diff options
Diffstat (limited to 'gfx/angle')
-rwxr-xr-x | gfx/angle/src/compiler/translator/TranslatorGLSL.cpp | 20 | ||||
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/renderergl_utils.cpp | 15 |
2 files changed, 12 insertions, 23 deletions
diff --git a/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp b/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp index 0ee96f590..0d72e2bbb 100755 --- a/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp +++ b/gfx/angle/src/compiler/translator/TranslatorGLSL.cpp @@ -240,20 +240,14 @@ void TranslatorGLSL::writeExtensionBehavior(TIntermNode *root) } // Need to enable gpu_shader5 to have index constant sampler array indexing - if (getOutputType() != SH_ESSL_OUTPUT && getOutputType() < SH_GLSL_400_CORE_OUTPUT) + if (getOutputType() != SH_ESSL_OUTPUT && getOutputType() < SH_GLSL_400_CORE_OUTPUT && + getShaderVersion() == 100) { - sink << "#extension GL_ARB_gpu_shader5 : "; - - // Don't use "require" on WebGL 1 to avoid breaking WebGL on drivers that silently - // support index constant sampler array indexing, but don't have the extension. - if (getShaderVersion() >= 300) - { - sink << "require\n"; - } - else - { - sink << "enable\n"; - } + // Don't use "require" to avoid breaking WebGL 1 on drivers that silently + // support index constant sampler array indexing, but don't have the extension or + // on drivers that don't have the extension at all as it would break WebGL 1 for + // some users. + sink << "#extension GL_ARB_gpu_shader5 : enable\n"; } TExtensionGLSL extensionGLSL(getOutputType()); diff --git a/gfx/angle/src/libANGLE/renderer/gl/renderergl_utils.cpp b/gfx/angle/src/libANGLE/renderer/gl/renderergl_utils.cpp index 87fd24a61..d65e00454 100755 --- a/gfx/angle/src/libANGLE/renderer/gl/renderergl_utils.cpp +++ b/gfx/angle/src/libANGLE/renderer/gl/renderergl_utils.cpp @@ -543,16 +543,11 @@ void GenerateCaps(const FunctionsGL *functions, gl::Caps *caps, gl::TextureCapsM LimitVersion(maxSupportedESVersion, gl::Version(2, 0)); } - // Check if index constant sampler array indexing is supported - if (!functions->isAtLeastGL(gl::Version(4, 0)) && - !functions->isAtLeastGLES(gl::Version(2, 0)) && - !functions->hasExtension("GL_ARB_gpu_shader5")) - { - // This should also be required for ES2 but there are some driver support index constant - // sampler array indexing without meeting the requirements above. Don't limit their ES - // version as it would break WebGL for some users. - LimitVersion(maxSupportedESVersion, gl::Version(2, 0)); - } + // Non-constant sampler array indexing is required for OpenGL ES 2 and OpenGL ES after 3.2. + // However having it available on OpenGL ES 2 is a specification bug, and using this + // indexing in WebGL is undefined. Requiring this feature would break WebGL 1 for some users + // so we don't check for it. (it is present with ESSL 100, ESSL >= 320, GLSL >= 400 and + // GL_ARB_gpu_shader5) // Check if sampler objects are supported if (!functions->isAtLeastGL(gl::Version(3, 3)) && |