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-rw-r--r--gfx/skia/patches/archive/0015-Bug-766017-warnings.patch865
1 files changed, 865 insertions, 0 deletions
diff --git a/gfx/skia/patches/archive/0015-Bug-766017-warnings.patch b/gfx/skia/patches/archive/0015-Bug-766017-warnings.patch
new file mode 100644
index 000000000..174dcb9bc
--- /dev/null
+++ b/gfx/skia/patches/archive/0015-Bug-766017-warnings.patch
@@ -0,0 +1,865 @@
+From: David Zbarsky <dzbarsky@gmail.com>
+Bug 766017 - Fix some skia warnings r=gw280
+
+diff --git a/gfx/skia/include/utils/mac/SkCGUtils.h b/gfx/skia/include/utils/mac/SkCGUtils.h
+--- a/gfx/skia/include/utils/mac/SkCGUtils.h
++++ b/gfx/skia/include/utils/mac/SkCGUtils.h
+@@ -39,18 +39,16 @@ static inline CGImageRef SkCreateCGImage
+ /**
+ * Draw the bitmap into the specified CG context. The bitmap will be converted
+ * to a CGImage using the generic RGB colorspace. (x,y) specifies the position
+ * of the top-left corner of the bitmap. The bitmap is converted using the
+ * colorspace returned by CGColorSpaceCreateDeviceRGB()
+ */
+ void SkCGDrawBitmap(CGContextRef, const SkBitmap&, float x, float y);
+
+-bool SkPDFDocumentToBitmap(SkStream* stream, SkBitmap* output);
+-
+ /**
+ * Return a provider that wraps the specified stream. It will become an
+ * owner of the stream, so the caller must still manage its ownership.
+ *
+ * To hand-off ownership of the stream to the provider, the caller must do
+ * something like the following:
+ *
+ * SkStream* stream = new ...;
+diff --git a/gfx/skia/src/core/SkAAClip.cpp b/gfx/skia/src/core/SkAAClip.cpp
+--- a/gfx/skia/src/core/SkAAClip.cpp
++++ b/gfx/skia/src/core/SkAAClip.cpp
+@@ -246,17 +246,17 @@ static void count_left_right_zeros(const
+ zeros = 0;
+ }
+ row += 2;
+ width -= n;
+ }
+ *riteZ = zeros;
+ }
+
+-#ifdef SK_DEBUG
++#if 0
+ static void test_count_left_right_zeros() {
+ static bool gOnce;
+ if (gOnce) {
+ return;
+ }
+ gOnce = true;
+
+ const uint8_t data0[] = { 0, 0, 10, 0xFF };
+@@ -1319,22 +1319,16 @@ bool SkAAClip::setPath(const SkPath& pat
+ }
+
+ ///////////////////////////////////////////////////////////////////////////////
+
+ typedef void (*RowProc)(SkAAClip::Builder&, int bottom,
+ const uint8_t* rowA, const SkIRect& rectA,
+ const uint8_t* rowB, const SkIRect& rectB);
+
+-static void sectRowProc(SkAAClip::Builder& builder, int bottom,
+- const uint8_t* rowA, const SkIRect& rectA,
+- const uint8_t* rowB, const SkIRect& rectB) {
+-
+-}
+-
+ typedef U8CPU (*AlphaProc)(U8CPU alphaA, U8CPU alphaB);
+
+ static U8CPU sectAlphaProc(U8CPU alphaA, U8CPU alphaB) {
+ // Multiply
+ return SkMulDiv255Round(alphaA, alphaB);
+ }
+
+ static U8CPU unionAlphaProc(U8CPU alphaA, U8CPU alphaB) {
+@@ -1429,31 +1423,16 @@ private:
+ static void adjust_row(RowIter& iter, int& leftA, int& riteA, int rite) {
+ if (rite == riteA) {
+ iter.next();
+ leftA = iter.left();
+ riteA = iter.right();
+ }
+ }
+
+-static bool intersect(int& min, int& max, int boundsMin, int boundsMax) {
+- SkASSERT(min < max);
+- SkASSERT(boundsMin < boundsMax);
+- if (min >= boundsMax || max <= boundsMin) {
+- return false;
+- }
