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Diffstat (limited to 'gfx/thebes/gfxSVGGlyphs.h')
-rw-r--r-- | gfx/thebes/gfxSVGGlyphs.h | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/gfx/thebes/gfxSVGGlyphs.h b/gfx/thebes/gfxSVGGlyphs.h new file mode 100644 index 000000000..8ebebb44b --- /dev/null +++ b/gfx/thebes/gfxSVGGlyphs.h @@ -0,0 +1,242 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_SVG_GLYPHS_WRAPPER_H +#define GFX_SVG_GLYPHS_WRAPPER_H + +#include "gfxFontUtils.h" +#include "mozilla/gfx/2D.h" +#include "nsString.h" +#include "nsClassHashtable.h" +#include "nsBaseHashtable.h" +#include "nsHashKeys.h" +#include "gfxPattern.h" +#include "mozilla/gfx/UserData.h" +#include "mozilla/SVGContextPaint.h" +#include "nsRefreshDriver.h" + +class nsIDocument; +class nsIContentViewer; +class nsIPresShell; +class gfxSVGGlyphs; + +namespace mozilla { +class SVGContextPaint; +namespace dom { +class Element; +} // namespace dom +} // namespace mozilla + +/** + * Wraps an SVG document contained in the SVG table of an OpenType font. + * There may be multiple SVG documents in an SVG table which we lazily parse + * so we have an instance of this class for every document in the SVG table + * which contains a glyph ID which has been used + * Finds and looks up elements contained in the SVG document which have glyph + * mappings to be drawn by gfxSVGGlyphs + */ +class gfxSVGGlyphsDocument final : public nsAPostRefreshObserver +{ + typedef mozilla::dom::Element Element; + +public: + gfxSVGGlyphsDocument(const uint8_t *aBuffer, uint32_t aBufLen, + gfxSVGGlyphs *aSVGGlyphs); + + Element *GetGlyphElement(uint32_t aGlyphId); + + ~gfxSVGGlyphsDocument(); + + virtual void DidRefresh() override; + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + +private: + nsresult ParseDocument(const uint8_t *aBuffer, uint32_t aBufLen); + + nsresult SetupPresentation(); + + void FindGlyphElements(Element *aElement); + + void InsertGlyphId(Element *aGlyphElement); + + // Weak so as not to create a cycle. mOwner owns us so this can't dangle. + gfxSVGGlyphs* mOwner; + nsCOMPtr<nsIDocument> mDocument; + nsCOMPtr<nsIContentViewer> mViewer; + nsCOMPtr<nsIPresShell> mPresShell; + + nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap; + + nsCString mSVGGlyphsDocumentURI; +}; + +/** + * Used by |gfxFontEntry| to represent the SVG table of an OpenType font. + * Handles lazy parsing of the SVG documents in the table, looking up SVG glyphs + * and rendering SVG glyphs. + * Each |gfxFontEntry| owns at most one |gfxSVGGlyphs| instance. + */ +class gfxSVGGlyphs +{ +private: + typedef mozilla::dom::Element Element; + +public: + /** + * @param aSVGTable The SVG table from the OpenType font + * + * The gfxSVGGlyphs object takes over ownership of the blob references + * that are passed in, and will hb_blob_destroy() them when finished; + * the caller should -not- destroy these references. + */ + gfxSVGGlyphs(hb_blob_t *aSVGTable, gfxFontEntry *aFontEntry); + + /** + * Releases our references to the SVG table and cleans up everything else. + */ + ~gfxSVGGlyphs(); + + /** + * This is called when the refresh driver has ticked. + */ + void DidRefresh(); + + /** + * Find the |gfxSVGGlyphsDocument| containing an SVG glyph for |aGlyphId|. + * If |aGlyphId| does not map to an SVG document, return null. + * If a |gfxSVGGlyphsDocument| has not been created for the document, create one. + */ + gfxSVGGlyphsDocument *FindOrCreateGlyphsDocument(uint32_t aGlyphId); + + /** + * Return true iff there is an SVG glyph for |aGlyphId| + */ + bool HasSVGGlyph(uint32_t aGlyphId); + + /** + * Render the SVG glyph for |aGlyphId| + * @param aContextPaint Information