WorkingDirectory_String = 12,
- VRApplicationProperty_BinaryPath_String = 13,
- VRApplicationProperty_Arguments_String = 14,
- VRApplicationProperty_URL_String = 15,
-
- VRApplicationProperty_Description_String = 50,
- VRApplicationProperty_NewsURL_String = 51,
- VRApplicationProperty_ImagePath_String = 52,
- VRApplicationProperty_Source_String = 53,
-
- VRApplicationProperty_IsDashboardOverlay_Bool = 60,
- VRApplicationProperty_IsTemplate_Bool = 61,
- VRApplicationProperty_IsInstanced_Bool = 62,
-
- VRApplicationProperty_LastLaunchTime_Uint64 = 70,
- };
-
- /** These are states the scene application startup process will go through. */
- enum EVRApplicationTransitionState
- {
- VRApplicationTransition_None = 0,
-
- VRApplicationTransition_OldAppQuitSent = 10,
- VRApplicationTransition_WaitingForExternalLaunch = 11,
-
- VRApplicationTransition_NewAppLaunched = 20,
- };
-
- struct AppOverrideKeys_t
- {
- const char *pchKey;
- const char *pchValue;
- };
-
- class IVRApplications
- {
- public:
-
- // --------------- Application management --------------- //
-
- /** Adds an application manifest to the list to load when building the list of installed applications.
- * Temporary manifests are not automatically loaded */
- virtual EVRApplicationError AddApplicationManifest( const char *pchApplicationManifestFullPath, bool bTemporary = false ) = 0;
-
- /** Removes an application manifest from the list to load when building the list of installed applications. */
- virtual EVRApplicationError RemoveApplicationManifest( const char *pchApplicationManifestFullPath ) = 0;
-
- /** Returns true if an application is installed */
- virtual bool IsApplicationInstalled( const char *pchAppKey ) = 0;
-
- /** Returns the number of applications available in the list */
- virtual uint32_t GetApplicationCount() = 0;
-
- /** Returns the key of the specified application. The index is at least 0 and is less than the return
- * value of GetApplicationCount(). The buffer should be at least k_unMaxApplicationKeyLength in order to
- * fit the key. */
- virtual EVRApplicationError GetApplicationKeyByIndex( uint32_t unApplicationIndex, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
-
- /** Returns the key of the application for the specified Process Id. The buffer should be at least
- * k_unMaxApplicationKeyLength in order to fit the key. */
- virtual EVRApplicationError GetApplicationKeyByProcessId( uint32_t unProcessId, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
-
- /** Launches the application. The existing scene application will exit and then the new application will start.
- * This call is not valid for dashboard overlay applications. */
- virtual EVRApplicationError LaunchApplication( const char *pchAppKey ) = 0;
-
- /** Launches an instance of an application of type template, with its app key being pchNewAppKey (which must be unique) and optionally override sections
- * from the manifest file via AppOverrideKeys_t
- */
- virtual EVRApplicationError LaunchTemplateApplication( const char *pchTemplateAppKey, const char *pchNewAppKey, VR_ARRAY_COUNT( unKeys ) const AppOverrideKeys_t *pKeys, uint32_t unKeys ) = 0;
-
- /** launches the application currently associated with this mime type and passes it the option args, typically the filename or object name of the item being launched */
- virtual vr::EVRApplicationError LaunchApplicationFromMimeType( const char *pchMimeType, const char *pchArgs ) = 0;
-
- /** Launches the dashboard overlay application if it is not already running. This call is only valid for
- * dashboard overlay applications. */
- virtual EVRApplicationError LaunchDashboardOverlay( const char *pchAppKey ) = 0;
-
- /** Cancel a pending launch for an application */
- virtual bool CancelApplicationLaunch( const char *pchAppKey ) = 0;
-
- /** Identifies a running application. OpenVR can't always tell which process started in response
- * to a URL. This function allows a URL handler (or the process itself) to identify the app key
- * for the now running application. Passing a process ID of 0 identifies the calling process.
- * The application must be one that's known to the system via a call to AddApplicationManifest. */
- virtual EVRApplicationError IdentifyApplication( uint32_t unProcessId, const char *pchAppKey ) = 0;
-
- /** Returns the process ID for an application. Return 0 if the application was not found or is not running. */
- virtual uint32_t GetApplicationProcessId( const char *pchAppKey ) = 0;
-
- /** Returns a string for an applications error */
- virtual const char *GetApplicationsErrorNameFromEnum( EVRApplicationError error ) = 0;
-
- // --------------- Application properties --------------- //
-
- /** Returns a value for an application property. The required buffer size to fit this value will be returned. */
- virtual uint32_t GetApplicationPropertyString( const char *pchAppKey, EVRApplicationProperty eProperty, char *pchPropertyValueBuffer, uint32_t unPropertyValueBufferLen, EVRApplicationError *peError = nullptr ) = 0;
-
- /** Returns a bool value for an application property. Returns false in all error cases. */
- virtual bool GetApplicationPropertyBool( const char *pchAppKey, EVRApplicationProperty eProperty, EVRApplicationError *peError = nullptr ) = 0;
-
- /** Returns a uint64 value for an application property. Returns 0 in all error cases. */
- virtual uint64_t GetApplicationPropertyUint64( const char *pchAppKey, EVRApplicationProperty eProperty, EVRApplicationError *peError = nullptr ) = 0;
-
- /** Sets the application auto-launch flag. This is only valid for applications which return true for VRApplicationProperty_IsDashboardOverlay_Bool. */
- virtual EVRApplicationError SetApplicationAutoLaunch( const char *pchAppKey, bool bAutoLaunch ) = 0;
-
- /** Gets the application auto-launch flag. This is only valid for applications which return true for VRApplicationProperty_IsDashboardOverlay_Bool. */
- virtual bool GetApplicationAutoLaunch( const char *pchAppKey ) = 0;
-
- /** Adds this mime-type to the list of supported mime types for this application*/
- virtual EVRApplicationError SetDefaultApplicationForMimeType( const char *pchAppKey, const char *pchMimeType ) = 0;
-
- /** return the app key that will open this mime type */
- virtual bool GetDefaultApplicationForMimeType( const char *pchMimeType, char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
-
- /** Get the list of supported mime types for this application, comma-delimited */
- virtual bool GetApplicationSupportedMimeTypes( const char *pchAppKey, char *pchMimeTypesBuffer, uint32_t unMimeTypesBuffer ) = 0;
-
- /** Get the list of app-keys that support this mime type, comma-delimited, the return value is number of bytes you need to return the full string */
- virtual uint32_t GetApplicationsThatSupportMimeType( const char *pchMimeType, char *pchAppKeysThatSupportBuffer, uint32_t unAppKeysThatSupportBuffer ) = 0;
-
- /** Get the args list from an app launch that had the process already running, you call this when you get a VREvent_ApplicationMimeTypeLoad */
- virtual uint32_t GetApplicationLaunchArguments( uint32_t unHandle, char *pchArgs, uint32_t unArgs ) = 0;
-
- // --------------- Transition methods --------------- //
-
- /** Returns the app key for the application that is starting up */
- virtual EVRApplicationError GetStartingApplication( char *pchAppKeyBuffer, uint32_t unAppKeyBufferLen ) = 0;
-
- /** Returns the application transition state */
- virtual EVRApplicationTransitionState GetTransitionState() = 0;
-
- /** Returns errors that would prevent the specified application from launching immediately. Calling this function will
- * cause the current scene application to quit, so only call it when you are actually about to launch something else.
- * What the caller should do about these failures depends on the failure:
- * VRApplicationError_OldApplicationQuitting - An existing application has been told to quit. Wait for a VREvent_ProcessQuit
- * and try again.
- * VRApplicationError_ApplicationAlreadyStarting - This application is already starting. This is a permanent failure.
- * VRApplicationError_LaunchInProgress - A different application is already starting. This is a permanent failure.
- * VRApplicationError_None - Go ahead and launch. Everything is clear.
- */
- virtual EVRApplicationError PerformApplicationPrelaunchCheck( const char *pchAppKey ) = 0;
-
- /** Returns a string for an application transition state */
- virtual const char *GetApplicationsTransitionStateNameFromEnum( EVRApplicationTransitionState state ) = 0;
-
- /** Returns true if the outgoing scene app has requested a save prompt before exiting */
- virtual bool IsQuitUserPromptRequested() = 0;
-
- /** Starts a subprocess within the calling application. This
- * suppresses all application transition UI and automatically identifies the new executable
- * as part of the same application. On success the calling process should exit immediately.
- * If working directory is NULL or "" the directory portion of the binary path will be
- * the working directory. */
- virtual EVRApplicationError LaunchInternalProcess( const char *pchBinaryPath, const char *pchArguments, const char *pchWorkingDirectory ) = 0;
- };
-
- static const char * const IVRApplications_Version = "IVRApplications_006";
-
-} // namespace vr
-
-// ivrsettings.h
-namespace vr
-{
- enum EVRSettingsError
- {
- VRSettingsError_None = 0,
- VRSettingsError_IPCFailed = 1,
- VRSettingsError_WriteFailed = 2,
- VRSettingsError_ReadFailed = 3,
- };
-
- // The maximum length of a settings key
- static const uint32_t k_unMaxSettingsKeyLength = 128;
-
- class IVRSettings
- {
- public:
- virtual const char *GetSettingsErrorNameFromEnum( EVRSettingsError eError ) = 0;
-
- // Returns true if file sync occurred (force or settings dirty)
- virtual bool Sync( bool bForce = false, EVRSettingsError *peError = nullptr ) = 0;
-
- virtual bool GetBool( const char *pchSection, const char *pchSettingsKey, bool bDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual void SetBool( const char *pchSection, const char *pchSettingsKey, bool bValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual int32_t GetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual void SetInt32( const char *pchSection, const char *pchSettingsKey, int32_t nValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual float GetFloat( const char *pchSection, const char *pchSettingsKey, float flDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual void SetFloat( const char *pchSection, const char *pchSettingsKey, float flValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual void GetString( const char *pchSection, const char *pchSettingsKey, VR_OUT_STRING() char *pchValue, uint32_t unValueLen, const char *pchDefaultValue, EVRSettingsError *peError = nullptr ) = 0;
- virtual void SetString( const char *pchSection, const char *pchSettingsKey, const char *pchValue, EVRSettingsError *peError = nullptr ) = 0;
-
- virtual void RemoveSection( const char *pchSection, EVRSettingsError *peError = nullptr ) = 0;
- virtual void RemoveKeyInSection( const char *pchSection, const char *pchSettingsKey, EVRSettingsError *peError = nullptr ) = 0;
- };
-
- //-----------------------------------------------------------------------------
- static const char * const IVRSettings_Version = "IVRSettings_001";
-
- //-----------------------------------------------------------------------------
- // steamvr keys
-
- static const char * const k_pch_SteamVR_Section = "steamvr";
- static const char * const k_pch_SteamVR_RequireHmd_String = "requireHmd";
- static const char * const k_pch_SteamVR_ForcedDriverKey_String = "forcedDriver";
- static const char * const k_pch_SteamVR_ForcedHmdKey_String = "forcedHmd";
- static const char * const k_pch_SteamVR_DisplayDebug_Bool = "displayDebug";
- static const char * const k_pch_SteamVR_DebugProcessPipe_String = "debugProcessPipe";
- static const char * const k_pch_SteamVR_EnableDistortion_Bool = "enableDistortion";
- static const char * const k_pch_SteamVR_DisplayDebugX_Int32 = "displayDebugX";
- static const char * const k_pch_SteamVR_DisplayDebugY_Int32 = "displayDebugY";
- static const char * const k_pch_SteamVR_SendSystemButtonToAllApps_Bool= "sendSystemButtonToAllApps";
- static const char * const k_pch_SteamVR_LogLevel_Int32 = "loglevel";
- static const char * const k_pch_SteamVR_IPD_Float = "ipd";
- static const char * const k_pch_SteamVR_Background_String = "background";
- static const char * const k_pch_SteamVR_BackgroundCameraHeight_Float = "backgroundCameraHeight";
- static const char * const k_pch_SteamVR_BackgroundDomeRadius_Float = "backgroundDomeRadius";
- static const char * const k_pch_SteamVR_Environment_String = "environment";
- static const char * const k_pch_SteamVR_GridColor_String = "gridColor";
- static const char * const k_pch_SteamVR_PlayAreaColor_String = "playAreaColor";
- static const char * const k_pch_SteamVR_ShowStage_Bool = "showStage";
- static const char * const k_pch_SteamVR_ActivateMultipleDrivers_Bool = "activateMultipleDrivers";
- static const char * const k_pch_SteamVR_PowerOffOnExit_Bool = "powerOffOnExit";
- static const char * const k_pch_SteamVR_StandbyAppRunningTimeout_Float = "standbyAppRunningTimeout";
- static const char * const k_pch_SteamVR_StandbyNoAppTimeout_Float = "standbyNoAppTimeout";
- static const char * const k_pch_SteamVR_DirectMode_Bool = "directMode";
- static const char * const k_pch_SteamVR_DirectModeEdidVid_Int32 = "directModeEdidVid";
- static const char * const k_pch_SteamVR_DirectModeEdidPid_Int32 = "directModeEdidPid";
- static const char * const k_pch_SteamVR_UsingSpeakers_Bool = "usingSpeakers";
- static const char * const k_pch_SteamVR_SpeakersForwardYawOffsetDegrees_Float = "speakersForwardYawOffsetDegrees";
- static const char * const k_pch_SteamVR_BaseStationPowerManagement_Bool = "basestationPowerManagement";
- static const char * const k_pch_SteamVR_NeverKillProcesses_Bool = "neverKillProcesses";
- static const char * const k_pch_SteamVR_RenderTargetMultiplier_Float = "renderTargetMultiplier";
- static const char * const k_pch_SteamVR_AllowReprojection_Bool = "allowReprojection";
- static const char * const k_pch_SteamVR_ForceReprojection_Bool = "forceReprojection";
- static const char * const k_pch_SteamVR_ForceFadeOnBadTracking_Bool = "forceFadeOnBadTracking";
- static const char * const k_pch_SteamVR_DefaultMirrorView_Int32 = "defaultMirrorView";
- static const char * const k_pch_SteamVR_ShowMirrorView_Bool = "showMirrorView";
- static const char * const k_pch_SteamVR_StartMonitorFromAppLaunch = "startMonitorFromAppLaunch";
- static const char * const k_pch_SteamVR_AutoLaunchSteamVROnButtonPress = "autoLaunchSteamVROnButtonPress";
- static const char * const k_pch_SteamVR_UseGenericGraphcisDevice_Bool = "useGenericGraphicsDevice";
-
-
- //-----------------------------------------------------------------------------
- // lighthouse keys
-
- static const char * const k_pch_Lighthouse_Section = "driver_lighthouse";
- static const char * const k_pch_Lighthouse_DisableIMU_Bool = "disableimu";
- static const char * const k_pch_Lighthouse_UseDisambiguation_String = "usedisambiguation";
- static const char * const k_pch_Lighthouse_DisambiguationDebug_Int32 = "disambiguationdebug";
-
- static const char * const k_pch_Lighthouse_PrimaryBasestation_Int32 = "primarybasestation";
- static const char * const k_pch_Lighthouse_LighthouseName_String = "lighthousename";
- static const char * const k_pch_Lighthouse_MaxIncidenceAngleDegrees_Float = "maxincidenceangledegrees";
- static const char * const k_pch_Lighthouse_UseLighthouseDirect_Bool = "uselighthousedirect";
- static const char * const k_pch_Lighthouse_DBHistory_Bool = "dbhistory";
-
- //-----------------------------------------------------------------------------
- // null keys
-
- static const char * const k_pch_Null_Section = "driver_null";
- static const char * const k_pch_Null_EnableNullDriver_Bool = "enable";
- static const char * const k_pch_Null_SerialNumber_String = "serialNumber";
- static const char * const k_pch_Null_ModelNumber_String = "modelNumber";
- static const char * const k_pch_Null_WindowX_Int32 = "windowX";
- static const char * const k_pch_Null_WindowY_Int32 = "windowY";
- static const char * const k_pch_Null_WindowWidth_Int32 = "windowWidth";
- static const char * const k_pch_Null_WindowHeight_Int32 = "windowHeight";
- static const char * const k_pch_Null_RenderWidth_Int32 = "renderWidth";
- static const char * const k_pch_Null_RenderHeight_Int32 = "renderHeight";
- static const char * const k_pch_Null_SecondsFromVsyncToPhotons_Float = "secondsFromVsyncToPhotons";
- static const char * const k_pch_Null_DisplayFrequency_Float = "displayFrequency";
-
- //-----------------------------------------------------------------------------
- // user interface keys
- static const char * const k_pch_UserInterface_Section = "userinterface";
- static const char * const k_pch_UserInterface_StatusAlwaysOnTop_Bool = "StatusAlwaysOnTop";
- static const char * const k_pch_UserInterface_Screenshots_Bool = "screenshots";
- static const char * const k_pch_UserInterface_ScreenshotType_Int = "screenshotType";
-
- //-----------------------------------------------------------------------------
- // notification keys
- static const char * const k_pch_Notifications_Section = "notifications";
- static const char * const k_pch_Notifications_DoNotDisturb_Bool = "DoNotDisturb";
-
- //-----------------------------------------------------------------------------
- // keyboard keys
- static const char * const k_pch_Keyboard_Section = "keyboard";
- static const char * const k_pch_Keyboard_TutorialCompletions = "TutorialCompletions";
- static const char * const k_pch_Keyboard_ScaleX = "ScaleX";
- static const char * const k_pch_Keyboard_ScaleY = "ScaleY";
- static const char * const k_pch_Keyboard_OffsetLeftX = "OffsetLeftX";
- static const char * const k_pch_Keyboard_OffsetRightX = "OffsetRightX";
- static const char * const k_pch_Keyboard_OffsetY = "OffsetY";
- static const char * const k_pch_Keyboard_Smoothing = "Smoothing";
-
- //-----------------------------------------------------------------------------
- // perf keys
- static const char * const k_pch_Perf_Section = "perfcheck";
- static const char * const k_pch_Perf_HeuristicActive_Bool = "heuristicActive";
- static const char * const k_pch_Perf_NotifyInHMD_Bool = "warnInHMD";
- static const char * const k_pch_Perf_NotifyOnlyOnce_Bool = "warnOnlyOnce";
- static const char * const k_pch_Perf_AllowTimingStore_Bool = "allowTimingStore";
- static const char * const k_pch_Perf_SaveTimingsOnExit_Bool = "saveTimingsOnExit";
- static const char * const k_pch_Perf_TestData_Float = "perfTestData";
-
- //-----------------------------------------------------------------------------
- // collision bounds keys
- static const char * const k_pch_CollisionBounds_Section = "collisionBounds";
- static const char * const k_pch_CollisionBounds_Style_Int32 = "CollisionBoundsStyle";
- static const char * const k_pch_CollisionBounds_GroundPerimeterOn_Bool = "CollisionBoundsGroundPerimeterOn";
- static const char * const k_pch_CollisionBounds_CenterMarkerOn_Bool = "CollisionBoundsCenterMarkerOn";
- static const char * const k_pch_CollisionBounds_PlaySpaceOn_Bool = "CollisionBoundsPlaySpaceOn";
- static const char * const k_pch_CollisionBounds_FadeDistance_Float = "CollisionBoundsFadeDistance";
- static const char * const k_pch_CollisionBounds_ColorGammaR_Int32 = "CollisionBoundsColorGammaR";
- static const char * const k_pch_CollisionBounds_ColorGammaG_Int32 = "CollisionBoundsColorGammaG";
- static const char * const k_pch_CollisionBounds_ColorGammaB_Int32 = "CollisionBoundsColorGammaB";
- static const char * const k_pch_CollisionBounds_ColorGammaA_Int32 = "CollisionBoundsColorGammaA";
-
- //-----------------------------------------------------------------------------
- // camera keys
- static const char * const k_pch_Camera_Section = "camera";
- static const char * const k_pch_Camera_EnableCamera_Bool = "enableCamera";
- static const char * const k_pch_Camera_EnableCameraInDashboard_Bool = "enableCameraInDashboard";
- static const char * const k_pch_Camera_EnableCameraForCollisionBounds_Bool = "enableCameraForCollisionBounds";
- static const char * const k_pch_Camera_EnableCameraForRoomView_Bool = "enableCameraForRoomView";
- static const char * const k_pch_Camera_BoundsColorGammaR_Int32 = "cameraBoundsColorGammaR";
- static const char * const k_pch_Camera_BoundsColorGammaG_Int32 = "cameraBoundsColorGammaG";
- static const char * const k_pch_Camera_BoundsColorGammaB_Int32 = "cameraBoundsColorGammaB";
- static const char * const k_pch_Camera_BoundsColorGammaA_Int32 = "cameraBoundsColorGammaA";
-
- //-----------------------------------------------------------------------------
- // audio keys
- static const char * const k_pch_audio_Section = "audio";
- static const char * const k_pch_audio_OnPlaybackDevice_String = "onPlaybackDevice";
- static const char * const k_pch_audio_OnRecordDevice_String = "onRecordDevice";
- static const char * const k_pch_audio_OnPlaybackMirrorDevice_String = "onPlaybackMirrorDevice";
- static const char * const k_pch_audio_OffPlaybackDevice_String = "offPlaybackDevice";
- static const char * const k_pch_audio_OffRecordDevice_String = "offRecordDevice";
- static const char * const k_pch_audio_VIVEHDMIGain = "viveHDMIGain";
-
- //-----------------------------------------------------------------------------
- // model skin keys
- static const char * const k_pch_modelskin_Section = "modelskins";
-
-} // namespace vr
-
-// ivrchaperone.h
-namespace vr
-{
-
-#if defined(__linux__) || defined(__APPLE__)
- // The 32-bit version of gcc has the alignment requirement for uint64 and double set to
- // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
- // The 64-bit version of gcc has the alignment requirement for these types set to
- // 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
- // The 64-bit structure packing has to match the 32-bit structure packing for each platform.
- #pragma pack( push, 4 )
-#else
- #pragma pack( push, 8 )
-#endif
-
-enum ChaperoneCalibrationState
-{
- // OK!
- ChaperoneCalibrationState_OK = 1, // Chaperone is fully calibrated and working correctly
-
- // Warnings
- ChaperoneCalibrationState_Warning = 100,
- ChaperoneCalibrationState_Warning_BaseStationMayHaveMoved = 101, // A base station thinks that it might have moved
- ChaperoneCalibrationState_Warning_BaseStationRemoved = 102, // There are less base stations than when calibrated
- ChaperoneCalibrationState_Warning_SeatedBoundsInvalid = 103, // Seated bounds haven't been calibrated for the current tracking center
-
- // Errors
- ChaperoneCalibrationState_Error = 200, // The UniverseID is invalid
- ChaperoneCalibrationState_Error_BaseStationUninitalized = 201, // Tracking center hasn't be calibrated for at least one of the base stations
- ChaperoneCalibrationState_Error_BaseStationConflict = 202, // Tracking center is calibrated, but base stations disagree on the tracking space
- ChaperoneCalibrationState_Error_PlayAreaInvalid = 203, // Play Area hasn't been calibrated for the current tracking center
- ChaperoneCalibrationState_Error_CollisionBoundsInvalid = 204, // Collision Bounds haven't been calibrated for the current tracking center
-};
-
-
-/** HIGH LEVEL TRACKING SPACE ASSUMPTIONS:
-* 0,0,0 is the preferred standing area center.
-* 0Y is the floor height.
-* -Z is the preferred forward facing direction. */
-class IVRChaperone
-{
-public:
-
- /** Get the current state of Chaperone calibration. This state can change at any time during a session due to physical base station changes. **/
- virtual ChaperoneCalibrationState GetCalibrationState() = 0;
-
- /** Returns the width and depth of the Play Area (formerly named Soft Bounds) in X and Z.
- * Tracking space center (0,0,0) is the center of the Play Area. **/
- virtual bool GetPlayAreaSize( float *pSizeX, float *pSizeZ ) = 0;
-
- /** Returns the 4 corner positions of the Play Area (formerly named Soft Bounds).
- * Corners are in counter-clockwise order.
- * Standing center (0,0,0) is the center of the Play Area.
- * It's a rectangle.
- * 2 sides are parallel to the X axis and 2 sides are parallel to the Z axis.
- * Height of every corner is 0Y (on the floor). **/
- virtual bool GetPlayAreaRect( HmdQuad_t *rect ) = 0;
-
- /** Reload Chaperone data from the .vrchap file on disk. */
- virtual void ReloadInfo( void ) = 0;
-
- /** Optionally give the chaperone system a hit about the color and brightness in the scene **/
- virtual void SetSceneColor( HmdColor_t color ) = 0;
-
- /** Get the current chaperone bounds draw color and brightness **/
- virtual void GetBoundsColor( HmdColor_t *pOutputColorArray, int nNumOutputColors, float flCollisionBoundsFadeDistance, HmdColor_t *pOutputCameraColor ) = 0;
-
- /** Determine whether the bounds are showing right now **/
- virtual bool AreBoundsVisible() = 0;
-
- /** Force the bounds to show, mostly for utilities **/
- virtual void ForceBoundsVisible( bool bForce ) = 0;
-};
-
-static const char * const IVRChaperone_Version = "IVRChaperone_003";
-
-#pragma pack( pop )
-
-}
-
-// ivrchaperonesetup.h
-namespace vr
-{
-
-enum EChaperoneConfigFile
-{
- EChaperoneConfigFile_Live = 1, // The live chaperone config, used by most applications and games
- EChaperoneConfigFile_Temp = 2, // The temporary chaperone config, used to live-preview collision bounds in room setup
-};
-
-enum EChaperoneImportFlags
-{
- EChaperoneImport_BoundsOnly = 0x0001,
-};
-
-/** Manages the working copy of the chaperone info. By default this will be the same as the
-* live copy. Any changes made with this interface will stay in the working copy until
-* CommitWorkingCopy() is called, at which point the working copy and the live copy will be
-* the same again. */
-class IVRChaperoneSetup
-{
-public:
-
- /** Saves the current working copy to disk */
- virtual bool CommitWorkingCopy( EChaperoneConfigFile configFile ) = 0;
-
- /** Reverts the working copy to match the live chaperone calibration.
- * To modify existing data this MUST be do WHILE getting a non-error ChaperoneCalibrationStatus.
- * Only after this should you do gets and sets on the existing data. */
- virtual void RevertWorkingCopy() = 0;
-
- /** Returns the width and depth of the Play Area (formerly named Soft Bounds) in X and Z from the working copy.
- * Tracking space center (0,0,0) is the center of the Play Area. */
- virtual bool GetWorkingPlayAreaSize( float *pSizeX, float *pSizeZ ) = 0;
-
- /** Returns the 4 corner positions of the Play Area (formerly named Soft Bounds) from the working copy.
- * Corners are in clockwise order.
- * Tracking space center (0,0,0) is the center of the Play Area.
- * It's a rectangle.
- * 2 sides are parallel to the X axis and 2 sides are parallel to the Z axis.
- * Height of every corner is 0Y (on the floor). **/
- virtual bool GetWorkingPlayAreaRect( HmdQuad_t *rect ) = 0;
-
- /** Returns the number of Quads if the buffer points to null. Otherwise it returns Quads
- * into the buffer up to the max specified from the working copy. */
- virtual bool GetWorkingCollisionBoundsInfo( VR_OUT_ARRAY_COUNT(punQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t* punQuadsCount ) = 0;
-
- /** Returns the number of Quads if the buffer points to null. Otherwise it returns Quads
- * into the buffer up to the max specified. */
- virtual bool GetLiveCollisionBoundsInfo( VR_OUT_ARRAY_COUNT(punQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t* punQuadsCount ) = 0;
-
- /** Returns the preferred seated position from the working copy. */
- virtual bool GetWorkingSeatedZeroPoseToRawTrackingPose( HmdMatrix34_t *pmatSeatedZeroPoseToRawTrackingPose ) = 0;
-
- /** Returns the standing origin from the working copy. */
- virtual bool GetWorkingStandingZeroPoseToRawTrackingPose( HmdMatrix34_t *pmatStandingZeroPoseToRawTrackingPose ) = 0;
-
- /** Sets the Play Area in the working copy. */
- virtual void SetWorkingPlayAreaSize( float sizeX, float sizeZ ) = 0;
-
- /** Sets the Collision Bounds in the working copy. */
- virtual void SetWorkingCollisionBoundsInfo( VR_ARRAY_COUNT(unQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t unQuadsCount ) = 0;
-
- /** Sets the preferred seated position in the working copy. */
- virtual void SetWorkingSeatedZeroPoseToRawTrackingPose( const HmdMatrix34_t *pMatSeatedZeroPoseToRawTrackingPose ) = 0;
-
- /** Sets the preferred standing position in the working copy. */
- virtual void SetWorkingStandingZeroPoseToRawTrackingPose( const HmdMatrix34_t *pMatStandingZeroPoseToRawTrackingPose ) = 0;
-
- /** Tear everything down and reload it from the file on disk */
- virtual void ReloadFromDisk( EChaperoneConfigFile configFile ) = 0;
-
- /** Returns the preferred seated position. */
- virtual bool GetLiveSeatedZeroPoseToRawTrackingPose( HmdMatrix34_t *pmatSeatedZeroPoseToRawTrackingPose ) = 0;
-
- virtual void SetWorkingCollisionBoundsTagsInfo( VR_ARRAY_COUNT(unTagCount) uint8_t *pTagsBuffer, uint32_t unTagCount ) = 0;
- virtual bool GetLiveCollisionBoundsTagsInfo( VR_OUT_ARRAY_COUNT(punTagCount) uint8_t *pTagsBuffer, uint32_t *punTagCount ) = 0;
-
- virtual bool SetWorkingPhysicalBoundsInfo( VR_ARRAY_COUNT(unQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t unQuadsCount ) = 0;
- virtual bool GetLivePhysicalBoundsInfo( VR_OUT_ARRAY_COUNT(punQuadsCount) HmdQuad_t *pQuadsBuffer, uint32_t* punQuadsCount ) = 0;
-
- virtual bool ExportLiveToBuffer( VR_OUT_STRING() char *pBuffer, uint32_t *pnBufferLength ) = 0;
- virtual bool ImportFromBufferToWorking( const char *pBuffer, uint32_t nImportFlags ) = 0;
-};
-
-static const char * const IVRChaperoneSetup_Version = "IVRChaperoneSetup_005";
-
-
-}
-
-// ivrcompositor.h
-namespace vr
-{
-
-#if defined(__linux__) || defined(__APPLE__)
- // The 32-bit version of gcc has the alignment requirement for uint64 and double set to
- // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
- // The 64-bit version of gcc has the alignment requirement for these types set to
- // 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
- // The 64-bit structure packing has to match the 32-bit structure packing for each platform.
