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Diffstat (limited to 'gfx/layers/apz/src/Axis.h')
-rw-r--r-- | gfx/layers/apz/src/Axis.h | 336 |
1 files changed, 336 insertions, 0 deletions
diff --git a/gfx/layers/apz/src/Axis.h b/gfx/layers/apz/src/Axis.h new file mode 100644 index 000000000..e4c6b5644 --- /dev/null +++ b/gfx/layers/apz/src/Axis.h @@ -0,0 +1,336 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set sw=2 ts=8 et tw=80 : */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_Axis_h +#define mozilla_layers_Axis_h + +#include <sys/types.h> // for int32_t +#include "APZUtils.h" +#include "Units.h" +#include "mozilla/TimeStamp.h" // for TimeDuration +#include "nsTArray.h" // for nsTArray + +namespace mozilla { +namespace layers { + +const float EPSILON = 0.0001f; + +/** + * Compare two coordinates for equality, accounting for rounding error. + * Use both FuzzyEqualsAdditive() with COORDINATE_EPISLON, which accounts for + * things like the error introduced by rounding during a round-trip to app + * units, and FuzzyEqualsMultiplicative(), which accounts for accumulated error + * due to floating-point operations (which can be larger than COORDINATE_EPISLON + * for sufficiently large coordinate values). + */ +bool FuzzyEqualsCoordinate(float aValue1, float aValue2); + +struct FrameMetrics; +class AsyncPanZoomController; + +/** + * Helper class to maintain each axis of movement (X,Y) for panning and zooming. + * Note that everything here is specific to one axis; that is, the X axis knows + * nothing about the Y axis and vice versa. + */ +class Axis { +public: + explicit Axis(AsyncPanZoomController* aAsyncPanZoomController); + + /** + * Notify this Axis that a new touch has been received, including a timestamp + * for when the touch was received. This triggers a recalculation of velocity. + * This can also used for pan gesture events. For those events, the "touch" + * location is stationary and the scroll displacement is passed in as + * aAdditionalDelta. + */ + void UpdateWithTouchAtDevicePoint(ParentLayerCoord aPos, ParentLayerCoord aAdditionalDelta, uint32_t aTimestampMs); + +protected: + float ApplyFlingCurveToVelocity(float aVelocity) const; + void AddVelocityToQueue(uint32_t aTimestampMs, float aVelocity); + +public: + void HandleTouchVelocity(uint32_t aTimestampMs, float aSpeed); + + /** + * Notify this Axis that a touch has begun, i.e. the user has put their finger + * on the screen but has not yet tried to pan. + */ + void StartTouch(ParentLayerCoord aPos, uint32_t aTimestampMs); + + /** + * Notify this Axis that a touch has ended gracefully. This may perform + * recalculations of the axis velocity. + */ + void EndTouch(uint32_t aTimestampMs); + + /** + * Notify this Axis that the gesture has ended forcefully. Useful for stopping + * flings when a user puts their finger down in the middle of one (i.e. to + * stop a previous touch including its fling so that a new one can take its + * place). + */ + void CancelGesture(); + + /** + * Takes a requested displacement to the position of this axis, and adjusts it + * to account for overscroll (which might decrease the displacement; this is + * to prevent the viewport from overscrolling the page rect), and axis locking + * (which might prevent any displacement from happening). If overscroll + * ocurred, its amount is written to |aOverscrollAmountOut|. + * The |aDisplacementOut| parameter is set to the adjusted + * displacement, and the function returns true iff internal overscroll amounts + * were changed. + */ + bool AdjustDisplacement(ParentLayerCoord aDisplacement, + /* ParentLayerCoord */ float& aDisplacementOut, + /* ParentLayerCoord */ float& aOverscrollAmountOut, + bool aForceOverscroll = false); + + /** + * Overscrolls this axis by the requested amount in the requested direction. + * The axis must be at the end of its scroll range in this direction. + */ + void OverscrollBy(ParentLayerCoord aOverscroll); + + /** + * Return the amount of overscroll on this axis, in ParentLayer pixels. + * + * If this amount is nonzero, the relevant component of + * mAsyncPanZoomController->mFrameMetrics.mScrollOffset must be at its + * extreme allowed value in the relevant direction (that is, it must be at + * its