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+/*
+ * Copyright (c) 2008 NVIDIA, Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __NVCTRLLIB_H
+#define __NVCTRLLIB_H
+
+#include "NVCtrl.h"
+
+#if defined __cplusplus
+extern "C" {
+#endif
+
+/*
+ * XNVCTRLQueryExtension -
+ *
+ * Returns True if the extension exists, returns False otherwise.
+ * event_basep and error_basep are the extension event and error
+ * bases. Currently, no extension specific errors or events are
+ * defined.
+ */
+
+Bool XNVCTRLQueryExtension(Display *dpy, int *event_basep, int *error_basep);
+
+/*
+ * XNVCTRLQueryVersion -
+ *
+ * Returns True if the extension exists, returns False otherwise.
+ * major and minor are the extension's major and minor version
+ * numbers.
+ */
+
+Bool XNVCTRLQueryVersion(Display *dpy, int *major, int *minor);
+
+/*
+ * XNVCTRLIsNvScreen
+ *
+ * Returns True is the specified screen is controlled by the NVIDIA
+ * driver. Returns False otherwise.
+ */
+
+Bool XNVCTRLIsNvScreen(Display *dpy, int screen);
+
+/*
+ * XNVCTRLQueryTargetCount -
+ *
+ * Returns True if the target type exists. Returns False otherwise.
+ * If XNVCTRLQueryTargetCount returns True, value will contain the
+ * count of existing targets on the server of the specified target
+ * type.
+ *
+ * Please see "Attribute Targets" in NVCtrl.h for the list of valid
+ * target types.
+ *
+ * Possible errors:
+ * BadValue - The target doesn't exist.
+ */
+
+Bool XNVCTRLQueryTargetCount(Display *dpy, int target_type, int *value);
+
+/*
+ * XNVCTRLSetAttribute -
+ *
+ * Sets the attribute to the given value. The attributes and their
+ * possible values are listed in NVCtrl.h.
+ *
+ * Not all attributes require the display_mask parameter; see
+ * NVCtrl.h for details.
+ *
+ * Calling this function is equivalent to calling XNVCTRLSetTargetAttribute()
+ * with the target_type set to NV_CTRL_TARGET_TYPE_X_SCREEN and
+ * target_id set to 'screen'.
+ *
+ * Possible errors:
+ * BadValue - The screen or attribute doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ */
+
+void XNVCTRLSetAttribute(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int value);
+
+/*
+ * XNVCTRLSetTargetAttribute -
+ *
+ * Sets the attribute to the given value. The attributes and their
+ * possible values are listed in NVCtrl.h.
+ *
+ * Not all attributes require the display_mask parameter; see
+ * NVCtrl.h for details.
+ *
+ * Possible errors:
+ * BadValue - The target or attribute doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that target.
+ */
+
+void XNVCTRLSetTargetAttribute(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int value);
+
+/*
+ * XNVCTRLSetAttributeAndGetStatus -
+ *
+ * Same as XNVCTRLSetAttribute().
+ * In addition, XNVCTRLSetAttributeAndGetStatus() returns
+ * True if the operation succeeds, False otherwise.
+ *
+ */
+
+Bool XNVCTRLSetAttributeAndGetStatus(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int value);
+
+/*
+ * XNVCTRLSetTargetAttributeAndGetStatus -
+ *
+ * Same as XNVCTRLSetTargetAttribute().
+ * In addition, XNVCTRLSetTargetAttributeAndGetStatus() returns
+ * True if the operation succeeds, False otherwise.
+ *
+ */
+
+Bool XNVCTRLSetTargetAttributeAndGetStatus(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int value);
+
+/*
+ * XNVCTRLQueryAttribute -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryAttribute returns True, value will contain the
+ * value of the specified attribute.
+ *
+ * Not all attributes require the display_mask parameter; see
+ * NVCtrl.h for details.
+ *
+ * Calling this function is equivalent to calling
+ * XNVCTRLQueryTargetAttribute() with the target_type set to
+ * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
+ *
+ * Possible errors:
+ * BadValue - The screen doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ */
+
+Bool XNVCTRLQueryAttribute(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int *value);
+
+/*
+ * XNVCTRLQueryTargetAttribute -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryTargetAttribute returns True, value will contain the
+ * value of the specified attribute.
+ *
+ * Not all attributes require the display_mask parameter; see
+ * NVCtrl.h for details.
+ *
+ * Possible errors:
+ * BadValue - The target doesn't exist.
+ * BadMatch - The NVIDIA driver does not control the target.
+ */
+
+Bool XNVCTRLQueryTargetAttribute(Display *dpy,
+ int target_Type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int *value);
+
+/*
+ * XNVCTRLQueryTargetAttribute64 -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryTargetAttribute returns True, value will contain the
+ * value of the specified attribute.