on text context paints. + * See |SVGContextPaint|. + */ + bool RenderGlyph(gfxContext *aContext, uint32_t aGlyphId, + mozilla::SVGContextPaint* aContextPaint); + + /** + * Get the extents for the SVG glyph associated with |aGlyphId| + * @param aSVGToAppSpace The matrix mapping the SVG glyph space to the + * target context space + */ + bool GetGlyphExtents(uint32_t aGlyphId, const gfxMatrix& aSVGToAppSpace, + gfxRect *aResult); + + size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; + +private: + Element *GetGlyphElement(uint32_t aGlyphId); + + nsClassHashtable<nsUint32HashKey, gfxSVGGlyphsDocument> mGlyphDocs; + nsBaseHashtable<nsUint32HashKey, Element*, Element*> mGlyphIdMap; + + hb_blob_t *mSVGData; + gfxFontEntry *mFontEntry; + + const struct Header { + mozilla::AutoSwap_PRUint16 mVersion; + mozilla::AutoSwap_PRUint32 mDocIndexOffset; + mozilla::AutoSwap_PRUint32 mColorPalettesOffset; + } *mHeader; + + struct IndexEntry { + mozilla::AutoSwap_PRUint16 mStartGlyph; + mozilla::AutoSwap_PRUint16 mEndGlyph; + mozilla::AutoSwap_PRUint32 mDocOffset; + mozilla::AutoSwap_PRUint32 mDocLength; + }; + + const struct DocIndex { + mozilla::AutoSwap_PRUint16 mNumEntries; + IndexEntry mEntries[1]; /* actual length = mNumEntries */ + } *mDocIndex; + + static int CompareIndexEntries(const void *_a, const void *_b); +}; + +/** + * XXX This is a complete hack and should die (see bug 1291494). + * + * This class is used when code fails to pass through an SVGContextPaint from + * the context in which we are painting. In that case we create one of these + * as a fallback and have it wrap the gfxContext's current gfxPattern and + * pretend that that is the paint context's fill pattern. In some contexts + * that will be the case, in others it will not. As we convert more code to + * Moz2D the less likely it is that this hack will work. It will also make + * converting to Moz2D harder. + */ +class SimpleTextContextPaint : public mozilla::SVGContextPaint +{ +private: + static const mozilla::gfx::Color sZero; + + static gfxMatrix SetupDeviceToPatternMatrix(gfxPattern *aPattern, + const gfxMatrix& aCTM) + { + if (!aPattern) { + return gfxMatrix(); + } + gfxMatrix deviceToUser = aCTM; + if (!deviceToUser.Invert()) { + return gfxMatrix(0, 0, 0, 0, 0, 0); // singular + } + return deviceToUser * aPattern->GetMatrix(); + } + +public: + SimpleTextContextPaint(gfxPattern *aFillPattern, gfxPattern *aStrokePattern, + const gfxMatrix& aCTM) : + mFillPattern(aFillPattern ? aFillPattern : new gfxPattern(sZero)), + mStrokePattern(aStrokePattern ? aStrokePattern : new gfxPattern(sZero)) + { + mFillMatrix = SetupDeviceToPatternMatrix(aFillPattern, aCTM); + mStrokeMatrix = SetupDeviceToPatternMatrix(aStrokePattern, aCTM); + } + + already_AddRefed<gfxPattern> GetFillPattern(const DrawTarget* aDrawTarget, + float aOpacity, + const gfxMatrix& aCTM) { + if (mFillPattern) { + mFillPattern->SetMatrix(aCTM * mFillMatrix); + } + RefPtr<gfxPattern> fillPattern = mFillPattern; + return fillPattern.forget(); + } + + already_AddRefed<gfxPattern> GetStrokePattern(const DrawTarget* aDrawTarget, + float aOpacity, + const gfxMatrix& aCTM) { + if (mStrokePattern) { + mStrokePattern->SetMatrix(aCTM * mStrokeMatrix); + } + RefPtr<gfxPattern> strokePattern = mStrokePattern; + return strokePattern.forget(); + } + + float GetFillOpacity() const { + return mFillPattern ? 1.0f : 0.0f; + } + + float GetStrokeOpacity() const { + return mStrokePattern ? 1.0f : 0.0f; + } + +private: + RefPtr<gfxPattern> mFillPattern; + RefPtr<gfxPattern> mStrokePattern; + + // Device space to pattern space transforms + gfxMatrix mFillMatrix; + gfxMatrix mStrokeMatrix; +}; + +#endif |