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-rwxr-xr-xgfx/angle/src/libANGLE/renderer/gl/CompilerGL.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/gl/CompilerGL.cpp b/gfx/angle/src/libANGLE/renderer/gl/CompilerGL.cpp
new file mode 100755
index 000000000..71be15611
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/gl/CompilerGL.cpp
@@ -0,0 +1,91 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// CompilerGL:
+// Implementation of the GL compiler methods.
+//
+
+#include "libANGLE/renderer/gl/CompilerGL.h"
+
+#include "libANGLE/renderer/gl/FunctionsGL.h"
+
+namespace rx
+{
+
+namespace
+{
+
+ShShaderOutput GetShaderOutputType(const FunctionsGL *functions)
+{
+ ASSERT(functions);
+
+ if (functions->standard == STANDARD_GL_DESKTOP)
+ {
+ // GLSL outputs
+ if (functions->isAtLeastGL(gl::Version(4, 5)))
+ {
+ return SH_GLSL_450_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 4)))
+ {
+ return SH_GLSL_440_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 3)))
+ {
+ return SH_GLSL_430_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 2)))
+ {
+ return SH_GLSL_420_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 1)))
+ {
+ return SH_GLSL_410_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(4, 0)))
+ {
+ return SH_GLSL_400_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 3)))
+ {
+ return SH_GLSL_330_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 2)))
+ {
+ return SH_GLSL_150_CORE_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 1)))
+ {
+ return SH_GLSL_140_OUTPUT;
+ }
+ else if (functions->isAtLeastGL(gl::Version(3, 0)))
+ {
+ return SH_GLSL_130_OUTPUT;
+ }
+ else
+ {
+ return SH_GLSL_COMPATIBILITY_OUTPUT;
+ }
+ }
+ else if (functions->standard == STANDARD_GL_ES)
+ {
+ // ESSL outputs
+ return SH_ESSL_OUTPUT;
+ }
+ else
+ {
+ UNREACHABLE();
+ return ShShaderOutput(0);
+ }
+}
+
+} // anonymous namespace
+
+CompilerGL::CompilerGL(const FunctionsGL *functions)
+ : mTranslatorOutputType(GetShaderOutputType(functions))
+{
+}
+
+} // namespace rx