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-rw-r--r--gfx/layers/client/TextureClientRecycleAllocator.cpp279
1 files changed, 279 insertions, 0 deletions
diff --git a/gfx/layers/client/TextureClientRecycleAllocator.cpp b/gfx/layers/client/TextureClientRecycleAllocator.cpp
new file mode 100644
index 000000000..6a06d3f68
--- /dev/null
+++ b/gfx/layers/client/TextureClientRecycleAllocator.cpp
@@ -0,0 +1,279 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+* This Source Code Form is subject to the terms of the Mozilla Public
+* License, v. 2.0. If a copy of the MPL was not distributed with this
+* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "gfxPlatform.h"
+#include "ImageContainer.h"
+#include "mozilla/layers/BufferTexture.h"
+#include "mozilla/layers/ISurfaceAllocator.h"
+#include "mozilla/layers/TextureForwarder.h"
+#include "TextureClientRecycleAllocator.h"
+
+namespace mozilla {
+namespace layers {
+
+// Used to keep TextureClient's reference count stable as not to disrupt recycling.
+class TextureClientHolder
+{
+ ~TextureClientHolder() {}
+public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(TextureClientHolder)
+
+ explicit TextureClientHolder(TextureClient* aClient)
+ : mTextureClient(aClient)
+ , mWillRecycle(true)
+ {}
+
+ TextureClient* GetTextureClient()
+ {
+ return mTextureClient;
+ }
+
+ bool WillRecycle()
+ {
+ return mWillRecycle;
+ }
+
+ void ClearWillRecycle()
+ {
+ mWillRecycle = false;
+ }
+
+ void ClearTextureClient() { mTextureClient = nullptr; }
+protected:
+ RefPtr<TextureClient> mTextureClient;
+ bool mWillRecycle;
+};
+
+class DefaultTextureClientAllocationHelper : public ITextureClientAllocationHelper
+{
+public:
+ DefaultTextureClientAllocationHelper(TextureClientRecycleAllocator* aAllocator,
+ gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocationFlags)
+ : ITextureClientAllocationHelper(aFormat,
+ aSize,
+ aSelector,
+ aTextureFlags,
+ aAllocationFlags)
+ , mAllocator(aAllocator)
+ {}
+
+ bool IsCompatible(TextureClient* aTextureClient) override
+ {
+ if (aTextureClient->GetFormat() != mFormat ||
+ aTextureClient->GetSize() != mSize) {
+ return false;
+ }
+ return true;
+ }
+
+ already_AddRefed<TextureClient> Allocate(KnowsCompositor* aAllocator) override
+ {
+ return mAllocator->Allocate(mFormat,
+ mSize,
+ mSelector,
+ mTextureFlags,
+ mAllocationFlags);
+ }
+
+protected:
+ TextureClientRecycleAllocator* mAllocator;
+};
+
+YCbCrTextureClientAllocationHelper::YCbCrTextureClientAllocationHelper(const PlanarYCbCrData& aData,
+ TextureFlags aTextureFlags)
+ : ITextureClientAllocationHelper(gfx::SurfaceFormat::YUV,
+ aData.mYSize,
+ BackendSelector::Content,
+ aTextureFlags,
+ ALLOC_DEFAULT)
+ , mData(aData)
+{
+}
+
+bool
+YCbCrTextureClientAllocationHelper::IsCompatible(TextureClient* aTextureClient)
+{
+ MOZ_ASSERT(aTextureClient->GetFormat() == gfx::SurfaceFormat::YUV);
+
+ BufferTextureData* bufferData = aTextureClient->GetInternalData()->AsBufferTextureData();
+ if (!bufferData ||
+ aTextureClient->GetSize() != mData.mYSize ||
+ bufferData->GetCbCrSize().isNothing() ||
+ bufferData->GetCbCrSize().ref() != mData.mCbCrSize ||
+ bufferData->GetYUVColorSpace().isNothing() ||
+ bufferData->GetYUVColorSpace().ref() != mData.mYUVColorSpace ||
+ bufferData->GetStereoMode().isNothing() ||
+ bufferData->GetStereoMode().ref() != mData.mStereoMode) {
+ return false;
+ }
+ return true;
+}
+
+already_AddRefed<TextureClient>
+YCbCrTextureClientAllocationHelper::Allocate(KnowsCompositor* aAllocator)
+{
+ return TextureClient::CreateForYCbCr(aAllocator,
+ mData.mYSize, mData.mCbCrSize,
+ mData.mStereoMode,
+ mData.mYUVColorSpace,
+ mTextureFlags);
+}
+
+TextureClientRecycleAllocator::TextureClientRecycleAllocator(KnowsCompositor* aAllocator)
+ : mSurfaceAllocator(aAllocator)
+ , mMaxPooledSize(kMaxPooledSized)
+ , mLock("TextureClientRecycleAllocatorImp.mLock")
+ , mIsDestroyed(false)
+{
+}
+
+TextureClientRecycleAllocator::~TextureClientRecycleAllocator()
+{
+ MutexAutoLock lock(mLock);
+ while (!mPooledClients.empty()) {
+ mPooledClients.pop();
+ }
+ MOZ_ASSERT(mInUseClients.empty());
+}
+
+void
+TextureClientRecycleAllocator::SetMaxPoolSize(uint32_t aMax)
+{
+ mMaxPooledSize = aMax;
+}
+
+already_AddRefed<TextureClient>
+TextureClientRecycleAllocator::CreateOrRecycle(gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocFlags)
+{
+ MOZ_ASSERT(!(aTextureFlags & TextureFlags::RECYCLE));
+ DefaultTextureClientAllocationHelper helper(this,
+ aFormat,
+ aSize,
+ aSelector,
+ aTextureFlags,
+ aAllocFlags);
+ return CreateOrRecycle(helper);
+}
+
+already_AddRefed<TextureClient>
+TextureClientRecycleAllocator::CreateOrRecycle(ITextureClientAllocationHelper& aHelper)
+{
+ MOZ_ASSERT(aHelper.mTextureFlags & TextureFlags::RECYCLE);
+
+ RefPtr<TextureClientHolder> textureHolder;
+
+ {
+ MutexAutoLock lock(mLock);
+ if (mIsDestroyed) {
+ return nullptr;
+ }
+ if (!mPooledClients.empty()) {
+ textureHolder = mPooledClients.top();
+ mPooledClients.pop();
+ // If a pooled TextureClient is not compatible, release it.
