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diff --git a/gfx/skia/skia/include/views/SkEvent.h b/gfx/skia/skia/include/views/SkEvent.h
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+/*
+ * Copyright 2006 The Android Open Source Project
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkEvent_DEFINED
+#define SkEvent_DEFINED
+
+#include "SkDOM.h"
+#include "SkMetaData.h"
+#include "SkString.h"
+
+#include "../private/SkLeanWindows.h"
+
+/** Unique 32bit id used to identify an instance of SkEventSink. When events are
+ posted, they are posted to a specific sinkID. When it is time to dispatch the
+ event, the sinkID is used to find the specific SkEventSink object. If it is found,
+ its doEvent() method is called with the event.
+*/
+typedef uint32_t SkEventSinkID;
+
+/**
+ * \class SkEvent
+ *
+ * When an event is dispatched from the event queue, it is either sent to
+ * the eventsink matching the target ID (if not 0), or the target proc is
+ * called (if not NULL).
+ */
+class SkEvent {
+public:
+ /**
+ * Function pointer that takes an event, returns true if it "handled" it.
+ */
+ typedef bool (*Proc)(const SkEvent& evt);
+
+ SkEvent();
+ explicit SkEvent(const SkString& type, SkEventSinkID = 0);
+ explicit SkEvent(const char type[], SkEventSinkID = 0);
+ SkEvent(const SkEvent& src);
+ ~SkEvent();
+
+ /** Copy the event's type into the specified SkString parameter */
+ void getType(SkString* str) const;
+
+ /** Returns true if the event's type matches exactly the specified type (case sensitive) */
+ bool isType(const SkString& str) const;
+
+ /** Returns true if the event's type matches exactly the specified type (case sensitive) */
+ bool isType(const char type[], size_t len = 0) const;
+
+ /**
+ * Set the event's type to the specified string.
+ */
+ void setType(const SkString&);
+
+ /**
+ * Set the event's type to the specified string.
+ */
+ void setType(const char type[], size_t len = 0);
+
+ /**
+ * Return the target ID, or 0 if there is none.
+ *
+ * When an event is dispatched from the event queue, it is either sent to
+ * the eventsink matching the targetID (if not 0), or the target proc is
+ * called (if not NULL).
+ */
+ SkEventSinkID getTargetID() const { return fTargetID; }
+
+ /**
+ * Set the target ID for this event. 0 means none. Calling this will
+ * automatically clear the targetProc to null.
+ *
+ * When an event is dispatched from the event queue, it is either sent to
+ * the eventsink matching the targetID (if not 0), or the target proc is
+ * called (if not NULL).
+ */
+ SkEvent* setTargetID(SkEventSinkID targetID) {
+ fTargetProc = NULL;
+ fTargetID = targetID;
+ return this;
+ }
+
+ /**
+ * Return the target proc, or NULL if it has none.
+ *
+ * When an event is dispatched from the event queue, it is either sent to
+ * the eventsink matching the targetID (if not 0), or the target proc is
+ * called (if not NULL).
+ */
+ Proc getTargetProc() const { return fTargetProc; }
+
+ /**
+ * Set the target ID for this event. NULL means none. Calling this will
+ * automatically clear the targetID to 0.
+ *
+ * When an event is dispatched from the event queue, it is either sent to
+ * the eventsink matching the targetID (if not 0), or the target proc is
+ * called (if not NULL).
+ */
+ SkEvent* setTargetProc(Proc proc) {
+ fTargetID = 0;
+ fTargetProc = proc;
+ return this;
+ }
+
+ /**
+ * Return the event's unnamed 32bit field. Default value is 0
+ */
+ uint32_t getFast32() const { return f32; }
+
+ /**
+ * Set the event's unnamed 32bit field.
+ */
+ void setFast32(uint32_t x) { f32 = x; }
+
+ /** Return true if the event contains the named 32bit field, and return the field
+ in value (if value is non-null). If there is no matching named field, return false
+ and ignore the value parameter.
