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Diffstat (limited to 'gfx/angle/include/angle_windowsstore.h')
-rwxr-xr-x | gfx/angle/include/angle_windowsstore.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/gfx/angle/include/angle_windowsstore.h b/gfx/angle/include/angle_windowsstore.h new file mode 100755 index 000000000..b8f76dec3 --- /dev/null +++ b/gfx/angle/include/angle_windowsstore.h @@ -0,0 +1,51 @@ +// +// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// +// angle_windowsstore.h: + +#ifndef ANGLE_WINDOWSSTORE_H_ +#define ANGLE_WINDOWSSTORE_H_ + +// The following properties can be set on the CoreApplication to support additional +// ANGLE configuration options. +// +// The Visual Studio sample templates provided with this version of ANGLE have examples +// of how to set these property values. + +// +// Property: EGLNativeWindowTypeProperty +// Type: IInspectable +// Description: Set this property to specify the window type to use for creating a surface. +// If this property is missing, surface creation will fail. +// +const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty"; + +// +// Property: EGLRenderSurfaceSizeProperty +// Type: Size +// Description: Set this property to specify a preferred size in pixels of the render surface. +// The render surface size width and height must be greater than 0. +// If this property is set, then the render surface size is fixed. +// The render surface will then be scaled to the window dimensions. +// If this property is missing, a default behavior will be provided. +// The default behavior uses the window size if a CoreWindow is specified or +// the size of the SwapChainPanel control if one is specified. +// +const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty"; + +// +// Property: EGLRenderResolutionScaleProperty +// Type: Single +// Description: Use this to specify a preferred scale for the render surface compared to the window. +// For example, if the window is 800x480, and: +// - scale is set to 0.5f then the surface will be 400x240 +// - scale is set to 1.2f then the surface will be 960x576 +// If the window resizes or rotates then the surface will resize accordingly. +// EGLRenderResolutionScaleProperty and EGLRenderSurfaceSizeProperty cannot both be set. +// The scale factor should be > 0.0f. +// +const wchar_t EGLRenderResolutionScaleProperty[] = L"EGLRenderResolutionScaleProperty"; + +#endif // ANGLE_WINDOWSSTORE_H_ |