+- if (min < boundsMin) {
+- min = boundsMin;
+- }
+- if (max > boundsMax) {
+- max = boundsMax;
+- }
+- return true;
+-}
+-
+ static void operatorX(SkAAClip::Builder& builder, int lastY,
+ RowIter& iterA, RowIter& iterB,
+ AlphaProc proc, const SkIRect& bounds) {
+ int leftA = iterA.left();
+ int riteA = iterA.right();
+ int leftB = iterB.left();
+ int riteB = iterB.right();
+
+@@ -1970,34 +1949,33 @@ static void small_bzero(void* dst, size_
+ static inline uint8_t mergeOne(uint8_t value, unsigned alpha) {
+ return SkMulDiv255Round(value, alpha);
+ }
+ static inline uint16_t mergeOne(uint16_t value, unsigned alpha) {
+ unsigned r = SkGetPackedR16(value);
+ unsigned g = SkGetPackedG16(value);
+ unsigned b = SkGetPackedB16(value);
+ return SkPackRGB16(SkMulDiv255Round(r, alpha),
+- SkMulDiv255Round(r, alpha),
+- SkMulDiv255Round(r, alpha));
++ SkMulDiv255Round(g, alpha),
++ SkMulDiv255Round(b, alpha));
+ }
+ static inline SkPMColor mergeOne(SkPMColor value, unsigned alpha) {
+ unsigned a = SkGetPackedA32(value);
+ unsigned r = SkGetPackedR32(value);
+ unsigned g = SkGetPackedG32(value);
+ unsigned b = SkGetPackedB32(value);
+ return SkPackARGB32(SkMulDiv255Round(a, alpha),
+ SkMulDiv255Round(r, alpha),
+ SkMulDiv255Round(g, alpha),
+ SkMulDiv255Round(b, alpha));
+ }
+
+ template <typename T> void mergeT(const T* SK_RESTRICT src, int srcN,
+ const uint8_t* SK_RESTRICT row, int rowN,
+ T* SK_RESTRICT dst) {
+- SkDEBUGCODE(int accumulated = 0;)
+ for (;;) {
+ SkASSERT(rowN > 0);
+ SkASSERT(srcN > 0);
+
+ int n = SkMin32(rowN, srcN);
+ unsigned rowA = row[1];
+ if (0xFF == rowA) {
+ small_memcpy(dst, src, n * sizeof(T));
+diff --git a/gfx/skia/src/core/SkBlitMask_D32.cpp b/gfx/skia/src/core/SkBlitMask_D32.cpp
+--- a/gfx/skia/src/core/SkBlitMask_D32.cpp
++++ b/gfx/skia/src/core/SkBlitMask_D32.cpp
+@@ -268,107 +268,49 @@ bool SkBlitMask::BlitColor(const SkBitma
+ return true;
+ }
+ return false;
+ }
+
+ ///////////////////////////////////////////////////////////////////////////////
+ ///////////////////////////////////////////////////////////////////////////////
+
+-static void BW_RowProc_Blend(SkPMColor* SK_RESTRICT dst,
+- const uint8_t* SK_RESTRICT mask,
+- const SkPMColor* SK_RESTRICT src, int count) {
+- int i, octuple = (count + 7) >> 3;
+- for (i = 0; i < octuple; ++i) {
+- int m = *mask++;
+- if (m & 0x80) { dst[0] = SkPMSrcOver(src[0], dst[0]); }
+- if (m & 0x40) { dst[1] = SkPMSrcOver(src[1], dst[1]); }
+- if (m & 0x20) { dst[2] = SkPMSrcOver(src[2], dst[2]); }
+- if (m & 0x10) { dst[3] = SkPMSrcOver(src[3], dst[3]); }
+- if (m & 0x08) { dst[4] = SkPMSrcOver(src[4], dst[4]); }
+- if (m & 0x04) { dst[5] = SkPMSrcOver(src[5], dst[5]); }
+- if (m & 0x02) { dst[6] = SkPMSrcOver(src[6], dst[6]); }
+- if (m & 0x01) { dst[7] = SkPMSrcOver(src[7], dst[7]); }
+- src += 8;
+- dst += 8;
+- }
+- count &= 7;
+- if (count > 0) {
+- int m = *mask;
+- do {
+- if (m & 0x80) { dst[0] = SkPMSrcOver(src[0], dst[0]); }
+- m <<= 1;
+- src += 1;
+- dst += 1;
+- } while (--count > 0);
+- }
+-}
+-
+-static void BW_RowProc_Opaque(SkPMColor* SK_RESTRICT dst,
+- const uint8_t* SK_RESTRICT mask,