maximum value if we are overscrolled at our composition length, and + * at its minimum value if we are overscrolled at the origin). + */ + ParentLayerCoord GetOverscroll() const; + + /** + * Start an overscroll animation with the given initial velocity. + */ + void StartOverscrollAnimation(float aVelocity); + + /** + * Sample the snap-back animation to relieve overscroll. + * |aDelta| is the time since the last sample. + */ + bool SampleOverscrollAnimation(const TimeDuration& aDelta); + + /** + * Stop an overscroll animation. + */ + void EndOverscrollAnimation(); + + /** + * Return whether this axis is overscrolled in either direction. + */ + bool IsOverscrolled() const; + + /** + * Clear any overscroll amount on this axis. + */ + void ClearOverscroll(); + + /** + * Gets the starting position of the touch supplied in StartTouch(). + */ + ParentLayerCoord PanStart() const; + + /** + * Gets the distance between the starting position of the touch supplied in + * StartTouch() and the current touch from the last + * UpdateWithTouchAtDevicePoint(). + */ + ParentLayerCoord PanDistance() const; + + /** + * Gets the distance between the starting position of the touch supplied in + * StartTouch() and the supplied position. + */ + ParentLayerCoord PanDistance(ParentLayerCoord aPos) const; + + /** + * Applies friction during a fling, or cancels the fling if the velocity is + * too low. Returns true if the fling should continue to another frame, or + * false if it should end. + * |aDelta| is the amount of time that has passed since the last time + * friction was applied. + * |aFriction| is the amount of friction to apply. + * |aThreshold| is the velocity below which the fling is cancelled. + */ + bool FlingApplyFrictionOrCancel(const TimeDuration& aDelta, + float aFriction, + float aThreshold); + + /** + * Returns true if the page has room to be scrolled along this axis. + */ + bool CanScroll() const; + + /** + * Returns whether this axis can scroll any more in a particular direction. + */ + bool CanScroll(ParentLayerCoord aDelta) const; + + /** + * Returns true if the page has room to be scrolled along this axis + * and this axis is not scroll-locked. + */ + bool CanScrollNow() const; + + /** + * Clamp a point to the page's scrollable bounds. That is, a scroll + * destination to the returned point will not contain any overscroll. + */ + CSSCoord ClampOriginToScrollableRect(CSSCoord aOrigin) const; + + void SetAxisLocked(bool aAxisLocked) { mAxisLocked = aAxisLocked; } + + /** + * Gets the raw velocity of this axis at this moment. + */ + float GetVelocity() const; + + /** + * Sets the raw velocity of this axis at this moment. + * Intended to be called only when the axis "takes over" a velocity from + * another APZC, in which case there are no touch points available to call + * UpdateWithTouchAtDevicePoint. In other circumstances, + * UpdateWithTouchAtDevicePoint should be used and the velocity calculated + * there. + */ + void SetVelocity(float aVelocity); + + /** + * If a displacement will overscroll the axis, this returns the amount and in + * what direction. + */ + ParentLayerCoord DisplacementWillOverscrollAmount(ParentLayerCoord aDisplacement) const; + + /** + * If a scale will overscroll the axis, this returns the amount and in what + * direction. + * + * |aFocus| is the point at which the scale is focused at. We will offset the + * scroll offset in such a way that it remains in the same place on the page + * relative. + * + * Note: Unlike most other functions in Axis, this functions operates in + * CSS coordinates so there is no confusion as to whether the ParentLayer + * coordinates it operates in are before or after the scale is applied. + */ + CSSCoord ScaleWillOverscrollAmount(float aScale, CSSCoord aFocus) const; + + /** + * Checks if an axis will overscroll in both directions by computing the + * content rect and checking that its height/width (depending on the axis) + * does not overextend past the viewport. + * + * This gets called by ScaleWillOverscroll(). + */ + bool ScaleWillOverscrollBothSides(float aScale) const; + + /** + * Returns true if movement on this axis is locked. + */ + bool IsAxisLocked() const; + + ParentLayerCoord GetOrigin() const; + ParentLayerCoord