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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/gl/SamplerGL.h40
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diff --git a/gfx/angle/src/libANGLE/renderer/gl/SamplerGL.h b/gfx/angle/src/libANGLE/renderer/gl/SamplerGL.h
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+++ b/gfx/angle/src/libANGLE/renderer/gl/SamplerGL.h
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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// SamplerGL.h: Defines the rx::SamplerGL class, an implementation of SamplerImpl.
+
+#ifndef LIBANGLE_RENDERER_GL_SAMPLERGL_H_
+#define LIBANGLE_RENDERER_GL_SAMPLERGL_H_
+
+#include "libANGLE/angletypes.h"
+#include "libANGLE/renderer/SamplerImpl.h"
+
+namespace rx
+{
+
+class FunctionsGL;
+class StateManagerGL;
+
+class SamplerGL : public SamplerImpl
+{
+ public:
+ SamplerGL(const FunctionsGL *functions, StateManagerGL *stateManager);
+ ~SamplerGL() override;
+
+ void syncState(const gl::SamplerState &samplerState) const;
+
+ GLuint getSamplerID() const;
+
+ private:
+ const FunctionsGL *mFunctions;
+ StateManagerGL *mStateManager;
+
+ mutable gl::SamplerState mAppliedSamplerState;
+ GLuint mSamplerID;
+};
+}
+
+#endif // LIBANGLE_RENDERER_GL_SAMPLERGL_H_