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-rwxr-xr-xgfx/angle/src/libANGLE/Surface_unittest.cpp72
1 files changed, 72 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/Surface_unittest.cpp b/gfx/angle/src/libANGLE/Surface_unittest.cpp
new file mode 100755
index 000000000..7f361eedd
--- /dev/null
+++ b/gfx/angle/src/libANGLE/Surface_unittest.cpp
@@ -0,0 +1,72 @@
+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "gmock/gmock.h"
+#include "gtest/gtest.h"
+#include "libANGLE/angletypes.h"
+#include "libANGLE/AttributeMap.h"
+#include "libANGLE/Config.h"
+#include "libANGLE/ContextState.h"
+#include "libANGLE/State.h"
+#include "libANGLE/Surface.h"
+#include "libANGLE/renderer/FramebufferImpl_mock.h"
+#include "libANGLE/renderer/SurfaceImpl.h"
+#include "tests/angle_unittests_utils.h"
+
+using namespace rx;
+using namespace testing;
+
+namespace
+{
+
+class MockSurfaceImpl : public rx::SurfaceImpl
+{
+ public:
+ MockSurfaceImpl() : SurfaceImpl(mockState) {}
+ virtual ~MockSurfaceImpl() { destroy(); }
+
+ MOCK_METHOD0(initialize, egl::Error());
+ MOCK_METHOD1(createDefaultFramebuffer, rx::FramebufferImpl *(const gl::FramebufferState &data));
+ MOCK_METHOD0(swap, egl::Error());
+ MOCK_METHOD2(swapWithDamage, egl::Error(EGLint *, EGLint));
+ MOCK_METHOD4(postSubBuffer, egl::Error(EGLint, EGLint, EGLint, EGLint));
+ MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void**));
+ MOCK_METHOD2(bindTexImage, egl::Error(gl::Texture*, EGLint));
+ MOCK_METHOD1(releaseTexImage, egl::Error(EGLint));
+ MOCK_METHOD1(setSwapInterval, void(EGLint));
+ MOCK_CONST_METHOD0(getWidth, EGLint());
+ MOCK_CONST_METHOD0(getHeight, EGLint());
+ MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void));
+ MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void));
+ MOCK_METHOD2(getAttachmentRenderTarget, gl::Error(const gl::FramebufferAttachment::Target &, rx::FramebufferAttachmentRenderTarget **));
+
+ MOCK_METHOD0(destroy, void());
+
+ egl::SurfaceState mockState;
+};
+
+TEST(SurfaceTest, DestructionDeletesImpl)
+{
+ NiceMock<MockEGLFactory> factory;
+
+ MockSurfaceImpl *impl = new MockSurfaceImpl;
+ EXPECT_CALL(factory, createWindowSurface(_, _, _, _)).WillOnce(Return(impl));
+
+ egl::Config config;
+ egl::Surface *surface = new egl::WindowSurface(
+ &factory, &config, static_cast<EGLNativeWindowType>(0), egl::AttributeMap());
+
+ EXPECT_CALL(*impl, destroy()).Times(1).RetiresOnSaturation();
+
+ surface->onDestroy();
+
+ // Only needed because the mock is leaked if bugs are present,
+ // which logs an error, but does not cause the test to fail.
+ // Ordinarily mocks are verified when destroyed.
+ Mock::VerifyAndClear(impl);
+}
+
+} // namespace