- #pragma pack( push, 4 )
-#else
- #pragma pack( push, 8 )
-#endif
-
-/** Errors that can occur with the VR compositor */
-enum EVRCompositorError
-{
- VRCompositorError_None = 0,
- VRCompositorError_RequestFailed = 1,
- VRCompositorError_IncompatibleVersion = 100,
- VRCompositorError_DoNotHaveFocus = 101,
- VRCompositorError_InvalidTexture = 102,
- VRCompositorError_IsNotSceneApplication = 103,
- VRCompositorError_TextureIsOnWrongDevice = 104,
- VRCompositorError_TextureUsesUnsupportedFormat = 105,
- VRCompositorError_SharedTexturesNotSupported = 106,
- VRCompositorError_IndexOutOfRange = 107,
-};
-
-const uint32_t VRCompositor_ReprojectionReason_Cpu = 0x01;
-const uint32_t VRCompositor_ReprojectionReason_Gpu = 0x02;
-
-/** Provides a single frame's timing information to the app */
-struct Compositor_FrameTiming
-{
- uint32_t m_nSize; // Set to sizeof( Compositor_FrameTiming )
- uint32_t m_nFrameIndex;
- uint32_t m_nNumFramePresents; // number of times this frame was presented
- uint32_t m_nNumDroppedFrames; // number of additional times previous frame was scanned out
- uint32_t m_nReprojectionFlags;
-
- /** Absolute time reference for comparing frames. This aligns with the vsync that running start is relative to. */
- double m_flSystemTimeInSeconds;
-
- /** These times may include work from other processes due to OS scheduling.
- * The fewer packets of work these are broken up into, the less likely this will happen.
- * GPU work can be broken up by calling Flush. This can sometimes be useful to get the GPU started
- * processing that work earlier in the frame. */
- float m_flPreSubmitGpuMs; // time spent rendering the scene (gpu work submitted between WaitGetPoses and second Submit)
- float m_flPostSubmitGpuMs; // additional time spent rendering by application (e.g. companion window)
- float m_flTotalRenderGpuMs; // time between work submitted immediately after present (ideally vsync) until the end of compositor submitted work
- float m_flCompositorRenderGpuMs; // time spend performing distortion correction, rendering chaperone, overlays, etc.
- float m_flCompositorRenderCpuMs; // time spent on cpu submitting the above work for this frame
- float m_flCompositorIdleCpuMs; // time spent waiting for running start (application could have used this much more time)
-
- /** Miscellaneous measured intervals. */
- float m_flClientFrameIntervalMs; // time between calls to WaitGetPoses
- float m_flPresentCallCpuMs; // time blocked on call to present (usually 0.0, but can go long)
- float m_flWaitForPresentCpuMs; // time spent spin-waiting for frame index to change (not near-zero indicates wait object failure)
- float m_flSubmitFrameMs; // time spent in IVRCompositor::Submit (not near-zero indicates driver issue)
-
- /** The following are all relative to this frame's SystemTimeInSeconds */
- float m_flWaitGetPosesCalledMs;
- float m_flNewPosesReadyMs;
- float m_flNewFrameReadyMs; // second call to IVRCompositor::Submit
- float m_flCompositorUpdateStartMs;
- float m_flCompositorUpdateEndMs;
- float m_flCompositorRenderStartMs;
-
- vr::TrackedDevicePose_t m_HmdPose; // pose used by app to render this frame
-};
-
-/** Cumulative stats for current application. These are not cleared until a new app connects,
-* but they do stop accumulating once the associated app disconnects. */
-struct Compositor_CumulativeStats
-{
- uint32_t m_nPid; // Process id associated with these stats (may no longer be running).
- uint32_t m_nNumFramePresents; // total number of times we called present (includes reprojected frames)
- uint32_t m_nNumDroppedFrames; // total number of times an old frame was re-scanned out (without reprojection)
- uint32_t m_nNumReprojectedFrames; // total number of times a frame was scanned out a second time (with reprojection)
-
- /** Values recorded at startup before application has fully faded in the first time. */
- uint32_t m_nNumFramePresentsOnStartup;
- uint32_t m_nNumDroppedFramesOnStartup;
- uint32_t m_nNumReprojectedFramesOnStartup;
-
- /** Applications may explicitly fade to the compositor. This is usually to handle level transitions, and loading often causes
- * system wide hitches. The following stats are collected during this period. Does not include values recorded during startup. */
- uint32_t m_nNumLoading;
- uint32_t m_nNumFramePresentsLoading;
- uint32_t m_nNumDroppedFramesLoading;
- uint32_t m_nNumReprojectedFramesLoading;
-
- /** If we don't get a new frame from the app in less than 2.5 frames, then we assume the app has hung and start
- * fading back to the compositor. The following stats are a result of this, and are a subset of those recorded above.
- * Does not include values recorded during start up or loading. */
- uint32_t m_nNumTimedOut;
- uint32_t m_nNumFramePresentsTimedOut;
- uint32_t m_nNumDroppedFramesTimedOut;
- uint32_t m_nNumReprojectedFramesTimedOut;
-};
-
-#pragma pack( pop )
-
-/** Allows the application to interact with the compositor */
-class IVRCompositor
-{
-public:
- /** Sets tracking space returned by WaitGetPoses */
- virtual void SetTrackingSpace( ETrackingUniverseOrigin eOrigin ) = 0;
-
- /** Gets current tracking space returned by WaitGetPoses */
- virtual ETrackingUniverseOrigin GetTrackingSpace() = 0;
-
- /** Returns pose(s) to use to render scene (and optionally poses predicted two frames out for gameplay). */
- virtual EVRCompositorError WaitGetPoses( VR_ARRAY_COUNT(unRenderPoseArrayCount) TrackedDevicePose_t* pRenderPoseArray, uint32_t unRenderPoseArrayCount,
- VR_ARRAY_COUNT(unGamePoseArrayCount) TrackedDevicePose_t* pGamePoseArray, uint32_t unGamePoseArrayCount ) = 0;
-
- /** Get the last set of poses returned by WaitGetPoses. */
- virtual EVRCompositorError GetLastPoses( VR_ARRAY_COUNT( unRenderPoseArrayCount ) TrackedDevicePose_t* pRenderPoseArray, uint32_t unRenderPoseArrayCount,
- VR_ARRAY_COUNT( unGamePoseArrayCount ) TrackedDevicePose_t* pGamePoseArray, uint32_t unGamePoseArrayCount ) = 0;
-
- /** Interface for accessing last set of poses returned by WaitGetPoses one at a time.
- * Returns VRCompositorError_IndexOutOfRange if unDeviceIndex not less than k_unMaxTrackedDeviceCount otherwise VRCompositorError_None.
- * It is okay to pass NULL for either pose if you only want one of the values. */
- virtual EVRCompositorError GetLastPoseForTrackedDeviceIndex( TrackedDeviceIndex_t unDeviceIndex, TrackedDevicePose_t *pOutputPose, TrackedDevicePose_t *pOutputGamePose ) = 0;
-
- /** Updated scene texture to display. If pBounds is NULL the entire texture will be used. If called from an OpenGL app, consider adding a glFlush after
- * Submitting both frames to signal the driver to start processing, otherwise it may wait until the command buffer fills up, causing the app to miss frames.
- *
- * OpenGL dirty state:
- * glBindTexture
- */
- virtual EVRCompositorError Submit( EVREye eEye, const Texture_t *pTexture, const VRTextureBounds_t* pBounds = 0, EVRSubmitFlags nSubmitFlags = Submit_Default ) = 0;
-
- /** Clears the frame that was sent with the last call to Submit. This will cause the
- * compositor to show the grid until Submit is called again. */
- virtual void ClearLastSubmittedFrame() = 0;
-
- /** Call immediately after presenting your app's window (i.e. companion window) to unblock the compositor.
- * This is an optional call, which only needs to be used if you can't instead call WaitGetPoses immediately after Present.
- * For example, if your engine's render and game loop are not on separate threads, or blocking the render thread until 3ms before the next vsync would
- * introduce a deadlock of some sort. This function tells the compositor that you have finished all rendering after having Submitted buffers for both
- * eyes, and it is free to start its rendering work. This should only be called from the same thread you are rendering on. */
- virtual void PostPresentHandoff() = 0;
-
- /** Returns true if timing data is filled it. Sets oldest timing info if nFramesAgo is larger than the stored history.
- * Be sure to set timing.size = sizeof(Compositor_FrameTiming) on struct passed in before calling this function. */
- virtual bool GetFrameTiming( Compositor_FrameTiming *pTiming, uint32_t unFramesAgo = 0 ) = 0;
-
- /** Returns the time in seconds left in the current (as identified by FrameTiming's frameIndex) frame.
- * Due to "running start", this value may roll over to the next frame before ever reaching 0.0. */
- virtual float GetFrameTimeRemaining() = 0;
-
- /** Fills out stats accumulated for the last connected application. Pass in sizeof( Compositor_CumulativeStats ) as second parameter. */
- virtual void GetCumulativeStats( Compositor_CumulativeStats *pStats, uint32_t nStatsSizeInBytes ) = 0;
-
- /** Fades the view on the HMD to the specified color. The fade will take fSeconds, and the color values are between
- * 0.0 and 1.0. This color is faded on top of the scene based on the alpha parameter. Removing the fade color instantly
- * would be FadeToColor( 0.0, 0.0, 0.0, 0.0, 0.0 ). Values are in un-premultiplied alpha space. */
- virtual void FadeToColor( float fSeconds, float fRed, float fGreen, float fBlue, float fAlpha, bool bBackground = false ) = 0;
-
- /** Fading the Grid in or out in fSeconds */
- virtual void FadeGrid( float fSeconds, bool bFadeIn ) = 0;
-
- /** Override the skybox used in the compositor (e.g. for during level loads when the app can't feed scene images fast enough)
- * Order is Front, Back, Left, Right, Top, Bottom. If only a single texture is passed, it is assumed in lat-long format.
- * If two are passed, it is assumed a lat-long stereo pair. */
- virtual EVRCompositorError SetSkyboxOverride( VR_ARRAY_COUNT( unTextureCount ) const Texture_t *pTextures, uint32_t unTextureCount ) = 0;
-
- /** Resets compositor skybox back to defaults. */
- virtual void ClearSkyboxOverride() = 0;
-
- /** Brings the compositor window to the front. This is useful for covering any other window that may be on the HMD
- * and is obscuring the compositor window. */
- virtual void CompositorBringToFront() = 0;
-
- /** Pushes the compositor window to the back. This is useful for allowing other applications to draw directly to the HMD. */
- virtual void CompositorGoToBack() = 0;
-
- /** Tells the compositor process to clean up and exit. You do not need to call this function at shutdown. Under normal
- * circumstances the compositor will manage its own life cycle based on what applications are running. */
- virtual void CompositorQuit() = 0;
-
- /** Return whether the compositor is fullscreen */
- virtual bool IsFullscreen() = 0;
-
- /** Returns the process ID of the process that is currently rendering the scene */
- virtual uint32_t GetCurrentSceneFocusProcess() = 0;
-
- /** Returns the process ID of the process that rendered the last frame (or 0 if the compositor itself rendered the frame.)
- * Returns 0 when fading out from an app and the app's process Id when fading into an app. */
- virtual uint32_t GetLastFrameRenderer() = 0;
-
- /** Returns true if the current process has the scene focus */
- virtual bool CanRenderScene() = 0;
-
- /** Creates a window on the primary monitor to display what is being shown in the headset. */
- virtual void ShowMirrorWindow() = 0;
-
- /** Closes the mirror window. */
- virtual void HideMirrorWindow() = 0;
-
- /** Returns true if the mirror window is shown. */
- virtual bool IsMirrorWindowVisible() = 0;
-
- /** Writes all images that the compositor knows about (including overlays) to a 'screenshots' folder in the SteamVR runtime root. */
- virtual void CompositorDumpImages() = 0;
-
- /** Let an app know it should be rendering with low resources. */
- virtual bool ShouldAppRenderWithLowResources() = 0;
-
- /** Override interleaved reprojection logic to force on. */
- virtual void ForceInterleavedReprojectionOn( bool bOverride ) = 0;
-
- /** Force reconnecting to the compositor process. */
- virtual void ForceReconnectProcess() = 0;
-
- /** Temporarily suspends rendering (useful for finer control over scene transitions). */
- virtual void SuspendRendering( bool bSuspend ) = 0;
-
- /** Opens a shared D3D11 texture with the undistorted composited image for each eye. */
- virtual vr::EVRCompositorError GetMirrorTextureD3D11( vr::EVREye eEye, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView ) = 0;
-
- /** Access to mirror textures from OpenGL. */
- virtual vr::EVRCompositorError GetMirrorTextureGL( vr::EVREye eEye, vr::glUInt_t *pglTextureId, vr::glSharedTextureHandle_t *pglSharedTextureHandle ) = 0;
- virtual bool ReleaseSharedGLTexture( vr::glUInt_t glTextureId, vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0;
- virtual void LockGLSharedTextureForAccess( vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0;
- virtual void UnlockGLSharedTextureForAccess( vr::glSharedTextureHandle_t glSharedTextureHandle ) = 0;
-};
-
-static const char * const IVRCompositor_Version = "IVRCompositor_016";
-
-} // namespace vr
-
-
-
-// ivrnotifications.h
-namespace vr
-{
-
-#if defined(__linux__) || defined(__APPLE__)
- // The 32-bit version of gcc has the alignment requirement for uint64 and double set to
- // 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
- // The 64-bit version of gcc has the alignment requirement for these types set to
- // 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
- // The 64-bit structure packing has to match the 32-bit structure packing for each platform.
- #pragma pack( push, 4 )
-#else
- #pragma pack( push, 8 )
-#endif
-
-// Used for passing graphic data
-struct NotificationBitmap_t
-{
- NotificationBitmap_t()
- : m_pImageData( nullptr )
- , m_nWidth( 0 )
- , m_nHeight( 0 )
- , m_nBytesPerPixel( 0 )
- {
- };
-
- void *m_pImageData;
- int32_t m_nWidth;
- int32_t m_nHeight;
- int32_t m_nBytesPerPixel;
-};
-
-
-/** Be aware that the notification type is used as 'priority' to pick the next notification */
-enum EVRNotificationType
-{
- /** Transient notifications are automatically hidden after a period of time set by the user.
- * They are used for things like information and chat messages that do not require user interaction. */
- EVRNotificationType_Transient = 0,
-
- /** Persistent notifications are shown to the user until they are hidden by calling RemoveNotification().
- * They are used for things like phone calls and alarms that require user interaction. */
- EVRNotificationType_Persistent = 1,
-
- /** System notifications are shown no matter what. It is expected, that the ulUserValue is used as ID.
- * If there is already a system notification in the queue with that ID it is not accepted into the queue
- * to prevent spamming with system notification */
- EVRNotificationType_Transient_SystemWithUserValue = 2,
-};
-
-enum EVRNotificationStyle
-{
- /** Creates a notification with minimal external styling. */
- EVRNotificationStyle_None = 0,
-
- /** Used for notifications about overlay-level status. In Steam this is used for events like downloads completing. */
- EVRNotificationStyle_Application = 100,
-
- /** Used for notifications about contacts that are unknown or not available. In Steam this is used for friend invitations and offline friends. */
- EVRNotificationStyle_Contact_Disabled = 200,
-
- /** Used for notifications about contacts that are available but inactive. In Steam this is used for friends that are online but not playing a game. */
- EVRNotificationStyle_Contact_Enabled = 201,
-
- /** Used for notifications about contacts that are available and active. In Steam this is used for friends that are online and currently running a game. */
- EVRNotificationStyle_Contact_Active = 202,
-};
-
-static const uint32_t k_unNotificationTextMaxSize = 256;
-
-typedef uint32_t VRNotificationId;
-
-
-
-#pragma pack( pop )
-
-/** Allows notification sources to interact with the VR system
- This current interface is not yet implemented. Do not use yet. */
-class IVRNotifications
-{
-public:
- /** Create a notification and enqueue it to be shown to the user.
- * An overlay handle is required to create a notification, as otherwise it would be impossible for a user to act on it.
- * To create a two-line notification, use a line break ('\n') to split the text into two lines.
- * The pImage argument may be NULL, in which case the specified overlay's icon will be used instead. */
- virtual EVRNotificationError CreateNotification( VROverlayHandle_t ulOverlayHandle, uint64_t ulUserValue, EVRNotificationType type, const char *pchText, EVRNotificationStyle style, const NotificationBitmap_t *pImage, /* out */ VRNotificationId *pNotificationId ) = 0;
-
- /** Destroy a notification, hiding it first if it currently shown to the user. */
- virtual EVRNotificationError RemoveNotification( VRNotificationId notificationId ) = 0;
-
-};
-
-static const char * const IVRNotifications_Version = "IVRNotifications_002";
-
-} // namespace vr
-
-
-
-// ivroverlay.h
-namespace vr
-{
-
- /** The maximum length of an overlay key in bytes, counting the terminating null character. */
- static const uint32_t k_unVROverlayMaxKeyLength = 128;
-
- /** The maximum length of an overlay name in bytes, counting the terminating null character. */
- static const uint32_t k_unVROverlayMaxNameLength = 128;
-
- /** The maximum number of overlays that can exist in the system at one time. */
- static const uint32_t k_unMaxOverlayCount = 64;
-
- /** Types of input supported by VR Overlays */
- enum VROverlayInputMethod
- {
- VROverlayInputMethod_None = 0, // No input events will be generated automatically for this overlay
- VROverlayInputMethod_Mouse = 1, // Tracked controllers will get mouse events automatically
- };
-
- /** Allows the caller to figure out which overlay transform getter to call. */
- enum VROverlayTransformType
- {
- VROverlayTransform_Absolute = 0,
- VROverlayTransform_TrackedDeviceRelative = 1,
- VROverlayTransform_SystemOverlay = 2,
- VROverlayTransform_TrackedComponent = 3,
- };
-
- /** Overlay control settings */
- enum VROverlayFlags
- {
- VROverlayFlags_None = 0,
-
- // The following only take effect when rendered using the high quality render path (see SetHighQualityOverlay).
- VROverlayFlags_Curved = 1,
- VROverlayFlags_RGSS4X = 2,
-
- // Set this flag on a dashboard overlay to prevent a tab from showing up for that overlay
- VROverlayFlags_NoDashboardTab = 3,
-
- // Set this flag on a dashboard that is able to deal with gamepad focus events
- VROverlayFlags_AcceptsGamepadEvents = 4,
-
- // Indicates that the overlay should dim/brighten to show gamepad focus
- VROverlayFlags_ShowGamepadFocus = 5,
-
- // When in VROverlayInputMethod_Mouse you can optionally enable sending VRScroll_t
- VROverlayFlags_SendVRScrollEvents = 6,
- VROverlayFlags_SendVRTouchpadEvents = 7,
-
- // If set this will render a vertical scroll wheel on the primary controller,
- // only needed if not using VROverlayFlags_SendVRScrollEvents but you still want to represent a scroll wheel
- VROverlayFlags_ShowTouchPadScrollWheel = 8,
-
- // If this is set ownership and render access to the overlay are transferred
- // to the new scene process on a call to IVRApplications::LaunchInternalProcess
- VROverlayFlags_TransferOwnershipToInternalProcess = 9,
-
- // If set, renders 50% of the texture in each eye, side by side
- VROverlayFlags_SideBySide_Parallel = 10, // Texture is left/right
- VROverlayFlags_SideBySide_Crossed = 11, // Texture is crossed and right/left
-
- VROverlayFlags_Panorama = 12, // Texture is a panorama
- VROverlayFlags_StereoPanorama = 13, // Texture is a stereo panorama
-
- // If this is set on an overlay owned by the scene application that overlay
- // will be sorted with the "Other" overlays on top of all other scene overlays
- VROverlayFlags_SortWithNonSceneOverlays = 14,
- };
-
- struct VROverlayIntersectionParams_t
- {
- HmdVector3_t vSource;
- HmdVector3_t vDirection;
- ETrackingUniverseOrigin eOrigin;
- };
-
- struct VROverlayIntersectionResults_t
- {
- HmdVector3_t vPoint;
- HmdVector3_t vNormal;
- HmdVector2_t vUVs;
- float fDistance;
- };
-
- // Input modes for the Big Picture gamepad text entry
- enum EGamepadTextInputMode
- {
- k_EGamepadTextInputModeNormal = 0,
- k_EGamepadTextInputModePassword = 1,
- k_EGamepadTextInputModeSubmit = 2,
- };
-
- // Controls number of allowed lines for the Big Picture gamepad text entry
- enum EGamepadTextInputLineMode
- {
- k_EGamepadTextInputLineModeSingleLine = 0,
- k_EGamepadTextInputLineModeMultipleLines = 1
- };
-
- /** Directions for changing focus between overlays with the gamepad */
- enum EOverlayDirection
- {
- OverlayDirection_Up = 0,
- OverlayDirection_Down = 1,
- OverlayDirection_Left = 2,
- OverlayDirection_Right = 3,
-
- OverlayDirection_Count = 4,
- };
-
- class IVROverlay
- {
- public:
-
- // ---------------------------------------------
- // Overlay management methods
- // ---------------------------------------------
-
- /** Finds an existing overlay with the specified key. */
- virtual EVROverlayError FindOverlay( const char *pchOverlayKey, VROverlayHandle_t * pOverlayHandle ) = 0;
-
- /** Creates a new named overlay. All overlays start hidden and with default settings. */
- virtual EVROverlayError CreateOverlay( const char *pchOverlayKey, const char *pchOverlayFriendlyName, VROverlayHandle_t * pOverlayHandle ) = 0;
-
- /** Destroys the specified overlay. When an application calls VR_Shutdown all overlays created by that app are
- * automatically destroyed. */
- virtual EVROverlayError DestroyOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Specify which overlay to use the high quality render path. This overlay will be composited in during the distortion pass which
- * results in it drawing on top of everything else, but also at a higher quality as it samples the source texture directly rather than
- * rasterizing into each eye's render texture first. Because if this, only one of these is supported at any given time. It is most useful
- * for overlays that are expected to take up most of the user's view (e.g. streaming video).
- * This mode does not support mouse input to your overlay. */
- virtual EVROverlayError SetHighQualityOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Returns the overlay handle of the current overlay being rendered using the single high quality overlay render path.
- * Otherwise it will return k_ulOverlayHandleInvalid. */
- virtual vr::VROverlayHandle_t GetHighQualityOverlay() = 0;
-
- /** Fills the provided buffer with the string key of the overlay. Returns the size of buffer required to store the key, including
- * the terminating null character. k_unVROverlayMaxKeyLength will be enough bytes to fit the string. */
- virtual uint32_t GetOverlayKey( VROverlayHandle_t ulOverlayHandle, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, EVROverlayError *pError = 0L ) = 0;
-
- /** Fills the provided buffer with the friendly name of the overlay. Returns the size of buffer required to store the key, including
- * the terminating null character. k_unVROverlayMaxNameLength will be enough bytes to fit the string. */
- virtual uint32_t GetOverlayName( VROverlayHandle_t ulOverlayHandle, VR_OUT_STRING() char *pchValue, uint32_t unBufferSize, EVROverlayError *pError = 0L ) = 0;
-
- /** Gets the raw image data from an overlay. Overlay image data is always returned as RGBA data, 4 bytes per pixel. If the buffer is not large enough, width and height
- * will be set and VROverlayError_ArrayTooSmall is returned. */
- virtual EVROverlayError GetOverlayImageData( VROverlayHandle_t ulOverlayHandle, void *pvBuffer, uint32_t unBufferSize, uint32_t *punWidth, uint32_t *punHeight ) = 0;
-
- /** returns a string that corresponds with the specified overlay error. The string will be the name
- * of the error enum value for all valid error codes */
- virtual const char *GetOverlayErrorNameFromEnum( EVROverlayError error ) = 0;
-
-
- // ---------------------------------------------
- // Overlay rendering methods
- // ---------------------------------------------
-
- /** Sets the pid that is allowed to render to this overlay (the creator pid is always allow to render),
- * by default this is the pid of the process that made the overlay */
- virtual EVROverlayError SetOverlayRenderingPid( VROverlayHandle_t ulOverlayHandle, uint32_t unPID ) = 0;
-
- /** Gets the pid that is allowed to render to this overlay */
- virtual uint32_t GetOverlayRenderingPid( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Specify flag setting for a given overlay */
- virtual EVROverlayError SetOverlayFlag( VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool bEnabled ) = 0;
-
- /** Sets flag setting for a given overlay */
- virtual EVROverlayError GetOverlayFlag( VROverlayHandle_t ulOverlayHandle, VROverlayFlags eOverlayFlag, bool *pbEnabled ) = 0;
-
- /** Sets the color tint of the overlay quad. Use 0.0 to 1.0 per channel. */
- virtual EVROverlayError SetOverlayColor( VROverlayHandle_t ulOverlayHandle, float fRed, float fGreen, float fBlue ) = 0;
-
- /** Gets the color tint of the overlay quad. */
- virtual EVROverlayError GetOverlayColor( VROverlayHandle_t ulOverlayHandle, float *pfRed, float *pfGreen, float *pfBlue ) = 0;
-
- /** Sets the alpha of the overlay quad. Use 1.0 for 100 percent opacity to 0.0 for 0 percent opacity. */
- virtual EVROverlayError SetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float fAlpha ) = 0;
-
- /** Gets the alpha of the overlay quad. By default overlays are rendering at 100 percent alpha (1.0). */
- virtual EVROverlayError GetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float *pfAlpha ) = 0;
-
- /** Sets the aspect ratio of the texels in the overlay. 1.0 means the texels are square. 2.0 means the texels
- * are twice as wide as they are tall. Defaults to 1.0. */
- virtual EVROverlayError SetOverlayTexelAspect( VROverlayHandle_t ulOverlayHandle, float fTexelAspect ) = 0;
-
- /** Gets the aspect ratio of the texels in the overlay. Defaults to 1.0 */
- virtual EVROverlayError GetOverlayTexelAspect( VROverlayHandle_t ulOverlayHandle, float *pfTexelAspect ) = 0;
-
- /** Sets the rendering sort order for the overlay. Overlays are rendered this order:
- * Overlays owned by the scene application
- * Overlays owned by some other application
- *
- * Within a category overlays are rendered lowest sort order to highest sort order. Overlays with the same
- * sort order are rendered back to front base on distance from the HMD.
- *
- * Sort order defaults to 0. */
- virtual EVROverlayError SetOverlaySortOrder( VROverlayHandle_t ulOverlayHandle, uint32_t unSortOrder ) = 0;
-
- /** Gets the sort order of the overlay. See SetOverlaySortOrder for how this works. */
- virtual EVROverlayError GetOverlaySortOrder( VROverlayHandle_t ulOverlayHandle, uint32_t *punSortOrder ) = 0;
-
- /** Sets the width of the overlay quad in meters. By default overlays are rendered on a quad that is 1 meter across */
- virtual EVROverlayError SetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float fWidthInMeters ) = 0;
-
- /** Returns the width of the overlay quad in meters. By default overlays are rendered on a quad that is 1 meter across */
- virtual EVROverlayError GetOverlayWidthInMeters( VROverlayHandle_t ulOverlayHandle, float *pfWidthInMeters ) = 0;
-
- /** For high-quality curved overlays only, sets the distance range in meters from the overlay used to automatically curve
- * the surface around the viewer. Min is distance is when the surface will be most curved. Max is when least curved. */
- virtual EVROverlayError SetOverlayAutoCurveDistanceRangeInMeters( VROverlayHandle_t ulOverlayHandle, float fMinDistanceInMeters, float fMaxDistanceInMeters ) = 0;
-
- /** For high-quality curved overlays only, gets the distance range in meters from the overlay used to automatically curve
- * the surface around the viewer. Min is distance is when the surface will be most curved. Max is when least curved. */
- virtual EVROverlayError GetOverlayAutoCurveDistanceRangeInMeters( VROverlayHandle_t ulOverlayHandle, float *pfMinDistanceInMeters, float *pfMaxDistanceInMeters ) = 0;
-
- /** Sets the colorspace the overlay texture's data is in. Defaults to 'auto'.