+ if (!aHelper.IsCompatible(textureHolder->GetTextureClient())) {
+ // Release TextureClient.
+ RefPtr<Runnable> task = new TextureClientReleaseTask(textureHolder->GetTextureClient());
+ textureHolder->ClearTextureClient();
+ textureHolder = nullptr;
+ mSurfaceAllocator->GetTextureForwarder()->GetMessageLoop()->PostTask(task.forget());
+ } else {
+ textureHolder->GetTextureClient()->RecycleTexture(aHelper.mTextureFlags);
+ }
+ }
+ }
+
+ if (!textureHolder) {
+ // Allocate new TextureClient
+ RefPtr<TextureClient> texture = aHelper.Allocate(mSurfaceAllocator);
+ if (!texture) {
+ return nullptr;
+ }
+ textureHolder = new TextureClientHolder(texture);
+ }
+
+ {
+ MutexAutoLock lock(mLock);
+ MOZ_ASSERT(mInUseClients.find(textureHolder->GetTextureClient()) == mInUseClients.end());
+ // Register TextureClient
+ mInUseClients[textureHolder->GetTextureClient()] = textureHolder;
+ }
+ RefPtr<TextureClient> client(textureHolder->GetTextureClient());
+
+ // Make sure the texture holds a reference to us, and ask it to call RecycleTextureClient when its
+ // ref count drops to 1.
+ client->SetRecycleAllocator(this);
+ return client.forget();
+}
+
+already_AddRefed<TextureClient>
+TextureClientRecycleAllocator::Allocate(gfx::SurfaceFormat aFormat,
+ gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocFlags)
+{
+ return TextureClient::CreateForDrawing(mSurfaceAllocator, aFormat, aSize,
+ aSelector, aTextureFlags, aAllocFlags);
+}
+
+void
+TextureClientRecycleAllocator::ShrinkToMinimumSize()
+{
+ MutexAutoLock lock(mLock);
+ while (!mPooledClients.empty()) {
+ mPooledClients.pop();
+ }
+ // We can not clear using TextureClients safely.
+ // Just clear WillRecycle here.
+ std::map<TextureClient*, RefPtr<TextureClientHolder> >::iterator it;
+ for (it = mInUseClients.begin(); it != mInUseClients.end(); it++) {
+ RefPtr<TextureClientHolder> holder = it->second;
+ holder->ClearWillRecycle();
+ }
+}
+
+void
+TextureClientRecycleAllocator::Destroy()
+{
+ MutexAutoLock lock(mLock);
+ while (!mPooledClients.empty()) {
+ mPooledClients.pop();
+ }
+ mIsDestroyed = true;
+}
+
+void
+TextureClientRecycleAllocator::RecycleTextureClient(TextureClient* aClient)
+{
+ // Clearing the recycle allocator drops a reference, so make sure we stay alive
+ // for the duration of this function.
+ RefPtr<TextureClientRecycleAllocator> kungFuDeathGrip(this);
+ aClient->SetRecycleAllocator(nullptr);
+
+ RefPtr<TextureClientHolder> textureHolder;
+ {
+ MutexAutoLock lock(mLock);
+ if (mInUseClients.find(aClient) != mInUseClients.end()) {
+ textureHolder = mInUseClients[aClient]; // Keep reference count of TextureClientHolder within lock.
+ if (textureHolder->WillRecycle() &&
+ !mIsDestroyed && mPooledClients.size() < mMaxPooledSize) {
+ mPooledClients.push(textureHolder);
+ }
+ mInUseClients.erase(aClient);
+ }
+ }
+}
+
+} // namespace layers
+} // namespace mozilla