diff options
Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h b/gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h index 83abab81e..a2faf71d9 100755 --- a/gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h +++ b/gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h @@ -67,6 +67,11 @@ struct WorkaroundsD3D // Some drivers (NVIDIA) do not take into account the base level of the texture in the results // of the HLSL GetDimensions builtin. bool getDimensionsIgnoresBaseLevel = false; + + // In the Intel driver, data with format DXGI_FORMAT_B5G6R5_UNORM will be parsed incorrectly. + // This workaroud will disable B5G6R5 support when it's Intel's driver. By default, we will + // use R8G8B8A8 as format. + bool disableB5G6R5Support = false; // On some Intel drivers, HLSL's function texture.Load returns 0 when the parameter Location // is negative, even if the sum of Offset and Location is in range. This may cause errors when |