+ *
+ * Not all attributes require the display_mask parameter; see
+ * NVCtrl.h for details.
+ *
+ * Note: this function behaves like XNVCTRLQueryTargetAttribute(),
+ * but supports 64-bit integer attributes.
+ *
+ * Possible errors:
+ * BadValue - The target doesn't exist.
+ * BadMatch - The NVIDIA driver does not control the target.
+ */
+
+Bool XNVCTRLQueryTargetAttribute64(Display *dpy,
+ int target_Type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ int64_t *value);
+
+/*
+ * XNVCTRLQueryStringAttribute -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryStringAttribute returns True, *ptr will point to an
+ * allocated string containing the string attribute requested. It is
+ * the caller's responsibility to free the string when done.
+ *
+ * Calling this function is equivalent to calling
+ * XNVCTRLQueryTargetStringAttribute() with the target_type set to
+ * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
+ *
+ * Possible errors:
+ * BadValue - The screen doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ * BadAlloc - Insufficient resources to fulfill the request.
+ */
+
+Bool XNVCTRLQueryStringAttribute(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ char **ptr);
+
+/*
+ * XNVCTRLQueryTargetStringAttribute -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryTargetStringAttribute returns True, *ptr will point
+ * to an allocated string containing the string attribute requested.
+ * It is the caller's responsibility to free the string when done.
+ *
+ * Possible errors:
+ * BadValue - The target doesn't exist.
+ * BadMatch - The NVIDIA driver does not control the target.
+ * BadAlloc - Insufficient resources to fulfill the request.
+ */
+
+Bool XNVCTRLQueryTargetStringAttribute(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ char **ptr);
+
+/*
+ * XNVCTRLSetStringAttribute -
+ *
+ * Returns True if the operation succeded. Returns False otherwise.
+ *
+ * Possible X errors:
+ * BadValue - The screen doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ * BadAlloc - Insufficient resources to fulfill the request.
+ */
+
+Bool XNVCTRLSetStringAttribute(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ char *ptr);
+
+/*
+ * XNVCTRLSetTargetStringAttribute -
+ *
+ * Returns True if the operation succeded. Returns False otherwise.
+ *
+ * Possible X errors:
+ * BadValue - The screen doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ * BadAlloc - Insufficient resources to fulfill the request.
+ */
+
+Bool XNVCTRLSetTargetStringAttribute(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ char *ptr);
+
+/*
+ * XNVCTRLQueryValidAttributeValues -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryValidAttributeValues returns True, values will indicate
+ * the valid values for the specified attribute; see the description
+ * of NVCTRLAttributeValidValues in NVCtrl.h.
+ *
+ * Calling this function is equivalent to calling
+ * XNVCTRLQueryValidTargetAttributeValues() with the target_type set to
+ * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
+ */
+
+Bool XNVCTRLQueryValidAttributeValues(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ NVCTRLAttributeValidValuesRec *values);
+
+/*
+ * XNVCTRLQueryValidTargetAttributeValues -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryValidTargetAttributeValues returns True, values will indicate
+ * the valid values for the specified attribute.
+ */
+
+Bool XNVCTRLQueryValidTargetAttributeValues(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ NVCTRLAttributeValidValuesRec *values);
+
+/*
+ * XNVCTRLQueryValidTargetStringAttributeValues -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryValidTargetStringAttributeValues returns True, values will
+ * indicate the valid values for the specified attribute.
+ */
+
+Bool XNVCTRLQueryValidTargetStringAttributeValues(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ NVCTRLAttributeValidValuesRec *values);
+
+/*
+ * XNVCTRLQueryAttributePermissions -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryAttributePermissions returns True, permissions will
+ * indicate the permission flags for the attribute.
+ */
+
+Bool XNVCTRLQueryAttributePermissions(Display *dpy,
+ unsigned int attribute,
+ NVCTRLAttributePermissionsRec *permissions);
+
+/*
+ * XNVCTRLQueryStringAttributePermissions -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryStringAttributePermissions returns True, permissions will
+ * indicate the permission flags for the attribute.
+ */
+
+Bool XNVCTRLQueryStringAttributePermissions(Display *dpy,
+ unsigned int attribute,
+ NVCTRLAttributePermissionsRec *permissions);
+
+/*
+ * XNVCTRLQueryBinaryDataAttributePermissions -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryBinaryDataAttributePermissions returns True, permissions
+ * will indicate the permission flags for the attribute.
+ */
+
+Bool XNVCTRLQueryBinaryDataAttributePermissions(Display *dpy,
+ unsigned int attribute,
+ NVCTRLAttributePermissionsRec *permissions);
+
+/*
+ * XNVCTRLQueryStringOperationAttributePermissions -
+ *
+ * Returns True if the attribute exists. Returns False otherwise. If
+ * XNVCTRLQueryStringOperationAttributePermissions returns True,
+ * permissions will indicate the permission flags for the attribute.
