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Diffstat (limited to 'gfx/layers/composite/ContentHost.h')
-rw-r--r-- | gfx/layers/composite/ContentHost.h | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/gfx/layers/composite/ContentHost.h b/gfx/layers/composite/ContentHost.h new file mode 100644 index 000000000..9b7498415 --- /dev/null +++ b/gfx/layers/composite/ContentHost.h @@ -0,0 +1,228 @@ +/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GFX_CONTENTHOST_H +#define GFX_CONTENTHOST_H + +#include <stdint.h> // for uint32_t +#include <stdio.h> // for FILE +#include "mozilla-config.h" // for MOZ_DUMP_PAINTING +#include "CompositableHost.h" // for CompositableHost, etc +#include "RotatedBuffer.h" // for RotatedContentBuffer, etc +#include "mozilla/Attributes.h" // for override +#include "mozilla/RefPtr.h" // for RefPtr +#include "mozilla/gfx/BasePoint.h" // for BasePoint +#include "mozilla/gfx/MatrixFwd.h" // for Matrix4x4 +#include "mozilla/gfx/Point.h" // for Point +#include "mozilla/gfx/Rect.h" // for Rect +#include "mozilla/gfx/Types.h" // for SamplingFilter +#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc +#include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator +#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor +#include "mozilla/layers/LayersTypes.h" // for etc +#include "mozilla/layers/TextureHost.h" // for TextureHost +#include "mozilla/mozalloc.h" // for operator delete +#include "mozilla/UniquePtr.h" // for UniquePtr +#include "nsCOMPtr.h" // for already_AddRefed +#include "nsDebug.h" // for NS_RUNTIMEABORT +#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc +#include "nsPoint.h" // for nsIntPoint +#include "nsRect.h" // for mozilla::gfx::IntRect +#include "nsRegion.h" // for nsIntRegion +#include "nsTArray.h" // for nsTArray +#include "nscore.h" // for nsACString + +namespace mozilla { +namespace layers { +class Compositor; +class ThebesBufferData; +struct EffectChain; + +struct TexturedEffect; + +/** + * ContentHosts are used for compositing Painted layers, always matched by a + * ContentClient of the same type. + * + * ContentHosts support only UpdateThebes(), not Update(). + */ +class ContentHost : public CompositableHost +{ +public: + virtual bool UpdateThebes(const ThebesBufferData& aData, + const nsIntRegion& aUpdated, + const nsIntRegion& aOldValidRegionBack, + nsIntRegion* aUpdatedRegionBack) = 0; + + virtual void SetPaintWillResample(bool aResample) { mPaintWillResample = aResample; } + bool PaintWillResample() { return mPaintWillResample; } + + // We use this to allow TiledContentHost to invalidate regions where + // tiles are fading in. + virtual void AddAnimationInvalidation(nsIntRegion& aRegion) { } + +protected: + explicit ContentHost(const TextureInfo& aTextureInfo) + : CompositableHost(aTextureInfo) + , mPaintWillResample(false) + {} + + bool mPaintWillResample; +}; + +/** + * Base class for non-tiled ContentHosts. + * + * Ownership of the SurfaceDescriptor and the resources it represents is passed + * from the ContentClient to the ContentHost when the TextureClient/Hosts are + * created, that is recevied here by SetTextureHosts which assigns one or two + * texture hosts (for single and double buffering) to the ContentHost. + * + * It is the responsibility of the ContentHost to destroy its resources when + * they are recreated or the ContentHost dies. + */ +class ContentHostBase : public ContentHost +{ +public: + typedef RotatedContentBuffer::ContentType ContentType; + typedef RotatedContentBuffer::PaintState PaintState; + + explicit ContentHostBase(const TextureInfo& aTextureInfo); + virtual ~ContentHostBase(); + +protected: + virtual nsIntPoint GetOriginOffset() + { + return mBufferRect.TopLeft() - mBufferRotation; + } + + + gfx::IntRect mBufferRect; + nsIntPoint mBufferRotation; + bool mInitialised; +}; + +/** + * Shared ContentHostBase implementation for content hosts that + * use up to two TextureHosts. + */ +class ContentHostTexture : public ContentHostBase +{ +public: + explicit ContentHostTexture(const TextureInfo& aTextureInfo) + : ContentHostBase(aTextureInfo) + , mLocked(false) + , mReceivedNewHost(false) + { } + + virtual void Composite(LayerComposite* aLayer, + EffectChain& aEffectChain, + float aOpacity, + const gfx::Matrix4x4& aTransform, + const gfx::SamplingFilter aSamplingFilter, + const gfx::IntRect& aClipRect, + const nsIntRegion* aVisibleRegion = nullptr) override; + + virtual void SetCompositor(Compositor* aCompositor) override; + + virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() override; + + virtual void Dump(std::stringstream& aStream, + const char* aPrefix="", + bool aDumpHtml=false) override; + + virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix) override; + + virtual void UseTextureHost(const nsTArray<TimedTexture>& aTextures) override; + virtual void UseComponentAlphaTextures(TextureHost* aTextureOnBlack, + TextureHost* aTextureOnWhite) override; + + virtual bool Lock() override { + MOZ_ASSERT(!mLocked); + if (!mTextureHost) { + return false; + } + if (!mTextureHost->Lock()) { + return false; + } + + if (mTextureHostOnWhite && !mTextureHostOnWhite->Lock()) { + return false; + } + + mLocked = true; + return true; + } + virtual void Unlock() override { + MOZ_ASSERT(mLocked); + mTextureHost->Unlock(); + if (mTextureHostOnWhite) { + mTextureHostOnWhite->Unlock(); + } + mLocked = false; + } + + LayerRenderState GetRenderState() override; + + virtual already_AddRefed<TexturedEffect> GenEffect(const gfx::SamplingFilter aSamplingFilter) override; + +protected: + CompositableTextureHostRef mTextureHost; + CompositableTextureHostRef mTextureHostOnWhite; + CompositableTextureSourceRef mTextureSource; + CompositableTextureSourceRef mTextureSourceOnWhite; + bool mLocked; + bool mReceivedNewHost; +}; + +/** + * Double buffering is implemented by swapping the front and back TextureHosts. + * We assume that whenever we use double buffering, then we have + * render-to-texture and thus no texture upload to do. + */ +class ContentHostDoubleBuffered : public ContentHostTexture +{ +public: + explicit ContentHostDoubleBuffered(const TextureInfo& aTextureInfo) + : ContentHostTexture(aTextureInfo) + {} + + virtual ~ContentHostDoubleBuffered() {} + + virtual CompositableType GetType() { return CompositableType::CONTENT_DOUBLE; } + + virtual bool UpdateThebes(const ThebesBufferData& aData, + const nsIntRegion& aUpdated, + const nsIntRegion& aOldValidRegionBack, + nsIntRegion* aUpdatedRegionBack); + +protected: + nsIntRegion mValidRegionForNextBackBuffer; +}; + +/** + * Single buffered, therefore we must synchronously upload the image from the + * TextureHost in the layers transaction (i.e., in UpdateThebes). + */ +class ContentHostSingleBuffered : public ContentHostTexture +{ +public: + explicit ContentHostSingleBuffered(const TextureInfo& aTextureInfo) + : ContentHostTexture(aTextureInfo) + {} + virtual ~ContentHostSingleBuffered() {} + + virtual CompositableType GetType() { return CompositableType::CONTENT_SINGLE; } + + virtual bool UpdateThebes(const ThebesBufferData& aData, + const nsIntRegion& aUpdated, + const nsIntRegion& aOldValidRegionBack, + nsIntRegion* aUpdatedRegionBack); +}; + +} // namespace layers +} // namespace mozilla + +#endif |