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-rwxr-xr-xgfx/angle/src/compiler/translator/VariableInfo.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/gfx/angle/src/compiler/translator/VariableInfo.h b/gfx/angle/src/compiler/translator/VariableInfo.h
new file mode 100755
index 000000000..6b2115656
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+++ b/gfx/angle/src/compiler/translator/VariableInfo.h
@@ -0,0 +1,87 @@
+//
+// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMPILER_TRANSLATOR_VARIABLEINFO_H_
+#define COMPILER_TRANSLATOR_VARIABLEINFO_H_
+
+#include <GLSLANG/ShaderLang.h>
+
+#include "compiler/translator/ExtensionBehavior.h"
+#include "compiler/translator/IntermNode.h"
+
+class TSymbolTable;
+
+namespace sh
+{
+
+// Traverses intermediate tree to collect all attributes, uniforms, varyings.
+class CollectVariables : public TIntermTraverser
+{
+ public:
+ CollectVariables(std::vector<Attribute> *attribs,
+ std::vector<OutputVariable> *outputVariables,
+ std::vector<Uniform> *uniforms,
+ std::vector<Varying> *varyings,
+ std::vector<InterfaceBlock> *interfaceBlocks,
+ ShHashFunction64 hashFunction,
+ const TSymbolTable &symbolTable,
+ const TExtensionBehavior &extensionBehavior);
+
+ void visitSymbol(TIntermSymbol *symbol) override;
+ bool visitDeclaration(Visit, TIntermDeclaration *node) override;
+ bool visitBinary(Visit visit, TIntermBinary *binaryNode) override;
+
+ private:
+ template <typename VarT>
+ void visitVariable(const TIntermSymbol *variable, std::vector<VarT> *infoList) const;
+
+ template <typename VarT>
+ void visitInfoList(const TIntermSequence &sequence, std::vector<VarT> *infoList) const;
+
+ std::vector<Attribute> *mAttribs;
+ std::vector<OutputVariable> *mOutputVariables;
+ std::vector<Uniform> *mUniforms;
+ std::vector<Varying> *mVaryings;
+ std::vector<InterfaceBlock> *mInterfaceBlocks;
+
+ std::map<std::string, InterfaceBlockField *> mInterfaceBlockFields;
+
+ bool mDepthRangeAdded;
+ bool mPointCoordAdded;
+ bool mFrontFacingAdded;
+ bool mFragCoordAdded;
+
+ bool mInstanceIDAdded;
+ bool mVertexIDAdded;
+ bool mPositionAdded;
+ bool mPointSizeAdded;
+ bool mLastFragDataAdded;
+ bool mFragColorAdded;
+ bool mFragDataAdded;
+ bool mFragDepthEXTAdded;
+ bool mFragDepthAdded;
+ bool mSecondaryFragColorEXTAdded;
+ bool mSecondaryFragDataEXTAdded;
+
+ ShHashFunction64 mHashFunction;
+
+ const TSymbolTable &mSymbolTable;
+ const TExtensionBehavior &mExtensionBehavior;
+};
+
+void ExpandVariable(const ShaderVariable &variable,
+ const std::string &name,
+ const std::string &mappedName,
+ bool markStaticUse,
+ std::vector<ShaderVariable> *expanded);
+
+// Expand struct uniforms to flattened lists of split variables
+void ExpandUniforms(const std::vector<Uniform> &compact,
+ std::vector<ShaderVariable> *expanded);
+
+}
+
+#endif // COMPILER_TRANSLATOR_VARIABLEINFO_H_