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Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h b/gfx/angle/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h new file mode 100755 index 000000000..165ab0486 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h @@ -0,0 +1,100 @@ +// +// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// WindowSurfaceCGL.h: CGL implementation of egl::Surface for windows + +#ifndef LIBANGLE_RENDERER_GL_CGL_WINDOWSURFACECGL_H_ +#define LIBANGLE_RENDERER_GL_CGL_WINDOWSURFACECGL_H_ + +#include "libANGLE/renderer/gl/SurfaceGL.h" + +struct _CGLContextObject; +typedef _CGLContextObject *CGLContextObj; +@class CALayer; +struct __IOSurface; +typedef __IOSurface *IOSurfaceRef; + +@class SwapLayer; + +namespace rx +{ + +class DisplayCGL; +class FramebufferGL; +class FunctionsGL; +class StateManagerGL; +struct WorkaroundsGL; + +struct SharedSwapState +{ + struct SwapTexture + { + GLuint texture; + unsigned int width; + unsigned int height; + uint64_t swapId; + }; + + SwapTexture textures[3]; + + // This code path is not going to be used by Chrome so we take the liberty + // to use pthreads directly instead of using mutexes and condition variables + // via the Platform API. + pthread_mutex_t mutex; + // The following members should be accessed only when holding the mutex + // (or doing construction / destruction) + SwapTexture *beingRendered; + SwapTexture *lastRendered; + SwapTexture *beingPresented; +}; + +class WindowSurfaceCGL : public SurfaceGL +{ + public: + WindowSurfaceCGL(const egl::SurfaceState &state, + RendererGL *renderer, + CALayer *layer, + const FunctionsGL *functions, + CGLContextObj context); + ~WindowSurfaceCGL() override; + + egl::Error initialize() override; + egl::Error makeCurrent() override; + + egl::Error swap() override; + egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override; + egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; + egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override; + egl::Error releaseTexImage(EGLint buffer) override; + void setSwapInterval(EGLint interval) override; + + EGLint getWidth() const override; + EGLint getHeight() const override; + + EGLint isPostSubBufferSupported() const override; + EGLint getSwapBehavior() const override; + + FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &state) override; + + private: + SwapLayer *mSwapLayer; + SharedSwapState mSwapState; + uint64_t mCurrentSwapId; + + CALayer *mLayer; + CGLContextObj mContext; + const FunctionsGL *mFunctions; + StateManagerGL *mStateManager; + RendererGL *mRenderer; + const WorkaroundsGL &mWorkarounds; + + GLuint mFramebuffer; + GLuint mDSRenderbuffer; +}; + +} + +#endif // LIBANGLE_RENDERER_GL_CGL_WINDOWSURFACECGL_H_ |