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Diffstat (limited to 'gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp')
-rwxr-xr-xgfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp23
1 files changed, 23 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp b/gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp
new file mode 100755
index 000000000..113bad647
--- /dev/null
+++ b/gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp
@@ -0,0 +1,23 @@
+//
+// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// NativeWindowD3D.cpp: Defines NativeWindowD3D, a class for managing and performing operations on
+// an EGLNativeWindowType for the D3D renderers.
+
+#include "libANGLE/renderer/d3d/NativeWindowD3D.h"
+
+namespace rx
+{
+
+NativeWindowD3D::NativeWindowD3D(EGLNativeWindowType window) : mWindow(window)
+{
+}
+
+NativeWindowD3D::~NativeWindowD3D()
+{
+}
+
+} // namespace rx