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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "mozilla/ArrayUtils.h"
+#include "gfxCoreTextShaper.h"
+#include "gfxMacFont.h"
+#include "gfxFontUtils.h"
+#include "gfxTextRun.h"
+#include "mozilla/gfx/2D.h"
+#include "mozilla/UniquePtrExtensions.h"
+
+#include <algorithm>
+
+#include <dlfcn.h>
+
+using namespace mozilla;
+
+// standard font descriptors that we construct the first time they're needed
+CTFontDescriptorRef gfxCoreTextShaper::sDefaultFeaturesDescriptor = nullptr;
+CTFontDescriptorRef gfxCoreTextShaper::sDisableLigaturesDescriptor = nullptr;
+CTFontDescriptorRef gfxCoreTextShaper::sIndicFeaturesDescriptor = nullptr;
+CTFontDescriptorRef gfxCoreTextShaper::sIndicDisableLigaturesDescriptor = nullptr;
+
+static CFStringRef sCTWritingDirectionAttributeName = nullptr;
+
+// See CTStringAttributes.h
+enum {
+ kMyCTWritingDirectionEmbedding = (0 << 1),
+ kMyCTWritingDirectionOverride = (1 << 1)
+};
+
+// Helper to create a CFDictionary with the right attributes for shaping our
+// text, including imposing the given directionality.
+// This will only be called if we're on 10.8 or later.
+CFDictionaryRef
+gfxCoreTextShaper::CreateAttrDict(bool aRightToLeft)
+{
+ // Because we always shape unidirectional runs, and may have applied
+ // directional overrides, we want to force a direction rather than
+ // allowing CoreText to do its own unicode-based bidi processing.
+ SInt16 dirOverride = kMyCTWritingDirectionOverride |
+ (aRightToLeft ? kCTWritingDirectionRightToLeft
+ : kCTWritingDirectionLeftToRight);
+ CFNumberRef dirNumber =
+ ::CFNumberCreate(kCFAllocatorDefault,
+ kCFNumberSInt16Type, &dirOverride);
+ CFArrayRef dirArray =
+ ::CFArrayCreate(kCFAllocatorDefault,
+ (const void **) &dirNumber, 1,
+ &kCFTypeArrayCallBacks);
+ ::CFRelease(dirNumber);
+ CFTypeRef attrs[] = { kCTFontAttributeName, sCTWritingDirectionAttributeName };
+ CFTypeRef values[] = { mCTFont, dirArray };
+ CFDictionaryRef attrDict =
+ ::CFDictionaryCreate(kCFAllocatorDefault,
+ attrs, values, ArrayLength(attrs),
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ ::CFRelease(dirArray);
+ return attrDict;
+}
+
+CFDictionaryRef
+gfxCoreTextShaper::CreateAttrDictWithoutDirection()
+{
+ CFTypeRef attrs[] = { kCTFontAttributeName };
+ CFTypeRef values[] = { mCTFont };
+ CFDictionaryRef attrDict =
+ ::CFDictionaryCreate(kCFAllocatorDefault,
+ attrs, values, ArrayLength(attrs),
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ return attrDict;
+}
+
+gfxCoreTextShaper::gfxCoreTextShaper(gfxMacFont *aFont)
+ : gfxFontShaper(aFont)
+ , mAttributesDictLTR(nullptr)
+ , mAttributesDictRTL(nullptr)
+{
+ static bool sInitialized = false;
+ if (!sInitialized) {
+ CFStringRef* pstr = (CFStringRef*)
+ dlsym(RTLD_DEFAULT, "kCTWritingDirectionAttributeName");
+ if (pstr) {
+ sCTWritingDirectionAttributeName = *pstr;
+ }
+ sInitialized = true;
+ }
+
+ // Create our CTFontRef
+ mCTFont = CreateCTFontWithFeatures(aFont->GetAdjustedSize(),
+ GetDefaultFeaturesDescriptor());
+}
+
+gfxCoreTextShaper::~gfxCoreTextShaper()
+{
+ if (mAttributesDictLTR) {
+ ::CFRelease(mAttributesDictLTR);
+ }
+ if (mAttributesDictRTL) {
+ ::CFRelease(mAttributesDictRTL);
+ }
+ if (mCTFont) {
+ ::CFRelease(mCTFont);
+ }
+}
+
+static bool
+IsBuggyIndicScript(unicode::Script aScript)
+{
+ return aScript == unicode::Script::BENGALI ||
+ aScript == unicode::Script::KANNADA;
+}
+
+bool
+gfxCoreTextShaper::ShapeText(DrawTarget *aDrawTarget,
+ const char16_t *aText,
+ uint32_t aOffset,
+ uint32_t aLength,
+ Script aScript,
+ bool aVertical,
+ gfxShapedText *aShapedText)
+{
+ // Create a CFAttributedString with text and style info, so we can use CoreText to lay it out.