- * If the texture needs to be resolved, you should call SetOverlayTexture with the appropriate colorspace instead. */
- virtual EVROverlayError SetOverlayTextureColorSpace( VROverlayHandle_t ulOverlayHandle, EColorSpace eTextureColorSpace ) = 0;
-
- /** Gets the overlay's current colorspace setting. */
- virtual EVROverlayError GetOverlayTextureColorSpace( VROverlayHandle_t ulOverlayHandle, EColorSpace *peTextureColorSpace ) = 0;
-
- /** Sets the part of the texture to use for the overlay. UV Min is the upper left corner and UV Max is the lower right corner. */
- virtual EVROverlayError SetOverlayTextureBounds( VROverlayHandle_t ulOverlayHandle, const VRTextureBounds_t *pOverlayTextureBounds ) = 0;
-
- /** Gets the part of the texture to use for the overlay. UV Min is the upper left corner and UV Max is the lower right corner. */
- virtual EVROverlayError GetOverlayTextureBounds( VROverlayHandle_t ulOverlayHandle, VRTextureBounds_t *pOverlayTextureBounds ) = 0;
-
- /** Returns the transform type of this overlay. */
- virtual EVROverlayError GetOverlayTransformType( VROverlayHandle_t ulOverlayHandle, VROverlayTransformType *peTransformType ) = 0;
-
- /** Sets the transform to absolute tracking origin. */
- virtual EVROverlayError SetOverlayTransformAbsolute( VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, const HmdMatrix34_t *pmatTrackingOriginToOverlayTransform ) = 0;
-
- /** Gets the transform if it is absolute. Returns an error if the transform is some other type. */
- virtual EVROverlayError GetOverlayTransformAbsolute( VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin *peTrackingOrigin, HmdMatrix34_t *pmatTrackingOriginToOverlayTransform ) = 0;
-
- /** Sets the transform to relative to the transform of the specified tracked device. */
- virtual EVROverlayError SetOverlayTransformTrackedDeviceRelative( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unTrackedDevice, const HmdMatrix34_t *pmatTrackedDeviceToOverlayTransform ) = 0;
-
- /** Gets the transform if it is relative to a tracked device. Returns an error if the transform is some other type. */
- virtual EVROverlayError GetOverlayTransformTrackedDeviceRelative( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t *punTrackedDevice, HmdMatrix34_t *pmatTrackedDeviceToOverlayTransform ) = 0;
-
- /** Sets the transform to draw the overlay on a rendermodel component mesh instead of a quad. This will only draw when the system is
- * drawing the device. Overlays with this transform type cannot receive mouse events. */
- virtual EVROverlayError SetOverlayTransformTrackedDeviceComponent( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unDeviceIndex, const char *pchComponentName ) = 0;
-
- /** Gets the transform information when the overlay is rendering on a component. */
- virtual EVROverlayError GetOverlayTransformTrackedDeviceComponent( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t *punDeviceIndex, char *pchComponentName, uint32_t unComponentNameSize ) = 0;
-
- /** Shows the VR overlay. For dashboard overlays, only the Dashboard Manager is allowed to call this. */
- virtual EVROverlayError ShowOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Hides the VR overlay. For dashboard overlays, only the Dashboard Manager is allowed to call this. */
- virtual EVROverlayError HideOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Returns true if the overlay is visible. */
- virtual bool IsOverlayVisible( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Get the transform in 3d space associated with a specific 2d point in the overlay's coordinate space (where 0,0 is the lower left). -Z points out of the overlay */
- virtual EVROverlayError GetTransformForOverlayCoordinates( VROverlayHandle_t ulOverlayHandle, ETrackingUniverseOrigin eTrackingOrigin, HmdVector2_t coordinatesInOverlay, HmdMatrix34_t *pmatTransform ) = 0;
-
- // ---------------------------------------------
- // Overlay input methods
- // ---------------------------------------------
-
- /** Returns true and fills the event with the next event on the overlay's event queue, if there is one.
- * If there are no events this method returns false. uncbVREvent should be the size in bytes of the VREvent_t struct */
- virtual bool PollNextOverlayEvent( VROverlayHandle_t ulOverlayHandle, VREvent_t *pEvent, uint32_t uncbVREvent ) = 0;
-
- /** Returns the current input settings for the specified overlay. */
- virtual EVROverlayError GetOverlayInputMethod( VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod *peInputMethod ) = 0;
-
- /** Sets the input settings for the specified overlay. */
- virtual EVROverlayError SetOverlayInputMethod( VROverlayHandle_t ulOverlayHandle, VROverlayInputMethod eInputMethod ) = 0;
-
- /** Gets the mouse scaling factor that is used for mouse events. The actual texture may be a different size, but this is
- * typically the size of the underlying UI in pixels. */
- virtual EVROverlayError GetOverlayMouseScale( VROverlayHandle_t ulOverlayHandle, HmdVector2_t *pvecMouseScale ) = 0;
-
- /** Sets the mouse scaling factor that is used for mouse events. The actual texture may be a different size, but this is
- * typically the size of the underlying UI in pixels (not in world space). */
- virtual EVROverlayError SetOverlayMouseScale( VROverlayHandle_t ulOverlayHandle, const HmdVector2_t *pvecMouseScale ) = 0;
-
- /** Computes the overlay-space pixel coordinates of where the ray intersects the overlay with the
- * specified settings. Returns false if there is no intersection. */
- virtual bool ComputeOverlayIntersection( VROverlayHandle_t ulOverlayHandle, const VROverlayIntersectionParams_t *pParams, VROverlayIntersectionResults_t *pResults ) = 0;
-
- /** Processes mouse input from the specified controller as though it were a mouse pointed at a compositor overlay with the
- * specified settings. The controller is treated like a laser pointer on the -z axis. The point where the laser pointer would
- * intersect with the overlay is the mouse position, the trigger is left mouse, and the track pad is right mouse.
- *
- * Return true if the controller is pointed at the overlay and an event was generated. */
- virtual bool HandleControllerOverlayInteractionAsMouse( VROverlayHandle_t ulOverlayHandle, TrackedDeviceIndex_t unControllerDeviceIndex ) = 0;
-
- /** Returns true if the specified overlay is the hover target. An overlay is the hover target when it is the last overlay "moused over"
- * by the virtual mouse pointer */
- virtual bool IsHoverTargetOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Returns the current Gamepad focus overlay */
- virtual vr::VROverlayHandle_t GetGamepadFocusOverlay() = 0;
-
- /** Sets the current Gamepad focus overlay */
- virtual EVROverlayError SetGamepadFocusOverlay( VROverlayHandle_t ulNewFocusOverlay ) = 0;
-
- /** Sets an overlay's neighbor. This will also set the neighbor of the "to" overlay
- * to point back to the "from" overlay. If an overlay's neighbor is set to invalid both
- * ends will be cleared */
- virtual EVROverlayError SetOverlayNeighbor( EOverlayDirection eDirection, VROverlayHandle_t ulFrom, VROverlayHandle_t ulTo ) = 0;
-
- /** Changes the Gamepad focus from one overlay to one of its neighbors. Returns VROverlayError_NoNeighbor if there is no
- * neighbor in that direction */
- virtual EVROverlayError MoveGamepadFocusToNeighbor( EOverlayDirection eDirection, VROverlayHandle_t ulFrom ) = 0;
-
- // ---------------------------------------------
- // Overlay texture methods
- // ---------------------------------------------
-
- /** Texture to draw for the overlay. This function can only be called by the overlay's creator or renderer process (see SetOverlayRenderingPid) .
- *
- * OpenGL dirty state:
- * glBindTexture
- */
- virtual EVROverlayError SetOverlayTexture( VROverlayHandle_t ulOverlayHandle, const Texture_t *pTexture ) = 0;
-
- /** Use this to tell the overlay system to release the texture set for this overlay. */
- virtual EVROverlayError ClearOverlayTexture( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Separate interface for providing the data as a stream of bytes, but there is an upper bound on data
- * that can be sent. This function can only be called by the overlay's renderer process. */
- virtual EVROverlayError SetOverlayRaw( VROverlayHandle_t ulOverlayHandle, void *pvBuffer, uint32_t unWidth, uint32_t unHeight, uint32_t unDepth ) = 0;
-
- /** Separate interface for providing the image through a filename: can be png or jpg, and should not be bigger than 1920x1080.
- * This function can only be called by the overlay's renderer process */
- virtual EVROverlayError SetOverlayFromFile( VROverlayHandle_t ulOverlayHandle, const char *pchFilePath ) = 0;
-
- /** Get the native texture handle/device for an overlay you have created.
- * On windows this handle will be a ID3D11ShaderResourceView with a ID3D11Texture2D bound.
- *
- * The texture will always be sized to match the backing texture you supplied in SetOverlayTexture above.
- *
- * You MUST call ReleaseNativeOverlayHandle() with pNativeTextureHandle once you are done with this texture.
- *
- * pNativeTextureHandle is an OUTPUT, it will be a pointer to a ID3D11ShaderResourceView *.
- * pNativeTextureRef is an INPUT and should be a ID3D11Resource *. The device used by pNativeTextureRef will be used to bind pNativeTextureHandle.
- */
- virtual EVROverlayError GetOverlayTexture( VROverlayHandle_t ulOverlayHandle, void **pNativeTextureHandle, void *pNativeTextureRef, uint32_t *pWidth, uint32_t *pHeight, uint32_t *pNativeFormat, EGraphicsAPIConvention *pAPI, EColorSpace *pColorSpace ) = 0;
-
- /** Release the pNativeTextureHandle provided from the GetOverlayTexture call, this allows the system to free the underlying GPU resources for this object,
- * so only do it once you stop rendering this texture.
- */
- virtual EVROverlayError ReleaseNativeOverlayHandle( VROverlayHandle_t ulOverlayHandle, void *pNativeTextureHandle ) = 0;
-
- /** Get the size of the overlay texture */
- virtual EVROverlayError GetOverlayTextureSize( VROverlayHandle_t ulOverlayHandle, uint32_t *pWidth, uint32_t *pHeight ) = 0;
-
- // ----------------------------------------------
- // Dashboard Overlay Methods
- // ----------------------------------------------
-
- /** Creates a dashboard overlay and returns its handle */
- virtual EVROverlayError CreateDashboardOverlay( const char *pchOverlayKey, const char *pchOverlayFriendlyName, VROverlayHandle_t * pMainHandle, VROverlayHandle_t *pThumbnailHandle ) = 0;
-
- /** Returns true if the dashboard is visible */
- virtual bool IsDashboardVisible() = 0;
-
- /** returns true if the dashboard is visible and the specified overlay is the active system Overlay */
- virtual bool IsActiveDashboardOverlay( VROverlayHandle_t ulOverlayHandle ) = 0;
-
- /** Sets the dashboard overlay to only appear when the specified process ID has scene focus */
- virtual EVROverlayError SetDashboardOverlaySceneProcess( VROverlayHandle_t ulOverlayHandle, uint32_t unProcessId ) = 0;
-
- /** Gets the process ID that this dashboard overlay requires to have scene focus */
- virtual EVROverlayError GetDashboardOverlaySceneProcess( VROverlayHandle_t ulOverlayHandle, uint32_t *punProcessId ) = 0;
-
- /** Shows the dashboard. */
- virtual void ShowDashboard( const char *pchOverlayToShow ) = 0;
-
- /** Returns the tracked device that has the laser pointer in the dashboard */
- virtual vr::TrackedDeviceIndex_t GetPrimaryDashboardDevice() = 0;
-
- // ---------------------------------------------
- // Keyboard methods
- // ---------------------------------------------
-
- /** Show the virtual keyboard to accept input **/
- virtual EVROverlayError ShowKeyboard( EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText, bool bUseMinimalMode, uint64_t uUserValue ) = 0;
-
- virtual EVROverlayError ShowKeyboardForOverlay( VROverlayHandle_t ulOverlayHandle, EGamepadTextInputMode eInputMode, EGamepadTextInputLineMode eLineInputMode, const char *pchDescription, uint32_t unCharMax, const char *pchExistingText, bool bUseMinimalMode, uint64_t uUserValue ) = 0;
-
- /** Get the text that was entered into the text input **/
- virtual uint32_t GetKeyboardText( VR_OUT_STRING() char *pchText, uint32_t cchText ) = 0;
-
- /** Hide the virtual keyboard **/
- virtual void HideKeyboard() = 0;
-
- /** Set the position of the keyboard in world space **/
- virtual void SetKeyboardTransformAbsolute( ETrackingUniverseOrigin eTrackingOrigin, const HmdMatrix34_t *pmatTrackingOriginToKeyboardTransform ) = 0;
-
- /** Set the position of the keyboard in overlay space by telling it to avoid a rectangle in the overlay. Rectangle coords have (0,0) in the bottom left **/
- virtual void SetKeyboardPositionForOverlay( VROverlayHandle_t ulOverlayHandle, HmdRect2_t avoidRect ) = 0;
-
- };
-
- static const char * const IVROverlay_Version = "IVROverlay_013";
-
-} // namespace vr
-
-// ivrrendermodels.h
-namespace vr
-{
-
-static const char * const k_pch_Controller_Component_GDC2015 = "gdc2015"; // Canonical coordinate system of the gdc 2015 wired controller, provided for backwards compatibility
-static const char * const k_pch_Controller_Component_Base = "base"; // For controllers with an unambiguous 'base'.
-static const char * const k_pch_Controller_Component_Tip = "tip"; // For controllers with an unambiguous 'tip' (used for 'laser-pointing')
-static const char * const k_pch_Controller_Component_HandGrip = "handgrip"; // Neutral, ambidextrous hand-pose when holding controller. On plane between neutrally posed index finger and thumb
-static const char * const k_pch_Controller_Component_Status = "status"; // 1:1 aspect ratio status area, with canonical [0,1] uv mapping
-
-#if defined(__linux__) || defined(__APPLE__)
-// The 32-bit version of gcc has the alignment requirement for uint64 and double set to
-// 4 meaning that even with #pragma pack(8) these types will only be four-byte aligned.
-// The 64-bit version of gcc has the alignment requirement for these types set to
-// 8 meaning that unless we use #pragma pack(4) our structures will get bigger.
-// The 64-bit structure packing has to match the 32-bit structure packing for each platform.
-#pragma pack( push, 4 )
-#else
-#pragma pack( push, 8 )
-#endif
-
-/** Errors that can occur with the VR compositor */
-enum EVRRenderModelError
-{
- VRRenderModelError_None = 0,
- VRRenderModelError_Loading = 100,
- VRRenderModelError_NotSupported = 200,
- VRRenderModelError_InvalidArg = 300,
- VRRenderModelError_InvalidModel = 301,
- VRRenderModelError_NoShapes = 302,
- VRRenderModelError_MultipleShapes = 303,
- VRRenderModelError_TooManyVertices = 304,
- VRRenderModelError_MultipleTextures = 305,
- VRRenderModelError_BufferTooSmall = 306,
- VRRenderModelError_NotEnoughNormals = 307,
- VRRenderModelError_NotEnoughTexCoords = 308,
-
- VRRenderModelError_InvalidTexture = 400,
-};
-
-typedef uint32_t VRComponentProperties;
-
-enum EVRComponentProperty
-{
- VRComponentProperty_IsStatic = (1 << 0),
- VRComponentProperty_IsVisible = (1 << 1),
- VRComponentProperty_IsTouched = (1 << 2),
- VRComponentProperty_IsPressed = (1 << 3),
- VRComponentProperty_IsScrolled = (1 << 4),
-};
-
-/** Describes state information about a render-model component, including transforms and other dynamic properties */
-struct RenderModel_ComponentState_t
-{
- HmdMatrix34_t mTrackingToComponentRenderModel; // Transform required when drawing the component render model
- HmdMatrix34_t mTrackingToComponentLocal; // Transform available for attaching to a local component coordinate system (-Z out from surface )
- VRComponentProperties uProperties;
-};
-
-/** A single vertex in a render model */
-struct RenderModel_Vertex_t
-{
- HmdVector3_t vPosition; // position in meters in device space
- HmdVector3_t vNormal;
- float rfTextureCoord[2];
-};
-
-/** A texture map for use on a render model */
-struct RenderModel_TextureMap_t
-{
- uint16_t unWidth, unHeight; // width and height of the texture map in pixels
- const uint8_t *rubTextureMapData; // Map texture data. All textures are RGBA with 8 bits per channel per pixel. Data size is width * height * 4ub
-};
-
-/** Session unique texture identifier. Rendermodels which share the same texture will have the same id.
-IDs <0 denote the texture is not present */
-
-typedef int32_t TextureID_t;
-
-const TextureID_t INVALID_TEXTURE_ID = -1;
-
-struct RenderModel_t
-{
- const RenderModel_Vertex_t *rVertexData; // Vertex data for the mesh
- uint32_t unVertexCount; // Number of vertices in the vertex data
- const uint16_t *rIndexData; // Indices into the vertex data for each triangle
- uint32_t unTriangleCount; // Number of triangles in the mesh. Index count is 3 * TriangleCount
- TextureID_t diffuseTextureId; // Session unique texture identifier. Rendermodels which share the same texture will have the same id. <0 == texture not present
-};
-
-struct RenderModel_ControllerMode_State_t
-{
- bool bScrollWheelVisible; // is this controller currently set to be in a scroll wheel mode
-};
-
-#pragma pack( pop )
-
-class IVRRenderModels
-{
-public:
-
- /** Loads and returns a render model for use in the application. pchRenderModelName should be a render model name
- * from the Prop_RenderModelName_String property or an absolute path name to a render model on disk.
- *
- * The resulting render model is valid until VR_Shutdown() is called or until FreeRenderModel() is called. When the
- * application is finished with the render model it should call FreeRenderModel() to free the memory associated
- * with the model.
- *
- * The method returns VRRenderModelError_Loading while the render model is still being loaded.
- * The method returns VRRenderModelError_None once loaded successfully, otherwise will return an error. */
- virtual EVRRenderModelError LoadRenderModel_Async( const char *pchRenderModelName, RenderModel_t **ppRenderModel ) = 0;
-
- /** Frees a previously returned render model
- * It is safe to call this on a null ptr. */
- virtual void FreeRenderModel( RenderModel_t *pRenderModel ) = 0;
-
- /** Loads and returns a texture for use in the application. */
- virtual EVRRenderModelError LoadTexture_Async( TextureID_t textureId, RenderModel_TextureMap_t **ppTexture ) = 0;
-
- /** Frees a previously returned texture
- * It is safe to call this on a null ptr. */
- virtual void FreeTexture( RenderModel_TextureMap_t *pTexture ) = 0;
-
- /** Creates a D3D11 texture and loads data into it. */
- virtual EVRRenderModelError LoadTextureD3D11_Async( TextureID_t textureId, void *pD3D11Device, void **ppD3D11Texture2D ) = 0;
-
- /** Helper function to copy the bits into an existing texture. */
- virtual EVRRenderModelError LoadIntoTextureD3D11_Async( TextureID_t textureId, void *pDstTexture ) = 0;
-
- /** Use this to free textures created with LoadTextureD3D11_Async instead of calling Release on them. */
- virtual void FreeTextureD3D11( void *pD3D11Texture2D ) = 0;
-
- /** Use this to get the names of available render models. Index does not correlate to a tracked device index, but
- * is only used for iterating over all available render models. If the index is out of range, this function will return 0.
- * Otherwise, it will return the size of the buffer required for the name. */
- virtual uint32_t GetRenderModelName( uint32_t unRenderModelIndex, VR_OUT_STRING() char *pchRenderModelName, uint32_t unRenderModelNameLen ) = 0;
-
- /** Returns the number of available render models. */
- virtual uint32_t GetRenderModelCount() = 0;
-
-
- /** Returns the number of components of the specified render model.
- * Components are useful when client application wish to draw, label, or otherwise interact with components of tracked objects.
- * Examples controller components:
- * renderable things such as triggers, buttons
- * non-renderable things which include coordinate systems such as 'tip', 'base', a neutral controller agnostic hand-pose
- * If all controller components are enumerated and rendered, it will be equivalent to drawing the traditional render model
- * Returns 0 if components not supported, >0 otherwise */
- virtual uint32_t GetComponentCount( const char *pchRenderModelName ) = 0;
-
- /** Use this to get the names of available components. Index does not correlate to a tracked device index, but
- * is only used for iterating over all available components. If the index is out of range, this function will return 0.
- * Otherwise, it will return the size of the buffer required for the name. */
- virtual uint32_t GetComponentName( const char *pchRenderModelName, uint32_t unComponentIndex, VR_OUT_STRING( ) char *pchComponentName, uint32_t unComponentNameLen ) = 0;
-
- /** Get the button mask for all buttons associated with this component
- * If no buttons (or axes) are associated with this component, return 0
- * Note: multiple components may be associated with the same button. Ex: two grip buttons on a single controller.
- * Note: A single component may be associated with multiple buttons. Ex: A trackpad which also provides "D-pad" functionality */
- virtual uint64_t GetComponentButtonMask( const char *pchRenderModelName, const char *pchComponentName ) = 0;
-
- /** Use this to get the render model name for the specified rendermode/component combination, to be passed to LoadRenderModel.
- * If the component name is out of range, this function will return 0.
- * Otherwise, it will return the size of the buffer required for the name. */
- virtual uint32_t GetComponentRenderModelName( const char *pchRenderModelName, const char *pchComponentName, VR_OUT_STRING( ) char *pchComponentRenderModelName, uint32_t unComponentRenderModelNameLen ) = 0;
-
- /** Use this to query information about the component, as a function of the controller state.
- *
- * For dynamic controller components (ex: trigger) values will reflect component motions
- * For static components this will return a consistent value independent of the VRControllerState_t
- *
- * If the pchRenderModelName or pchComponentName is invalid, this will return false (and transforms will be set to identity).
- * Otherwise, return true
- * Note: For dynamic objects, visibility may be dynamic. (I.e., true/false will be returned based on controller state and controller mode state ) */
- virtual bool GetComponentState( const char *pchRenderModelName, const char *pchComponentName, const vr::VRControllerState_t *pControllerState, const RenderModel_ControllerMode_State_t *pState, RenderModel_ComponentState_t *pComponentState ) = 0;
-
- /** Returns true if the render model has a component with the specified name */
- virtual bool RenderModelHasComponent( const char *pchRenderModelName, const char *pchComponentName ) = 0;
-
- /** Returns the URL of the thumbnail image for this rendermodel */
- virtual uint32_t GetRenderModelThumbnailURL( const char *pchRenderModelName, VR_OUT_STRING() char *pchThumbnailURL, uint32_t unThumbnailURLLen, vr::EVRRenderModelError *peError ) = 0;
-
- /** Provides a render model path that will load the unskinned model if the model name provided has been replace by the user. If the model
- * hasn't been replaced the path value will still be a valid path to load the model. Pass this to LoadRenderModel_Async, etc. to load the
- * model. */
- virtual uint32_t GetRenderModelOriginalPath( const char *pchRenderModelName, VR_OUT_STRING() char *pchOriginalPath, uint32_t unOriginalPathLen, vr::EVRRenderModelError *peError ) = 0;
-
- /** Returns a string for a render model error */
- virtual const char *GetRenderModelErrorNameFromEnum( vr::EVRRenderModelError error ) = 0;
-};
-
-static const char * const IVRRenderModels_Version = "IVRRenderModels_005";
-
-}
-
-
-// ivrextendeddisplay.h
-namespace vr
-{
-
- /** NOTE: Use of this interface is not recommended in production applications. It will not work for displays which use
- * direct-to-display mode. Creating our own window is also incompatible with the VR compositor and is not available when the compositor is running. */
- class IVRExtendedDisplay
- {
- public:
-
- /** Size and position that the window needs to be on the VR display. */
- virtual void GetWindowBounds( int32_t *pnX, int32_t *pnY, uint32_t *pnWidth, uint32_t *pnHeight ) = 0;
-
- /** Gets the viewport in the frame buffer to draw the output of the distortion into */
- virtual void GetEyeOutputViewport( EVREye eEye, uint32_t *pnX, uint32_t *pnY, uint32_t *pnWidth, uint32_t *pnHeight ) = 0;
-
- /** [D3D10/11 Only]
- * Returns the adapter index and output index that the user should pass into EnumAdapters and EnumOutputs
- * to create the device and swap chain in DX10 and DX11. If an error occurs both indices will be set to -1.
- */
- virtual void GetDXGIOutputInfo( int32_t *pnAdapterIndex, int32_t *pnAdapterOutputIndex ) = 0;
-
- };
-
- static const char * const IVRExtendedDisplay_Version = "IVRExtendedDisplay_001";
-
-}
-
-
-// ivrtrackedcamera.h
-namespace vr
-{
-
-class IVRTrackedCamera
-{
-public:
- /** Returns a string for an error */
- virtual const char *GetCameraErrorNameFromEnum( vr::EVRTrackedCameraError eCameraError ) = 0;
-
- /** For convenience, same as tracked property request Prop_HasCamera_Bool */
- virtual vr::EVRTrackedCameraError HasCamera( vr::TrackedDeviceIndex_t nDeviceIndex, bool *pHasCamera ) = 0;
-
- /** Gets size of the image frame. */
- virtual vr::EVRTrackedCameraError GetCameraFrameSize( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, uint32_t *pnWidth, uint32_t *pnHeight, uint32_t *pnFrameBufferSize ) = 0;
-
- virtual vr::EVRTrackedCameraError GetCameraIntrinisics( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, vr::HmdVector2_t *pFocalLength, vr::HmdVector2_t *pCenter ) = 0;
-
- virtual vr::EVRTrackedCameraError GetCameraProjection( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, float flZNear, float flZFar, vr::HmdMatrix44_t *pProjection ) = 0;
-
- /** Acquiring streaming service permits video streaming for the caller. Releasing hints the system that video services do not need to be maintained for this client.
- * If the camera has not already been activated, a one time spin up may incur some auto exposure as well as initial streaming frame delays.
- * The camera should be considered a global resource accessible for shared consumption but not exclusive to any caller.
- * The camera may go inactive due to lack of active consumers or headset idleness. */
- virtual vr::EVRTrackedCameraError AcquireVideoStreamingService( vr::TrackedDeviceIndex_t nDeviceIndex, vr::TrackedCameraHandle_t *pHandle ) = 0;
- virtual vr::EVRTrackedCameraError ReleaseVideoStreamingService( vr::TrackedCameraHandle_t hTrackedCamera ) = 0;
-
- /** Copies the image frame into a caller's provided buffer. The image data is currently provided as RGBA data, 4 bytes per pixel.
- * A caller can provide null for the framebuffer or frameheader if not desired. Requesting the frame header first, followed by the frame buffer allows
- * the caller to determine if the frame as advanced per the frame header sequence.
- * If there is no frame available yet, due to initial camera spinup or re-activation, the error will be VRTrackedCameraError_NoFrameAvailable.
- * Ideally a caller should be polling at ~16ms intervals */
- virtual vr::EVRTrackedCameraError GetVideoStreamFrameBuffer( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, void *pFrameBuffer, uint32_t nFrameBufferSize, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0;
-
- /** Gets size of the image frame. */
- virtual vr::EVRTrackedCameraError GetVideoStreamTextureSize( vr::TrackedDeviceIndex_t nDeviceIndex, vr::EVRTrackedCameraFrameType eFrameType, vr::VRTextureBounds_t *pTextureBounds, uint32_t *pnWidth, uint32_t *pnHeight ) = 0;
-
- /** Access a shared D3D11 texture for the specified tracked camera stream */
- virtual vr::EVRTrackedCameraError GetVideoStreamTextureD3D11( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, void *pD3D11DeviceOrResource, void **ppD3D11ShaderResourceView, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0;
-
- /** Access a shared GL texture for the specified tracked camera stream */
- virtual vr::EVRTrackedCameraError GetVideoStreamTextureGL( vr::TrackedCameraHandle_t hTrackedCamera, vr::EVRTrackedCameraFrameType eFrameType, vr::glUInt_t *pglTextureId, vr::CameraVideoStreamFrameHeader_t *pFrameHeader, uint32_t nFrameHeaderSize ) = 0;
- virtual vr::EVRTrackedCameraError ReleaseVideoStreamTextureGL( vr::TrackedCameraHandle_t hTrackedCamera, vr::glUInt_t glTextureId ) = 0;
-};
-
-static const char * const IVRTrackedCamera_Version = "IVRTrackedCamera_003";
-
-} // namespace vr
-
-
-// ivrscreenshots.h
-namespace vr
-{
-
-/** Errors that can occur with the VR compositor */
-enum EVRScreenshotError
-{
- VRScreenshotError_None = 0,
- VRScreenshotError_RequestFailed = 1,
- VRScreenshotError_IncompatibleVersion = 100,
- VRScreenshotError_NotFound = 101,
- VRScreenshotError_BufferTooSmall = 102,
- VRScreenshotError_ScreenshotAlreadyInProgress = 108,
-};
-
-/** Allows the application to generate screenshots */
-class IVRScreenshots
-{
-public:
- /** Request a screenshot of the requested type.
