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Diffstat (limited to 'gfx/layers/apz/public/IAPZCTreeManager.h')
-rw-r--r-- | gfx/layers/apz/public/IAPZCTreeManager.h | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/gfx/layers/apz/public/IAPZCTreeManager.h b/gfx/layers/apz/public/IAPZCTreeManager.h new file mode 100644 index 000000000..383181e8f --- /dev/null +++ b/gfx/layers/apz/public/IAPZCTreeManager.h @@ -0,0 +1,223 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=99: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_IAPZCTreeManager_h +#define mozilla_layers_IAPZCTreeManager_h + +#include <stdint.h> // for uint64_t, uint32_t + +#include "FrameMetrics.h" // for FrameMetrics, etc +#include "mozilla/EventForwards.h" // for WidgetInputEvent, nsEventStatus +#include "mozilla/layers/APZUtils.h" // for HitTestResult +#include "nsTArrayForwardDeclare.h" // for nsTArray, nsTArray_Impl, etc +#include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc +#include "Units.h" // for CSSPoint, CSSRect, etc + +namespace mozilla { +class InputData; + +namespace layers { + +enum AllowedTouchBehavior { + NONE = 0, + VERTICAL_PAN = 1 << 0, + HORIZONTAL_PAN = 1 << 1, + PINCH_ZOOM = 1 << 2, + DOUBLE_TAP_ZOOM = 1 << 3, + UNKNOWN = 1 << 4 +}; + +enum ZoomToRectBehavior : uint32_t { + DEFAULT_BEHAVIOR = 0, + DISABLE_ZOOM_OUT = 1 << 0, + PAN_INTO_VIEW_ONLY = 1 << 1, + ONLY_ZOOM_TO_DEFAULT_SCALE = 1 << 2 +}; + +class AsyncDragMetrics; + +class IAPZCTreeManager { + NS_INLINE_DECL_THREADSAFE_VIRTUAL_REFCOUNTING(IAPZCTreeManager) + +public: + + /** + * General handler for incoming input events. Manipulates the frame metrics + * based on what type of input it is. For example, a PinchGestureEvent will + * cause scaling. This should only be called externally to this class, and + * must be called on the controller thread. + * + * This function transforms |aEvent| to have its coordinates in DOM space. + * This is so that the event can be passed through the DOM and content can + * handle them. The event may need to be converted to a WidgetInputEvent + * by the caller if it wants to do this. + * + * The following values may be returned by this function: + * nsEventStatus_eConsumeNoDefault is returned to indicate the + * APZ is consuming this event and the caller should discard the event with + * extreme prejudice. The exact scenarios under which this is returned is + * implementation-dependent and may vary. + * nsEventStatus_eIgnore is returned to indicate that the APZ code didn't + * use this event. This might be because it was directed at a point on + * the screen where there was no APZ, or because the thing the user was + * trying to do was not allowed. (For example, attempting to pan a + * non-pannable document). + * nsEventStatus_eConsumeDoDefault is returned to indicate that the APZ + * code may have used this event to do some user-visible thing. Note that + * in some cases CONSUMED is returned even if the event was NOT used. This + * is because we cannot always know at the time of event delivery whether + * the event will be used or not. So we err on the side of sending + * CONSUMED when we are uncertain. + * + * @param aEvent input event object; is modified in-place + * @param aOutTargetGuid returns the guid of the apzc this event was + * delivered to. May be null. + * @param aOutInputBlockId returns the id of the input block that this event + * was added to, if that was the case. May be null. + */ + virtual nsEventStatus ReceiveInputEvent( + InputData& aEvent, + ScrollableLayerGuid* aOutTargetGuid, + uint64_t* aOutInputBlockId) = 0; + + /** + * WidgetInputEvent handler. Transforms |aEvent| (which is assumed to be an + * already-existing instance of an WidgetInputEvent which may be an + * WidgetTouchEvent) to have its coordinates in DOM space. This is so that the + * event can be passed through the DOM and content can handle them. + * + * NOTE: Be careful of invoking the WidgetInputEvent variant. This can only be + * called on the main thread. See widget/InputData.h for more information on + * why we have InputData and WidgetInputEvent separated. If this function is + * used, the controller thread must be the main thread, or undefined behaviour + * may occur. + * NOTE: On unix, mouse events are treated as touch and are forwarded + * to the appropriate apz as such. + * + * See documentation for other ReceiveInputEvent above. + */ + nsEventStatus ReceiveInputEvent( + WidgetInputEvent& aEvent, + ScrollableLayerGuid* aOutTargetGuid, + uint64_t* aOutInputBlockId); + + /** + * Kicks