+ */
+ bool findS32(const char name[], int32_t* value = NULL) const { return fMeta.findS32(name, value); }
+ /** Return true if the event contains the named SkScalar field, and return the field
+ in value (if value is non-null). If there is no matching named field, return false
+ and ignore the value parameter.
+ */
+ bool findScalar(const char name[], SkScalar* value = NULL) const { return fMeta.findScalar(name, value); }
+ /** Return true if the event contains the named SkScalar field, and return the fields
+ in value[] (if value is non-null), and return the number of SkScalars in count (if count is non-null).
+ If there is no matching named field, return false and ignore the value and count parameters.
+ */
+ const SkScalar* findScalars(const char name[], int* count, SkScalar values[] = NULL) const { return fMeta.findScalars(name, count, values); }
+ /** Return the value of the named string field, or if no matching named field exists, return null.
+ */
+ const char* findString(const char name[]) const { return fMeta.findString(name); }
+ /** Return true if the event contains the named pointer field, and return the field
+ in value (if value is non-null). If there is no matching named field, return false
+ and ignore the value parameter.
+ */
+ bool findPtr(const char name[], void** value) const { return fMeta.findPtr(name, value); }
+ bool findBool(const char name[], bool* value) const { return fMeta.findBool(name, value); }
+ const void* findData(const char name[], size_t* byteCount = NULL) const {
+ return fMeta.findData(name, byteCount);
+ }
+
+ /** Returns true if ethe event contains the named 32bit field, and if it equals the specified value */
+ bool hasS32(const char name[], int32_t value) const { return fMeta.hasS32(name, value); }
+ /** Returns true if ethe event contains the named SkScalar field, and if it equals the specified value */
+ bool hasScalar(const char name[], SkScalar value) const { return fMeta.hasScalar(name, value); }
+ /** Returns true if ethe event contains the named string field, and if it equals (using strcmp) the specified value */
+ bool hasString(const char name[], const char value[]) const { return fMeta.hasString(name, value); }
+ /** Returns true if ethe event contains the named pointer field, and if it equals the specified value */
+ bool hasPtr(const char name[], void* value) const { return fMeta.hasPtr(name, value); }
+ bool hasBool(const char name[], bool value) const { return fMeta.hasBool(name, value); }
+ bool hasData(const char name[], const void* data, size_t byteCount) const {
+ return fMeta.hasData(name, data, byteCount);
+ }
+
+ /** Add/replace the named 32bit field to the event. In XML use the subelement <data name=... s32=... /> */
+ void setS32(const char name[], int32_t value) { fMeta.setS32(name, value); }
+ /** Add/replace the named SkScalar field to the event. In XML use the subelement <data name=... scalar=... /> */
+ void setScalar(const char name[], SkScalar value) { fMeta.setScalar(name, value); }
+ /** Add/replace the named SkScalar[] field to the event. */
+ SkScalar* setScalars(const char name[], int count, const SkScalar values[] = NULL) { return fMeta.setScalars(name, count, values); }
+ /** Add/replace the named string field to the event. In XML use the subelement <data name=... string=... */
+ void setString(const char name[], const SkString& value) { fMeta.setString(name, value.c_str()); }
+ /** Add/replace the named string field to the event. In XML use the subelement <data name=... string=... */
+ void setString(const char name[], const char value[]) { fMeta.setString(name, value); }
+ /** Add/replace the named pointer field to the event. There is no XML equivalent for this call */
+ void setPtr(const char name[], void* value) { fMeta.setPtr(name, value); }
+ void setBool(const char name[], bool value) { fMeta.setBool(name, value); }
+ void setData(const char name[], const void* data, size_t byteCount) {
+ fMeta.setData(name, data, byteCount);
+ }
+
+ /** Return the underlying metadata object */
+ SkMetaData& getMetaData() { return fMeta; }
+ /** Return the underlying metadata object */
+ const SkMetaData& getMetaData() const { return fMeta; }
+
+ /** Call this to initialize the event from the specified XML node */
+ void inflate(const SkDOM&, const SkDOM::Node*);
+
+ SkDEBUGCODE(void dump(const char title[] = NULL);)
+
+ ///////////////////////////////////////////////////////////////////////////
+
+ /**
+ * Post to the event queue using the event's targetID or target-proc.