- * A request of the VRScreenshotType_Stereo type will always
- * work. Other types will depend on the underlying application
- * support.
- * The first file name is for the preview image and should be a
- * regular screenshot (ideally from the left eye). The second
- * is the VR screenshot in the correct format. They should be
- * in the same aspect ratio. Formats per type:
- * VRScreenshotType_Mono: the VR filename is ignored (can be
- * nullptr), this is a normal flat single shot.
- * VRScreenshotType_Stereo: The VR image should be a
- * side-by-side with the left eye image on the left.
- * VRScreenshotType_Cubemap: The VR image should be six square
- * images composited horizontally.
- * VRScreenshotType_StereoPanorama: above/below with left eye
- * panorama being the above image. Image is typically square
- * with the panorama being 2x horizontal.
- *
- * Note that the VR dashboard will call this function when
- * the user presses the screenshot binding (currently System
- * Button + Trigger). If Steam is running, the destination
- * file names will be in %TEMP% and will be copied into
- * Steam's screenshot library for the running application
- * once SubmitScreenshot() is called.
- * If Steam is not running, the paths will be in the user's
- * documents folder under Documents\SteamVR\Screenshots.
- * Other VR applications can call this to initate a
- * screenshot outside of user control.
- * The destination file names do not need an extension,
- * will be replaced with the correct one for the format
- * which is currently .png. */
- virtual vr::EVRScreenshotError RequestScreenshot( vr::ScreenshotHandle_t *pOutScreenshotHandle, vr::EVRScreenshotType type, const char *pchPreviewFilename, const char *pchVRFilename ) = 0;
-
- /** Called by the running VR application to indicate that it
- * wishes to be in charge of screenshots. If the
- * application does not call this, the Compositor will only
- * support VRScreenshotType_Stereo screenshots that will be
- * captured without notification to the running app.
- * Once hooked your application will receive a
- * VREvent_RequestScreenshot event when the user presses the
- * buttons to take a screenshot. */
- virtual vr::EVRScreenshotError HookScreenshot( VR_ARRAY_COUNT( numTypes ) const vr::EVRScreenshotType *pSupportedTypes, int numTypes ) = 0;
-
- /** When your application receives a
- * VREvent_RequestScreenshot event, call these functions to get
- * the details of the screenshot request. */
- virtual vr::EVRScreenshotType GetScreenshotPropertyType( vr::ScreenshotHandle_t screenshotHandle, vr::EVRScreenshotError *pError ) = 0;
-
- /** Get the filename for the preview or vr image (see
- * vr::EScreenshotPropertyFilenames). The return value is
- * the size of the string. */
- virtual uint32_t GetScreenshotPropertyFilename( vr::ScreenshotHandle_t screenshotHandle, vr::EVRScreenshotPropertyFilenames filenameType, VR_OUT_STRING() char *pchFilename, uint32_t cchFilename, vr::EVRScreenshotError *pError ) = 0;
-
- /** Call this if the application is taking the screen shot
- * will take more than a few ms processing. This will result
- * in an overlay being presented that shows a completion
- * bar. */
- virtual vr::EVRScreenshotError UpdateScreenshotProgress( vr::ScreenshotHandle_t screenshotHandle, float flProgress ) = 0;
-
- /** Tells the compositor to take an internal screenshot of
- * type VRScreenshotType_Stereo. It will take the current
- * submitted scene textures of the running application and
- * write them into the preview image and a side-by-side file
- * for the VR image.
- * This is similiar to request screenshot, but doesn't ever
- * talk to the application, just takes the shot and submits. */
- virtual vr::EVRScreenshotError TakeStereoScreenshot( vr::ScreenshotHandle_t *pOutScreenshotHandle, const char *pchPreviewFilename, const char *pchVRFilename ) = 0;
-
- /** Submit the completed screenshot. If Steam is running
- * this will call into the Steam client and upload the
- * screenshot to the screenshots section of the library for
- * the running application. If Steam is not running, this
- * function will display a notification to the user that the
- * screenshot was taken. The paths should be full paths with
- * extensions.
- * File paths should be absolute including
- * exntensions.
- * screenshotHandle can be k_unScreenshotHandleInvalid if this
- * was a new shot taking by the app to be saved and not
- * initiated by a user (achievement earned or something) */
- virtual vr::EVRScreenshotError SubmitScreenshot( vr::ScreenshotHandle_t screenshotHandle, vr::EVRScreenshotType type, const char *pchSourcePreviewFilename, const char *pchSourceVRFilename ) = 0;
-};
-
-static const char * const IVRScreenshots_Version = "IVRScreenshots_001";
-
-} // namespace vr
-
-
-
-// ivrresources.h
-namespace vr
-{
-
-class IVRResources
-{
-public:
-
- // ------------------------------------
- // Shared Resource Methods
- // ------------------------------------
-
- /** Loads the specified resource into the provided buffer if large enough.
- * Returns the size in bytes of the buffer required to hold the specified resource. */
- virtual uint32_t LoadSharedResource( const char *pchResourceName, char *pchBuffer, uint32_t unBufferLen ) = 0;
-
- /** Provides the full path to the specified resource. Resource names can include named directories for
- * drivers and other things, and this resolves all of those and returns the actual physical path.
- * pchResourceTypeDirectory is the subdirectory of resources to look in. */
- virtual uint32_t GetResourceFullPath( const char *pchResourceName, const char *pchResourceTypeDirectory, char *pchPathBuffer, uint32_t unBufferLen ) = 0;
-};
-
-static const char * const IVRResources_Version = "IVRResources_001";
-
-
-}// End
-
-#endif // _OPENVR_API
-
-
-namespace vr
-{
- /** Finds the active installation of the VR API and initializes it. The provided path must be absolute
- * or relative to the current working directory. These are the local install versions of the equivalent
- * functions in steamvr.h and will work without a local Steam install.
- *
- * This path is to the "root" of the VR API install. That's the directory with
- * the "drivers" directory and a platform (i.e. "win32") directory in it, not the directory with the DLL itself.
- */
- inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType );
-
- /** unloads vrclient.dll. Any interface pointers from the interface are
- * invalid after this point */
- inline void VR_Shutdown();
-
- /** Returns true if there is an HMD attached. This check is as lightweight as possible and
- * can be called outside of VR_Init/VR_Shutdown. It should be used when an application wants
- * to know if initializing VR is a possibility but isn't ready to take that step yet.
- */
- VR_INTERFACE bool VR_CALLTYPE VR_IsHmdPresent();
-
- /** Returns true if the OpenVR runtime is installed. */
- VR_INTERFACE bool VR_CALLTYPE VR_IsRuntimeInstalled();
-
- /** Returns where the OpenVR runtime is installed. */
- VR_INTERFACE const char *VR_CALLTYPE VR_RuntimePath();
-
- /** Returns the name of the enum value for an EVRInitError. This function may be called outside of VR_Init()/VR_Shutdown(). */
- VR_INTERFACE const char *VR_CALLTYPE VR_GetVRInitErrorAsSymbol( EVRInitError error );
-
- /** Returns an english string for an EVRInitError. Applications should call VR_GetVRInitErrorAsSymbol instead and
- * use that as a key to look up their own localized error message. This function may be called outside of VR_Init()/VR_Shutdown(). */
- VR_INTERFACE const char *VR_CALLTYPE VR_GetVRInitErrorAsEnglishDescription( EVRInitError error );
-
- /** Returns the interface of the specified version. This method must be called after VR_Init. The
- * pointer returned is valid until VR_Shutdown is called.
- */
- VR_INTERFACE void *VR_CALLTYPE VR_GetGenericInterface( const char *pchInterfaceVersion, EVRInitError *peError );
-
- /** Returns whether the interface of the specified version exists.
- */
- VR_INTERFACE bool VR_CALLTYPE VR_IsInterfaceVersionValid( const char *pchInterfaceVersion );
-
- /** Returns a token that represents whether the VR interface handles need to be reloaded */
- VR_INTERFACE uint32_t VR_CALLTYPE VR_GetInitToken();
-
- // These typedefs allow old enum names from SDK 0.9.11 to be used in applications.
- // They will go away in the future.
- typedef EVRInitError HmdError;
- typedef EVREye Hmd_Eye;
- typedef EGraphicsAPIConvention GraphicsAPIConvention;
- typedef EColorSpace ColorSpace;
- typedef ETrackingResult HmdTrackingResult;
- typedef ETrackedDeviceClass TrackedDeviceClass;
- typedef ETrackingUniverseOrigin TrackingUniverseOrigin;
- typedef ETrackedDeviceProperty TrackedDeviceProperty;
- typedef ETrackedPropertyError TrackedPropertyError;
- typedef EVRSubmitFlags VRSubmitFlags_t;
- typedef EVRState VRState_t;
- typedef ECollisionBoundsStyle CollisionBoundsStyle_t;
- typedef EVROverlayError VROverlayError;
- typedef EVRFirmwareError VRFirmwareError;
- typedef EVRCompositorError VRCompositorError;
- typedef EVRScreenshotError VRScreenshotsError;
-
- inline uint32_t &VRToken()
- {
- static uint32_t token;
- return token;
- }
-
- class COpenVRContext
- {
- public:
- COpenVRContext() { Clear(); }
- void Clear();
-
- inline void CheckClear()
- {
- if ( VRToken() != VR_GetInitToken() )
- {
- Clear();
- VRToken() = VR_GetInitToken();
- }
- }
-
- IVRSystem *VRSystem()
- {
- CheckClear();
- if ( m_pVRSystem == nullptr )
- {
- EVRInitError eError;
- m_pVRSystem = ( IVRSystem * )VR_GetGenericInterface( IVRSystem_Version, &eError );
- }
- return m_pVRSystem;
- }
- IVRChaperone *VRChaperone()
- {
- CheckClear();
- if ( m_pVRChaperone == nullptr )
- {
- EVRInitError eError;
- m_pVRChaperone = ( IVRChaperone * )VR_GetGenericInterface( IVRChaperone_Version, &eError );
- }
- return m_pVRChaperone;
- }
-
- IVRChaperoneSetup *VRChaperoneSetup()
- {
- CheckClear();
- if ( m_pVRChaperoneSetup == nullptr )
- {
- EVRInitError eError;
- m_pVRChaperoneSetup = ( IVRChaperoneSetup * )VR_GetGenericInterface( IVRChaperoneSetup_Version, &eError );
- }
- return m_pVRChaperoneSetup;
- }
-
- IVRCompositor *VRCompositor()
- {
- CheckClear();
- if ( m_pVRCompositor == nullptr )
- {
- EVRInitError eError;
- m_pVRCompositor = ( IVRCompositor * )VR_GetGenericInterface( IVRCompositor_Version, &eError );
- }
- return m_pVRCompositor;
- }
-
- IVROverlay *VROverlay()
- {
- CheckClear();
- if ( m_pVROverlay == nullptr )
- {
- EVRInitError eError;
- m_pVROverlay = ( IVROverlay * )VR_GetGenericInterface( IVROverlay_Version, &eError );
- }
- return m_pVROverlay;
- }
-
- IVRResources *VRResources()
- {
- CheckClear();
- if ( m_pVRResources == nullptr )
- {
- EVRInitError eError;
- m_pVRResources = (IVRResources *)VR_GetGenericInterface( IVRResources_Version, &eError );
- }
- return m_pVRResources;
- }
-
- IVRScreenshots *VRScreenshots()
- {
- CheckClear();
- if ( m_pVRScreenshots == nullptr )
- {
- EVRInitError eError;
- m_pVRScreenshots = ( IVRScreenshots * )VR_GetGenericInterface( IVRScreenshots_Version, &eError );
- }
- return m_pVRScreenshots;
- }
-
- IVRRenderModels *VRRenderModels()
- {
- CheckClear();
- if ( m_pVRRenderModels == nullptr )
- {
- EVRInitError eError;
- m_pVRRenderModels = ( IVRRenderModels * )VR_GetGenericInterface( IVRRenderModels_Version, &eError );
- }
- return m_pVRRenderModels;
- }
-
- IVRExtendedDisplay *VRExtendedDisplay()
- {
- CheckClear();
- if ( m_pVRExtendedDisplay == nullptr )
- {
- EVRInitError eError;
- m_pVRExtendedDisplay = ( IVRExtendedDisplay * )VR_GetGenericInterface( IVRExtendedDisplay_Version, &eError );
- }
- return m_pVRExtendedDisplay;
- }
-
- IVRSettings *VRSettings()
- {
- CheckClear();
- if ( m_pVRSettings == nullptr )
- {
- EVRInitError eError;
- m_pVRSettings = ( IVRSettings * )VR_GetGenericInterface( IVRSettings_Version, &eError );
- }
- return m_pVRSettings;
- }
-
- IVRApplications *VRApplications()
- {
- CheckClear();
- if ( m_pVRApplications == nullptr )
- {
- EVRInitError eError;
- m_pVRApplications = ( IVRApplications * )VR_GetGenericInterface( IVRApplications_Version, &eError );
- }
- return m_pVRApplications;
- }
-
- IVRTrackedCamera *VRTrackedCamera()
- {
- CheckClear();
- if ( m_pVRTrackedCamera == nullptr )
- {
- EVRInitError eError;
- m_pVRTrackedCamera = ( IVRTrackedCamera * )VR_GetGenericInterface( IVRTrackedCamera_Version, &eError );
- }
- return m_pVRTrackedCamera;
- }
-
- private:
- IVRSystem *m_pVRSystem;
- IVRChaperone *m_pVRChaperone;
- IVRChaperoneSetup *m_pVRChaperoneSetup;
- IVRCompositor *m_pVRCompositor;
- IVROverlay *m_pVROverlay;
- IVRResources *m_pVRResources;
- IVRRenderModels *m_pVRRenderModels;
- IVRExtendedDisplay *m_pVRExtendedDisplay;
- IVRSettings *m_pVRSettings;
- IVRApplications *m_pVRApplications;
- IVRTrackedCamera *m_pVRTrackedCamera;
- IVRScreenshots *m_pVRScreenshots;
- };
-
- inline COpenVRContext &OpenVRInternal_ModuleContext()
- {
- static void *ctx[ sizeof( COpenVRContext ) / sizeof( void * ) ];
- return *( COpenVRContext * )ctx; // bypass zero-init constructor
- }
-
- inline IVRSystem *VR_CALLTYPE VRSystem() { return OpenVRInternal_ModuleContext().VRSystem(); }
- inline IVRChaperone *VR_CALLTYPE VRChaperone() { return OpenVRInternal_ModuleContext().VRChaperone(); }
- inline IVRChaperoneSetup *VR_CALLTYPE VRChaperoneSetup() { return OpenVRInternal_ModuleContext().VRChaperoneSetup(); }
- inline IVRCompositor *VR_CALLTYPE VRCompositor() { return OpenVRInternal_ModuleContext().VRCompositor(); }
- inline IVROverlay *VR_CALLTYPE VROverlay() { return OpenVRInternal_ModuleContext().VROverlay(); }
- inline IVRScreenshots *VR_CALLTYPE VRScreenshots() { return OpenVRInternal_ModuleContext().VRScreenshots(); }
- inline IVRRenderModels *VR_CALLTYPE VRRenderModels() { return OpenVRInternal_ModuleContext().VRRenderModels(); }
- inline IVRApplications *VR_CALLTYPE VRApplications() { return OpenVRInternal_ModuleContext().VRApplications(); }
- inline IVRSettings *VR_CALLTYPE VRSettings() { return OpenVRInternal_ModuleContext().VRSettings(); }
- inline IVRResources *VR_CALLTYPE VRResources() { return OpenVRInternal_ModuleContext().VRResources(); }
- inline IVRExtendedDisplay *VR_CALLTYPE VRExtendedDisplay() { return OpenVRInternal_ModuleContext().VRExtendedDisplay(); }
- inline IVRTrackedCamera *VR_CALLTYPE VRTrackedCamera() { return OpenVRInternal_ModuleContext().VRTrackedCamera(); }
-
- inline void COpenVRContext::Clear()
- {
- m_pVRSystem = nullptr;
- m_pVRChaperone = nullptr;
- m_pVRChaperoneSetup = nullptr;
- m_pVRCompositor = nullptr;
- m_pVROverlay = nullptr;
- m_pVRRenderModels = nullptr;
- m_pVRExtendedDisplay = nullptr;
- m_pVRSettings = nullptr;
- m_pVRApplications = nullptr;
- m_pVRTrackedCamera = nullptr;
- m_pVRResources = nullptr;
- m_pVRScreenshots = nullptr;
- }
-
- VR_INTERFACE uint32_t VR_CALLTYPE VR_InitInternal( EVRInitError *peError, EVRApplicationType eApplicationType );
- VR_INTERFACE void VR_CALLTYPE VR_ShutdownInternal();
-
- /** Finds the active installation of vrclient.dll and initializes it */
- inline IVRSystem *VR_Init( EVRInitError *peError, EVRApplicationType eApplicationType )
- {
- IVRSystem *pVRSystem = nullptr;
-
- EVRInitError eError;
- VRToken() = VR_InitInternal( &eError, eApplicationType );
- COpenVRContext &ctx = OpenVRInternal_ModuleContext();
- ctx.Clear();
-
- if ( eError == VRInitError_None )
- {
- if ( VR_IsInterfaceVersionValid( IVRSystem_Version ) )
- {
- pVRSystem = VRSystem();
- }
- else
- {
- VR_ShutdownInternal();
- eError = VRInitError_Init_InterfaceNotFound;
- }
- }
-
- if ( peError )
- *peError = eError;
- return pVRSystem;
- }
-
- /** unloads vrclient.dll. Any interface pointers from the interface are
- * invalid after this point */
- inline void VR_Shutdown()
- {
- VR_ShutdownInternal();
- }
-}
diff --git a/gfx/vr/osvr/ClientKit/ClientKitC.h b/gfx/vr/osvr/ClientKit/ClientKitC.h
deleted file mode 100644
index 8309e890d..000000000
--- a/gfx/vr/osvr/ClientKit/ClientKitC.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ClientKitC_h_GUID_8D7DF104_892D_4CB5_2302_7C6BB5BC985C
-#define INCLUDED_ClientKitC_h_GUID_8D7DF104_892D_4CB5_2302_7C6BB5BC985C
-
-#include <osvr/ClientKit/ContextC.h>
-#include <osvr/ClientKit/InterfaceC.h>
-#include <osvr/ClientKit/InterfaceCallbackC.h>
-#include <osvr/ClientKit/SystemCallbackC.h>
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/ContextC.h b/gfx/vr/osvr/ClientKit/ContextC.h
deleted file mode 100644
index e07e1b4a7..000000000
--- a/gfx/vr/osvr/ClientKit/ContextC.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @todo Apply annotation macros
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ContextC_h_GUID_3790F330_2425_4486_4C9F_20C300D7DED3
-#define INCLUDED_ContextC_h_GUID_3790F330_2425_4486_4C9F_20C300D7DED3
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-#include <osvr/Util/StdInt.h>
-#include <osvr/Util/ClientOpaqueTypesC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup ClientKit
- @{
-*/
-
-/** @brief Initialize the library.
-
- @param applicationIdentifier A null terminated string identifying your
- application. Reverse DNS format strongly suggested.
- @param flags initialization options (reserved) - pass 0 for now.
-
- @returns Client context - will be needed for subsequent calls
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ClientContext osvrClientInit(
- const char applicationIdentifier[], uint32_t flags OSVR_CPP_ONLY(= 0));
-
-/** @brief Updates the state of the context - call regularly in your mainloop.
-
- @param ctx Client context
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientUpdate(OSVR_ClientContext ctx);
-
-/** @brief Checks to see if the client context is fully started up and connected
- properly to a server.
-
- If this reports that the client context is not OK, there may not be a server
- running, or you may just have to call osvrClientUpdate() a few times to
- permit startup to finish. The return value of this call will not change from
- failure to success without calling osvrClientUpdate().
-
- @param ctx Client context
-
- @return OSVR_RETURN_FAILURE if not yet fully connected/initialized, or if
- some other error (null context) occurs.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientCheckStatus(OSVR_ClientContext ctx);
-
-/** @brief Shutdown the library.
- @param ctx Client context
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientShutdown(OSVR_ClientContext ctx);
-
-/** @} */
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/DisplayC.h b/gfx/vr/osvr/ClientKit/DisplayC.h
deleted file mode 100644
index 75155e6b3..000000000
--- a/gfx/vr/osvr/ClientKit/DisplayC.h
+++ /dev/null
@@ -1,506 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_DisplayC_h_GUID_8658EDC9_32A2_49A2_5F5C_10F67852AE74
-#define INCLUDED_DisplayC_h_GUID_8658EDC9_32A2_49A2_5F5C_10F67852AE74
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/ClientOpaqueTypesC.h>
-#include <osvr/Util/RenderingTypesC.h>
-#include <osvr/Util/MatrixConventionsC.h>
-#include <osvr/Util/Pose3C.h>
-#include <osvr/Util/BoolC.h>
-#include <osvr/Util/RadialDistortionParametersC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-/** @addtogroup ClientKit
- @{
- @name Display API
- @{
-*/
-
-/** @brief Opaque type of a display configuration. */
-typedef struct OSVR_DisplayConfigObject *OSVR_DisplayConfig;
-
-/** @brief Allocates a display configuration object populated with data from the
- OSVR system.
-
- Before this call will succeed, your application will need to be correctly
- and fully connected to an OSVR server. You may consider putting this call in
- a loop alternating with osvrClientUpdate() until this call succeeds.
-
- Data provided by a display configuration object:
-
- - The logical display topology (number and relationship of viewers, eyes,
- and surfaces), which remains constant throughout the life of the
- configuration object. (A method of notification of change here is TBD).
- - Pose data for viewers (not required for rendering) and pose/view data for
- eyes (used for rendering) which is based on tracker data: if used, these
- should be queried every frame.
- - Projection matrix data for surfaces, which while in current practice may
- be relatively unchanging, we are not guaranteeing them to be constant:
- these should be queried every frame.
- - Video-input-relative viewport size/location for a surface: would like this
- to be variable, but probably not feasible. If you have input, please
- comment on the dev mailing list.
- - Per-surface distortion strategy priorities/availabilities: constant. Note
- the following, though...
- - Per-surface distortion strategy parameters: variable, request each frame.
- (Could make constant with a notification if needed?)
-
- Important note: While most of this data is immediately available if you are
- successful in getting a display config object, the pose-based data (viewer
- pose, eye pose, eye view matrix) needs tracker state, so at least one (and in
- practice, typically more) osvrClientUpdate() must be performed before a new
- tracker report is available to populate that state. See
- osvrClientCheckDisplayStartup() to query if all startup data is available.
-
- @todo Decide if relative viewport should be constant in a display config,
- and update docs accordingly.
-
- @todo Decide if distortion params should be constant in a display config,
- and update docs accordingly.
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed or some other
- error occurred, in which case the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetDisplay(OSVR_ClientContext ctx, OSVR_DisplayConfig *disp);
-
-/** @brief Frees a display configuration object. The corresponding context must
- still be open.
-
- If you fail to call this, it will be automatically called as part of
- clean-up when the corresponding context is closed.
-
- @return OSVR_RETURN_FAILURE if a null config was passed, or if the given
- display object was already freed.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientFreeDisplay(OSVR_DisplayConfig disp);
-
-/** @brief Checks to see if a display is fully configured and ready, including
- having received its first pose update.
-
- Once this first succeeds, it will continue to succeed for the lifetime of
- the display config object, so it is not necessary to keep calling once you
- get a successful result.
-
- @return OSVR_RETURN_FAILURE if a null config was passed, or if the given
- display config object was otherwise not ready for full use.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientCheckDisplayStartup(OSVR_DisplayConfig disp);
-
-/** @brief A display config can have one or more display inputs to pass pixels
- over (HDMI/DVI connections, etc): retrieve the number of display inputs in
- the current configuration.
-
- @param disp Display config object.
- @param[out] numDisplayInputs Number of display inputs in the logical display
- topology, **constant** throughout the active, valid lifetime of a display
- config object.
-
- @sa OSVR_DisplayInputCount
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in
- which case the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetNumDisplayInputs(
- OSVR_DisplayConfig disp, OSVR_DisplayInputCount *numDisplayInputs);
-
-/** @brief Retrieve the pixel dimensions of a given display input for a display
- config
-
- @param disp Display config object.
- @param displayInputIndex The zero-based index of the display input.
- @param[out] width Width (in pixels) of the display input.
- @param[out] height Height (in pixels) of the display input.
-
- The out parameters are **constant** throughout the active, valid lifetime of
- a display config object.
-
- @sa OSVR_DisplayDimension
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in
- which case the output arguments are unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetDisplayDimensions(
- OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex,
- OSVR_DisplayDimension *width, OSVR_DisplayDimension *height);
-
-/** @brief A display config can have one (or theoretically more) viewers:
- retrieve the viewer count.
-
- @param disp Display config object.
- @param[out] viewers Number of viewers in the logical display topology,
- **constant** throughout the active, valid lifetime of a display config
- object.
-
- @sa OSVR_ViewerCount
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetNumViewers(OSVR_DisplayConfig disp, OSVR_ViewerCount *viewers);
-
-/** @brief Get the pose of a viewer in a display config.
-
- Note that there may not necessarily be any surfaces rendered from this pose
- (it's the unused "center" eye in a stereo configuration, for instance) so
- only use this if it makes integration into your engine or existing
- applications (not originally designed for stereo) easier.
-
- Will only succeed if osvrClientCheckDisplayStartup() succeeds.
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed or no pose was
- yet available, in which case the pose argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetViewerPose(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_Pose3 *pose);
-
-/** @brief Each viewer in a display config can have one or more "eyes" which
- have a substantially similar pose: get the count.
-
- @param disp Display config object.
- @param viewer Viewer ID
- @param[out] eyes Number of eyes for this viewer in the logical display
- topology, **constant** throughout the active, valid lifetime of a display
- config object
-
- @sa OSVR_EyeCount
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetNumEyesForViewer(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount *eyes);
-
-/** @brief Get the "viewpoint" for the given eye of a viewer in a display
- config.
-
- Will only succeed if osvrClientCheckDisplayStartup() succeeds.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param[out] pose Room-space pose (not relative to pose of the viewer)
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed or no pose was
- yet available, in which case the pose argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyePose(OSVR_DisplayConfig disp, OSVR_ViewerCount viewer,
- OSVR_EyeCount eye, OSVR_Pose3 *pose);
-
-/** @brief Get the view matrix (inverse of pose) for the given eye of a
- viewer in a display config - matrix of **doubles**.
-
- Will only succeed if osvrClientCheckDisplayStartup() succeeds.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param flags Bitwise OR of matrix convention flags (see @ref MatrixFlags)
- @param[out] mat Pass a double[::OSVR_MATRIX_SIZE] to get the transformation
- matrix from room space to eye space (not relative to pose of the viewer)
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed or no pose was
- yet available, in which case the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetViewerEyeViewMatrixd(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_MatrixConventions flags, double *mat);
-
-/** @brief Get the view matrix (inverse of pose) for the given eye of a
- viewer in a display config - matrix of **floats**.
-
- Will only succeed if osvrClientCheckDisplayStartup() succeeds.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param flags Bitwise OR of matrix convention flags (see @ref MatrixFlags)
- @param[out] mat Pass a float[::OSVR_MATRIX_SIZE] to get the transformation
- matrix from room space to eye space (not relative to pose of the viewer)
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed or no pose was
- yet available, in which case the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetViewerEyeViewMatrixf(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_MatrixConventions flags, float *mat);
-
-/** @brief Each eye of each viewer in a display config has one or more surfaces
- (aka "screens") on which content should be rendered.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param[out] surfaces Number of surfaces (numbered [0, surfaces - 1]) for the
- given viewer and eye. **Constant** throughout the active, valid lifetime of
- a display config object.
-
- @sa OSVR_SurfaceCount
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrClientGetNumSurfacesForViewerEye(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount *surfaces);
-
-/** @brief Get the dimensions/location of the viewport **within the display
- input** for a surface seen by an eye of a viewer in a display config. (This
- does not include other video inputs that may be on a single virtual desktop,
- etc. or explicitly account for display configurations that use multiple
- video inputs. It does not necessarily indicate that a viewport in the sense
- of glViewport must be created with these parameters, though the parameter
- order matches for convenience.)
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param[out] left Output: Distance in pixels from the left of the video input
- to the left of the viewport.
- @param[out] bottom Output: Distance in pixels from the bottom of the video
- input to the bottom of the viewport.
- @param[out] width Output: Width of viewport in pixels.
- @param[out] height Output: Height of viewport in pixels.
-
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output arguments are unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetRelativeViewportForViewerEyeSurface(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, OSVR_ViewportDimension *left,
- OSVR_ViewportDimension *bottom, OSVR_ViewportDimension *width,
- OSVR_ViewportDimension *height);
-
-/** @brief Get the index of the display input for a surface seen by an eye of a
- viewer in a display config.
-
- This is the OSVR-assigned display input: it may not (and in practice,
- usually will not) match any platform-specific display indices. This function
- exists to associate surfaces with video inputs as enumerated by
- osvrClientGetNumDisplayInputs().