+ bool isRightToLeft = aShapedText->IsRightToLeft();
+ const UniChar* text = reinterpret_cast<const UniChar*>(aText);
+ uint32_t length = aLength;
+
+ uint32_t startOffset;
+ CFStringRef stringObj;
+ CFDictionaryRef attrObj;
+
+ if (sCTWritingDirectionAttributeName) {
+ startOffset = 0;
+ stringObj = ::CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault,
+ text, length,
+ kCFAllocatorNull);
+
+ // Get an attributes dictionary suitable for shaping text in the
+ // current direction, creating it if necessary.
+ attrObj = isRightToLeft ? mAttributesDictRTL : mAttributesDictLTR;
+ if (!attrObj) {
+ attrObj = CreateAttrDict(isRightToLeft);
+ (isRightToLeft ? mAttributesDictRTL : mAttributesDictLTR) = attrObj;
+ }
+ } else {
+ // OS is too old to support kCTWritingDirectionAttributeName:
+ // we need to bidi-wrap the text if the run is RTL,
+ // or if it is an LTR run but may contain (overridden) RTL chars
+ bool bidiWrap = isRightToLeft;
+ if (!bidiWrap && !aShapedText->TextIs8Bit()) {
+ uint32_t i;
+ for (i = 0; i < length; ++i) {
+ if (gfxFontUtils::PotentialRTLChar(aText[i])) {
+ bidiWrap = true;
+ break;
+ }
+ }
+ }
+
+ // If there's a possibility of any bidi, we wrap the text with
+ // direction overrides to ensure neutrals or characters that were
+ // bidi-overridden in HTML behave properly.
+ static const UniChar beginLTR[] = { 0x202d, 0x20 };
+ static const UniChar beginRTL[] = { 0x202e, 0x20 };
+ static const UniChar endBidiWrap[] = { 0x20, 0x2e, 0x202c };
+
+ if (bidiWrap) {
+ startOffset = isRightToLeft ? ArrayLength(beginRTL)
+ : ArrayLength(beginLTR);
+ CFMutableStringRef mutableString =
+ ::CFStringCreateMutable(kCFAllocatorDefault,
+ length + startOffset +
+ ArrayLength(endBidiWrap));
+ ::CFStringAppendCharacters(mutableString,
+ isRightToLeft ? beginRTL : beginLTR,
+ startOffset);
+ ::CFStringAppendCharacters(mutableString, text, length);
+ ::CFStringAppendCharacters(mutableString, endBidiWrap,
+ ArrayLength(endBidiWrap));
+ stringObj = mutableString;
+ } else {
+ startOffset = 0;
+ stringObj =
+ ::CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault,
+ text, length,
+ kCFAllocatorNull);
+ }
+
+ // Get an attributes dictionary suitable for shaping text,
+ // creating it if necessary. (This dict is not LTR-specific,
+ // but we use that field to store it anyway.)
+ if (!mAttributesDictLTR) {
+ mAttributesDictLTR = CreateAttrDictWithoutDirection();
+ }
+ attrObj = mAttributesDictLTR;
+ }
+
+ CTFontRef tempCTFont = nullptr;
+ if (IsBuggyIndicScript(aScript)) {
+ // To work around buggy Indic AAT fonts shipped with OS X,
+ // we re-enable the Line Initial Smart Swashes feature that is needed
+ // for "split vowels" to work in at least Bengali and Kannada fonts.
+ // Affected fonts include Bangla MN, Bangla Sangam MN, Kannada MN,
+ // Kannada Sangam MN. See bugs 686225, 728557, 953231, 1145515.
+ tempCTFont =
+ CreateCTFontWithFeatures(::CTFontGetSize(mCTFont),
+ aShapedText->DisableLigatures()
+ ? GetIndicDisableLigaturesDescriptor()
+ : GetIndicFeaturesDescriptor());
+ } else if (aShapedText->DisableLigatures()) {
+ // For letterspacing (or maybe other situations) we need to make
+ // a copy of the CTFont with the ligature feature disabled.