+- const SkPMColor* SK_RESTRICT src, int count) {
+- int i, octuple = (count + 7) >> 3;
+- for (i = 0; i < octuple; ++i) {
+- int m = *mask++;
+- if (m & 0x80) { dst[0] = src[0]; }
+- if (m & 0x40) { dst[1] = src[1]; }
+- if (m & 0x20) { dst[2] = src[2]; }
+- if (m & 0x10) { dst[3] = src[3]; }
+- if (m & 0x08) { dst[4] = src[4]; }
+- if (m & 0x04) { dst[5] = src[5]; }
+- if (m & 0x02) { dst[6] = src[6]; }
+- if (m & 0x01) { dst[7] = src[7]; }
+- src += 8;
+- dst += 8;
+- }
+- count &= 7;
+- if (count > 0) {
+- int m = *mask;
+- do {
+- if (m & 0x80) { dst[0] = SkPMSrcOver(src[0], dst[0]); }
+- m <<= 1;
+- src += 1;
+- dst += 1;
+- } while (--count > 0);
+- }
+-}
+-
+ static void A8_RowProc_Blend(SkPMColor* SK_RESTRICT dst,
+ const uint8_t* SK_RESTRICT mask,
+ const SkPMColor* SK_RESTRICT src, int count) {
+ for (int i = 0; i < count; ++i) {
+ if (mask[i]) {
+ dst[i] = SkBlendARGB32(src[i], dst[i], mask[i]);
+ }
+ }
+ }
+
+ // expand the steps that SkAlphaMulQ performs, but this way we can
+-// exand.. add.. combine
++// expand.. add.. combine
+ // instead of
+ // expand..combine add expand..combine
+ //
+ #define EXPAND0(v, m, s) ((v) & (m)) * (s)
+ #define EXPAND1(v, m, s) (((v) >> 8) & (m)) * (s)
+ #define COMBINE(e0, e1, m) ((((e0) >> 8) & (m)) | ((e1) & ~(m)))
+
+ static void A8_RowProc_Opaque(SkPMColor* SK_RESTRICT dst,
+ const uint8_t* SK_RESTRICT mask,
+ const SkPMColor* SK_RESTRICT src, int count) {
+- const uint32_t rbmask = gMask_00FF00FF;
+ for (int i = 0; i < count; ++i) {
+ int m = mask[i];
+ if (m) {
+ m += (m >> 7);
+ #if 1
+ // this is slightly slower than the expand/combine version, but it
+ // is much closer to the old results, so we use it for now to reduce
+ // rebaselining.
+ dst[i] = SkAlphaMulQ(src[i], m) + SkAlphaMulQ(dst[i], 256 - m);
+ #else
++ const uint32_t rbmask = gMask_00FF00FF;
+ uint32_t v = src[i];
+ uint32_t s0 = EXPAND0(v, rbmask, m);
+ uint32_t s1 = EXPAND1(v, rbmask, m);
+ v = dst[i];
+ uint32_t d0 = EXPAND0(v, rbmask, m);
+ uint32_t d1 = EXPAND1(v, rbmask, m);
+ dst[i] = COMBINE(s0 + d0, s1 + d1, rbmask);
+ #endif
+@@ -559,17 +501,17 @@ SkBlitMask::RowProc SkBlitMask::RowFacto
+ // make this opt-in until chrome can rebaseline
+ RowProc proc = PlatformRowProcs(config, format, flags);
+ if (proc) {
+ return proc;
+ }
+
+ static const RowProc gProcs[] = {
+ // need X coordinate to handle BW
+- NULL, NULL, //(RowProc)BW_RowProc_Blend, (RowProc)BW_RowProc_Opaque,
++ NULL, NULL,
+ (RowProc)A8_RowProc_Blend, (RowProc)A8_RowProc_Opaque,
+ (RowProc)LCD16_RowProc_Blend, (RowProc)LCD16_RowProc_Opaque,
+ (RowProc)LCD32_RowProc_Blend, (RowProc)LCD32_RowProc_Opaque,
+ };
+
+ int index;
+ switch (config) {
+ case SkBitmap::kARGB_8888_Config:
+diff --git a/gfx/skia/src/core/SkConcaveToTriangles.cpp b/gfx/skia/src/core/SkConcaveToTriangles.cpp
+--- a/gfx/skia/src/core/SkConcaveToTriangles.cpp
++++ b/gfx/skia/src/core/SkConcaveToTriangles.cpp
+@@ -37,17 +37,16 @@
+ #include "SkTDArray.h"
+ #include "SkGeometry.h"
+ #include "SkTSort.h"
+
+ // This is used to prevent runaway code bugs, and can probably be removed after
+ // the code has been proven robust.
