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Diffstat (limited to 'gfx/angle/src/libANGLE/Compiler.h')
-rwxr-xr-x | gfx/angle/src/libANGLE/Compiler.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/gfx/angle/src/libANGLE/Compiler.h b/gfx/angle/src/libANGLE/Compiler.h new file mode 100755 index 000000000..14226630e --- /dev/null +++ b/gfx/angle/src/libANGLE/Compiler.h @@ -0,0 +1,50 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Compiler.h: Defines the gl::Compiler class, abstracting the ESSL compiler +// that a GL context holds. + +#ifndef LIBANGLE_COMPILER_H_ +#define LIBANGLE_COMPILER_H_ + +#include "libANGLE/Error.h" +#include "GLSLANG/ShaderLang.h" + +namespace rx +{ +class CompilerImpl; +class GLImplFactory; +} + +namespace gl +{ +class ContextState; + +class Compiler final : angle::NonCopyable +{ + public: + Compiler(rx::GLImplFactory *implFactory, const ContextState &data); + ~Compiler(); + + Error release(); + + ShHandle getCompilerHandle(GLenum type); + ShShaderOutput getShaderOutputType() const { return mOutputType; } + + private: + rx::CompilerImpl *mImplementation; + ShShaderSpec mSpec; + ShShaderOutput mOutputType; + ShBuiltInResources mResources; + + ShHandle mFragmentCompiler; + ShHandle mVertexCompiler; + ShHandle mComputeCompiler; +}; + +} // namespace gl + +#endif // LIBANGLE_COMPILER_H_ |