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Diffstat (limited to 'gfx/gl/GLContextWGL.h')
-rw-r--r-- | gfx/gl/GLContextWGL.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/gfx/gl/GLContextWGL.h b/gfx/gl/GLContextWGL.h new file mode 100644 index 000000000..9d270bf52 --- /dev/null +++ b/gfx/gl/GLContextWGL.h @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* vim: set ts=8 sts=4 et sw=4 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef GLCONTEXTWGL_H_ +#define GLCONTEXTWGL_H_ + +#include "GLContext.h" +#include "WGLLibrary.h" + +namespace mozilla { +namespace gl { + +class GLContextWGL : public GLContext +{ +public: + MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextWGL, override) + // From Window: (possibly for offscreen!) + GLContextWGL(CreateContextFlags flags, + const SurfaceCaps& caps, + bool isOffscreen, + HDC aDC, + HGLRC aContext, + HWND aWindow = nullptr); + + // From PBuffer + GLContextWGL(CreateContextFlags flags, + const SurfaceCaps& caps, + bool isOffscreen, + HANDLE aPbuffer, + HDC aDC, + HGLRC aContext, + int aPixelFormat); + + ~GLContextWGL(); + + virtual GLContextType GetContextType() const override { return GLContextType::WGL; } + + static GLContextWGL* Cast(GLContext* gl) { + MOZ_ASSERT(gl->GetContextType() == GLContextType::WGL); + return static_cast<GLContextWGL*>(gl); + } + + bool Init() override; + + virtual bool MakeCurrentImpl(bool aForce) override; + + virtual bool IsCurrent() override; + + void SetIsDoubleBuffered(bool aIsDB); + + virtual bool IsDoubleBuffered() const override; + + virtual bool SupportsRobustness() const override; + + virtual bool SwapBuffers() override; + + virtual bool SetupLookupFunction() override; + + HGLRC Context() { return mContext; } + +protected: + friend class GLContextProviderWGL; + + HDC mDC; + HGLRC mContext; + HWND mWnd; + HANDLE mPBuffer; + int mPixelFormat; + bool mIsDoubleBuffered; +}; + +} +} + +#endif // GLCONTEXTWGL_H_ |