+ tempCTFont =
+ CreateCTFontWithFeatures(::CTFontGetSize(mCTFont),
+ GetDisableLigaturesDescriptor());
+ }
+
+ // For the disabled-ligature or buggy-indic-font case, we need to replace
+ // the standard CTFont in the attribute dictionary with a tweaked version.
+ CFMutableDictionaryRef mutableAttr = nullptr;
+ if (tempCTFont) {
+ mutableAttr = ::CFDictionaryCreateMutableCopy(kCFAllocatorDefault, 2,
+ attrObj);
+ ::CFDictionaryReplaceValue(mutableAttr,
+ kCTFontAttributeName, tempCTFont);
+ // Having created the dict, we're finished with our temporary
+ // Indic and/or ligature-disabled CTFontRef.
+ ::CFRelease(tempCTFont);
+ attrObj = mutableAttr;
+ }
+
+ // Now we can create an attributed string
+ CFAttributedStringRef attrStringObj =
+ ::CFAttributedStringCreate(kCFAllocatorDefault, stringObj, attrObj);
+ ::CFRelease(stringObj);
+
+ // Create the CoreText line from our string, then we're done with it
+ CTLineRef line = ::CTLineCreateWithAttributedString(attrStringObj);
+ ::CFRelease(attrStringObj);
+
+ // and finally retrieve the glyph data and store into the gfxTextRun
+ CFArrayRef glyphRuns = ::CTLineGetGlyphRuns(line);
+ uint32_t numRuns = ::CFArrayGetCount(glyphRuns);
+
+ // Iterate through the glyph runs.
+ // Note that this includes the bidi wrapper, so we have to be careful
+ // not to include the extra glyphs from there
+ bool success = true;
+ for (uint32_t runIndex = 0; runIndex < numRuns; runIndex++) {
+ CTRunRef aCTRun =
+ (CTRunRef)::CFArrayGetValueAtIndex(glyphRuns, runIndex);
+ // If the range is purely within bidi-wrapping text, ignore it.
+ CFRange range = ::CTRunGetStringRange(aCTRun);
+ if (uint32_t(range.location + range.length) <= startOffset ||
+ range.location - startOffset >= aLength) {
+ continue;
+ }
+ CFDictionaryRef runAttr = ::CTRunGetAttributes(aCTRun);
+ if (runAttr != attrObj) {
+ // If Core Text manufactured a new dictionary, this may indicate
+ // unexpected font substitution. In that case, we fail (and fall
+ // back to harfbuzz shaping)...
+ const void* font1 =
+ ::CFDictionaryGetValue(attrObj, kCTFontAttributeName);
+ const void* font2 =
+ ::CFDictionaryGetValue(runAttr, kCTFontAttributeName);
+ if (font1 != font2) {
+ // ...except that if the fallback was only for a variation
+ // selector or join control that is otherwise unsupported,
+ // we just ignore it.
+ if (range.length == 1) {
+ char16_t ch = aText[range.location - startOffset];
+ if (gfxFontUtils::IsJoinControl(ch) ||
+ gfxFontUtils::IsVarSelector(ch)) {
+ continue;
+ }
+ }
+ NS_WARNING("unexpected font fallback in Core Text");
+ success = false;
+ break;
+ }
+ }
+ if (SetGlyphsFromRun(aShapedText, aOffset, aLength, aCTRun,
+ startOffset) != NS_OK) {
+ success = false;
+ break;
+ }
+ }
+
+ if (mutableAttr) {
+ ::CFRelease(mutableAttr);
+ }
+ ::CFRelease(line);
+
+ return success;
+}
+
+#define SMALL_GLYPH_RUN 128 // preallocated size of our auto arrays for per-glyph data;
+ // some testing indicates that 90%+ of glyph runs will fit
+ // without requiring a separate allocation
+
+nsresult
+gfxCoreTextShaper::SetGlyphsFromRun(gfxShapedText *aShapedText,
+ uint32_t aOffset,
+ uint32_t aLength,
+ CTRunRef aCTRun,
+ int32_t aStringOffset)
+{
+ // The word has been bidi-wrapped; aStringOffset is the number
+ // of chars at the beginning of the CTLine that we should skip.
+ // aCTRun is a glyph run from the CoreText layout process.