+ */
+
+Bool XNVCTRLQueryStringOperationAttributePermissions(Display *dpy,
+ unsigned int attribute,
+ NVCTRLAttributePermissionsRec *permissions);
+
+/*
+ * XNVCTRLSetGvoColorConversion -
+ *
+ * Sets the color conversion matrix, offset, and scale that should be
+ * used for GVO (Graphic to Video Out).
+ *
+ * The Color Space Conversion data is ordered like this:
+ *
+ * colorMatrix[0][0] // r.Y
+ * colorMatrix[0][1] // g.Y
+ * colorMatrix[0][2] // b.Y
+ *
+ * colorMatrix[1][0] // r.Cr
+ * colorMatrix[1][1] // g.Cr
+ * colorMatrix[1][2] // b.Cr
+ *
+ * colorMatrix[2][0] // r.Cb
+ * colorMatrix[2][1] // g.Cb
+ * colorMatrix[2][2] // b.Cb
+ *
+ * colorOffset[0] // Y
+ * colorOffset[1] // Cr
+ * colorOffset[2] // Cb
+ *
+ * colorScale[0] // Y
+ * colorScale[1] // Cr
+ * colorScale[2] // Cb
+ *
+ * where the data is used according to the following formulae:
+ *
+ * Y = colorOffset[0] + colorScale[0] *
+ * (R * colorMatrix[0][0] +
+ * G * colorMatrix[0][1] +
+ * B * colorMatrix[0][2]);
+ *
+ * Cr = colorOffset[1] + colorScale[1] *
+ * (R * colorMatrix[1][0] +
+ * G * colorMatrix[1][1] +
+ * B * colorMatrix[1][2]);
+ *
+ * Cb = colorOffset[2] + colorScale[2] *
+ * (R * colorMatrix[2][0] +
+ * G * colorMatrix[2][1] +
+ * B * colorMatrix[2][2]);
+ *
+ * Possible errors:
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ * BadImplementation - GVO is not available on that screen.
+ */
+
+void XNVCTRLSetGvoColorConversion(Display *dpy,
+ int screen,
+ float colorMatrix[3][3],
+ float colorOffset[3],
+ float colorScale[3]);
+
+/*
+ * XNVCTRLQueryGvoColorConversion -
+ *
+ * Retrieves the color conversion matrix and color offset
+ * that are currently being used for GVO (Graphic to Video Out).
+ *
+ * The values are ordered within the arrays according to the comments
+ * for XNVCTRLSetGvoColorConversion().
+ *
+ * Possible errors:
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ * BadImplementation - GVO is not available on that screen.
+ */
+
+Bool XNVCTRLQueryGvoColorConversion(Display *dpy,
+ int screen,
+ float colorMatrix[3][3],
+ float colorOffset[3],
+ float colorScale[3]);
+
+/*
+ * XNVCTRLQueryBinaryData -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryBinaryData returns True, *ptr will point to an
+ * allocated block of memory containing the binary data attribute
+ * requested. It is the caller's responsibility to free the data
+ * when done. len will list the length of the binary data.
+ *
+ * Calling this function is equivalent to calling
+ * XNVCTRLQueryTargetBinaryData() with the target_type set to
+ * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
+ *
+ * Possible errors:
+ * BadValue - The screen doesn't exist.
+ * BadMatch - The NVIDIA driver is not present on that screen.
+ * BadAlloc - Insufficient resources to fulfill the request.
+ */
+
+Bool XNVCTRLQueryBinaryData(Display *dpy,
+ int screen,
+ unsigned int display_mask,
+ unsigned int attribute,
+ unsigned char **ptr,
+ int *len);
+
+/*
+ * XNVCTRLQueryTargetBinaryData -
+ *
+ * Returns True if the attribute exists. Returns False otherwise.
+ * If XNVCTRLQueryTargetBinaryData returns True, *ptr will point to an
+ * allocated block of memory containing the binary data attribute
+ * requested. It is the caller's responsibility to free the data
+ * when done. len will list the length of the binary data.
+ *
+ * Possible errors:
+ * BadValue - The target doesn't exist.
+ * BadMatch - The NVIDIA driver does not control the target.
+ * BadAlloc - Insufficient resources to fulfill the request.
+ */
+
+Bool XNVCTRLQueryTargetBinaryData(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ unsigned char **ptr,
+ int *len);
+
+/*
+ * XNVCTRLStringOperation -
+ *
+ * Takes a string as input and returns a Xmalloc'ed string as output.
+ * Returns True on success and False on failure.