+ #define kMaxCount 1000
+
+-#define DEBUG
+ #ifdef DEBUG
+ //------------------------------------------------------------------------------
+ // Debugging support
+ //------------------------------------------------------------------------------
+
+ #include <cstdio>
+ #include <stdarg.h>
+
+diff --git a/gfx/skia/src/core/SkPath.cpp b/gfx/skia/src/core/SkPath.cpp
+--- a/gfx/skia/src/core/SkPath.cpp
++++ b/gfx/skia/src/core/SkPath.cpp
+@@ -469,17 +469,16 @@ void SkPath::incReserve(U16CPU inc) {
+ fPts.setReserve(fPts.count() + inc);
+
+ SkDEBUGCODE(this->validate();)
+ }
+
+ void SkPath::moveTo(SkScalar x, SkScalar y) {
+ SkDEBUGCODE(this->validate();)
+
+- int vc = fVerbs.count();
+ SkPoint* pt;
+
+ // remember our index
+ fLastMoveToIndex = fPts.count();
+
+ pt = fPts.append();
+ *fVerbs.append() = kMove_Verb;
+ pt->set(x, y);
+@@ -1163,17 +1162,16 @@ void SkPath::reversePathTo(const SkPath&
+ }
+ pts -= gPtsInVerb[verbs[i]];
+ }
+ }
+
+ void SkPath::reverseAddPath(const SkPath& src) {
+ this->incReserve(src.fPts.count());
+
+- const SkPoint* startPts = src.fPts.begin();
+ const SkPoint* pts = src.fPts.end();
+ const uint8_t* startVerbs = src.fVerbs.begin();
+ const uint8_t* verbs = src.fVerbs.end();
+
+ fIsOval = false;
+
+ bool needMove = true;
+ bool needClose = false;
+diff --git a/gfx/skia/src/core/SkRegion.cpp b/gfx/skia/src/core/SkRegion.cpp
+--- a/gfx/skia/src/core/SkRegion.cpp
++++ b/gfx/skia/src/core/SkRegion.cpp
+@@ -920,20 +920,16 @@ static int operate(const SkRegion::RunTy
+ /* Given count RunTypes in a complex region, return the worst case number of
+ logical intervals that represents (i.e. number of rects that would be
+ returned from the iterator).
+
+ We could just return count/2, since there must be at least 2 values per
+ interval, but we can first trim off the const overhead of the initial TOP
+ value, plus the final BOTTOM + 2 sentinels.
+ */
+-static int count_to_intervals(int count) {
+- SkASSERT(count >= 6); // a single rect is 6 values
+- return (count - 4) >> 1;
+-}
+
+ /* Given a number of intervals, what is the worst case representation of that
+ many intervals?
+
+ Worst case (from a storage perspective), is a vertical stack of single
+ intervals: TOP + N * (BOTTOM INTERVALCOUNT LEFT RIGHT SENTINEL) + SENTINEL
+ */
+ static int intervals_to_count(int intervals) {
+diff --git a/gfx/skia/src/core/SkScalerContext.cpp b/gfx/skia/src/core/SkScalerContext.cpp
+--- a/gfx/skia/src/core/SkScalerContext.cpp
++++ b/gfx/skia/src/core/SkScalerContext.cpp
+@@ -336,44 +336,16 @@ SK_ERROR:
+ glyph->fTop = 0;
+ glyph->fWidth = 0;
+ glyph->fHeight = 0;
+ // put a valid value here, in case it was earlier set to
+ // MASK_FORMAT_JUST_ADVANCE
+ glyph->fMaskFormat = fRec.fMaskFormat;
+ }
+
+-static bool isLCD(const SkScalerContext::Rec& rec) {
+- return SkMask::kLCD16_Format == rec.fMaskFormat ||
+- SkMask::kLCD32_Format == rec.fMaskFormat;
+-}
+-
+-static uint16_t a8_to_rgb565(unsigned a8) {
+- return SkPackRGB16(a8 >> 3, a8 >> 2, a8 >> 3);
+-}
+-
+-static void copyToLCD16(const SkBitmap& src, const SkMask& dst) {
+- SkASSERT(SkBitmap::kA8_Config == src.config());
+- SkASSERT(SkMask::kLCD16_Format == dst.fFormat);
+-
+- const int width = dst.fBounds.width();
+- const int height = dst.fBounds.height();
+- const uint8_t* srcP = src.getAddr8(0, 0);
+- size_t srcRB = src.rowBytes();
+- uint16_t* dstP = (uint16_t*)dst.fImage;
+- size_t dstRB = dst.fRowBytes;
+- for (int y = 0; y < height; ++y) {
+- for (int x = 0; x < width; ++x) {
+- dstP[x] = a8_to_rgb565(srcP[x]);
+- }
+- srcP += srcRB;
+- dstP = (uint16_t*)((char*)dstP + dstRB);
+- }
+-}
+-
+ #define SK_FREETYPE_LCD_LERP 160
+
+ static int lerp(int start, int end) {
+ SkASSERT((unsigned)SK_FREETYPE_LCD_LERP <= 256);
+ return start + ((end - start) * (SK_FREETYPE_LCD_LERP) >> 8);
+ }
+
+ static uint16_t packLCD16(unsigned r, unsigned g, unsigned b) {
+diff --git a/gfx/skia/src/core/SkScan_AntiPath.cpp b/gfx/skia/src/core/SkScan_AntiPath.cpp
