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diff --git a/gfx/layers/client/TextureClientRecycleAllocator.h b/gfx/layers/client/TextureClientRecycleAllocator.h
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+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+* This Source Code Form is subject to the terms of the Mozilla Public
+* License, v. 2.0. If a copy of the MPL was not distributed with this
+* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
+#define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
+
+#include <map>
+#include <stack>
+#include "mozilla/gfx/Types.h"
+#include "mozilla/layers/TextureForwarder.h"
+#include "mozilla/RefPtr.h"
+#include "TextureClient.h"
+#include "mozilla/Mutex.h"
+
+namespace mozilla {
+namespace layers {
+
+class TextureClientHolder;
+struct PlanarYCbCrData;
+
+class ITextureClientRecycleAllocator
+{
+protected:
+ virtual ~ITextureClientRecycleAllocator() {}
+
+public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ITextureClientRecycleAllocator)
+
+protected:
+ friend class TextureClient;
+ virtual void RecycleTextureClient(TextureClient* aClient) = 0;
+};
+
+class ITextureClientAllocationHelper
+{
+public:
+ ITextureClientAllocationHelper(gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocationFlags)
+ : mFormat(aFormat)
+ , mSize(aSize)
+ , mSelector(aSelector)
+ , mTextureFlags(aTextureFlags | TextureFlags::RECYCLE) // Set recycle flag
+ , mAllocationFlags(aAllocationFlags)
+ {}
+
+ virtual already_AddRefed<TextureClient> Allocate(KnowsCompositor* aAllocator) = 0;
+ virtual bool IsCompatible(TextureClient* aTextureClient) = 0;
+
+ const gfx::SurfaceFormat mFormat;
+ const gfx::IntSize mSize;
+ const BackendSelector mSelector;
+ const TextureFlags mTextureFlags;
+ const TextureAllocationFlags mAllocationFlags;
+};
+
+class YCbCrTextureClientAllocationHelper : public ITextureClientAllocationHelper
+{
+public:
+ YCbCrTextureClientAllocationHelper(const PlanarYCbCrData& aData,
+ TextureFlags aTextureFlags);
+
+ bool IsCompatible(TextureClient* aTextureClient) override;
+
+ already_AddRefed<TextureClient> Allocate(KnowsCompositor* aAllocator) override;
+
+protected:
+ const PlanarYCbCrData& mData;
+};
+
+
+/**
+ * TextureClientRecycleAllocator provides TextureClients allocation and
+ * recycling capabilities. It expects allocations of same sizes and
+ * attributres. If a recycled TextureClient is different from
+ * requested one, the recycled one is dropped and new TextureClient is allocated.
+ *
+ * By default this uses TextureClient::CreateForDrawing to allocate new texture
+ * clients.
+ */
+class TextureClientRecycleAllocator : public ITextureClientRecycleAllocator
+{
+protected:
+ virtual ~TextureClientRecycleAllocator();
+
+public:
+ explicit TextureClientRecycleAllocator(KnowsCompositor* aAllocator);
+
+ void SetMaxPoolSize(uint32_t aMax);
+
+ // Creates and allocates a TextureClient.
+ already_AddRefed<TextureClient>
+ CreateOrRecycle(gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags flags = ALLOC_DEFAULT);
+
+ already_AddRefed<TextureClient>
+ CreateOrRecycle(ITextureClientAllocationHelper& aHelper);
+
+ void ShrinkToMinimumSize();
+
+ void Destroy();
+
+protected:
+ virtual already_AddRefed<TextureClient>
+ Allocate(gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocFlags);
+
+ RefPtr<KnowsCompositor> mSurfaceAllocator;
+
+ friend class DefaultTextureClientAllocationHelper;
+ void RecycleTextureClient(TextureClient* aClient) override;
+
+ static const uint32_t kMaxPooledSized = 2;
+ uint32_t mMaxPooledSize;
+
+ std::map<TextureClient*, RefPtr<TextureClientHolder> > mInUseClients;
+
+ // On b2g gonk, std::queue might be a better choice.
+ // On ICS, fence wait happens implicitly before drawing.
+ // Since JB, fence wait happens explicitly when fetching a client from the pool.
+ // stack is good from Graphics cache usage point of view.
+ std::stack<RefPtr<TextureClientHolder> > mPooledClients;
+ Mutex mLock;
+ bool mIsDestroyed;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif /* MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H */