+
+ int32_t direction = aShapedText->IsRightToLeft() ? -1 : 1;
+
+ int32_t numGlyphs = ::CTRunGetGlyphCount(aCTRun);
+ if (numGlyphs == 0) {
+ return NS_OK;
+ }
+
+ int32_t wordLength = aLength;
+
+ // character offsets get really confusing here, as we have to keep track of
+ // (a) the text in the actual textRun we're constructing
+ // (c) the string that was handed to CoreText, which contains the text of the font run
+ // plus directional-override padding
+ // (d) the CTRun currently being processed, which may be a sub-run of the CoreText line
+ // (but may extend beyond the actual font run into the bidi wrapping text).
+ // aStringOffset tells us how many initial characters of the line to ignore.
+
+ // get the source string range within the CTLine's text
+ CFRange stringRange = ::CTRunGetStringRange(aCTRun);
+ // skip the run if it is entirely outside the actual range of the font run
+ if (stringRange.location - aStringOffset + stringRange.length <= 0 ||
+ stringRange.location - aStringOffset >= wordLength) {
+ return NS_OK;
+ }
+
+ // retrieve the laid-out glyph data from the CTRun
+ UniquePtr<CGGlyph[]> glyphsArray;
+ UniquePtr<CGPoint[]> positionsArray;
+ UniquePtr<CFIndex[]> glyphToCharArray;
+ const CGGlyph* glyphs = nullptr;
+ const CGPoint* positions = nullptr;
+ const CFIndex* glyphToChar = nullptr;
+
+ // Testing indicates that CTRunGetGlyphsPtr (almost?) always succeeds,
+ // and so allocating a new array and copying data with CTRunGetGlyphs
+ // will be extremely rare.
+ // If this were not the case, we could use an AutoTArray<> to
+ // try and avoid the heap allocation for small runs.
+ // It's possible that some future change to CoreText will mean that
+ // CTRunGetGlyphsPtr fails more often; if this happens, AutoTArray<>
+ // may become an attractive option.
+ glyphs = ::CTRunGetGlyphsPtr(aCTRun);
+ if (!glyphs) {
+ glyphsArray = MakeUniqueFallible<CGGlyph[]>(numGlyphs);
+ if (!glyphsArray) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ ::CTRunGetGlyphs(aCTRun, ::CFRangeMake(0, 0), glyphsArray.get());
+ glyphs = glyphsArray.get();
+ }
+
+ positions = ::CTRunGetPositionsPtr(aCTRun);
+ if (!positions) {
+ positionsArray = MakeUniqueFallible<CGPoint[]>(numGlyphs);
+ if (!positionsArray) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ ::CTRunGetPositions(aCTRun, ::CFRangeMake(0, 0), positionsArray.get());
+ positions = positionsArray.get();
+ }
+
+ // Remember that the glyphToChar indices relate to the CoreText line,
+ // not to the beginning of the textRun, the font run,
+ // or the stringRange of the glyph run
+ glyphToChar = ::CTRunGetStringIndicesPtr(aCTRun);
+ if (!glyphToChar) {
+ glyphToCharArray = MakeUniqueFallible<CFIndex[]>(numGlyphs);
+ if (!glyphToCharArray) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ ::CTRunGetStringIndices(aCTRun, ::CFRangeMake(0, 0), glyphToCharArray.get());
+ glyphToChar = glyphToCharArray.get();
+ }
+
+ double runWidth = ::CTRunGetTypographicBounds(aCTRun, ::CFRangeMake(0, 0),
+ nullptr, nullptr, nullptr);
+
+ AutoTArray<gfxShapedText::DetailedGlyph,1> detailedGlyphs;
+ gfxShapedText::CompressedGlyph *charGlyphs =
+ aShapedText->GetCharacterGlyphs() + aOffset;
+
+ // CoreText gives us the glyphindex-to-charindex mapping, which relates each glyph
+ // to a source text character; we also need the charindex-to-glyphindex mapping to
+ // find the glyph for a given char. Note that some chars may not map to any glyph
+ // (ligature continuations), and some may map to several glyphs (eg Indic split vowels).
+ // We set the glyph index to NO_GLYPH for chars that have no associated glyph, and we
+ // record the last glyph index for cases where the char maps to several glyphs,
+ // so that our clumping will include all the glyph fragments for the character.
+
+ // The charToGlyph array is indexed by char position within the stringRange of the glyph run.