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param[out] displayInput Zero-based index of the display input pixels for
- this surface are tranmitted over.
-
- This association is **constant** throughout the active, valid lifetime of a
- display config object.
-
- @sa osvrClientGetNumDisplayInputs(),
- osvrClientGetRelativeViewportForViewerEyeSurface()
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which
- case the output argument is unmodified.
- */
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyeSurfaceDisplayInputIndex(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, OSVR_DisplayInputCount *displayInput);
-
-/** @brief Get the projection matrix for a surface seen by an eye of a viewer
- in a display config. (double version)
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param near Distance from viewpoint to near clipping plane - must be
- positive.
- @param far Distance from viewpoint to far clipping plane - must be positive
- and not equal to near, typically greater than near.
- @param flags Bitwise OR of matrix convention flags (see @ref MatrixFlags)
- @param[out] matrix Output projection matrix: supply an array of 16
- (::OSVR_MATRIX_SIZE) doubles.
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyeSurfaceProjectionMatrixd(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, double near, double far,
- OSVR_MatrixConventions flags, double *matrix);
-
-/** @brief Get the projection matrix for a surface seen by an eye of a viewer
- in a display config. (float version)
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param near Distance to near clipping plane - must be nonzero, typically
- positive.
- @param far Distance to far clipping plane - must be nonzero, typically
- positive and greater than near.
- @param flags Bitwise OR of matrix convention flags (see @ref MatrixFlags)
- @param[out] matrix Output projection matrix: supply an array of 16
- (::OSVR_MATRIX_SIZE) floats.
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyeSurfaceProjectionMatrixf(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, float near, float far,
- OSVR_MatrixConventions flags, float *matrix);
-
-/** @brief Get the clipping planes (positions at unit distance) for a surface
- seen by an eye of a viewer
- in a display config.
-
- This is only for use in integrations that cannot accept a fully-formulated
- projection matrix as returned by
- osvrClientGetViewerEyeSurfaceProjectionMatrixf() or
- osvrClientGetViewerEyeSurfaceProjectionMatrixd(), and may not necessarily
- provide the same optimizations.
-
- As all the planes are given at unit (1) distance, before passing these
- planes to a consuming function in your application/engine, you will typically
- divide them by your near clipping plane distance.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param[out] left Distance to left clipping plane
- @param[out] right Distance to right clipping plane
- @param[out] bottom Distance to bottom clipping plane
- @param[out] top Distance to top clipping plane
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output arguments are unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyeSurfaceProjectionClippingPlanes(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, double *left, double *right, double *bottom,
- double *top);
-
-/** @brief Determines if a surface seen by an eye of a viewer in a display
- config requests some distortion to be performed.
-
- This simply reports true or false, and does not specify which kind of
- distortion implementations have been parameterized for this display. For
- each distortion implementation your application supports, you'll want to
- call the corresponding priority function to find out if it is available.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param[out] distortionRequested Output parameter: whether distortion is
- requested. **Constant** throughout the active, valid lifetime of a display
- config object.
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientDoesViewerEyeSurfaceWantDistortion(OSVR_DisplayConfig disp,
- OSVR_ViewerCount viewer,
- OSVR_EyeCount eye,
- OSVR_SurfaceCount surface,
- OSVR_CBool *distortionRequested);
-
-/** @brief Returns the priority/availability of radial distortion parameters for
- a surface seen by an eye of a viewer in a display config.
-
- If osvrClientDoesViewerEyeSurfaceWantDistortion() reports false, then the
- display does not request distortion of any sort, and thus neither this nor
- any other distortion strategy priority function will report an "available"
- priority.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param[out] priority Output: the priority level. Negative values
- (canonically OSVR_DISTORTION_PRIORITY_UNAVAILABLE) indicate this technique
- not available, higher values indicate higher preference for the given
- technique based on the device's description. **Constant** throughout the
- active, valid lifetime of a display config object.
-
- @return OSVR_RETURN_FAILURE if invalid parameters were passed, in which case
- the output argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyeSurfaceRadialDistortionPriority(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, OSVR_DistortionPriority *priority);
-
-/** @brief Returns the radial distortion parameters, if known/requested, for a
- surface seen by an eye of a viewer in a display config.
-
- Will only succeed if osvrClientGetViewerEyeSurfaceRadialDistortionPriority()
- reports a non-negative priority.
-
- @param disp Display config object
- @param viewer Viewer ID
- @param eye Eye ID
- @param surface Surface ID
- @param[out] params Output: the parameters for radial distortion
-
- @return OSVR_RETURN_FAILURE if this surface does not have these parameters
- described, or if invalid parameters were passed, in which case the output
- argument is unmodified.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetViewerEyeSurfaceRadialDistortion(
- OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
- OSVR_SurfaceCount surface, OSVR_RadialDistortionParameters *params);
-
-/** @}
- @}
-*/
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/Export.h b/gfx/vr/osvr/ClientKit/Export.h
deleted file mode 100644
index 94d5f44f4..000000000
--- a/gfx/vr/osvr/ClientKit/Export.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/** @file
- @brief Automatically-generated export header - do not edit!
-
- @date 2016
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-// Copyright 2016 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#ifndef OSVR_CLIENTKIT_EXPORT_H
-#define OSVR_CLIENTKIT_EXPORT_H
-
-#ifdef OSVR_CLIENTKIT_STATIC_DEFINE
-# define OSVR_CLIENTKIT_EXPORT
-# define OSVR_CLIENTKIT_NO_EXPORT
-#endif
-
-/* Per-compiler advance preventative definition */
-#if defined(__BORLANDC__) || defined(__CODEGEARC__) || defined(__HP_aCC) || \
- defined(__PGI) || defined(__WATCOMC__)
-/* Compilers that don't support deprecated, according to CMake. */
-# ifndef OSVR_CLIENTKIT_DEPRECATED
-# define OSVR_CLIENTKIT_DEPRECATED
-# endif
-#endif
-
-/* Check for attribute support */
-#if defined(__INTEL_COMPILER)
-/* Checking before GNUC because Intel implements GNU extensions,
- * so it chooses to define __GNUC__ as well. */
-# if __INTEL_COMPILER >= 1200
-/* Intel compiler 12.0 or newer can handle these attributes per CMake */
-# define OSVR_CLIENTKIT_EXPORT_HEADER_SUPPORTS_ATTRIBUTES
-# endif
-
-#elif defined(__GNUC__)
-# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))
-/* GCC 4.2+ */
-# define OSVR_CLIENTKIT_EXPORT_HEADER_SUPPORTS_ATTRIBUTES
-# endif
-#endif
-
-/* Per-platform defines */
-#if defined(_MSC_VER)
-/* MSVC on Windows */
-
-#ifndef OSVR_CLIENTKIT_EXPORT
-# ifdef osvrClientKit_EXPORTS
- /* We are building this library */
-# define OSVR_CLIENTKIT_EXPORT __declspec(dllexport)
-# else
- /* We are using this library */
-# define OSVR_CLIENTKIT_EXPORT __declspec(dllimport)
-# endif
-#endif
-
-#ifndef OSVR_CLIENTKIT_DEPRECATED
-# define OSVR_CLIENTKIT_DEPRECATED __declspec(deprecated)
-#endif
-
-#elif defined(_WIN32) && defined(__GNUC__)
-/* GCC-compatible on Windows */
-
-#ifndef OSVR_CLIENTKIT_EXPORT
-# ifdef osvrClientKit_EXPORTS
- /* We are building this library */
-# define OSVR_CLIENTKIT_EXPORT __attribute__((dllexport))
-# else
- /* We are using this library */
-# define OSVR_CLIENTKIT_EXPORT __attribute__((dllimport))
-# endif
-#endif
-
-#ifndef OSVR_CLIENTKIT_DEPRECATED
-# define OSVR_CLIENTKIT_DEPRECATED __attribute__((__deprecated__))
-#endif
-
-#elif defined(OSVR_CLIENTKIT_EXPORT_HEADER_SUPPORTS_ATTRIBUTES) || \
- (defined(__APPLE__) && defined(__MACH__))
-/* GCC4.2+ compatible (assuming something *nix-like) and Mac OS X */
-/* (The first macro is defined at the top of the file, if applicable) */
-/* see https://gcc.gnu.org/wiki/Visibility */
-
-#ifndef OSVR_CLIENTKIT_EXPORT
- /* We are building/using this library */
-# define OSVR_CLIENTKIT_EXPORT __attribute__((visibility("default")))
-#endif
-
-#ifndef OSVR_CLIENTKIT_NO_EXPORT
-# define OSVR_CLIENTKIT_NO_EXPORT __attribute__((visibility("hidden")))
-#endif
-
-#ifndef OSVR_CLIENTKIT_DEPRECATED
-# define OSVR_CLIENTKIT_DEPRECATED __attribute__((__deprecated__))
-#endif
-
-#endif
-/* End of platform ifdefs */
-
-/* fallback def */
-#ifndef OSVR_CLIENTKIT_EXPORT
-# define OSVR_CLIENTKIT_EXPORT
-#endif
-
-/* fallback def */
-#ifndef OSVR_CLIENTKIT_NO_EXPORT
-# define OSVR_CLIENTKIT_NO_EXPORT
-#endif
-
-/* fallback def */
-#ifndef OSVR_CLIENTKIT_DEPRECATED_EXPORT
-# define OSVR_CLIENTKIT_DEPRECATED_EXPORT OSVR_CLIENTKIT_EXPORT OSVR_CLIENTKIT_DEPRECATED
-#endif
-
-/* fallback def */
-#ifndef OSVR_CLIENTKIT_DEPRECATED_NO_EXPORT
-# define OSVR_CLIENTKIT_DEPRECATED_NO_EXPORT OSVR_CLIENTKIT_NO_EXPORT OSVR_CLIENTKIT_DEPRECATED
-#endif
-
-/* Clean up after ourselves */
-#undef OSVR_CLIENTKIT_EXPORT_HEADER_SUPPORTS_ATTRIBUTES
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/InterfaceC.h b/gfx/vr/osvr/ClientKit/InterfaceC.h
deleted file mode 100644
index 728350536..000000000
--- a/gfx/vr/osvr/ClientKit/InterfaceC.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_InterfaceC_h_GUID_D90BBAA6_AD62_499D_C023_2F6ED8987C17
-#define INCLUDED_InterfaceC_h_GUID_D90BBAA6_AD62_499D_C023_2F6ED8987C17
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-#include <osvr/Util/ClientOpaqueTypesC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-/** @addtogroup ClientKit
-@{
-*/
-
-/** @brief Get the interface associated with the given path.
- @param ctx Client context
- @param path A resource path (null-terminated string)
- @param[out] iface The interface object. May be freed when no longer needed,
- otherwise it will be freed when the context is closed.
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientGetInterface(OSVR_ClientContext ctx, const char path[],
- OSVR_ClientInterface *iface);
-
-/** @brief Free an interface object before context closure.
-
- @param ctx Client context
- @param iface The interface object
-
- @returns OSVR_RETURN_SUCCESS unless a null context or interface was passed
- or the given interface was not found in the context (i.e. had already been
- freed)
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientFreeInterface(OSVR_ClientContext ctx, OSVR_ClientInterface iface);
-
-/** @} */
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/InterfaceCallbackC.h b/gfx/vr/osvr/ClientKit/InterfaceCallbackC.h
deleted file mode 100644
index dde1cef97..000000000
--- a/gfx/vr/osvr/ClientKit/InterfaceCallbackC.h
+++ /dev/null
@@ -1,77 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_InterfaceCallbacksC_h_GUID_8F16E6CB_F998_4ABC_5B6B_4FC1E4B71BC9
-#define INCLUDED_InterfaceCallbacksC_h_GUID_8F16E6CB_F998_4ABC_5B6B_4FC1E4B71BC9
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-#include <osvr/Util/ClientOpaqueTypesC.h>
-#include <osvr/Util/ClientCallbackTypesC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-#define OSVR_INTERFACE_CALLBACK_METHOD(TYPE) \
- /** @brief Register a callback for TYPE reports on an interface */ \
- OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrRegister##TYPE##Callback( \
- OSVR_ClientInterface iface, OSVR_##TYPE##Callback cb, void *userdata);
-
-OSVR_INTERFACE_CALLBACK_METHOD(Pose)
-OSVR_INTERFACE_CALLBACK_METHOD(Position)
-OSVR_INTERFACE_CALLBACK_METHOD(Orientation)
-OSVR_INTERFACE_CALLBACK_METHOD(Velocity)
-OSVR_INTERFACE_CALLBACK_METHOD(LinearVelocity)
-OSVR_INTERFACE_CALLBACK_METHOD(AngularVelocity)
-OSVR_INTERFACE_CALLBACK_METHOD(Acceleration)
-OSVR_INTERFACE_CALLBACK_METHOD(LinearAcceleration)
-OSVR_INTERFACE_CALLBACK_METHOD(AngularAcceleration)
-OSVR_INTERFACE_CALLBACK_METHOD(Button)
-OSVR_INTERFACE_CALLBACK_METHOD(Analog)
-OSVR_INTERFACE_CALLBACK_METHOD(Imaging)
-OSVR_INTERFACE_CALLBACK_METHOD(Location2D)
-OSVR_INTERFACE_CALLBACK_METHOD(Direction)
-OSVR_INTERFACE_CALLBACK_METHOD(EyeTracker2D)
-OSVR_INTERFACE_CALLBACK_METHOD(EyeTracker3D)
-OSVR_INTERFACE_CALLBACK_METHOD(EyeTrackerBlink)
-OSVR_INTERFACE_CALLBACK_METHOD(NaviVelocity)
-OSVR_INTERFACE_CALLBACK_METHOD(NaviPosition)
-
-#undef OSVR_INTERFACE_CALLBACK_METHOD
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/InterfaceStateC.h b/gfx/vr/osvr/ClientKit/InterfaceStateC.h
deleted file mode 100644
index edf9f085c..000000000
--- a/gfx/vr/osvr/ClientKit/InterfaceStateC.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_InterfaceStateC_h_GUID_8F85D178_74B9_4AA9_4E9E_243089411408
-#define INCLUDED_InterfaceStateC_h_GUID_8F85D178_74B9_4AA9_4E9E_243089411408
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-#include <osvr/Util/ClientOpaqueTypesC.h>
-#include <osvr/Util/ClientReportTypesC.h>
-#include <osvr/Util/TimeValueC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-#define OSVR_CALLBACK_METHODS(TYPE) \
- /** @brief Get TYPE state from an interface, returning failure if none \
- * exists */ \
- OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode osvrGet##TYPE##State( \
- OSVR_ClientInterface iface, struct OSVR_TimeValue *timestamp, \
- OSVR_##TYPE##State *state);
-
-OSVR_CALLBACK_METHODS(Pose)
-OSVR_CALLBACK_METHODS(Position)
-OSVR_CALLBACK_METHODS(Orientation)
-OSVR_CALLBACK_METHODS(Velocity)
-OSVR_CALLBACK_METHODS(LinearVelocity)
-OSVR_CALLBACK_METHODS(AngularVelocity)
-OSVR_CALLBACK_METHODS(Acceleration)
-OSVR_CALLBACK_METHODS(LinearAcceleration)
-OSVR_CALLBACK_METHODS(AngularAcceleration)
-OSVR_CALLBACK_METHODS(Button)
-OSVR_CALLBACK_METHODS(Analog)
-OSVR_CALLBACK_METHODS(Location2D)
-OSVR_CALLBACK_METHODS(Direction)
-OSVR_CALLBACK_METHODS(EyeTracker2D)
-OSVR_CALLBACK_METHODS(EyeTracker3D)
-OSVR_CALLBACK_METHODS(EyeTrackerBlink)
-OSVR_CALLBACK_METHODS(NaviVelocity)
-OSVR_CALLBACK_METHODS(NaviPosition)
-
-#undef OSVR_CALLBACK_METHODS
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/SystemCallbackC.h b/gfx/vr/osvr/ClientKit/SystemCallbackC.h
deleted file mode 100644
index 2476d5f21..000000000
--- a/gfx/vr/osvr/ClientKit/SystemCallbackC.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_SystemCallbackC_h_GUID_543F3F04_343E_4389_08A0_DEA988EC23F7
-#define INCLUDED_SystemCallbackC_h_GUID_543F3F04_343E_4389_08A0_DEA988EC23F7
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/ClientKit/TransformsC.h b/gfx/vr/osvr/ClientKit/TransformsC.h
deleted file mode 100644
index 183497dfd..000000000
--- a/gfx/vr/osvr/ClientKit/TransformsC.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/** @file
- @brief Header controlling the OSVR transformation hierarchy
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_TransformsC_h_GUID_5B5B7438_42D4_4095_E48A_90E2CC13498E
-#define INCLUDED_TransformsC_h_GUID_5B5B7438_42D4_4095_E48A_90E2CC13498E
-
-/* Internal Includes */
-#include <osvr/ClientKit/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/ClientOpaqueTypesC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup ClientKit
- @{
-*/
-
-/** @brief Updates the internal "room to world" transformation (applied to all
- tracker data for this client context instance) based on the user's head
- orientation, so that the direction the user is facing becomes -Z to your
- application. Only rotates about the Y axis (yaw).
-
- Note that this method internally calls osvrClientUpdate() to get a head pose
- so your callbacks may be called during its execution!
-
- @param ctx Client context
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientSetRoomRotationUsingHead(OSVR_ClientContext ctx);
-
-/** @brief Clears/resets the internal "room to world" transformation back to an
- identity transformation - that is, clears the effect of any other
- manipulation of the room to world transform.
-
- @param ctx Client context
-*/
-OSVR_CLIENTKIT_EXPORT OSVR_ReturnCode
-osvrClientClearRoomToWorldTransform(OSVR_ClientContext ctx);
-
-/** @} */
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/APIBaseC.h b/gfx/vr/osvr/Util/APIBaseC.h
deleted file mode 100644
index 4abe38550..000000000
--- a/gfx/vr/osvr/Util/APIBaseC.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/** @file
- @brief Header providing basic C macros for defining API headers.
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_APIBaseC_h_GUID_C5A2E769_2ADC_429E_D250_DF0883E6E5DB
-#define INCLUDED_APIBaseC_h_GUID_C5A2E769_2ADC_429E_D250_DF0883E6E5DB
-
-#ifdef __cplusplus
-#define OSVR_C_ONLY(X)
-#define OSVR_CPP_ONLY(X) X
-#define OSVR_EXTERN_C_BEGIN extern "C" {
-#define OSVR_EXTERN_C_END }
-#define OSVR_INLINE inline
-#else
-#define OSVR_C_ONLY(X) X
-#define OSVR_CPP_ONLY(X)
-#define OSVR_EXTERN_C_BEGIN
-#define OSVR_EXTERN_C_END
-#ifdef _MSC_VER
-#define OSVR_INLINE static __inline
-#else
-#define OSVR_INLINE static inline
-#endif
-#endif
-
-#endif
diff --git a/gfx/vr/osvr/Util/AnnotationMacrosC.h b/gfx/vr/osvr/Util/AnnotationMacrosC.h
deleted file mode 100644
index e086608c1..000000000
--- a/gfx/vr/osvr/Util/AnnotationMacrosC.h
+++ /dev/null
@@ -1,232 +0,0 @@
-/** @file
- @brief Header containing macros for source-level annotation.
-
- In theory, supporting MSVC SAL, as well as compatible GCC and
- Clang attributes. In practice, expanded as time allows and requires.
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_AnnotationMacrosC_h_GUID_48538D9B_35E3_4E9A_D2B0_D83D51DD5900
-#define INCLUDED_AnnotationMacrosC_h_GUID_48538D9B_35E3_4E9A_D2B0_D83D51DD5900
-
-#ifndef OSVR_DISABLE_ANALYSIS
-
-#if defined(_MSC_VER) && (_MSC_VER >= 1700)
-/* Visual C++ (2012 and newer) */
-/* Using SAL attribute format:
- * http://msdn.microsoft.com/en-us/library/ms182032(v=vs.120).aspx */
-
-#include <sal.h>
-
-#define OSVR_IN _In_
-#define OSVR_IN_PTR _In_
-#define OSVR_IN_OPT _In_opt_
-#define OSVR_IN_STRZ _In_z_
-#define OSVR_IN_READS(NUM_ELEMENTS) _In_reads_(NUM_ELEMENTS)
-
-#define OSVR_OUT _Out_
-#define OSVR_OUT_PTR _Outptr_
-#define OSVR_OUT_OPT _Out_opt_
-
-#define OSVR_INOUT _Inout_
-#define OSVR_INOUT_PTR _Inout_
-
-#define OSVR_RETURN_WARN_UNUSED _Must_inspect_result_
-#define OSVR_RETURN_SUCCESS_CONDITION(X) _Return_type_success_(X)
-
-/* end of msvc section */
-#elif defined(__GNUC__) && (__GNUC__ >= 4)
-/* section for GCC and GCC-alikes */
-
-#if defined(__clang__)
-/* clang-specific section */
-#endif
-
-#define OSVR_FUNC_NONNULL(X) __attribute__((__nonnull__ X))
-#define OSVR_RETURN_WARN_UNUSED __attribute__((warn_unused_result))
-
-/* end of gcc section and compiler detection */
-#endif
-
-/* end of ndef disable analysis */
-#endif
-
-/* Fallback declarations */
-/**
-@defgroup annotation_macros Static analysis annotation macros
-@brief Wrappers for Microsoft's SAL annotations and others
-@ingroup Util
-
-Use of these is optional, but recommended particularly for C APIs,
-as well as any methods handling a buffer with a length.
-@{
-*/
-/** @name Parameter annotations
-
- These indicate the role and valid values for parameters to functions.
-
- At most one of these should be placed before a parameter's type name in the
- function parameter list, in both the declaration and definition. (They must
- match!)
- @{
-*/
-/** @def OSVR_IN
- @brief Indicates a required function parameter that serves only as input.
-*/
-#ifndef OSVR_IN
-#define OSVR_IN
-#endif
-
-/** @def OSVR_IN_PTR
- @brief Indicates a required pointer (non-null) function parameter that
- serves only as input.
-*/
-#ifndef OSVR_IN_PTR
-#define OSVR_IN_PTR
-#endif
-
-/** @def OSVR_IN_OPT
- @brief Indicates a function parameter (pointer) that serves only as input,
- but is optional and might be NULL.
-*/
-#ifndef OSVR_IN_OPT
-#define OSVR_IN_OPT
-#endif
-
-/** @def OSVR_IN_STRZ
- @brief Indicates a null-terminated string function parameter that serves
- only as input.
-*/
-#ifndef OSVR_IN_STRZ
-#define OSVR_IN_STRZ
-#endif
-
-/** @def OSVR_IN_READS(NUM_ELEMENTS)
- @brief Indicates a buffer containing input with the specified number of
- elements.
-
- The specified number of elements is typically the name of another parameter.
-*/
-#ifndef OSVR_IN_READS
-#define OSVR_IN_READS(NUM_ELEMENTS)
-#endif
-
-/** @def OSVR_OUT
- @brief Indicates a required function parameter that serves only as output.
- In C code, since this usually means "pointer", you probably want
- OSVR_OUT_PTR instead.
-*/
-#ifndef OSVR_OUT
-#define OSVR_OUT
-#endif
-
-/** @def OSVR_OUT_PTR
- @brief Indicates a required pointer (non-null) function parameter that
- serves only as output.
-*/
-#ifndef OSVR_OUT_PTR
-#define OSVR_OUT_PTR
-#endif
-
-/** @def OSVR_OUT_OPT
- @brief Indicates a function parameter (pointer) that serves only as output,
- but is optional and might be NULL
-*/
-#ifndef OSVR_OUT_OPT
-#define OSVR_OUT_OPT
-#endif
-
-/** @def OSVR_INOUT
- @brief Indicates a required function parameter that is both read and written
- to.
-
- In C code, since this usually means "pointer", you probably want
- OSVR_INOUT_PTR instead.
-*/
-#ifndef OSVR_INOUT
-#define OSVR_INOUT
-#endif
-
-/** @def OSVR_INOUT_PTR
- @brief Indicates a required pointer (non-null) function parameter that is
- both read and written to.
-*/
-#ifndef OSVR_INOUT_PTR
-#define OSVR_INOUT_PTR
-#endif
-
-/* End of parameter annotations. */
-/** @} */
-
-/** @name Function annotations
-
- These indicate particular relevant aspects about a function. Some
- duplicate the effective meaning of parameter annotations: applying both
- allows the fullest extent of static analysis tools to analyze the code,
- and in some compilers, generate warnings.
-
- @{
-*/
-/** @def OSVR_FUNC_NONNULL(X)
- @brief Indicates the parameter(s) that must be non-null.
-
- @param X A parenthesized list of parameters by number (1-based index)
-
- Should be placed after a function declaration (but before the
- semicolon). Repeating in the definition is not needed.
-*/
-#ifndef OSVR_FUNC_NONNULL
-#define OSVR_FUNC_NONNULL(X)
-#endif
-
-/** @def OSVR_RETURN_WARN_UNUSED
- @brief Indicates the function has a return value that must be used (either a
- security problem or an obvious bug if not).
-
- Should be placed before the return value (and virtual keyword, if
- applicable) in both declaration and definition.
-*/
-#ifndef OSVR_RETURN_WARN_UNUSED
-#define OSVR_RETURN_WARN_UNUSED
-#endif
-/* End of function annotations. */
-/** @} */
-
-/** @def OSVR_RETURN_SUCCESS_CONDITION
- @brief Applied to a typedef, indicates the condition for `return` under
- which a function returning it should be considered to have succeeded (thus
- holding certain specifications).
-
- Should be placed before the typename in a typedef, with the parameter
- including the keyword `return` to substitute for the return value.
-*/
-#ifndef OSVR_RETURN_SUCCESS_CONDITION
-#define OSVR_RETURN_SUCCESS_CONDITION(X)
-#endif
-
-/* End of annotation group. */
-/** @} */
-#endif
diff --git a/gfx/vr/osvr/Util/BoolC.h b/gfx/vr/osvr/Util/BoolC.h
deleted file mode 100644
index b50ec7cfd..000000000
--- a/gfx/vr/osvr/Util/BoolC.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/** @file
- @brief Header providing a C-safe "bool" type, because we can't depend on
- Visual Studio providing proper C99 support in external-facing APIs.
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_BoolC_h_GUID_4F97BE90_2758_4BA5_B0FC_0CA92DEBA210
-#define INCLUDED_BoolC_h_GUID_4F97BE90_2758_4BA5_B0FC_0CA92DEBA210
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/StdInt.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-/** @addtogroup Util
-@{
-*/
-
-/** @brief A pre-C99-safe bool type. Canonical values for true and false are
- * provided. Interpretation of other values is not defined. */
-typedef uint8_t OSVR_CBool;
-/** @brief Canonical "true" value for OSVR_CBool */
-#define OSVR_TRUE (1)
-/** @brief Canonical "false" value for OSVR_CBool */
-#define OSVR_FALSE (0)
-
-/** @} */
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/ChannelCountC.h b/gfx/vr/osvr/Util/ChannelCountC.h
deleted file mode 100644
index dc49b3b17..000000000
--- a/gfx/vr/osvr/Util/ChannelCountC.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ChannelCountC_h_GUID_CF7E5EE7_28B0_4B99_E823_DD701904B5D1
-#define INCLUDED_ChannelCountC_h_GUID_CF7E5EE7_28B0_4B99_E823_DD701904B5D1
-
-/* Internal Includes */
-#include <osvr/Util/StdInt.h>
-#include <osvr/Util/APIBaseC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup PluginKit
-@{
-*/
-
-/** @brief The integer type specifying a number of channels/sensors or a
-channel/sensor index.
