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+
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+* This Source Code Form is subject to the terms of the Mozilla Public
+* License, v. 2.0. If a copy of the MPL was not distributed with this
+* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_
+#define MOZILLA_GFX_TEXTUREHOSTBASIC_H_
+
+#include "CompositableHost.h"
+#include "mozilla/layers/LayersSurfaces.h"
+#include "mozilla/layers/TextureHost.h"
+#include "mozilla/gfx/2D.h"
+
+namespace mozilla {
+namespace layers {
+
+/**
+ * A texture source interface that can be used by the software Compositor.
+ */
+class TextureSourceBasic
+{
+public:
+ TextureSourceBasic() : mFromYCBCR(false) {}
+ virtual ~TextureSourceBasic() {}
+ virtual gfx::SourceSurface* GetSurface(gfx::DrawTarget* aTarget) = 0;
+ virtual void SetBufferTextureHost(BufferTextureHost* aTexture) {}
+ bool mFromYCBCR; // we to track sources from YCBCR so we can use a less accurate fast path for video
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // MOZILLA_GFX_TEXTUREHOSTBASIC_H_