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-rw-r--r--gfx/skia/skia/src/opts/Sk4px_SSE2.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/gfx/skia/skia/src/opts/Sk4px_SSE2.h b/gfx/skia/skia/src/opts/Sk4px_SSE2.h
new file mode 100644
index 000000000..dc0c8ace7
--- /dev/null
+++ b/gfx/skia/skia/src/opts/Sk4px_SSE2.h
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+namespace { // See Sk4px.h
+
+inline Sk4px Sk4px::DupPMColor(SkPMColor px) { return Sk16b(_mm_set1_epi32(px)); }
+
+inline Sk4px Sk4px::Load4(const SkPMColor px[4]) {
+ return Sk16b(_mm_loadu_si128((const __m128i*)px));
+}
+inline Sk4px Sk4px::Load2(const SkPMColor px[2]) {
+ return Sk16b(_mm_loadl_epi64((const __m128i*)px));
+}
+inline Sk4px Sk4px::Load1(const SkPMColor px[1]) { return Sk16b(_mm_cvtsi32_si128(*px)); }
+
+inline void Sk4px::store4(SkPMColor px[4]) const { _mm_storeu_si128((__m128i*)px, this->fVec); }
+inline void Sk4px::store2(SkPMColor px[2]) const { _mm_storel_epi64((__m128i*)px, this->fVec); }
+inline void Sk4px::store1(SkPMColor px[1]) const { *px = _mm_cvtsi128_si32(this->fVec); }
+
+inline Sk4px::Wide Sk4px::widenLo() const {
+ return Sk16h(_mm_unpacklo_epi8(this->fVec, _mm_setzero_si128()),
+ _mm_unpackhi_epi8(this->fVec, _mm_setzero_si128()));
+}
+
+inline Sk4px::Wide Sk4px::widenHi() const {
+ return Sk16h(_mm_unpacklo_epi8(_mm_setzero_si128(), this->fVec),
+ _mm_unpackhi_epi8(_mm_setzero_si128(), this->fVec));
+}
+
+inline Sk4px::Wide Sk4px::widenLoHi() const {
+ return Sk16h(_mm_unpacklo_epi8(this->fVec, this->fVec),
+ _mm_unpackhi_epi8(this->fVec, this->fVec));
+}
+
+inline Sk4px::Wide Sk4px::mulWiden(const Sk16b& other) const {
+ return this->widenLo() * Sk4px(other).widenLo();
+}
+
+inline Sk4px Sk4px::Wide::addNarrowHi(const Sk16h& other) const {
+ Sk4px::Wide r = (*this + other) >> 8;
+ return Sk4px(_mm_packus_epi16(r.fLo.fVec, r.fHi.fVec));
+}
+
+inline Sk4px Sk4px::Wide::div255() const {
+ // (x + 127) / 255 == ((x+128) * 257)>>16,
+ // and _mm_mulhi_epu16 makes the (_ * 257)>>16 part very convenient.
+ const __m128i _128 = _mm_set1_epi16(128),
+ _257 = _mm_set1_epi16(257);
+ return Sk4px(_mm_packus_epi16(_mm_mulhi_epu16(_mm_add_epi16(fLo.fVec, _128), _257),
+ _mm_mulhi_epu16(_mm_add_epi16(fHi.fVec, _128), _257)));
+}
+
+// Load4Alphas and Load2Alphas use possibly-unaligned loads (SkAlpha[] -> uint16_t or uint32_t).
+// These are safe on x86, often with no speed penalty.
+
+#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
+ inline Sk4px Sk4px::alphas() const {
+ static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian.");
+ __m128i splat = _mm_set_epi8(15,15,15,15, 11,11,11,11, 7,7,7,7, 3,3,3,3);
+ return Sk16b(_mm_shuffle_epi8(this->fVec, splat));
+ }
+
+ inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
+ uint32_t as = *(const uint32_t*)a;
+ __m128i splat = _mm_set_epi8(3,3,3,3, 2,2,2,2, 1,1,1,1, 0,0,0,0);
+ return Sk16b(_mm_shuffle_epi8(_mm_cvtsi32_si128(as), splat));
+ }
+#else
+ inline Sk4px Sk4px::alphas() const {
+ static_assert(SK_A32_SHIFT == 24, "Intel's always little-endian.");
+ // We exploit that A >= rgb for any premul pixel.
+ __m128i as = fVec; // 3xxx 2xxx 1xxx 0xxx
+ as = _mm_max_epu8(as, _mm_srli_epi32(as, 8)); // 33xx 22xx 11xx 00xx
+ as = _mm_max_epu8(as, _mm_srli_epi32(as, 16)); // 3333 2222 1111 0000
+ return Sk16b(as);
+ }
+
+ inline Sk4px Sk4px::Load4Alphas(const SkAlpha a[4]) {
+ __m128i as = _mm_cvtsi32_si128(*(const uint32_t*)a); // ____ ____ ____ 3210
+ as = _mm_unpacklo_epi8 (as, as); // ____ ____ 3322 1100
+ as = _mm_unpacklo_epi16(as, as); // 3333 2222 1111 0000
+ return Sk16b(as);
+ }
+#endif
+
+inline Sk4px Sk4px::Load2Alphas(const SkAlpha a[2]) {
+ uint32_t as = *(const uint16_t*)a; // Aa -> Aa00
+ return Load4Alphas((const SkAlpha*)&as);
+}
+
+inline Sk4px Sk4px::zeroColors() const {
+ return Sk16b(_mm_and_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fVec));
+}
+
+inline Sk4px Sk4px::zeroAlphas() const {
+ // andnot(a,b) == ~a & b
+ return Sk16b(_mm_andnot_si128(_mm_set1_epi32(0xFF << SK_A32_SHIFT), this->fVec));
+}
+
+} // namespace