-*/
-typedef uint32_t OSVR_ChannelCount;
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/ClientCallbackTypesC.h b/gfx/vr/osvr/Util/ClientCallbackTypesC.h
deleted file mode 100644
index ae17381dc..000000000
--- a/gfx/vr/osvr/Util/ClientCallbackTypesC.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- GENERATED - do not edit by hand!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ClientCallbackTypesC_h_GUID_4D43A675_C8A4_4BBF_516F_59E6C785E4EF
-#define INCLUDED_ClientCallbackTypesC_h_GUID_4D43A675_C8A4_4BBF_516F_59E6C785E4EF
-
-/* Internal Includes */
-#include <osvr/Util/ClientReportTypesC.h>
-#include <osvr/Util/ImagingReportTypesC.h>
-#include <osvr/Util/ReturnCodesC.h>
-#include <osvr/Util/TimeValueC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup ClientKit
- @{
-*/
-
-/** @name Report callback types
- @{
-*/
-
-/* generated file - do not edit! */
-/** @brief C function type for a Pose callback */
-typedef void (*OSVR_PoseCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_PoseReport *report);
-/** @brief C function type for a Position callback */
-typedef void (*OSVR_PositionCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_PositionReport *report);
-/** @brief C function type for a Orientation callback */
-typedef void (*OSVR_OrientationCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_OrientationReport *report);
-/** @brief C function type for a Velocity callback */
-typedef void (*OSVR_VelocityCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_VelocityReport *report);
-/** @brief C function type for a LinearVelocity callback */
-typedef void (*OSVR_LinearVelocityCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_LinearVelocityReport *report);
-/** @brief C function type for a AngularVelocity callback */
-typedef void (*OSVR_AngularVelocityCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_AngularVelocityReport *report);
-/** @brief C function type for a Acceleration callback */
-typedef void (*OSVR_AccelerationCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_AccelerationReport *report);
-/** @brief C function type for a LinearAcceleration callback */
-typedef void (*OSVR_LinearAccelerationCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_LinearAccelerationReport *report);
-/** @brief C function type for a AngularAcceleration callback */
-typedef void (*OSVR_AngularAccelerationCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_AngularAccelerationReport *report);
-/** @brief C function type for a Button callback */
-typedef void (*OSVR_ButtonCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_ButtonReport *report);
-/** @brief C function type for a Analog callback */
-typedef void (*OSVR_AnalogCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_AnalogReport *report);
-/** @brief C function type for a Imaging callback */
-typedef void (*OSVR_ImagingCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_ImagingReport *report);
-/** @brief C function type for a Location2D callback */
-typedef void (*OSVR_Location2DCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_Location2DReport *report);
-/** @brief C function type for a Direction callback */
-typedef void (*OSVR_DirectionCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_DirectionReport *report);
-/** @brief C function type for a EyeTracker2D callback */
-typedef void (*OSVR_EyeTracker2DCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_EyeTracker2DReport *report);
-/** @brief C function type for a EyeTracker3D callback */
-typedef void (*OSVR_EyeTracker3DCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_EyeTracker3DReport *report);
-/** @brief C function type for a EyeTrackerBlink callback */
-typedef void (*OSVR_EyeTrackerBlinkCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_EyeTrackerBlinkReport *report);
-/** @brief C function type for a NaviVelocity callback */
-typedef void (*OSVR_NaviVelocityCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_NaviVelocityReport *report);
-/** @brief C function type for a NaviPosition callback */
-typedef void (*OSVR_NaviPositionCallback)(void *userdata,
- const struct OSVR_TimeValue *timestamp,
- const struct OSVR_NaviPositionReport *report);
-
-/** @} */
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/ClientOpaqueTypesC.h b/gfx/vr/osvr/Util/ClientOpaqueTypesC.h
deleted file mode 100644
index 64eba6d61..000000000
--- a/gfx/vr/osvr/Util/ClientOpaqueTypesC.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/** @file
- @brief Header declaring opaque types used by @ref Client and @ref ClientKit
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ClientOpaqueTypesC_h_GUID_24B79ED2_5751_4BA2_1690_BBD250EBC0C1
-#define INCLUDED_ClientOpaqueTypesC_h_GUID_24B79ED2_5751_4BA2_1690_BBD250EBC0C1
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup ClientKit
- @{
-*/
-/** @brief Opaque handle that should be retained by your application. You need
- only and exactly one.
-
- Created by osvrClientInit() at application start.
-
- You are required to clean up this handle with osvrClientShutdown().
-*/
-typedef struct OSVR_ClientContextObject *OSVR_ClientContext;
-
-/** @brief Opaque handle to an interface used for registering callbacks and
- getting status.
-
- You are not required to clean up this handle (it will be automatically
- cleaned up when the context is), but you can if you are no longer using it,
- using osvrClientFreeInterface() to inform the context that you no longer need
- this interface.
-*/
-typedef struct OSVR_ClientInterfaceObject *OSVR_ClientInterface;
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/ClientReportTypesC.h b/gfx/vr/osvr/Util/ClientReportTypesC.h
deleted file mode 100644
index 85fa5a5a1..000000000
--- a/gfx/vr/osvr/Util/ClientReportTypesC.h
+++ /dev/null
@@ -1,348 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ClientReportTypesC_h_GUID_E79DAB07_78B7_4795_1EB9_CA6EEB274AEE
-#define INCLUDED_ClientReportTypesC_h_GUID_E79DAB07_78B7_4795_1EB9_CA6EEB274AEE
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/Pose3C.h>
-#include <osvr/Util/StdInt.h>
-
-#include <osvr/Util/Vec2C.h>
-#include <osvr/Util/Vec3C.h>
-#include <osvr/Util/ChannelCountC.h>
-#include <osvr/Util/BoolC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup ClientKit
- @{
-*/
-
-/** @name State types
-@{
-*/
-/** @brief Type of position state */
-typedef OSVR_Vec3 OSVR_PositionState;
-
-/** @brief Type of orientation state */
-typedef OSVR_Quaternion OSVR_OrientationState;
-
-/** @brief Type of pose state */
-typedef OSVR_Pose3 OSVR_PoseState;
-
-/** @brief Type of linear velocity state */
-typedef OSVR_Vec3 OSVR_LinearVelocityState;
-
-/** @brief The quaternion represents the incremental rotation taking place over
- a period of dt seconds. Use of dt (which does not necessarily
- have to be 1, as other velocity/acceleration representations imply) and an
- incremental quaternion allows device reports to be scaled to avoid aliasing
-*/
-typedef struct OSVR_IncrementalQuaternion {
- OSVR_Quaternion incrementalRotation;
- double dt;
-} OSVR_IncrementalQuaternion;
-
-/** @brief Type of angular velocity state: an incremental quaternion, providing
- the incremental rotation taking place due to velocity over a period of dt
- seconds.
-*/
-typedef OSVR_IncrementalQuaternion OSVR_AngularVelocityState;
-
-/** @brief Struct for combined velocity state */
-typedef struct OSVR_VelocityState {
- OSVR_LinearVelocityState linearVelocity;
- /** @brief Whether the data source reports valid data for
- #OSVR_VelocityState::linearVelocity */
- OSVR_CBool linearVelocityValid;
-
- OSVR_AngularVelocityState angularVelocity;
- /** @brief Whether the data source reports valid data for
- #OSVR_VelocityState::angularVelocity */
- OSVR_CBool angularVelocityValid;
-} OSVR_VelocityState;
-
-/** @brief Type of linear acceleration state */
-typedef OSVR_Vec3 OSVR_LinearAccelerationState;
-
-/** @brief Type of angular acceleration state
-*/
-typedef OSVR_IncrementalQuaternion OSVR_AngularAccelerationState;
-
-/** @brief Struct for combined acceleration state */
-typedef struct OSVR_AccelerationState {
- OSVR_LinearAccelerationState linearAcceleration;
- /** @brief Whether the data source reports valid data for
- #OSVR_AccelerationState::linearAcceleration */
- OSVR_CBool linearAccelerationValid;
-
- OSVR_AngularAccelerationState angularAcceleration;
- /** @brief Whether the data source reports valid data for
- #OSVR_AccelerationState::angularAcceleration */
- OSVR_CBool angularAccelerationValid;
-} OSVR_AccelerationState;
-
-/** @brief Type of button state */
-typedef uint8_t OSVR_ButtonState;
-
-/** @brief OSVR_ButtonState value indicating "button down" */
-#define OSVR_BUTTON_PRESSED (1)
-
-/** @brief OSVR_ButtonState value indicating "button up" */
-#define OSVR_BUTTON_NOT_PRESSED (0)
-
-/** @brief Type of analog channel state */
-typedef double OSVR_AnalogState;
-
-/** @} */
-
-/** @name Report types
- @{
-*/
-/** @brief Report type for a position callback on a tracker interface */
-typedef struct OSVR_PositionReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The position vector */
- OSVR_PositionState xyz;
-} OSVR_PositionReport;
-
-/** @brief Report type for an orientation callback on a tracker interface */
-typedef struct OSVR_OrientationReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The rotation unit quaternion */
- OSVR_OrientationState rotation;
-} OSVR_OrientationReport;
-
-/** @brief Report type for a pose (position and orientation) callback on a
- tracker interface
-*/
-typedef struct OSVR_PoseReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The pose structure, containing a position vector and a rotation
- quaternion
- */
- OSVR_PoseState pose;
-} OSVR_PoseReport;
-
-/** @brief Report type for a velocity (linear and angular) callback on a
- tracker interface
-*/
-typedef struct OSVR_VelocityReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The data state - note that not all fields are neccesarily valid,
- use the `Valid` members to check the status of the other fields.
- */
- OSVR_VelocityState state;
-} OSVR_VelocityReport;
-
-/** @brief Report type for a linear velocity callback on a tracker interface
-*/
-typedef struct OSVR_LinearVelocityReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The state itself */
- OSVR_LinearVelocityState state;
-} OSVR_LinearVelocityReport;
-
-/** @brief Report type for an angular velocity callback on a tracker interface
-*/
-typedef struct OSVR_AngularVelocityReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The state itself */
- OSVR_AngularVelocityState state;
-} OSVR_AngularVelocityReport;
-
-/** @brief Report type for an acceleration (linear and angular) callback on a
- tracker interface
-*/
-typedef struct OSVR_AccelerationReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The data state - note that not all fields are neccesarily valid,
- use the `Valid` members to check the status of the other fields.
- */
- OSVR_AccelerationState state;
-} OSVR_AccelerationReport;
-
-/** @brief Report type for a linear acceleration callback on a tracker interface
-*/
-typedef struct OSVR_LinearAccelerationReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The state itself */
- OSVR_LinearAccelerationState state;
-} OSVR_LinearAccelerationReport;
-
-/** @brief Report type for an angular acceleration callback on a tracker
- interface
-*/
-typedef struct OSVR_AngularAccelerationReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The state itself */
- OSVR_AngularAccelerationState state;
-} OSVR_AngularAccelerationReport;
-
-/** @brief Report type for a callback on a button interface */
-typedef struct OSVR_ButtonReport {
- /** @brief Identifies the sensor that the report comes from */
- int32_t sensor;
- /** @brief The button state: 1 is pressed, 0 is not pressed. */
- OSVR_ButtonState state;
-} OSVR_ButtonReport;
-
-/** @brief Report type for a callback on an analog interface */
-typedef struct OSVR_AnalogReport {
- /** @brief Identifies the sensor/channel that the report comes from */
- int32_t sensor;
- /** @brief The analog state. */
- OSVR_AnalogState state;
-} OSVR_AnalogReport;
-
-/** @brief Type of location within a 2D region/surface, in normalized
- coordinates (in range [0, 1] in standard OSVR coordinate system)
-*/
-typedef OSVR_Vec2 OSVR_Location2DState;
-
-/** @brief Report type for 2D location */
-typedef struct OSVR_Location2DReport {
- OSVR_ChannelCount sensor;
- OSVR_Location2DState location;
-} OSVR_Location2DReport;
-
-/** @brief Type of unit directional vector in 3D with no particular origin */
-typedef OSVR_Vec3 OSVR_DirectionState;
-
-/** @brief Report type for 3D Direction vector */
-typedef struct OSVR_DirectionReport {
- OSVR_ChannelCount sensor;
- OSVR_DirectionState direction;
-} OSVR_DirectionReport;
-
-/** @brief Type of eye gaze direction in 3D which contains 3D vector (position)
- containing gaze base point of the user's respective eye in 3D device
- coordinates.
-*/
-typedef OSVR_PositionState OSVR_EyeGazeBasePoint3DState;
-
-/** @brief Type of eye gaze position in 2D which contains users's gaze/point of
- regard in normalized display coordinates (in range [0, 1] in standard OSVR
- coordinate system)
-*/
-typedef OSVR_Location2DState OSVR_EyeGazePosition2DState;
-
-// typedef OSVR_DirectionState OSVR_EyeGazeBasePoint3DState;
-
-/** @brief Type of 3D vector (direction vector) containing the normalized gaze
- direction of user's respective eye */
-typedef OSVR_DirectionState OSVR_EyeGazeDirectionState;
-
-/** @brief State for 3D gaze report */
-typedef struct OSVR_EyeTracker3DState {
- OSVR_CBool directionValid;
- OSVR_DirectionState direction;
- OSVR_CBool basePointValid;
- OSVR_PositionState basePoint;
-} OSVR_EyeTracker3DState;
-
-/** @brief Report type for 3D gaze report */
-typedef struct OSVR_EyeTracker3DReport {
- OSVR_ChannelCount sensor;
- OSVR_EyeTracker3DState state;
-} OSVR_EyeTracker3DReport;
-
-/** @brief State for 2D location report */
-typedef OSVR_Location2DState OSVR_EyeTracker2DState;
-
-/** @brief Report type for 2D location report */
-typedef struct OSVR_EyeTracker2DReport {
- OSVR_ChannelCount sensor;
- OSVR_EyeTracker2DState state;
-} OSVR_EyeTracker2DReport;
-
-/** @brief State for a blink event */
-typedef OSVR_ButtonState OSVR_EyeTrackerBlinkState;
-
-/** @brief OSVR_EyeTrackerBlinkState value indicating an eyes blink had occurred
- */
-#define OSVR_EYE_BLINK (1)
-
-/** @brief OSVR_EyeTrackerBlinkState value indicating eyes are not blinking */
-#define OSVR_EYE_NO_BLINK (0)
-
-/** @brief Report type for a blink event */
-typedef struct OSVR_EyeTrackerBlinkReport {
- OSVR_ChannelCount sensor;
- OSVR_EyeTrackerBlinkState state;
-} OSVR_EyeTrackerBlinkReport;
-
-/** @brief Report type for an Imaging callback (forward declaration) */
-struct OSVR_ImagingReport;
-
-/** @brief Type of Navigation Velocity state */
-typedef OSVR_Vec2 OSVR_NaviVelocityState;
-
-/** @brief Type of Navigation Position state */
-typedef OSVR_Vec2 OSVR_NaviPositionState;
-
-/** @brief Report type for an navigation velocity callback on a tracker
- * interface */
-typedef struct OSVR_NaviVelocityReport {
- OSVR_ChannelCount sensor;
- /** @brief The 2D vector in world coordinate system, in meters/second */
- OSVR_NaviVelocityState state;
-} OSVR_NaviVelocityReport;
-
-/** @brief Report type for an navigation position callback on a tracker
- * interface */
-typedef struct OSVR_NaviPositionReport {
- OSVR_ChannelCount sensor;
- /** @brief The 2D vector in world coordinate system, in meters, relative to
- * starting position */
- OSVR_NaviPositionState state;
-} OSVR_NaviPositionReport;
-
-/** @} */
-
-/** @} */
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/Export.h b/gfx/vr/osvr/Util/Export.h
deleted file mode 100644
index f3e26b89f..000000000
--- a/gfx/vr/osvr/Util/Export.h
+++ /dev/null
@@ -1,138 +0,0 @@
-/** @file
- @brief Automatically-generated export header - do not edit!
-
- @date 2016
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-// Copyright 2016 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#ifndef OSVR_UTIL_EXPORT_H
-#define OSVR_UTIL_EXPORT_H
-
-#ifdef OSVR_UTIL_STATIC_DEFINE
-# define OSVR_UTIL_EXPORT
-# define OSVR_UTIL_NO_EXPORT
-#endif
-
-/* Per-compiler advance preventative definition */
-#if defined(__BORLANDC__) || defined(__CODEGEARC__) || defined(__HP_aCC) || \
- defined(__PGI) || defined(__WATCOMC__)
-/* Compilers that don't support deprecated, according to CMake. */
-# ifndef OSVR_UTIL_DEPRECATED
-# define OSVR_UTIL_DEPRECATED
-# endif
-#endif
-
-/* Check for attribute support */
-#if defined(__INTEL_COMPILER)
-/* Checking before GNUC because Intel implements GNU extensions,
- * so it chooses to define __GNUC__ as well. */
-# if __INTEL_COMPILER >= 1200
-/* Intel compiler 12.0 or newer can handle these attributes per CMake */
-# define OSVR_UTIL_EXPORT_HEADER_SUPPORTS_ATTRIBUTES
-# endif
-
-#elif defined(__GNUC__)
-# if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))
-/* GCC 4.2+ */
-# define OSVR_UTIL_EXPORT_HEADER_SUPPORTS_ATTRIBUTES
-# endif
-#endif
-
-/* Per-platform defines */
-#if defined(_MSC_VER)
-/* MSVC on Windows */
-
-#ifndef OSVR_UTIL_EXPORT
-# ifdef osvrUtil_EXPORTS
- /* We are building this library */
-# define OSVR_UTIL_EXPORT __declspec(dllexport)
-# else
- /* We are using this library */
-# define OSVR_UTIL_EXPORT __declspec(dllimport)
-# endif
-#endif
-
-#ifndef OSVR_UTIL_DEPRECATED
-# define OSVR_UTIL_DEPRECATED __declspec(deprecated)
-#endif
-
-#elif defined(_WIN32) && defined(__GNUC__)
-/* GCC-compatible on Windows */
-
-#ifndef OSVR_UTIL_EXPORT
-# ifdef osvrUtil_EXPORTS
- /* We are building this library */
-# define OSVR_UTIL_EXPORT __attribute__((dllexport))
-# else
- /* We are using this library */
-# define OSVR_UTIL_EXPORT __attribute__((dllimport))
-# endif
-#endif
-
-#ifndef OSVR_UTIL_DEPRECATED
-# define OSVR_UTIL_DEPRECATED __attribute__((__deprecated__))
-#endif
-
-#elif defined(OSVR_UTIL_EXPORT_HEADER_SUPPORTS_ATTRIBUTES) || \
- (defined(__APPLE__) && defined(__MACH__))
-/* GCC4.2+ compatible (assuming something *nix-like) and Mac OS X */
-/* (The first macro is defined at the top of the file, if applicable) */
-/* see https://gcc.gnu.org/wiki/Visibility */
-
-#ifndef OSVR_UTIL_EXPORT
- /* We are building/using this library */
-# define OSVR_UTIL_EXPORT __attribute__((visibility("default")))
-#endif
-
-#ifndef OSVR_UTIL_NO_EXPORT
-# define OSVR_UTIL_NO_EXPORT __attribute__((visibility("hidden")))
-#endif
-
-#ifndef OSVR_UTIL_DEPRECATED
-# define OSVR_UTIL_DEPRECATED __attribute__((__deprecated__))
-#endif
-
-#endif
-/* End of platform ifdefs */
-
-/* fallback def */
-#ifndef OSVR_UTIL_EXPORT
-# define OSVR_UTIL_EXPORT
-#endif
-
-/* fallback def */
-#ifndef OSVR_UTIL_NO_EXPORT
-# define OSVR_UTIL_NO_EXPORT
-#endif
-
-/* fallback def */
-#ifndef OSVR_UTIL_DEPRECATED_EXPORT
-# define OSVR_UTIL_DEPRECATED_EXPORT OSVR_UTIL_EXPORT OSVR_UTIL_DEPRECATED
-#endif
-
-/* fallback def */
-#ifndef OSVR_UTIL_DEPRECATED_NO_EXPORT
-# define OSVR_UTIL_DEPRECATED_NO_EXPORT OSVR_UTIL_NO_EXPORT OSVR_UTIL_DEPRECATED
-#endif
-
-/* Clean up after ourselves */
-#undef OSVR_UTIL_EXPORT_HEADER_SUPPORTS_ATTRIBUTES
-
-#endif
diff --git a/gfx/vr/osvr/Util/ImagingReportTypesC.h b/gfx/vr/osvr/Util/ImagingReportTypesC.h
deleted file mode 100644
index 1ce8b60d6..000000000
--- a/gfx/vr/osvr/Util/ImagingReportTypesC.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ImagingReportTypesC_h_GUID_746A7BF8_B92D_4585_CA72_DC5391DEDF24
-#define INCLUDED_ImagingReportTypesC_h_GUID_746A7BF8_B92D_4585_CA72_DC5391DEDF24
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/StdInt.h>
-#include <osvr/Util/ChannelCountC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup ClientKit
- @{
-*/
-typedef uint32_t OSVR_ImageDimension;
-typedef uint8_t OSVR_ImageChannels;
-typedef uint8_t OSVR_ImageDepth;
-
-/** @brief Type for raw buffer access to image data */
-typedef unsigned char OSVR_ImageBufferElement;
-
-typedef enum OSVR_ImagingValueType {
- OSVR_IVT_UNSIGNED_INT = 0,
- OSVR_IVT_SIGNED_INT = 1,
- OSVR_IVT_FLOATING_POINT = 2
-} OSVR_ImagingValueType;
-
-typedef struct OSVR_ImagingMetadata {
- /** @brief height in pixels */
- OSVR_ImageDimension height;
- /** @brief width in pixels */
- OSVR_ImageDimension width;
- /** @brief number of channels of data for each pixel */
- OSVR_ImageChannels channels;
- /** @brief the depth (size) in bytes of each channel - valid values are 1,
- * 2, 4, and 8 */
- OSVR_ImageDepth depth;
- /** @brief Whether values are unsigned ints, signed ints, or floating point
- */
- OSVR_ImagingValueType type;
-
-} OSVR_ImagingMetadata;
-
-typedef struct OSVR_ImagingState {
- OSVR_ImagingMetadata metadata;
- OSVR_ImageBufferElement *data;
-} OSVR_ImagingState;
-
-typedef struct OSVR_ImagingReport {
- OSVR_ChannelCount sensor;
- OSVR_ImagingState state;
-} OSVR_ImagingReport;
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/MatrixConventionsC.h b/gfx/vr/osvr/Util/MatrixConventionsC.h
deleted file mode 100644
index b1f2c2797..000000000
--- a/gfx/vr/osvr/Util/MatrixConventionsC.h
+++ /dev/null
@@ -1,190 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_MatrixConventionsC_h_GUID_6FC7A4C6_E6C5_4A96_1C28_C3D21B909681
-#define INCLUDED_MatrixConventionsC_h_GUID_6FC7A4C6_E6C5_4A96_1C28_C3D21B909681
-
-/* Internal Includes */
-#include <osvr/Util/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/StdInt.h>
-#include <osvr/Util/Pose3C.h>
-#include <osvr/Util/ReturnCodesC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @defgroup MatrixConvention Matrix conventions and bit flags
- @ingroup UtilMath
-*/
-
-/** @brief Type for passing matrix convention flags.
- @ingroup MatrixConvention
-*/
-typedef uint16_t OSVR_MatrixConventions;
-
-#ifndef OSVR_DOXYGEN_EXTERNAL
-/** @brief Bitmasks for testing matrix conventions.
- @ingroup MatrixConvention
-*/
-typedef enum OSVR_MatrixMasks {
- OSVR_MATRIX_MASK_ROWMAJOR = 0x1,
- OSVR_MATRIX_MASK_ROWVECTORS = 0x2,
- OSVR_MATRIX_MASK_LHINPUT = 0x4,
- OSVR_MATRIX_MASK_UNSIGNEDZ = 0x8
-} OSVR_MatrixMasks;
-#endif
-
-/** @defgroup MatrixFlags Matrix flags
- @ingroup MatrixConvention
-
- Bit flags for specifying matrix options. Only one option may be specified
- per enum, with all the specified options combined with bitwise-or `|`.
-
- Most methods that take matrix flags only obey ::OSVR_MatrixOrderingFlags and
- ::OSVR_MatrixVectorFlags - the flags that affect memory order. The remaining
- flags are for use with projection matrix generation API methods.
-
- @{
-*/
-/** @brief Flag bit controlling output memory order */
-typedef enum OSVR_MatrixOrderingFlags {
- /** @brief Column-major memory order (default) */
- OSVR_MATRIX_COLMAJOR = 0x0,
- /** @brief Row-major memory order */
- OSVR_MATRIX_ROWMAJOR = OSVR_MATRIX_MASK_ROWMAJOR
-} OSVR_MatrixOrderingFlags;
-
-/** @brief Flag bit controlling expected input to matrices.
- (Related to ::OSVR_MatrixOrderingFlags - setting one to non-default results
- in an output change, but setting both to non-default results in effectively
- no change in the output. If this blows your mind, just ignore this aside and
- carry on.)
-*/
-typedef enum OSVR_MatrixVectorFlags {
- /** @brief Matrix transforms column vectors (default) */
- OSVR_MATRIX_COLVECTORS = 0x0,
- /** @brief Matrix transforms row vectors */
- OSVR_MATRIX_ROWVECTORS = OSVR_MATRIX_MASK_ROWVECTORS
-} OSVR_MatrixVectorFlags;
-
-/** @brief Flag bit to indicate coordinate system input to projection matrix */
-typedef enum OSVR_ProjectionMatrixInputFlags {
- /** @brief Matrix takes vectors from a right-handed coordinate system
- (default) */
- OSVR_MATRIX_RHINPUT = 0x0,
- /** @brief Matrix takes vectors from a left-handed coordinate system */
- OSVR_MATRIX_LHINPUT = OSVR_MATRIX_MASK_LHINPUT
-
-} OSVR_ProjectionMatrixInputFlags;
-
-/** @brief Flag bit to indicate the desired post-projection Z value convention
- */
-typedef enum OSVR_ProjectionMatrixZFlags {
- /** @brief Matrix maps the near and far planes to signed Z values (in the
- range [-1, 1]) (default)*/
- OSVR_MATRIX_SIGNEDZ = 0x0,
- /** @brief Matrix maps the near and far planes to unsigned Z values (in the
- range [0, 1]) */
- OSVR_MATRIX_UNSIGNEDZ = OSVR_MATRIX_MASK_UNSIGNEDZ
-} OSVR_ProjectionMatrixZFlags;
-/** @} */ /* end of matrix flags group */
-
-enum {
- /** @brief Constant for the number of elements in the matrices we use - 4x4.
- @ingroup MatrixConvention
- */
- OSVR_MATRIX_SIZE = 16
-};
-
-/** @addtogroup UtilMath
- @{
-*/
-/** @brief Set a matrix of doubles based on a Pose3.
- @param pose The Pose3 to convert
- @param flags Memory ordering flag - see @ref MatrixFlags
- @param[out] mat an array of 16 doubles
-*/
-OSVR_UTIL_EXPORT OSVR_ReturnCode osvrPose3ToMatrixd(
- OSVR_Pose3 const *pose, OSVR_MatrixConventions flags, double *mat);
-
-/** @brief Set a matrix of floats based on a Pose3.
- @param pose The Pose3 to convert
- @param flags Memory ordering flag - see @ref MatrixFlags
- @param[out] mat an array of 16 floats
-*/
-OSVR_UTIL_EXPORT OSVR_ReturnCode osvrPose3ToMatrixf(
- OSVR_Pose3 const *pose, OSVR_MatrixConventions flags, float *mat);
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#ifdef __cplusplus
-/** @brief Set a matrix based on a Pose3. (C++-only overload - detecting scalar
- * type) */
-inline OSVR_ReturnCode osvrPose3ToMatrix(OSVR_Pose3 const *pose,
- OSVR_MatrixConventions flags,
- double *mat) {
- return osvrPose3ToMatrixd(pose, flags, mat);
-}
-
-/** @brief Set a matrix based on a Pose3. (C++-only overload - detecting scalar
- * type) */
-inline OSVR_ReturnCode osvrPose3ToMatrix(OSVR_Pose3 const *pose,
- OSVR_MatrixConventions flags,
- float *mat) {
- return osvrPose3ToMatrixf(pose, flags, mat);
-}
-
-/** @brief Set a matrix based on a Pose3. (C++-only overload - detects scalar
- * and takes array rather than pointer) */
-template <typename Scalar>
-inline OSVR_ReturnCode osvrPose3ToMatrix(OSVR_Pose3 const *pose,
- OSVR_MatrixConventions flags,
- Scalar mat[OSVR_MATRIX_SIZE]) {
- return osvrPose3ToMatrix(pose, flags, &(mat[0]));
-}
-/** @brief Set a matrix based on a Pose3. (C++-only overload - detects scalar,
- * takes array, takes pose by reference) */
-template <typename Scalar>
-inline OSVR_ReturnCode osvrPose3ToMatrix(OSVR_Pose3 const &pose,
- OSVR_MatrixConventions flags,
- Scalar mat[OSVR_MATRIX_SIZE]) {
- return osvrPose3ToMatrix(&pose, flags, &(mat[0]));
-}
-
-#endif
-
-/** @} */
-
-#endif
diff --git a/gfx/vr/osvr/Util/PlatformConfig.h b/gfx/vr/osvr/Util/PlatformConfig.h
deleted file mode 100644
index 8342e4f8f..000000000
--- a/gfx/vr/osvr/Util/PlatformConfig.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/** @file
- @brief Auto-configured header
-
- If this filename ends in `.h`, don't edit it: your edits will
- be lost next time this file is regenerated!
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_PlatformConfig_h_GUID_0D10E644_8114_4294_A839_699F39E1F0E0
-#define INCLUDED_PlatformConfig_h_GUID_0D10E644_8114_4294_A839_699F39E1F0E0
-
-/** @def OSVR_HAVE_STRUCT_TIMEVAL_IN_WINSOCK2_H
- @brief Does the system have struct timeval in <winsock2.h>?
-*/
-#define OSVR_HAVE_STRUCT_TIMEVAL_IN_WINSOCK2_H
-
-/** @def OSVR_HAVE_STRUCT_TIMEVAL_IN_SYS_TIME_H
- @brief Does the system have struct timeval in <sys/time.h>?
-*/
-
-/*
- MinGW and similar environments have both winsock and sys/time.h, so
- we hide this define for disambiguation at the top level.
-*/
-#ifndef OSVR_HAVE_STRUCT_TIMEVAL_IN_WINSOCK2_H
-/* #undef OSVR_HAVE_STRUCT_TIMEVAL_IN_SYS_TIME_H */
-#endif
-
-#if defined(OSVR_HAVE_STRUCT_TIMEVAL_IN_SYS_TIME_H) || \
- defined(OSVR_HAVE_STRUCT_TIMEVAL_IN_WINSOCK2_H)
-#define OSVR_HAVE_STRUCT_TIMEVAL
-#endif
-
-/**
- * Platform-specific variables.
