diff options
Diffstat (limited to 'gfx/angle/src/tests/compiler_tests/ShaderVariable_test.cpp')
-rwxr-xr-x | gfx/angle/src/tests/compiler_tests/ShaderVariable_test.cpp | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/gfx/angle/src/tests/compiler_tests/ShaderVariable_test.cpp b/gfx/angle/src/tests/compiler_tests/ShaderVariable_test.cpp index 53dd93fe4..6b90f1f5d 100755 --- a/gfx/angle/src/tests/compiler_tests/ShaderVariable_test.cpp +++ b/gfx/angle/src/tests/compiler_tests/ShaderVariable_test.cpp @@ -229,10 +229,10 @@ TEST(ShaderVariableTest, IsSameVaryingWithDifferentInvariance) TEST(ShaderVariableTest, InvariantDoubleDeleteBug) { ShBuiltInResources resources; - sh::InitBuiltInResources(&resources); + ShInitBuiltInResources(&resources); - ShHandle compiler = sh::ConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, - SH_GLSL_COMPATIBILITY_OUTPUT, &resources); + ShHandle compiler = ShConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, + SH_GLSL_COMPATIBILITY_OUTPUT, &resources); EXPECT_NE(static_cast<ShHandle>(0), compiler); const char *program[] = @@ -246,18 +246,18 @@ TEST(ShaderVariableTest, InvariantDoubleDeleteBug) "}" }; - EXPECT_TRUE(sh::Compile(compiler, program, 1, SH_OBJECT_CODE)); - EXPECT_TRUE(sh::Compile(compiler, program, 1, SH_OBJECT_CODE)); - sh::Destruct(compiler); + EXPECT_TRUE(ShCompile(compiler, program, 1, SH_OBJECT_CODE)); + EXPECT_TRUE(ShCompile(compiler, program, 1, SH_OBJECT_CODE)); + ShDestruct(compiler); } TEST(ShaderVariableTest, IllegalInvariantVarying) { ShBuiltInResources resources; - sh::InitBuiltInResources(&resources); + ShInitBuiltInResources(&resources); - ShHandle compiler = sh::ConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, - SH_GLSL_COMPATIBILITY_OUTPUT, &resources); + ShHandle compiler = ShConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, + SH_GLSL_COMPATIBILITY_OUTPUT, &resources); EXPECT_NE(static_cast<ShHandle>(0), compiler); const char *program1[] = @@ -284,17 +284,17 @@ TEST(ShaderVariableTest, IllegalInvariantVarying) "}" }; - EXPECT_TRUE(sh::Compile(compiler, program1, 1, SH_VARIABLES)); - EXPECT_FALSE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); + EXPECT_TRUE(ShCompile(compiler, program1, 1, SH_VARIABLES)); + EXPECT_FALSE(ShCompile(compiler, program2, 1, SH_VARIABLES)); } TEST(ShaderVariableTest, InvariantLeakAcrossShaders) { ShBuiltInResources resources; - sh::InitBuiltInResources(&resources); + ShInitBuiltInResources(&resources); - ShHandle compiler = sh::ConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, - SH_GLSL_COMPATIBILITY_OUTPUT, &resources); + ShHandle compiler = ShConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, + SH_GLSL_COMPATIBILITY_OUTPUT, &resources); EXPECT_NE(static_cast<ShHandle>(0), compiler); const char *program1[] = @@ -313,15 +313,15 @@ TEST(ShaderVariableTest, InvariantLeakAcrossShaders) "}" }; - EXPECT_TRUE(sh::Compile(compiler, program1, 1, SH_VARIABLES)); - const std::vector<sh::Varying> *varyings = sh::GetVaryings(compiler); + EXPECT_TRUE(ShCompile(compiler, program1, 1, SH_VARIABLES)); + const std::vector<sh::Varying> *varyings = ShGetVaryings(compiler); for (const sh::Varying &varying : *varyings) { if (varying.name == "v_varying") EXPECT_TRUE(varying.isInvariant); } - EXPECT_TRUE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); - varyings = sh::GetVaryings(compiler); + EXPECT_TRUE(ShCompile(compiler, program2, 1, SH_VARIABLES)); + varyings = ShGetVaryings(compiler); for (const sh::Varying &varying : *varyings) { if (varying.name == "v_varying") @@ -332,10 +332,10 @@ TEST(ShaderVariableTest, InvariantLeakAcrossShaders) TEST(ShaderVariableTest, GlobalInvariantLeakAcrossShaders) { ShBuiltInResources resources; - sh::InitBuiltInResources(&resources); + ShInitBuiltInResources(&resources); - ShHandle compiler = sh::ConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, - SH_GLSL_COMPATIBILITY_OUTPUT, &resources); + ShHandle compiler = ShConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, + SH_GLSL_COMPATIBILITY_OUTPUT, &resources); EXPECT_NE(static_cast<ShHandle>(0), compiler); const char *program1[] = @@ -354,15 +354,15 @@ TEST(ShaderVariableTest, GlobalInvariantLeakAcrossShaders) "}" }; - EXPECT_TRUE(sh::Compile(compiler, program1, 1, SH_VARIABLES)); - const std::vector<sh::Varying> *varyings = sh::GetVaryings(compiler); + EXPECT_TRUE(ShCompile(compiler, program1, 1, SH_VARIABLES)); + const std::vector<sh::Varying> *varyings = ShGetVaryings(compiler); for (const sh::Varying &varying : *varyings) { if (varying.name == "v_varying") EXPECT_TRUE(varying.isInvariant); } - EXPECT_TRUE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); - varyings = sh::GetVaryings(compiler); + EXPECT_TRUE(ShCompile(compiler, program2, 1, SH_VARIABLES)); + varyings = ShGetVaryings(compiler); for (const sh::Varying &varying : *varyings) { if (varying.name == "v_varying") @@ -374,10 +374,10 @@ TEST(ShaderVariableTest, BuiltinInvariantVarying) { ShBuiltInResources resources; - sh::InitBuiltInResources(&resources); + ShInitBuiltInResources(&resources); - ShHandle compiler = sh::ConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, - SH_GLSL_COMPATIBILITY_OUTPUT, &resources); + ShHandle compiler = ShConstructCompiler(GL_VERTEX_SHADER, SH_GLES2_SPEC, + SH_GLSL_COMPATIBILITY_OUTPUT, &resources); EXPECT_NE(static_cast<ShHandle>(0), compiler); const char *program1[] = @@ -401,21 +401,21 @@ TEST(ShaderVariableTest, BuiltinInvariantVarying) "}" }; - EXPECT_TRUE(sh::Compile(compiler, program1, 1, SH_VARIABLES)); - const std::vector<sh::Varying> *varyings = sh::GetVaryings(compiler); + EXPECT_TRUE(ShCompile(compiler, program1, 1, SH_VARIABLES)); + const std::vector<sh::Varying> *varyings = ShGetVaryings(compiler); for (const sh::Varying &varying : *varyings) { if (varying.name == "gl_Position") EXPECT_TRUE(varying.isInvariant); } - EXPECT_TRUE(sh::Compile(compiler, program2, 1, SH_VARIABLES)); - varyings = sh::GetVaryings(compiler); + EXPECT_TRUE(ShCompile(compiler, program2, 1, SH_VARIABLES)); + varyings = ShGetVaryings(compiler); for (const sh::Varying &varying : *varyings) { if (varying.name == "gl_Position") EXPECT_FALSE(varying.isInvariant); } - EXPECT_FALSE(sh::Compile(compiler, program3, 1, SH_VARIABLES)); + EXPECT_FALSE(ShCompile(compiler, program3, 1, SH_VARIABLES)); } } // namespace sh |