+ */
+
+Bool XNVCTRLStringOperation(Display *dpy,
+ int target_type,
+ int target_id,
+ unsigned int display_mask,
+ unsigned int attribute,
+ char *pIn,
+ char **ppOut);
+
+/*
+ * XNVCtrlSelectNotify -
+ *
+ * This enables/disables receiving of NV-CONTROL events. The type
+ * specifies the type of event to enable (currently, the only
+ * type that can be requested per-screen with XNVCtrlSelectNotify()
+ * is ATTRIBUTE_CHANGED_EVENT); onoff controls whether receiving this
+ * type of event should be enabled (True) or disabled (False).
+ *
+ * Returns True if successful, or False if the screen is not
+ * controlled by the NVIDIA driver.
+ */
+
+Bool XNVCtrlSelectNotify(Display *dpy, int screen, int type, Bool onoff);
+
+/*
+ * XNVCtrlSelectTargetNotify -
+ *
+ * This enables/disables receiving of NV-CONTROL events that happen on
+ * the specified target. The notify_type specifies the type of event to
+ * enable (currently, the only type that can be requested per-target with
+ * XNVCtrlSelectTargetNotify() is TARGET_ATTRIBUTE_CHANGED_EVENT); onoff
+ * controls whether receiving this type of event should be enabled (True)
+ * or disabled (False).
+ *
+ * Returns True if successful, or False if the target is not
+ * controlled by the NVIDIA driver.
+ */
+
+Bool XNVCtrlSelectTargetNotify(Display *dpy,
+ int target_type,
+ int target_id,
+ int notify_type,
+ Bool onoff);
+
+/*
+ * XNVCtrlEvent structure
+ */
+
+typedef struct
+{
+ int type;
+ unsigned long serial;
+ Bool send_event; /* always FALSE, we don't allow send_events */
+ Display *display;
+ Time time;
+ int screen;
+ unsigned int display_mask;
+ unsigned int attribute;
+ int value;
+} XNVCtrlAttributeChangedEvent;
+
+typedef union
+{
+ int type;
+ XNVCtrlAttributeChangedEvent attribute_changed;
+ long pad[24];
+} XNVCtrlEvent;
+
+/*
+ * XNVCtrlEventTarget structure
+ */
+
+typedef struct
+{
+ int type;
+ unsigned long serial;
+ Bool send_event; /* always FALSE, we don't allow send_events */
+ Display *display;
+ Time time;
+ int target_type;
+ int target_id;
+ unsigned int display_mask;
+ unsigned int attribute;
+ int value;
+} XNVCtrlAttributeChangedEventTarget;
+
+typedef union
+{
+ int type;
+ XNVCtrlAttributeChangedEventTarget attribute_changed;
+ long pad[24];
+} XNVCtrlEventTarget;
+
+/*
+ * XNVCtrlEventTargetAvailability structure
+ */
+
+typedef struct
+{
+ int type;
+ unsigned long serial;
+ Bool send_event; /* always FALSE, we don't allow send_events */
+ Display *display;
+ Time time;
+ int target_type;
+ int target_id;
+ unsigned int display_mask;
+ unsigned int attribute;
+ int value;
+ Bool availability;
+} XNVCtrlAttributeChangedEventTargetAvailability;
+
+typedef union
+{
+ int type;
+ XNVCtrlAttributeChangedEventTargetAvailability attribute_changed;
+ long pad[24];
+} XNVCtrlEventTargetAvailability;
+
+/*
+ * XNVCtrlStringEventTarget structure
+ */
+
+typedef struct
+{
+ int type;
+ unsigned long serial;
+ Bool send_event; /* always FALSE, we don't allow send_events */
+ Display *display;
+ Time time;
+ int target_type;
+ int target_id;
+ unsigned int display_mask;
+ unsigned int attribute;
+} XNVCtrlStringAttributeChangedEventTarget;
+
+typedef union
+{
+ int type;
+ XNVCtrlStringAttributeChangedEventTarget attribute_changed;
+ long pad[24];
+} XNVCtrlStringEventTarget;
+
+/*
+ * XNVCtrlBinaryEventTarget structure
+ */
+
+typedef struct
+{
+ int type;
+ unsigned long serial;
+ Bool send_event; /* always FALSE, we don't allow send_events */
+ Display *display;
+ Time time;
+ int target_type;
+ int target_id;
+ unsigned int display_mask;
+ unsigned int attribute;
+} XNVCtrlBinaryAttributeChangedEventTarget;
+
+typedef union
+{
+ int type;
+ XNVCtrlBinaryAttributeChangedEventTarget attribute_changed;
+ long pad[24];
+} XNVCtrlBinaryEventTarget;
+
+#if defined __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* __NVCTRLLIB_H */