+--- a/gfx/skia/src/core/SkScan_AntiPath.cpp
++++ b/gfx/skia/src/core/SkScan_AntiPath.cpp
+@@ -230,52 +230,16 @@ void SuperBlitter::blitH(int x, int y, i
+ fOffsetX);
+
+ #ifdef SK_DEBUG
+ fRuns.assertValid(y & MASK, (1 << (8 - SHIFT)));
+ fCurrX = x + width;
+ #endif
+ }
+
+-static void set_left_rite_runs(SkAlphaRuns& runs, int ileft, U8CPU leftA,
+- int n, U8CPU riteA) {
+- SkASSERT(leftA <= 0xFF);
+- SkASSERT(riteA <= 0xFF);
+-
+- int16_t* run = runs.fRuns;
+- uint8_t* aa = runs.fAlpha;
+-
+- if (ileft > 0) {
+- run[0] = ileft;
+- aa[0] = 0;
+- run += ileft;
+- aa += ileft;
+- }
+-
+- SkASSERT(leftA < 0xFF);
+- if (leftA > 0) {
+- *run++ = 1;
+- *aa++ = leftA;
+- }
+-
+- if (n > 0) {
+- run[0] = n;
+- aa[0] = 0xFF;
+- run += n;
+- aa += n;
+- }
+-
+- SkASSERT(riteA < 0xFF);
+- if (riteA > 0) {
+- *run++ = 1;
+- *aa++ = riteA;
+- }
+- run[0] = 0;
+-}
+-
+ void SuperBlitter::blitRect(int x, int y, int width, int height) {
+ SkASSERT(width > 0);
+ SkASSERT(height > 0);
+
+ // blit leading rows
+ while ((y & MASK)) {
+ this->blitH(x, y++, width);
+ if (--height <= 0) {
+diff --git a/gfx/skia/src/effects/SkGradientShader.cpp b/gfx/skia/src/effects/SkGradientShader.cpp
+--- a/gfx/skia/src/effects/SkGradientShader.cpp
++++ b/gfx/skia/src/effects/SkGradientShader.cpp
+@@ -865,45 +865,16 @@ bool Linear_Gradient::setContext(const S
+ } while (0)
+
+ namespace {
+
+ typedef void (*LinearShadeProc)(TileProc proc, SkFixed dx, SkFixed fx,
+ SkPMColor* dstC, const SkPMColor* cache,
+ int toggle, int count);
+
+-// This function is deprecated, and will be replaced by
+-// shadeSpan_linear_vertical_lerp() once Chrome has been weaned off of it.
+-void shadeSpan_linear_vertical(TileProc proc, SkFixed dx, SkFixed fx,
+- SkPMColor* SK_RESTRICT dstC,
+- const SkPMColor* SK_RESTRICT cache,
+- int toggle, int count) {
+- if (proc == clamp_tileproc) {
+- // Read out clamp values from beginning/end of the cache. No need to lerp
+- // or dither
+- if (fx < 0) {
+- sk_memset32(dstC, cache[-1], count);
+- return;
+- } else if (fx > 0xFFFF) {
+- sk_memset32(dstC, cache[Gradient_Shader::kCache32Count * 2], count);
+- return;
+- }
+- }
+-
+- // We're a vertical gradient, so no change in a span.
+- // If colors change sharply across the gradient, dithering is
+- // insufficient (it subsamples the color space) and we need to lerp.
+- unsigned fullIndex = proc(fx);
+- unsigned fi = fullIndex >> (16 - Gradient_Shader::kCache32Bits);
+- sk_memset32_dither(dstC,
+- cache[toggle + fi],
+- cache[(toggle ^ Gradient_Shader::kDitherStride32) + fi],
+- count);
+-}
+-
+ // Linear interpolation (lerp) is unnecessary if there are no sharp
+ // discontinuities in the gradient - which must be true if there are
+ // only 2 colors - but it's cheap.
+ void shadeSpan_linear_vertical_lerp(TileProc proc, SkFixed dx, SkFixed fx,
+ SkPMColor* SK_RESTRICT dstC,
+ const SkPMColor* SK_RESTRICT cache,
+ int toggle, int count) {
+ if (proc == clamp_tileproc) {
+@@ -2131,16 +2102,18 @@ protected:
+ buffer.writePoint(fCenter);
+ }
+
+ private:
+ typedef Gradient_Shader INHERITED;
+ const SkPoint fCenter;
+ };
+
++#ifndef SK_SCALAR_IS_FLOAT
++
+ #ifdef COMPUTE_SWEEP_TABLE
+ #define PI 3.14159265
+ static bool gSweepTableReady;
+ static uint8_t gSweepTable[65];
+
+ /* Our table stores precomputed values for atan: [0...1] -> [0..PI/4]
+ We scale the results to [0..32]
+ */
+@@ -2168,20 +2141,23 @@ static const uint8_t gSweepTable[] = {
+ 10, 11, 11, 12, 12, 13, 13, 14, 15, 15, 16, 16, 17, 17, 18, 18,
+ 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26,
+ 26, 27, 27, 27, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32,
+ 32
+ };
+ static const uint8_t* build_sweep_table() { return gSweepTable; }
+ #endif
+
++#endif
++
+ // divide numer/denom, with a bias of 6bits. Assumes numer <= denom
+ // and denom != 0. Since our table is 6bits big (+1), this is a nice fit.