+
+ static const int32_t NO_GLYPH = -1;
+ AutoTArray<int32_t,SMALL_GLYPH_RUN> charToGlyphArray;
+ if (!charToGlyphArray.SetLength(stringRange.length, fallible)) {
+ return NS_ERROR_OUT_OF_MEMORY;
+ }
+ int32_t *charToGlyph = charToGlyphArray.Elements();
+ for (int32_t offset = 0; offset < stringRange.length; ++offset) {
+ charToGlyph[offset] = NO_GLYPH;
+ }
+ for (int32_t i = 0; i < numGlyphs; ++i) {
+ int32_t loc = glyphToChar[i] - stringRange.location;
+ if (loc >= 0 && loc < stringRange.length) {
+ charToGlyph[loc] = i;
+ }
+ }
+
+ // Find character and glyph clumps that correspond, allowing for ligatures,
+ // indic reordering, split glyphs, etc.
+ //
+ // The idea is that we'll find a character sequence starting at the first char of stringRange,
+ // and extend it until it includes the character associated with the first glyph;
+ // we also extend it as long as there are "holes" in the range of glyphs. So we
+ // will eventually have a contiguous sequence of characters, starting at the beginning
+ // of the range, that map to a contiguous sequence of glyphs, starting at the beginning
+ // of the glyph array. That's a clump; then we update the starting positions and repeat.
+ //
+ // NB: In the case of RTL layouts, we iterate over the stringRange in reverse.
+ //
+
+ // This may find characters that fall outside the range 0:wordLength,
+ // so we won't necessarily use everything we find here.
+
+ bool isRightToLeft = aShapedText->IsRightToLeft();
+ int32_t glyphStart = 0; // looking for a clump that starts at this glyph index
+ int32_t charStart = isRightToLeft ?
+ stringRange.length - 1 : 0; // and this char index (in the stringRange of the glyph run)
+
+ while (glyphStart < numGlyphs) { // keep finding groups until all glyphs are accounted for
+ bool inOrder = true;
+ int32_t charEnd = glyphToChar[glyphStart] - stringRange.location;
+ NS_WARNING_ASSERTION(
+ charEnd >= 0 && charEnd < stringRange.length,
+ "glyph-to-char mapping points outside string range");
+ // clamp charEnd to the valid range of the string
+ charEnd = std::max(charEnd, 0);
+ charEnd = std::min(charEnd, int32_t(stringRange.length));
+
+ int32_t glyphEnd = glyphStart;
+ int32_t charLimit = isRightToLeft ? -1 : stringRange.length;
+ do {
+ // This is normally executed once for each iteration of the outer loop,
+ // but in unusual cases where the character/glyph association is complex,
+ // the initial character range might correspond to a non-contiguous
+ // glyph range with "holes" in it. If so, we will repeat this loop to
+ // extend the character range until we have a contiguous glyph sequence.
+ NS_ASSERTION((direction > 0 && charEnd < charLimit) ||
+ (direction < 0 && charEnd > charLimit),
+ "no characters left in range?");
+ charEnd += direction;
+ while (charEnd != charLimit && charToGlyph[charEnd] == NO_GLYPH) {
+ charEnd += direction;
+ }
+
+ // find the maximum glyph index covered by the clump so far
+ if (isRightToLeft) {
+ for (int32_t i = charStart; i > charEnd; --i) {
+ if (charToGlyph[i] != NO_GLYPH) {
+ // update extent of glyph range
+ glyphEnd = std::max(glyphEnd, charToGlyph[i] + 1);
+ }
+ }
+ } else {
+ for (int32_t i = charStart; i < charEnd; ++i) {
+ if (charToGlyph[i] != NO_GLYPH) {
+ // update extent of glyph range
+ glyphEnd = std::max(glyphEnd, charToGlyph[i] + 1);
+ }
+ }
+ }
+
+ if (glyphEnd == glyphStart + 1) {