- *
- * Prefer testing for specific compiler or platform features instead of relying
- * on these variables.
- *
- */
-//@{
-/* #undef OSVR_AIX */
-/* #undef OSVR_ANDROID */
-/* #undef OSVR_BSDOS */
-/* #undef OSVR_FREEBSD */
-/* #undef OSVR_HPUX */
-/* #undef OSVR_IRIX */
-/* #undef OSVR_LINUX */
-/* #undef OSVR_KFREEBSD */
-/* #undef OSVR_NETBSD */
-/* #undef OSVR_OPENBSD */
-/* #undef OSVR_OFS1 */
-/* #undef OSVR_SCO_SV */
-/* #undef OSVR_UNIXWARE */
-/* #undef OSVR_XENIX */
-/* #undef OSVR_SUNOS */
-/* #undef OSVR_TRU64 */
-/* #undef OSVR_ULTRIX */
-/* #undef OSVR_CYGWIN */
-/* #undef OSVR_MACOSX */
-#define OSVR_WINDOWS
-//@}
-
-#endif
-
diff --git a/gfx/vr/osvr/Util/Pose3C.h b/gfx/vr/osvr/Util/Pose3C.h
deleted file mode 100644
index 173428cfc..000000000
--- a/gfx/vr/osvr/Util/Pose3C.h
+++ /dev/null
@@ -1,70 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_Pose3C_h_GUID_066CFCE2_229C_4194_5D2B_2602CCD5C439
-#define INCLUDED_Pose3C_h_GUID_066CFCE2_229C_4194_5D2B_2602CCD5C439
-
-/* Internal Includes */
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/Vec3C.h>
-#include <osvr/Util/QuaternionC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup UtilMath
- @{
-*/
-
-/** @brief A structure defining a 3D (6DOF) rigid body pose: translation and
- rotation.
-*/
-typedef struct OSVR_Pose3 {
- /** @brief Position vector */
- OSVR_Vec3 translation;
- /** @brief Orientation as a unit quaternion */
- OSVR_Quaternion rotation;
-} OSVR_Pose3;
-
-/** @brief Set a pose to identity */
-OSVR_INLINE void osvrPose3SetIdentity(OSVR_Pose3 *pose) {
- osvrQuatSetIdentity(&(pose->rotation));
- osvrVec3Zero(&(pose->translation));
-}
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/QuaternionC.h b/gfx/vr/osvr/Util/QuaternionC.h
deleted file mode 100644
index 8056c89a0..000000000
--- a/gfx/vr/osvr/Util/QuaternionC.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_QuaternionC_h_GUID_1470A5FE_8209_41A6_C19E_46077FDF9C66
-#define INCLUDED_QuaternionC_h_GUID_1470A5FE_8209_41A6_C19E_46077FDF9C66
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup UtilMath
- @{
-*/
-/** @brief A structure defining a quaternion, often a unit quaternion
- * representing 3D rotation.
-*/
-typedef struct OSVR_Quaternion {
- /** @brief Internal data - direct access not recommended */
- double data[4];
-} OSVR_Quaternion;
-
-#define OSVR_QUAT_MEMBER(COMPONENT, INDEX) \
- /** @brief Accessor for quaternion component COMPONENT */ \
- OSVR_INLINE double osvrQuatGet##COMPONENT(OSVR_Quaternion const *q) { \
- return q->data[INDEX]; \
- } \
- /** @brief Setter for quaternion component COMPONENT */ \
- OSVR_INLINE void osvrQuatSet##COMPONENT(OSVR_Quaternion *q, double val) { \
- q->data[INDEX] = val; \
- }
-
-OSVR_QUAT_MEMBER(W, 0)
-OSVR_QUAT_MEMBER(X, 1)
-OSVR_QUAT_MEMBER(Y, 2)
-OSVR_QUAT_MEMBER(Z, 3)
-
-#undef OSVR_QUAT_MEMBER
-
-/** @brief Set a quaternion to the identity rotation */
-OSVR_INLINE void osvrQuatSetIdentity(OSVR_Quaternion *q) {
- osvrQuatSetW(q, 1);
- osvrQuatSetX(q, 0);
- osvrQuatSetY(q, 0);
- osvrQuatSetZ(q, 0);
-}
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#ifdef __cplusplus
-template <typename StreamType>
-inline StreamType &operator<<(StreamType &os, OSVR_Quaternion const &quat) {
- os << "(" << osvrQuatGetW(&quat) << ", (" << osvrQuatGetX(&quat) << ", "
- << osvrQuatGetY(&quat) << ", " << osvrQuatGetZ(&quat) << "))";
- return os;
-}
-#endif
-
-#endif
diff --git a/gfx/vr/osvr/Util/QuatlibInteropC.h b/gfx/vr/osvr/Util/QuatlibInteropC.h
deleted file mode 100644
index ef2a7fe12..000000000
--- a/gfx/vr/osvr/Util/QuatlibInteropC.h
+++ /dev/null
@@ -1,84 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_QuatlibInteropC_h_GUID_85D92019_F0CC_419C_5F6D_F5A3134AA5D4
-#define INCLUDED_QuatlibInteropC_h_GUID_85D92019_F0CC_419C_5F6D_F5A3134AA5D4
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/Pose3C.h>
-
-/* Library/third-party includes */
-#include <quat.h>
-
-/* Standard includes */
-#include <string.h>
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup UtilMath
- @{
-*/
-OSVR_INLINE void osvrQuatToQuatlib(q_type dest, OSVR_Quaternion const *src) {
- dest[Q_W] = osvrQuatGetW(src);
- dest[Q_X] = osvrQuatGetX(src);
- dest[Q_Y] = osvrQuatGetY(src);
- dest[Q_Z] = osvrQuatGetZ(src);
-}
-
-OSVR_INLINE void osvrQuatFromQuatlib(OSVR_Quaternion *dest, q_type const src) {
- osvrQuatSetW(dest, src[Q_W]);
- osvrQuatSetX(dest, src[Q_X]);
- osvrQuatSetY(dest, src[Q_Y]);
- osvrQuatSetZ(dest, src[Q_Z]);
-}
-
-OSVR_INLINE void osvrVec3ToQuatlib(q_vec_type dest, OSVR_Vec3 const *src) {
- memcpy((void *)(dest), (void const *)(src->data), sizeof(double) * 3);
-}
-
-OSVR_INLINE void osvrVec3FromQuatlib(OSVR_Vec3 *dest, q_vec_type const src) {
- memcpy((void *)(dest->data), (void const *)(src), sizeof(double) * 3);
-}
-
-OSVR_INLINE void osvrPose3ToQuatlib(q_xyz_quat_type *dest,
- OSVR_Pose3 const *src) {
- osvrVec3ToQuatlib(dest->xyz, &(src->translation));
- osvrQuatToQuatlib(dest->quat, &(src->rotation));
-}
-
-OSVR_INLINE void osvrPose3FromQuatlib(OSVR_Pose3 *dest,
- q_xyz_quat_type const *src) {
- osvrVec3FromQuatlib(&(dest->translation), src->xyz);
- osvrQuatFromQuatlib(&(dest->rotation), src->quat);
-}
-
-/** @} */
-
-OSVR_EXTERN_C_END
-#endif
diff --git a/gfx/vr/osvr/Util/RadialDistortionParametersC.h b/gfx/vr/osvr/Util/RadialDistortionParametersC.h
deleted file mode 100644
index ac85a680e..000000000
--- a/gfx/vr/osvr/Util/RadialDistortionParametersC.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_RadialDistortionParametersC_h_GUID_925BCEB1_BACA_4DA7_5133_FFF560C72EBD
-#define INCLUDED_RadialDistortionParametersC_h_GUID_925BCEB1_BACA_4DA7_5133_FFF560C72EBD
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/Vec2C.h>
-#include <osvr/Util/Vec3C.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup UtilMath
-@{
-*/
-
-/** @brief Parameters for a per-color-component radial distortion shader
-*/
-typedef struct OSVR_RadialDistortionParameters {
- /** @brief Vector of K1 coefficients for the R, G, B channels*/
- OSVR_Vec3 k1;
- /** @brief Center of projection for the radial distortion, relative to the
- bounds of this surface.
- */
- OSVR_Vec2 centerOfProjection;
-} OSVR_RadialDistortionParameters;
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/RenderingTypesC.h b/gfx/vr/osvr/Util/RenderingTypesC.h
deleted file mode 100644
index 51ec0cc09..000000000
--- a/gfx/vr/osvr/Util/RenderingTypesC.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/** @file
- @brief Header with integer types for Viewer, Eye, and Surface
- counts/indices, as well as viewport information.
-
- Must be c-safe!
-
- @date 2015
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2015 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_RenderingTypesC_h_GUID_6689A6CA_76AC_48AC_A0D0_2902BC95AC35
-#define INCLUDED_RenderingTypesC_h_GUID_6689A6CA_76AC_48AC_A0D0_2902BC95AC35
-
-/* Internal Includes */
-#include <osvr/Util/StdInt.h>
-#include <osvr/Util/APIBaseC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup PluginKit
-@{
-*/
-
-/** @brief A count or index for a display input in a display config.
-*/
-typedef uint8_t OSVR_DisplayInputCount;
-
-/** @brief The integer type used in specification of size or location of a
- display input, in pixels.
-*/
-typedef int32_t OSVR_DisplayDimension;
-
-/** @brief The integer type specifying a number of viewers in a system.
-
- A "head" is a viewer (though not all viewers are necessarily heads).
-
- The count is output from osvrClientGetNumViewers().
-
- When used as an ID/index, it is zero-based, so values range from 0 to (count
- - 1) inclusive.
-
- The most frequent count is 1, though higher values are theoretically
- possible. If you do not handle higher values, do still check and alert the
- user if their system reports a higher number, as your application may not
- behave as the user expects.
-*/
-typedef uint32_t OSVR_ViewerCount;
-
-/** @brief The integer type specifying the number of eyes (viewpoints) of a
- viewer.
-
- The count for a given viewer is output from osvrClientGetNumEyesForViewer().
-
- When used as an ID/index, it is zero-based,so values range from 0 to (count
- - 1) inclusive, for a given viewer.
-
- Use as an ID/index is not meaningful except in conjunction with the ID of
- the corresponding viewer. (that is, there is no overall "eye 0", but "viewer
- 0, eye 0" is meaningful.)
-
- In practice, the most frequent counts are 1 (e.g. mono) and 2 (e.g. stereo),
- and for example the latter results in eyes with ID 0 and 1 for the viewer.
- There is no innate or consistent semantics/meaning ("left" or "right") to
- indices guaranteed at this time, and applications should not try to infer
- any.
-*/
-typedef uint8_t OSVR_EyeCount;
-
-/** @brief The integer type specifying the number of surfaces seen by a viewer's
- eye.
-
- The count for a given viewer and eye is output from
- osvrClientGetNumSurfacesForViewerEye(). Note that the count is not
- necessarily equal between eyes of a viewer.
-
- When used as an ID/index, it is zero-based, so values range from 0 to (count
- - 1) inclusive, for a given viewer and eye.
-
- Use as an ID/index is not meaningful except in conjunction with the IDs of
- the corresponding viewer and eye. (that is, there is no overall "surface 0",
- but "viewer 0, eye 0, surface 0" is meaningful.)
-*/
-typedef uint32_t OSVR_SurfaceCount;
-
-/** @brief The integer type used in specification of size or location of a
- viewport.
-*/
-typedef int32_t OSVR_ViewportDimension;
-
-/** @brief The integer type used to indicate relative priorities of a display
- distortion strategy. Negative values are defined to mean that strategy is
- unavailable.
-
- @sa OSVR_DISTORTION_PRIORITY_UNAVAILABLE
-*/
-typedef int32_t OSVR_DistortionPriority;
-
-/** @brief The constant to return as an OSVR_DistortionPriority if a given
- strategy is not available for a surface.
-
- @sa OSVR_DistortionPriority
-*/
-#define OSVR_DISTORTION_PRIORITY_UNAVAILABLE (-1)
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/ReturnCodesC.h b/gfx/vr/osvr/Util/ReturnCodesC.h
deleted file mode 100644
index 971798ea4..000000000
--- a/gfx/vr/osvr/Util/ReturnCodesC.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/** @file
- @brief Header declaring a type and values for simple C return codes.
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_ReturnCodesC_h_GUID_C81A2FDE_E5BB_4AAA_70A4_C616DD7C141A
-#define INCLUDED_ReturnCodesC_h_GUID_C81A2FDE_E5BB_4AAA_70A4_C616DD7C141A
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup PluginKit
- @{
-*/
-/** @name Return Codes
- @{
-*/
-/** @brief The "success" value for an OSVR_ReturnCode */
-#define OSVR_RETURN_SUCCESS (0)
-/** @brief The "failure" value for an OSVR_ReturnCode */
-#define OSVR_RETURN_FAILURE (1)
-/** @brief Return type from C API OSVR functions. */
-typedef OSVR_RETURN_SUCCESS_CONDITION(
- return == OSVR_RETURN_SUCCESS) char OSVR_ReturnCode;
-/** @} */
-
-/** @} */ /* end of group */
-
-OSVR_EXTERN_C_END
-
-#endif
diff --git a/gfx/vr/osvr/Util/StdInt.h b/gfx/vr/osvr/Util/StdInt.h
deleted file mode 100644
index c9462b62c..000000000
--- a/gfx/vr/osvr/Util/StdInt.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/** @file
- @brief Header wrapping the C99 standard `stdint` header.
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_StdInt_h_GUID_C1AAF35C_C704_4DB7_14AC_615730C4619B
-#define INCLUDED_StdInt_h_GUID_C1AAF35C_C704_4DB7_14AC_615730C4619B
-
-/* IWYU pragma: begin_exports */
-
-#if !defined(_MSC_VER) || (defined(_MSC_VER) && _MSC_VER >= 1600)
-#include <stdint.h>
-#else
-#include "MSStdIntC.h"
-#endif
-
-/* IWYU pragma: end_exports */
-
-#endif
diff --git a/gfx/vr/osvr/Util/TimeValueC.h b/gfx/vr/osvr/Util/TimeValueC.h
deleted file mode 100644
index 7dcead654..000000000
--- a/gfx/vr/osvr/Util/TimeValueC.h
+++ /dev/null
@@ -1,271 +0,0 @@
-/** @file
- @brief Header defining a dependency-free, cross-platform substitute for
- struct timeval
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_TimeValueC_h_GUID_A02C6917_124D_4CB3_E63E_07F2DA7144E9
-#define INCLUDED_TimeValueC_h_GUID_A02C6917_124D_4CB3_E63E_07F2DA7144E9
-
-/* Internal Includes */
-#include <osvr/Util/Export.h>
-#include <osvr/Util/APIBaseC.h>
-#include <osvr/Util/AnnotationMacrosC.h>
-#include <osvr/Util/PlatformConfig.h>
-#include <osvr/Util/StdInt.h>
-#include <osvr/Util/BoolC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @defgroup UtilTime Timestamp interaction
- @ingroup Util
-
- This provides a level of interoperability with struct timeval on systems
- with that facility. It provides a neutral representation with sufficiently
- large types.
-
- For C++ code, use of std::chrono or boost::chrono instead is recommended.
-
- Note that these time values may not necessarily correlate between processes
- so should not be used to estimate or measure latency, etc.
-
- @{
-*/
-
-/** @brief The signed integer type storing the seconds in a struct
- OSVR_TimeValue */
-typedef int64_t OSVR_TimeValue_Seconds;
-/** @brief The signed integer type storing the microseconds in a struct
- OSVR_TimeValue */
-typedef int32_t OSVR_TimeValue_Microseconds;
-
-/** @brief Standardized, portable parallel to struct timeval for representing
- both absolute times and time intervals.
-
- Where interpreted as an absolute time, its meaning is to be considered the
- same as that of the POSIX struct timeval:
- time since 00:00 Coordinated Universal Time (UTC), January 1, 1970.
-
- For best results, please keep normalized. Output of all functions here
- is normalized.
- */
-typedef struct OSVR_TimeValue {
- /** @brief Seconds portion of the time value. */
- OSVR_TimeValue_Seconds seconds;
- /** @brief Microseconds portion of the time value. */
- OSVR_TimeValue_Microseconds microseconds;
-} OSVR_TimeValue;
-
-#ifdef OSVR_HAVE_STRUCT_TIMEVAL
-/** @brief Gets the current time in the TimeValue. Parallel to gettimeofday. */
-OSVR_UTIL_EXPORT void osvrTimeValueGetNow(OSVR_OUT OSVR_TimeValue *dest)
- OSVR_FUNC_NONNULL((1));
-
-struct timeval; /* forward declaration */
-
-/** @brief Converts from a TimeValue struct to your system's struct timeval.
-
- @param dest Pointer to an empty struct timeval for your platform.
- @param src A pointer to an OSVR_TimeValue you'd like to convert from.
-
- If either parameter is NULL, the function will return without doing
- anything.
-*/
-OSVR_UTIL_EXPORT void
-osvrTimeValueToStructTimeval(OSVR_OUT struct timeval *dest,
- OSVR_IN_PTR const OSVR_TimeValue *src)
- OSVR_FUNC_NONNULL((1, 2));
-
-/** @brief Converts from a TimeValue struct to your system's struct timeval.
- @param dest An OSVR_TimeValue destination pointer.
- @param src Pointer to a struct timeval you'd like to convert from.
-
- The result is normalized.
-
- If either parameter is NULL, the function will return without doing
- anything.
-*/
-OSVR_UTIL_EXPORT void
-osvrStructTimevalToTimeValue(OSVR_OUT OSVR_TimeValue *dest,
- OSVR_IN_PTR const struct timeval *src)
- OSVR_FUNC_NONNULL((1, 2));
-#endif
-
-/** @brief "Normalizes" a time value so that the absolute number of microseconds
- is less than 1,000,000, and that the sign of both components is the same.
-
- @param tv Address of a struct TimeValue to normalize in place.
-
- If the given pointer is NULL, this function returns without doing anything.
-*/
-OSVR_UTIL_EXPORT void osvrTimeValueNormalize(OSVR_INOUT_PTR OSVR_TimeValue *tv)
- OSVR_FUNC_NONNULL((1));
-
-/** @brief Sums two time values, replacing the first with the result.
-
- @param tvA Destination and first source.
- @param tvB second source
-
- If a given pointer is NULL, this function returns without doing anything.
-
- Both parameters are expected to be in normalized form.
-*/
-OSVR_UTIL_EXPORT void osvrTimeValueSum(OSVR_INOUT_PTR OSVR_TimeValue *tvA,
- OSVR_IN_PTR const OSVR_TimeValue *tvB)
- OSVR_FUNC_NONNULL((1, 2));
-
-/** @brief Computes the difference between two time values, replacing the first
- with the result.
-
- Effectively, `*tvA = *tvA - *tvB`
-
- @param tvA Destination and first source.
- @param tvB second source
-
- If a given pointer is NULL, this function returns without doing anything.
-
- Both parameters are expected to be in normalized form.
-*/
-OSVR_UTIL_EXPORT void
-osvrTimeValueDifference(OSVR_INOUT_PTR OSVR_TimeValue *tvA,
- OSVR_IN_PTR const OSVR_TimeValue *tvB)
- OSVR_FUNC_NONNULL((1, 2));
-
-/** @brief Compares two time values (assumed to be normalized), returning
- the same values as strcmp
-
- @return <0 if A is earlier than B, 0 if they are the same, and >0 if A
- is later than B.
-*/
-OSVR_UTIL_EXPORT int osvrTimeValueCmp(OSVR_IN_PTR const OSVR_TimeValue *tvA,
- OSVR_IN_PTR const OSVR_TimeValue *tvB)
- OSVR_FUNC_NONNULL((1, 2));
-
-OSVR_EXTERN_C_END
-
-/** @brief Compute the difference between the two time values, returning the
- duration as a double-precision floating-point number of seconds.
-
- Effectively, `ret = *tvA - *tvB`
-
- @param tvA first source.
- @param tvB second source
- @return Duration of timespan in seconds (floating-point)
-*/
-OSVR_INLINE double
-osvrTimeValueDurationSeconds(OSVR_IN_PTR const OSVR_TimeValue *tvA,
- OSVR_IN_PTR const OSVR_TimeValue *tvB) {
- OSVR_TimeValue A = *tvA;
- osvrTimeValueDifference(&A, tvB);
- double dt = A.seconds + A.microseconds / 1000000.0;
- return dt;
-}
-
-/** @brief True if A is later than B */
-OSVR_INLINE OSVR_CBool
-osvrTimeValueGreater(OSVR_IN_PTR const OSVR_TimeValue *tvA,
- OSVR_IN_PTR const OSVR_TimeValue *tvB) {
- if (!tvA || !tvB) {
- return OSVR_FALSE;
- }
- return ((tvA->seconds > tvB->seconds) ||
- (tvA->seconds == tvB->seconds &&
- tvA->microseconds > tvB->microseconds))
- ? OSVR_TRUE
- : OSVR_FALSE;
-}
-
-#ifdef __cplusplus
-
-#include <cmath>
-#include <cassert>
-
-/// Returns true if the time value is normalized. Typically used in assertions.
-inline bool osvrTimeValueIsNormalized(const OSVR_TimeValue &tv) {
-#ifdef __APPLE__
- // apparently standard library used on mac only has floating-point abs?
- return std::abs(double(tv.microseconds)) < 1000000 &&
-#else
- return std::abs(tv.microseconds) < 1000000 &&
-#endif
- ((tv.seconds > 0) == (tv.microseconds > 0));
-}
-
-/// True if A is later than B
-inline bool osvrTimeValueGreater(const OSVR_TimeValue &tvA,
- const OSVR_TimeValue &tvB) {
- assert(osvrTimeValueIsNormalized(tvA) &&
- "First timevalue argument to comparison was not normalized!");
- assert(osvrTimeValueIsNormalized(tvB) &&
- "Second timevalue argument to comparison was not normalized!");
- return (tvA.seconds > tvB.seconds) ||
- (tvA.seconds == tvB.seconds && tvA.microseconds > tvB.microseconds);
-}
-
-/// Operator > overload for time values
-inline bool operator>(const OSVR_TimeValue &tvA, const OSVR_TimeValue &tvB) {
- return osvrTimeValueGreater(tvA, tvB);
-}
-
-/// Operator < overload for time values
-inline bool operator<(const OSVR_TimeValue &tvA, const OSVR_TimeValue &tvB) {
- // Change the order of arguments before forwarding.
- return osvrTimeValueGreater(tvB, tvA);
-}
-
-/// Operator == overload for time values
-inline bool operator==(const OSVR_TimeValue &tvA, const OSVR_TimeValue &tvB) {
- assert(
- osvrTimeValueIsNormalized(tvA) &&
- "First timevalue argument to equality comparison was not normalized!");
- assert(
- osvrTimeValueIsNormalized(tvB) &&
- "Second timevalue argument to equality comparison was not normalized!");
- return (tvA.seconds == tvB.seconds) &&
- (tvA.microseconds == tvB.microseconds);
-}
-/// Operator == overload for time values
-inline bool operator!=(const OSVR_TimeValue &tvA, const OSVR_TimeValue &tvB) {
- assert(osvrTimeValueIsNormalized(tvA) && "First timevalue argument to "
- "inequality comparison was not "
- "normalized!");
- assert(osvrTimeValueIsNormalized(tvB) && "Second timevalue argument to "
- "inequality comparison was not "
- "normalized!");
- return (tvA.seconds != tvB.seconds) ||
- (tvA.microseconds != tvB.microseconds);
-}
-#endif
-
-/** @} */
-
-#endif
diff --git a/gfx/vr/osvr/Util/Vec2C.h b/gfx/vr/osvr/Util/Vec2C.h
deleted file mode 100644
index 0432a32e7..000000000
--- a/gfx/vr/osvr/Util/Vec2C.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_Vec2C_h_GUID_F9715DE4_2649_4182_0F4C_D62121235D5F
-#define INCLUDED_Vec2C_h_GUID_F9715DE4_2649_4182_0F4C_D62121235D5F
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup UtilMath
- @{
-*/
-/** @brief A structure defining a 2D vector, which represents position
-*/
-typedef struct OSVR_Vec2 {
- /** @brief Internal array data. */
- double data[2];
-} OSVR_Vec2;
-
-#define OSVR_VEC_MEMBER(COMPONENT, INDEX) \
- /** @brief Accessor for Vec2 component COMPONENT */ \
- OSVR_INLINE double osvrVec2Get##COMPONENT(OSVR_Vec2 const *v) { \
- return v->data[INDEX]; \
- } \
- /** @brief Setter for Vec2 component COMPONENT */ \
- OSVR_INLINE void osvrVec2Set##COMPONENT(OSVR_Vec2 *v, double val) { \
- v->data[INDEX] = val; \
- }
-
-OSVR_VEC_MEMBER(X, 0)
-OSVR_VEC_MEMBER(Y, 1)
-
-#undef OSVR_VEC_MEMBER
-
-/** @brief Set a Vec2 to the zero vector */
-OSVR_INLINE void osvrVec2Zero(OSVR_Vec2 *v) {
- osvrVec2SetX(v, 0);
- osvrVec2SetY(v, 0);
-}
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#ifdef __cplusplus
-template <typename StreamType>
-inline StreamType &operator<<(StreamType &os, OSVR_Vec2 const &vec) {
- os << "(" << vec.data[0] << ", " << vec.data[1] << ")";
- return os;
-}
-#endif
-
-#endif // INCLUDED_Vec2C_h_GUID_F9715DE4_2649_4182_0F4C_D62121235D5F
diff --git a/gfx/vr/osvr/Util/Vec3C.h b/gfx/vr/osvr/Util/Vec3C.h
deleted file mode 100644
index 666861174..000000000
--- a/gfx/vr/osvr/Util/Vec3C.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/** @file
- @brief Header
-
- Must be c-safe!
-
- @date 2014
-
- @author
- Sensics, Inc.
- <http://sensics.com/osvr>
-*/
-
-/*
-// Copyright 2014 Sensics, Inc.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-*/
-
-#ifndef INCLUDED_Vec3C_h_GUID_BF4E98ED_74CF_4785_DB61_109A00BA74DE
-#define INCLUDED_Vec3C_h_GUID_BF4E98ED_74CF_4785_DB61_109A00BA74DE
-
-/* Internal Includes */
-#include <osvr/Util/APIBaseC.h>
-
-/* Library/third-party includes */
-/* none */
-
-/* Standard includes */
-/* none */
-
-OSVR_EXTERN_C_BEGIN
-
-/** @addtogroup UtilMath
- @{
-*/
-/** @brief A structure defining a 3D vector, often a position/translation.
-*/
-typedef struct OSVR_Vec3 {
- /** @brief Internal array data. */
- double data[3];
-} OSVR_Vec3;
-
-#define OSVR_VEC_MEMBER(COMPONENT, INDEX) \
- /** @brief Accessor for Vec3 component COMPONENT */ \
- OSVR_INLINE double osvrVec3Get##COMPONENT(OSVR_Vec3 const *v) { \
- return v->data[INDEX]; \
- } \
- /** @brief Setter for Vec3 component COMPONENT */ \
- OSVR_INLINE void osvrVec3Set##COMPONENT(OSVR_Vec3 *v, double val) { \
- v->data[INDEX] = val; \
- }
-
-OSVR_VEC_MEMBER(X, 0)
-OSVR_VEC_MEMBER(Y, 1)
-OSVR_VEC_MEMBER(Z, 2)
-
-#undef OSVR_VEC_MEMBER
-
-/** @brief Set a Vec3 to the zero vector */
-OSVR_INLINE void osvrVec3Zero(OSVR_Vec3 *v) {
- osvrVec3SetX(v, 0);
- osvrVec3SetY(v, 0);
- osvrVec3SetZ(v, 0);
-}
-
-/** @} */
-
-OSVR_EXTERN_C_END
-
-#ifdef __cplusplus
-template <typename StreamType>
-inline StreamType &operator<<(StreamType &os, OSVR_Vec3 const &vec) {
- os << "(" << vec.data[0] << ", " << vec.data[1] << ", " << vec.data[2]
- << ")";
- return os;
-}
-#endif
-
-#endif
diff --git a/gfx/vr/ovr_capi_dynamic.h b/gfx/vr/ovr_capi_dynamic.h
deleted file mode 100644
index 41e313dca..000000000
--- a/gfx/vr/ovr_capi_dynamic.h
+++ /dev/null
@@ -1,676 +0,0 @@
-/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
-/* This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this file,
- * You can obtain one at http://mozilla.org/MPL/2.0/. */
-
-/* This file contains just the needed struct definitions for
- * interacting with the Oculus VR C API, without needing to #include
- * OVR_CAPI.h directly. Note that it uses the same type names as the
- * CAPI, and cannot be #included at the same time as OVR_CAPI.h. It
- * does not include the entire C API, just want's needed.