+ // Same as (but faster than) SkFixedDiv(numer, denom) >> 10
+
++#ifndef SK_SCALAR_IS_FLOAT
+ //unsigned div_64(int numer, int denom);
+ static unsigned div_64(int numer, int denom) {
+ SkASSERT(numer <= denom);
+ SkASSERT(numer > 0);
+ SkASSERT(denom > 0);
+
+ int nbits = SkCLZ(numer);
+ int dbits = SkCLZ(denom);
+@@ -2294,16 +2270,17 @@ static unsigned atan_0_90(SkFixed y, SkF
+ result = 64 - result;
+ // pin to 63
+ result -= result >> 6;
+ }
+
+ SkASSERT(result <= 63);
+ return result;
+ }
++#endif
+
+ // returns angle in a circle [0..2PI) -> [0..255]
+ #ifdef SK_SCALAR_IS_FLOAT
+ static unsigned SkATan2_255(float y, float x) {
+ // static const float g255Over2PI = 255 / (2 * SK_ScalarPI);
+ static const float g255Over2PI = 40.584510488433314f;
+
+ float result = sk_float_atan2(y, x);
+diff --git a/gfx/skia/src/opts/SkBlitRect_opts_SSE2.cpp b/gfx/skia/src/opts/SkBlitRect_opts_SSE2.cpp
+--- a/gfx/skia/src/opts/SkBlitRect_opts_SSE2.cpp
++++ b/gfx/skia/src/opts/SkBlitRect_opts_SSE2.cpp
+@@ -112,17 +112,17 @@ void BlitRect32_OpaqueWide_SSE2(SkPMColo
+ }
+
+ void ColorRect32_SSE2(SkPMColor* destination,
+ int width, int height,
+ size_t rowBytes, uint32_t color) {
+ if (0 == height || 0 == width || 0 == color) {
+ return;
+ }
+- unsigned colorA = SkGetPackedA32(color);
++ //unsigned colorA = SkGetPackedA32(color);
+ //if (255 == colorA) {
+ //if (width < 31) {
+ //BlitRect32_OpaqueNarrow_SSE2(destination, width, height,
+ //rowBytes, color);
+ //} else {
+ //BlitRect32_OpaqueWide_SSE2(destination, width, height,
+ //rowBytes, color);
+ //}
+diff --git a/gfx/skia/src/ports/SkFontHost_mac_coretext.cpp b/gfx/skia/src/ports/SkFontHost_mac_coretext.cpp
+--- a/gfx/skia/src/ports/SkFontHost_mac_coretext.cpp
++++ b/gfx/skia/src/ports/SkFontHost_mac_coretext.cpp
+@@ -75,20 +75,16 @@ static CGFloat CGRectGetMinY_inline(cons
+ static CGFloat CGRectGetMaxY_inline(const CGRect& rect) {
+ return rect.origin.y + rect.size.height;
+ }
+
+ static CGFloat CGRectGetWidth_inline(const CGRect& rect) {
+ return rect.size.width;
+ }
+
+-static CGFloat CGRectGetHeight(const CGRect& rect) {
+- return rect.size.height;
+-}
+-
+ ///////////////////////////////////////////////////////////////////////////////
+
+ static void sk_memset_rect32(uint32_t* ptr, uint32_t value, size_t width,
+ size_t height, size_t rowBytes) {
+ SkASSERT(width);
+ SkASSERT(width * sizeof(uint32_t) <= rowBytes);
+
+ if (width >= 32) {
+@@ -125,28 +121,30 @@ static void sk_memset_rect32(uint32_t* p
+ *ptr++ = value;
+ } while (--w > 0);
+ ptr = (uint32_t*)((char*)ptr + rowBytes);
+ height -= 1;
+ }
+ }
+ }
+
++#if 0
+ // Potentially this should be made (1) public (2) optimized when width is small.
