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Diffstat (limited to 'gfx/graphite2/src/inc/Slot.h')
-rw-r--r-- | gfx/graphite2/src/inc/Slot.h | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/gfx/graphite2/src/inc/Slot.h b/gfx/graphite2/src/inc/Slot.h new file mode 100644 index 000000000..daa112447 --- /dev/null +++ b/gfx/graphite2/src/inc/Slot.h @@ -0,0 +1,172 @@ +/* GRAPHITE2 LICENSING + + Copyright 2010, SIL International + All rights reserved. + + This library is free software; you can redistribute it and/or modify + it under the terms of the GNU Lesser General Public License as published + by the Free Software Foundation; either version 2.1 of License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should also have received a copy of the GNU Lesser General Public + License along with this library in the file named "LICENSE". + If not, write to the Free Software Foundation, 51 Franklin Street, + Suite 500, Boston, MA 02110-1335, USA or visit their web page on the + internet at http://www.fsf.org/licenses/lgpl.html. + +Alternatively, the contents of this file may be used under the terms of the +Mozilla Public License (http://mozilla.org/MPL) or the GNU General Public +License, as published by the Free Software Foundation, either version 2 +of the License or (at your option) any later version. +*/ +#pragma once + +#include "graphite2/Types.h" +#include "graphite2/Segment.h" +#include "inc/Main.h" +#include "inc/Font.h" +#include "inc/Position.h" + +namespace graphite2 { + +typedef gr_attrCode attrCode; + +class GlyphFace; +class SegCacheEntry; +class Segment; + +struct SlotJustify +{ + static const int NUMJUSTPARAMS = 5; + + SlotJustify(const SlotJustify &); + SlotJustify & operator = (const SlotJustify &); + +public: + static size_t size_of(size_t levels) { return sizeof(SlotJustify) + ((levels > 1 ? levels : 1)*NUMJUSTPARAMS - 1)*sizeof(int16); } + + void LoadSlot(const Slot *s, const Segment *seg); + + SlotJustify *next; + int16 values[1]; +}; + +class Slot +{ + enum Flag + { + DELETED = 1, + INSERTED = 2, + COPIED = 4, + POSITIONED = 8, + ATTACHED = 16 + }; + +public: + struct iterator; + + unsigned short gid() const { return m_glyphid; } + Position origin() const { return m_position; } + float advance() const { return m_advance.x; } + void advance(Position &val) { m_advance = val; } + Position advancePos() const { return m_advance; } + int before() const { return m_before; } + int after() const { return m_after; } + uint32 index() const { return m_index; } + void index(uint32 val) { m_index = val; } + + Slot(int16 *m_userAttr = NULL); + void set(const Slot & slot, int charOffset, size_t numUserAttr, size_t justLevels, size_t numChars); + Slot *next() const { return m_next; } + void next(Slot *s) { m_next = s; } + Slot *prev() const { return m_prev; } + void prev(Slot *s) { m_prev = s; } + uint16 glyph() const { return m_realglyphid ? m_realglyphid : m_glyphid; } + void setGlyph(Segment *seg, uint16 glyphid, const GlyphFace * theGlyph = NULL); + void setRealGid(uint16 realGid) { m_realglyphid = realGid; } + void adjKern(const Position &pos) { m_shift = m_shift + pos; m_advance = m_advance + pos; } + void origin(const Position &pos) { m_position = pos + m_shift; } + void originate(int ind) { m_original = ind; } + int original() const { return m_original; } + void before(int ind) { m_before = ind; } + void after(int ind) { m_after = ind; } + bool isBase() const { return (!m_parent); } + void update(int numSlots, int numCharInfo, Position &relpos); + Position finalise(const Segment* seg, const Font* font, Position & base, Rect & bbox, uint8 attrLevel, float & clusterMin, bool rtl, bool isFinal, int depth = 0); + bool isDeleted() const { return (m_flags & DELETED) ? true : false; } + void markDeleted(bool state) { if (state) m_flags |= DELETED; else m_flags &= ~DELETED; } + bool isCopied() const { return (m_flags & COPIED) ? true : false; } + void markCopied(bool state) { if (state) m_flags |= COPIED; else m_flags &= ~COPIED; } + bool isPositioned() const { return (m_flags & POSITIONED) ? true : false; } + void markPositioned(bool state) { if (state) m_flags |= POSITIONED; else m_flags &= ~POSITIONED; } + bool isInsertBefore() const { return !(m_flags & INSERTED); } + uint8 getBidiLevel() const { return m_bidiLevel; } + void setBidiLevel(uint8 level) { m_bidiLevel = level; } + int8 getBidiClass(const Segment *seg); + int8 getBidiClass() const { return m_bidiCls; } + void setBidiClass(int8 cls) { m_bidiCls = cls; } + int16 *userAttrs() const { return m_userAttr; } + void userAttrs(int16 *p) { m_userAttr = p; } + void markInsertBefore(bool state) { if (!state) m_flags |= INSERTED; else m_flags &= ~INSERTED; } + void setAttr(Segment* seg, attrCode ind, uint8 subindex, int16 val, const SlotMap & map); + int getAttr(const Segment *seg, attrCode ind, uint8 subindex) const; + int getJustify(const Segment *seg, uint8 level, uint8 subindex) const; + void setJustify(Segment *seg, uint8 level, uint8 subindex, int16 value); + bool isLocalJustify() const { return m_justs != NULL; }; + void attachTo(Slot *ap) { m_parent = ap; } + Slot *attachedTo() const { return m_parent; } + Position attachOffset() const { return m_attach - m_with; } + Slot* firstChild() const { return m_child; } + void firstChild(Slot *ap) { m_child = ap; } + bool child(Slot *ap); + Slot* nextSibling() const { return m_sibling; } + void nextSibling(Slot *ap) { m_sibling = ap; } + bool sibling(Slot *ap); + bool removeChild(Slot *ap); + int32 clusterMetric(const Segment* seg, uint8 metric, uint8 attrLevel, bool rtl); + void positionShift(Position a) { m_position += a; } + void floodShift(Position adj, int depth = 0); + float just() const { return m_just; } + void just(float j) { m_just = j; } + Slot *nextInCluster(const Slot *s) const; + bool isChildOf(const Slot *base) const; + + CLASS_NEW_DELETE + +private: + Slot *m_next; // linked list of slots + Slot *m_prev; + unsigned short m_glyphid; // glyph id + uint16 m_realglyphid; + uint32 m_original; // charinfo that originated this slot (e.g. for feature values) + uint32 m_before; // charinfo index of before association + uint32 m_after; // charinfo index of after association + uint32 m_index; // slot index given to this slot during finalising + Slot *m_parent; // index to parent we are attached to + Slot *m_child; // index to first child slot that attaches to us + Slot *m_sibling; // index to next child that attaches to our parent + Position m_position; // absolute position of glyph + Position m_shift; // .shift slot attribute + Position m_advance; // .advance slot attribute + Position m_attach; // attachment point on us + Position m_with; // attachment point position on parent + float m_just; // Justification inserted space + uint8 m_flags; // holds bit flags + byte m_attLevel; // attachment level + int8 m_bidiCls; // bidirectional class + byte m_bidiLevel; // bidirectional level + int16 *m_userAttr; // pointer to user attributes + SlotJustify *m_justs; // pointer to justification parameters + + friend class SegCacheEntry; + friend class Segment; +}; + +} // namespace graphite2 + +struct gr_slot : public graphite2::Slot {}; |