+ // for the common case of a single-glyph clump, we can skip the following checks
+ break;
+ }
+
+ if (glyphEnd == glyphStart) {
+ // no glyphs, try to extend the clump
+ continue;
+ }
+
+ // check whether all glyphs in the range are associated with the characters
+ // in our clump; if not, we have a discontinuous range, and should extend it
+ // unless we've reached the end of the text
+ bool allGlyphsAreWithinCluster = true;
+ int32_t prevGlyphCharIndex = charStart;
+ for (int32_t i = glyphStart; i < glyphEnd; ++i) {
+ int32_t glyphCharIndex = glyphToChar[i] - stringRange.location;
+ if (isRightToLeft) {
+ if (glyphCharIndex > charStart || glyphCharIndex <= charEnd) {
+ allGlyphsAreWithinCluster = false;
+ break;
+ }
+ if (glyphCharIndex > prevGlyphCharIndex) {
+ inOrder = false;
+ }
+ prevGlyphCharIndex = glyphCharIndex;
+ } else {
+ if (glyphCharIndex < charStart || glyphCharIndex >= charEnd) {
+ allGlyphsAreWithinCluster = false;
+ break;
+ }
+ if (glyphCharIndex < prevGlyphCharIndex) {
+ inOrder = false;
+ }
+ prevGlyphCharIndex = glyphCharIndex;
+ }
+ }
+ if (allGlyphsAreWithinCluster) {
+ break;
+ }
+ } while (charEnd != charLimit);
+
+ NS_WARNING_ASSERTION(glyphStart < glyphEnd,
+ "character/glyph clump contains no glyphs!");
+ if (glyphStart == glyphEnd) {
+ ++glyphStart; // make progress - avoid potential infinite loop
+ charStart = charEnd;
+ continue;
+ }
+
+ NS_WARNING_ASSERTION(charStart != charEnd,
+ "character/glyph clump contains no characters!");
+ if (charStart == charEnd) {
+ glyphStart = glyphEnd; // this is bad - we'll discard the glyph(s),
+ // as there's nowhere to attach them
+ continue;
+ }
+
+ // Now charStart..charEnd is a ligature clump, corresponding to glyphStart..glyphEnd;
+ // Set baseCharIndex to the char we'll actually attach the glyphs to (1st of ligature),
+ // and endCharIndex to the limit (position beyond the last char),
+ // adjusting for the offset of the stringRange relative to the textRun.
+ int32_t baseCharIndex, endCharIndex;
+ if (isRightToLeft) {
+ while (charEnd >= 0 && charToGlyph[charEnd] == NO_GLYPH) {
+ charEnd--;
+ }
+ baseCharIndex = charEnd + stringRange.location - aStringOffset + 1;
+ endCharIndex = charStart + stringRange.location - aStringOffset + 1;
+ } else {
+ while (charEnd < stringRange.length && charToGlyph[charEnd] == NO_GLYPH) {
+ charEnd++;
+ }
+ baseCharIndex = charStart + stringRange.location - aStringOffset;
+ endCharIndex = charEnd + stringRange.location - aStringOffset;
+ }
+
+ // Then we check if the clump falls outside our actual string range; if so, just go to the next.
+ if (endCharIndex <= 0 || baseCharIndex >= wordLength) {
+ glyphStart = glyphEnd;
+ charStart = charEnd;
+ continue;
+ }
+ // Ensure we won't try to go beyond the valid length of the word's text
+ baseCharIndex = std::max(baseCharIndex, 0);
+ endCharIndex = std::min(endCharIndex, wordLength);
+
+ // Now we're ready to set the glyph info in the textRun; measure the glyph width
+ // of the first (perhaps only) glyph, to see if it is "Simple"
+ int32_t appUnitsPerDevUnit = aShapedText->GetAppUnitsPerDevUnit();
+ double toNextGlyph;
+ if (glyphStart < numGlyphs-1) {
+ toNextGlyph = positions[glyphStart+1].x - positions[glyphStart].x;
+ } else {
+ toNextGlyph = positions[0].x + runWidth - positions[glyphStart].x;
+ }
+ int32_t advance = int32_t(toNextGlyph * appUnitsPerDevUnit);
+
+ // Check if it's a simple one-to-one mapping