- */
-
-#ifdef OVR_CAPI_h
-#ifdef _MSC_VER
-#pragma message("ovr_capi_dyanmic.h: OVR_CAPI.h included before ovr_capi_dynamic.h, skipping this")
-#else
-#warning OVR_CAPI.h included before ovr_capi_dynamic.h, skipping this
-#endif
-#define mozilla_ovr_capi_dynamic_h_
-
-#else
-
-#ifndef mozilla_ovr_capi_dynamic_h_
-#define mozilla_ovr_capi_dynamic_h_
-
-#define OVR_CAPI_LIMITED_MOZILLA 1
-
-#ifdef HAVE_64BIT_BUILD
-#define OVR_PTR_SIZE 8
-#define OVR_ON64(x) x
-#else
-#define OVR_PTR_SIZE 4
-#define OVR_ON64(x) /**/
-#endif
-
-#if defined(_WIN32)
-#define OVR_PFN __cdecl
-#else
-#define OVR_PFN
-#endif
-
-#if !defined(OVR_ALIGNAS)
-#if defined(__GNUC__) || defined(__clang__)
-#define OVR_ALIGNAS(n) __attribute__((aligned(n)))
-#elif defined(_MSC_VER) || defined(__INTEL_COMPILER)
-#define OVR_ALIGNAS(n) __declspec(align(n))
-#elif defined(__CC_ARM)
-#define OVR_ALIGNAS(n) __align(n)
-#else
-#error Need to define OVR_ALIGNAS
-#endif
-#endif
-
-#if !defined(OVR_UNUSED_STRUCT_PAD)
-#define OVR_UNUSED_STRUCT_PAD(padName, size) char padName[size];
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-typedef int32_t ovrResult;
-
-typedef enum {
- ovrSuccess = 0,
- ovrSuccess_NotVisible = 1000,
- ovrSuccess_HMDFirmwareMismatch = 4100,
- ovrSuccess_TrackerFirmwareMismatch = 4101,
- ovrSuccess_ControllerFirmwareMismatch = 4104,
-} ovrSuccessType;
-
-typedef char ovrBool;
-typedef struct OVR_ALIGNAS(4) { int x, y; } ovrVector2i;
-typedef struct OVR_ALIGNAS(4) { int w, h; } ovrSizei;
-typedef struct OVR_ALIGNAS(4) { ovrVector2i Pos; ovrSizei Size; } ovrRecti;
-typedef struct OVR_ALIGNAS(4) { float x, y, z, w; } ovrQuatf;
-typedef struct OVR_ALIGNAS(4) { float x, y; } ovrVector2f;
-typedef struct OVR_ALIGNAS(4) { float x, y, z; } ovrVector3f;
-typedef struct OVR_ALIGNAS(4) { float M[4][4]; } ovrMatrix4f;
-
-typedef struct OVR_ALIGNAS(4) {
- ovrQuatf Orientation;
- ovrVector3f Position;
-} ovrPosef;
-
-typedef struct OVR_ALIGNAS(8) {
- ovrPosef ThePose;
- ovrVector3f AngularVelocity;
- ovrVector3f LinearVelocity;
- ovrVector3f AngularAcceleration;
- ovrVector3f LinearAcceleration;
- OVR_UNUSED_STRUCT_PAD(pad0, 4)
- double TimeInSeconds;
-} ovrPoseStatef;
-
-typedef struct {
- float UpTan;
- float DownTan;
- float LeftTan;
- float RightTan;
-} ovrFovPort;
-
-typedef enum {
- ovrHmd_None = 0,
- ovrHmd_DK1 = 3,
- ovrHmd_DKHD = 4,
- ovrHmd_DK2 = 6,
- ovrHmd_CB = 8,
- ovrHmd_Other = 9,
- ovrHmd_E3_2015 = 10,
- ovrHmd_ES06 = 11,
- ovrHmd_ES09 = 12,
- ovrHmd_ES11 = 13,
- ovrHmd_CV1 = 14,
- ovrHmd_EnumSize = 0x7fffffff
-} ovrHmdType;
-
-typedef enum {
- ovrHmdCap_DebugDevice = 0x0010,
- ovrHmdCap_EnumSize = 0x7fffffff
-} ovrHmdCaps;
-
-typedef enum
-{
- ovrTrackingCap_Orientation = 0x0010,
- ovrTrackingCap_MagYawCorrection = 0x0020,
- ovrTrackingCap_Position = 0x0040,
- ovrTrackingCap_EnumSize = 0x7fffffff
-} ovrTrackingCaps;
-
-typedef enum {
- ovrEye_Left = 0,
- ovrEye_Right = 1,
- ovrEye_Count = 2,
- ovrEye_EnumSize = 0x7fffffff
-} ovrEyeType;
-
-typedef enum {
- ovrTrackingOrigin_EyeLevel = 0,
- ovrTrackingOrigin_FloorLevel = 1,
- ovrTrackingOrigin_Count = 2, ///< \internal Count of enumerated elements.
- ovrTrackingOrigin_EnumSize = 0x7fffffff ///< \internal Force type int32_t.
-} ovrTrackingOrigin;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- char Reserved[8];
-} ovrGraphicsLuid;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- ovrHmdType Type;
- OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad0, 4))
- char ProductName[64];
- char Manufacturer[64];
- short VendorId;
- short ProductId;
- char SerialNumber[24];
- short FirmwareMajor;
- short FirmwareMinor;
- unsigned int AvailableHmdCaps;
- unsigned int DefaultHmdCaps;
- unsigned int AvailableTrackingCaps;
- unsigned int DefaultTrackingCaps;
- ovrFovPort DefaultEyeFov[ovrEye_Count];
- ovrFovPort MaxEyeFov[ovrEye_Count];
- ovrSizei Resolution;
- float DisplayRefreshRate;
- OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad1, 4))
-} ovrHmdDesc;
-
-typedef struct ovrHmdStruct* ovrSession;
-
-typedef enum {
- ovrStatus_OrientationTracked = 0x0001,
- ovrStatus_PositionTracked = 0x0002,
- ovrStatus_EnumSize = 0x7fffffff
-} ovrStatusBits;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- float FrustumHFovInRadians;
- float FrustumVFovInRadians;
- float FrustumNearZInMeters;
- float FrustumFarZInMeters;
-} ovrTrackerDesc;
-
-typedef enum {
- ovrTracker_Connected = 0x0020,
- ovrTracker_PoseTracked = 0x0004
-} ovrTrackerFlags;
-
-typedef struct OVR_ALIGNAS(8) {
- unsigned int TrackerFlags;
- ovrPosef Pose;
- ovrPosef LeveledPose;
- OVR_UNUSED_STRUCT_PAD(pad0, 4)
-} ovrTrackerPose;
-
-typedef struct OVR_ALIGNAS(8) {
- ovrPoseStatef HeadPose;
- unsigned int StatusFlags;
- ovrPoseStatef HandPoses[2];
- unsigned int HandStatusFlags[2];
- ovrPosef CalibratedOrigin;
-} ovrTrackingState;
-
-typedef struct OVR_ALIGNAS(4) {
- ovrEyeType Eye;
- ovrFovPort Fov;
- ovrRecti DistortedViewport;
- ovrVector2f PixelsPerTanAngleAtCenter;
- ovrVector3f HmdToEyeOffset;
-} ovrEyeRenderDesc;
-
-typedef struct OVR_ALIGNAS(4) {
- float Projection22;
- float Projection23;
- float Projection32;
-} ovrTimewarpProjectionDesc;
-
-typedef struct OVR_ALIGNAS(4) {
- ovrVector3f HmdToEyeViewOffset[ovrEye_Count];
- float HmdSpaceToWorldScaleInMeters;
-} ovrViewScaleDesc;
-
-typedef enum {
- ovrTexture_2D,
- ovrTexture_2D_External,
- ovrTexture_Cube,
- ovrTexture_Count,
- ovrTexture_EnumSize = 0x7fffffff
-} ovrTextureType;
-
-typedef enum {
- ovrTextureBind_None,
- ovrTextureBind_DX_RenderTarget = 0x0001,
- ovrTextureBind_DX_UnorderedAccess = 0x0002,
- ovrTextureBind_DX_DepthStencil = 0x0004,
- ovrTextureBind_EnumSize = 0x7fffffff
-} ovrTextureBindFlags;
-
-typedef enum {
- OVR_FORMAT_UNKNOWN,
- OVR_FORMAT_B5G6R5_UNORM,
- OVR_FORMAT_B5G5R5A1_UNORM,
- OVR_FORMAT_B4G4R4A4_UNORM,
- OVR_FORMAT_R8G8B8A8_UNORM,
- OVR_FORMAT_R8G8B8A8_UNORM_SRGB,
- OVR_FORMAT_B8G8R8A8_UNORM,
- OVR_FORMAT_B8G8R8A8_UNORM_SRGB,
- OVR_FORMAT_B8G8R8X8_UNORM,
- OVR_FORMAT_B8G8R8X8_UNORM_SRGB,
- OVR_FORMAT_R16G16B16A16_FLOAT,
- OVR_FORMAT_D16_UNORM,
- OVR_FORMAT_D24_UNORM_S8_UINT,
- OVR_FORMAT_D32_FLOAT,
- OVR_FORMAT_D32_FLOAT_S8X24_UINT,
- OVR_FORMAT_ENUMSIZE = 0x7fffffff
-} ovrTextureFormat;
-
-typedef enum {
- ovrTextureMisc_None,
- ovrTextureMisc_DX_Typeless = 0x0001,
- ovrTextureMisc_AllowGenerateMips = 0x0002,
- ovrTextureMisc_EnumSize = 0x7fffffff
-} ovrTextureFlags;
-
-typedef struct {
- ovrTextureType Type;
- ovrTextureFormat Format;
- int ArraySize;
- int Width;
- int Height;
- int MipLevels;
- int SampleCount;
- ovrBool StaticImage;
- unsigned int MiscFlags;
- unsigned int BindFlags;
-} ovrTextureSwapChainDesc;
-
-typedef struct
-{
- ovrTextureFormat Format;
- int Width;
- int Height;
- unsigned int MiscFlags;
-} ovrMirrorTextureDesc;
-
-typedef void* ovrTextureSwapChain;
-typedef struct ovrMirrorTextureData* ovrMirrorTexture;
-
-
-
-typedef enum {
- ovrButton_A = 0x00000001,
- ovrButton_B = 0x00000002,
- ovrButton_RThumb = 0x00000004,
- ovrButton_RShoulder = 0x00000008,
- ovrButton_RMask = ovrButton_A | ovrButton_B | ovrButton_RThumb | ovrButton_RShoulder,
- ovrButton_X = 0x00000100,
- ovrButton_Y = 0x00000200,
- ovrButton_LThumb = 0x00000400,
- ovrButton_LShoulder = 0x00000800,
- ovrButton_LMask = ovrButton_X | ovrButton_Y | ovrButton_LThumb | ovrButton_LShoulder,
- ovrButton_Up = 0x00010000,
- ovrButton_Down = 0x00020000,
- ovrButton_Left = 0x00040000,
- ovrButton_Right = 0x00080000,
- ovrButton_Enter = 0x00100000,
- ovrButton_Back = 0x00200000,
- ovrButton_VolUp = 0x00400000,
- ovrButton_VolDown = 0x00800000,
- ovrButton_Home = 0x01000000,
- ovrButton_Private = ovrButton_VolUp | ovrButton_VolDown | ovrButton_Home,
- ovrButton_EnumSize = 0x7fffffff
-} ovrButton;
-
-typedef enum {
- ovrTouch_A = ovrButton_A,
- ovrTouch_B = ovrButton_B,
- ovrTouch_RThumb = ovrButton_RThumb,
- ovrTouch_RIndexTrigger = 0x00000010,
- ovrTouch_RButtonMask = ovrTouch_A | ovrTouch_B | ovrTouch_RThumb | ovrTouch_RIndexTrigger,
- ovrTouch_X = ovrButton_X,
- ovrTouch_Y = ovrButton_Y,
- ovrTouch_LThumb = ovrButton_LThumb,
- ovrTouch_LIndexTrigger = 0x00001000,
- ovrTouch_LButtonMask = ovrTouch_X | ovrTouch_Y | ovrTouch_LThumb | ovrTouch_LIndexTrigger,
- ovrTouch_RIndexPointing = 0x00000020,
- ovrTouch_RThumbUp = 0x00000040,
- ovrTouch_RPoseMask = ovrTouch_RIndexPointing | ovrTouch_RThumbUp,
- ovrTouch_LIndexPointing = 0x00002000,
- ovrTouch_LThumbUp = 0x00004000,
- ovrTouch_LPoseMask = ovrTouch_LIndexPointing | ovrTouch_LThumbUp,
- ovrTouch_EnumSize = 0x7fffffff
-} ovrTouch;
-
-typedef enum {
- ovrControllerType_None = 0x00,
- ovrControllerType_LTouch = 0x01,
- ovrControllerType_RTouch = 0x02,
- ovrControllerType_Touch = 0x03,
- ovrControllerType_Remote = 0x04,
- ovrControllerType_XBox = 0x10,
- ovrControllerType_Active = 0xff,
- ovrControllerType_EnumSize = 0x7fffffff
-} ovrControllerType;
-
-typedef enum {
- ovrHand_Left = 0,
- ovrHand_Right = 1,
- ovrHand_Count = 2,
- ovrHand_EnumSize = 0x7fffffff
-} ovrHandType;
-
-typedef struct {
- double TimeInSeconds;
- unsigned int Buttons;
- unsigned int Touches;
- float IndexTrigger[ovrHand_Count];
- float HandTrigger[ovrHand_Count];
- ovrVector2f Thumbstick[ovrHand_Count];
- ovrControllerType ControllerType;
-} ovrInputState;
-
-typedef enum {
- ovrInit_Debug = 0x00000001,
- ovrInit_RequestVersion = 0x00000004,
- ovrinit_WritableBits = 0x00ffffff,
- ovrInit_EnumSize = 0x7fffffff
-} ovrInitFlags;
-
-typedef enum {
- ovrLogLevel_Debug = 0,
- ovrLogLevel_Info = 1,
- ovrLogLevel_Error = 2,
- ovrLogLevel_EnumSize = 0x7fffffff
-} ovrLogLevel;
-
-typedef void (OVR_PFN* ovrLogCallback)(uintptr_t userData, int level, const char* message);
-
-typedef struct OVR_ALIGNAS(8) {
- uint32_t Flags;
- uint32_t RequestedMinorVersion;
- ovrLogCallback LogCallback;
- uintptr_t UserData;
- uint32_t ConnectionTimeoutMS;
- OVR_ON64(OVR_UNUSED_STRUCT_PAD(pad0, 4))
-} ovrInitParams;
-
-typedef ovrResult(OVR_PFN* pfn_ovr_Initialize)(const ovrInitParams* params);
-typedef void (OVR_PFN* pfn_ovr_Shutdown)();
-
-typedef struct {
- ovrResult Result;
- char ErrorString[512];
-} ovrErrorInfo;
-
-typedef void (OVR_PFN* pfn_ovr_GetLastErrorInfo)(ovrErrorInfo* errorInfo);
-typedef const char* (OVR_PFN* pfn_ovr_GetVersionString)();
-typedef int (OVR_PFN* pfn_ovr_TraceMessage)(int level, const char* message);
-typedef ovrHmdDesc (OVR_PFN* pfn_ovr_GetHmdDesc)(ovrSession session);
-typedef unsigned int (OVR_PFN* pfn_ovr_GetTrackerCount)(ovrSession session);
-typedef ovrTrackerDesc* (OVR_PFN* pfn_ovr_GetTrackerDesc)(ovrSession session, unsigned int trackerDescIndex);
-typedef ovrResult (OVR_PFN* pfn_ovr_Create)(ovrSession* pSession, ovrGraphicsLuid* pLuid);
-typedef void (OVR_PFN* pfn_ovr_Destroy)(ovrSession session);
-
-typedef struct {
- ovrBool IsVisible;
- ovrBool HmdPresent;
- ovrBool HmdMounted;
- ovrBool DisplayLost;
- ovrBool ShouldQuit;
- ovrBool ShouldRecenter;
-} ovrSessionStatus;
-
-typedef ovrResult (OVR_PFN* pfn_ovr_GetSessionStatus)(ovrSession session, ovrSessionStatus* sessionStatus);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_SetTrackingOriginType)(ovrSession session, ovrTrackingOrigin origin);
-typedef ovrTrackingOrigin (OVR_PFN* pfn_ovr_GetTrackingOriginType)(ovrSession session);
-typedef ovrResult (OVR_PFN* pfn_ovr_RecenterTrackingOrigin)(ovrSession session);
-typedef void (OVR_PFN* pfn_ovr_ClearShouldRecenterFlag)(ovrSession session);
-typedef ovrTrackingState (OVR_PFN* pfn_ovr_GetTrackingState)(ovrSession session, double absTime, ovrBool latencyMarker);
-typedef ovrTrackerPose (OVR_PFN* pfn_ovr_GetTrackerPose)(ovrSession session, unsigned int trackerPoseIndex);
-typedef ovrResult (OVR_PFN* pfn_ovr_GetInputState)(ovrSession session, ovrControllerType controllerType, ovrInputState* inputState);
-typedef unsigned int (OVR_PFN* pfn_ovr_GetConnectedControllerTypes)(ovrSession session);
-typedef ovrResult (OVR_PFN* pfn_ovr_SetControllerVibration)(ovrSession session, ovrControllerType controllerType, float frequency, float amplitude);
-
-enum {
- ovrMaxLayerCount = 16
-};
-
-typedef enum {
- ovrLayerType_Disabled = 0,
- ovrLayerType_EyeFov = 1,
- ovrLayerType_Quad = 3,
- ovrLayerType_EyeMatrix = 5,
- ovrLayerType_EnumSize = 0x7fffffff
-} ovrLayerType;
-
-typedef enum {
- ovrLayerFlag_HighQuality = 0x01,
- ovrLayerFlag_TextureOriginAtBottomLeft = 0x02,
- ovrLayerFlag_HeadLocked = 0x04
-} ovrLayerFlags;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- ovrLayerType Type;
- unsigned Flags;
-} ovrLayerHeader;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- ovrLayerHeader Header;
- ovrTextureSwapChain ColorTexture[ovrEye_Count];
- ovrRecti Viewport[ovrEye_Count];
- ovrFovPort Fov[ovrEye_Count];
- ovrPosef RenderPose[ovrEye_Count];
- double SensorSampleTime;
-} ovrLayerEyeFov;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- ovrLayerHeader Header;
- ovrTextureSwapChain ColorTexture[ovrEye_Count];
- ovrRecti Viewport[ovrEye_Count];
- ovrPosef RenderPose[ovrEye_Count];
- ovrMatrix4f Matrix[ovrEye_Count];
- double SensorSampleTime;
-} ovrLayerEyeMatrix;
-
-typedef struct OVR_ALIGNAS(OVR_PTR_SIZE) {
- ovrLayerHeader Header;
- ovrTextureSwapChain ColorTexture;
- ovrRecti Viewport;
- ovrPosef QuadPoseCenter;
- ovrVector2f QuadSize;
-} ovrLayerQuad;
-
-typedef union {
- ovrLayerHeader Header;
- ovrLayerEyeFov EyeFov;
- ovrLayerQuad Quad;
-} ovrLayer_Union;
-
-
-typedef ovrResult (OVR_PFN* pfn_ovr_GetTextureSwapChainLength)(ovrSession session, ovrTextureSwapChain chain, int* out_Length);
-typedef ovrResult (OVR_PFN* pfn_ovr_GetTextureSwapChainCurrentIndex)(ovrSession session, ovrTextureSwapChain chain, int* out_Index);
-typedef ovrResult (OVR_PFN* pfn_ovr_GetTextureSwapChainDesc)(ovrSession session, ovrTextureSwapChain chain, ovrTextureSwapChainDesc* out_Desc);
-typedef ovrResult (OVR_PFN* pfn_ovr_CommitTextureSwapChain)(ovrSession session, ovrTextureSwapChain chain);
-typedef void (OVR_PFN* pfn_ovr_DestroyTextureSwapChain)(ovrSession session, ovrTextureSwapChain chain);
-typedef void (OVR_PFN* pfn_ovr_DestroyMirrorTexture)(ovrSession session, ovrMirrorTexture mirrorTexture);
-typedef ovrSizei(OVR_PFN* pfn_ovr_GetFovTextureSize)(ovrSession session, ovrEyeType eye, ovrFovPort fov, float pixelsPerDisplayPixel);
-typedef ovrEyeRenderDesc(OVR_PFN* pfn_ovr_GetRenderDesc)(ovrSession session, ovrEyeType eyeType, ovrFovPort fov);
-typedef ovrResult(OVR_PFN* pfn_ovr_SubmitFrame)(ovrSession session, unsigned int frameIndex,
- const ovrViewScaleDesc* viewScaleDesc,
- ovrLayerHeader const * const * layerPtrList, unsigned int layerCount);
-typedef double (OVR_PFN* pfn_ovr_GetPredictedDisplayTime)(ovrSession session, long long frameIndex);
-typedef double (OVR_PFN* pfn_ovr_GetTimeInSeconds)();
-
-
-typedef enum {
- ovrPerfHud_Off = 0,
- ovrPerfHud_PerfSummary = 1,
- ovrPerfHud_LatencyTiming = 2,
- ovrPerfHud_AppRenderTiming = 3,
- ovrPerfHud_CompRenderTiming = 4,
- ovrPerfHud_VersionInfo = 5,
- ovrPerfHud_Count = 6,
- ovrPerfHud_EnumSize = 0x7fffffff
-} ovrPerfHudMode;
-
-typedef enum {
- ovrLayerHud_Off = 0,
- ovrLayerHud_Info = 1,
- ovrLayerHud_EnumSize = 0x7fffffff
-} ovrLayerHudMode;
-
-typedef enum {
- ovrDebugHudStereo_Off = 0,
- ovrDebugHudStereo_Quad = 1,
- ovrDebugHudStereo_QuadWithCrosshair = 2,
- ovrDebugHudStereo_CrosshairAtInfinity = 3,
- ovrDebugHudStereo_Count,
- ovrDebugHudStereo_EnumSize = 0x7fffffff
-} ovrDebugHudStereoMode;
-
-typedef ovrBool(OVR_PFN* pfn_ovr_GetBool)(ovrSession session, const char* propertyName, ovrBool defaultVal);
-typedef ovrBool(OVR_PFN* pfn_ovr_SetBool)(ovrSession session, const char* propertyName, ovrBool value);
-typedef int (OVR_PFN* pfn_ovr_GetInt)(ovrSession session, const char* propertyName, int defaultVal);
-typedef ovrBool (OVR_PFN* pfn_ovr_SetInt)(ovrSession session, const char* propertyName, int value);
-typedef float (OVR_PFN* pfn_ovr_GetFloat)(ovrSession session, const char* propertyName, float defaultVal);
-typedef ovrBool (OVR_PFN* pfn_ovr_SetFloat)(ovrSession session, const char* propertyName, float value);
-typedef unsigned int (OVR_PFN* pfn_ovr_GetFloatArray)(ovrSession session, const char* propertyName,
- float values[], unsigned int valuesCapacity);
-typedef ovrBool (OVR_PFN* pfn_ovr_SetFloatArray)(ovrSession session, const char* propertyName,
- const float values[], unsigned int valuesSize);
-typedef const char* (OVR_PFN* pfn_ovr_GetString)(ovrSession session, const char* propertyName,
- const char* defaultVal);
-typedef ovrBool (OVR_PFN* pfn_ovr_SetString)(ovrSession session, const char* propertyName,
- const char* value);
-
-
-
-typedef enum {
- ovrError_MemoryAllocationFailure = -1000,
- ovrError_SocketCreationFailure = -1001,
- ovrError_InvalidSession = -1002,
- ovrError_Timeout = -1003,
- ovrError_NotInitialized = -1004,
- ovrError_InvalidParameter = -1005,
- ovrError_ServiceError = -1006,
- ovrError_NoHmd = -1007,
- ovrError_Unsupported = -1009,
- ovrError_DeviceUnavailable = -1010,
- ovrError_InvalidHeadsetOrientation = -1011,
- ovrError_ClientSkippedDestroy = -1012,
- ovrError_ClientSkippedShutdown = -1013,
- ovrError_AudioReservedBegin = -2000,
- ovrError_AudioDeviceNotFound = -2001,
- ovrError_AudioComError = -2002,
- ovrError_AudioReservedEnd = -2999,
- ovrError_Initialize = -3000,
- ovrError_LibLoad = -3001,
- ovrError_LibVersion = -3002,
- ovrError_ServiceConnection = -3003,
- ovrError_ServiceVersion = -3004,
- ovrError_IncompatibleOS = -3005,
- ovrError_DisplayInit = -3006,
- ovrError_ServerStart = -3007,
- ovrError_Reinitialization = -3008,
- ovrError_MismatchedAdapters = -3009,
- ovrError_LeakingResources = -3010,
- ovrError_ClientVersion = -3011,
- ovrError_OutOfDateOS = -3012,
- ovrError_OutOfDateGfxDriver = -3013,
- ovrError_IncompatibleGPU = -3014,
- ovrError_NoValidVRDisplaySystem = -3015,
- ovrError_Obsolete = -3016,
- ovrError_DisabledOrDefaultAdapter = -3017,
- ovrError_HybridGraphicsNotSupported = -3018,
- ovrError_DisplayManagerInit = -3019,
- ovrError_TrackerDriverInit = -3020,
- ovrError_InvalidBundleAdjustment = -4000,
- ovrError_USBBandwidth = -4001,
- ovrError_USBEnumeratedSpeed = -4002,
- ovrError_ImageSensorCommError = -4003,
- ovrError_GeneralTrackerFailure = -4004,
- ovrError_ExcessiveFrameTruncation = -4005,
- ovrError_ExcessiveFrameSkipping = -4006,
- ovrError_SyncDisconnected = -4007,
- ovrError_TrackerMemoryReadFailure = -4008,
- ovrError_TrackerMemoryWriteFailure = -4009,
- ovrError_TrackerFrameTimeout = -4010,
- ovrError_TrackerTruncatedFrame = -4011,
- ovrError_TrackerDriverFailure = -4012,
- ovrError_TrackerNRFFailure = -4013,
- ovrError_HardwareGone = -4014,
- ovrError_NordicEnabledNoSync = -4015,
- ovrError_NordicSyncNoFrames = -4016,
- ovrError_CatastrophicFailure = -4017,
- ovrError_HMDFirmwareMismatch = -4100,
- ovrError_TrackerFirmwareMismatch = -4101,
- ovrError_BootloaderDeviceDetected = -4102,
- ovrError_TrackerCalibrationError = -4103,
- ovrError_ControllerFirmwareMismatch = -4104,
- ovrError_IMUTooManyLostSamples = -4200,
- ovrError_IMURateError = -4201,
- ovrError_FeatureReportFailure = -4202,
- ovrError_Incomplete = -5000,
- ovrError_Abandoned = -5001,
- ovrError_DisplayLost = -6000,
- ovrError_TextureSwapChainFull = -6001,
- ovrError_TextureSwapChainInvalid = -6002,
- ovrError_RuntimeException = -7000,
- ovrError_MetricsUnknownApp = -90000,
- ovrError_MetricsDuplicateApp = -90001,
- ovrError_MetricsNoEvents = -90002,
- ovrError_MetricsRuntime = -90003,
- ovrError_MetricsFile = -90004,
- ovrError_MetricsNoClientInfo = -90005,
- ovrError_MetricsNoAppMetaData = -90006,
- ovrError_MetricsNoApp = -90007,
- ovrError_MetricsOafFailure = -90008,
- ovrError_MetricsSessionAlreadyActive = -90009,
- ovrError_MetricsSessionNotActive = -90010,
-} ovrErrorType;
-
-
-#ifdef XP_WIN
-
-struct IUnknown;
-
-typedef ovrResult (OVR_PFN* pfn_ovr_CreateTextureSwapChainDX)(ovrSession session,
- IUnknown* d3dPtr,
- const ovrTextureSwapChainDesc* desc,
- ovrTextureSwapChain* out_TextureSwapChain);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_GetTextureSwapChainBufferDX)(ovrSession session,
- ovrTextureSwapChain chain,
- int index,
- IID iid,
- void** out_Buffer);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_CreateMirrorTextureDX)(ovrSession session,
- IUnknown* d3dPtr,
- const ovrMirrorTextureDesc* desc,
- ovrMirrorTexture* out_MirrorTexture);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_GetMirrorTextureBufferDX)(ovrSession session,
- ovrMirrorTexture mirrorTexture,
- IID iid,
- void** out_Buffer);
-
-#endif
-
-
-typedef ovrResult (OVR_PFN* pfn_ovr_CreateTextureSwapChainGL)(ovrSession session,
- const ovrTextureSwapChainDesc* desc,
- ovrTextureSwapChain* out_TextureSwapChain);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_GetTextureSwapChainBufferGL)(ovrSession session,
- ovrTextureSwapChain chain,
- int index,
- unsigned int* out_TexId);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_CreateMirrorTextureGL)(ovrSession session,
- const ovrMirrorTextureDesc* desc,
- ovrMirrorTexture* out_MirrorTexture);
-
-typedef ovrResult (OVR_PFN* pfn_ovr_GetMirrorTextureBufferGL)(ovrSession session,
- ovrMirrorTexture mirrorTexture,
- unsigned int* out_TexId);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* mozilla_ovr_capi_dynamic_h_ */
-#endif /* OVR_CAPI_h */