+ // Also might want 16 and 32 bit version
+ //
+ static void sk_memset_rect(void* ptr, U8CPU byte, size_t width, size_t height,
+ size_t rowBytes) {
+ uint8_t* dst = (uint8_t*)ptr;
+ while (height) {
+ memset(dst, byte, width);
+ dst += rowBytes;
+ height -= 1;
+ }
+ }
++#endif
+
+ #include <sys/utsname.h>
+
+ typedef uint32_t CGRGBPixel;
+
+ static unsigned CGRGBPixel_getAlpha(CGRGBPixel pixel) {
+ return pixel & 0xFF;
+ }
+@@ -250,23 +248,16 @@ static CGAffineTransform MatrixToCGAffin
+ return CGAffineTransformMake(ScalarToCG(matrix[SkMatrix::kMScaleX]) * sx,
+ -ScalarToCG(matrix[SkMatrix::kMSkewY]) * sy,
+ -ScalarToCG(matrix[SkMatrix::kMSkewX]) * sx,
+ ScalarToCG(matrix[SkMatrix::kMScaleY]) * sy,
+ ScalarToCG(matrix[SkMatrix::kMTransX]) * sx,
+ ScalarToCG(matrix[SkMatrix::kMTransY]) * sy);
+ }
+
+-static void CGAffineTransformToMatrix(const CGAffineTransform& xform, SkMatrix* matrix) {
+- matrix->setAll(
+- CGToScalar(xform.a), CGToScalar(xform.c), CGToScalar(xform.tx),
+- CGToScalar(xform.b), CGToScalar(xform.d), CGToScalar(xform.ty),
+- 0, 0, SK_Scalar1);
+-}
+-
+ static SkScalar getFontScale(CGFontRef cgFont) {
+ int unitsPerEm = CGFontGetUnitsPerEm(cgFont);
+ return SkScalarInvert(SkIntToScalar(unitsPerEm));
+ }
+
+ ///////////////////////////////////////////////////////////////////////////////
+
+ #define BITMAP_INFO_RGB (kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host)
+@@ -1075,16 +1066,17 @@ static const uint8_t* getInverseTable(bo
+ if (!gInited) {
+ build_power_table(gWhiteTable, 1.5f);
+ build_power_table(gTable, 2.2f);
+ gInited = true;
+ }
+ return isWhite ? gWhiteTable : gTable;
+ }
+
++#ifdef SK_USE_COLOR_LUMINANCE
+ static const uint8_t* getGammaTable(U8CPU luminance) {
+ static uint8_t gGammaTables[4][256];
+ static bool gInited;
+ if (!gInited) {
+ #if 1
+ float start = 1.1;
+ float stop = 2.1;
+ for (int i = 0; i < 4; ++i) {
+@@ -1097,45 +1089,49 @@ static const uint8_t* getGammaTable(U8CP
+ build_power_table(gGammaTables[2], 1);
+ build_power_table(gGammaTables[3], 1);
+ #endif
+ gInited = true;
+ }
+ SkASSERT(0 == (luminance >> 8));
+ return gGammaTables[luminance >> 6];
+ }
++#endif
+
++#ifndef SK_USE_COLOR_LUMINANCE
+ static void invertGammaMask(bool isWhite, CGRGBPixel rgb[], int width,
+ int height, size_t rb) {
+ const uint8_t* table = getInverseTable(isWhite);
+ for (int y = 0; y < height; ++y) {
+ for (int x = 0; x < width; ++x) {
+ uint32_t c = rgb[x];
+ int r = (c >> 16) & 0xFF;
+ int g = (c >> 8) & 0xFF;
+ int b = (c >> 0) & 0xFF;
+ rgb[x] = (table[r] << 16) | (table[g] << 8) | table[b];
+ }
+ rgb = (CGRGBPixel*)((char*)rgb + rb);
+ }
+ }
++#endif
+
+ static void cgpixels_to_bits(uint8_t dst[], const CGRGBPixel src[], int count) {
+ while (count > 0) {
+ uint8_t mask = 0;
+ for (int i = 7; i >= 0; --i) {
+ mask |= (CGRGBPixel_getAlpha(*src++) >> 7) << i;
+ if (0 == --count) {
+ break;
+ }
+ }
+ *dst++ = mask;
+ }
+ }
+
++#ifdef SK_USE_COLOR_LUMINANCE
+ static int lerpScale(int dst, int src, int scale) {
+ return dst + (scale * (src - dst) >> 23);
+ }
+
+ static CGRGBPixel lerpPixel(CGRGBPixel dst, CGRGBPixel src,
+ int scaleR, int scaleG, int scaleB) {
+ int sr = (src >> 16) & 0xFF;
+ int sg = (src >> 8) & 0xFF;
+@@ -1147,37 +1143,31 @@ static CGRGBPixel lerpPixel(CGRGBPixel d
+ int rr = lerpScale(dr, sr, scaleR);
+ int rg = lerpScale(dg, sg, scaleG);
+ int rb = lerpScale(db, sb, scaleB);
+ return (rr << 16) | (rg << 8) | rb;
+ }
+
+ static void lerpPixels(CGRGBPixel dst[], const CGRGBPixel src[], int width,
