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Diffstat (limited to 'gfx/skia/skia/include/views/SkEvent.h')
-rw-r--r-- | gfx/skia/skia/include/views/SkEvent.h | 293 |
1 files changed, 293 insertions, 0 deletions
diff --git a/gfx/skia/skia/include/views/SkEvent.h b/gfx/skia/skia/include/views/SkEvent.h new file mode 100644 index 000000000..649553000 --- /dev/null +++ b/gfx/skia/skia/include/views/SkEvent.h @@ -0,0 +1,293 @@ +/* + * Copyright 2006 The Android Open Source Project + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#ifndef SkEvent_DEFINED +#define SkEvent_DEFINED + +#include "SkDOM.h" +#include "SkMetaData.h" +#include "SkString.h" + +#include "../private/SkLeanWindows.h" + +/** Unique 32bit id used to identify an instance of SkEventSink. When events are + posted, they are posted to a specific sinkID. When it is time to dispatch the + event, the sinkID is used to find the specific SkEventSink object. If it is found, + its doEvent() method is called with the event. +*/ +typedef uint32_t SkEventSinkID; + +/** + * \class SkEvent + * + * When an event is dispatched from the event queue, it is either sent to + * the eventsink matching the target ID (if not 0), or the target proc is + * called (if not NULL). + */ +class SkEvent { +public: + /** + * Function pointer that takes an event, returns true if it "handled" it. + */ + typedef bool (*Proc)(const SkEvent& evt); + + SkEvent(); + explicit SkEvent(const SkString& type, SkEventSinkID = 0); + explicit SkEvent(const char type[], SkEventSinkID = 0); + SkEvent(const SkEvent& src); + ~SkEvent(); + + /** Copy the event's type into the specified SkString parameter */ + void getType(SkString* str) const; + + /** Returns true if the event's type matches exactly the specified type (case sensitive) */ + bool isType(const SkString& str) const; + + /** Returns true if the event's type matches exactly the specified type (case sensitive) */ + bool isType(const char type[], size_t len = 0) const; + + /** + * Set the event's type to the specified string. + */ + void setType(const SkString&); + + /** + * Set the event's type to the specified string. + */ + void setType(const char type[], size_t len = 0); + + /** + * Return the target ID, or 0 if there is none. + * + * When an event is dispatched from the event queue, it is either sent to + * the eventsink matching the targetID (if not 0), or the target proc is + * called (if not NULL). + */ + SkEventSinkID getTargetID() const { return fTargetID; } + + /** + * Set the target ID for this event. 0 means none. Calling this will + * automatically clear the targetProc to null. + * + * When an event is dispatched from the event queue, it is either sent to + * the eventsink matching the targetID (if not 0), or the target proc is + * called (if not NULL). + */ + SkEvent* setTargetID(SkEventSinkID targetID) { + fTargetProc = NULL; + fTargetID = targetID; + return this; + } + + /** + * Return the target proc, or NULL if it has none. + * + * When an event is dispatched from the event queue, it is either sent to + * the eventsink matching the targetID (if not 0), or the target proc is + * called (if not NULL). + */ + Proc getTargetProc() const { return fTargetProc; } + + /** + * Set the target ID for this event. NULL means none. Calling this will + * automatically clear the targetID to 0. + * + * When an event is dispatched from the event queue, it is either sent to + * the eventsink matching the targetID (if not 0), or the target proc is + * called (if not NULL). + */ + SkEvent* setTargetProc(Proc proc) { + fTargetID = 0; + fTargetProc = proc; + return this; + } + + /** + * Return the event's unnamed 32bit field. Default value is 0 + */ + uint32_t getFast32() const { return f32; } + + /** + * Set the event's unnamed 32bit field. + */ + void setFast32(uint32_t x) { f32 = x; } + + /** Return true if the event contains the named 32bit field, and return the field + in value (if value is non-null). If there is no matching named field, return false + and ignore the value parameter. + */ + bool findS32(const char name[], int32_t* value = NULL) const { return fMeta.findS32(name, value); } + /** Return true if the event contains the named SkScalar field, and return the field + in value (if value is non-null). If there is no matching named field, return false + and ignore the value parameter. + */ + bool findScalar(const char name[], SkScalar* value = NULL) const { return fMeta.findScalar(name, value); } + /** Return true if the event contains the named SkScalar field, and return the fields + in value[] (if value is non-null), and return the number of SkScalars in count (if count is non-null). + If there is no matching named field, return false and ignore the value and count parameters. + */ + const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = NULL) const { return fMeta.findScalars(name, count, values); } + /** Return the value of the named string field, or if no matching named field exists, return null. + */ + const char* findString(const char name[]) const { return fMeta.findString(name); } + /** Return true if the event contains the named pointer field, and return the field + in value (if value is non-null). If there is no matching named field, return false + and ignore the value parameter. + */ + bool findPtr(const char name[], void** value) const { return fMeta.findPtr(name, value); } + bool findBool(const char name[], bool* value) const { return fMeta.findBool(name, value); } + const void* findData(const char name[], size_t* byteCount = NULL) const { + return fMeta.findData(name, byteCount); + } + + /** Returns true if ethe event contains the named 32bit field, and if it equals the specified value */ + bool hasS32(const char name[], int32_t value) const { return fMeta.hasS32(name, value); } + /** Returns true if ethe event contains the named SkScalar field, and if it equals the specified value */ + bool hasScalar(const char name[], SkScalar value) const { return fMeta.hasScalar(name, value); } + /** Returns true if ethe event contains the named string field, and