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diff --git a/gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h b/gfx/layers/opengl/MacIOSurfaceTextureHostOGL.h
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_MACIOSURFACETEXTUREHOSTOGL_H
+#define MOZILLA_GFX_MACIOSURFACETEXTUREHOSTOGL_H
+
+#include "mozilla/layers/CompositorOGL.h"
+#include "mozilla/layers/TextureHostOGL.h"
+
+class MacIOSurface;
+
+namespace mozilla {
+namespace layers {
+
+/**
+ * A texture source meant for use with MacIOSurfaceTextureHostOGL.
+ *
+ * It does not own any GL texture, and attaches its shared handle to one of
+ * the compositor's temporary textures when binding.
+ */
+class MacIOSurfaceTextureSourceOGL : public TextureSource
+ , public TextureSourceOGL
+{
+public:
+ MacIOSurfaceTextureSourceOGL(CompositorOGL* aCompositor,
+ MacIOSurface* aSurface);
+ virtual ~MacIOSurfaceTextureSourceOGL();
+
+ virtual const char* Name() const override { return "MacIOSurfaceTextureSourceOGL"; }
+
+ virtual TextureSourceOGL* AsSourceOGL() override { return this; }
+
+ virtual void BindTexture(GLenum activetex,
+ gfx::SamplingFilter aSamplingFilter) override;
+
+ virtual bool IsValid() const override { return !!gl(); }
+
+ virtual gfx::IntSize GetSize() const override;
+
+ virtual gfx::SurfaceFormat GetFormat() const override;
+
+ virtual GLenum GetTextureTarget() const override { return LOCAL_GL_TEXTURE_RECTANGLE_ARB; }
+
+ virtual GLenum GetWrapMode() const override { return LOCAL_GL_CLAMP_TO_EDGE; }
+
+ // MacIOSurfaceTextureSourceOGL doesn't own any gl texture
+ virtual void DeallocateDeviceData() override {}
+
+ virtual void SetCompositor(Compositor* aCompositor) override;
+
+ gl::GLContext* gl() const;
+
+protected:
+ RefPtr<CompositorOGL> mCompositor;
+ RefPtr<MacIOSurface> mSurface;
+};
+
+/**
+ * A TextureHost for shared MacIOSurface
+ *
+ * Most of the logic actually happens in MacIOSurfaceTextureSourceOGL.
+ */
+class MacIOSurfaceTextureHostOGL : public TextureHost
+{
+public:
+ MacIOSurfaceTextureHostOGL(TextureFlags aFlags,
+ const SurfaceDescriptorMacIOSurface& aDescriptor);
+ virtual ~MacIOSurfaceTextureHostOGL();
+
+ // MacIOSurfaceTextureSourceOGL doesn't own any GL texture
+ virtual void DeallocateDeviceData() override {}
+
+ virtual void SetCompositor(Compositor* aCompositor) override;
+
+ virtual Compositor* GetCompositor() override { return mCompositor; }
+
+ virtual bool Lock() override;
+
+ virtual gfx::SurfaceFormat GetFormat() const override;
+ virtual gfx::SurfaceFormat GetReadFormat() const override;
+
+ virtual bool BindTextureSource(CompositableTextureSourceRef& aTexture) override
+ {
+ aTexture = mTextureSource;
+ return !!aTexture;
+ }
+
+ virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override
+ {
+ return nullptr; // XXX - implement this (for MOZ_DUMP_PAINTING)
+ }
+
+ gl::GLContext* gl() const;
+
+ virtual gfx::IntSize GetSize() const override;
+
+#ifdef MOZ_LAYERS_HAVE_LOG
+ virtual const char* Name() override { return "MacIOSurfaceTextureHostOGL"; }
+#endif
+
+protected:
+ GLTextureSource* CreateTextureSourceForPlane(size_t aPlane);
+
+ RefPtr<CompositorOGL> mCompositor;
+ RefPtr<GLTextureSource> mTextureSource;
+ RefPtr<MacIOSurface> mSurface;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // MOZILLA_GFX_MACIOSURFACETEXTUREHOSTOGL_H