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-rw-r--r--gfx/layers/client/ClientPaintedLayer.cpp175
1 files changed, 175 insertions, 0 deletions
diff --git a/gfx/layers/client/ClientPaintedLayer.cpp b/gfx/layers/client/ClientPaintedLayer.cpp
new file mode 100644
index 000000000..871f10559
--- /dev/null
+++ b/gfx/layers/client/ClientPaintedLayer.cpp
@@ -0,0 +1,175 @@
+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "ClientPaintedLayer.h"
+#include "ClientTiledPaintedLayer.h" // for ClientTiledPaintedLayer
+#include <stdint.h> // for uint32_t
+#include "GeckoProfiler.h" // for PROFILER_LABEL
+#include "client/ClientLayerManager.h" // for ClientLayerManager, etc
+#include "gfxContext.h" // for gfxContext
+#include "gfxRect.h" // for gfxRect
+#include "gfxPrefs.h" // for gfxPrefs
+#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
+#include "mozilla/gfx/2D.h" // for DrawTarget
+#include "mozilla/gfx/Matrix.h" // for Matrix
+#include "mozilla/gfx/Rect.h" // for Rect, IntRect
+#include "mozilla/gfx/Types.h" // for Float, etc
+#include "mozilla/layers/LayersTypes.h"
+#include "mozilla/Preferences.h"
+#include "nsCOMPtr.h" // for already_AddRefed
+#include "nsISupportsImpl.h" // for Layer::AddRef, etc
+#include "nsRect.h" // for mozilla::gfx::IntRect
+#include "gfx2DGlue.h"
+#include "ReadbackProcessor.h"
+
+namespace mozilla {
+namespace layers {
+
+using namespace mozilla::gfx;
+
+void
+ClientPaintedLayer::PaintThebes()
+{
+ PROFILER_LABEL("ClientPaintedLayer", "PaintThebes",
+ js::ProfileEntry::Category::GRAPHICS);
+
+ NS_ASSERTION(ClientManager()->InDrawing(),
+ "Can only draw in drawing phase");
+
+ uint32_t flags = RotatedContentBuffer::PAINT_CAN_DRAW_ROTATED;
+#ifndef MOZ_IGNORE_PAINT_WILL_RESAMPLE
+ if (ClientManager()->CompositorMightResample()) {
+ flags |= RotatedContentBuffer::PAINT_WILL_RESAMPLE;
+ }
+ if (!(flags & RotatedContentBuffer::PAINT_WILL_RESAMPLE)) {
+ if (MayResample()) {
+ flags |= RotatedContentBuffer::PAINT_WILL_RESAMPLE;
+ }
+ }
+#endif
+ PaintState state =
+ mContentClient->BeginPaintBuffer(this, flags);
+ mValidRegion.Sub(mValidRegion, state.mRegionToInvalidate);
+
+ if (!state.mRegionToDraw.IsEmpty() && !ClientManager()->GetPaintedLayerCallback()) {
+ ClientManager()->SetTransactionIncomplete();
+ return;
+ }
+
+ // The area that became invalid and is visible needs to be repainted
+ // (this could be the whole visible area if our buffer switched
+ // from RGB to RGBA, because we might need to repaint with
+ // subpixel AA)
+ state.mRegionToInvalidate.And(state.mRegionToInvalidate,
+ GetLocalVisibleRegion().ToUnknownRegion());
+
+ bool didUpdate = false;
+ RotatedContentBuffer::DrawIterator iter;
+ while (DrawTarget* target = mContentClient->BorrowDrawTargetForPainting(state, &iter)) {
+ if (!target || !target->IsValid()) {
+ if (target) {
+ mContentClient->ReturnDrawTargetToBuffer(target);
+ }
+ continue;
+ }
+
+ SetAntialiasingFlags(this, target);
+
+ RefPtr<gfxContext> ctx = gfxContext::CreatePreservingTransformOrNull(target);
+ MOZ_ASSERT(ctx); // already checked the target above
+
+ ClientManager()->GetPaintedLayerCallback()(this,
+ ctx,
+ iter.mDrawRegion,
+ iter.mDrawRegion,
+ state.mClip,
+ state.mRegionToInvalidate,
+ ClientManager()->GetPaintedLayerCallbackData());
+
+ ctx = nullptr;
+ mContentClient->ReturnDrawTargetToBuffer(target);
+ didUpdate = true;
+ }
+
+ if (didUpdate) {
+ Mutated();
+
+ mValidRegion.Or(mValidRegion, state.mRegionToDraw);
+
+ ContentClientRemote* contentClientRemote = static_cast<ContentClientRemote*>(mContentClient.get());
+ MOZ_ASSERT(contentClientRemote->GetIPDLActor());
+
+ // Hold(this) ensures this layer is kept alive through the current transaction
+ // The ContentClient assumes this layer is kept alive (e.g., in CreateBuffer),
+ // so deleting this Hold for whatever reason will break things.
+ ClientManager()->Hold(this);
+ contentClientRemote->Updated(state.mRegionToDraw,
+ mVisibleRegion.ToUnknownRegion(),
+ state.mDidSelfCopy);
+ }
+}
+
+void
+ClientPaintedLayer::RenderLayerWithReadback(ReadbackProcessor *aReadback)
+{
+ RenderMaskLayers(this);
+
+ if (!mContentClient) {
+ mContentClient = ContentClient::CreateContentClient(ClientManager()->AsShadowForwarder());
+ if (!mContentClient) {
+ return;
+ }
+ mContentClient->Connect();
+ ClientManager()->AsShadowForwarder()->Attach(mContentClient, this);
+ MOZ_ASSERT(mContentClient->GetForwarder());
+ }
+
+ nsTArray<ReadbackProcessor::Update> readbackUpdates;
+ nsIntRegion readbackRegion;
+ if (aReadback && UsedForReadback()) {
+ aReadback->GetPaintedLayerUpdates(this, &readbackUpdates);
+ }
+
+ IntPoint origin(mVisibleRegion.GetBounds().x, mVisibleRegion.GetBounds().y);
+ mContentClient->BeginPaint();
+ PaintThebes();
+ mContentClient->EndPaint(&readbackUpdates);
+}
+
+already_AddRefed<PaintedLayer>
+ClientLayerManager::CreatePaintedLayer()
+{
+ return CreatePaintedLayerWithHint(NONE);
+}
+
+already_AddRefed<PaintedLayer>
+ClientLayerManager::CreatePaintedLayerWithHint(PaintedLayerCreationHint aHint)
+{
+ NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
+ if (gfxPrefs::LayersTilesEnabled()) {
+ RefPtr<ClientTiledPaintedLayer> layer = new ClientTiledPaintedLayer(this, aHint);
+ CREATE_SHADOW(Painted);
+ return layer.forget();
+ } else {
+ RefPtr<ClientPaintedLayer> layer = new ClientPaintedLayer(this, aHint);
+ CREATE_SHADOW(Painted);
+ return layer.forget();
+ }
+}
+
+void
+ClientPaintedLayer::PrintInfo(std::stringstream& aStream, const char* aPrefix)
+{
+ PaintedLayer::PrintInfo(aStream, aPrefix);
+ if (mContentClient) {
+ aStream << "\n";
+ nsAutoCString pfx(aPrefix);
+ pfx += " ";
+ mContentClient->PrintInfo(aStream, pfx.get());
+ }
+}
+
+} // namespace layers
+} // namespace mozilla