if it equals (using strcmp) the specified value */ + bool hasString(const char name[], const char value[]) const { return fMeta.hasString(name, value); } + /** Returns true if ethe event contains the named pointer field, and if it equals the specified value */ + bool hasPtr(const char name[], void* value) const { return fMeta.hasPtr(name, value); } + bool hasBool(const char name[], bool value) const { return fMeta.hasBool(name, value); } + bool hasData(const char name[], const void* data, size_t byteCount) const { + return fMeta.hasData(name, data, byteCount); + } + + /** Add/replace the named 32bit field to the event. In XML use the subelement <data name=... s32=... /> */ + void setS32(const char name[], int32_t value) { fMeta.setS32(name, value); } + /** Add/replace the named SkScalar field to the event. In XML use the subelement <data name=... scalar=... /> */ + void setScalar(const char name[], SkScalar value) { fMeta.setScalar(name, value); } + /** Add/replace the named SkScalar[] field to the event. */ + SkScalar* setScalars(const char name[], int count, const SkScalar values[] = NULL) { return fMeta.setScalars(name, count, values); } + /** Add/replace the named string field to the event. In XML use the subelement <data name=... string=... */ + void setString(const char name[], const SkString& value) { fMeta.setString(name, value.c_str()); } + /** Add/replace the named string field to the event. In XML use the subelement <data name=... string=... */ + void setString(const char name[], const char value[]) { fMeta.setString(name, value); } + /** Add/replace the named pointer field to the event. There is no XML equivalent for this call */ + void setPtr(const char name[], void* value) { fMeta.setPtr(name, value); } + void setBool(const char name[], bool value) { fMeta.setBool(name, value); } + void setData(const char name[], const void* data, size_t byteCount) { + fMeta.setData(name, data, byteCount); + } + + /** Return the underlying metadata object */ + SkMetaData& getMetaData() { return fMeta; } + /** Return the underlying metadata object */ + const SkMetaData& getMetaData() const { return fMeta; } + + /** Call this to initialize the event from the specified XML node */ + void inflate(const SkDOM&, const SkDOM::Node*); + + SkDEBUGCODE(void dump(const char title[] = NULL);) + + /////////////////////////////////////////////////////////////////////////// + + /** + * Post to the event queue using the event's targetID or target-proc. + * + * The event must be dynamically allocated, as ownership is transferred to + * the event queue. It cannot be allocated on the stack or in a global. + */ + void post() { + return this->postDelay(0); + } + + /** + * Post to the event queue using the event's targetID or target-proc and + * the specifed millisecond delay. + * + * The event must be dynamically allocated, as ownership is transferred to + * the event queue. It cannot be allocated on the stack or in a global. + */ + void postDelay(SkMSec delay); + + /** + * Post to the event queue using the event's targetID or target-proc. + * The event will be delivered no sooner than the specified millisecond + * time, as measured by GetMSecsSinceStartup(). + * + * The event must be dynamically allocated, as ownership is transferred to + * the event queue. It cannot be allocated on the stack or in a global. + */ + void postTime(SkMSec time); + + /** + * Returns ~zero the first time it's called, then returns the number of + * milliseconds since the first call. Behavior is undefined if the program + * runs more than ~25 days. + */ + static SkMSec GetMSecsSinceStartup(); + + /////////////////////////////////////////////// + /** Porting layer must call these functions **/ + /////////////////////////////////////////////// + + /** Global initialization function for the SkEvent system. Should be called exactly + once before any other event method is called, and should be called after the + call to SkGraphics::Init(). + */ + static void Init(); + /** Global cleanup function for the SkEvent system. Should be called exactly once after + all event methods have been called. + */ + static void Term(); + + /** Call this to process one event from the queue. If it returns true, there are more events + to process. + */ + static bool ProcessEvent(); + /** Call this whenever the requested timer has expired (requested by a call to SetQueueTimer). + It will post any delayed events whose time as "expired" onto the event queue. + It may also call SignalQueueTimer() and SignalNonEmptyQueue(). + */ + static void ServiceQueueTimer(); + + /** Return the number of queued events. note that this value may be obsolete + upon return, since another thread may have called ProcessEvent() or + Post() after the count was made. + */ + static int CountEventsOnQueue(); + + //////////////////////////////////////////////////// + /** Porting layer must implement these functions **/ + //////////////////////////////////////////////////// + + /** Called whenever an SkEvent is posted to an empty queue, so that the OS + can be told to later call Dequeue(). + */ + static void SignalNonEmptyQueue(); + /** Called whenever the delay until the next delayed event changes. If zero is + passed, then there are no more queued delay events. + */ + static void SignalQueueTimer(SkMSec delay); + +#if defined(SK_BUILD_FOR_WIN) + static bool WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); +#endif + +private: + SkMetaData fMeta; + mutable char* fType; // may be characters with low bit set to know that it is not a pointer + uint32_t f32; + + // 'there can be only one' (non-zero) between target-id and target-proc + SkEventSinkID fTargetID; + Proc fTargetProc; + + // these are for our implementation of the event queue + SkMSec fTime; + SkEvent* fNextEvent; // either in the delay or normal event queue + + void initialize(const char* type, size_t typeLen, SkEventSinkID); + + static bool Enqueue(SkEvent* evt); + static SkMSec EnqueueTime(SkEvent* evt, SkMSec time); + static SkEvent* Dequeue(); + static bool QHasEvents(); +}; + +#endif |