an animation to zoom to a rect. This may be either a zoom out or zoom + * in. The actual animation is done on the compositor thread after being set + * up. |aRect| must be given in CSS pixels, relative to the document. + * |aFlags| is a combination of the ZoomToRectBehavior enum values. + */ + virtual void ZoomToRect( + const ScrollableLayerGuid& aGuid, + const CSSRect& aRect, + const uint32_t aFlags = DEFAULT_BEHAVIOR) = 0; + + /** + * If we have touch listeners, this should always be called when we know + * definitively whether or not content has preventDefaulted any touch events + * that have come in. If |aPreventDefault| is true, any touch events in the + * queue will be discarded. This function must be called on the controller + * thread. + */ + virtual void ContentReceivedInputBlock( + uint64_t aInputBlockId, + bool aPreventDefault) = 0; + + /** + * When the event regions code is enabled, this function should be invoked to + * to confirm the target of the input block. This is only needed in cases + * where the initial input event of the block hit a dispatch-to-content region + * but is safe to call for all input blocks. This function should always be + * invoked on the controller thread. + * The different elements in the array of targets correspond to the targets + * for the different touch points. In the case where the touch point has no + * target, or the target is not a scrollable frame, the target's |mScrollId| + * should be set to FrameMetrics::NULL_SCROLL_ID. + */ + virtual void SetTargetAPZC( + uint64_t aInputBlockId, + const nsTArray<ScrollableLayerGuid>& aTargets) = 0; + + /** + * Updates any zoom constraints contained in the <meta name="viewport"> tag. + * If the |aConstraints| is Nothing() then previously-provided constraints for + * the given |aGuid| are cleared. + */ + virtual void UpdateZoomConstraints( + const ScrollableLayerGuid& aGuid, + const Maybe<ZoomConstraints>& aConstraints) = 0; + + /** + * Cancels any currently running animation. Note that all this does is set the + * state of the AsyncPanZoomController back to NOTHING, but it is the + * animation's responsibility to check this before advancing. + */ + virtual void CancelAnimation(const ScrollableLayerGuid &aGuid) = 0; + + /** + * Adjusts the root APZC to compensate for a shift in the surface. See the + * documentation on AsyncPanZoomController::AdjustScrollForSurfaceShift for + * some more details. This is only currently needed due to surface shifts + * caused by the dynamic toolbar on Android. + */ + virtual void AdjustScrollForSurfaceShift(const ScreenPoint& aShift) = 0; + + virtual void SetDPI(float aDpiValue) = 0; + + /** + * Sets allowed touch behavior values for current touch-session for specific + * input block (determined by aInputBlock). + * Should be invoked by the widget. Each value of the aValues arrays + * corresponds to the different touch point that is currently active. + * Must be called after receiving the TOUCH_START event that starts the + * touch-session. + * This must be called on the controller thread. + */ + virtual void SetAllowedTouchBehavior( + uint64_t aInputBlockId, + const nsTArray<TouchBehaviorFlags>& aValues) = 0; + + virtual void StartScrollbarDrag( + const ScrollableLayerGuid& aGuid, + const AsyncDragMetrics& aDragMetrics) = 0; + + /** + * Function used to disable LongTap gestures. + * + * On slow running tests, drags and touch events can be misinterpreted + * as a long tap. This allows tests to disable long tap gesture detection. + */ + virtual void SetLongTapEnabled(bool aTapGestureEnabled) = 0; + + /** + * Process touch velocity. + * Sometimes the touch move event will have a velocity even though no scrolling + * is occurring such as when the toolbar is being hidden/shown in Fennec. + * This function can be called to have the y axis' velocity queue updated. + */ + virtual void ProcessTouchVelocity(uint32_t aTimestampMs, float aSpeedY) = 0; + +protected: + + // Methods to help process WidgetInputEvents (or manage conversion to/from InputData) + + virtual void TransformEventRefPoint( + LayoutDeviceIntPoint* aRefPoint, + ScrollableLayerGuid* aOutTargetGuid) = 0; + + virtual void UpdateWheelTransaction( + LayoutDeviceIntPoint aRefPoint, + EventMessage aEventMessage) = 0; + + // Discourage destruction outside of decref + + virtual ~IAPZCTreeManager() { } +}; + +} // namespace layers +} // namespace mozilla + +#endif // mozilla_layers_IAPZCTreeManager_h |