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-rwxr-xr-xgfx/angle/src/tests/perf_tests/IndexDataManagerTest.cpp186
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diff --git a/gfx/angle/src/tests/perf_tests/IndexDataManagerTest.cpp b/gfx/angle/src/tests/perf_tests/IndexDataManagerTest.cpp
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+++ b/gfx/angle/src/tests/perf_tests/IndexDataManagerTest.cpp
@@ -0,0 +1,186 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// IndexDataManagerPerfTest:
+// Performance test for index buffer management.
+//
+
+#include "ANGLEPerfTest.h"
+
+#include <gmock/gmock.h>
+
+#include "angle_unittests_utils.h"
+#include "libANGLE/renderer/d3d/BufferD3D.h"
+#include "libANGLE/renderer/d3d/IndexBuffer.h"
+#include "libANGLE/renderer/d3d/IndexDataManager.h"
+
+using namespace testing;
+
+namespace
+{
+
+class MockIndexBuffer : public rx::IndexBuffer
+{
+ public:
+ MockIndexBuffer(unsigned int bufferSize, GLenum indexType)
+ : mBufferSize(bufferSize),
+ mIndexType(indexType)
+ {
+ }
+
+ MOCK_METHOD3(initialize, gl::Error(unsigned int, GLenum, bool));
+ MOCK_METHOD3(mapBuffer, gl::Error(unsigned int, unsigned int, void**));
+ MOCK_METHOD0(unmapBuffer, gl::Error());
+ MOCK_METHOD0(discard, gl::Error());
+ MOCK_METHOD2(setSize, gl::Error(unsigned int, GLenum));
+
+ // inlined for speed
+ GLenum getIndexType() const override { return mIndexType; }
+ unsigned int getBufferSize() const override { return mBufferSize; }
+
+ private:
+ unsigned int mBufferSize;
+ GLenum mIndexType;
+};
+
+class MockBufferFactoryD3D : public rx::BufferFactoryD3D
+{
+ public:
+ MockBufferFactoryD3D(unsigned int bufferSize, GLenum indexType)
+ : mBufferSize(bufferSize),
+ mIndexType(indexType)
+ {
+ }
+
+ MOCK_METHOD0(createVertexBuffer, rx::VertexBuffer*());
+ MOCK_CONST_METHOD1(getVertexConversionType, rx::VertexConversionType(gl::VertexFormatType));
+ MOCK_CONST_METHOD1(getVertexComponentType, GLenum(gl::VertexFormatType));
+ MOCK_CONST_METHOD3(getVertexSpaceRequired,
+ gl::ErrorOrResult<unsigned int>(const gl::VertexAttribute &,
+ GLsizei,
+ GLsizei));
+
+ // Dependency injection
+ rx::IndexBuffer* createIndexBuffer() override
+ {
+ return new MockIndexBuffer(mBufferSize, mIndexType);
+ }
+
+ private:
+ unsigned int mBufferSize;
+ GLenum mIndexType;
+};
+
+class MockBufferD3D : public rx::BufferD3D
+{
+ public:
+ MockBufferD3D(rx::BufferFactoryD3D *factory) : BufferD3D(mockState, factory), mData() {}
+
+ // BufferImpl
+ gl::Error setData(GLenum target, const void *data, size_t size, GLenum) override
+ {
+ mData.resize(size);
+ if (data && size > 0)
+ {
+ memcpy(&mData[0], data, size);
+ }
+ return gl::Error(GL_NO_ERROR);
+ }
+
+ MOCK_METHOD4(setSubData, gl::Error(GLenum, const void *, size_t, size_t));
+ MOCK_METHOD4(copySubData, gl::Error(BufferImpl*, GLintptr, GLintptr, GLsizeiptr));
+ MOCK_METHOD2(map, gl::Error(GLenum, GLvoid **));
+ MOCK_METHOD4(mapRange, gl::Error(size_t, size_t, GLbitfield, GLvoid **));
+ MOCK_METHOD1(unmap, gl::Error(GLboolean *));
+
+ // BufferD3D
+ MOCK_METHOD0(markTransformFeedbackUsage, gl::Error());
+
+ // inlined for speed
+ bool supportsDirectBinding() const override { return false; }
+ size_t getSize() const override { return mData.size(); }
+
+ gl::Error getData(const uint8_t **outData) override
+ {
+ *outData = &mData[0];
+ return gl::Error(GL_NO_ERROR);
+ }
+
+ private:
+ gl::BufferState mockState;
+ std::vector<uint8_t> mData;
+};
+
+class MockGLFactoryD3D : public rx::MockGLFactory
+{
+ public:
+ MockGLFactoryD3D(MockBufferFactoryD3D *bufferFactory) : mBufferFactory(bufferFactory) {}
+
+ rx::BufferImpl *createBuffer(const gl::BufferState &state) override
+ {
+ MockBufferD3D *mockBufferD3D = new MockBufferD3D(mBufferFactory);
+
+ EXPECT_CALL(*mBufferFactory, createVertexBuffer())
+ .WillOnce(Return(nullptr))
+ .RetiresOnSaturation();
+ mockBufferD3D->initializeStaticData();
+
+ return mockBufferD3D;
+ }
+
+ MockBufferFactoryD3D *mBufferFactory;
+};
+
+class IndexDataManagerPerfTest : public ANGLEPerfTest
+{
+ public:
+ IndexDataManagerPerfTest();
+
+ void step() override;
+
+ rx::IndexDataManager mIndexDataManager;
+ GLsizei mIndexCount;
+ unsigned int mBufferSize;
+ MockBufferFactoryD3D mMockBufferFactory;
+ MockGLFactoryD3D mMockGLFactory;
+ gl::Buffer mIndexBuffer;
+};
+
+IndexDataManagerPerfTest::IndexDataManagerPerfTest()
+ : ANGLEPerfTest("IndexDataManger", "_run"),
+ mIndexDataManager(&mMockBufferFactory, rx::RENDERER_D3D11),
+ mIndexCount(4000),
+ mBufferSize(mIndexCount * sizeof(GLushort)),
+ mMockBufferFactory(mBufferSize, GL_UNSIGNED_SHORT),
+ mMockGLFactory(&mMockBufferFactory),
+ mIndexBuffer(&mMockGLFactory, 1)
+{
+ std::vector<GLushort> indexData(mIndexCount);
+ for (GLsizei index = 0; index < mIndexCount; ++index)
+ {
+ indexData[index] = static_cast<GLushort>(index);
+ }
+ mIndexBuffer.bufferData(GL_ARRAY_BUFFER, &indexData[0], indexData.size() * sizeof(GLushort),
+ GL_STATIC_DRAW);
+}
+
+void IndexDataManagerPerfTest::step()
+{
+ rx::TranslatedIndexData translatedIndexData;
+ for (unsigned int iteration = 0; iteration < 100; ++iteration)
+ {
+ mIndexBuffer.getIndexRange(GL_UNSIGNED_SHORT, 0, mIndexCount, false,
+ &translatedIndexData.indexRange);
+ mIndexDataManager.prepareIndexData(GL_UNSIGNED_SHORT, mIndexCount, &mIndexBuffer, nullptr,
+ &translatedIndexData, false);
+ }
+}
+
+TEST_F(IndexDataManagerPerfTest, Run)
+{
+ run();
+}
+
+} // anonymous namespace