GetCompositionLength() const; + ParentLayerCoord GetPageStart() const; + ParentLayerCoord GetPageLength() const; + ParentLayerCoord GetCompositionEnd() const; + ParentLayerCoord GetPageEnd() const; + ParentLayerCoord GetScrollRangeEnd() const; + + ParentLayerCoord GetPos() const { return mPos; } + + virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const = 0; + virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const = 0; + virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const = 0; + virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const = 0; + + virtual ScreenPoint MakePoint(ScreenCoord aCoord) const = 0; + + virtual const char* Name() const = 0; + +protected: + ParentLayerCoord mPos; + + // mVelocitySampleTimeMs and mVelocitySamplePos are the time and position + // used in the last velocity sampling. They get updated when a new sample is + // taken (which may not happen on every input event, if the time delta is too + // small). + uint32_t mVelocitySampleTimeMs; + ParentLayerCoord mVelocitySamplePos; + + ParentLayerCoord mStartPos; + float mVelocity; // Units: ParentLayerCoords per millisecond + bool mAxisLocked; // Whether movement on this axis is locked. + AsyncPanZoomController* mAsyncPanZoomController; + + // mOverscroll is the displacement of an oscillating spring from its resting + // state. The resting state moves as the overscroll animation progresses. + ParentLayerCoord mOverscroll; + // Used to record the initial overscroll when we start sampling for animation. + ParentLayerCoord mFirstOverscrollAnimationSample; + // These two variables are used in combination to make sure that + // GetOverscroll() never changes sign during animation. This is necessary, + // as mOverscroll itself oscillates around zero during animation. + // If we're not sampling overscroll animation, mOverscrollScale will be 1.0 + // and mLastOverscrollPeak will be zero. + // If we are animating, after the overscroll reaches its peak, + // mOverscrollScale will be 2.0 and mLastOverscrollPeak will store the amount + // of overscroll at the last peak of the oscillation. Together, these values + // guarantee that the result of GetOverscroll() never changes sign. + ParentLayerCoord mLastOverscrollPeak; + float mOverscrollScale; + + // A queue of (timestamp, velocity) pairs; these are the historical + // velocities at the given timestamps. Timestamps are in milliseconds, + // velocities are in screen pixels per ms. This member can only be + // accessed on the controller/UI thread. + nsTArray<std::pair<uint32_t, float> > mVelocityQueue; + + const FrameMetrics& GetFrameMetrics() const; + + // Adjust a requested overscroll amount for resistance, yielding a smaller + // actual overscroll amount. + ParentLayerCoord ApplyResistance(ParentLayerCoord aOverscroll) const; + + // Helper function for SampleOverscrollAnimation(). + void StepOverscrollAnimation(double aStepDurationMilliseconds); + + // Convert a velocity from global inches/ms into ParentLayerCoords/ms. + float ToLocalVelocity(float aVelocityInchesPerMs) const; +}; + +class AxisX : public Axis { +public: + explicit AxisX(AsyncPanZoomController* mAsyncPanZoomController); + virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const override; + virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const override; + virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const override; + virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const override; + virtual ScreenPoint MakePoint(ScreenCoord aCoord) const override; + virtual const char* Name() const override; +}; + +class AxisY : public Axis { +public: + explicit AxisY(AsyncPanZoomController* mAsyncPanZoomController); + virtual ParentLayerCoord GetPointOffset(const ParentLayerPoint& aPoint) const override; + virtual ParentLayerCoord GetRectLength(const ParentLayerRect& aRect) const override; + virtual ParentLayerCoord GetRectOffset(const ParentLayerRect& aRect) const override; + virtual CSSToParentLayerScale GetScaleForAxis(const CSSToParentLayerScale2D& aScale) const override; + virtual ScreenPoint MakePoint(ScreenCoord aCoord) const override; + virtual const char* Name() const override; +}; + +} // namespace layers +} // namespace mozilla + +#endif |