+ *
+ * The event must be dynamically allocated, as ownership is transferred to
+ * the event queue. It cannot be allocated on the stack or in a global.
+ */
+ void post() {
+ return this->postDelay(0);
+ }
+
+ /**
+ * Post to the event queue using the event's targetID or target-proc and
+ * the specifed millisecond delay.
+ *
+ * The event must be dynamically allocated, as ownership is transferred to
+ * the event queue. It cannot be allocated on the stack or in a global.
+ */
+ void postDelay(SkMSec delay);
+
+ /**
+ * Post to the event queue using the event's targetID or target-proc.
+ * The event will be delivered no sooner than the specified millisecond
+ * time, as measured by GetMSecsSinceStartup().
+ *
+ * The event must be dynamically allocated, as ownership is transferred to
+ * the event queue. It cannot be allocated on the stack or in a global.
+ */
+ void postTime(SkMSec time);
+
+ /**
+ * Returns ~zero the first time it's called, then returns the number of
+ * milliseconds since the first call. Behavior is undefined if the program
+ * runs more than ~25 days.
+ */
+ static SkMSec GetMSecsSinceStartup();
+
+ ///////////////////////////////////////////////
+ /** Porting layer must call these functions **/
+ ///////////////////////////////////////////////
+
+ /** Global initialization function for the SkEvent system. Should be called exactly
+ once before any other event method is called, and should be called after the
+ call to SkGraphics::Init().
+ */
+ static void Init();
+ /** Global cleanup function for the SkEvent system. Should be called exactly once after
+ all event methods have been called.
+ */
+ static void Term();
+
+ /** Call this to process one event from the queue. If it returns true, there are more events
+ to process.
+ */
+ static bool ProcessEvent();
+ /** Call this whenever the requested timer has expired (requested by a call to SetQueueTimer).
+ It will post any delayed events whose time as "expired" onto the event queue.
+ It may also call SignalQueueTimer() and SignalNonEmptyQueue().
+ */
+ static void ServiceQueueTimer();
+
+ /** Return the number of queued events. note that this value may be obsolete
+ upon return, since another thread may have called ProcessEvent() or
+ Post() after the count was made.
+ */
+ static int CountEventsOnQueue();
+
+ ////////////////////////////////////////////////////
+ /** Porting layer must implement these functions **/
+ ////////////////////////////////////////////////////
+
+ /** Called whenever an SkEvent is posted to an empty queue, so that the OS
+ can be told to later call Dequeue().
+ */
+ static void SignalNonEmptyQueue();
+ /** Called whenever the delay until the next delayed event changes. If zero is
+ passed, then there are no more queued delay events.
+ */
+ static void SignalQueueTimer(SkMSec delay);
+
+#if defined(SK_BUILD_FOR_WIN)
+ static bool WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
+#endif
+
+private:
+ SkMetaData fMeta;
+ mutable char* fType; // may be characters with low bit set to know that it is not a pointer
+ uint32_t f32;
+
+ // 'there can be only one' (non-zero) between target-id and target-proc
+ SkEventSinkID fTargetID;
+ Proc fTargetProc;
+
+ // these are for our implementation of the event queue
+ SkMSec fTime;
+ SkEvent* fNextEvent; // either in the delay or normal event queue
+
+ void initialize(const char* type, size_t typeLen, SkEventSinkID);
+
+ static bool Enqueue(SkEvent* evt);
+ static SkMSec EnqueueTime(SkEvent* evt, SkMSec time);
+ static SkEvent* Dequeue();
+ static bool QHasEvents();
+};
+
+#endif