+ int height, int rowBytes, int lumBits) {
+-#ifdef SK_USE_COLOR_LUMINANCE
+ int scaleR = (1 << 23) * SkColorGetR(lumBits) / 0xFF;
+ int scaleG = (1 << 23) * SkColorGetG(lumBits) / 0xFF;
+ int scaleB = (1 << 23) * SkColorGetB(lumBits) / 0xFF;
+-#else
+- int scale = (1 << 23) * lumBits / SkScalerContext::kLuminance_Max;
+- int scaleR = scale;
+- int scaleG = scale;
+- int scaleB = scale;
+-#endif
+
+ for (int y = 0; y < height; ++y) {
+ for (int x = 0; x < width; ++x) {
+ // bit-not the src, since it was drawn from black, so we need the
+ // compliment of those bits
+ dst[x] = lerpPixel(dst[x], ~src[x], scaleR, scaleG, scaleB);
+ }
+ src = (CGRGBPixel*)((char*)src + rowBytes);
+ dst = (CGRGBPixel*)((char*)dst + rowBytes);
+ }
+ }
++#endif
+
+ #if 1
+ static inline int r32_to_16(int x) { return SkR32ToR16(x); }
+ static inline int g32_to_16(int x) { return SkG32ToG16(x); }
+ static inline int b32_to_16(int x) { return SkB32ToB16(x); }
+ #else
+ static inline int round8to5(int x) {
+ return (x + 3 - (x >> 5) + (x >> 7)) >> 3;
+@@ -1212,22 +1202,21 @@ static inline uint32_t rgb_to_lcd32(CGRG
+ return SkPackARGB32(0xFF, r, g, b);
+ }
+
+ #define BLACK_LUMINANCE_LIMIT 0x40
+ #define WHITE_LUMINANCE_LIMIT 0xA0
+
+ void SkScalerContext_Mac::generateImage(const SkGlyph& glyph) {
+ CGGlyph cgGlyph = (CGGlyph) glyph.getGlyphID(fBaseGlyphCount);
+-
+ const bool isLCD = isLCDFormat(glyph.fMaskFormat);
++#ifdef SK_USE_COLOR_LUMINANCE
+ const bool isBW = SkMask::kBW_Format == glyph.fMaskFormat;
+ const bool isA8 = !isLCD && !isBW;
+-
+-#ifdef SK_USE_COLOR_LUMINANCE
++
+ unsigned lumBits = fRec.getLuminanceColor();
+ uint32_t xorMask = 0;
+
+ if (isA8) {
+ // for A8, we just want a component (they're all the same)
+ lumBits = SkColorGetR(lumBits);
+ }
+ #else
+diff --git a/gfx/skia/src/utils/mac/SkCreateCGImageRef.cpp b/gfx/skia/src/utils/mac/SkCreateCGImageRef.cpp
+--- a/gfx/skia/src/utils/mac/SkCreateCGImageRef.cpp
++++ b/gfx/skia/src/utils/mac/SkCreateCGImageRef.cpp
+@@ -163,59 +163,8 @@ private:
+ CGPDFDocumentRef fDoc;
+ };
+
+ static void CGDataProviderReleaseData_FromMalloc(void*, const void* data,
+ size_t size) {
+ sk_free((void*)data);
+ }
+
+-bool SkPDFDocumentToBitmap(SkStream* stream, SkBitmap* output) {
+- size_t size = stream->getLength();
+- void* ptr = sk_malloc_throw(size);
+- stream->read(ptr, size);
+- CGDataProviderRef data = CGDataProviderCreateWithData(NULL, ptr, size,
+- CGDataProviderReleaseData_FromMalloc);
+- if (NULL == data) {
+- return false;
+- }
+-
+- CGPDFDocumentRef pdf = CGPDFDocumentCreateWithProvider(data);
+- CGDataProviderRelease(data);
+- if (NULL == pdf) {
+- return false;
+- }
+- SkAutoPDFRelease releaseMe(pdf);
+-
+- CGPDFPageRef page = CGPDFDocumentGetPage(pdf, 1);
+- if (NULL == page) {
+- return false;
+- }
+-
+- CGRect bounds = CGPDFPageGetBoxRect(page, kCGPDFMediaBox);
+-
+- int w = (int)CGRectGetWidth(bounds);
+- int h = (int)CGRectGetHeight(bounds);
+-
+- SkBitmap bitmap;
+- bitmap.setConfig(SkBitmap::kARGB_8888_Config, w, h);
+- bitmap.allocPixels();
+- bitmap.eraseColor(SK_ColorWHITE);
+-
+- size_t bitsPerComponent;
+- CGBitmapInfo info;
+- getBitmapInfo(bitmap, &bitsPerComponent, &info, NULL);
+-
+- CGColorSpaceRef cs = CGColorSpaceCreateDeviceRGB();
+- CGContextRef ctx = CGBitmapContextCreate(bitmap.getPixels(), w, h,
+- bitsPerComponent, bitmap.rowBytes(),
+- cs, info);
+- CGColorSpaceRelease(cs);
+-
+- if (ctx) {
+- CGContextDrawPDFPage(ctx, page);
+- CGContextRelease(ctx);
+- }
+-
+- output->swap(bitmap);
+- return true;
+-}
+-