+ int32_t glyphsInClump = glyphEnd - glyphStart;
+ if (glyphsInClump == 1 &&
+ gfxTextRun::CompressedGlyph::IsSimpleGlyphID(glyphs[glyphStart]) &&
+ gfxTextRun::CompressedGlyph::IsSimpleAdvance(advance) &&
+ charGlyphs[baseCharIndex].IsClusterStart() &&
+ positions[glyphStart].y == 0.0)
+ {
+ charGlyphs[baseCharIndex].SetSimpleGlyph(advance,
+ glyphs[glyphStart]);
+ } else {
+ // collect all glyphs in a list to be assigned to the first char;
+ // there must be at least one in the clump, and we already measured its advance,
+ // hence the placement of the loop-exit test and the measurement of the next glyph
+ while (1) {
+ gfxTextRun::DetailedGlyph *details = detailedGlyphs.AppendElement();
+ details->mGlyphID = glyphs[glyphStart];
+ details->mXOffset = 0;
+ details->mYOffset = -positions[glyphStart].y * appUnitsPerDevUnit;
+ details->mAdvance = advance;
+ if (++glyphStart >= glyphEnd) {
+ break;
+ }
+ if (glyphStart < numGlyphs-1) {
+ toNextGlyph = positions[glyphStart+1].x - positions[glyphStart].x;
+ } else {
+ toNextGlyph = positions[0].x + runWidth - positions[glyphStart].x;
+ }
+ advance = int32_t(toNextGlyph * appUnitsPerDevUnit);
+ }
+
+ gfxTextRun::CompressedGlyph textRunGlyph;
+ textRunGlyph.SetComplex(charGlyphs[baseCharIndex].IsClusterStart(),
+ true, detailedGlyphs.Length());
+ aShapedText->SetGlyphs(aOffset + baseCharIndex, textRunGlyph,
+ detailedGlyphs.Elements());
+
+ detailedGlyphs.Clear();
+ }
+
+ // the rest of the chars in the group are ligature continuations, no associated glyphs
+ while (++baseCharIndex != endCharIndex && baseCharIndex < wordLength) {
+ gfxShapedText::CompressedGlyph &shapedTextGlyph = charGlyphs[baseCharIndex];
+ NS_ASSERTION(!shapedTextGlyph.IsSimpleGlyph(), "overwriting a simple glyph");
+ shapedTextGlyph.SetComplex(inOrder && shapedTextGlyph.IsClusterStart(), false, 0);
+ }
+
+ glyphStart = glyphEnd;
+ charStart = charEnd;
+ }
+
+ return NS_OK;
+}
+
+#undef SMALL_GLYPH_RUN
+
+// Construct the font attribute descriptor that we'll apply by default when
+// creating a CTFontRef. This will turn off line-edge swashes by default,
+// because we don't know the actual line breaks when doing glyph shaping.
+
+// We also cache feature descriptors for shaping with disabled ligatures, and
+// for buggy Indic AAT font workarounds, created on an as-needed basis.
+
+#define MAX_FEATURES 3 // max used by any of our Get*Descriptor functions
+
+CTFontDescriptorRef
+gfxCoreTextShaper::CreateFontFeaturesDescriptor(
+ const std::pair<SInt16,SInt16> aFeatures[],
+ size_t aCount)
+{
+ MOZ_ASSERT(aCount <= MAX_FEATURES);
+
+ CFDictionaryRef featureSettings[MAX_FEATURES];
+
+ for (size_t i = 0; i < aCount; i++) {
+ CFNumberRef type = ::CFNumberCreate(kCFAllocatorDefault,
+ kCFNumberSInt16Type,
+ &aFeatures[i].first);
+ CFNumberRef selector = ::CFNumberCreate(kCFAllocatorDefault,
+ kCFNumberSInt16Type,
+ &aFeatures[i].second);
+
+ CFTypeRef keys[] = { kCTFontFeatureTypeIdentifierKey,
+ kCTFontFeatureSelectorIdentifierKey };
+ CFTypeRef values[] = { type, selector };
+ featureSettings[i] =
+ ::CFDictionaryCreate(kCFAllocatorDefault,
+ (const void **) keys,
+ (const void **) values,
+ ArrayLength(keys),
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+
+ ::CFRelease(selector);
+ ::CFRelease(type);
+ }
+
+ CFArrayRef featuresArray =
+ ::CFArrayCreate(kCFAllocatorDefault,
+ (const void **) featureSettings,
+ aCount, // not ArrayLength(featureSettings), as we
