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Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h b/gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h new file mode 100755 index 000000000..0ecd89ce6 --- /dev/null +++ b/gfx/angle/src/libANGLE/renderer/gl/ShaderGL.h @@ -0,0 +1,44 @@ +// +// Copyright 2015 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// ShaderGL.h: Defines the class interface for ShaderGL. + +#ifndef LIBANGLE_RENDERER_GL_SHADERGL_H_ +#define LIBANGLE_RENDERER_GL_SHADERGL_H_ + +#include "libANGLE/renderer/ShaderImpl.h" + +namespace rx +{ +class FunctionsGL; +struct WorkaroundsGL; + +class ShaderGL : public ShaderImpl +{ + public: + ShaderGL(const gl::ShaderState &data, + const FunctionsGL *functions, + const WorkaroundsGL &workarounds); + ~ShaderGL() override; + + // ShaderImpl implementation + ShCompileOptions prepareSourceAndReturnOptions(std::stringstream *sourceStream, + std::string *sourcePath) override; + bool postTranslateCompile(gl::Compiler *compiler, std::string *infoLog) override; + std::string getDebugInfo() const override; + + GLuint getShaderID() const; + + private: + const FunctionsGL *mFunctions; + const WorkaroundsGL &mWorkarounds; + + GLuint mShaderID; +}; + +} + +#endif // LIBANGLE_RENDERER_GL_SHADERGL_H_ |