+ // may not have used all the allocated slots
+ &kCFTypeArrayCallBacks);
+
+ for (size_t i = 0; i < aCount; i++) {
+ ::CFRelease(featureSettings[i]);
+ }
+
+ const CFTypeRef attrKeys[] = { kCTFontFeatureSettingsAttribute };
+ const CFTypeRef attrValues[] = { featuresArray };
+ CFDictionaryRef attributesDict =
+ ::CFDictionaryCreate(kCFAllocatorDefault,
+ (const void **) attrKeys,
+ (const void **) attrValues,
+ ArrayLength(attrKeys),
+ &kCFTypeDictionaryKeyCallBacks,
+ &kCFTypeDictionaryValueCallBacks);
+ ::CFRelease(featuresArray);
+
+ CTFontDescriptorRef descriptor =
+ ::CTFontDescriptorCreateWithAttributes(attributesDict);
+ ::CFRelease(attributesDict);
+
+ return descriptor;
+}
+
+CTFontDescriptorRef
+gfxCoreTextShaper::GetDefaultFeaturesDescriptor()
+{
+ if (sDefaultFeaturesDescriptor == nullptr) {
+ const std::pair<SInt16,SInt16> kDefaultFeatures[] = {
+ { kSmartSwashType, kLineInitialSwashesOffSelector },
+ { kSmartSwashType, kLineFinalSwashesOffSelector }
+ };
+ sDefaultFeaturesDescriptor =
+ CreateFontFeaturesDescriptor(kDefaultFeatures,
+ ArrayLength(kDefaultFeatures));
+ }
+ return sDefaultFeaturesDescriptor;
+}
+
+CTFontDescriptorRef
+gfxCoreTextShaper::GetDisableLigaturesDescriptor()
+{
+ if (sDisableLigaturesDescriptor == nullptr) {
+ const std::pair<SInt16,SInt16> kDisableLigatures[] = {
+ { kSmartSwashType, kLineInitialSwashesOffSelector },
+ { kSmartSwashType, kLineFinalSwashesOffSelector },
+ { kLigaturesType, kCommonLigaturesOffSelector }
+ };
+ sDisableLigaturesDescriptor =
+ CreateFontFeaturesDescriptor(kDisableLigatures,
+ ArrayLength(kDisableLigatures));
+ }
+ return sDisableLigaturesDescriptor;
+}
+
+CTFontDescriptorRef
+gfxCoreTextShaper::GetIndicFeaturesDescriptor()
+{
+ if (sIndicFeaturesDescriptor == nullptr) {
+ const std::pair<SInt16,SInt16> kIndicFeatures[] = {
+ { kSmartSwashType, kLineFinalSwashesOffSelector }
+ };
+ sIndicFeaturesDescriptor =
+ CreateFontFeaturesDescriptor(kIndicFeatures,
+ ArrayLength(kIndicFeatures));
+ }
+ return sIndicFeaturesDescriptor;
+}
+
+CTFontDescriptorRef
+gfxCoreTextShaper::GetIndicDisableLigaturesDescriptor()
+{
+ if (sIndicDisableLigaturesDescriptor == nullptr) {
+ const std::pair<SInt16,SInt16> kIndicDisableLigatures[] = {
+ { kSmartSwashType, kLineFinalSwashesOffSelector },
+ { kLigaturesType, kCommonLigaturesOffSelector }
+ };
+ sIndicDisableLigaturesDescriptor =
+ CreateFontFeaturesDescriptor(kIndicDisableLigatures,
+ ArrayLength(kIndicDisableLigatures));
+ }
+ return sIndicDisableLigaturesDescriptor;
+}
+
+CTFontRef
+gfxCoreTextShaper::CreateCTFontWithFeatures(CGFloat aSize,
+ CTFontDescriptorRef aDescriptor)
+{
+ gfxMacFont *f = static_cast<gfxMacFont*>(mFont);
+ return ::CTFontCreateWithGraphicsFont(f->GetCGFontRef(), aSize, nullptr,
+ aDescriptor);
+}
+
+void
+gfxCoreTextShaper::Shutdown() // [static]
+{
+ if (sIndicDisableLigaturesDescriptor != nullptr) {
+ ::CFRelease(sIndicDisableLigaturesDescriptor);
+ sIndicDisableLigaturesDescriptor = nullptr;
+ }
+ if (sIndicFeaturesDescriptor != nullptr) {
+ ::CFRelease(sIndicFeaturesDescriptor);
+ sIndicFeaturesDescriptor = nullptr;
+ }
+ if (sDisableLigaturesDescriptor != nullptr) {
+ ::CFRelease(sDisableLigaturesDescriptor);
+ sDisableLigaturesDescriptor = nullptr;
+ }
+ if (sDefaultFeaturesDescriptor != nullptr) {
+ ::CFRelease(sDefaultFeaturesDescriptor);
+ sDefaultFeaturesDescriptor = nullptr;
+ }
+}